EA FC 24: With a simple method you can currently pull an infinite number of strong players

In addition to playing itself, varied menu content alsoFC 24 Ultimate Team contributes to the fun of the virtual collectible card game. During the Ultimate Birthday promo, it is again possible to craft plenty of packs to get strong cards. We will show you what you need to do.

This is the situation:

  • EA Sports has launched many new Squad Building Challenges as part of the new Ultimate Birthday promo, allowing you to recycle drawn players in various ways.
  • In combination with the special cards currently available in packs, including the UT Birthday Icons, there is the opportunity to pull numerous strong players who can improve your team.
  • With the right approach, you can essentially generate an infinite number of packs with a small starting capital. The more often you repeat the cycle, the higher the chances of getting lucky.

We provide you with a detailed explanation of the method and show you how to maximize the currently available SBCs.

Start video
EA FC 24: How the new dribbling mechanics work

Open unlimited packs in FC 24 Ultimate Team – This is how the new crafting method works

Step 1, here’s how to get started: First, tackle the daily gold upgrade SBC, which you can complete four times until it resets again.

You will need around 18,000 coins as starting capital, unless you already have the necessary bronze and silver players in your club. However, to save coins, you can also complete the daily bronze and silver upgrades.

With the gold players you receive, you can now complete 4x 81+ picks. If you’re lucky enough to pull something good from one of the daily gold upgrades, save the card in your club.

You can then use eleven of the remaining twelve cards for a normal gold upgrade to get the necessary rare gold players for the picks.

Step 2, the cycle begins: Start by opening your player picks. Players rated 81 or lower will be used for further picks, while 82-84s and an 85 will be collected for the Team of the Week SBC.

Each Inform with a rating of 87 or higher from this will go into the respective exchange SBC to obtain new gold players. Keep the rest. 86+ players from the picks will also be exchanged.

If you pull special cards, you will need to decide for yourself whether they strengthen your team or can also be recycled in one of the exchange SBCs.

Depending on how full your club is, you can repeat this step multiple times and open plenty of player picks.

Step 3, complete expensive SBCs: The more picks and packs you open, the more your club fills up with SBC fodder.

You can use this in special challenges like the 85+-Pro player choice and the 82+x20 upgrade to increase your chances of top-rated players.

All unusable cards can then be put back into player picks or the 83+-TOTW pro choice, and you can repeat the steps mentioned above.

Step 4, more bonuses through the crafting upgrade: Those who want to get strong cards even faster should also complete the Ultimate Birthday crafting upgrade continuously alongside the previous steps.

This can be done up to 150 times and grants you additional rewards, as after every five completions, a milestone in the corresponding objective is reached. Through this, you will receive more high-rated players as well as special packs and picks.

Although the method is of course associated with luck, continuously opening picks and packs with a little patience will definitely yield one or another special card.

In between, it might be the case that you need to either buy non-rare gold players or, to make it easier, buy an 89-rated player. In general, however, the method also works without spending a single coin.

If you want to further increase your chances of getting strong players, you should definitely secure the new Prime Gaming Pack 6. Find out here how to claim the rewards included in it.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. FUTBIN
  2. MM___TV auf X

Dragons Dogma 2 has been released today – time, price, preload and everything important in 2 minutes

The long-awaited role-playing game Dragon’s Dogma 2 can be played starting today. We have summarized all the important information about the release for you.

When is the release? Dragon’s Dogma 2 will be released on March 22, 2024.

On which platforms will Dragon’s Dogma 2 be released? The game will be playable on PC (Steam), PS5, and Xbox Series X/S.

What time can you start playing? On Steam, you can start at 01:00 on March 22. On the PS5 and Xbox Series X/S, you can start an hour earlier at 00:00.

More on the topic
Dragon’s Dogma 2 Guides: All tips and tricks at a glance
von Sophia Weiss

What is the price? The game will be available in two editions on all platforms. However, the prices differ slightly.

Standard Edition:

  • Steam: 64.99 €
  • PS5 and Xbox Series X/S: 74.99 €

Deluxe Edition:

  • Steam: 74.99 €
  • PS5 and Xbox Series X/S: 84.99 €

The Deluxe Edition includes, in addition to the game itself, the additional content “A Blessing for Adventurers – Starting Aid for the Beginning of the Journey”. This includes items such as camp equipment or bait.

Pre-orderers also receive a high-quality weapon quartet and the “Ring of Safety”.

In a new gameplay trailer, Capcom shows the calling known as War Master:

Start video
Dragon’s Dogma 2 macht euch mit einer Klasse zum Meister aller Waffen

Was there a preload? If you pre-ordered the game, you could already download it before release and start without further wait at the start. At least on consoles. There was no preload on Steam.

How much storage space does Dragon’s Dogma 2 need? For an open-world game of this size, Capcom’s role-playing game requires relatively little storage space. Specifically, only about 64 gigabytes on PC and PS5, and 69 gigabytes on Xbox Series X/S.

What are the system requirements for the game? We have compiled everything you need to know about the requirements on PC in a dedicated article for you.

Is there a demo? Currently, there is no traditional demo for Dragon’s Dogma 2. However, Capcom released the character editor nearly two weeks before release, which players can try out for free.

The extensive customization options allow you to create your hero, the so-called “Awakened”, as well as your main pawn.

How does the game work? Dragon’s Dogma 2 is an open-world role-playing game where you, as the “Awakened”, traverse a vast fantasy realm. Exploring the world, engaging in action-packed battles, and experimenting with various class skills are the main focus.

Beside you fight the so-called pawns, NPC companions that actively participate in the adventure and assist you with hints. You can share your self-created main pawn online with other players while using their pawns yourself.

Is there an online mode? Apart from the pawn system, there is no online mode in Dragon’s Dogma 2. You cannot ally with other players or fight against each other.

Only your pawns fulfill various missions with other players, the rewards of which benefit you.

These were all the important details you need to know about the release. Will you play Dragon’s Dogma 2? Let us know in the comments. You can find everything else about the release, the character editor, and the classes on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dragonsdogma.com

Steven Spielberg was once sued for a film he didn’t even direct

Steven Spielberg is one of the most successful directors of our time. But not everything went smoothly in his career. At the end of the 90s, he and his studio were even accused of plagiarism.

Which film is it about? Do you still remember Small Soldiers? Children of the 90s will surely remember the film with the small action figures.

It is about various figures that develop a life of their own and leave their plastic packaging. Specifically, the battling soldiers of the Commando Elite want to destroy the peaceful Gorgonites. A fight that the boy Alan witnesses because he takes parts of the figures home.

Small Soldiers was released in 1998 and was a modest success. The film cost 40 million dollars and only grossed about 72 million again (via the-numbers.com).

Shortly after the release, the studio behind the film, Amblin Entertainment, had to appear in court. The reason: Another filmmaker accused “Small Soldiers” of being a plagiarism. And thus also Steven Spielberg, who is part of the management of Amblin.

Spielberg is primarily known as the director of films like Schindler’s List or Jurassic Park. But in this case, he was sued for a film he did not even direct. By the way, he recently recommended a special film.

