Spinoff to Blue Protocol receives a lot of criticism during testing, developers promise improved PC version

It is time for our MeinMMO format “MMORPG News in Two Minutes.” We summarize the most important news related to the best genre in the world. Look forward to a historic premiere in Tibia, many Easter events, new updates, and informative roadmaps.

The highlights of the week:

  • For Throne and Liberty, Patch 2.4.0 went live on April 3, 2025. New is a system for managing runes, there were also adjustments to loot from guilds and Discord Stone bosses. You can find all the details in the German patch notes at playthroneandliberty.com. Don’t miss: The next castle siege will take place on April 6 (via X).
  • On April 4, 2025, the next chapter of the third phase of WoW Classic started on the Anniversary servers. You can now dive into the Arathi Basin and celebrate Battleground Holidays (via worldofwarcraft.blizzard.com).
  • Additionally, on April 4, the Arena World Championship of WoW opened its doors (via worldofwarcraft.blizzard.com).

What else has happened? Did you know that the MMORPG Tibia has not received a single new class since its release in January 1997? That will change on April 8, 2025. Because then the Monk will be the fifth so-called vocation landing on the live servers. You can find more information about the Monk at tibia.com. You can find the first gameplay trailer below.

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Tibia: Teaser Trailer Shows Gameplay of the New Monk Class

Easter is around the corner

This is what happened with the major MMORPGs:

Black Desert: Infographic for the 9th Anniversary
Infographic for the 9th anniversary of Black Desert.

This is what happened with the smaller MMORPGs:

  • One of the leads from the Lord of the Rings Online team reached out to the community to present the plans for the upcoming content of the MMORPG. There is information on updates 44 and 45 as well as the next expansion.
  • On April 16, 2025, Albion Online will be released for the first time via the Epic Games Store. You can find a detailed FAQ at epicgames.com.
  • For Dungeons & Dragons Online, Update 73 was released on April 2, 2025. Included are fresh quests around Tavern Tales. You can find the official patch notes at ddo.com.
  • For EverQuest (via everquest.com) and EverQuest 2 (via everquest2.com), there was a community letter from the Head of Studio Jenn Chan at the beginning of April. The lead developer looked back on the past months and provided a glimpse into upcoming updates.
  • The Executive Producer of Star Wars: The Old Republic was also in a writing mood. He looked back at swtor.com on the first quarter and announced that there will be a livestream for Update 7.7 in early May.
  • The developers of DC Universe Online provided a new 64-bit server for the PC version of the MMORPG on April 2, 2025 (via facebook.com).
  • On March 28, 2025, the MMORPG PlayM2M started Early Access on Steam. The reviews are currently only at 40 percent positive. So save yourself the download.
  • Guild Wars turns 20 years old and will kick off the associated celebrations on April 15, 2025 (via xcancel.com).

This is what happened with the MMORPGs in development:

With this, we have summarized the most important news that has recently happened in the world of MMORPGs.

What did you enjoy this week? What did you dislike? Let us know in the comments. If you are looking for a witty yet informative overview of online role-playing games, be sure to check here: Report, columns, talks, and the top list of the best MMORPGs of all time – that was the theme week of MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

The Nintendo Switch 2 has lost me, after all I have been a Nintendo fan for 38 years

MeinMMO editor Karsten Scholz is not only an MMORPG enthusiast, he has been playing games of all kinds for nearly 38 years. It all started back then with Nintendo. Accordingly, the anticipation for the Nintendo Switch 2 was huge. But that is history.

My love for gaming began nearly 38 years ago when my good friend Andi proudly presented his new Nintendo Entertainment System to me. He inserted the cartridge of Super Mario Bros. and it was all over for me. We played the jumping adventure for weeks on end. What a blast!

Even today, a warm, nostalgic veil of satisfaction surrounds my heart when I hear one of the Mario music themes from the first part. The same goes for the soundtracks of Tetris or The Legend of Zelda. Nintendo World Cup, Duck Tales, Metroid … what a great console for the first contact.

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Nintendo presents the Switch 2 in the overview trailer and shows the comparison to its predecessor

With the SNES my relationship with Nintendo intensified. A Zelda: A Link to the Past is still clearly one of the best games of all time for me. In addition, I discovered my love for Japanese (action) role-playing games on the successor of the NES. Secret of Mana, Terranigma, Illusion of Time, Secret of Evermore … I have played almost all of them.

Still Nintendo in my heart

This connection to Nintendo consoles has lasted until today. Although I play much more on PC and PlayStation 5 today, I have also spent many great hours with the Switch. Often with the guys or my wife, for example in Mario Kart 8, Super Mario Bros. Wonder, Mario Party, or Super Smash Bros. Ultimate. Occasionally alone with Xenoblade Chronicles 3 or the Super Mario RPG.

Accordingly, I was very excited about the details of the Switch 2. And yes, I admit it: when I see the trailers of Mario Kart World or think of the new Metroid, certain synapses in my brain get activated that are really excited about the new generation of Nintendo games.

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Nintendo Switch 2 becomes more social thanks to new features

New pricing policy kills any anticipation

However, since this week, my anticipation has evaporated into thin air. 469.99 euros for the cheaper version of the Nintendo Switch 2. Additionally, a smooth 90 euros for the physical version of Mario Kart World. That makes 560 euros for the minimal package. Other games, memory cards, and additional controllers are not even included (you would quickly be at almost 800 euros).

Honestly: In a time when everything is getting more expensive and less money is left over from the salary, that is a price that is far too high for a console that will certainly get great and fun games for the whole family, but will already be technically outdated at the time of release. And it is likely to remain only in 3rd place behind PC and PS5.

And even in the families around me, which do not have countless gaming platforms at home, I hardly see any potential buyers for the Switch 2. The standard there is rather that one buys a used PlayStation (often even rather a PS4 than a PS5) or Switch for little money to play a bit with the kids.

The price of the Switch 2 is miles away from what they can or want to afford for something like that. For me personally, it is definitely clear that I will not be among the early buyers of the Switch 2 – unlike the Nintendo Switch.

Depending on how stable the price of the console remains, my Switch could even be the last Nintendo console I have bought for a long time. The little Karsten from 1987 looks very sadly at the future with this realization. That I’m not the only one disappointed is shown by the following news: The presentation of the Switch 2 is the biggest event on Twitch 2025, but Nintendo surely hoped for a different reaction

This is an AI-powered translation. Some inaccuracies might exist.

Dark Souls started a trend that annoys me today

One of the most influential games of all time is probably Dark Souls. After Demon’s Souls, Dark Souls was not only the beginning of a successful series for From Software but also the start of a new sub-genre. Nowadays, they dominate the action genre, but MeinMMO editor Nikolas Hernes finds it annoying by now.

Dark Souls had a significant impact on the gaming industry. While it wasn’t the first game of its kind, as From Software even released Demon’s Souls, the spiritual predecessor, back in 2009, Dark Souls was different. With its ruthless yet beautifully designed world, slow and impactful gameplay, and cryptic story, the game hit the gaming world like a bomb.

From Software itself released 2 sequels and with Elden Ring and Bloodborne, two titles that strike a similar chord.

But even outside of From Software, the influence of the game was noticeable. The Soulslike sub-genre emerged. Games like The Surge, Mortal Shell, or more recently The First Berzerker: Khazan rely on a similar gameplay principle.

