The 5 most loyal allies of Luffy in One Piece who are not crew members

Luffy has found not only loyal crew members on his journey in One Piece, but also close allies outside the Straw Hat Crew. These characters have helped him in difficult times and proven to be true friends. MeinMMO presents the 5 most loyal of them.

[toc]

How were the characters selected? There are many figures in One Piece who have supported Luffy. However, some of them stand out due to their loyalty, their significant role in the story, and their close bond with Luffy. Three central criteria were taken into account for this selection:

  • Characters who have helped Luffy multiple times
  • Characters who have a close personal connection to him
  • Individuals who have a strong influence on the plot

Here is a trailer for the One Piece Film Red, which can be watched on Netflix:

Start video
One Piece Film: Red – The Official Trailer for the Anime Film in English

Trafalgar Law

Who is he? Trafalgar Law is the captain of the Heart Pirates and a former Shichibukai, meaning a former member of the Seven Samurai. He is a talented doctor and possesses the Op-Op Fruit, which allows him to freely manipulate people and objects within a certain area.

Law first meets Monkey D. Luffy during the Sabaody Archipelago arc. He, like Luffy and Eustass Kid, is part of the so-called “Worst Generation,” a group of promising young pirates with a bounty of over 100 million Berry. 

Why is he a loyal ally? Trafalgar Law saved Luffy’s life after the Marineford War. He appeared with his submarine in the midst of chaos, took the severely injured Luffy on board, and brought him to safety. 

Later, on Punk Hazard, Law formed an alliance with Luffy. His goal was to overthrow Donquixote Doflamingo in Dressrosa, as he was responsible for his past suffering. However, although their original deal ended afterwards, Law remained by Luffy’s side. He supported him in Zou, Whole Cake Island, and Wano, where they fought together against Kaido.

This is an AI-powered translation. Some inaccuracies might exist.

WoW just has the worst grind in the history of the entire game

A grind in World of Warcraft is so exhausting that most players in WoW give up before the first reward. Only gold farmers are pleased.

In World of Warcraft, there are many rewards that are tied to different challenges. Some require skill, others require luck – and some simply require an extremely large amount of time. When time is required, it is usually referred to as a grind because the same tasks must be repeated over and over. For a handful of rewards from Patch 11.1 Lorenhalt, this grind has now escalated: Diverse Mechanica is probably the worst PvE grind in the history of the game.

Start video
WoW Patch 11.1: Gallywix’s Control over the Cartels

What do you do with Diverse Mechanica? Diverse Mechanica is a currency in Lorenhalt, even though it is not displayed in the “Currency” window but ends up in your inventory. You can exchange the Mechanica at two different vendors – for 25 of them you receive one of 3 mounts, for 5-10 you receive one of 6 different pets.

The problem: Diverse Mechanica is so rare that you have to farm intensely for weeks or months to receive even a few of the rewards. Even if you have achieved everything else in Lorenhalt, you will only possess a fraction of the necessary Diverse Mechanica.

How do you get Diverse Mechanica? In theory, there are Diverse Mechanica (“Miscellaneous Mechanica”) from several sources in Lorenhalt:

  • All rare enemies (“Rare Spawns”) have a small chance of 1-2 % to drop a Diverse Mechanica. The chance is slightly increased for Elite Rares.
  • Overflowing trash containers (from Fame level 13) have a chance of about 1 % to contain a Diverse Mechanica.
  • The Paragon boxes of the Goblin factions have a chance to contain 1-2 Diverse Mechanica.

Gold farmers are excited about big rewards

The only ones who seem to be really happy about this type of grind are gold farmers with an army of alt characters and a lot, a lot of time. Because the rare enemies can be looted once daily per character, not per account. So, anyone with 50 characters at level 80 can farm the various rares 50 times a day and thus has multiple chances for the Diverse Mechanica. This is extremely time-consuming, but can be worth it.

With this massive number of chances, several Diverse Mechanica can be obtained per day. The mounts and pets that can be purchased with them can be sold for several million gold in the auction house, making it a relatively efficient grind to earn gold in the game.

This is how the community reacts: In the WoW subreddit, it is agreed that Diverse Mechanica is the worst grind in a very long time – if not even in the history of World of Warcraft. Some of the comments:

  • “I have seen exactly 2 of them in 4 weeks, with hundreds of rare kills, maxed cartel reputation, I am doing everything. It is very bad. This is a much bigger grind than it needs to be – especially if you have no army of twinks.” – glamdr1ng
  • “Holy shit, I didn’t even know that this is a currency. I have only gotten one of them so far and thought it was a part for the car or something.” – Jagermonstruo
  • “I have decided that this and the reputation of the Dark Infused are two reputation grinds I don’t want to waste time on. There is so much else to do and I just don’t have time for these two.” – goblocker

It is clear that this grind is among the toughest that World of Warcraft has presented in recent years. Anyone who wants all the rewards will likely spend many months in Lorenhalt – a long time, especially when the next expansion “Midnight” goes live. At least if Blizzard doesn’t change anything.
Five other mounts in The War Within are significantly easier to farm.

This is an AI-powered translation. Some inaccuracies might exist.

Monster Hunter Wilds: Playtime for the campaign and all chapters in overview

The story of Monster Hunter Wilds is divided into chapters. MeinMMO explains how much playing time is in Monster Hunter Wilds and how many chapters there are.

How many chapters does Monster Hunter Wilds have? Monster Hunter Wilds has a total of 6 chapters. However, the individual chapters are further divided into sections, each offering multiple quest lines:

  • Monster Hunter Wilds offers a total of 6 chapters
  • The 6 chapters are divided into a total of 21 sections.
  • The individual sections are also partially divided into 1 to 3 quests.

In the following article, we explain in detail what you should know about the structure of Monster Hunter Wilds.

How long is the playtime of Monster Hunter Wilds? According to the English-language magazine Polygon.com, you will spend between 15 and 20 hours just on the main story, depending on how fast you play. If you skip sequences, you can also get through in 5 – 8 hours.

After the campaign, the real game awaits many players. There you complete side quests, work on your builds, or perfect your favorite weapon. You can find out more about it here: Monster Hunter Wilds: Guide to the Endgame – Goals and what to expect

Update: The article was first published on March 1, 2025. On March 31, 2025, we updated the article.
Start video
Monster Hunter Wilds: 4 Tips for Beginners to Make Hunting Easier

Monster Hunter Wilds: All Chapters Explained

As of now (March 1, 2025), there are 6 chapters that are further divided into smaller sections. We have listed the individual sections for you.

  • Chapter 1:
    • Chapter 1-1
      • Desert Wanderer
    • Chapter 1-2
      • Back to camp
      • The Beginning
      • Village of Whispering Winds
    • Chapter 1-3
      • On to the Forest
      • Forest Findings
    • Chapter 14
      • The Investigation Continues
      • Hunter’s Pride
    • Chapter 1-5
      • The Search for Solitude
      • Beyond the Deluge
  • Chapter 2:
    • Chapter 2-1
      • A Lurking Shadow
      • Into Fiery Realms
    • Chapter 2-2
      • An Unexpected Storm
      • The Eye of the Storm
    • Chapter 2-3
      • A Devastated Target
      • Hope for Home
    • Chapter 2-4
      • Disturbing Silence
      • Long Forgotten Flame
  • Chapter 3:
    • Chapter 3-1
      • Born from the Flame
      • The Loyal Guardians
    • Chapter 3-2
      • Unconquerable Spirit
      • Who Does Not Freeze, Does Not Win
    • Chapter 3-3
      • Through the Twilight
      • A Way Forward
      • The Circle Closes
    • Chapter 3-4
      • The Morning Breaks
      • Shattered Chains
    • Chapter 3-5
      • Visions of Hope
      • Monster Hunter
  • Chapter 4:
    • Chapter 4-1
      • A Visitor from the West
      • New Ecosystems
    • Chapter 4-2
      • Hunting for Changes
      • A Meeting
      • Lurking Shadows
    • Chapter 4-3
      • Tour Through History
      • To Wyvern Rest
      • Of Sparks and Thorns
  • Chapter 5:
    • Chapter 5-1
      • Premonitions
      • Omens
      • Ice Cold Vortex
    • Chapter 5-2
      • The Root of All Evil
      • A Surge of Energy
      • The World Upside Down
    • Chapter 5-3
      • The Clouds Break
  • Chapter 6:
    • Chapter 6-1
      • Links of a Chain
      • What Lies Ahead

Monster Hunter Wilds has launched on PC, Xbox, and PS5. Everyone approaches games differently and we like to play with guides. If you’re similar, you will find here a collection of all important guides to Monster Hunter Wilds on MeinMMO: Monster Hunter Wilds: All Guides, Beginner Tips, and Information Overview

This is an AI-powered translation. Some inaccuracies might exist.

