While players in the West are still waiting for Aion 2, there is currently trouble over the prices of the new Battle Pass in Asia, which are really high.
What’s the status of Aion 2? While we in the West probably have to wait until the end of the year for the release of Aion 2, players in Asia can already try out the new MMORPG. Meanwhile, the second season of Aion 2 is approaching.
As usual, new content is expected to come into the game, expanding the MMORPG, but also new cosmetic items and new Battle Passes will be introduced with the update. The latter, however, is causing trouble and frustration among players.
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Aion 2: New trailer prepares for the Korean launch of the MMORPG
A proud €47 for Battle Passes
Why is there trouble? The major frustration in the community lies in the prices for the new Battle Passes. After initially announcing incorrect prices of almost €90, the prices were reduced to about half, which is €47.
The Battle Passes in Aion 2 are not purely cosmetic but also offer item rewards in the paid track. Additionally, the passes unlock different features. One Battle Pass allows for more frequent looting in dungeons, while another enables trading with other players only.
Due to the additional features, the passes are seen as a necessary purchase by many active players simply to be able to play the current dungeons and raids right from the start and not fall behind with their characters compared to other players.
While the Battle Passes may last the entire season, it is still far too expensive for players.
How are fans reacting? The fans of Aion 2 are sharply criticizing the prices for the new Battle Passes. In a post on Reddit, a user explains that this goes far beyond the usual prices and that for €47 one could almost get a full-priced title.
Another user explains below that this is per character, because anyone who plays an alt also needs the passes for the rewards there.
With the many frustrated voices in the Reddit post, it becomes clear that Aion 2 will likely not be successful in the West, as especially Western players use Reddit as a vent, while local players from Korea and Taiwan are more likely to use their own NCSoft platforms to express their frustration.
The developers want to let Aion 2 mature in Asia before the release in the West and make improvements and bug fixes before the new MMORPG comes to us. However, it seems that instead of in-game features, it is rather the concern over an overly aggressive payment model that is currently troubling the players, and this concern has not just arisen now: Players give first impressions of Aion 2, saying: One thing must change before the MMORPG comes here
This is an AI-powered translation. Some inaccuracies might exist.
In Warframe Plastids are an important resource needed to build various frames. Unfortunately, they are not dropped in high quantities. We will show you how to quickly and easily farm this resource.
How to efficiently farm Plastids: To efficiently obtain Plastids, you should approach your grind with focus. There are several ways to do this:
Visit “Uranus” in Steel Path and farm “Survival” on the mission “Ophelia”
Visit “Saturn” in Steel Path and farm “Survival” on the mission “Piscinas”
Visit the Cambion Drift on Deimos and visit the first cave to the left of the Necralisk and destroy the “Infested Rolizor Cysts”
Of course, you can mindlessly grind and farm Plastids, but that would be a waste. Those who make some preparations before farming can double or even triple their yield. We’ll show you how to do that now.
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Warframe zeigt neuen Trailer mit Werner Herzog in der Hauptrolle
How to get the maximum yield from your grind
Which Frames should I equip? You have three frames to choose from to increase your chances of extra loot:
Nekros: Use “Desecrate” in combination with a slicing melee weapon to dismember your enemies. The more you dismember your enemies, the larger the extra loot will be.
Khora: Use “Breach Surge” in combination with the Augment mod “Pilfering Breach”, to increase your chance of additional loot.
Hydroid: Use your “Tentacle Swarm” with the Augment mod “Pilfering Swarm” to have a 100% chance of getting additional drops from enemies held by the Tentacle Swarm.
Combining this with Steel Path and its loot bonus, as well as the +20% “Resource Drop Chance” bonus on the mission “Piscinas”, results in over 150–200% more loot chance depending on the equipped frame.
Additionally, you can receive a free resource booster at one of the relays if you kindly ask a Tenno with Mastery rank 30. If you also have an additional resource booster from your daily log-in or purchased one, you will be overwhelmed with loot.
These were the key pieces of information you should know about farming Plastids. Which frame will you use for this, and do you know of better tactics to quickly acquire a lot of Plastids? Let us know in the comments! You can find more about Warframe here: Warframe: All valid codes and how to redeem them (January 2026)
This is an AI-powered translation. Some inaccuracies might exist.
The Alpha for Dark Heresy, the new role-playing game set in the world of Warhammer 40,000, is currently running and is set to be released in 2026. Anyone can participate – and many have already done so. Now, developer Owlcat shares the feedback after the first month with exciting insights.
Just like its predecessor, Dark Heresy is a cRPG, a turn-based role-playing game with an isometric perspective and a focus on story and character development.
Unlike in Rogue Trader you play as an Inquisitor in Dark Heresy. Your task is to solve puzzles and something like criminal cases – like a detective in the grim future.
Current Alpha Status: The Alpha for Dark Heresy started back in December 2025 on Steam. Anyone who is willing to pay can participate. Currently, the Alpha comprises about 15 hours of gameplay with various quests and a little storyline from the main story.
On X, the developers shared some data from the last month. The graphic states:
The Alpha already had over 10,000 players before the game even launched. About a third of them provided their feedback.
The most purchased items from vendors were medkits, ropes, and melta bombs – important for healing and overcoming obstacles.
It’s especially exciting that the new investigation system, around which the game is built, is receiving particularly positive feedback. It is rated 4.4 out of 5 stars. With this system, you collect clues and must piece them together into a complete picture (like the meme with the guy in front of the wall with dozens of red threads).
Your decisions then ultimately shape the story. As an Inquisitor, you can just shoot all the suspects and no one will say anything about it, but you might make enemies that way. Or you could try to find every little detail and thus find the truth.