Start video
Trailer for the cult film ‘Small Soldiers’

The concept of the film is allegedly stolen

What was the accusation? Steven Spielberg and Amblin faced accusations from Gregory Grant. Grant was also a director and had won a student Oscar with his short film “Ode to GI” in 1990.

Looking at the film, it quickly becomes clear why Grant recognizes a strong similarity between his work and Small Soldiers.

Even in the short film, you see lively soldiers interacting with objects from our human world and causing quite a bit of chaos.

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The images from the short film may also remind some of Toy Story.

Especially juicy: Gregory Grant had presented the concept of his film to Amblin. That was years before Small Soldiers. At that time, Grant’s idea was rejected.

When he saw Small Soldiers years later, he must have been quite surprised. He probably thought that his idea had been rejected and simply further developed by others.

What did Grant do about it? He initially went to court and sued Amblin for plagiarism. His lawyer Ira Reiner argued at the time:

Several scenes from Small Soldiers seem to be taken from Grant’s film, and the scenes are too similar to leave room for doubt. We see this as a case of David against Goliath. It is very unlikely that a jury would come to a different conclusion than plagiarism.

Ira Reiner via jeuxvideo.com

Should the lawyer be right? In advance, Reiner and probably also Grant were a bit too optimistic. Because at the end of the process, the court ruled in favor of Amblin and Spielberg. Small Soldiers was therefore not a plagiarism but an original work.

Grant came up short, and Small Soldiers developed into a cult film over the years. Even outside of the cinema, the film left its mark. There was various merchandise, such as toys, video games, or soundtracks.

A few years ago, a remake was in discussion, but as of now, nothing has come of it. Another film from the 90s is soon to receive a sequel: Twister.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. jeuxvideo.com

A Battle Royale is exactly what WoW needs right now – I mean it seriously!

World of Warcraft has introduced a new mode that has nothing to do with WoW: Plunderstorm, a Battle Royale. MeinMMO editor Benedict Grothaus played it and is thrilled. Only one thing dampens the fun.

Patch 10.2.6 was a question mark for a long time. Quite literally: Even on the roadmap, there was no information about the update. No one was allowed to test it publicly, no one found anything about it. Only that the patch had something to do with pirates was in the air.

Then suddenly the announcement came: WoW gets a Battle Royale with Plunderstorm. Just like that, without anyone expecting it. A whole, standalone mode that requires no preparation from anyone.

The majority of the community reacted just as I did: We could hardly believe that this was really happening. I mean: Who the hell expects a new Battle Royale years after the boom, especially from Blizzard AND as a mode in WoW?

After initial skepticism, I thought: I’ll try out Plunderstorm. At the moment I’m going through a rough patch and have little motivation for WoW anyway. But, oh boy, I was not prepared for what this mode would do to me …

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WoW: Plunderstorm – this is how the battle royale mode works

Entering with no expectations, leaving with full enthusiasm

To briefly catch you up: Plunderstorm works quite simply. You create a character, who then lands with up to 59 other players in the Alterac Valley, where open PvP takes place. Everyone against everyone, solo or in duos.

Everyone starts “naked” with only an attack skill, a healing potion, and a consumable item. You find abilities, essentially the “weapons” of the game, in matches in chests or from special enemies. You can level up too, which makes the character stronger.

I started my first round with the thought that it wouldn’t amount to anything. But while wandering around and learning the mechanics, Plunderstorm became more and more enjoyable.

At the end of the rather short round of about 10–15 minutes, I was already looking for the next match. By now, I have certainly played around 50 rounds – without a victory.

But I don’t care, Plunderstorm is fun. Plunderstorm is total chaos and I love (almost) everything about it.

wow plunderstorm victory
My first victory! A great feeling, even if most rounds didn’t go so well.

PvP without addons and without sweaty wannabes

What sets Plunderstorm apart from WoW itself and especially from genre competitors like Fortnite and PUBG is the unique mix. It still feels like the well-known MMORPG, but with concentrated action gameplay.

Blizzard forbids addons in Plunderstorm, something that is usually essential for PvP in WoW. Now I have to pay attention to what the opponents are doing and what I can still do. I focus on the game, not on any displays.

The advantages that other players have accumulated over the years are gone. Everyone has the same conditions, the spells in the game have never been available before. I have to learn everything just like the casual player who started yesterday or the PvP expert who has had their PvP twink in Stranglethorn Vale since Classic.

What surprised me particularly is the combat system itself. There’s neither the classic tab-targeting from WoW nor a real action gameplay as seen in other MMORPGs. Instead, the game selects a target on its own if you don’t specify one, usually the nearest opponent. This brings a whole new flow that I’m not used to from WoW.

Not everything is perfect, but there’s always room for improvement

I still have a few criticisms. One is that some skills are simply completely OP. Without much practice, you can’t fight against Fire Whirl at all. Even when you are dominating the opponent and playing better, it often suffices for them to have the spell to decide the fight.

The other is the connection. But that’s a problem that PvP generally has. It’s hardly possible to hit opponents who are lagging around. Luckily, that happens rather rarely anyway.

Blizzard has already announced that Plunderstorm will not be balanced. And honestly: I don’t think it has to be. You just play. Sometimes you win, sometimes you don’t. That’s it.

Unfortunately just a pleasure for a short time … or?

What saddens me most when I think about Plunderstorm is the message that the mode carries: Time-limited. The Battle Royale is a “Limited Time Mode” that will disappear again.

I find it incredibly unfortunate, as I would love to have a Battle Royale in WoW that I can play over and over again as a permanent addition. Hopefully, the player numbers are so amazing that Plunderstorm simply has to stay.

In general, I think it’s great that Blizzard is trying something new and showing what still lies within the 20-year-old MMORPG. WoW can offer more than just raids and M+. I strongly hope for more such experiments in the future.

Another advantage of Plunderstorm is that it removes exactly what players are currently criticizing: “This is why so many hunters play” – players find WoW too hard, want fewer skills

This is an AI-powered translation. Some inaccuracies might exist.

Path of Exile 2 delays the beta, promises it is in ‘release quality’, says the director

Actually, the beta for Path of Exile 2 was supposed to start on June 7, 2024. However, it has been postponed because the developers underestimated the effort required to polish it. Instead, there will be an alpha – so that the first impression for everyone is perfect in the end.

This is the status of Path of Exile 2:

When can I play Path of Exile 2? In a presentation for the new Ranger class in PoE 2 and the new league in Path of Exile, Creative Director Jonathan Rogers explained that the beta of Path of Exile 2 will not be released until the end of 2024. The full release on PC, Xbox, and PS5 is not yet known.

Instead, an alpha will start in June. However, this will exclusively invite experts and veterans from the community to extensively test the game. In an interview with MeinMMO, the head said:

We currently do not need a million players to test what we have. What we really need is a much smaller group […] veterans and players we can trust. Players we know can test different builds and such. […] They will get a complete game, but it will be a bad game.

Jonathan Rogers, Creative Director of Path of Exile 2

The goal is to improve and perfect mechanics and gameplay. That’s why the alpha is also under an NDA.