Almost weekly, a new Soulslike is released, and it annoys me by now, as another action genre has been pushed to the background.

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The First Berserker: Khazan – The Dark Opening Cinematic of the Action RPG

The Neglected Action Genre

Before the Soulslikes, there were the so-called character-action games. Games like the Devil May Cry series focus primarily on two aspects: style and combos. With multiple weapons that can usually be switched quickly, you launch enemies into the air and try to perform the most stylish combos possible. The best representatives of this genre are probably Bayonetta, which received its third installment in 2022, and Devil May Cry, which had a new release with its 5th installment in 2019.

I wish for more titles like these.

During the PS2 era, the gameplay principle of Devil May Cry was also utilized by other studios, primarily God of War. The Greek saga of Kratos differed not only in the character of the main figure but also in gameplay. It was less impactful, faster, and much more combo-based.

Even licensed games relied on this gameplay principle. Who would have thought that Nightmare Before Christmas would make a good character-action game, but in 2004, we were surprised with Oogie’s Revenge.

These games rewarded players for long and creative combos.

Soulslikes thrive on interesting weapons, but the combinations are lacking. One does not play to master the weapons but rather the bosses and enemies. It offers a different kind of fascination.

You can see how to unleash combos in this video of Devil May Cry 5:

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This genre took a different approach than Soulslikes. Many of the Devil May Cry-clones were significantly shorter than today’s Soulslikes. This was primarily because they were designed to be played through more often. There are multiple difficulty levels and countless combo possibilities. It resembles another Capcom series: Resident Evil. The focus is on gameplay and replayability.

The Soulslikes have pushed this action genre out of the spotlight. I really like Soulslikes; Lies of P is fantastic and even The First Berzerker: Khazan piqued my interest, given how well it’s received.

But even games that aren’t actually Soulslikes rely on the slow Souls gameplay. I would love to see a more playful God of War again, and as much as I enjoy the Jedi games from Respawn, I really miss the madness in them.

Everything has to be a Soulslike, and that’s really a shame. A remake from 2025 recently showed me how much fun one can have outside of that.

Ninja Gaiden 2 Black showed me that sometimes things were truly better in the past

With Ninja Gaiden 2 Black, a remake of an action classic was released at the beginning of the year. With Ninja Ryu Hayabusa, you have to slash your way through linear levels full of demons. And honestly: It’s been a long time since I had this much fun with an action game.

It plays fast but never chaotically. The combos work well, and as a player, you can experiment with the various enemy types. Who wouldn’t want to launch an enemy into the air, grab them, and slam their head to the ground?

Similar to Souls titles, Ninja Gaiden 2 Black is also very challenging. At higher difficulty levels, you must master the combos and the handling of the many tools to have a chance. If you manage that, there are few games that are more satisfying.

Another very personal point is the story. In Ninja Gaiden 2 Black, the story is complete nonsense and it can’t get any better than that.

Many Soulslikes aim to be mysterious and cryptic, but unfortunately, that doesn’t always work

Devil May Cry, God of War, or even Bayonetta often had a silly story in the past, which was so edgy that it particularly appealed to my 14-year-old self, who loved watching anime AMVs with rock music on YouTube. But that is incredibly entertaining.

There are cutscenes that are so absurd that not even the Fast and Furious series can keep up. Due to the short length of the games, it was never tedious.

Soulslikes often orient themselves to the lore of Dark Souls. A cryptic world and story that can only be experienced if you think outside the box. In Dark Souls, Bloodborne, or Lies of P, this works perfectly, but some games overreach.

The problem with such a story structure is that the hinted content can be quite dull. Often, an attempt is made to create a certain significance within the world, which can be annoying. Games like Stellar Blade are really cool in terms of gameplay, but the story didn’t work for me at all.

This often leads to players ignoring everything to focus solely on the gameplay.

Should there be fewer Soulslikes? Yes and no. It could be that the market is oversaturated and many representatives of the genre will eventually disappear into obscurity. I mean, even From Software tried different approaches with Armored Core 6 and Sekiro.

However, the constant Soulslikes that don’t bring anything special to the genre really annoy me after 14 years.

I wish there was finally more variety in the action genre. Unfortunately, even Assassin’s Creed has played out similarly since Assassin’s Creed Origins. But at least in 2025, you can indulge in a new entry in the Ninja Gaiden series.

All that remains is Capcom, who could finally announce a new Devil May Cry after 6 years. Until then, I can continue to look forward to a new Onimusha: I thought Capcom had forgotten one of its best franchises – Now they are bringing back the “Resident Evil with samurai”

This is an AI-powered translation. Some inaccuracies might exist.

Who was actually the first boss enemy in gaming?

In numerous games, there is a boss enemy at the end of a level section. It usually presents a greater challenge that players must face. But what are the origins of this concept? Who was the first boss enemy?

We are accustomed to defeating entire hordes of standard enemies in games. Especially notable are the big bosses, who like to wait for us at the end of a level or even in the wild.

Boss enemies are usually significantly stronger than normal foes. They test the players’ skills and can often be defeated using newly learned mechanics.

The idea of incorporating this type of enemy into a game is somewhat older. In fact, the first boss in video game history came to light 51 years ago.

Not entirely blameless for its creation was, as is often the case with games, Dungeons & Dragons.

One of the most popular games based on D&D is Baldur’s Gate 3:

Start video
Baldur’s Gate 3: The release teaser for the new role-playing game for PS5 and Steam

A Dragon as a Pioneer

What does D&D have to do with it? In 1974, the first version of the role-playing game Dungeons & Dragons was released. Later that same year, two students, Gary Whisenhunt and Ray Wood, created the video game “DND”. It was essentially a hobby project that the two developed on a PLATO computer at their university.

In DND, players could create their own character and explore a dungeon with multiple sections. The goal was to find two treasures and escape from the dungeon. The game borrowed some concepts from Dungeons & Dragons.

Among other things, one of the treasures to be found was guarded by a golden dragon. This dragon had to be defeated to access a valuable orb.

This is what an epic boss fight looked like in 1974. (via radiotimes.com)

Gary Whisenhunt describes the thought behind the boss in the book “50 Years of Boss Fights” as follows:

We decided that we needed a special monster to guard the orb, something that was extremely hard to defeat and that only a character with a lot of experience and collected material would have a chance against. And even then, we wanted there to be a fair chance that even the strongest could fail, because if one grabs the orb and escapes, they will be returned to the Elysian Fields – a kind of hall of fame.

Gary Whisenhunt via radiotimes.com

The developers wanted to ensure that players could also fail and not achieve the goal too easily. The special thing about it: The computer on which the game initially ran exclusively was located at the university, so it could always be checked which students had reached the hall of fame with their own characters.

Over time, the developers improved and expanded their game. The dragon was also made significantly stronger, as some players defeated it way too easily – thanks to excessive gaming. DND quickly spread and became known outside the university campus.

The main idea that remained from DND was the notion of presenting players with a boss enemy. Unknowingly, Whisenhunt and Wood thus changed the medium. From then on, bosses became nearly inseparable from games.

Bosses as far as the eye can see

What happened next with the bosses? Since then, a lot has happened. Video games have gone through numerous developments. Boss enemies have always somehow been present. They have also changed over time.

While the first bosses like the golden dragon were still relatively simple, developers have continually tried out new ideas over the years to surprise players.