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Warhammer 40,000: Dark Heresy in the Announcement Trailer
Everyone loves the Ogryn – Only one wants to date the Übermensch
The developers reveal that the currently most popular companion is the Ogryn Cogg, who was recently introduced. Cogg is not the brightest, but is unconditionally loyal and is determined to protect his Inquisitor at all costs.
Another user (and yes, apparently just one) is asking for a romance with a Space Marine, and judging by the accompanying image, apparently specifically with a traitor from the Night Lords, a particularly brutal torture order.
Owlcat has already revealed that romances in Dark Heresy will be freer than in Rogue Trader. Whether the desired option will be possible here is still unknown, but the devs at least state: “Yes, we have noticed you!”
Dark Heresy is set to be released in 2026, but there is still no specific release date. Recently, the developers made themselves unpopular with a planned feature. Whether anything will change here before release is still open.
The developers of Hytale have been tirelessly working on expanding the sandbox adventure since its early access release. To maintain the momentum, the second major patch will be released soon. What you can expect at the release can be found here.
The main changes in Update 2: The founder of the Hypixel studio has already outlined on X what you can expect in the upcoming update. The list is long, so we will now list the most important changes for you. Afterwards, you will also find out when the update is scheduled to roll out, as well as a complete overview of all patch notes. But now, let’s get to the key content:
New magic – Necromancy Grimoire drops from skeleton praetorians and allows you to create up to 5 skeleton minions from bone piles (Duration: 5 minutes or until the summoner dies).
Pickaxe progress revamped: Mining speed now scales with the quality of the pickaxe.
New mask face accessories (available for all editions)
New mouth variants: Vampire, Cute, Orc (all editions)
Tower exploit fixed (NPCs can now throw stones at players)
All plants can now place products in the world.
Improved ice bears and several skeleton types, magma rhino toad attack updates (… possibly unintended improvement)
When does the update come out? The team aims to roll out the update this weekend (January 23 – 25, 2026). Additionally, Simon announces that the team is already working on Update 3 and this time plans a longer pre-release phase to give servers and mods time to adjust to the changes.
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The patch notes have been released in English. Therefore, we will manually translate the changes and provide you with the German version. Now, let’s get to the patch notes:
Hytale Update 2 – Patch Notes (Pre-Release)
Cosmetics & Customization
New face mask accessories (available for all editions)
Visibility of armor slots toggleable (enforced by host for PvP/immersion)
New mouth variants: Vampire, Cute, Orc (all editions)
Berserker hairstyle tile correction
Updated hairstyles, cloak animations, flower petals, and fabric graphics
Gameplay & Balance
New magic! Necromancy Grimoire! Drops from skeleton praetorians, allowing you to summon up to 5 skeleton minions from bone piles (Duration 5 minutes or until the summoner dies)
Adamantium now requires a Thorium or Cobalt pickaxe
Pickaxe progress revamped: Mining speed now scales with the quality of the pickaxe
Faster rail carts (still not great, but faster!)
Tower exploit fixed (NPCs can now throw stones at players)
Improved ice bears and several skeleton types
All crops can now be placed in the world
Missing decorative light blocks added to the furniture station
Hidden drops adjusted (light → medium for some NPCs like cows)
Teleportation authorization added on the world map
Magma rhino toad attack updated (… possibly accidental improvement)
World Generation
WorldGen V2 prepared for public documentation (modder support)
New templates “Default_Flat” and “Default_Void” using WorldGen V2
The hub portal is now generated with V2 flat worldgen (clear weather, limited fog, only new worlds)
Extensive revision of ore placement across all zones – More ores, especially in the underground of the Devastated Lands – Requires new chunks in existing worlds
Corrections to the dungeon environment in Zone 1 + new environmental fixes (you may hear new soundtracks)
Agriculture
Eternal crops are no longer destroyed by weapon damage.
The lifespan of tilled soil has been increased.
The decay of soil under fully grown crops has been corrected.
UI/UX
Improved tooltips for editor blocks.
Tooltips for clothing colors added.
Better contrast for active hotbar slots (diamond display, helpful in the Howling Sands).
Save categories sorted alphabetically
Quality of life improvements through script brushes
Updates to inventory interaction (e.g., new shortcut to pull all items from chests)
Optional FPS counter overlay
Player markers added to the compass
Ophidiophobia accessibility mode
Audio
Basic Rex sounds added + additional audio fixes
Bug fixes, Tech and Stability
Server self-updating
Shadow improvements
Block selection works when the hotbar is full
Documentation for the asset editor corrected
Corrections to mantling
Keyboard mapping preserved
Improved weather transitions (not perfect yet, but smoother)
Teleporter offset corrected
Rail carts now consume and place correctly
Bed respawn in unloaded chunks corrected
Update of food particle coloring
Significant improvements in server stability, validation, ECS, localization, and timeout
Can I test the update already? Yes. Follow these steps:
Former Legacy: Steel and Sorcery, now Eldegarde: The new game from a former WoW developer exits Early Access on Steam and not only changes its name. An extraction game is now a “mini-MMO”, allowing you to play completely PvE.
What kind of game is this? Eldegarde is the new game from Chris Kaleiki and his team at Notorious Studios. Alongside him, a former game designer from World of Warcraft, are 7 other former WoW developers. You can see this in their new project, as the fantasy game is visually inspired by the style of WoW.
The game launched on February 12, 2025, in Early Access on Steam, originally under the name Legacy: Steel and Sorcery. It officially exited Early Access on January 21, 2026, as Eldegarde with a slightly different direction.