Some content has already been created five years ago. Bringing this content into a presentable state has taken longer than expected. However, they want to present a finished product directly to the general public.

Rogers says: “We want the beta to have release quality directly. We want to have as much done as we can.” The first impression counts, as it often stays in memory for a long time.

Start video
Path of Exile 2: Mercenary Gameplay Walkthrough

Path of Exile 2: New Ranger Class is Ideal for PS5 and Xbox

During the presentation, the people responsible at Grinding Gear Games also introduced the new class: Ranger, which is already playable in Path of Exile. Rangers focus on ranged bow attacks.

The developers wanted to capture the feeling of a ranger during creation – like Legolas with dozens of arrows, it was said in the example. However, various elemental builds with poison or lightning were also shown in the presentation.

A major feature of the class is the ability to move and shoot at the same time – something that sounds tailor-made for controller players. However, the class was originally designed for mouse and keyboard.

Rogers explains in the interview:

We definitely had PS5 and Xbox in mind during development, but [Ranger] was not created for them. We had the WASD control in mind, which we announced last time.

The controls feel much more natural on the controller than one would expect.

Path of Exile 2 is primarily a kind of new beginning, the opportunity to streamline the old game. After the first part has been on the market for so long, many players have simply optimized the fun out of it. With PoE 2, one can simply start anew and thus solve the problem. This is the best improvement, along with enhanced gameplay. Even though the beta will be released later, you have a lot to expect this year: 2024 is the best year if you love games like Diablo

This is an AI-powered translation. Some inaccuracies might exist.

Players want to radically kill NPCs to save performance in Dragon’s Dogma 2

Tomorrow, the new action RPG Dragon’s Dogma 2 will be released, and even though the first test results place it significantly above its predecessor, there are expected to be performance issues in certain areas. Players want to take matters into their own hands to find a solution.

What problems are expected? Dragon’s Dogma 2 will be released tomorrow, on March 22, 2024, including on Steam. Early reviews have received much praise from critics, and the RPG can now be considered significantly better than its predecessor.

Start video
Dragons Dogma 2 – Trailer for the story

The PC version even achieved a dream score of 92% on Metacritic. However, some concerns about the frame rate for this very version have already been raised ahead of launch. Reports claim that it may be a bit shaky in certain areas of the game.

Capcom has already confirmed this in a statement to IGN. The developer stated that each character is assigned a large amount of CPU load. Additionally, the effects of their physical presence in various environments are calculated dynamically. Therefore, when multiple characters come together at the same time, the CPU load can be “very high”, according to Capcom. This could, of course, affect the frame rate.

How do players want to solve the problem? Players are already looking to take matters into their own hands while they wait for a fix from the developer.

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In fact, their solution seems relatively simple. They are already planning the first murders of innocent, yet insignificant NPCs. And while the solution seems easy, it is also likely very extreme and drastic, as Capcom has confirmed that the death of an NPC is permanent. They can only be manually resurrected.

Players are working on a list of “insignificant NPCs”

On Reddit, some players have come together and want to collaboratively create a list of “insignificant NPCs”. This way, everyone will know exactly which NPCs can be killed without possibly missing quests and content. Some suggest simply waiting until the quests are over and then eliminating the associated NPCs.

And even though this is certainly not the intended solution by Capcom – which is already looking for solutions – many players are truly unwilling to wait and are determined to secure their frame rate.

Some users on Reddit are also questioning how far this will go. One user writes: “I can’t wait for a week to pass and someone posts the game at 60 FPS after slaughtering all the NPCs.”

How much a dead NPC can actually improve the game’s performance remains to be seen, as some players will likely test it right away tomorrow upon release.

Mein MMO editor Karsten Scholz explains what makes Dragon’s Dogma 2 the perfect game if you are waiting for a new MMORPG: One feature makes Dragon’s Dogma 2 the ideal RPG for those waiting for a new MMORPG

This is an AI-powered translation. Some inaccuracies might exist.

Baldur’s Gate 3 is considered a beacon of hope in modern gaming – The boss condemns what is happening in other studios

Larian Studios have created a giant hit with Baldur’s Gate 3. At this year’s Game Developers Choice Awards, the head of Larian Studios, Swen Vincke, spoke in his acceptance speech about the recent layoffs in the gaming industry. He especially condemns the studios themselves.

What is criticized in his speech? Swen Vincke, the director behind Baldur’s Gate 3, received the award for “Best Narrative” at this year’s Game Developers Choice Awards. However, he used his acceptance speech to speak out against other studios and their mass layoffs.

In the last 18 months, there have been mass layoffs in many places in the gaming industry. In January 2024 and February 2024 alone, many employees had to give up their jobs:

Vincke condemned this behavior in his speech with the words: “Greed has made the whole thing terrible for so long since I started.” He further states: “I have been fighting my whole life with publishers, and they make the same, same, same mistakes over and over again.”

He sees the problem mainly in the greed of the studios and that profit comes first for them, and the numbers in the end appear to be the most important. A problem, as he says, that only leads to the next problem. “You all lay off, and next year you say, ‘dammit, we have no developers left,’ and then you hire people again, and then you make acquisitions, and then you put them in the same cycle, and it’s just broken…”

The success of Baldur’s Gate 3 was not a coincidence, says colleague Michael Graf:

Start video
Middle finger to the AAA industry: Baldur’s Gate 3 was no coincidence

Are there other possibilities? In addition to his criticism, Vincke also suggests that one could simply approach the whole thing a little differently.

“You don’t have to do this,” he says. “You can build reserves. Just go a little slower. Tone down your greed a bit. Be resilient, care for the people, don’t lose the collective knowledge that has been built up in the people you lose every time. Just so you have to go through the same cycle over and over again. It really makes me angry.”

For some, this speech probably felt like a severe blow, especially after they chose it themselves.

“People in this room have lost their jobs.”

Were there further reactions? Indeed, after the speech, some approving words followed from other attendees. Alanah Pearce, who works for PlayStation’s God of War-studio Sony Santa Monica and hosted the evening, also commented.

He pointed especially to the victims behind the many layoffs. “People in this room have lost their jobs,” he says. “People who actually participate every year in the GDC had to cancel because being here is an extravagant luxury when you don’t know when the next paycheck comes.”

Above all, he emphasizes that many people with years of experience have been lost. People who worked on the games that were nominated that evening. In this context, he also points out once again that behind these layoffs are also fates. “We have seen how our friends were laid off and how that affected their families, their children.”

However, the criticism was not the only big news of the evening, as Vincke also announced that there will be no Baldur’s Gate 4 from Larian. DLCs for Baldur’s Gate 3 are also not planned.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Farming Glory in Plunderstorm – This is how you can quickly get Mounts, Pets, and Transmogs

The Blizzard developers reward you with more glory in every Plunderstorm match of World of Warcraft from now on. We will tell you how to quickly obtain mounts, pets, titles, and cosmetic items.