Boss enemies should present a challenge and test the players’ skills. This led to very different approaches. While some fights were simply brutally hard, others required creative solutions and a rethink in tactical matters. The presentation of the big bosses also became more elaborate and effect-rich with more graphical power.

Below is a selection of iconic bosses that will be remembered for a long time:

  • Bowser from Super Mario Bros.: Surely not a difficult boss, but all the more iconic – also because you usually defeat him in the same way.
  • Ganondorf from The Legend of Zelda: He is also an icon who has terrorized Hyrule for over 30 years.
  • Psycho Mantis: The boss from Metal Gear Solid speaks directly to the player and anticipates the player’s attacks. The solution: Connect the controller to a different port.
  • Ornstein & Smough: The duo from Dark Souls was the decisive hurdle for many. Those who can withstand here will also conquer the rest of the game.
  • Malenia from Elden Ring: She caused frustration among countless players, provoked with her line upon death, and led to the rise of a YouTube legend.
  • Sephiroth from Final Fantasy VII: An epic battle against a legendary opponent, filled with emotion and testing all of the player’s skills.
  • The Lich King from World of Warcraft: A boss with a lot of lore attached and one that many players have waited a long time for. The fight is divided into several phases and can only be accomplished if the group works well together.
  • Mr. Freeze from Batman Arkham City: A boss who becomes virtually immune to the strategy used after each attack. Thus, it is important to utilize the full range of Batman’s abilities.

That was just a small selection of well-known bosses. They all trace back to the golden dragon from DND. Which are your favorite bosses? Feel free to write them in the comments. We are curious. For more exciting trivia facts, feel free to visit MeinMMO: Age of Empires, Warcraft or C&C are cool – But what was actually the first RTS in video game history?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. radiotimes.com

You can currently grab three of the best Batman games for just €6 on PS4 and PS5

Currently, you can secure three really great Batman games for just 6 instead of 60 € on PS4 and PS5.

Which games are we talking about? Of course, it refers to the Batman: Arkham Trilogy by developer Rocksteady Studios. This consists of:

  • Batman: Arkham Asylum
  • Batman: Arkham City
  • Batman: Arkham Knight

In the PS Store, you can get the entire Arkham Collection for only 5.99 € instead of 59.99 €. It is playable on both PS4 and PS5.

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Batman: Return to Arkham Launch Trailer

Batman Stories with Unparalleled Combat Feel

What are the games about? As a player, you are the man in the bat suit. Each part of the series tells a largely self-contained story:

  • In the first part, the action is still confined to Arkham Asylum, where a variety of supervillains are held captive.
  • Part 2 takes place in Arkham City – a large, closed-off area in Gotham City where the villains live “freely” among themselves.
  • In the finale of the trilogy, all of Gotham is open to you. You can now even traverse the city with the Batmobile.

By the way: Paul Dini, the creator of Batman: The Animated Series, contributed to the story of the first two games. In the English voiceover, Kevin Conroy and Mark Hamill return as the voices of Batman and the Joker.

Additionally, you’ll find one of the best combat systems in action games here: Batman’s movements feel fluid and every punch has impact. You can also attack criminals from the shadows and hear how fear spreads among them.

In between, you’ll also be doing some detective work as Batman. For instance, you investigate crime scenes for clues and reconstruct what has happened there. You are also allowed to glide through the air, which is especially fun in the open worlds of Arkham City and Knight.

Batman is one of the most popular superheroes from DC Comics and appears frequently. A commercial, however, surprises with a quite comic-accurate version of the hero. You can read more about it here: An auto insurance shows a version of Batman and Gotham that stays true to the comics

This is an AI-powered translation. Some inaccuracies might exist.

Player Wonders How to Get Important Materials in Monster Hunter Wilds – Realizes 40 Hours Later That He Just Needs to Talk to an NPC

In Monster Hunter Wilds there are some NPCs who can assist you in obtaining important materials. A player has unknowingly ignored this for a long time and made his life unnecessarily difficult.

What problem did the player have? User Scoutain faced the problem that he urgently needed the material “Oricalcite” for the items he wanted to craft. This ore of rarity 6 is mainly needed for Artian weapons.

The player struggled for 40 hours to find the required material when he just needed to talk to the right NPCs. He shares his experience in a thread on Reddit.

Start video
So findet ihr das flauschige Huhn in Monster Hunter Wilds

Do not ignore the NPCs, you might regret it

What should the player have done to obtain the ore? In addition to specific quests you can complete that grant you Oricalcite, there are also other, time-saving ways to get the material. Scoutain painfully realized this when he finally spoke to the NPC Nata after around 40 hours of gameplay, who then handed him a considerable amount of Festival tickets from Azuz – including a bunch of Oricalcite.

Nata serves as a kind of “administrator” in the endgame and allows you to access material procurement from various areas, engage in trading, and periodically collect valuable ores from the blacksmith village of Azuz.

Besides Nata, there is also the option to smelt all unnecessary materials in the village of Suja. In doing so, you also receive Oricalcite, which you can then use again for your Artian weapons.

The comments under his thread show that he is by no means alone in this. Many players seem to overlook the smelting without recognizing its value, and many hunters seem to ignore Nata as well.

In the comments of the thread, players also advise using parts from Arkveld for smelting, as they are the easiest to farm – considering how many points they would yield when smelted. The commentators also remind to disassemble unused Artian weapons, as this approach saves a lot of material as well.

Artian weapons are among the currently best peacekeepers in Monster Hunter Wilds. While many players chase the best setup for their Artian weapons, others refuse to use the weapons at all: “I don’t care how good they are” – players refuse to use the best weapons in Monster Hunter Wilds

This is an AI-powered translation. Some inaccuracies might exist.

Player is incredibly grateful for WoW Classic: “Gave me thousands of hours with my wife in a hobby that we loved”

MMORPGs like World of Warcraft are potentially much more than just a game. This is beautifully illustrated by a report from the WoW community right now.

What kind of report is this? The WoW player thetinker86 uses his post on Reddit to sincerely thank Blizzard for WoW Classic. Because even though his wife never really cared for games, he was able to get her excited about the remaster of World of Warcraft.

So much so that the two suddenly had a shared hobby for years that they both loved and spent thousands of wonderful hours enjoying. They leveled up numerous characters and were part of a raid for several years that visited raid instances multiple times a week.

With pride, thetinker86 shares that his wife, who was never a gamer, even ranked among the world’s top DPS elemental shamans in the Black Temple of Burning Crusade Classic.

Currently, the progressive servers of WoW Classic are at the Cataclysm expansion:

Start video
WoW: Assault on the Firelands – Trailer for Cataclysm Classic unleashes Ragnaros

History Repeats Itself

Where’s the “but”? The reason why thetinker86 is thanking the developers of WoW Classic right now and sharing his experiences with his wife with the community is simple. With the currently running Cataclysm Classic, the excitement has faded. They might want to check out Mists of Pandaria Classic together in the spring. But by then, the wife of thetinker86 won’t be logging in anymore.

She, like many other WoW players, is experiencing this wonderful cycle that many have already gone through with the original World of Warcraft: After great years in Vanilla, TBC, and WotLK, using the destructive Cataclysm as a good point to say goodbye to Azeroth.

How does the community react to this? With over 800 upvotes and more than 90 comments.