Here you can see the launch trailer for Eldegarde:
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Eldegarde sieht aus wie ein Mix aus WoW und Arc Raiders
Thanks to the new PvE mode, it is now a “mini-MMO”
What is the new direction? At release, the developers refer to their new game as a “Mini MMO”. Chris Kaleiki wrote this in a post on X (formerly Twitter). Kaleiki says: “Think of it as a fantasy version of Ark Raiders [likely referring to ARC Raiders].”
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For those who want to experience a kind of WoW with more excitement and higher risk, there is still the PvPvE extraction mode. In this, you fight through NPC opponents, but you may also encounter other players who can attack you. Quick PvP action is also available in the arena, where you can compete directly with other players.
If you prefer not to fight against other players, there is now a new PvE mode for you. In this mode, you explore dungeons, but without the stress of another player possibly attacking you at any moment.
Are there any other innovations? Yes, with the release of version 1.0, a new class comes to the game: the Paladin (you can also see him in the title image). He is a heavily armored tank focused on defense. The already existing classes have also received new perks.
Such changes in the files often indicate upcoming features. However, please note that this is not official information yet. Whether and when this content will find its way into the game is unknown.
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Pokémon GO shows its new season in the trailer
Monsters, Raids, and Dates
What kind of monster is this? The leak includes images of one of the most eagerly awaited monsters in Pokémon GO: Mimic. If it finds its way into the game in the near future, it will likely excite many trainers.
Additionally, in addition to Mega-Sarzenia, which has already been officially announced, images of Gigantamax Meowth and various costumed forms of Pikachu have appeared. The Pikachu forms are expected to be part of the GO Tour 2026 in February, just like Mega Sarzenia.
You can see how the assets of the new monsters look in this post on Reddit:
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What new features are there for raids? New assets related to raids have also been found in the data of Pokémon GO. The data miners suspect that these involve new Mega Raid eggs. Whether these will have increased difficulty remains to be seen.
Likewise, new items named “Link Charge” and “Link Charge holder” have been discovered. Some trainers on Reddit suspect that trainers can use these items to participate in Mega Remote Raids. Whether and how this will affect the regular Remote Raid passes is unknown.
You can also see the images of the new eggs and items on Reddit:
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What dates were leaked? Additionally, the leaks contain information about two dates that are supposed to take place in February.
These involve a raid day with the tier spirit form of Cupidos on February 14, 2026, from 14:00 to 17:00, as well as a dynamax battle day on February 15, 2026, from 14:00 to 17:00, during which Gigantamax Meowth is expected to debut.
At least the debut of Gigantamax Meowth fits quite well, considering the leaked assets of the monster. Furthermore, the monster has already been officially announced for the current season, which is active until March 3, 2026, at 10:00.
While the leaked dates have not yet been officially confirmed, there are some dates and content that are definitely still taking place this current month. If you want to know what they are, feel free to check out our overview with all events in January 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
The developers of Battlefield 6 have talked about new maps and announced which map from a past installment will be coming soon – and it’s already causing some controversy.
Which map is it? Anyone who has played Battlefield 4 knows the map Golmud Railway. It was for a long time the map that excited the community and was featured on the classic Battlefield 24/7 servers. No wonder that the developers of Battlefield 6 have now announced that they will bring this map into the latest Battlefield.
While they want to modify the map, they aim to keep its charm and modernize it slightly to better fit the latest installment in the series. However, despite the map’s consistent popularity, there are also many detractors.
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Neuer Modus in Battlefield 6 bietet entspannte Runden und viel XP
Friend or Foe
Why is the announcement causing controversy? As with many popular maps, there are also players who feel the exact opposite of joy when they think of Golmud Railway. Although the map is the exact opposite of a meat grinder and emphasizes vehicles and aircraft more, many players are not very excited about the map.
This is currently splitting the Battlefield 6 community into two factions. One faction is looking forward to the beloved map that has been a fan favorite for years. The other half could well do without it and wished that a better map from an older installment of the series had been brought to Battlefield 6 instead.
A user on Reddit argues: “No, compared to some of the better maps, it is definitely bad. Is it the worst map of all time? No. Would I have picked it from the great maps of BF4? Also no […]”.
In various Reddit posts, the community is currently debating whether one should be happy or angry, but until the map’s release, there will likely be no final decision.
First look at the map Contaminated
What else have the developers announced? Golmud Railway is not the only map that the developers of Battlefield 6 want to release. The new map “Contaminated” is currently in the testing program Battlefield Labs and is supposed to be similar to the map St. Quentin Scar from Battlefield 1 or Arras from Battlefield 5.
The developers have not revealed much about the new map yet, except that they are currently testing how many land and air vehicles benefit the map. Additionally, there is a first teaser image of the map showing us a village in a mountainous landscape.
One of the strangest bugs was recently found in Monster Hunter Wilds. Because of it, you have better performance in certain places if you own more DLCs. The developer plans to release a patch next week to hopefully fix these issues.
Due to this bug, there are significant FPS drops in the hubs, i.e., the places where many players are present at the same time and several NPCs are available for different actions. Outside the hubs, the FPS drops are said to be less noticeable.
What do the experts say about it? Digital Foundry, the experts in video game analysis on YouTube, have also addressed the issue. They found that the bug occurs as soon as the player speaks to an NPC in a hub that sells the DLCs via Steam. Afterwards, it is continuously checked which DLCs the player owns.
In his Reddit post, the user provided an update, stating that Capcom had contacted him and wanted to fix the bug.
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Monster Hunter Wilds shows TU4 with the first Elder Dragon and Winter Festival
Capcom states the following: “This patch will include optimizations for Steam-specific processes as well as options to reduce processing load. Additionally, the presets will be reviewed.”