Monster Hunter Wilds: How to find the rare Commission Tickets

In Monster Hunter Wilds you can buy Commission Tickets, also known as Commission Tickets, but what are they good for and how do you get this rare material? We will show you.

Where can you find Commission Tickets? The Commission Tickets can currently only be purchased from the support ship, which occasionally appears in the Wind Plane at the base camp.

The captain of the ship, Santiago, brings you many useful things depending on the order, including the Commission Tickets – but those are ultra rare. To have a chance for the tickets, you need to use the option “Request Goods” with Santiago. There you will then select “Equipment Materials”.

Note that you might be able to acquire one of these tickets with a bit of luck on your next visit, but this is very rare. However, there is a way to farm them quickly.

Update from March 31, 2025: The article has been structurally revised.
Start video
Veteran with Hunter Rank 100 Explains Why Monster Hunter Wilds Feels Easier

The best strategy for farming Commission Tickets

When does the ship spawn? The support ship appears at intervals in the base camp of the Wind Plane and even though its spawn appears random, it is time-bound.

Santiago appears every 3 days, during which he sells his selection for 3 days. After that, you have to wait another 3 days until he is there again for 3 days.

How do I farm the tickets? To farm the tickets, you can use the “Rest” mechanic to fast forward time. However, since “Rest” is expensive, we will now show you a method to earn guild points continuously and fast forward time without loss. Proceed as follows:

  • Build a field camp in the Carmin Woods “Area 8: Underground Lake”
Monster-Hunter-Wilds-Map-Karminwald
Here you should farm
  • Now harvest the three ore veins and proceed to the first fishing spot, which you can reach with a short dive in the cave
  • Take your fishing net and catch all fish, mainly the platinum fish
  • Now go to the second fishing spot near your camp and repeat the fishing process
  • Now go to the camp and select:
    • Rest
      • Fill and morning
  • Repeat the process 3x until the ship appears and visit Santiago
    • If no ticket is offered, simply repeat until the ship is there again

With this method, you will receive 100 points per platinum fish and depending on the situation, you can collect up to 600–900 guild points per farm route. Each “Rest” only costs 300 points, so you are always in the plus and do not have to worry about going bankrupt.

What do I need the tickets for? You need the tickets for the stylish “Commission Armor Set”. Thanks to Santiago, this can, however, become a test of patience – his offer is not always the hit, making it difficult to quickly get the set.

In total, you need up to 10 tickets to get the male and female set. With our method, you can at least speed up the grind, but still, it is a big time investment. More about Monster Hunter Wilds can be found here: Monster Hunter Wilds: All Guides, Beginner Tips and Information in Overview

This is an AI-powered translation. Some inaccuracies might exist.

Monster Hunter Wilds: How to Obtain and Farm Hunter Symbols 1, 2, and 3

If you want to craft powerful weapons from mighty creatures in Monster Hunter Wilds, you need not only the specific monster materials but also occasionally Hunter Symbol 1, 2, or 3. We explain how to obtain them in this guide.

Update: On March 31, 2025, we updated the article and verified it with new information.

What are Hunter Symbols? Hunter Symbols are special materials required for various weapons to upgrade them to rarity 8. There are Hunter Symbols 1, 2, and 3, and they are not specific to a monster but are related to the quest’s difficulty.

How do I obtain Hunter Symbols? Hunter Symbols are exclusively obtained by completing investigations and quests with hardened monsters. The quest’s difficulty determines which Hunter Symbol you can receive.

  • Hunter Symbol 1: You can unlock the material in 5-star investigations.
  • Hunter Symbol 2: You can unlock the material in 6-star investigations.
  • Hunter Symbol 3: You can unlock the material in 7- and 8-star investigations.

To see the difficulty, simply go to your map. There, you can see the monster list on the right side, along with the difficulty and which materials you are guaranteed to receive. It is important for the Hunter Symbols that the monsters are hardened.

Below the video, we detail which hardened monster you need to hunt for each Hunter Symbol.

Start video
Veteran with Hunter Rank 100 Explains Why Monster Hunter Wilds Feels Easier

Monster List for Hunter Symbols 1, 2, and 3

Which monsters give which Hunter Symbol? In the following section, we list the monsters you need to hunt for the respective Hunter Symbols.

Hunter Symbol 1:

  • Hardened Chatacabra
  • Hardened Quematrice
  • Hardened Lala Barina
  • Hardened Congalala
  • Hardened Balahara
  • Hardened Rompopolo
  • Hardened Nerscylla
  • Hardened Hirabami
  • Hardened Yian Kut-Ku
  • Hardened Gypceros
  • Hardened Rathian

Hunter Symbol 2:

  • Hardened Doshaguma
  • Hardened Guardian Doshaguma
  • Hardened Ajarakan
  • Hardened Rathalos
  • Hardened Guardian Rathalos
  • Hardened Guardian Volcanic Odogaron
  • Hardened Xu Wu
  • Hardened Guardian Fulgur Anjanath
  • Hardened Gravios
  • Hardened Blangonga

Hunter Symbol 3:

  • Hardened Uth Duna
  • Hardened Rey Dau
  • Hardened Nu Udra
  • Hardened Jin Dahaad
  • Hardened Gore Magala
  • Hardened Arkveld
  • Hardened Guardian Arkveld

In Monster Hunter Wilds, there are many mechanics and pieces of information that you don’t instantly get from the game. Some simple functions are hidden in nested menus. If you are looking for general tips and help, check out our guide overview: Monster Hunter Wilds: All Guides, Beginner Tips, and Info at a Glance

This is an AI-powered translation. Some inaccuracies might exist.

Here are 5 anime where ghosts roam around

Ghosts and supernatural phenomena have fascinated people for centuries. In the world of anime, there are numerous series that deal with this theme and immerse the viewer in exciting stories. Here are 5 anime where ghosts play a central role.

[toc]

What were the criteria for selecting the anime? When selecting these 5 anime, the focus was on series where ghosts create spine-chilling moments. Various aspects were considered to compile an exciting and diverse list.

The anime were selected based on the following criteria:

  • In each series, ghosts or supernatural phenomena play a crucial role in the storyline.
  • The selection includes various genres such as horror, mystery, thriller, and comedy to cater to different tastes.
  • Each anime features a captivating atmosphere, whether through creepy tension, unexpected twists, or a dense storyline.

Mysterious Disappearances

What is it about? 28-year-old Sumireko Ogawa is an ambitious writer with a passion for supernatural stories. However, as her manuscripts do not garner interest from publishers, she works in a bookstore to make ends meet. But her life takes an unexpected turn when she becomes afflicted by a curse that suddenly makes her youthful.

Her mysterious colleague Ren Adashino offers her his help to break the curse. In the process, Sumireko discovers that Ren and his sister Oto are hunting so-called “Curiosities” – supernatural phenomena that they can exchange for tickets for a secret underground train. Fascinated by this hidden world, Sumireko joins the siblings and helps them solve mysterious cases.