What have the Blizzard developers changed? For the new Plunderstorm mode of World of Warcraft, the following hotfixes went live on the night of March 20 to 21, 2024:

  • The loot dropped by other players has been significantly increased.
  • The loot from non-player enemies has been increased by 50 percent.
  • The loot from golden chests has been doubled.
  • For the best placement in a match, you now receive 500 loot (previously 100).

Developer Kurbeegold emphasizes in the announcement on the official WoW forum that defeated players do not lose loot upon their death. Your virtual demise is now simply more valuable than before. The amount of loot obtained also depends on how much loot the defeated player had been able to collect so far.

Here you can watch the trailer for WoW: Plunderstorm:

Start video
WoW: Plunderstorm – this is how the battle royale mode works

What do I do with all the loot? The loot earned during a Plunderstorm match is converted into glory for account-wide progression after each match. With the glory progression, you can level up to 40 levels and earn various rewards.

There are especially cosmetic items, pets, mounts, and titles. Highlights certainly include the majestic parrot of the plunder lord (mount), Blubbi the crab (pet), Pepe the pirate (pet), and a stylish pirate outfit.

Are there already players at level 40? Of course! On Reddit, LordLongshaft presented his fully geared pirate just a few hours ago. Whether there were other players who were faster is unclear.

According to Icy Veins, LordLongshaft reportedly left the warm-up rounds with about 700 to 800 loot from a match, which usually ended for him after five to six minutes – and that was before the hotfixes.

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How do I efficiently farm loot? Basically, you receive loot by killing players as well as creatures and by looting golden chests. Additionally, you will be rewarded with loot for completing quests and winning a match.

For those who want to quickly grab all the rewards from Plunderstorm, it is advisable to play often as a duo with a friend. This way, you receive bonus loot when your partner earns loot.

Another good strategy is to avoid PvP encounters as much as possible and specialize in killing as many monsters and looting as many chests as possible in each match. Abilities like Whirlwind, Storm Archon, Mana Sphere, and Star Bomb will help you with that.

Otherwise, you should specifically work through the tasks of currently active quests. For these, you need to open about two chests, collect a certain number of loot, kill creatures, or collect two spells or items. The parallel available daily quest offers additional loot.

By the way: If you die and immediately leave the match, you will not lose any glory earned up to that point. More about this in the following article:

“Will I lose my loot?” – WoW players are afraid to leave the battle royale mode after death

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Trainers demand important feature that aims to solve a long-standing gym problem

In Pokémon GO, your monsters diligently defend arenas to collect coins for you. However, trainers have been calling for an important change here for years. We have summarized for you the idea for a new feature that a player has and how the community reacted here on MeinMMO.

Which monsters are involved? In Pokémon GO, your monsters can be useful not only in raids or the GO Battle League but can also collect important PokéCoins for the mobile game. To do this, you can place them in arenas of your team color, which are supposed to protect them from attackers from other teams. If they are defeated, you receive coins.

However, arenas are not always attacked by trainers from other team colors, and your monsters can languish in these arenas for weeks or even months. During this time, they cannot be used elsewhere, which often leads to frustration among the players. Now a Reddit user is calling for a new feature that is supposed to put an end to this problem.

Start video
Pokémon GO: This is what the new season ‘World full of Wonders’ looks like in the trailer

New item should bring Pokémon back

What should change in the arenas? So far, players of Pokémon GO have no way to independently retrieve their monsters from the arenas. For this reason, they have been calling for an appropriate solution for years.

The Reddit user CombProfessional434 has also thought about this and developed an idea for a new item that is supposed to lure the Pokémon back: the Poké Flute.

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What is the Poké Flute supposed to be? As Reddit user CombProfessional434 explains in his post, a so-called Poké Flute is supposed to finally provide a solution to the arena problem. The item was already introduced in the main Pokémon games Red and Blue and was used there to wake sleeping Pokémon in battle.

However, according to CombProfessional434, it should have a different use in Pokémon GO. According to him, players should have the option to purchase this item and then use it when they urgently want to retrieve a monster from an arena.

He writes: A “Poké Flute” would be a great item idea for when you want to retrieve Pokémon from arenas. […] It would really help players who have had their Pokémon stuck in an arena for a while and just want them back.

Trainers suspect: The flute would be super expensive

Trainers are skeptical: The proposal is met with mixed feelings in the Reddit community. A solution to the problem has long been overdue from the perspective of many players, but not all find a new item optimal. They suspect that Niantic will not provide a free version of such an item, but instead offer it in the shop for coins.

This could then be no longer proportionate to what a monster brings in coins from an arena. For this reason, they continue to wish for other solutions to independently retrieve their Pokémon, as can be read in the Reddit comments.

  • Rhodin265: I bet the flute would be super expensive if they add it.
  • FromansSausage: We know they will release it now. For a low price of 60 coins.
  • StarTheAngel: They could update the game so that Pokémon, when not fed, eventually faint and automatically return to you.
  • SwimminginMercury: The game absolutely needs a way to bring back Pokémon that are ‘trapped’ in arenas, if only so people don’t have to wonder if an arena is ‘active enough’ to put a Pokémon in. It helps the areas feel active. I live in a suburb, and there are (more and more) arenas where you don’t put Pokémon in because they won’t return for a week.

Would an implementation even be feasible? Coins are one of the most important features in Pokémon GO, as they can be used to purchase coveted items and upgrades in the shop. If you lack the coins for this, you can recharge them with real money, which in turn brings Niantic revenue.

For this reason, it is unlikely that the developers will introduce a free feature that returns your monsters without a loss of coins. Most players would exploit this by ensuring their maximum coins every day.

This is also what the Reddit user drnuzlocke believes, who writes the following in the comments: The only way to take Pokémon out of arenas would be to lose all the coins they would have earned. Otherwise, people would abuse it to constantly earn coins in arenas by taking their Pokémon out and putting them back in. There is definitely a ratio for a mechanic, but there are always concerns because selfish players ruin it for everyone.

Whether Niantic will soon respond to the wishes of many players and implement an appropriate feature in Pokémon GO remains to be seen. If there are any new information on this, you will find out here on MeinMMO.

What do you think of the idea of the Poké Flute? Would you like a feature to retrieve your monsters? Or are you satisfied with the current concept? Feel free to let us know in the comments.

By the way: A trainer wasted his rarest ball for a crazy reason

This is an AI-powered translation. Some inaccuracies might exist.

CoD Warzone Mobile starts today – Here’s what you need to know

Call of Duty: Warzone is a popular battle royale shooter that is regularly updated with new content. On March 21, 2024, it will also launch on mobile devices. We will tell you what you need to know about this shooter.

What kind of game is this?

  • Call of Duty: Warzone Mobile is a battle royale shooter that brings the gameplay of CoD Warzone to mobile devices.
  • It features the same weapons and, with few exceptions, the same skins as Warzone for PC and console.
  • Up to 120 players can compete in a lobby.
  • Bluetooth controllers are officially supported in Warzone Mobile.
  • You can also level up your battle pass and the weapons from the regular Warzone in Warzone Mobile.

While the shooter downloads on your smartphone, you can also watch a trailer for Warzone Mobile:

Start video
Activision presents CoD: Warzone Mobile in the launch trailer

CoD: Warzone Mobile – Release, Platforms, and Maps

When does Warzone Mobile start? The release of Call of Duty: Warzone Mobile is on March 21, 2024, at 7:00 PM.