Whether these optimizations address the DLC bug has not been confirmed by Capcom. Furthermore, the developer noted that an additional patch for all platforms will be released on February 18, which aims to further improve performance.
Players urge Capcom to address the bug: The X user Natura thinks that the bug will be fixed with this patch, stating: “Oh God, so this DLC bug thing is really real.” Other users point out to him that the patch for January was already announced in December 2025, before the Reddit user discovered the DLC bug.
Many other users demand under the X post that Capcom finally addresses the elephant in the room and should release an official statement on the matter.
A player buys a used PC through Facebook and is surprised by what he finds. The installed 128 GB of RAM is worth more than the entire computer combined.
A user purchased a computer for $320 via the Facebook Marketplace. That is roughly about 270 Euros (as of January 22, 2026). While the computer itself seems rather unremarkable, the big surprise is the RAM.
128 GB RAM, a single stick is already worth between 280 and 300 Euros
What did the user buy? Basically, the purchased hardware initially seems quite unspectacular, as the poster mentions in another post on Reddit:
The processor is an AMD Ryzen 7 5700G, along with a Samsung SSD with 2 TB, a budget mid-range motherboard from MSI, and a 650W power supply from EVGA. There’s actually no graphics card installed in the system. At first glance, it doesn’t seem very exciting.
What is interesting, however, is how much RAM is installed in the system: The player presents a photo on Reddit showing that 4 x 32 GB of RAM were installed in the system. Together that is a total of 128 GB of RAM.
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If you look at the current market prices for RAM as a sample for example on Geizhals.de, one pays at least between 280 and 300 Euros for a 32 GB RAM stick. If not significantly more, due to the continuing price increases. Since this is particularly high-priced RAM, as indicated by the “Trident Z Royal” lettering, a brand of G.Skill, the value is likely to be even higher.
The user paid as much for the used computer as a single RAM stick is already worth. Calculated for the four sticks, he actually received four times the value.
How credible is the post? Nevertheless, the post should be viewed with a hint of skepticism: The user did not post the original offer on Reddit, nor does one see the old system with the installed RAM. You only see a picture with the 4 RAM sticks. Thus, it could also be a user who removed the RAM from his own system to present it. On the other hand, the poster’s account is already over 8 years old, which speaks for credibility.
Shadoweave Scraps are a material in Hytale, which you mainly need for upgrading your equipment. We explain where to find it here.
How do you get Shadoweave Scraps? To obtain the material, you need to defeat Outlander. You can recognize them by their human appearance and masks with horns. They can confront you using various combat styles, so be prepared for ranged attacks, melee combat, and magic.
If you defeat them, you will receive 1-4 Shadoweave Scraps per opponent.
What are Shadoweave Scraps used for? You mainly need the material for weapons, tools, and armors made of Cobalt.
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Hytale feiert erfolgreichen Early-Access-Release mit 2,8 Millionen Spielern
Finding and farming Outlander – Where to search
You will mainly find Outlander in the icy regions. There, they even have their own villages, and you will often encounter several of them at once – so prepare well for your search.
The following types of Outlander can be found in different areas:
Name
Location/Region
Outlander Berserker
Boreal Reach
Outlander Brute
The Everfrost
Outlander Initiate
The Everfrost
Outlander Hunter
Boreal Reach
Outlander Marauder
Boreal Reach
Outlander Unsworn
The Everfrost
Outlander Priest
The Everfrost
Outlander Sorcerer
The Everfrost
Outlander Stalker
Boreal Reach
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Where can you farm the Scraps effectively? You can hardly miss the snowy areas on your map. If you look closely, you can recognize brown, rather rounded formations – that’s where you will find the Outlander villages, which provide a perfect farming spot. So if you want to loot larger quantities of Shadoweave Scraps, head there.
When fighting Outlander in their villages, make sure to check their houses as well, for you can also find valuable material there – including Shadoweave Scraps.
In addition to the Outlanders, there are several other mobs that you can fight in Hytale. Currently, there are around 240 different enemies you need to locate for the Forgotten Temple. Which ones they are and where to find them, you can read here: Hytale: All Mobs in the game and where to find them
This is an AI-powered translation. Some inaccuracies might exist.
A player wanted to find out if a stranger would help him in ARC Raiders or betray him. It started promisingly but ended as a thriller.
What kind of test is this? The content creator “ayy_tonyromero” tested the good in the players of ARC Raiders and presented the result in a video on TikTok.
He asked a stranger Raider if they could help him extract. He had found the rare blueprint for the Tempest (an epic assault rifle), but no safety pouch because he was playing with a free loadout. Now he wanted to avoid dying with the blueprint and losing it.
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Spieler in Arc Raiders schreit so laut um Hilfe, dass der Nachbar die Tür aufbricht
Greed and Betrayal in the World of ARC Raiders
How did the test go? The stranger player agreed to help the content creator and accompanied him to an exit. During the run, the two talked via the game’s voice chat. “ayy_tonyromero” mentioned he found the blueprint in a random trash can in the area.
When the content creator took minor fall damage after a small drop, the helpful Raider even healed him with a bandage. But he hinted that he was also missing the rare blueprint: “Yes, it spawns on this map. That’s why I’m here. But I’m glad you got it.”
Arriving at the extraction point, an old subway station, the stranger offers to provide cover: “When you press the button, I will hold you.” But when “ayy_tonyromero” pressed the button that was supposed to send the subway to Speranza, his new acquaintance shot him coldly in the back.
The content creator’s character went down, and the treacherous Raider didn’t hesitate to deliver the final blow. The last thing “ayy_tonyromero” heard from the stranger were the words “I need the Tempest. I need it!” Then the raid was over.