Start video
Mysterious Disappearances: A Hunt for Supernatural Phenomena in Anime

What makes the anime so special? The story of Mysterious Disappearances is heavily inspired by Asian folklore and offers a captivating mix of mystery and supernatural. There are also some ecchi elements, but only to a small degree. The anime has a simple yet incredibly beautiful story that is very well executed.

The characters, especially Oto, but also Sumireko, undergo subtle yet profound development that unfolds over the series. And Ren Adashino also plays a significant role as he firmly believes in Sumireko’s talent as a writer. Her first book, ‘Wanders Alone, Horn Ahead like the Rhinoceros’, which she wrote at the age of 15, holds special emotional value for him and connects the two on a personal level.

This is an AI-powered translation. Some inaccuracies might exist.

Community from Monster Hunter Wilds sends a personal message on a player’s profile: “Thank you for the love”

In Monster Hunter Wilds, you can customize your profile to a certain extent. A player from Japan is using this opportunity for a heartfelt cause that is now touching part of the community.

What can be customized in the profile? The hunter profile in Monster Hunter Wilds is somewhat like your business card. There you can not only immortalize your hero, their Palico companion, and their Saikrii mount against a fancy background, but you can also display various statistics, achievements, and even personal comments.

How has the Japanese player used this? Currently, a screenshot is circulating on Reddit showing part of a Japanese player’s profile. Specifically, the kill statistics for eight monsters and a message from the player are visible.

For those who cannot read Japanese, one detail will probably stand out: The Semi-Elder Gore Magala, a particularly impressive monster from MHW, has already been defeated 405 times. The other seven displayed monsters only had to meet their demise between 3 to 70 times.

New update, new monsters for Monster Hunter Wilds:

Start video
Monster Hunter Wilds shows its first title update with a new monster

Love declaration from Japan

How is the community reacting? So far, the post has garnered over 9,700 upvotes and 330 comments. This is not only due to the unusually high encounters with Gore Magala, but also because of the heartfelt profile message.

  • PomeloReasonable3950 translates the message on Reddit: “Mama, I love you very much. Please take care of me.” He also explains: “It is the sweet message of the player to his mother, who passed away earlier this year.”
  • pakkieressaberesojaj adds on Reddit: “It must definitely be a borderline situation or someone has passed away. Japanese people usually do not use this verb for ‘I love you’ unless the person is in a very bad situation.”
  • ThatOneGuyNumberTwo writes on Reddit: “Damn it. Hopefully, the guy is doing okay. Rest in peace.”

Later, the author of the lines spoke out himself. SayuriHideyoshi writes on Reddit: “Wow, this is a bit embarrassing. That is actually me. Yes, my mother passed away this year. I placed this text there to still feel connected to her in games with signatures/comments on my profile and in my Discord.”

Furthermore, the player explains that he has so many kills of Gore Magala because he regularly helps others take down the beast. The monster had surprised him twice, which is why he developed a strategy with which he feels quite comfortable in the fight against Magala. He is now using this to make it easier for others to fight.

Finally, SayuriHideyoshi writes: “Anyway, thanks for the love, Reddit. Maybe I’ll see some of you out there in the game.” There is another remarkable achievement from the MHW community here: Player from Monster Hunter Wilds gets all 50 achievements and platinum: “Please go touch some grass this weekend”

This is an AI-powered translation. Some inaccuracies might exist.

Perkz earned millions in salary in LoL, fails at the comeback against amateurs and his team falls apart

Croatian Luka “Perkz” Perković has earned millions in salaries over the years in League of Legends, only to now find his currently undignified end. His comeback in the regional league NLC was a disaster. His entire team in LoL, “The Ruddy Sack”, is falling apart after not even 3 months.

When did Perkz earn the big money? Perkz built a great reputation as a leader and ambitious player between 2015 and 2020 with Team G2, demonstrating an unwavering will to succeed. He surely earned well during that time, but the big payday came afterwards.

As reports indicate (via Reddit), he supposedly earned 2.7 million USD in the USA with Team Cloud 9 in 2021.

Upon his return to Europe with Team Vitality, it is said that he earned a similar salary in 2022.

Perkz last played in the same league as NoWay:

Start video
Former German LoL Pro is Now One of the Most Successful Twitch Streamers – This is NoWay

Comeback in the regional league with a star lineup

This was his plan: After some disappointing years in Europe and a 2024 where he hardly played, he wanted to make a comeback in the regional league NLC.

He joined the team “The Ruddy Sack”, which was similarly structured like the current hype team Los Ratones: A mix of seasoned professionals transitioning to content creation and ambitious streamers wanting to experience the pro scene.

Perkz played alongside his former jungle partner Jankos. They are two of the best players Europe has ever seen at their peak. Both won the international tournament MSI together in 2019 and made it to the finals of the World Championship.

Additionally, they had LIDER and Hustlin, two more experienced players from Scandinavia, on the team who meet the league’s conditions. The US streamer Humzh was supposed to complete the roster in the bot lane.

It was thought that the team should have enough firepower to stand out easily in the league.

This is how it really went: The season did not fare well for The Ruddy Sack at all. While the regular season went reasonably well, and the team qualified easily for the playoffs with a 3-1 record, things went wrong in the knockout matches.

TheRuddySack lost in the first round against Bulldog Esports, who later eliminated them in the loser’s bracket.

Recommended editorial content

At this point you will find external content from Twitch that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitch content

Team replaces superstars with developing players

This is now the result: All 5 players who competed for The Ruddy Sack have since left the team. Jankos has moved to the stronger league competitor NORD, where he plays with the German Twitch streamer NoWay.

The US streamer Humzh claims that visa issues made it impossible for him to return to the team.

tweet-humzh
Source: X

Perkz seems to have left the team without comment. The Ruddy Sack has now announced a completely new team for the next split, completely devoid of big names.

Sheepesports, which reports on the roster, states: Instead of the “two greatest western players of all time,” Ruddy is now relying on a typical lineup for the regional league, with players they now want to develop: At 22, Perkz was a world star in LoL, earning millions; at 26, he loses to amateurs and is mocked

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. sheepesports

WoW: Roleplayer Achieves a 2400 Rating in PvP and Leaves Me Stunned

Can you quickly get a high PvP rating in World of Warcraft? It’s possible – and it has sparked the ambition of MeinMMO demon Cortyn.

Roleplayers in World of Warcraft sometimes enjoy a rather peculiar reputation. Especially in PvE and PvP, their skills are often questioned.

This isn’t entirely unfounded, as many RP fans focus solely on roleplay and are less likely to be found in the endgame – but for many, it’s different. Many RP fans also frequent raid guilds, make their mark in PvP arenas, or push their “Mythic+” keys.

Start video
3 absurde Bugs, die in WoW passiert sind

I feel happy every time players give new content a chance in WoW, but I was quite surprised when a fellow player suddenly became interested in rated PvP.

I thought:

“Ah, this will be like always. She’ll manage three or four rounds and then will be done with PvP.”

I thought that because I know it from my own experience. I should have been wrong.

For a week later, she proudly showed me the screenshot on Discord proving that she had just achieved a PvP rating of 2,400, unlocking the title “Grand Marshal”:

WoW PvP Rating Itsitina
Cortyn had to briefly rub his eyes when the image was presented.

To be honest, I wouldn’t have thought it possible.

That someone who hasn’t engaged with PvP at all could achieve a rating of 2,400 within a week, earning the elite title for this season and some visual upgrades, all with a level of ease I hadn’t seen before.

Copying it – or at least trying

This sparked my ambition. I wanted to see how far I could go if I tried.

Since I’ve never enjoyed playing priests in PvP, I switched to my alt character – a demon hunter that I play as a tank.

The most important thing is that since The War Within, there is a “solo queue” – the option to play rated battlegrounds in a special mode where you can sign up alone or with just one other.

The gameplay in these solo-queue battlegrounds differs somewhat from the conventional versions. The same maps are played, such as Arathi Basin, Warsong Gulch, or the Battle for Gilneas, but they all have a unique, accelerated gameplay mode.

