With yesterday’s patch for Guild Wars 2, the game is making focused strides towards the Heart of Thorns expansion. In addition to the new skill system, leveling has also been improved through several adjustments. We will reveal how this affects gameplay.
Character Stats and Weapon Skills
New characters are now a bit more resilient and can better withstand dangers.
Especially in the starting area of the heroes of Tyria, there can still occasionally be an unpleasant surprise when being knocked down by enemies that are only one level above your own. This often had several reasons: underwater battles proved to be difficult, as you often only had access to the weakest ability and had to pay a lot of tuition; meaning: you often died in water battles. For this reason, all underwater skills are now automatically unlocked at level 8.
At the same time, the attribute gain in levels 1-12 has been adjusted. Previously, our character only gained strength with every second level-up, now it will improve with every level increase. The total amount of attribute points, however, does not change!
There are still numerous small tweaks that aim to make the leveling experience more pleasant and exciting. You can find a complete list in our sources.
The update also introduced the gain of spirit shards, which replaces the old skill point system and thus provides more clarity about the different resources. Furthermore, Lion’s Arch has now been reconstructed; after the attack by Scarlet Briar, the city lay in ruins. And the personal story has again the old order and pace as before, albeit with some minor improvements.
This is an AI-powered translation. Some inaccuracies might exist.
I wish you a pleasant weekend, but unfortunately I have something unpleasant to share: Sometimes I don’t like you. For example, when you write game reviews. First, you take work away from me (which is fine), and second, you destroy things I love (which is not fine). But let me start from the beginning …
Why I don’t like some of you!
I had to tie up and gag my boss to publish this edition of the column now; through the cloth I can still hear him groaning: “Say nothing against a reader, NOTHING AGAINST THE READERS!” (maybe I just dreamt that part). I’ll get straight to the point: You broke Evolve.
Especially the “Season Pass 2” angers many players. Why?
Why is that? Just take a look at the Steam page for Evolve. The first thing that catches every user’s eye is the assessment from other players. And it says in alarming red: Mixed – 35% of 12,000 reviews were negative. That is incredibly off-putting. It even deterred my friends, so I had to do some demonic convincing.
Those who go to the trouble (and very few do) of reading the reviews in detail will find that almost all evaluations come from players with less than 5 hours of playtime. That’s usually how long it takes to get through the introductory phase until you actually know how to properly use the tricks and tips of a character/monster. That alone isn’t bad; I know some games that just don’t captivate me right away. However, what drives me really crazy about this, I want to illustrate with a few examples:
These are just two randomly selected reviews. In their essence, the negative comments rarely differ (not to mention that they often contain complete untruths). The consensus is always: DLCs have ruined the game. How exactly did the DLCs do that? How did content that is coming in the future take away your fun now? I can only come to one conclusion: The mere announcement of a DLC must drastically reduce the enjoyment of the game. And because 2K/TurtleRock were so honest and for a change published their future plans before the release, they had to be hated. Do you really believe that other game developers only start with DLC plans after the release? Grrrr.
“Why didn’t we play this earlier?”
For me, Evolve is still one of the best games I have ever played. When I get friends to join in now, I often hear “Why didn’t we play this earlier?!”
Yes, I also don’t like DLCs in principle, but unfortunately they are necessary in today’s times to continuously develop multiplayer games. Does that make a whole game bad and not enjoyable? No. Even without the DLCs, it offers fun for several hundred hours. I wish some people would think before giving a review about what the entire assessment of a game could be based on. Even if you don’t do that, I won’t leave you alone with Evolve. I will report on it until my boss unties me. And that could take a while. Ha.
This is an AI-powered translation. Some inaccuracies might exist.
The MMO shooter Planetside 2 is finally available on the Playstation 4. The developers already have their sights set on the Xbox One.
An article from the US magazine Polygon reveals that the developers of Planetside 2 have already set their eyes on the Xbox One after the port of the shooter to the Playstation 4.