But “ayy_tonyromero” lied. He never had a Tempest blueprint.
Season 2 of Fallout is in full swing and MeinMMO editor Nikolas Hernes wants to love it. But he just can’t, even though a character is among the best in the series landscape.
The series adaptation of Fallout was a big surprise for me in 2024. I only caught up with it after its release, and although I haven’t fully played any of the games in the series, the show convinced me.
The world was captivating, beautifully designed, and felt authentic. Much of that can also be said about Season 2, but even after 6 episodes, I am regularly annoyed. This is due to a problem that also plagued the finale of Stranger Things.
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The official trailer for Fallout Season 2 takes us back to the apocalypse
Some supporting characters should remain supporting characters
The wasteland of Fallout has many interesting facets. The monsters, the various factions, and of course the vaults. What was great about the series already in Season 1: We see the apocalyptic world from the perspective of 3 characters with different backgrounds. Season 2 adds an additional layer. There is more screen time for more characters. But that annoys me in each of the episodes released so far.
Season 2 has many exciting ideas and mysteries: Mr. House, Vault-Tec, the bombs, the past of the ghoul. That’s a lot for a season, but certainly narratable. Unfortunately, the series also focuses on other supporting characters and tells really boring stories in the process.
Generally, that would be okay if the narrative structure of an episode were more consistent. Instead of giving one episode solely to Mr. House or just to Vault-Tec, various story points are told in each episode. This leads to cutting to other plot points during exciting scenes, resulting in a cliffhanger in the episode.
This can work, but if it happens constantly in every episode, it is simply frustrating. It goes so far for me that I want to skip or fast-forward various vault stories because I want to know how it continues for the main characters.
Season 5 of Stranger Things had a similar problem. To give all main and supporting characters something to do, there were multiple storylines, but instead of putting the characters in a good light, it made me annoyed because I wanted to know how the main plot continues.
Few fans will disagree with me when I say: The ghoul is the best thing the series has produced. The concept alone is fantastic: A ghoul outlaw who seems to handle every problem as a bounty hunter and has a tragic backstory with the big corporations and his family.
It had to work, and with Walton Goggins, the perfect actor was found. He gives the ghoul the strong presence that makes me forget every other character while watching. Prime Video likely knows this too, as he becomes even more entwined with the larger narrative in Season 2.
That all sounds pretty good, but combined with the fact that he also has the best story in Season 2 so far, I feel frustrated every time the series cuts away to something else, especially when the other stories are not even half as exciting.
The subplots do not enhance the main storyline; they disturb it and consequently disrupt the flow of the narrative.
In general, I feel that series nowadays approach a season less focused. Instead of deliberately developing stories over multiple episodes, everything is presented fragmented, so that as much as possible can be shown in one episode.
Just because a supporting character is popular doesn’t mean they have to become a main character. They need to function as a whole, not as an individual part.
In the past, series also had subplots. Some of the best episodes in my favorite series The Sopranos don’t even feature the main character, but they stand as strong stories on their own within a single episode.
Everyone in World of Warcraft had to pay gold. An error that Blizzard is correcting – but only in several weeks.
Patch 12.0 of World of Warcraft is live and has brought a lot of major adjustments. The transmog system has also undergone many adjustments and caused quite a shock: All characters were wearing their “real” outfits again upon logging in, instead of their transmogrification. This must be purchased and saved again for each character.
An annoyance that many have complained about. Some call it a real “gangster move”.
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WoW Midnight shows gameplay – All new features
What was the problem? With Patch 12.0, the transmogrification of all characters was removed to introduce the new system. The saved sets are still present but must be “purchased” first by saving them in the respective slots. This can cost between 1,500 and 3,000 gold.
In other words: Anyone who wants to look exactly the same as before the patch has to pay a small sum of gold.
This situation is also criticized in the Subreddit of WoW, as noted in a post by sirgarynipz, who writes: “Removing everyone’s transmogs and then charging 3,000 gold just to wear them again was an absolute gangster move by Blizzard”.
This opinion is agreed upon by over 3,000 people, and the most popular comment simply states: “The first slot should have been free.”
An opinion that Blizzard shares and promptly announced that they will fix it.
What has Blizzard announced? The developers admitted in the official WoW forum that they did not consider that everyone would lose their current transmog during the transition to the new system and would have to buy it again. For this reason, at a later date – specifically with Patch 12.0.1, that is, the release patch at the end of February – there will be compensation for all characters: The saving of a transmogrification will be free.
As soon as the patch goes live, the first transmogrification for each character will be free.
A free transmogrification for all
How can you save on transmogrification costs? Many community members note that it’s best to wait for the event “The Great Style Check”. If this hasn’t changed with Patch 12.0, all transmogrifications during this event are free. This would be the perfect time to create and save dozens of sets for all characters, as you can switch freely between them later at no cost.
Have you already dealt with the new transmogrification system? What do you think of the changes and Blizzard’s reaction to the 3,000 gold that everyone has now “lost”? A good thing, or just a drop in the bucket?
Cortyn says: Even though it is a bit unfortunate that all characters lost their current transmog during the transition to the new system, I find the uproar a bit exaggerated. The costs to set up and make the own set “permanent” are around 3,000 gold pieces, which corresponds to the effort of 3 to 4 world quests with gold rewards, so about 15 minutes of gameplay. It’s a really big effort only for those who actively play several dozen characters and have to pay this price multiple times.
Nevertheless, it is nice that Blizzard is giving in to the demand and allowing all characters a free transmogrification. Something I didn’t think they would do – but something that most should certainly look forward to. However, other things went wrong with the patch – mythic bosses were defeated in a matter of seconds.