For when a stronghold in Arathi Basin is captured, that stronghold belongs to the faction that captured it for a guaranteed minute afterwards.

Cortyn often only plays PvP during AI matches – it ensures fewer toxic players.

This creates a whole new dynamic in the game that I have always missed in regular battlegrounds. For once a stronghold is captured, you then have a minute to do other things. This raises strategic questions:

Should I try to assist my comrades within that minute and capture another point that will become neutral again?

Or should I rather defend the recently captured stronghold to be able to recapture it right after the minute ends?

Because individual points are guaranteed to belong to one team for a while, battlegrounds also end significantly faster. No match lasts longer than 10 to 15 minutes, which makes defeats or toxic outbreaks in chat bearable since you always know: In a few minutes, I’ll be rid of them all.

At the same time, capturing a control point is significantly faster. “Turning” a flag takes only about 5 seconds, so a long control effect already means the enemy can take the flag. This creates additional tension and necessitates the need to plan these control effects precisely.

Since only 8vs8 is played in these battlegrounds, there is more responsibility on each character – and it seems that most players understood that as well. Unlike in normal battlegrounds, verbal outbursts in chat were rather rare; efficient communication and clear strategies were surprisingly common.

Toxic players: Yes, but also a lot of help

Yes, of course, there are the occasional idiots who insult everyone and consider themselves the chosen PvP god. You’re never entirely spared from that in online games, especially not in WoW’s PvP. Once someone loses their temper, the game is usually already decided. A quick addition to the ignore list helps to have peace in the future.

WoW Demon Hunter female nightelf
Demon hunters in PvP are a lot of fun – but it is also a little bit hectic.

Tank in PvP: Between “game-deciding” and “seemingly useless”

Being a tank in PvP was quite amusing too. Depending on the battleground, my task was completely different. Sometimes I was a crucial piece of the puzzle – like being the flag carrier in Warsong Gulch – and at other times, my role felt “meaningless”.

In Deepwind Gorge, my task for the entire match was to fight senselessly over the control point in the middle. Together with a healer backing me up, against the enemy tank and their healer. My job was simple: Just prevent the opposing team from capturing that control point, while the enemy tank likely had the same goal.

Since “tank and healer vs. tank and healer” is a fight that will never end unless someone disconnects, I didn’t contribute a single victory point – but that was exactly my task. To bind the opposing tank and healer while they were doing the same.

Nonetheless, there was praise, and the tone was mostly quite friendly. I had a good run, with many teammates giving me tips on which PvP talents worked particularly well against the tank in that round. More than once, someone whispered me after a match to explain specific strategies against certain classes that I hadn’t considered before – like simply throwing hated death knights with “Illidan’s Grasp” far away to avoid engagement altogether.

Conclusion: PvP hunger satisfied, but craving for more – someday

I had a good run, as I managed to win 19 out of 31 matches – a ratio of 19 to 12, definitely positive. For some reason, the system also believes that my rating should be much higher, which is why I only started losing rating after several consecutive defeats.

Could I replicate the roleplayer’s masterful ascent? No, not yet. After 4 days, I am at a rating of 1,939 and will probably crack the 2,000 mark over the course of this weekend. But that’s enough for me. With this, I have unlocked the PvP set, received another charge for the catalyst, and gained some temporary and permanent PvP titles.

WoW Rating Demon Hunter
Not yet 2,400 – but more than I thought.

Nevertheless, I am quite satisfied, as the matches have been surprisingly fun most of the time. I have found enjoyment in a side of WoW that I had always avoided or had simply “persevered” through because the rewards were too tempting.

Above all, I feared that the solo queue would be extremely toxic. And maybe it is. But I believe that these people are either found at the bottom of the ratings or at the very top. Because my experience was so unexpectedly positive that I already look forward to earning the set again in the next season.

For those who, like me, have previously avoided rated battlegrounds because the experience in normal battlegrounds was already so chaotic and frustrating, you should definitely check out the “solo queue”, which is rated battlegrounds for solo sign-ups.

However, you should definitely equip yourself with PvP gear beforehand – either through Honor or through the crafting system. Because if you enter the battle with normal PvE gear, you might just want to grab a camping chair for your permanent stay at the nearest graveyard.
WoW is played a lot by women anyway – there are several reasons for that.

This is an AI-powered translation. Some inaccuracies might exist.

Here are 10 celebrities who are gamers

Gaming is no longer just a little hobby for nerds. Some celebrities occasionally feel the urge to play. In this case, they would rather grab the controller than the script or microphone. MeinMMO shows you 10 celebrities who enjoy gaming just as much as you do.

Many of us have certainly dreamed of being a celebrity at some point. But what do celebrities actually do all day when they are not in front of the camera or on stage? Many of them are indeed just regular gamers and occasionally stream on Twitch.

MeinMMO has selected 10 celebrities who regularly sit in front of their console or PC. The first is one of the most well-known action stars, who values not only his family and cars, but also dinosaurs.

Vin Diesel

Start video
ARK 2: Watch the 4-minute announcement trailer for the survival sequel

Who is he? Vin Diesel has been one of the biggest action stars in the world for decades. With “The Fast and the Furious,” he made his international breakthrough. While he regularly saves the world with wild stunts in his films, he enjoys taming dinosaurs in his free time.

What does Vin Diesel play? He discovered the game Ark: Survival Evolved through his son. A survival game with lots of dinosaurs. In an Instagram post, he mentioned that Ark is the best game currently on the market. Besides the survival hit, he is a big Dungeons and Dragons fan. Vin Diesel revealed in an interview that his character from the movie “The Last Witch Hunter” was inspired by his DnD character.

After such statements, it should come as no surprise that Vin Diesel has a leading role in the first trailer for Ark 2.

This is an AI-powered translation. Some inaccuracies might exist.

The new Sims alternative on Steam offers players plenty of freedom, ends just as expected

Since March 28, 2025, inZOI is playable on Steam. The life simulation is a more realistic alternative to The Sims and allows players to create all kinds of characters and customize the world. And as is often the case on the internet, all sorts of nonsense comes out of it.

What kind of game is this?

Start video
inZOI: The new trailer for the Early Access of the life simulation on Steam

This is possible in inZOI: A highly detailed character editor is now a common standard especially in Asian games. No wonder: some people spend several hours in character creation.

inZOI is no exception. Players use the editor to create all sorts of stuff and embody different characters in the game. In a post on Reddit, there are numerous prominent examples, such as:

  • Walter White aka Heisenberg from Breaking Bad
  • Waluigi, who is getting a proper beating
  • Shrek. Because Shrek.
  • Characters with… questionable motives on their clothing

Even the famous Sims family of Gronkh made it into the game, which even makes the creator himself laugh. And these are still some of the less bizarre creations.

Ah Shit, here we go again

Among the motives that players are currently recreating in inZOI are, of course, memes. Among the best known is Carl Johnson from GTA: San Andreas, as he is harassed by police right after starting the game (via Reddit).

Another player uses his creative freedom to recreate Peter Griffin from Family Guy dancing to Abracadabra by Lady Gaga, with colorful hearts and light effects in the background. Why? Just because.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

At the moment, inZOI is still in early access and only offers a portion of the features that will be available in the finished game. The freedoms that are possible in inZOI are nevertheless receiving great praise and seem to be a reason for many to already love the game, despite its initial problems.

Because there are also issues, such as performance problems and especially bugs. One of these bugs was so serious that the developers had to intervene directly because otherwise there could have been really big problems: inZOI already needs an emergency patch on day 1 because you could do something really bad

This is an AI-powered translation. Some inaccuracies might exist.

Cristiano Ronaldo will soon fight in a brawl, using his fierce football tricks

A new trailer for a fighting game announces the collaboration with Cristiano Ronaldo. In the current video, you can see how the star delivers blows to his opponents with his football moves.

What kind of game is this? FATAL FURY: City of the Wolves is a new fighting game, officially set to release on April 24, 2025. The game will be available on PC, Xbox Series X|S, PS5, and PS4.

