The 10 most expensive spells in Dungeons & Dragons that will drive you into financial ruin

The 10 most expensive spells in Dungeons & Dragons that will drive you into financial ruin

The use of magic in Dungeons & Dragons is not always free. Even though spellcasters are magically gifted, they still need certain components for some spells – and that can get expensive.

To cast spells in Dungeons & Dragons, various components are required. These are considered the physical prerequisites that a spellcaster must meet for the spell to function at all.

In some cases, a verbal component, a word or phrase with specific emphasis, is enough. In other cases, a somatic component, such as a specific hand movement, or a combination of all of these is needed.

However, it may also be that a spell requires a material component, which the Player’s Handbook from 2024 describes as follows:

A material component is a specific substance required for casting a spell. These materials are not consumed unless stated otherwise in the spell’s description. The spellcaster requires at least one free hand to utilize the materials, which may be the same hand used for gestures.

While some spells, such as Fireball (Fireball), only require a little sulfur and bat guano, others are quite different. That can be really expensive.

In this list, we want to introduce you to the most expensive spells that could financially ruin you due to their valuable components. Hopefully, they won’t receive a counterspell from a particularly nasty Dungeon Master.

Place 10: Resurrection / Reincarnate

  • Price: 1,000 Gold
  • Resurrection (Spell level 7): Can be learned by bards and clerics
  • Reincarnate (Spell level 5): Can be learned by druids

The tenth place among the most expensive spells is shared by two spells, which we would like to mention together due to their similarity. Both spells are resurrection spells that each require components worth 1,000 gold.

Resurrection requires a diamond worth at least 1,000 gold as a material component, which is consumed by the spell and then disappears. The spell can bring back to life a creature that has been dead for less than 100 years, did not die of old age, and is not undead.

If the soul is free and willing, the target is finally resurrected with all its hit points and all wounds healed. However, after casting such a powerful spell, the spellcaster needs a break and can only use magic again after a long rest.

Reincarnate works similarly to Resurrection, but requires rare oils and salves worth 1,000 gold as material components, and is a level 5 spell, two spell levels lower than the level 7 spell Resurrection. To cast the spell, the druid touches a dead humanoid (or at least a piece of it).

If the target died less than 10 days ago, it receives a new body, which can either be randomly rolled or chosen by the DM. The soul moves along with its memories and experiences into the new body but must adjust to a new species in which it now resides if that is the case.

The next pages continue with the other places.

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