How can you play Warzone Mobile? You can download Warzone Mobile for free on Android devices from the Google Play Store or from Apple’s App Store.

  • Here is the link to Warzone Mobile on Google Play
  • Here is the link to Warzone Mobile in the App Store

What maps are available in Warzone Mobile? At the launch of Warzone Mobile, 2 popular maps will be playable:

  • Verdansk
  • Rebirth Island

Especially the return of Verdansk is highly anticipated by many Warzone fans. Verdansk was the first map that marked the start of Warzone in 2020. However, in December 2021, the map was completely replaced by the “Caldera” map and left Warzone.

What else do you need to know about Warzone Mobile? We have gathered some facts that are known about Warzone Mobile or that Chris Plummer from Activision revealed to us in the interview.

  • Bluetooth controllers can officially be paired with mobile devices and used in Warzone Mobile.
  • Warzone Mobile uses the same matchmaking engine as MW3 but is tuned differently.
  • You can access your regular Warzone friends list.
  • There is a voice and text chat. Additionally, you can hear the voice chat conversations of opposing players nearby.

Moreover, the first event in Warzone Mobile is expected to take place on March 22: Operation Day Zero. During the event, the entire community must work together and collect event points to earn individual and community rewards.

More about CoD Warzone: With a new killstreak, you can make life hard for campers in CoD Warzone

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. callofduty.com

Trunks, Master Roshi and more – New game to Dragon Ball on Steam shows new characters and gameplay

In a gameplay showcase, there were new characters and a first look at the gameplay for the next brawler in Dragon Ball on Steam. We’ve got the info for you.

What kind of game is this? Dragon Ball: Sparking! ZERO is the latest installment in the brawler series Dragon Ball Budokai Tenkaichi, which has been released since 2005. It was announced at the end of 2023 during the Game Awards as a successor and direct evolution of the first three games.

For the new game, key characters from the Dragon Ball anime and manga like hero Son Goku and anti-hero Vegeta were announced earlier this year. In the showcase, the first gameplay was shown, and additional playable characters were introduced.

What new characters are there? The gameplay showcase also introduced a round of new characters for the game. Here you can watch the trailer:

Start video
There are new characters for Dragon Ball: Sparking! ZERO

The following characters are introduced in the video:

  • Trunks
  • Dyspo
  • Kakunsa
  • Master Roshi (Max Power)
  • Nappa
  • Burter
  • Toppo
  • Jeice
  • Super Saiyan Kale Berserk
  • Super Saiyan Broly Full Power
  • Hit

However, these are probably not all the fighters that will be playable in the final game. The Dragon Ball universe has become quite extensive, and many familiar faces from earlier games are still missing. Further announcements are awaited.

What’s new in gameplay? For the already fourth installment of the Budokai Tenkaichi series, the development team wants to provide more options for tactics and combat strategies. In addition to well-known techniques like the Dragon Dash, they have incorporated four new skills:

  • Revenge Counter: This new ability allows you to unleash a counterattack at the moment you take a hit yourself.
  • Short Sprint: The basic movement speed will be higher than in previous titles. The short sprint allows you to execute more complex maneuvers.
  • Super Awareness: This allows you to counter before the opponent’s attack lands.
  • Vanishing Attack: The fourth new skill gives you the ability to appear right in front of a distant opponent and attack.

According to the showcase, there will be more new abilities that have not yet been presented. However, the team emphasizes in the video that the game should be as close as possible to the fights known from the anime and manga.

When Dragon Ball: Sparking! ZERO will be released is currently unknown. However, there is currently an Easter sale on Steam, where you can surely find some matching games to pass the time until the release. Among other things, one of the games that Gronkh made popular is currently cheaper.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam
  2. Youtube

18-year-old Twitch streamer says she feels alone: “In the end, I’m just without friends again”

The Twitch streamer Fibii shares her longing for real friendships and her experiences with it in a podcast.

Who is Fibii? Fibi Pfeiffer, better known as “Fibii”, has quickly established herself as one of the most prominent streamers on Twitch. She began her rise at just 16 years old, and today, at 18, she is a well-known figure in the scene.

However, behind her success lies an unexpected twist: Originally, the young streamer aspired to a career as a federal police officer. In a podcast with Tim Gabel, she recently revealed why she gave up this dream job and chose a career as a streamer instead.

However, she reveals even more in the podcast: She also talks about how much she longs for true friendships.

Learn more about the streamer here:

Start video
Whether on Madeira or at the mixing console – These are 5 of the biggest German Twitch streamers

What does she talk about in the podcast? In the podcast, Fibi also revealed her deep longing for true friendships. After finishing school, she moved within a month, causing her contact with her former school friends to fade quickly, as they no longer saw each other daily.

Since then, she has made hardly any new connections outside of her streaming activities. She shared that during her stay in Erfurt, she once met a girl through streaming, but she emphasized that this acquaintance did not come close to the depth of her friendships from school.

“So screw them and do your thing,” her mother says

What does she think about streaming friendships? For her, most of her contacts in the streaming field are more like colleagues than true friends. She even doubts that real friendships are still possible outside of her school years and explains that she started streaming, among other reasons, to find new friends.

Despite her commitment to streaming and the numerous contacts it brings, Fibi explains that real friendships simply do not develop from it. She shares her negative experiences and reveals that both her manager and her mother often encouraged her not to be discouraged by superficial relationships and instead to follow her own path. They always tell her: “That’s just how they are. So screw them and do your thing.”

Fibi says she only trusts herself in this scene, as she couldn’t disappoint herself in this way. She resigns herself to the conclusion: “In the end, I’m back to having no friends.”

“Little Fibi and big Fibi, with the same longing”

Tim Gabel agrees with her and shows emotional distress over Fibii’s story. He sees in her the young Fibi with a deep desire for friendship that still exists today. For him, it is obvious that Fibi continues to try to fill this “gap” in her life by seeking friendships, even if it happens subconsciously.

He adds that he has the impression that many content creators just use others and are friends with them only until they become irrelevant. This is also due to the extremely time-intensive job as an influencer, where you meet more and more people but cannot ultimately be fair to everyone.

https://www.tiktok.com/@fibiihighlights/video/7347372796521106731?_r=1&_t=8koB2tntAMj

“This is how we meet more and more people and always have the same amount of time. But more and more people want something from us than we have time to give,” he explains. They both agree that meetings often only serve to create content, leaving little time outside of work for personal connections.

Fibi expressed her desire for a true friendship that also includes her work. She cites as an example Tim Gabel, the podcast host, with his friend Nico or the duo Monte with Elotrix. She explains that she looks at such duos and wishes she could have something similar. The idea of sharing a hobby, passion, and profession with a close friend is what she hopes for.

LetsHugo, another streamer, also made the decision to give up his school career in favor of streaming. You can read more about it here: He dropped out after the 9th grade and is now one of the biggest streamers on German Twitch: This is LetsHugo

This is an AI-powered translation. Some inaccuracies might exist.