This is an AI-powered translation. Some inaccuracies might exist.
Today marks the launch of Arknights: Endfield, the major competitor to Genshin Impact, but instead of endless grinding, there are assembly lines.
What kind of game is this? Arknights: Endfield is an open-world action ARPG where you simultaneously control 4 characters. They have different abilities and roles, including tanks, healers, and damage dealers.
Despite the Holy Trinity, Arknights: Endfield is by no means an MMORPG, as the game focuses on single-player content. Just like in Genshin Impact, there is a story that continues to unfold.
Another aspect that works similarly to its major competitor is monetization. Arknights: Endfield relies on gacha mechanics and allows you to summon new characters for real money. However, there is one fundamental difference between the games.
Here you can watch the trailer for Arknights: Endfield:
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Arknights: Endfield shows its story in the release trailer
Factory Building like in Satisfactory
What distinguishes Arknights: Endfield? The factory building is a brand new system in the genre, allowing you to create production chains with conveyor belts, power grids, and factories, similar to Satisfactory or Factorio.
Instead of laboriously grinding all materials in the world, mines and refineries, placed by the player beforehand, extract resources even while offline.
Moreover, the equipment for your characters comes from your own factory, making the optimization of it one of the most important tasks in the game.
If you have no desire for factory gameplay, you’ll miss out on a large part of the gameplay, but you can simply rely on the standard blueprints from the developers, which, while not optimal, are sufficient to progress in the game.
What does this have to do with Arknights? Arknights: Endfield is the first spin-off of the popular Arknights tower defense game, which is one of the largest gaming brands in Asia. The mobile game has been downloaded by over 35 million players combined.
With Endfield, they aim to build on that success. They have taken well-known characters and transported them 10 years into the future in the story, where they explore the planet Talos-II alongside the protagonist.
There, various alien ruins and dangerous enemies await the beloved characters, which they must defeat to make progress with the planet’s resources.
With over 35 million pre-registrations alone for Arknights: Endfield and just as many players of the well-known main game, Arknights: Endfield could achieve great success, but whether it will truly be enough to compete with Genshin Impact will be revealed over time. More about Arknights: Endfield and what makes the game special can be found here: New anime game mixes Genshin and Satisfactory, and over 35 million players want to play the game
This is an AI-powered translation. Some inaccuracies might exist.
In the past, everyone wanted to work at Google, Amazon, and similar companies. However, many young people now prefer crisis-proof jobs and avoid computer science. This is a significant problem for large tech companies as the workforce is getting older.
Just a decade ago, many young people wanted to study computer science. A career at major companies like Microsoft, Google, or Amazon promised not only big money but also good career prospects.
However, it seems that the career aspirations of young people are changing. The platform Handshake found in a survey (PDF file) that more and more students prefer to start their careers in other fields rather than computer science. Handshake is a company that collaborates with a network of college and employer partners.
And this is a long-term problem for companies like Google or Amazon, where the workforce is getting older.
Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds
Young people choose against lucrative jobs at tech companies and prioritize security
What is this survey about? Handshake surveyed a total of 2,687 students from 616 institutions who are planning to earn a bachelor’s degree. To determine trends in applications year-over-year, Handshake recorded full-time applications submitted by Handshake users during their respective graduation years (from August to March) in a tabular format. The availability of positions was derived from the change in the total number of jobs to which each cohort of graduating classes applied.
What does the survey say? Up to 76% of Gen Z representatives surveyed indicate that their career priorities have changed. The top priority is now job security, followed by workplace location and company reputation. High salaries and attractive office perks have taken a back seat.
Increasingly, young people seem to be turning away from computer science and previously prestigious jobs. Instead, Generation Z is more frequently choosing industries considered more stable and “crisis-resistant.” Healthcare, manufacturing, education, and construction are gaining popularity. This is also due to the fear of being replaced by AI in a technology company.
Finance and the tech sector are becoming increasingly unpopular.
However, the public sector is experiencing the greatest increase in interest, offering predictability, a stable location, and a lower risk of sudden layoffs.
A statement from Sauercrowd co-founder Metashi is currently causing heated discussions among Twitch streamers and within the community. Is the Hardcore project in WoW Classic doomed to fail before its first raid visit?
When he survived a critical situation while leveling in Stranglethorn Vale on January 21, 2026, Metashi told his community on Twitch: “I am fairly certain that if we die again, we would go to TBC. Therefore, it is of utmost priority that we do not die. That’s why I am almost angry with myself right now.”
Metashi refers to the Burning Crusade expansion, which starts on February 6, 2026, in the anniversary version of WoW Classic. The first raid tier of TBC Classic is set to open on February 20.
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WoW Classic: The Hardcore Servers Are Here!
How are the reactions to this statement? Metashi has not kept a secret in recent weeks that he would like to start a community guild on the new TBC servers. The fact that he would not level a third character after another hardcore death in WoW Classic is not well received by various members of the Twitch guild.
During a discussion among several Sauercrowd companions, the community was able to be present live on Twitch. There, it is primarily Dhalucard and Sieglinde who criticize Metashi’s statement. The two WoW veterans are among the first level 60s at Sauercrowd and invest a lot of time every day to help the guild become raid-ready.
For both streamers, Metashi is the face of Sauercrowd because of his connection to WoW Classic. Hearing such a statement from him could be fatal for the entire project.
I understand the frustration behind the statement. He always streams from 8 AM to 3 PM. That’s normal, and sometimes he goes longer. I know that. This means he plays half as much as we do. If we took 2 weeks to reach level 60, then he probably takes 4. And that’s why I get it.