The Fatal Fury series developed by SNK was considered one of the pioneers of fighting games in the early 90s alongside classics like Tekken and Street Fighter. 26 years after the last game in the series, the comeback will take place in April 2025.

What role does Cristiano Ronaldo play? Cristiano Ronaldo is the first prominent newcomer among the new fighters and brings excitement to the game. You can see the first impressions of his fighting skills in the video:

Start video
Neues Kampfspiel FATAL FURY: CotW zeigt Cristiano Ronaldo als Kämpfer

Cristiano Ronaldo delivers powerful kicks and shoots power balls

How does Ronaldo fight? Ronaldo appears quite pumped as a fighter in FATAL FURY: City of the Wolves. The football star fights as a muscular giant in the classic Portugal jersey with his number 7, wearing shorts, socks, and sports shoes.

His strengths seem to be various kick combinations, as one would expect from a footballer. With these, you can lift your opponents into the air and prepare for more kick combos.

Power balls as special moves? Two special abilities might also have been hinted at in the short trailer. With one ability, you juggle a red power ball and then shoot it at your opponent’s face, causing them damage.

Another move shows how you hurl a blue power ball at your opponent after performing multiple spins. The impact even catapults your enemy into the air.

Victories will, of course, be celebrated with the famous “Siuuu celebration” to further humiliate the opponent.

Here’s what else to expect in FATAL FURY: City of the Wolves:

  • a REV display that grants you the ability for various strikes, skills, and speed boosts
  • 2 control modes that you can switch between:
    • Arcade style for precise inputs
    • Smart style for easy inputs with directional commands and single buttons
  • a solo role-playing campaign
  • multiplayer with up to 2 players on a console, up to 12 players in online mode
  • 22 characters, including 5 DLC fighters from the Season Pass

In EA FC 25, the Portuguese superstar Cristiano Ronaldo is also in high demand with a new strong card. One fan has sold his entire Ultimate Team for this card: EA FC 25 fan sells his entire club just to play with the new card of Cristiano Ronaldo

This is an AI-powered translation. Some inaccuracies might exist.

Players mock elite raiders in WoW Classic, saying: they waste time to “save” time

Actually, WoW Classic should be a nostalgic journey for fans of the MMORPG. However, particularly in the raid area, players have settled in early who are only interested in one thing: performance. The Classic idea is being lost, especially found by veterans.

What do “elite” raiders need?

  • In WoW Classic there are various buffs that make it easier for you to get through raids. Some of the most important are potions and world buffs like the Call of Arms of the Dragon Slayer.
  • To make such buffs more accessible, Blizzard has already introduced ways to save world buffs. However, all of this comes with a lot of time investment.
  • Meanwhile, it has become a “must” even in public groups to show up with such buffs. Experienced fans find this ridiculous.

Players mock about this: Potions and other consumables are absurdly expensive on most servers in WoW Classic. One reason is the coveted black lotus, a reagent whose rarity has caused trouble.

To obtain the buffs, many players invest several hours to farm enough gold or materials. On Reddit, this approach is more met with shaking heads, because all of this is by no means really necessary.

In a meme, a user states: One can invest 6 hours of farming to complete a raid in 2 hours – or do it instead without buffs in 3 hours. Most should be clear about which option costs less time.

Start video
WoW Launches Fresh Classic Realms – The Big Birthday Gift

“I am surprised at how many people want to be in the club”

In the comments, users continue to mock that all of this is just for the “parses”, meaning: to rank as high as possible in lists like Warcraft Logs to be able to brag about their performance.

Others point out that they only want to get through quickly to master all raids during the duration of the buffs. No one really takes the time anymore; everything just has to be fast.

However, with the ambition comes a big problem: buying gold. Not every player has the time to farm gold and therefore resorts to unauthorized methods, such as buying gold from bots. Bots have been a problem in WoW Classic for a long time, and Blizzard is diligently distributing bans – even if some players label it as a “break”, some suspect otherwise.

But where does the idea actually come from? Ambitious players and professionals use every tiny advantage to be at the top of logs and rankings. They play just to be number 1 – or to get as close to that as possible. Some “casuals” apparently think they need to emulate all the well-known big players.

In the past, WoW was new and boss mechanics unknown; many players had to learn their classes first. Today there are addons, guides, and plenty of experienced players to make almost any fight from back then trivial. Squeezing out every small percentage of performance is simply not necessary for a kill anymore.

This, however, is not the only reason. MeinMMO editor, MMORPG expert, and WoW veteran Karsten Scholz says:

With the time-consuming farming of potions and world buffs, it’s not necessarily about saving time in the raid itself. It’s about the power fantasy you live out when 40 fully buffed heroes of Azeroth pulverize an instance like the Molten Core or the Blackwing Lair in no time. And it’s about finding out how fast and efficiently you can be in the next run, perhaps also compared to other guilds.

According to many users, taking several hours for a raid isn’t realistic anyway. Raids are relatively easy in WoW Classic today and so simple that players don’t even have to reach the maximum level to master them. Where bosses used to withstand for several weeks, they today fall within days or even hours: The best players are through in 24 hours with what used to take 6 weeks

This is an AI-powered translation. Some inaccuracies might exist.

The voice of Shepard from Mass Effect warns about AI, says: ‘Greed will come for us all’

Artificial intelligence, or AI, is supposed to save humans from work. However, for some time now, especially artists have been fearing for their future and are receiving support from fans. AI is said to be capable of imitating voice actors – but nobody would be satisfied with that.

Who is the voice?

  • Jennifer Hale is one of the most famous female voices in gaming. Her most well-known role is probably that of the female Commander Shepard from Mass Effect.
  • However, the voice actress has taken on many other roles. For instance, she voices Ashe from Overwatch, and she is the new voice of Bayonetta after a dispute with the original voice actress.
  • In the future, you might hear Hale in many more games, without her being able to do anything about it. At least, that’s what the voice actress fears.

This is what Jennifer Hale says: In a short video, Hale addresses her colleagues (via X). She warns against artificial intelligence and explains that it is powerful enough to copy her voice. Her consent is not necessary for that.

The fear is shared by many artists, especially authors have already opposed AI. However, Hale goes further and says: Most developers don’t want such things at all. One should ask where the money goes that is saved by using AI.

According to the voice actress, all of that flows into the bonuses and pockets of investors, meaning to the top positions. This not only deprives the artists of their money, but the methodology also threatens everyone else:

We artists are just the canaries in the coal mine. This greed for money will come for all of us. Let us stand together and say: No, thank you.

The fears about job loss have already reached Germany. A number of German voice actors, including the voices of Spongebob and of Lilith from Diablo 4, called in a new video from March to protect “artistic and not artificial intelligence” (via YouTube). They apparently have the support of fans.

Start video
Mass Effect 5 Teaser Trailer

“I want the REAL Commander Shepard”

Although Hale’s video is already older, it has recently found its way on Reddit again. There, users support the speaker’s statement and say: Voice actors should not be replaced by AI. They don’t want cheap imitations.

It is bad enough to hear a celebrity voice a role without practice. But sacrificing artistic integrity for the sake of money makes everything much worse. Particularly EA is under criticism, as there are fears that a Mass Effect could be created without Hale’s “real” voice.

In the comments, users further explain that even the moral reasons are questionable. In the Power Rangers, content from the original actors is still used, who were poorly paid back then. Some of them have been dead for a long time.

The fact that the topic is becoming a big deal again right now is probably no coincidence. Just a few days ago, art AIs drew attention to themselves again. With new filters, it is now possible to imitate the style of Studio Ghibli, causing a lot of anger: Millions of people watch ChatGPT create images that closely resemble Studio Ghibli

This is an AI-powered translation. Some inaccuracies might exist.

New Survival MMORPG Looks Like Zelda, Reveals How It Plans to Get Your Money Before Launch on Steam

BitCraft Online is launching soon on Steam in Early Access. The team at Clockwork Laboratories has not only revealed the date but also details about the monetization.