The port to the PS4 faced little technical issues. The internals of a PS4 are now very similar to a PC, and if the PS4 version runs on a PC, it would be “really high settings,” reveals Polygon’s interview partner Andy Sites, the Director of Development. The biggest difference in the development process was probably that one needs the platform owner’s approval for the console. On the PC, things are a bit more like the Wild West.
http://youtu.be/hIy8Tnlbe-Q
User interface and controls differentiate the PC and Playstation versions of Planetside 2
Some ideas were also tried out, like a tutorial zone for the first levels. They want to bring it to the PC as well if it works on the Playstation 4.
Once the work on the Playstation 4 version is complete, as Sites continues, they will focus on an Xbox One port. Ideally, they would have liked to do it simultaneously, but first, they wanted to finish the PS4 version.
Planetside is a Free2Play game, does not require Playstation Plus
Even though a major German gaming site reported otherwise yesterday, Planetside 2 is also a Free2Play game on the Playstation 4. No Playstation Plus is required for it.
However, there is the option for a subscription that offers some advantages.
In the fantasy MMORPG The Elder Scrolls Online things are getting complicated with the various versions, mega-servers, and consoles.
It’s becoming increasingly difficult to keep track. Earlier, there were two patch dates for The Elder Scrolls Online. First in the USA and several hours later for the EU TESO and the mega-server in Europe. When new patches were released in the USA, players in Europe could get a glimpse into the future and identify potential issues. And there were many of those in 2014. Sometimes Zenimax also postponed the maintenance and the new patch, putting it on hold until the identified problems were resolved.
PlayStation 4 and Xbox One have their own patch days
Now Xbox One and PlayStation 4 have been added as new systems and they also require their own “patch days.” However, there is no distinction between the EU and North America. This means that Europe receives the patch at midday. This was also the case for PC TESO initially, before separate maintenance operations were introduced and they were scheduled in Europe for the very early morning .
The current patches and maintenance for PC, PlayStation 4, and Xbox One
Today, on the 24th of June, starting at 12:00 PM the two mega-servers for PlayStation 4 are to be maintained. The content of the patch is not yet known at this hour, but it is expected to be similar to the patch for Xbox One. Conflicts are likely to arise here as well if maintenance takes longer and no clear timeframe is provided.
The new PS4 patch is 30 times larger than yesterday’s Xbox patch: 15 GB instead of 500 MB
Update: Around 4 PM the patch for the PlayStation 4 was released. Here are the German patch notes.
And yes, this is a massive download of over 15 GB. Currently, fans are upset and discussing this. Some fans speculate that the patch was supposed to be only 500 MB. Due to an error from Sony, this huge download is now necessary. This has occurred with other games as well.
As far as we know, Zenimax has not yet commented on the issue.
In the MMO shooter Destiny , the promotional page for the Red Bull campaign is now open. It seems that players can actually receive an exclusive, multi-part quest along with a temporary EXP bonus.
Details are now clear. A supermarket employee reported on reddit that a Red Bull representative was there to prepare this campaign. Apparently, the “codes” in question are under the seal, under the tab, and can only be read when opened. It seems that not every can contains such a code, but only offers a chance for it (typically Destiny).
Bonus EXP and Exclusive Quest in Destiny
A website is now online that clarifies what this campaign entails.
Starting from July 1, there will be codes for 30-minute 50%-EXP boosters called “Focus-Light.” These bonus EXP “bubbles” in the game are supposed to be redeemable until December 31, 2016. Players are expected to receive multiple of these items, but can only use one at a time.
Starting from September 15, players will gain access to an “exclusive, multi-part” mission in “King’s Fall.” This mission is said to be “never seen before.” It will test players’ strategies and skills in a new way. The quest is meant to embody Red Bull’s ideas of fun, adventure, and camaraderie. Other players will only be able to complete this mission starting New Year’s 2016.
The Red Bull website currently states that the campaign is exclusively available for Red Bull from July 1 to July 31 in the supermarket chains of 7-Eleven. After that, the cans with the code will be distributed “nation-wide,” that is, all over the USA. The campaign lasts until the end of September.
It is still unknown whether this campaign will also take place in Germany.