  • ShaqeNau jokes on Reddit: “Anniversary! The Battle of the Dragons has just started, so it’s the perfect time to experience everything once more.”
  • Ralekei raves on Reddit: “That’s so sweet.”
  • Square-Hedgehog-6714 warns on Reddit: “My wife, whom I was married to for 20 years, left me for the best DPS warrior in our guild. Be careful.”
  • The_London_Badger writes on Reddit: “Tell her that it’s completely okay to take a break. If she wants to try an RPG, Baldur’s Gate 3 is worth a shot. There are a number of co-op games that are currently cheap. It’s worth trying them out.”

The_London_Badger is absolutely right. Everyone should try Baldur’s Gate 3 at least once. And when it comes to recommended co-op games, the games from Hazelight Studios are a good choice. There’s a new one and an old one at “Game of the Year” level: My 3-year-old son can’t get enough of a rainbow farting pig in a current co-op hit on Steam

This is an AI-powered translation. Some inaccuracies might exist.

The ‘Red Dead Redemption 2’ without violence from Germany celebrates incredible success on Kickstarter, also coming for Switch 2

The German development studio Aesir Interactive is developing a game that will offer certain players an alternative to Red Dead Redemption 2 – and is achieving incredible success on Kickstarter with its idea.

What kind of game is the studio developing? Horse fans often resort to Rockstar’s action game due to a lack of suitable options, even though they actually want a simulator. Therefore, they use the western game more as a horse and riding simulation because the game feel and the animations of the animals are so well done.

The new game from the Munich studio Aesir Interactive incorporates all the aspects that players who enjoy a good time in the saddle love. The developers combine them with survival elements, deeper mechanics around the horses, and a touch of Death Stranding – as you take on the role of a courier in 13th century Mongolia.

Their game named “Windstorm: The Legend of Khiimori” will be released for Steam, Epic Games Store, PS5, Xbox Series X|S, and even the Nintendo Switch 2, and they plan to launch an Early Access on Steam early in 2025.

Their idea is so well-received that their Kickstarter campaign they launched for it has achieved incredible success – as they have now raised 8 times their originally set funding goal (as of April 5, 2025, 12:30 PM).

You can get a first impression in the short trailer:

Start video
Windstorm: The Legend of Khiimori – an alternative for horse fans without gunfire to Red Dead Redemption in the trailer

On horseback as a courier through Mongolia – a concept that convinces

How did the campaign go? On March 4, 2025, the Kickstarter campaign was launched to give the game more depth. Previously, the studio had received around €1.47 million in funding from the Federal Ministry of Economics in 2023 (via Gameswirtschaft). Now they wanted to raise money from interested players to bring even more features into the game.

Already after 19 hours, the funding goal of around €60,000 was reached. So far, with €481,668, more than 8 times the amount has been raised (as of April 5, 2025, 12:30 PM). With around 8,550 backers, meaning people who have financially supported the project, Windstorm: The Legend of Khiimori has achieved a success that is only surpassed in Germany by the Bremen studio King Art with their game Iron Harvest, which raised over a million euros in 2018 (via Gameswirtschaft).

With their idea, Aesir Interactive has clearly struck a chord. Although the campaign itself is over, interested parties can still participate until April 11, 2025, to enable additional features.

What can you do in the game? In Windstorm: The Legend of Khiimori, you take on the role of a young girl who travels through the wilderness on horseback as a courier for her people and seeks to uncover the legend of a mysterious “wind horse.” In doing so, you can travel through various biomes and must consider some survival aspects, meaning you’ll need to plan your route wisely.

Additionally, you can take extensive care of your horses, tame, train, and breed them. Various quests will also provide you with tasks: whether delivering freight or herding animals – you will immerse yourself in the life of your people. You will also be able to expand and design your camp. There is also supposed to be a crafting system.

Kickstarter has long established itself as a common method for raising funds for exciting game concepts to bring them to fruition. Not infrequently, the games are much more successful than their teams could previously anticipate, such as in the case of Windstorm: The Legend of Khiimori or in another case where a well-known director feared for his game: He feared his role-playing game would fail on Kickstarter – But it funded itself in 27 hours and became a big success

This is an AI-powered translation. Some inaccuracies might exist.

Players are already sabotaging the new challenges in Monster Hunter Wilds, while the solution would be so simple

In the latest update of Monster Hunter Wilds, new challenges have been included, bringing an official leaderboard and exclusive rewards. Unfortunately, this also attracts players who do not play fairly. The community is therefore frustrated.

Why is the community frustrated? In the 1st free title update of Monster Hunter Wilds on April 4, 2025, new challenges were added with the new meeting point “The Great Site”. In the so-called arena quests, interested hunters can compete against the clock with set equipment and earn a spot on the official leaderboard.

Depending on the position achieved, exclusive rewards await, this time in the form of pendants. The community had already expressed concerns that this approach would attract many cheaters. Therefore, Capcom released a statement a few days ago announcing that they would particularly take action against players who use cheating methods in the context of the arena challenges.

Just one day after the launch of the new challenges, the leaderboard seems to be full of players who have cheated their way to the top. The community is questioning whether Capcom’s approach is the right one.

Start video
Monster Hunter Wilds shows its first title update with a new monster

“It will be almost impossible to get a challenge pendant”

Why are fans questioning Capcom’s approach? As user deddonekku points out in his thread on Reddit, the leaderboard is already full of numerous players whose completion times for the challenge are anything but credible.

The top positions all show times around 10 seconds. Any player who has hunted a monster in Monster Hunter Wilds should understand that it is impossible to achieve such times fairly. According to the player, the extent is so immense that he questions whether Capcom can manage this in the long run:

I already feel like an idiot trying to get a good rank for the pendant. The first few thousand ranks are cheated. The idea that the top 10,000 players will receive the pendant sounds great, but in practice, it doesn’t work. Hopefully, they will change the way to obtain it, or actually implement their promise to act quickly against cheaters.

In the comments, there are almost exclusively players agreeing with him. They are therefore calling for rewards not to be limited to placement but also to specific times achieved. This way, the problem could be avoided, and fair-playing hunters could still receive their rewards. They would even be willing to accept that cheaters also receive these rewards.

According to them, cheaters would always keep coming back and are fundamentally a big problem in Monster Hunter Wilds, since Capcom generally allows mods and cheats and only takes action against them in rare cases. Therefore, a second solution approach from the community to generally ban mods and cheats seems very unlikely.

In the case of the arena quests, they want to take action against it, but the community doubts whether this will be a sensible solution in the long run, not to mention whether it is even feasible, considering the number of players who behave this way.

Capcom is already aware of this situation and is working on a solution, as stated in a post via x.com. They obviously still want to try – how well that works will be seen in the future.

The new arena quests are intended to offer players a fresh challenge. However, the cheaters diminish the enjoyment of the game by dominating the challenge leaderboard. Many hunters are therefore turning primarily to other new features that also seem to provide a tough task: “What the hell was that?!” – Players found Monster Hunter Wilds too easy, new update now breaks hunters one after another

This is an AI-powered translation. Some inaccuracies might exist.

The new life simulation inZOI breaks the sales record of the publisher behind PUBG, even though the game is not yet finished

inZOI, the big new competitor to The Sims, has already broken the sales record of PUBG publisher Krafton after about a week. The game is still at the beginning of its journey.

What kind of record is this? The life simulation has sold over 1 million copies since its release on March 28, 2025. This is announced by the inZOI team through a post made on their channel on X (formerly Twitter).