Hacker sabotages EA tournament in Apex Legends: Reveals his reasons in interview

On Sunday, March 17th, a major tournament in Apex Legends was supposed to take place. However, EA had to cancel the online tournament after 2 professional players were hacked live during the tournament and called for help: they were using cheats against their will. The responsible hacker Destroyer2009 is now giving an interview to a tech magazine and explaining the background.

This was the situation: We reported on MeinMMO on March 18th about the hack:

  • EA had to cancel the finals of the NA Pro League Splits in Apex Legends because the competitive integrity was compromised. The event had a prize pool of over $5 million.
  • Players called live during the broadcast: “I am cheating right now” and helplessly raised their hands. A hacker had activated aimbots and wallhacks for them. It affected 2 prominent professional players: Genburten and ImperialHal.
  • It was an embarrassment for Apex Legends and EA. There were even fears that the cyber security of the players was at risk. Observers said: That’s why such events usually take place in a LAN setting on-site.
Start video
Apex Legends – Stories from the Outlands – “Encore”

Hacker didn’t report vulnerability because EA doesn’t offer a “Bug Bounty Program”

This is what the hacker says: In an interview with the US site Techcrunch , the hacker Destroyer2009 has actually commented on the incident. It was clear that he was behind the hack, as he had signed his hack: “Apex Hacking global series, by Destroyer2009 & R4ndom,” a message that the chatbot displayed.

He says he did it “just for fun” and to force Apex Legends to fix the system vulnerabilities.

According to the hacker, he did not report the vulnerability directly to the developer Respawn because neither the developer nor Electronic Arts offered a program that rewards hackers or researchers for reporting bugs, a so-called “Bug Bounty Program.”

A bit passive-aggressively, he says: “So they know how to fix problems without anyone pointing them out.”

He then explains to the tech site that he does not want to go into the details of the hack until all security holes have been closed. The hack had nothing to do with the servers, and Destroyer2009 did not directly attack the players’ PCs.

From his perspective, the whole thing could have ended much worse if he had wanted: “Imagine if this was not a joke and we hadn’t put memes in the chat. I’m pretty sure you can ruin someone’s career if a cheat suddenly appears in the middle of the tournament.”

Hacking victims are “nice guys,” “deserve the views”

Why did it specifically affect the 2 professionals? The hacker says he specifically targeted Genburten and ImperialHal because they are “just nice guys” – and one wishes them “free attention and views.”

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Should regular players be worried? According to the hacker, no. He doubts that others would find the vulnerability he used.

This is not the first time that a game from Electronic Arts has been targeted by hackers. We have already reported on MeinMMO in January 2022 about a hacker attack on the hugely popular and lucrative football simulation FIFA:

After hacker attacks in FIFA 22: This is how EA aims to protect your accounts now

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon fan plays 100 matches in a unique challenge simultaneously, taking 107 hours for it

Besides Pokémon GO, there are several other versions and variants that take you into the world of Pokémon. A very special challenge has been completed by a YouTuber.

Over time, Pokémon trainers have come up with increasingly new and difficult challenges to play through the Pokémon series games. Among these is the so-called Nuzlocke Challenge, in which, for example, reviving defeated Pokémon is prohibited and the ability to catch Pokémon is heavily limited.

Instead of proving himself in a Nuzlocke Challenge with an overpowered starter, the YouTuber Rylockes has taken on a completely different challenge. He set himself the goal of completing Pokémon Sapphire 100 times – simultaneously and under difficult conditions.

Start video
The new Pokémon: Legends A-Z brings you back to the Kalos region

Game saves that rotate every few minutes

What kind of challenge is this? The YouTuber has set himself the goal of defeating the Pokémon League in Pokémon Sapphire 100 times. He has done this under the following conditions:

  • 2 games run in parallel and respond to the actions of a single controller
  • Behind each game, there are 50 game saves each
  • Every 3 minutes, the games are shuffled, and one of the other 50 game saves is activated
  • Another game save runs completely in the background, is never shown, and also responds to the actions of the controller
  • The games run at 4 times the speed

What difficulties were there with the challenge? At the beginning of the challenge, progress was still relatively unproblematic. Because fresh game saves appeared whenever the game saves were switched, he was able to play the first steps in the respective game saves quite well with one controller simultaneously.

However, when game saves were activated in which he had already made progress, it became more complicated. After all, the necessary steps and button presses can differ greatly from this point on. Moreover, he had to repeatedly find out where the changed game save was, without losing time before the game save was exchanged again after 3 minutes.

Additionally, he had to be careful not to make irrevocable mistakes, such as choosing the wrong starter Pokémon. It was also important that he did not interrupt actions like the evolution of a Pokémon when switching game saves to further complicate the gameplay.

Here we embed the YouTuber’s video for you:

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Did he succeed in the challenge? Ultimately, the YouTuber was able to successfully complete the challenge. After a total of 107 hours, he was able to defeat the Top 4 in the final game saves and become the Pokémon Champion. By the way, he chose Mudkip as his starter.

The game save that was running in the background the entire time and responding to every button press also achieved something impressive. Without his active intervention or even viewing the game save, he not only earned a Gym Badge here but also managed to evolve his starter Pokémon Treecko into Sceptile.

What do you think of this special challenge? Have you played any similar challenges in Pokémon? Feel free to share your opinions and experiences in the comments and exchange ideas with other trainers there. If you’re more into Pokémon GO, you might be interested in the events in March 2024 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Finally looting without Excel sheet – Players in Diablo 4 are happy about the new change for Season 4

In Diablo 4, there are initial reactions to the announced changes in Season 4. Loot without an Excel spreadsheet is set to become normal again soon.

What major change makes players happy? The change that makes players happy concerns the loot in the game. The developers presented their changes to the items in the game during the Campfire livestream on March 20, 2024.

Specifically, Legendary items will have only three affixes and rare items will have only two. Previously, there were over 200 different affixes in the game when counted together.

The affixes are supposed to be stronger in return and provide the exact right stats depending on the class. For example, wands will gain “Intelligence,” while wands with “Strength” will no longer exist. For players, this change means significantly less paperwork.

The leaderboards came with season 3 in Diablo 4 and will remain in subsequent seasons:

Start video
Diablo 4: The developers talk about the leaderboards and how to climb up there

Players are happy about the change that makes things so much easier for them

What makes players happy about it? Until now, getting a drop of a potentially good item in Diablo 4 always meant a lot of calculations for players.

To determine if an item is truly better than another, players had to parse the new item, measuring the damage over time and comparing it to the previous one. For this, players used large Excel spreadsheets to precisely see if the item did actually inflict more damage.

On Reddit, the user altiuscitiusfortius explains why he is unhappy about the current loot: “I wouldn’t call what dropped ‘loot’. Two million rare items with seven billion affixes that I can’t analyze without three Excel spreadsheets, to the point where getting a new [equipment] piece that could be an upgrade is disappointing because it takes so much work to test it out.”

Other players on Reddit are simply happy about the announcement that something will be done about the loot.