This is Mike “Flamesword” Chaves. This eSports athlete is supported by Red Bull and will provide tips on how to complete the quest when the Taken King launches. His face is also featured on the can.
http://youtu.be/s442QJA_sZE
In Germany, the supermarket chain 7-Eleven is not present. It is strong in Asia, North America, and Oceania. In Europe, it only has branches in Scandinavia.
This is an AI-powered translation. Some inaccuracies might exist.
For the upcoming Free2Play MMO Blade and Soul, there is a new trailer with a strong Asian influence.
After a long, long hiatus, it has been known for a few weeks now: The Korean MMORPG Blade and Soul is finally supposed to come to Europe. In a trailer, you can see what players can expect. Some of the classes are briefly outlined. The free “Wuxia” movement system is showcased, with characters jumping through the air. They are particularly proud of this.
And you can also recognize one of the cornerstones of these battle epics: The heroes are not “inherently good”, but these are stories of revenge. The heroes have been wronged, and someone must pay for it. The trailer also shows the “fantastic” elements that set Wuxia apart from the martial arts genre.
The hack-and-slash epic Diablo 3 is getting a major content patch from Blizzard. Update 2.3.0. is coming soon to the test server and is intended to breathe new life into the game.
There are some “This is currently the main problem with Diablo 3” postings in the forums. Some malicious tongues even claimed that Blizzard had pulled the entire D3 team to work on Overwatch or Heroes of the Storm. But that is not true, as Blizzard assures. And they are proving this now with a major content patch.
These 8 things are supposed to change in Patch 2.3.0. for Diablo III
They are aiming to tackle 8 major topics in Diablo 3:
A new zone called “Ruins of Sescheron” is planned. Here, new enemies are waiting for players as well as a new artifact.
This artifact is “Kano’s Cube”. The similarity to the Horadrim Cube from Diablo 2 allows players to destroy legendary items and equip their properties as passive bonuses. The passive bonuses refer to the cube itself: it can store an unlimited number, but only a few can be active at the same time: one weapon, one armor, and one jewelry effect. Additionally, it allows the transformation of crafting materials.
Speaking of crafting materials – they are getting a cleanse with Diablo 3 2.3.0. It should be the same materials available during leveling as in the endgame at level 70.
In adventure mode, “the Realm of Trials” is being removed. Furthermore, Blizzard wants to make it more attractive for players to take bounties in different acts.
In the user interface “Season Journey“, milestones will be displayed that players can aim for during Season IV to provide better orientation
4 new difficulty levels are being added, it will go up to Torment X
They are tweaking legendary items, introducing new items, new properties, and addressing balance – while leaving the items owned by players untouched, the changes do not apply retroactively
And they will rework the Nephalem Rifts, where enemies that take little time will also yield little EXP; while tough enemies grant more
In the MOBA League of Legends, the latest champion has been revealed: It is Tahm Kench, the River King.
With a teaser, Riot had already announced him: The Riverking. Now he has been introduced, and the new champ in League of Legends is indeed a big fish. Riot describes his abilities as follows:
The Abilities of Tahm Kench
http://youtu.be/_KEXx1qO_x8
Passive Ability: Epicurean Taste
Tahm Kench applies an enhancement of Epicurean Taste to all enemy champions he damages with basic attacks or abilities. After three enhancements, he can … treat them differently.
Q: Tongue Lash
Tahm Kench briefly pauses before launching his tongue in a targeted manner. “Tongue Lash” ends when a target is hit, slowing and damaging everything he strikes.
If an enemy champion has three enhancements of “Epicurean Taste,” they are stunned instead by “Tongue Lash.”
W: Devour
Tahm Kench briefly swallows a nearby enemy unit. Opponents lose a portion of their maximum health as magic damage. Additionally:
Minions and Monsters: When Tahm Kench devours enemy minions or monsters, he can reactivate the ability to spit them out in a targeted manner. All those who are hit take damage.
Allied Champions: When Tahm Kench devours an allied champion, they become immune to damage and gain increased movement speed when heading towards enemy champions. Both Tahm Kench and his edible ally can decide when the latter jumps out.