But to express it that way … certainly there must be others working who are part of the project. And the people who have applied aren’t even in the guild and have to manage that somehow. It feels like: There’s no official date for the raid, but if I die now, I won’t have time to prepare in time, and I actually want to play TBC.
With something like this, I feel a bit like we are being abandoned.
Sieglinde adds in the discussion: “You shouldn’t have that kind of time pressure in Hardcore. OnlyFangs had twice as many people as we did, and they took about 14 weeks, I think 14 or 12 weeks. We’re in week 4 now. Now just trying to push through for one more month is really tight.”
In the discussion, the other guild leaders, such as HandOfBlood and Papaplatte, also get their fair share. The accusation: They demand full commitment from other members, which they themselves are not willing to provide.
I have a little bit of the feeling – and that’s what I find a bit sad – that what is expected from the guild management: The high levels have to help the others, in the end, you pull yourself through dungeons, farm pre-BIS, then someone has to make the potions, someone has to farm the reputation so that we can delete the runes, and so on. That these tasks are supposed to be done by someone but none of the people leading us are doing it.
So yes, YOU farm the herbs for everyone. YOU the leather, and YOU the ores, and YOU the reputation. And WE chill at level 60 and wait for the raid to come. That’s how it feels a bit.
Dhalucard also refers to statements that Papaplatte and HandOfBlood are said to have made recently. These were about reducing playtime in WoW Classic after reaching level 60, in order to be able to discuss different topics more frequently on their respective channels.
The WoW veteran is sure: “If Hänno plays less at level 60, then he also won’t manage to farm three or four hours a day for herbs for the guild or fish or anything like that, and then still get his pre-BIS gear for the raid.”
Sieglinde is already drawing a first consequence from this and will take a few days off from the Sauercrowd project to dive into TBC Classic at the beginning of February. Meanwhile, Dhalucard admits that after Metashi’s statement, he would probably not want to level another character again after a hardcore death of his rogue.
“The project has been more or less ended by the guild leadership”
How does the community react to the topic? On Reddit, the statements of the Sauercrowd leadership are being discussed heatedly. A large part of the community is particularly disappointed with Metashi. This also seems to be because many did not have high expectations for Papaplatte’s leadership skills. HandOfBlood is repeatedly defended as well.
TheOnlyKlein writes on Reddit: “The group around Dhalu and Sieglinde is grinding their asses off and are really just being taken advantage of by the guild leadership, unbelievable. But the fact that Papaplatte is an unsuitable leader who won’t pull it off anyway should have been clear beforehand.”
Vaentix explains on Reddit: “Compare that to Onlyfangs, who had more than twice as many participants at the beginning. They took 3 months and Sauercrowd is already stressing after 4 weeks that the event should be over soon. This is not going to work. And I unfortunately find Metashi’s statement extremely disappointing because all newer players no longer have any incentive.”
Bronto131 already buried the project on Reddit: “The project has been more or less ended by the guild leadership. Very sad; with different and more motivating leadership they could have easily raided MC. So many motivated people who are still motivated despite late deaths, and then such an unmotivated guild leadership. Shame about the event.”
Plane-Fig6274 criticizes Metashi and Papaplatte on Reddit: “Anyone who has followed Metashi for a while should not be surprised. He always goes with the hype but has no perseverance. If Kevin had died, he would have already dropped out. He wouldn’t manage to level a second character. I really feel sorry for Hänno, he seems to be the only leader who really meant all the words before the event.”
The team at Keen Games, the developers behind the German survival hit Enshrouded, has revealed the roadmap for 2026. The full release has been postponed by about six months.
What is the occasion? Enshrouded is celebrating its anniversary. It has now been 2 years since the launch in Early Access on Steam, during which the game has unfortunately still not been released as a full version. This is set to change in 2026, as the complete release is planned for the fall of this year.
The development team has released a roadmap for the anniversary, showing all content planned for 2026. In addition to the announcement on Steam, there is a video with Creative Director Antony Christoulakis, which you can watch on YouTube.
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Wake of the Water bringt haufenweise neue Features zu Enshrouded – und physikalisches Wasser
Roadmap 2026 for Enshrouded published
What can I expect? In the future, players will be able to share their own worlds with the community. Furthermore, quest progression and gameplay are set to be improved across all hardware configurations.
Additionally, there will be a new location with fresh enemies at the full release. Finally, the console release for Enshrouded will also follow.
To celebrate the day, there is not only a new roadmap but also new Twitch drops. You can collect these from the Huntress after Patch 13 is released.
When will new content come? The roadmap is divided into 2 parts. Update 0.8 will be released in spring 2026. In fall 2026, the full release of version 1.0 will take place.
The 2026 roadmap for Enshrouded in English.
However, the developers note that updates to the roadmap can still be made throughout the year. So, the release for fall 2026 is not set in stone and can still change if plans fall behind schedule.
The Twitch drops will be available tomorrow during the day.
This year, the GO Tour in Pokémon GO is taking place again. However, a recent announcement about the event is causing frustration in the community.
Meanwhile, there are 3 major annual events in Pokémon GO: the GO Tour, the GO Fest, and the GO Nature Zone. These 3 major events are always held first as local variants in selected cities and then as a global event for all trainers worldwide.
The local edition of the GO Tour will take place in Tainan and Los Angeles from February 20 to 22, 2026, before the global variant follows on February 28 and March 1, 2026. However, the current information about the event’s content is not generating much enthusiasm in the community.