You can see a trailer for the game here:

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inZOI: The new trailer for the Early Access of the life simulation on Steam

This breaks the previous sales record of publisher Krafton. They are especially known for the battle royale shooter PUBG: Battlegrounds (short PUBG). No game from Krafton has reached the million mark this quickly, reports Eurogamer.

For the developers, this milestone still feels “unreal,” they say in the post. They thank the community for their great support:

Your enthusiasm, creativity, feedback, content, and support have brought inZOI to life in a way we could have never imagined.

inZOI launches successfully, but not without flaws

The launch of the life simulation has already been successful: inZOI launched “very positively” on Steam and landed in first place on the top sellers. Even a week later, with double the number of reviews, the good mood apparently shows no signs of fading.

But that does not mean that the game is complete or error-free:

However, the developers have shown that they are open to feedback. inZOI is foregoing the controversial Denuvo copy protection, after the community had vocally opposed it.

If you prefer spending your time creating Sims (or ZOIs), you can have a lot of fun in the current early access version. The character editor of the virtual life simulation is definitely a highlight. inZOI already offers players a ton of freedom – and it ends exactly as you would expect.

This is an AI-powered translation. Some inaccuracies might exist.

10 big movie mistakes in Star Wars that you won’t be able to overlook anymore

The films of Star Wars contain several errors that probably go unnoticed during the first viewing. However, upon closer inspection, these blunders are hard to miss. We show you 10 of the biggest ones.

Star Wars is a film series loved by viewers from all over the world. But as well-made as most of the franchises are, some film errors have slipped in nonetheless.

For this list, we take a look at 10 blunders from the nine main Star Wars films. We have ranked them against each other in a separate ranking on MeinMMO.

We show you mistakes that occurred during filming and somehow made it into the final film for unexplained reasons.

[toc]

Start video
Star Wars Episode IV – Trailer for the download version
Stormtrooper head

Duck your head!

Let’s start with a real classic that some of you may already know. This mistake is so good and funny that we simply couldn’t leave it out. We’re talking about the poor stormtrooper soldier who walks through a door in Episode 4 of the Death Star and hits his head hard.

At first glance, the mishap may go unnoticed because the focus is on the stormtrooper who is leading the way. The scene, which you can watch on YouTube, is also funny because the situation is actually quite serious. After all, the soldiers are looking for Luke, Han, and Leia and want to stop them. In the heat of the moment, one of the stormtrooper actors bumped his head, and no one seems to have noticed. Good thing he was wearing a sturdy helmet.

This is an AI-powered translation. Some inaccuracies might exist.

Star Citizen has now been in development as long as Duke Nukem Forever – but makes 10 million dollars a month

The SciFi MMO Star Citizen has broken the next historic crowdfunding milestone, having raised about 10 million US dollars alone in March 2025. A final release is still not in sight.

What is this milestone? On December 2, 2024, MeinMMO reported that the current revenue status from supporters of Star Citizen was at 758 million US dollars. Now, four months later, it has reached 800 million US dollars – as of April 3, 2025, at 8:40 AM, exactly 800,300,803 US dollars have been raised (via robertsspaceindustries.com).

What is remarkable is not just the figure itself, but also the fact that the project leaders can still enjoy strong payments even 14 years after the start of development. In March 2025 alone, supporters are said to have invested about 10 million US dollars in Star Citizen (via nosygamer.blogspot.com).

  • Since Cloud Imperium Games was founded, there has reportedly never been a month with 10 million US dollars in revenue from cash shop sales.
  • In total, about 25.5 million US dollars were raised in the first quarter of 2025, which represents an increase of 47 percent compared to the first quarter of 2024.
  • The crowdfunding revenues do not yet include earnings from other sources like subscriptions or investors. According to a financial report by the developers (via cloudimperiumgames.com), these additional sources are estimated to have generated about 157 million US dollars by 2022.

In total, Star Citizen has therefore had at least 957 million US dollars available so far, plus the revenues from subscriptions, investors, and such that have made their way into the coffers after 2022.

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Star Citizen: New Trailer Introduces the 3 Factions from the Event ‘Fight for Pyro’

“Pyramid scheme or cult”

How does the community react to this? On Reddit, the new milestone is being discussed heatedly.

  • No_Summer4551 critically reflects on Reddit: “Pyramid scheme or cult. I don’t believe Chris [Roberts, the studio head – editor’s note] originally intended to scam anyone. But there’s a reason he has had issues with so many projects: he is excessively ambitious, and once the machine was running, he didn’t want to stop.”
  • Vahn84 writes on Reddit: “I supported it in 2017 and the game still plays worse than 99% of the early access games I’ve played in my life. Some people enjoy playing tech demos… I respect that. But the game is objectively bad because, after all these years, it is still not a game. I defended Star Citizen until I couldn’t anymore. They improved it. But time passes, and looking at the status of the game from the outside is just ironically sad right now.”
  • gears19925 defends the project on Reddit: “To build a studio from scratch. To develop 2 games, a proprietary engine, and a new form of seamless network transition that no game has achieved before. And all while providing the community with consistent, somewhat current news, which they often fail to do, but they try.”

Where does Star Citizen currently stand? With Alpha update 4.0, a significant tech milestone for the SciFi MMO was achieved last year. On March 27, 2025, Alpha update 4.1 was finally released, which included the launcher 2.0, dynamic NPC conversations, new fauna, and much more.

You will still not find a release date in the current version of the roadmap (via robertsspaceindustries.com). The pre-production for the ambitious project began as early as 2010. Actual development started in 2011, back then still in CryEngine 3. In 2012, the announcement and the start of the Kickstarter campaign followed.

Fun fact: Duke Nukem Forever, which became a running gag for its incredibly long development, was also in development for 14 years (from 1997 to 2011).

Now, 14 years after the start of development, fans of the game can look forward to a playable, albeit still very buggy and incomplete universe, in which new features are continually added that none of the supporters thought about in 2012 – such as Wikelo, the first alien NPC who is supposed to take on a particularly important role in the game.

This is an AI-powered translation. Some inaccuracies might exist.

Path of Exile 2 stumbles into the new season, fans say: ‘You really messed it up’

On the evening of April 4, the new season “Dawn of the Hunt” for Path of Exile 2 began. Beforehand, many players had a lot of anticipation for the launch, but it didn’t go as desired. In addition to technical problems, the updates also faced criticism. The developers are mitigating the damage with a total of 6 hotfixes.

How did the launch of “Dawn of the Hunt” go? “Dawn of the Hunt” was supposed to be the first major expansion for Path of Exile 2 that would excite many players again while bringing long-awaited updates to the ARPG. However, many experienced technical issues at the start of the new season of PoE2.

Crashes, sudden FPS drops, and lags caused frustration right at the start at 9 PM German time. While the developers quickly provided workarounds and eventually released a hotfix to resolve the issue, the first gaming hours of the new season were marked by crashes and problems for many.

For those who were able to play without many crashes, the experience was not much better, as they commented.

Here you can watch the trailer for the new season of Path of Exile 2:

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Path of Exile 2 presents gameplay trailer with the new Hunter class

“I’d rather go to work than play this game”

How did it go in the game? The players who could play the ARPG without major technical issues were not exactly more satisfied. The developers from Grinding Gear Games had already announced beforehand that they would perform a complete rebalance. Every skill in the game was supposed to receive new, changed values.

While some sadly had to say goodbye to their OP builds, other players were initially excited about the new meta. However, in the game itself, the ARPG felt little entertaining for many after the update. Cooldowns, damage values, and weapons seemed weak.