Enemy Champions: Tahm Kench can only devour enemy champions if he has already collected three enhancements of “Epicurean Taste” on them. His movement speed is drastically reduced while enemy champions are in his belly. Their vision is greatly restricted, and they can only see what is immediately near the River King’s location.
E: Thick Skin
Passive: Any damage done to Tahm Kench results in a grayed-out health bar. Once he leaves combat, the health bar is no longer grayed out, and he is healed for a portion of the gray health.
Active: Tahm Kench converts his gray health into a shield that lasts only briefly.
R: Abyssal Journey
Passive: Tahm Kench’s damage scales with his maximum health.
Active: Tahm Kench opens his maw and offers an ally a place in his belly. Once someone has jumped in or he has decided to dive alone, he conjures a whirlpool beneath him, leaping into it to surface at the desired location a few seconds later. “Abyssal Journey” has an immense range, but the activation of this ability takes quite a while.
According to Riot, the new champ in League of Legends is suitable as a solo laner or support. As a support, he can eat allied champs to bring them to safety. As a solo laner, he is robust and can either zone the enemy with the W within the range of his own tower or prepare a gank for the jungler. If he wants to gank himself, his mobility through the R helps him create a numbers advantage from ambush on lanes, especially when bringing his jungler along.
In team fights, it is crucial whom he intends to devour: an opponent or rather his own carry.
Sounds like an interesting guy. If being fat, as the stereotype suggests, is comfortable, that probably does not apply to fat fish.
This is an AI-powered translation. Some inaccuracies might exist.
With the upcoming addon “Knights of the Fallen Empire” (KotFE), much is set to change in Star Wars: The Old Republic. It is promised that the expansion will follow in the footsteps of the legendary “Knights of the Old Republic” series (KOTOR) – with all the positive aspects that fans love to reminisce about.
The decisions of our story so far …
So far, we have been able to make some decisions during the 8 different class stories. Only very few of them had significant, long-term consequences; often a single letter was the result of our actions. “Thank you for helping me, take all my credits!” or “I hate you for what you did to me! I hope you fall into a Sarlacc pit!” summarize, perhaps somewhat exaggeratedly, the results of many decisions well.
The ultimate outcome of the main storyline changed very little, no matter what we did. The game was even very good at giving us the illusion of choice – but anyone who plays the same story more than once will notice that different decisions rarely lead to different situations.
… and the future
In the expansion Knights of the Fallen Empire (KotFE), this is set to change fundamentally. Many decisions will have far-reaching, interwoven consequences. While certain characters are friendly towards my Sith, different choices can lead to friendly players killing my beloved vassals in their own storyline.
For this reason, it will also not be possible to shape the main story of KotFE with multiple players. While friends can accompany, help, and watch their decisions, they cannot influence. So, anyone wanting to experience the story as a “group” will have to take turns completing the tasks and may experience some passages very often.
Decisions are supposed to influence the fate of the galaxy. This time, really.
However, a dream comes true for solo players, as multiple playthroughs with different characters will remain exciting each time new choices are made – a draw that has already characterized the KOTOR series and continues through all BioWare titles.
Just the beginning?
KotFE has now been referred to as “Season 1”, which logically means: There is more to come. Even if all chapters of the current story are completed, work is already being done behind the scenes on sequels to provide more content with even more story. It seems that the MMO elements are being somewhat neglected in the process.
This is an AI-powered translation. Some inaccuracies might exist.
A statement from Ultima creator Richard “Lord British” Garriott has stirred the community of the upcoming (MMO)RPG Shroud of the Avatar. Only about half of the players are said to be interested in playing online.
The designer’s statement, “About half of all players (of Shroud of the Avatar) are only interested in the story and not in the online mode,” was made during an interview with examiner.com at the E3 gaming convention. Many fans in the official forum could hardly believe it.
The spiritual successor to Ultima Online consists of a player base, half of which prefers to play the game offline to follow the story? Many are now wondering not only why this is the case but also what they can expect from Shroud of the Avatar when such a focus is placed on a single-player component.