Start video
Pokémon GO shows its new season in the trailer
Mega Monsters, Mega Disappointment
What kind of content is this? In a short video on X, the developers of Pokémon GO announced 2 new Mega Evolutions for the GO Tour. These are the Mega Evolutions of Victreebel and Malamar.
While the base forms of both monsters have been present in the Pokémon world for a while, their Mega Evolutions debuted only in Pokémon Legends Z-A.
What does the community say about it? The announcement has met with a lot of negative feedback in the community. This year’s GO Tour is inspired by the Kalos region. This is where the Pokémon X and Y games of the 6th generation took place, where the Mega Evolutions of Mewtwo made their debut.
As instead of these developments, for which there were recently new hints in Pokémon GO, other ones were announced now, many trainers are disappointed. Some of the comments about this on Reddit say:
“Pleaseeeee tell me this isn’t the only extra thing we are getting. If there’s not an additional legendary raid I’ll be so sad” writes taycroft99
“Please have more unannounced stuff Please have more unannounced stuff Please have more unannounced stuff” hopes Karmah_star
“That’s so depressing for the people who bought the real in person event.” says Inside-Tackle-7810
“It might be one of the worst paid events we’ve had” thinks Aether13
“I will consider refunding the ticket if these are all they got” writes hwHenryL
Are you disappointed too? Feel free to share your opinion in the comments. There is still some time until the GO Tour. However, until then, there are still some contents in the game. What those will be in the coming days will be found in our overview with all events in January 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
Since January 8, 2026, new content from Patch 1.2 for Where Winds Meet has been released on a regular basis. MeinMMO reveals which highlight features you can look forward to today.
Update January 22, 2026: A new region, “Nine Mortal Ways Base,” opens its gates today. The accompanying instance, Mistveil City, is set to follow on January 23. A post by the developers on X provides initial impressions of the new area:
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Update from January 15, 2026: Today, the puzzle cave “Mistveil Prison” opens its doors as new content. The developers have also added two new features:
With the quest replay option, you can replay quests from the main story in Qinghe and Kaifeng, as well as various Lost Chapter quests (source: X).
In online mode, it is now more worthwhile to team up with other players. You can open chests, solve puzzles, and more together (source: X).
Original announcement for Patch 1.2: The new update for Where Winds Meet will be released today, on January 8, 2026. The following innovations are included:
The next story campaign in Kaifend as well as the so-called Legacy Quests
The world boss “Nameless General”
The event “Jianghu Martial Games”
On X, the developers announced last night that the first two bosses of the new endgame challenge Hero’s Realm are live. The raid battles against Twin Lions and Ghost Master are aimed at 10-player hero groups level 71 or higher. It helps that the level cap in solo mode has now increased to level 10.
A preview of new content for Where Winds Meet, expected to arrive by the end of 2026:
Start video
Where Winds Meet shows the first scenes of the new expansion “The Imperial Palace” in the trailer
Roadmap January 2026 for Where Winds Meet
What else is planned? The developers of Where Winds Meet had already published a roadmap for the entire January in December 2025 – the contents of Patch 1.2 will be released in phases. For the period after January 8, 2026, the following contents are planned:
January 15, 2026: The puzzle cave “Mistveil Prison”
January 16, 2026: Pre-season for guild battles begins
January 22, 2026: The new region “Nine Mortal Ways Base” opens
January 25, 2026: New story “Whispers beneath the Moon” goes live
January 29, 2026: The events “Year of Abundance” and “Season-End Dash” start
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What makes Where Winds Meet special? Although Where Winds Meet is available for free download and is also available for mobile devices alongside PC and PS5, it is indeed a highly ambitious AAA project.
Whether graphic, story presentation, combat choreographies, or detail level of the world … in the most important aspects, Where Winds Meet does not need to shy away from full-price titles. On the contrary: The game world is enriched with a variety of ideas and details that you won’t find in the same form and combination in any other game.
When The Quinfall launched in 2025, many players were disappointed. The indie MMORPG failed to meet expectations. However, instead of giving up, the developers continued to work and are now introducing a new combat system that looks remarkably good.
What kind of MMORPG is this? The Quinfall is a sandbox MMORPG that is primarily designed for grinding and lengthy leveling processes. Anyone who wants to achieve something in the game will have to work hard for it and needs a lot of determination.
It reminds players of the genre stalwart Metin 2, but also shares some weaknesses with the once extremely popular MMORPG. From the outset, the combat system has been a problem. Players described it as unintuitive, boring, and outdated – adjectives that no developer likes to hear.
Instead of giving up after the difficult launch of the MMORPG, the developers got to work and presented a completely new combat system in the first major update in 2026.
Here you can see the last big update for Quinfall:
Start video
New Video of The Quinfall Shows 21 Minutes of Revised Gameplay
New Combat System Surprises
What is the new combat system like? The developers of The Quinfall showcased the new combat system in a YouTube video. What immediately stands out is the mobility; player characters move much more during combat, use movement abilities, and a lot is happening.
At the same time, there are more colorful effects, more area attacks, and more explosions. This creates a pleasant play of colors in the video, contrasting with the previously mostly perceived as dreary MMORPG.
Players are also excited about the update, which brings fresh air to the MMORPG. Some are asking in the comments under the YouTube video for a new server to experience the MMORPG from the beginning again.
Here you can see the new combat system:
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What is the status of Quinfall? Even though the new combat system is an important step for the early access development of the new MMORPG, the player numbers on SteamDB paint a rather disappointing picture. Despite a discount promotion where the MMORPG costs less than one euro, there are only less than 1,000 players online simultaneously during peak times.
It remains to be seen whether the new combat system and the discount promotion will bring some new players to the Steam MMORPG, but the developers probably cannot be satisfied yet.