The most important element in the game, the combat, just doesn’t feel good for many anymore. Instead of nerfs to the overpowered abilities and a buff to the weaker skills, the overall damage level was flattened.

Complaints about the update are piling up in the community. User FreshmeatOW explains in a thread on Reddit: “I wanted to take a day or two off to play this game. But I canceled my vacation that I had planned. I’d rather go to work than play this game.”

User shnurr214 directly addresses the bosses Mark Roberts and Jonathan Rogers on Reddit: “Mark and Jonathan, you really messed it up. I’m not sure what you expect the average player experience to be, but this is such an incredibly unenjoyable experience. […] I have played ARPG games all my life; this is honestly a slower game than Diablo 1 in its current form.”

Even on Steam, Path of Exile 2 dropped from its 80% positive rating to 72% positive in recent reviews. Just looking at April 5 (as of 11:30 AM), only about 30% of the reviews there are positive. On the release day on Steam, things were better; Path of Exile 2 managed to secure 600 positive reviews directly with the release, while only 200 were negative.

Image shows Steam rating matrix with ratings from April 5, 2025. 80 Positive, 193 Negative (29%)
On Steam, users rated the game predominantly negatively one day after the release.

How did it go with the new class? The new Hunter class, which many had returned for, also feels too weak. In a clip on Twitch, streamer ds_lily judges her experience with the new class: “This is the worst leveling experience in an ARPG I’ve ever had.”

Others are also complaining on Reddit about the new Hunter. User bedhanger explains: “It turns out that all the spears in the game are not to scale. They are actually toothpicks,” referring to the low damage of the attacks that can be seen in the streamer’s clip. Player EmeHera adds below: “You might as well call them fishing rods.”

The Developers React

What are the developers doing in the meantime? Since the release of the new season, the development team has been continuously working on the issues. While initially a temporary solution for the technical problems was posted, the developers have now released 6 hotfixes by April 5, 2025 (as of 11:30 AM) that address the problems. Among other things, the new expansion class of the Smith has been repaired, which you can see in our cover image.

Although the skills have not yet been boosted, the developers have weakened the hit points of almost all enemies in the game. This will make the characters feel stronger again. It can be assumed that more patches will come to fix current issues. You can find an overview of all hotfixes on PathofExile.com.

“Dawn of the Hunt” is the first major milestone in the development of Path of Exile 2. The ARPG was actually supposed to leave early access within 12 months. The full release is therefore still due this year. MeinMMO asked the head how things are going: Head of Path of Exile 2 explains how secure the full release in 2025 is

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PathofExile.com

Role-playing game for Steam and PS5 releases a new trailer, but everyone is only talking about the price

Clair Obscur: Expedition 33 will be released in just a few weeks on PC (Steam, Epic Games), PS5, and Xbox Series X|S. A new trailer introduces one of the characters from the role-playing game. However, the main topic under the video is the price.

What kind of game is this? Clair Obscur: Expedition 33 is inspired by classic JRPGs. The role-playing game aims to fill the big gap left by Final Fantasy. Here, you can expect turn-based battles, which are spiced up with a hint of real-time mechanics.

In a new trailer, the developers introduce a member of the expedition that is supposed to put an end to the deadly painter: Sciel is a cheerful and calm person, which seems like a real feat considering the dark, death-filled premise of the game.

You can watch the trailer here:

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Clair Obscur: Expedition 33 – The Role-Playing Game Introduces Sciel, the Serene Warrior

The new role-playing game ignores full price

What are fans talking about? Even more than about Sciel’s character, there is discussion under the trailer regarding the price of the game: Clair Obscur: Expedition 33 costs only €49.99 at release. Given that Nintendo has raised prices for games on the Switch 2, this is seen as a positive signal by many.

  • thegoldenwithatie comments under the trailer on YouTube: “Bro, it costs $40 and Mario Kart costs $90” and adds three skull emojis at the end. 

It is important to add that the $90 mentioned by thegoldenwithatie refers to the price for physical Switch 2 games. Digital versions cost $80. Additionally, Expedition 33 costs as mentioned $50 (or €) and not $40 – the difference in prices is still noticeable.

  • TheMrGiannisgr also comments: “This game is worth $40 more than any Mario game will ever be worth over $60. The fact that Nintendo has gone up to $90 shows me that going with the PlayStation 5 was the right decision.”

Clair Obscur: Expedition 33 will be released on April 24, 2025, for the following platforms:

MeinMMO editor Jasmin Beverungen has already had the chance to play the new role-playing game for 3 hours. As a big fan of classic JRPGs, she has likely found her GOTY here. You can hear more about it from her directly: Clair Obscure: Expedition 33 makes the most boring feature of my beloved JRPGs much better

This is an AI-powered translation. Some inaccuracies might exist.

Player wants to excite his wife for WoW, but it only works with morally questionable quests

World of Warcraft is most fun when played with friends or a partner. A WoW fan now shares his attempt to get his wife excited about Azeroth. Ultimately, the effort was successful. But at what cost?

How did the player manage to get his wife excited about WoW? On Reddit, windsshi reports that his wife did not grow up with WoW. The MMORPG from Blizzard always seemed “too cartoony, too generic” to her. However, she was eventually convinced to give this World of Warcraft a chance.

The couple first tried WoW Classic. That was a mistake. This version felt too outdated and old for her. Next, they moved on to the modern WoW. She found the new starting area and the regions of Dragonflight “okay”. Still, great enthusiasm did not arise. But then the woman discovered something she hadn’t noticed before.

Another story from the World of Warcraft community:

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Player from WoW achieves something that many have set as a goal – “There should be a title for that”

Morally questionable, but …

What excites the player? Windsshi’s wife randomly saw that one could create a class called Death Knight in WoW. It looked so exciting that she suggested to her husband to start over with a new character. It was the first time she wanted to do something in WoW on her own. Windsshi was happy.

In the starting area of the Death Knights, the woman apparently had a lot of fun completing the local quests and “butchering civilians, destroying their cities, salting their fields.” She even found a rather efficient way to torture multiple prisoners at once.

In the end, windsshi asks the community: “Should I be worried? … Maybe, if she runs out of quests for Death Knights. Does anyone have a suggestion for which expansion we should start once she completes the Death Knight introduction?”

How does the community respond? With over 2,100 upvotes and 250 comments. On the one hand, several WoW players recall how it was for them to introduce their wives to WoW.

  • breads33 writes on Reddit: “I got my wife into WoW. It’s a really fun and wonderful thing to share with someone you love. Be patient. Be understanding. Don’t coach her too much. […] You can experience exploration and learning through her eyes. Congratulations!”
  • Otherwise_Temporary5 recalls on Reddit: “Ironically, I got my wife into WoW and now she’s better than me. She’s in a mythic raid team and so on. It all started with a small RPG she played, and I said: If you like that, you’ll probably like WoW too. We’ve had many adventures together.”

Many players also have recommendations for the next content that might be worth it if you like morally questionable Death Knight quests.

  • nosy_goblin mentions his clear favorite on Reddit: “Legion. The content of the Death Knight class hall is fantastic.”
  • LinYuXie adds on Reddit: “Either Wrath of the Lich King or Legion. Wrath, if she wants to see the progression of the story for Death Knights and the whole plot surrounding the Lich King. Or Legion, if she wants more class fantasy (the weapon skins are cool too).”
  • Kalandros-X refers to the Horde (via Reddit): “Just wait until she plays Horde and gets the quest where you destroy a village in Stormsong Valley, she will love it.”