No MMO-RPG
The surprise over Richard Garriott’s statement likely comes from the fact that the community has grown significantly since the Kickstarter campaign with many new members who believe that SotA is some kind of Ultima Online 2. However, if you look at the Kickstarter campaign website, it describes that their main goal is to tell a story that is even more exciting than those of the Ultima games 4 to 7 and that they want to create a virtual world that offers even greater interaction than that of Ultima 7.
Furthermore, they aim to design deep multiplayer features that go beyond combat like Ultima Online and that will be offered in a “Selective Multiplayer Mode.” In this statement, not once is the word MMORPG mentioned. To be precise, this word can only be found in the FAQ on the Kickstarter page. There it states: “Will this game be an MMO?” The answer is: “Although Shroud of the Avatar is not a Massively Multiplayer Online Roleplaying Game, it is a multiplayer game.”
What is SotA?
During the Kickstarter campaign, several videos were also posted in which Richard Garriott discusses the game with former colleagues. In these videos, the designer repeatedly explains that SotA is a story-driven single-player game that offers the option to play in various online modes. These are expected to range from a co-op mode for a few friends to an MMO-like mode where many other players are in the zones and can also engage in PvP with each other.
In one of these earlier videos, Garriott even explains that the fans consist of two camps: One half would want a single-player RPG like Ultima 7, while the other wants an MMORPG like Ultima Online. So it was clear from the very beginning what SotA would be and what it would not be.
However, this seems to have been overlooked over time, and because the pre-alpha versions focus on the MMO aspects, as these lay the foundation for the systems in the game, a false impression was likely created – especially among fans who were not with the project during the Kickstarter campaign and joined later. They are now surprised to learn that the single-player part of Shroud of the Avatar plays a very important role and that about half of all players are only onboard for that reason.
In the upcoming World of Warcraft Patch 6.2, a total of 26 new pets await dedicated collectors. While some of the little companions are very easy to obtain, most require perseverance or a large dose of luck. In this guide, we will reveal the locations of the WoW pets.
The tamable creatures
The following 4 pets all come from the Tanaan Jungle and can be tamed normally in pet battles there. They also appear as secondary enemies in pet battles, so attacking another creature can lead to success as well.
The Cerulean Moths can be found both at the Temple of Sha’naar and north of Fang’rila.
Fen Crabs can be found on the beaches of the zone, primarily south of Fang’rila.
The Violet Fireflies await in the eastern part of the hunting grounds of the bleeding eye.
Two more pets, the Crimsonwing Moth in Talador and the Sapphire Firefly in the Peaks of Arak, also await patient hunters. Only one single specimen at a time is available for both pets and can appear anywhere in the entire area. As a trade-off, both respawn immediately when the active specimen is caught or killed.
Fights against legendary pets
Must-have for any spooky collection: The Nightmare Bell.
In the fel-infested Tanaan Jungle, a total of 15 legendary pets await well-prepared pet trainers. The battles can be quite challenging and often require planning or very specific pet combinations to be reliably mastered. Each legendary creature can be conquered once per day. As a reward, a bag awaits after each victory, containing pet luck charms and one of four companions:
Of course, the new patch will also drain your hard-earned resources. Particularly, the supply of pet luck charms will be depleted, as some vendors in Draenor offer their new wares – including loyal companions and numerous toys.
Depending on your faction, at the Pet Menagerie, Tiffy Trapspring or Giada Goldenleash await you, each carrying several pets:
In the garrison, new vendors are waiting, offering pets among other things.
Another vendor can be discovered in the main hall of your garrison. Horde players find Darakk and Alliance players seek Araanda. For a small price of 1,000 gold pieces, they sell you Crusher, the realized dream of a little boy who wishes to work for Blizzard.
Blazing Firehawk for 2000 Apex crystals at your jungle outpost (requires revered with the “Order of the Awakened”)
The little Savage Cub can be purchased for 1500 Blackfang Claws, a currency of the Saberstalkers, from that faction. Only a respectful reputation is needed.
Anglers can spend a lot of time at the Darkmoon Faire again to acquire this creature.