Whoopy2000 writes on Reddit: “This campfire [developer livestream] was the first time I had a real idea of what Diablo 4 could be. I LOVE that we’re finally getting a proper redesign of the item equipment that looks MUCH better than the previous one and much better than this terrible D3 system. […]”

However, some players also want to wait and see how good the changes really are. On Reddit, LemonGirlScoutCookie writes: “We’ll see. It’s getting worse and worse. ‘Blizzard good!’, then ‘Blizzard bad.’ And it just repeats over and over again.”

We have already covered all announcements from the Campfire livestream in detail. Here you can find our article on this: Blizzard finally shows how the most important aspect of Diablo 4 is set to improve: Loot

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Diablo Immortal wants to improve the feature that blocks you all – But it is not Pay2Win

In theory, you can farm hundreds of levels in Diablo Immortal. However, in practice, there is a “cap” that you cannot exceed. Blizzard has now presented the roadmap for 2024 – with a new class, new features, and an overhauled Paragon system.

What feature is it about?

  • Paragon is a leveling system where you can continue leveling after reaching the maximum level.
  • Unlike in Diablo 3, you have special Paragon trees that provide you with additional effects in Diablo Immortal.
  • Tightly connected with the Paragon is the server Paragon, which increases daily. If you are below this limit, you level up faster. Above it, you level up slower.

This is the problem with Paragon: The core of Diablo games is the endless grind to become stronger. Previous games achieved this through more items or Paragon that never ends.

However, in Diablo Immortal, there is a limit: At a certain value, you simply no longer receive experience or at least so little that you effectively do not level up anymore. The game holds you back.

Unlike the major criticism of Pay2Win, which is particularly relevant in PvP, you cannot pay to overcome the Paragon limit. The frustration goes so far that some say: Pay2Win is no longer the biggest problem in the endgame.

However, the new roadmap for Diablo Immortal now includes a note about the Paragon and that the system is to be overhauled.

The Blood Knight is the newest class in Diablo Immortal – Another new one will come soon:

Start video
Diablo Immortal: The announcement trailer for the new class Blood Knight

Diablo Immortal will receive a new class and more in 2024

Between April and June, the summer update for Diablo Immortal is scheduled. According to the roadmap, it includes:

  • a new Paragon system
  • a new equipment system
  • new relic bosses
  • new game modes

Unfortunately, we cannot yet say what exactly the overhaul will look like. In the past, the developers have raised the general Paragon level. However, that was just an expansion of the existing system.

Now, there is talk of a concretely “new” system. This statement gives hope that criticisms such as the EP limit will be abolished. However, those starting new will probably have little contact with it anyway.

Additionally, the roadmap mentions a new class between March and April. Already in 2023, there was a completely new class in Diablo with the Blood Knight, at that time with complaints that it would not come to Diablo 4.

We do not yet know which new class is coming. The community suspects an old favorite like the Assassin or Druid from Diablo 2. However, a completely new class is also possible. If you prefer to focus on Diablo 4 or a completely different game, you can find the best alternatives to Diablo 2024 here.

This is an AI-powered translation. Some inaccuracies might exist.

New game for Steam and PS5 could also pass as an MMORPG for the universe of Elden Ring

There is a sign of life from Chrono Odyssey! The ambitious MMORPG from Chrono Studio and Kakao Games, which is set to be released for PS5 and Steam, had an appearance at the “State of Unreal” livestream from GDC 2024.

What was shown? First, the developers took the time to showcase various areas of Chrono Odyssey – for example, the ever-changing world of Setera, as well as character creation and combat styles.

Then followed a new, well-staged tech trailer that strongly reminded us of the transitional lands from Elden Ring, with the shown panoramas and bosses. As a kicker, there was also the information that Chrono Odyssey is set to be released not only on Steam, PlayStation 5, and Xbox Series, but also on the Epic Games Store.

Here you can watch the slightly more than five minutes long appearance from the Game Developers Conference 2024:

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What do I need to know about Chrono Odyssey? This is an action MMORPG from Chrono Studio that is based on Unreal Engine 5 and was announced at the end of 2020. About 120 developers are currently working on the project. The core features of the online role-playing game are as follows:

  • The world of Setera is said to be not only large, seamless, diverse, and open but also in constant change – not only due to the seasons and weather events.
  • The change will also be triggered by time travel, as you can switch between the past, present, and future. The transition is supposed to happen seamlessly in the game world – similar to the journey between the two worlds in Lords of the Fallen from 2023.
  • In Chrono Odyssey, you have the choice between six combat classes: Paladin, Swordsman, Berserker, Assassin, Ranger, and Sorceress.
Start video
Chrono Odyssey – Gameplay Trailer
  • Each class is supposed to have several weapon types available that you can freely swap during combat.
  • In combat, regardless of your class choice, you can manipulate space and time with the so-called Chronoprotector.
  • Thanks to the numerous customization options in the character builder, player characters and NPCs are supposed to look as individual and unique as possible.
  • The developers promise dungeon and raid challenges. There are also supposed to be PvP content.
  • There will be gathering and crafting activities. You can take on tasks like harvesting, logging, mining, and skinning. The resources can be processed into equipment and consumables.

Unfortunately, there is still no release date for Chrono Odyssey. Nonetheless, it is nice to see a sign of life from the developers again. The MMORPG from Chrono Studio has always looked incredibly exciting in the previous trailers. Especially since the decision-makers had killed the originally planned mobile version some time ago.

Even the good Alexander was full of anticipation: A new MMORPG makes my dreams come true – Shows the best combat system in the trailer

This is an AI-powered translation. Some inaccuracies might exist.

MeinMMO seeks freelance author for Helldivers 2 and shooter

We are looking for freelance support to assist us from home.

With MeinMMO, we reach several million people every month who share our enthusiasm for gaming. Here you’ll find articles and videos with stories, guides, opinions, recommendations, or interviews.

Who are we looking for?

We are looking for freelance authors to support us in reporting on Helldivers 2 and shooters in general. You should enjoy sharing your knowledge in the gaming field. Here’s what you should bring:

  • a knack for exciting stories
  • a great passion for gaming, especially for the loot shooter Destiny 2
  • a willingness to dive deep into topics and research
  • you use social platforms like Twitter, Reddit, and TikTok
  • you enjoy writing
  • a willingness to work on weekends is a plus

This is a plus, but not a must: You already have experience in the media field. This includes: having your own blog, working for another website, having your own channel on Twitch, TikTok, or YouTube.

What is it about?

Do you know everything about Joel’s machinations? Do you know exactly which weapons fit the current meta? With every update, do you first dig deep into the patch notes and can immediately provide your co-op team with a summary and the most exciting information from the new update?

Then working at MeinMMO is made for you!

While we are specifically looking for support in reporting on Destiny 2, other shooters can certainly also be covered. We find multiplayer and loot shooters particularly exciting such as:

  • Helldivers 2
  • Destiny 2
  • Fortnite
  • Call of Duty
  • Warframe
  • Valorant
  • Apex Legends

How do we work?