When does it start? Three and a half years ago, MeinMMO first talked about the newly presented Survival MMORPG that was reminiscent of Zelda: Breath of the Wild in the first trailer. Now it is clear that BitCraft Online is set to launch in Early Access on Steam on May 29, 2025.

At the final launch, the online role-playing game will use a free-to-play model. However, those who want to participate in Early Access will have to spend some money, similar to Path of Exile 2. Early access to BitCraft Online is expected to cost $30. Alpha supporters will receive one key for each acquired “Supporter Badge.”

Currently, you can request free access for the ongoing playtest via Steam.

The announcement trailer for BitCraft Online:

Start video
BitCraft – Announcement Trailer

Monetization of BitCraft Online

What else does it cost? For BitCraft Online, the developers offer the premium currency “Hexite Shards,” which will be available through the in-game shop or the website. With these, players should only be able to acquire cosmetic in-game content – such as emotes, banners, titles, statues, or skins.

Players can trade purchased “Hexite Shards” with others, for example, for earned items or coins. The developers are pursuing a strategy of free trading.

Why the purchase price now? The developers explain that they would receive more support from Steam itself if they can benefit from the sales. Additionally, by having a price barrier, they can limit the number of characters rushing to the servers at the start of Early Access – which should help in the further development of the single-world MMORPG.

Moreover, the developers admit that the revenue from Early Access can be very beneficial for finishing and expanding the game. How long the Early Access phase will last is currently unclear. In the FAQ, it states that the developers do not know themselves at the moment.

What do I need to know about BitCraft Online? The Survival MMORPG from Clockwork Laboratories aims to throw all players into a single world where they cooperate to build settlements, establish an economy, and compete for territories.

In doing so, you can work as a craftsman, trader, monster hunter, politician, or something in between. The surface of the world is changeable. The struggle for survival in the world is also supposed to play a role. You can find more details about the game here: New MMORPG looks like Zelda, now allows players to build their own houses

This is an AI-powered translation. Some inaccuracies might exist.

“Dad-Casual” achieves what only 0.1% of players have accomplished on PS5 in Diablo 4, sparks discussion about casuals

In Diablo 4, the grind doesn’t end with the maximum level – it continues until the Paragon level 300. So far, according to the trophy, only 0.1% of players on PS5 have achieved this. One of them calls himself a “Dad-Casual” – and receives significant backlash from the community for it.

Once you reach level 60 in Diablo 4, the endgame begins – and with it, the tough grind for the Paragon levels. You spend the collected Paragon points on the Paragon boards to further enhance your character and builds. Everything about the boards, points, and how to plan properly can be found in our guide.

To break Paragon level 300, it takes a lot of time. According to one player, it takes around 180 hours – and the effort is hardly worth it. For his “mental health,” he doesn’t want to go through this journey a second time.

What has the player achieved? Another player proudly showcased his PS5 trophy with the achievement “Devout Champion” on Reddit. To earn the ultra-rare achievement, he had to reach Paragon level 300 in Diablo 4. According to the graphic and psnprofiles.com, only 0.1% of players on PS5 have managed this so far. He describes himself as a “Dad-Casual” – but the community sees it quite differently.

Start video
Tochter löscht alle Diablo 4-Charaktere ihres Vaters

“Level 300 and Casual don’t belong in the same sentence”

This is the discussion: His post sparked a debate about what a casual actually is. The majority agrees: No one who reaches Paragon level 300 can be a casual – it simply requires too much time investment. Casuals are casual gamers who don’t spend hundreds of hours on endgame.

Here are a few comments from the post:

  • “I feel like it’s impossible to be a ‘Dad-Casual’ and reach level 300.” – Raeandray
  • “I think people don’t know what ‘casual’ means. He mentioned in a comment below that he played for 3 hours during the week and until 2 AM on weekends.” – citygray
  • “That’s exactly what I thought. I’m a casual and might play 5 hours in a good week.” – Ill-Life5625
  • “Bro, you’ve reached Paragon 300 – you are not a casual.” – EarthsfireBT
  • “Not even close to a ‘Dad-Casual’. That’s total nerd stuff.” – Distruzione

The debate is not new – there are regular discussions about who is a casual and who isn’t regarding the “new” torment level 4. With Season 8, Blizzard aims to overhaul the difficulty levels and make Diablo 4 significantly tougher. Only 10% of players are expected to achieve torment 4. While some complain about the changes, others say: Anyone who complains here is not a casual. True casuals simply remain on torment 3.

What does the “casual” say about the comments? In the comments, the original poster finally explained that this was precisely his point. Apparently, he was not a casual this season and regrets having used the “label” for himself. After all, he was able to play almost every night – often until 2 AM. Most of the time, he leveled in the dungeon while using different characters and builds. Thanks to the armory, switching has become quite comfortable now.

In the upcoming season, leveling is expected to take longer again – especially at the early levels. Additionally, the ARPG will become overall harder, the dungeon levels more challenging, and the hideout bosses will survive longer. According to Blizzard, one-shots should no longer be possible. Players and experts recently got a glimpse of Season 8 on the PTR and also tested the new seasonal mechanics – the new skills mainly caused raised eyebrows.

This is an AI-powered translation. Some inaccuracies might exist.

Millionaire behind one of the most exciting new MMORPGs admits: “It’s much harder than expected”

With his studio Intrepid, which was specifically founded for the project, millionaire Steven Sharif has been working on the ambitious MMORPG Ashes of Creation for eight years. In an interview, he spoke about the current state, past challenges, and highly anticipated features.

What is the current state of the MMORPG? Currently, Ashes of Creation is in the second phase of Alpha 2, where interested players with access can test the online role-playing game five days a week. Phase 3 is scheduled to start on May 1, 2025, which will ensure a 24/7 deployment of the MMORPG.

In an interview with the well-known MMORPG YouTuber TheLazyPeon, studio head Steven Sharif reveals more details about the status quo (via YouTube).

  • The team is currently in a central phase of development. The various core systems (70 to 80 percent of the planned core systems and 20 to 30 percent of the content are currently included) are undergoing new iterations at a high speed, and the playable world in the Alpha is gradually expanding.
  • Of the countless planned node versions, for example, only two are currently available in the Alpha. Once the core functionalities of these are in place and all upgrade levels are included, it will be relatively easy and quick to provide more variants for all node types, races, and biomes.
  • Almost 250 developers are currently working on Ashes of Creation.
  • Although you can already experience in the Alpha how Ashes of Creation will generally be played or feel, as, for example, the combat system is implemented in a representative form. However, according to Sharif, those who want to experience Ashes of Creation in a sufficiently advanced version within the Alpha should really start during Phase 3.
  • Currently, 130,000 players are participating in the Alpha. In December 2024, for example, around 6,000 characters were online on one server. Steven Sharif states that to his knowledge, there is no other Unreal Engine 5 game where this has happened so far. The backend systems were specifically designed for this and are expected to hold up well.

The developers have just shown gameplay of the rogue class:

Start video
Ashes of Creation: Trailer shows gameplay of the rogue class

Thick skin thanks to gaming enthusiasm

What else has the lead developer revealed? In the interview, Steven Sharif reflects on the past eight years. As an MMORPG enthusiast and millionaire, he reportedly invested a significant part of his fortune to found Intrepid Studios and develop an online role-playing game that he would love to play himself with great enthusiasm.

He did expect that it would be a difficult task, certainly one of the hardest of his life – especially since he had no experience in game development until then – but today he admits that it is even “much harder than he thought”. He had to learn everything at a very high pace, all while developing a complex, extensive MMORPG.

The decision to involve the community early in the development process is both a blessing and a curse for Sharif. A blessing because the team has received incredibly important feedback over the years, which has significantly improved the game. Additionally, the progress that Ashes has made over the years is well documented.

Unfortunately, there are individuals who, according to the developer, are only out to sow doubts, change what the developers want to achieve with Ashes, or speak badly about the project as a whole. However, Sharif also states that he can understand harsh feedback to a certain extent.