The Darkmoon Faire will once again be expanded with some content, including new activities for anglers. At the beaches of the Faire’s island, Darkmoon Daggermaw can now be fished, which serves as a currency. Galissa Sundew awaits at the docks for all those who want to sell their caught fish.
Followers and Ship Missions in World of Warcraft with 6.2.
Your numerous followers and the private fleet can also be helpful in the search for new pets. For both types, there is a rare mission that is not very easy to complete.
To obtain the Cinder Pup, you will need many followers with an item level of 675, as there are various mechanics to counter. You may not succeed in completing the mission on the first attempt.
Some pets are only available from missions that require a functioning shipyard.
The classic drops
Of course, a handful of companions also await those who defeat strong enemies.
The Corrupted Nest Guardian is dropped by Shadow-Lord Iskarr in Hellfire Citadel on all difficulty levels.
For the little Fel Pup, you must defeat the rare enemy Ceraxus in the Tanaan Jungle, at the Temple of Sha’naar. After he is defeated, you can accept a quest on-site that grants you the little pup.
The Shard of Cyrukh can only be acquired after the Garrison campaign has unlocked the corresponding area in Tanaan for you. Since the missions appear in random order, it may take several weeks before you can loot the treasure.
For saving, lifelong loyalty awaits.
A light in Dalaran
For a flying candlestick, you need to return to Dalaran. At a random location in the city, “Nethaera’s Light” flies around (a macro can help with the search). Target the candle and use /cheer a few times, and the floating light bearer will be added to your collection.
The achievement pet
One last pet can be obtained through a special achievement. For this, you need to go back to the Darkmoon Faire and score 45 points in a single round of “Whack-a-Gnoll”. If you succeed, you will receive the Hogger mini Hogs.
In the coming days, the remaining English names of the pets will be replaced with the German ones.
Good luck on your hunt and in collecting the pets!
This is an AI-powered translation. Some inaccuracies might exist.
The next and last closed beta phase of the god MMO Skyforge starts this hour.
At the beginning, the betas were coming thick and fast. Now the characters from the first three closed beta phases have been wiped and a probably last week-long closed beta phase is coming for the players.
The game has changed significantly since the third closed beta. The client is supposed to be better, there are more equipment slots, and 2 new classes are supposed to be playable from the start; character progression and balance have been adjusted, a group finder has been incorporated, and players can now choose the difficulty level themselves.
There is a lot to discover. Let’s see if the 7 days will even be enough. The patch for the CBT 4 is, as we tried earlier, just over 7 gigabytes.
In the MMO shooter Destiny , with the Weekly Reset, a new bounty is added. This time, Guardians are looking for the Repeaters on Venus.
On Tuesdays with the Weekly Reset, new bounties have been added since “House of Wolves”. These include the Queen’s events, where you need to wait for a public event and then open Ether chests. Although strange things can happen when opening these chests:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
On the other hand, there is an unseen Wanted bounty available from Petra Venj. It concerns the “Repeaters” on Venus.
Repeaters in Destiny and on Venus
In this video, you will see the path you need to take. Repeaters can be found on Venus in the N/Gen intersection area. This is how you find them, this is how you get there.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
In preparation for tomorrow’s patch for World of Warcraft, a short video was published on the official YouTube channel to highlight the biggest changes and latest features.
Ships, Hellfire, and Plenty of Rings
The legendary quest line will continue in 6.2.
In addition to the frequently discussed Garrison, the Hellfire Citadel, and the new questing area Jungle of Tanaan, patch 6.2 will feature several other highlights. There will be weekly events that encourage players to try out certain content they have previously avoided, such as PvP or Pet Battles.
Regarding dungeons, there are several news items: All WoD dungeons will receive the new “mythic” difficulty with corresponding rewards, to present a challenge even for well-equipped raid groups. For those who prefer the classic approach, there is Timewalking, where old “Burning Crusade” and “Wrath of the Lich King” dungeons will be available at certain times—adjusted so that they remain exciting even for level 100 characters.
You should definitely take a look at the video:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
In addition to Fairytale Distillery (The Valley), another German company is working on a sandbox MMORPG: Sandbox Interactive is further along with Albion Online, with an Alpha starting this summer that could pave the way for an upcoming Beta.