The way of working: You independently research exciting stories in the Destiny community and on Bungie’s official channels. Together with the editorial team, you plan the topics you will report on. You work with analysis tools like Google Trends to find the most urgent topics for our readers. You write articles that fit MeinMMO and our community.

The times: You can work for MeinMMO for a few hours on at least three days a week. Up to 20 hours per week are possible.

The payment: The fee is calculated on an hourly basis in the news room, not per article or based on character count.

What do we offer?

  • Access to a successful gaming editorial team
  • Practical experience and training in game journalism
  • Access to editorial tools conveniently from home
  • An environment that shares a passion for gaming
  • Lots of variety, as each topic brings something new
  • Regular coaching in data analysis and storytelling
  • Connection to the Webedia network, which includes GameStar, GamePro, MeinMMO, Moviepilot, and Filmstarts.

Does all of this sound exciting to you? If we have sparked your interest and you would like to write for MeinMMO, please send us your application with the following contents:

  • Who you are: A short cover letter with your resume
  • When you are available: How often and how regularly you could write for us
  • Optional: Work samples

Where should I send my application? Please send your application to:

This is an AI-powered translation. Some inaccuracies might exist.

Studio has been making great MMORPGs for Star Trek, Neverwinter for 24 years – Now it is facing closure

The US developer Cryptic Studios is one of the last MMORPG studios in the West. They are known for online role-playing games like City of Heroes, Champions Online, Star Trek: Online and Neverwinter. However, it doesn’t look like the studio will play a major role in the coming years. They have fallen into the acquisition whirlpool of the Embracer Group. Their MMORPGs are, however, supposed to live on in Berlin.

What kind of studio is this?

  • Cryptic Studios is actually located in Los Angeles and has for many years been a studio with around 130 people, developing successful free-to-play MMORPGs into well-known brands: Neverwinter Online into Dungeon and Dragons, Star Trek Online into Star Trek.
  • There was always criticism: the games were said to be outdated and a bit too greedy with microtransactions, but generally they were competently made games that had their fans, and it was noticeable that developers were sincere and had respect for the brands behind.
  • But they gambled away big time in 2017 on a large project.

The fantasy MMORPG Neverwinter was released in 2013 for PC, 2015 for Xbox One, 2016 for PS4:

Start video
Neverwinter PS4 Trailer

MMORPG based on Magic fails

What was the problem? Actually, Cryptic Studios was supposed to develop a new MMORPG based on Magic: The Gathering. In 2017, they announced the game, which caused a lot of commotion: Finally, another big MMORPG from the West.

But then Cryptic Studios totally misstepped.

The MMORPG based on Magic came to nothing and had to be discontinued already in 2021. Magic: Legends didn’t even last until the end of the open beta.

Studio caught in the acquisition whirlpool of the Embracer Group

Where did it go wrong? In December 2021, it became known that the Embracer Group had purchased “Perfect World Entertainment,” the parent company of Cryptic Studios. Perfect World was then dissolved under Gearbox. Cryptic Studios was to continue under Gearbox.

There were reports of layoffs (via gamedeveloper).

In November 2023, it was announced that they would separate Cryptic Studios from Gearbox and operate them under the company “DECA Games.” This is a gaming publisher based in Berlin that has mainly released mobile games so far. MMO players know them as the developers of “Realm of the Mad God.”

“Cryptic Studios will switch to a support role”

Here are the new updates: In a stream yesterday, it has become clear how things are supposed to proceed with Cryptic Studios.

Essentially:

  • The MMORPGs Star Trek Online, Neverwinter, and Champions Online are supposed to continue more or less as they have so far – the games will also receive roadmaps. Nothing should change for the players.
  • However, development is supposed to switch to DECA. Cryptic Studios is to take on “more of a support role” – the experienced MMORPG developers are now mainly supposed to train DECA employees.
  • Cryptic Studios has no new games in development after two were canceled.

It is unclear to what extent Cryptic Studios will remain connected to the games long-term or how things will continue there – at least they are being transparent about it.

How is this being discussed? The news is being received with skepticism on American MMORPG sites. In the comments, it says:

  • It sounds like the employees of Cryptic Studios are now supposed to train their own and probably cheaper successors.
  • It strongly looks like they are now slowly phasing out Cryptic Studios.

This is what’s behind it: The Embracer Group is the leaky giant company that apparently first bought gaming companies indiscriminately to grow as quickly as possible. But then they lost a major deal and now have to save money everywhere: This leads to job losses and closures of studios.

It looks like they have taken over the valuable assets from Cryptic Studios, namely the running MMORPGs, but have no real interest in keeping the “expensive” employees on.

Generally, such MMORPGs are only minimally developed after an acquisition to monetize existing players – but costs are noticeably cut. For Star Trek Online and Neverwinter, it is now stated that they will continue and also receive content, but whether the development curve will remain constant or decline remains to be seen. The developers are now also talking about a transitional phase in which new employees will be introduced to the projects.

For the studio itself, this is clearly not good news, even though the future is still hanging in the balance.

More on Neverwinter: Neverwinter Review: Is the MMORPG classic still worth it?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com
  2. MOP

Helldivers 2: The all-powerful Joel says that a bug is preventing you from spreading freedom, but it’s not a beetle

Game Master Joel has posed a tough challenge for you in Helldivers 2, but there are problems in the galactic war.

In Helldivers 2, there is currently a general order with an seemingly unsolvable task for the brave fighters of the Over-Earth: You need to free a total of 5 planets from bugs within 3 days. Two days have already passed, and you have less than 24 hours left.

Now, the community manager “Baskinator” has forwarded a message from Game Master Joel to the players. He explains that there is currently a bug with spreading freedom.

What kind of bug is it? The bug appears to be a game error that prevents the progress of conquering planets from being recorded correctly. In Joel’s message on the official Discord server of Helldivers 2, it says:

Helldivers! We know that there is a problem with the galactic war that does not correctly recognize your effective spreading of freedom. We are investigating the issue under high pressure and will keep you updated as soon as we have understood the problem and can provide you with a solution. Thank you for your patience while we eliminate some software bugs.

Game Master Joel via Discord

So it is quite possible that the planets you need to free for the general order would have significantly more progress if it weren’t for the bug.

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What will happen next with the general order? There is currently no official statement from the developers regarding how the general order will proceed.

Whether the developers will extend the time you have to successfully complete the order is not yet known.

Does the bug also affect the personal order? No, according to current information, the error only affects the freeing of the planets.

In the personal order you need to complete by March 21, you are to achieve 10 kills with the one-time anti-tank weapon. This should therefore not be affected by the bug.

Not only bugs, but also crashes are currently a problem

What is the situation with the crashes? As some players report on social networks like Reddit, there can currently be crashes in Helldivers 2.

The developers have also stated on the Discord server of the shooter that they are aware of the issues and are already working on a solution.

Some players suspect that the crashes might be related to the ARC-3 Bow Launcher. This is a support weapon that fires lightning at your enemies.

The Bow Launcher is currently competing with various weapons like the Railgun for a place in the strongest builds: Helldivers 2: Best Loadout – The strongest setup to survive as a solo player

This is an AI-powered translation. Some inaccuracies might exist.