He himself is a passionate gamer who has said things out of emotion that were not very constructive. During his competitive time, he received so much toxicity that he has developed a thick skin regarding online communication long before Ashes.

You can find the full interview below and on the YouTube channel of TheLazyPeon:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Players as raid bosses – this can happen in Ashes

What else is planned for Ashes? Steven Sharif discusses the two yet-to-be-playable features that he is most looking forward to:

  • With the Monster Coins, a system will soon be introduced that allows you to take on the role of certain NPCs and interact with other players as them. Through a comprehensive talent system, you can unlock more and more skills for interaction. Some particularly rare coins will even allow you to control raid bosses and obliterate raids with powerful lightning.
  • With the node sieges and the destruction system for nodes, players can, for example, fight for relics that provide strong bonuses for the node they are in. Through such a siege, a node fortress can then temporarily become a ruin, turning the region into an open-PvP zone that attracts special loot.

In the coming months, Ashes will also receive more regions and quest content, yet to be implemented systems (such as for nodes and crafting), as well as more graphic details, races, factions, and so on. You can find more details about the game here: Release, Roadmap, Alpha 2, Classes, Gameplay, Payment Model – everything important about Ashes of Creation.

This is an AI-powered translation. Some inaccuracies might exist.

All characters in The Simpsons have something in common, but there is one exception: God

The Simpsons is one of the most famous comedy series of all time. As a cartoon, they obviously have traits of other genre colleagues. But for one character, this trait is overridden.

What trait is it? Apart from the yellow color, the characters in the world of The Simpsons also have another trait that unites them: The number of fingers and toes. If you pay attention, you’ll notice that they are missing one finger on each hand.

The only exception in this case is the god in the Simpsons universe. He is usually depicted with 10 fingers and toes. In the episode The Last Judgment (Season 16, Episode 19), Jesus is also shown with 10 fingers, but that’s more of an exception.

The absurdity of this is highlighted again in Episode 21 of Season 5 (via YouTube). There, the family discusses the relationship between Homer’s father and Marge’s mother. Homer is against it because he would be Marge’s brother if the parents were to marry. He then talks about how his children would be monsters, with pink skin, no overbite, and 5 fingers on each hand. This idea scares Homer so much that he runs away.

That characters only have 8 fingers is not only the case with The Simpsons. Many cartoons depict their characters with only 4 fingers per hand. Why this is the case, we explain to you under the video.

Start video
The Simpsons – The Trailer for the TV Premiere of Season 35

It is simpler, but not stranger than 5 fingers

Why do so many cartoon characters only have 4 fingers on each hand? This is exactly the question the ChannelFrederator channel dealt with in a YouTube video. They assume that there are several reasons for this that have existed since the beginning of animation productions.

One of the main points: Hands are extremely difficult to draw due to bones and joints. Therefore, 4 fingers are easier to draw than 5. Important in this regard is also the concept of Uncanny Valley.

This is a theory that humans develop an uneasy feeling with humanoid objects and representations like robots when they reach a certain spectrum of realism (via spectrum.ieee.org). This is particularly supposed to happen with things that are meant to look like humans. Like a poor digital representation of a real person in older animated films.

But this also leads to the reason why 4 fingers are used for cartoon characters and not 3. 4 per hand fit human anatomy and we do not find it alien. Only 3 fingers appear somewhat inhuman and are often used for aliens or monsters. In the video, the example Teenage Mutant Ninja Turtles is mentioned. They only have 3 fingers, as they are mutated turtles.

Even in the early days of cartoons, 4 fingers were used

4 fingers per hand are also found in cartoon history. As early as the 1920s, the 4-finger representation was established. This also leads to another reason for this representation: The way characters were drawn.

If you look at the cartoon Steamboat Willie (1928) and the first depiction of Mickey Mouse, you can see that he consists of circles. This was established by the character Felix the Cat (one of the most famous cartoon characters of the time). The fingers were also not thin, but thick and inflated.

In these designs, 4 fingers looked better than 5. Walt Disney himself supposedly said about the fingers:

Omitting the finger was a great artistic and financial advantage. Artistically speaking, five [fingers] are too much for a mouse. His hands would look like a bunch of bananas. Financially, the omission of an additional finger in each of the 45,000 drawings that make up a six-and-a-half-minute short film saved the studio millions.

Walt Disney on the number of fingers (Source: sandiegoreader.com)

This also leads to another reason: You save time and money. At that time, in order for something to be animated, you had to draw at least countless pictures yourself to create a movement. This was complex and tedious because you could only make slight changes per picture, like in a flipbook. You can save a lot of working time if you leave out a finger.

This is also suspected by the animator Butch Hartman on TikTok, who has drawn series like Danny Phantom or Cosmo and Wanda.

Another advantage at the time is suspected by ChannelFrederator in the characters. They were mostly anthropomorphic animals. It was less noticeable when a finger was missing.

Today, there are different representations, series like The Amazing World of Gumball, Bob’s Burgers or films like Zootopia still rely on the 4-finger representation. If you’re interested in animation and cartoons, we have a list for you here: 6 underrated animated films that every fan of Disney and Pixar should see

This is an AI-powered translation. Some inaccuracies might exist.

The people in Warhammer 40,000 hate mutants, but one of the most important men is an exception

“Burn the heretic, kill the mutant, cleanse the unclean” – this is the motto of many devout and especially fanatical people in Warhammer 40,000. Everything that is not human is considered evil. But ironically, one of the super-soldiers, who walk the earth as demigods, is a mutant. A tricky dilemma for the average citizen.

In Warhammer 40,000, humans are not gentle with what is not strictly human. Xenos are at best scrutinized, usually there is no conversation but directly a battle.

The same goes for mutants, that is, for people who may not even be able to help their “otherness.” In a way, this is understandable, because mutations are in most cases “gifts” from the Chaos Gods.

Organizations like the Inquisition and the Adepta Sororitas, the warrior-priestesses in Warhammer 40,000, are dedicated among other things to the cleansing of mutations and similar issues. With mutants, usually the flamethrower is brought out first, then questions are asked.

But what if one of the Emperor’s sons is a mutant?

Angels of Death is about the Blood Angels:

Start video
Der Trailer zur Warhammer-Serie Angels of Death

The father of the Blood Angels was (almost) literally an angel

Sanguinius was the Primarch of the Blood Angels, one of the strongest Space Marine chapters in the world of Warhammer 40,000. He was considered extremely charismatic and humble. The Primarch was loyal to the point of sacrificing himself for the Emperor and the Imperium.

However, Sanguinius was born with a flaw: he had two enormous, angel-like wings that he could not even hide in armor. Whether these wings were planned by the Emperor or the result of extreme radiation exposure on his homeworld is not clear.

Not only that, Sanguinius was seen as an excellent leader, to whom everyone submits, but in battle as an absolute beast. With good reason, because in his blood is a “flaw,” the “Red thirst,” which turns him into a bloodthirsty berserker in combat.

This flaw has been passed on to all his sons, the Blood Angels. Nevertheless, no one would ever have dared to call Sanguinius a mutant.

“Why is he not considered a mutant?”

A user on Reddit asks exactly why Sanguinius is such an exception. The wings may make him appear like an angel, but they make him very clearly non-human.

The fans’ answer is quite clear: because Sanguinius was simply too important. As a Space Marine and Primarch, he is no longer a human; plus, he is loyal to the blood and one of the most important tools of the Emperor to unite humanity. There is simply no reason to ostracize him.

Moreover, no one would ever have dared to call Sanguinius a mutant. As Primarch, he had an almost divine status, and anyone who insulted Sanguinius would have been immediately hanged by devout people.

However, the Primarch himself saw himself as flawed. Possibly one of the reasons why he served the Emperor so faithfully.