Have you ever played an MMORPG with your significant other? Was it hard to get your better half to join you? What are your experiences? Share in the comments! Another story from the WoW community can be found here: A WoW player celebrates the 20th anniversary of his guild completely alone, the community and Blizzard lift him up

This is an AI-powered translation. Some inaccuracies might exist.

“What the hell was that?!” – Players found Monster Hunter Wilds too easy, new update now shatters hunters in droves

From the beginning, there have been voices in the community that Monster Hunter Wilds is way too easy. With the new update from April 4th, 2025, Capcom has obviously taken this criticism to heart.

Why did players find Monster Hunter Wilds too easy? The biggest criticism has been that by making it easier for newcomers to enter the world of Monster Hunter, experienced players are left behind. They lack the challenge and usually reach the endgame without significant problems, and even in this, they would search in vain for tough challenges.

This is partly due to the fact that even seemingly stronger monsters have too little health and the damage dealt by the beasts is too low. With the 1st free Title Update, Capcom has now consciously addressed the criticism. And apparently with success, as it seems that players are now struggling with the new challenges in droves.

By the way, there is a little “Easter egg” in the new Great Site:

Start video
So findet ihr das flauschige Huhn in Monster Hunter Wilds

“‘MH:Wilds is too easy’, really? What the hell was that?!”

What challenges are players struggling with? With the Title Update, the notorious final boss Zoh Shia returns with a tough challenge. In a second attempt in the story, you can fight against him again and can also hunt him repeatedly afterwards.

Particularly because of his also new armor, many hunters are currently taking on him. Apparently, the new fight raises the adrenaline level, as there are numerous threads on Reddit where fans exchange views on the difficulty of the fight and share their suffering (via Reddit).

Comprehensive_Age998 writes in his Reddit thread: “Zoh Shia has brought you all back to reality, hasn’t he? Isn’t this exactly what we wanted? 15-20 minutes of fighting. Constant pressure. Sweaty hands. This fight is absolutely phenomenal!”

kingzoro112 expresses his suffering and celebrates simultaneously in his thread on Reddit: “Damn Zoh Shia! I told you all. What happens when you tell Capcom that their MH games are too easy? They drop some ‘Fuck with me and find out’ comments and … oh shit, it feels so good.”

Many other comments echo this sentiment. While many hunters are struggling with the new challenge, they also love it and feel that the “Monster Hunter feeling” is finally returning to Wilds. Many also provide tips on how to overcome the challenge more easily.

Many commentators suggest that it is important to deal with the crystals that Zoh Shia creates. To do this, they must be attacked or shot at with slinger ammo. This way, the monster cannot make them explode, and it would be much easier.

It is also important to bring weapons with the “Dragon” element and ideally attack the parts of the monster that are black. The return of Zoh Shia has been particularly desired by many veterans, as he embodies some challenges from past installments.

But it’s not just Zoh Shia that causes sweaty hands. The Leviathan Mizutsune has entirely newly entered Monster Hunter Wilds and presents a challenge with foam and bubbles that is substantial. If you want to face him but not go into battle unprepared, we have a guide for you: Monster Hunter Wilds: Mizutsune Guide – How to defeat the elegant Leviathan

This is an AI-powered translation. Some inaccuracies might exist.

The 6 MMORPGs with the largest battles

Whether it’s huge sieges or epic battles – many MMORPGs offer massive fights where hundreds or even thousands of players clash. In this list, you will find the MMORPGs where you can experience the biggest and most spectacular battles.

What criteria were used to create this list? This list shows you the MMORPGs with the most impressive mass battles. The focus is not on small group PvP fights or arena duels, but on large-scale battles with dozens to thousands of players. Among other things, the size of the fights in PvP is decisive. Any major battles against PvE opponents have not been included in our list.

[toc]

EVE Online

Start video
EVE Online: Uprising Expansion – Trailer

What is the game about? EVE Online is a sandbox MMORPG that leads you into a vast, persistent sci-fi galaxy where you determine your path as the pilot of your own spaceship. The game is known for its open PvP systems, large alliances, and ruthless power struggles that often span entire star systems.

Starting in a small ship, you can work your way up, join a corporation, and eventually participate in intergalactic wars. Economy, diplomacy, and warfare are closely intertwined. From trade blockades to targeted sabotage, there’s a lot on offer. Those who specialize in PvP can choose between piracy, bounty hunting, or participating in large fleet battles that can determine the fate of entire regions.

Thanks to the open world, there are no fixed factions; instead, players organize themselves into alliances. This political dynamic regularly leads to some of the biggest PvP battles ever fought in a video game.

What major battles are there in EVE Online? EVE Online is the MMORPG known for some of the largest and most expensive PvP battles in gaming history. Fleets with thousands of players clash in monumental space battles where the fate of entire alliances hangs in the balance.

A prominent example is the “Battle of B-R5RB,” considered one of the largest battles of all time: Over 8,800 players were involved and damages amounting to several hundred thousand euros were incurred. The more recent “Massacre at M2-XFE” also pushed the servers to their limits with a gigantic fleet battle.

Such fights often arise from territorial conflicts between powerful player alliances, revolving around strategically important space stations and resources. Warfare requires intense planning, as every destroyed unit is permanently lost, leading to the application of real military strategies (via wiki.eveuniversity.org).

If you’re interested in massive PvP battles with economic and political depth, EVE Online offers the right combat experience. Here, not only firepower counts, but also diplomacy, espionage, and tactical skill are crucial to survive in the endless wars of the universe.

Continue to the next page for another PvP battle recommendation.

This is an AI-powered translation. Some inaccuracies might exist.

Amazon Games celebrates a ‘significant influx of players’ for the latest MMORPG on Steam

In an interview, Globalization Design Manager Daniel “Tico” Lafuente spoke about the expansion “Wilds of Talandre” from Throne and Liberty and how satisfied Amazon Games is with the number of players.

What does “Tico” say? Daniel Lafuente, the Globalization Design Manager of Amazon Games, took the time not only for MeinMMO to answer some questions regarding the current expansion “Wilds of Talandre”, but also for forbes.com.

Since the expansion has been live for a while and received its first updates, this time it was about an evaluation of the player numbers. How satisfied is Amazon Games with “Wilds of Talandre” and the current community size? Tico’s answer:

The players of Throne and Liberty are among the most dedicated players we’ve seen so far. We are very satisfied with the current player numbers overall. The launch of Talandre has brought a significant influx of new and returning players, which was an important goal for this expansion. […]

Since the launch of Talandre, we have seen a noticeable increase in player activity. Playtime has increased. Engagement with the content has risen. The response from our players to Talandre has been impressive. We can’t wait to see how they react to all the content we have planned for the rest of the year.

The launch trailer for Wilds of Talandre for Throne and Liberty:

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Throne and Liberty: Trailer shows regions of the Wilderness of Talandre expansion

The Unknown Factor “Consoles”

What do the numbers look like? After the launch of “Wilds of Talandre”, MeinMMO already reported that Throne and Liberty actually managed to double the number of active players on Steam for a short time.

With around 50,000 concurrent players at peak, however, it was still far from the all-time high at the release of the MMORPG in October 2024 (336,300 concurrent players). And just one month after the expansion launch, the daily peak is back around 34,000 concurrent Steam users – trend declining (via steamdb.info).

