Although the first successful MMORPG on Steam from 2026, Dreadmyst, does not show significant graphical improvements, there is now criticism regarding allegedly stolen game graphics. The developer, on the other hand, is going on the offensive and making his game open source.
What kind of game is this? Dreadmyst is a tab-target MMORPG played from an isometric perspective and launched on Steam in early January 2026. The game focuses primarily on a deep build system, allowing players to customize their characters into something truly special.
The four classes are played quite old-school, and the MMORPG relies on group gameplay for most content. There is also a game mode for PvP players where they can prove who has the best character.
Here you can watch the trailer for Dreadmyst:
No Theft Claims
What are the allegations? Even before the release, there was ongoing criticism and allegations against the solo developer who is managing the MMORPG entirely on his own. He was supposedly involved in several unsuccessful projects in the past, including WoW private servers that went offline shortly after launch.
New allegations have emerged on Reddit, claiming that the developer did not create his game himself but rather copied it from another title. The game in question is supposed to be “Undead World,” which is currently in early access on Steam. The characters are very similar in graphic style, even though “Undead World” is a pure single-player RPG without MMO elements.
However, the developer has a good explanation for the similarities and even goes a step further.
Why do the games look so similar? The solo developer of Dreadmyst did not paint every tree in his MMORPG by himself. Instead, he used so-called assets, pre-made textures and objects that he purchased and can use for his game.
He not only admits this openly but also clearly displays the licenses on his website Dreadmyst.com. The game “Undead World” on Steam has also purchased some of the same assets and used them in the game. This is why the two titles appear similar, even though there are probably two different developers behind them.
However, the developer of Dreadmyst goes even further. To prevent further accusations and rumors, he is making his MMORPG open source. This means that anyone can view the code of his game and check how the game was developed.
He explains this on Steam and X.com, outlining the fundamental principles on which the game is based during development and how he created it. However, he does not publish the server code, so private servers for the game are not possible for now.
The fact that the solo developer behind the MMORPG is now playing with open cards and ultimately wants to prove that his MMORPG is not too good to be true is a good step. The Steam player numbers are reaching new heights every day, and the success continues: A solo developer releases a complete MMORPG on Steam, becomes a surprise hit, only one weakness becomes apparent