Mutants may live if they are useful

However, Sanguinius is not the only exception when it comes to mutants in Warhammer 40,000. As long as they possess a certain usefulness and can be controlled, mutants may live in the world, albeit often not under the best circumstances and only for special operational areas. Most of these “approved” mutants are referred to as metamorphs:

  • Ogryns are bulky, ogre-like giants who generally have a lower intellect but great strength. They are often used for heavy labor and the use of heavy weapons.
  • Pariahs, also known as the Untouchables or “Blanks,” are basically the opposite of psykers. While all other humans have a connection to the Warp, Pariahs shield themselves and often others from the Warp. They make sorcery practically impossible.
  • With the Conglomerates of Votann, akin to a dwarven folk, it is suspected that they were once humans who evolved over millennia. Whether they are a new species or stable mutations is not definitively clarified.

A significant exception, however, are Astropaths and Navigators. Both are essential to maintaining the Imperium. Astropaths are like the mobile phone connection in the Imperium; they ensure the transmission of messages through the Warp.

Navigators, on the other hand, are so rare and so important that almost all of them have noble privileges. These mutants possess a third eye through which they can see through the Immaterium and see the light of the Emperor. They are one of the reasons why humans can travel through the Warp.

Nevertheless, Navigators often face prejudice from particularly fanatical followers of the Imperium and are ostracized despite their status. Most, however, rise above what the masses think.

In general, the treatment of mutants is rather dangerous for humans, as even contact with a flaw can ensure that one ends up on the cleansing list of the Inquisition. However, there is a certain group of people who are allowed to do this: A handful of people are allowed to do in Warhammer 40,000 what would be heresy for everyone else

This is an AI-powered translation. Some inaccuracies might exist.

Popular app on Steam promises more FPS for 7 euros – MeinMMO tested it in several MMORPGs

A small program called Lossless Scaling, which you can find on Steam, promises better performance for your games, regardless of which graphics card you use. MeinMMO has acquired and tested the tool in several MMORPGs.

What kind of tool is this? Lossless Scaling is a small program that you can purchase on Steam. The current price: a slim 6.89 euros. The promise: better performance for your games through frame generation and various scaling options, even if your graphics card is actually too weak to achieve high FPS or run the native screen resolution.

Notably: Lossless Scaling has existed since December 2018, but the tool was long considered a bit of a secret tip. This only changed with the recent updates. Especially the new adaptive frame generation is well received by many buyers. On Steam, the 21,382 reviews so far have been 88 percent positive.

[toc]

Practical test in MMORPGs

How does Lossless Scaling perform in MMORPGs? That’s exactly what I have been looking into over the past few days, in several online role-playing games currently sitting on my hard drive. I played these on the following system:

  • Windows 11
  • AMD Ryzen 7 5800X 8-Core with 3.8 GHz
  • 32 GB RAM
  • NVIDIA GeForce RTX 3080 Ti
  • Native monitor resolution: 2560 x 1440 at 144 Hz
Who is testing here? Karsten Scholz is not a tech expert, but “just” the MMORPG connoisseur at MeinMMO. Therefore, his test focused not on what happens under the hood, but whether activating frame generation actually provides a better gaming experience in MMORPGs.

The scaling options of Lossless Scaling don’t bring me much, as my PC has no problem rendering current MMORPGs at 2560 x 1440 resolution with high graphics settings. I was curious, however, whether I would notice a tangible improvement if Lossless Scaling raised the frames per second to the maximum my monitor can handle: 144 FPS.

For the test, I went to the places in various MMORPGs where the FPS tends to drop: bustling capitals or activities with many enemies or allies.

What settings did I use in Lossless Scaling? Like any good average user, I didn’t want to spend too much time with manuals, so I got a setup of options from the internet (via YouTube) that is said to be perfect for most newcomers.

Lossless Scaling: Options
Karsten’s beginner profile in Lossless Scaling for frame generation.

For the test runs with Lossless Scaling, I also followed tips from the internet and limited the FPS in the respective games to half my target value: 72. This way, the tool finds it particularly easy to reach, maintain, and thus constantly display a smooth image – as much as possible without graphic artifacts.

Lossless Scaling in New World

  • Graphics settings set to Very High
  • FPS without Lossless Scaling: fluctuated between 83 and 124
  • FPS with Lossless Scaling: 141 to 144

Practical impression: Theoretically, the image should be smoother when the FPS number matches the optimal value of the monitor. However, in New World, the difference was not noticeable to me with the naked eye.

Lossless Scaling in Throne and Liberty

  • Graphics settings set to Epic
  • FPS without Lossless Scaling: fluctuated between 40 and 54
  • FPS with Lossless Scaling: 135 to 144

Practical impression: Throne and Liberty not only looks great, but it also brings many player characters together in certain areas, which can cause the FPS to drop. With frame generation activated, I could therefore perceive a noticeable improvement here. Micro stuttering occurred less frequently, resulting in an overall smoother image.

Throne and Liberty: Players in one of the capitals
Thanks to the new expansion and server consolidation, Throne and Liberty’s servers are buzzing with activity. Good for the atmosphere, bad for the FPS.

Lossless Scaling in Elder Scrolls Online

  • Graphics settings set to Maximum
  • FPS without Lossless Scaling: 100
  • FPS with Lossless Scaling: 144

Practical impression: Unfortunately, there was no Cyrodiil battle with dozens of participants during my test. That would have probably been the best test case for the program. On the battlefields and in the dungeons and cities of Tamriel, I could not perceive any difference with the naked eye.

Tip: Colleague Jan Stahnke is one of the tech nerds at Gamestar Tech and has also looked at Lossless Scaling, but with a stronger tech perspective. You can find his insights and assessments here: The best 7-euro software for gamers on Steam just got even better, and I tested it.

Lossless Scaling in Lost Ark

  • Graphics settings set to Very High
  • FPS without Lossless Scaling: 100 to 120
  • FPS with Lossless Scaling: 143 to 144

Practical impression: While there is often an incredible amount going on the screen in Lost Ark, especially when facing hordes of enemies in a chaos dungeon, the FPS rate on my system remains consistently high. So high that Lossless Scaling probably makes no sense for me here.

What do players say about Lossless Scaling in MMORPGs?

I was curious about what experiences other players have had with Lossless Scaling in MMORPGs.

  • waffennarr writes on Steam: “I only have a 3060 with 12 GB and can still play current games like […] Throne and Liberty smoothly with up to 90 FPS on WQHD.”
  • FuryxHD has been using the tool for months in WoW, he writes on Reddit: “As you can see, my FPS normally hovers around 60~, but with frame generation, I can reach over 200+.”
  • Kimo_o_o is also a WoW player and is excited on Reddit: “I had never heard of Lossless Scaling before and was curious whether it would work. I am incredibly satisfied with the results! I set it to x2, with the game fixed at 86 FPS, and it feels very smooth. Most of the time I stay at a constant 173 FPS, with occasional drops in the new capital, but they’re hardly noticeable.”
  • Daku- had somewhat less positive experiences in Throne and Liberty (via Reddit): “When I tried Lossless, I wasn’t sure if it was a placebo, but the game felt slower, as if the movements overall were slower.”
  • MathError complains after his test on mein-mmo.de: “I just tried it in WoW, read guides and watched videos, but somehow nothing changed or it got much worse in WoW, really a shame. Since I often have severe FPS problems in raids, this could have been a solution.”

If any of you have practical experiences with Lossless Scaling in MMORPGs, feel free to leave them in the comments!

Gregg2G shows in a video on YouTube how he managed to raise his FPS in WoW to between 120 and 240:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Initial conclusion on Lossless Scaling

Lossless Scaling seems to be a surprisingly effective tool – for the small price – if you have a system that could really use support in performance and refresh rate in games, but you don’t want to lay out enormous sums for corresponding hardware upgrades.

As for our test system, it might be (still) too powerful. In three out of four MMORPGs, Lossless Scaling did not even have the opportunity to flex its muscles. With the upcoming generation of online role-playing games, this could look different: The 5 most beautiful MMORPGs of 2025 show that a new era of graphics is beginning

This is an AI-powered translation. Some inaccuracies might exist.