Unfortunately, the player numbers for Throne and Liberty on PlayStation and Xbox are not known. However, the Steam numbers only partially reflect the satisfaction that Daniel Lafuente speaks of.

Amazon Games may also be less satisfied with the current user ratings on Steam. Overall, Throne and Liberty has only 68 percent positive reviews, with 61,888 user reviews. In the past 30 days, the figure was even only 65 percent positive ratings.

Many Steam users complain about the Pay2Win elements (the real-money currency is linked to the auction house), unnecessary lockouts for certain content, technical issues, and the high time commitment for repetitive tasks.

Others praise the game’s great graphics, the large-scale battles, the accessibility for new players, and the fun gameplay. Nevertheless, the overall ratings remain mixed. This is still far from being enough for the top 10 MMORPGs with the best ratings on Steam.

This is an AI-powered translation. Some inaccuracies might exist.

“A Triumph with Style” – Players Celebrate the New Anime of Devil May Cry on Netflix for Feeling Like the Old Games

The video game series “Devil May Cry” by Capcom, which started in 2001, has received its own series adaptation, which you can watch on Netflix since April 3, 2025. Fans had been waiting for 7 years since the announcement of the anime and are now excited about the adaptation.

What is the anime about? The anime is based on the eponymous Capcom video game series and was produced by Studio Mir. It follows the professional demon hunter Dante, who wants to take revenge for the death of his family. As a dark force threatens to open the gates of hell, he finds himself in the midst of a conflict between humans and demons and is responsible for the fate of both worlds – all with a proper dose of coolness and style.

You can stream the first season of the anime, consisting of eight episodes, on Netflix. So far, it seems to be well-received by both critics and fans. 

On IMDb, the anime scores an 8/10, and on Rotten Tomatoes, it has a critics’ score of 98% and an audience score of 80%.

Here you can see the teaser of the anime Devil May Cry on Netflix:

Start video
Teaser: Devil May Cry – The series adaptation of the popular video game premieres on Netflix

Fans and newcomers comment on the series adaptation

What do the reviews say? On IMDb, some people share their opinions about the adaptation on Netflix:

  • taru_massey (via IMDb): “There’s something magical about a world you once controlled with a gamepad coming to life in such vibrant, animated details. The animations are absolutely stunning, fluid, and full of character. The energy is relentless yet focused. The creators knew exactly what made the original game so special.”
  • urikasei (via IMDb): “Some dialogues might be cheesy at times, but the animation itself is solid. I give the film an 8/10 on the scale of ‘Invincible’ to ‘Arcane’, as some CGI shots look strange. But the 2D fights look damn good.”
  • sicar-08555 (via IMDb): “It is a triumph with style, heart, and respect for the franchise.”

What role does nostalgia play? What many reviews highlight is the effect of the franchise’s nostalgia and the tone of the early 2000s that the anime understands and employs effectively.

  • zamanktz (via IMDb): “I am a die-hard fan of the original game series. I had no great expectations for the adaptation and watched it purely out of nostalgia, and I was not disappointed. Pure euphoria!”
  • Twi12 (via IMDb): “The series is absolutely badass, with emotional moments and action sequences that shine with stunning animation and reach a whole new level with the sixth episode, perfectly matching the tone of the series that comes from the game and the culture of the early 2000s.”

Is there also criticism? However, there are indeed fans who feel that the core of the game was missed. In a post on Reddit, some points are mentioned that did not resonate well with some people: among other things, the adaptation of another important character and a narrative that tries to build sympathy towards the demons.

If you want to watch the anime Devil May Cry yourself or have already seen it completely, feel free to leave us a comment with your own opinion or perspective. If you’re interested in other animes and perhaps have a specific one in mind that you’re particularly looking forward to this spring, please participate in our survey here on MeinMMO: Which animes are you most looking forward to in spring 2025?

This is an AI-powered translation. Some inaccuracies might exist.

Game on Steam has 95% positive reviews, considered a unique gem, the developer reveals his secret

The strategy game Dwarf Fortress is one of the most popular games on Steam. For many players, simulating a dwarf culture provides a unique and special gaming experience. The secret, explains developer Tarn Adams, lies in the dwarves themselves.

Why does Dwarf Fortress hold such a special place? When you delve into Dwarf Fortress, you quickly encounter its own culture and the quirky humor that has developed around the game. Players spend hundreds of hours with Dwarf Fortress on Steam, experiencing their own stories.

Because the game gives its players hardly any templates, but allows them to act freely in the world and solve problems. The developers rarely intervene in the game. They trust that players will grow fond of their fortress and the dwarves within it, captivating them with the game.

In 2022, we reported on MeinMMO about an incident in Dwarf Fortress where players developed a completely absurd factory-like method to breed mermaid babies, launching them against walls with catapults and grinding them to bones. In that case, developer Tarn Adams did intervene – otherwise, he usually stays out of things.

But why are players of Dwarf Fortress so fascinated by the dwarves?

Start video
Dwarf Fortress on Steam Announcement Teaser

Dwarf Fortress benefits enormously from the image we have of dwarves

What is the secret? In a conversation with PC Gamer, developer Tarn Adams explains that the dwarves are the secret of Dwarf Fortress.

Because the image of dwarves, shaped by fantasy novels and films, fits perfectly with the NPCs in the game. They do all kinds of things that one would not attribute to or forgive a human or elf.

If a dwarf locks himself in his workshop and decides not to eat or drink until the player finds him that one extremely rare metal to forge a magical artifact, then that is “typical dwarf behavior” and the player accepts it.

If a dwarf walks past an attacking goblin army because he is determined to go fishing, players do not complain about the “stupid AI” but think: That’s just how he is, the dwarf fisherman. He doesn’t care about goblins.

And if a dwarf falls into a murderous rage because his most beloved goblet was stolen – typical dwarf behavior.

Adams states:

Dwarves are allowed to embody bigger emotions. They are allowed to make bigger mistakes. They can be stubborn – they can do anything.

Much feels right only because a dwarf does it

This is how the community reacts to dwarven nature: The community fully embraces this ideal of “dwarvenness”. For them, it feels dwarven to devise a complex plan to redirect magma to bury enemy armies under a flood of hot lava.

Tarn Adams states:

“Dwarven – we see this adjective all the time. Whenever something goes terribly wrong, we say: Oh, yes. That fits a dwarven story. Dwarves have it all: They can be drunk, but also very honorably delusional. All of that exists. Dwarves allow us to explore these different aspects of ourselves. If they were human, we would judge them much more harshly for it.”

For Adams, this also has very practical results: A dwarf acts like an AI NPC. If the AI NPC has thirst at the top of its agenda and it wants a beer, it will do that, even if it endangers its own safety. It might walk through toxic sludge for a beer. No human would likely act that way, and neither would an elf, but a dwarf would:

This is how players express their enthusiasm for dwarves on Steam: The unique role dwarves play on Steam and how much players have embraced them is also evident from the fact that players insisted in February 2024 that “Dwarves” receive their own day on Steam. Dwarf Fortress and Deep Rock Galactic had teamed up and gotten their way at that time. Because a dwarf always gets what he deserves. For 20 years, two brothers have been working on a fantastically deep game – now coming to Steam because they actually need money

This is an AI-powered translation. Some inaccuracies might exist.