What stands out first in Albion Online is the colorful graphics, featuring a cartoonish style that is nonetheless captivating. From an isometric perspective, you explore a fantasy world in a classic manner. However, it has much to offer.
After you have created your hero, you find yourself in the world. What you do there is up to you, as the MMORPG uses an open system where your hero is defined not by classes but by their equipment. If you wear sword and armor, you are a fighter. If you switch to a robe with a wand, you become a mage, and if you run around in underwear with a pickaxe, you are a mining worker.
This is how you envision a sandbox
https://youtu.be/PtFSKlq70lA
Albion Online is a sandbox, so there are no quests to guide you through a story. You decide how your hero and the world develop. Since there is open PvP, you are almost never safe. At any time, a hostile player could appear wanting to beat you up. Therefore, you should quickly team up with like-minded players into guilds to help each other.
In the guild, you now assign tasks and set out to establish your own town. As the world continues to turn even when you are not online, you should properly protect the borders of your realm; otherwise, you might return from a vacation to Albion only to find that your kingdom has been reduced to rubble and ashes. Guild wars are also possible.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Crafting and housing also play an important role, as the best items can only be created by players. In addition to a town, you will also build your own house, which you can furnish and expand according to your ideas. Albion Online thus incorporates the full range of sandbox features.
The economy of the game world is also determined by players. You gather resources, create items from them, and transport them to various locations. These trader caravans should also be protected – you know, open PvP and all… Additionally, there are also monsters, demons, undead, and followers of the dark sorceress Morgana lurking in the game world. So there is plenty to do for the heroes of Albion Online.
The summer alpha starts soon
Those who want to get a picture of the online game will have the opportunity starting June 29, as the summer alpha will begin, bringing several new features. However, for access, you will have to hope for key giveaways or purchase one of the founding packages available on the official website albiononline.com.
Albion Online is designed as a cross-platform game. This means you can play not only on PC but also on tablet or smartphone in the same world. However, the also announced browser version of the MMORPG has recently been canceled because it became too large for a browser game and there were some technical issues. Moreover, very few players were interested in the browser version at all.
Andreas says: Albion Online looks really good. The colorful graphics somehow appeal to me. The sandbox elements, the open PvP, the opportunity to manage a whole kingdom, and the unusual character system where you change classes by switching equipment could bring fresh wind into the genre. How Albion Online plays and whether it can motivate in the long term will be seen with the soon starting summer alpha. If you want to see what Albion Online looks like now and get an impression of what to expect, then check out the latest trailer of the game.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
For more information: We previously introduced Albion Online a few months ago. However, since a lot has happened and we have gained many new readers, we thought – fitting to the summer alpha news – to provide you again with some details about the game.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny a new week begins on Tuesdays. What does the ID reset on Tuesday, June 23 bring? Where does the weekly Nightfall Strike go? What awaits in the Prison of Elders? What does Variks have in store?
The weekly Nightfall Strike on June 23 is against Valus Ta’aurc
He’s back! He was once feared because he only appeared without a Burn; combat was always tough. Now Valus Ta’aurc (also known as Rockets McDickface) has powerful Burns available: Solar Burn, Arc Burn and melee damage from Guardians is also increased. It should go faster, but it will also be more dangerous.
The first 5 waves remain unchanged, only Skolas himself in the 6th wave receives two new modifiers, none of which is a “Burn”.
What does Variks have this week?
Variks is selling a chest piece and a shotgun this week.
The chest piece has 159 Intellect for Hunters; 159 Discipline for Warlocks, and 173 Intellect for Titans.
Tips, Tricks, and Guides?
Throughout the day, we will post videos of successful runs through the various challenges in Destiny that are scheduled for this week. They can serve as guides, tips, inspirations, or simply entertainment.
