Thanks to various shifts this year, the upcoming MMORPG release could be significantly more exciting and better. MeinMMO presents to you the new MMORPGs of 2026 with the greatest fun potential.
In our big preview of the MMORPG year 2025, there are several games that also appear on this list of the most exciting online role-playing games of 2026. The reasons: difficult development phases or significant criticism after testing rounds, which led the respective developers to decide to give their projects a little more time.
Thus, the current MMORPG year 2025 may not present well, but as they say, one person’s misery is another’s joy. Fans of the genre can look forward to an exciting MMORPG year 2026. Below, we take a look at what we believe are the most promising candidates that could actually be released by the end of December 2026.
Did we forget a potential gem in your opinion? Feel free to let us know in the comments!
Did you miss our talk about the history of MMORPGs? You can catch up on it here:
Aion 2
Developer: NCsoft | Platform: PC & Mobile | Release Period for the West: 1st half of 2026 | Payment Model: Free2Play | Status: almost finished, Korea release is planned for November 19, 2025 | Chance of success in the West: 75%—heavily dependent on the payment model
The current prestige project from NCsoft is set to target a more international audience than its predecessor and therefore provide more PvE content. The conflict between the two factions Elyos and Asmodians from part 1 remains present but only plays a role on server-wide, instanced battlefields, such as the Abyss (also known from the first part).
The servers themselves are exclusively open to one of the two factions. In the world, you’ll only encounter allied players with whom you can dive into numerous group challenges such as dungeons – including ranking systems for speed runs and scaling difficulty levels with random affixes (similar to the Mythic Plus dungeons from WoW).
The payment model and the targeted platforms do not quite align with the international focus. The developers emphasize at every opportunity that the PC version is the focus, and the mobile version is intended to only complement the experience (during crafting, collecting daily rewards, or mastering mini-games).
Nonetheless, the community has already identified various elements during gameplay presentations that are typical for mobile MMORPGs – such as the large interface elements or the way characters interact with the ground (that is, not at all). This evokes memories of Tarisland, which, despite the developers’ assurances, was ultimately brought down in quality by the mobile version.
Regarding the payment model, the developers rely on a Free2Play model with various subscription versions, a battle pass, an in-game shop and – the developers even openly admit this – slight pay-to-win elements.
Whether the global release remains as planned next year certainly depends on the upcoming testing phases and the success of the Korean launch. Aion 2 must not become a failure for NCsoft. The publisher’s outdated MMORPG lineup is struggling with declining numbers. Throne and Liberty was not the anticipated success. For months, over 300 developers have been working on Aion 2. You can find more information here: Large MMORPG company is in crisis because 10 games generate too little revenue