Starting with Nexxos’s run on Cerberus Vae III, the Nightfall. As has been customary, a calm, well-explained run dealing with the subtleties of this new “Strike” type. All the while, Cerberus Vae III was a “No-Burn” Nightfall, which has now changed with the various damage modifiers.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Valus himself, the final boss in the Strike, is currently a bit silly. His HP was lowered when it was still a “No-Burn” Strike. Now with the numerous damage bonuses, he is extremely easy and quick to take down.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The survival game “Rust” has recently caused quite a stir. They decided that players could not choose their skin color themselves, but it was assigned to them. As a result, some played as Black and experienced racism from a different perspective – first person, so to speak.
The argument was clear: In real life, you cannot choose your skin color either; you play the hand that life deals you.
Once measured, you can’t escape your virtual penis
With penis size, it’s similar; no matter what nice people want to tell us in the spam filters of our email accounts. As the lead designer of Rust, Garry Newman, explains, Rust takes the Steam ID and bases a number of factors for the appearance of the player avatar on it, including penis length. Then he assigns the “results” of this Steam ID so that the user does not experience anything different the next time. So, you cannot escape your “fate”.
The thing with the penis wasn’t actually planned. It was just that it has its own “bone” in the game structure; there were censorship reasons behind it, and therefore the genitalia was also altered.
Gender will also soon be rolled for Rust
What about women, will their gender characteristics also be randomly determined? Yes, they will, when they are finished. The team is currently working on the female models, it is said. Here, too, the design will be left to chance.
Moreover: Players will not be able to choose whether they wander through the world of Rust as a male or a female. That is also determined by the Steam ID. Or should one better say: The Steam DNA?
The British censored image we used as a title comes from Pc Gamer.
This is an AI-powered translation. Some inaccuracies might exist.
The child-friendly MMO Lego Minifigures Online celebrates its launch on June 29. Previously, the game was in a “Open Beta” as a Free2Play title, but is now shifting to a Buy2Play model. In recent months, numerous changes have been made to present a more exciting world for children and customers than before.
Lego Minifigures Online: A Colorful World for Kids
The MMO by FunCom is undoubtedly aimed at a very young target audience. The typical Lego figures are set in a medieval fantasy world and must protect the good king from the creatures of the evil wizard. While some may roll their eyes at the cliché collection, children could very well enjoy it. And thus, also MMO parents who want to share their hobby with their offspring.
The game will be released simultaneously for PC, Mac, and Linux, but also for iOS and Android devices. All players are in the same world, regardless of which device they use. For example, the older brother could play from his tablet while the little sister sits at the father’s PC.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The European price is not yet known, but it is likely to be based on the American pricing (30$ for the PC version, 5$ for individual “worlds” of the mobile version). The game will also be available on Steam.
Why, in a Lego MMO, one cannot build as freely as one could in Minecraft, despite it being a suitable option, will be explained in this article: Costs for penis patrol prevent large LEGO MMO.
This is an AI-powered translation. Some inaccuracies might exist.
After loud complaints about the pre-purchase of Guild Wars 2: Heart of Thorns in recent days, there has been a reversal. Almost all comments from the outraged fans have been taken into account and some missteps have been corrected.
All’s well that ends well?
“Long-time players are not appreciated!” and “We thought you had to buy the base game first!” were just two of the wild accusations that ArenaNet and NCSoft have endured in recent days. The reason for the anger: Players felt betrayed and neglected, seeing “latecomers” who only found Guild Wars 2 with the expansion being favored – after all, they would receive the base game for “free” with the expansion, while loyal players would miss out.
Now it has been announced on the official page: Your complaints have been heard, and we are addressing your wishes as best as we can!
Bonus character slot for veterans, refund of the base game for recent purchasers
With the new character slot, veterans can also create a Revenant .
Veterans of Tyria who registered the base game before January 23, 2015, will receive a bonus character slot if they purchase a pre-order version of “Heart of Thorns” and register it to their account. There may be delays in delivering the character slot due to the significant effort involved in this very spontaneous decision.
Those who purchased the base game of Guild Wars 2 and now feel cheated because it is included in the expansion will also receive compensation. If they bought the standard version between January 23 and July 31 of this year and now purchase “Heart of Thorns” in the pre-sale on the official website, they will receive the price of the base game as a refund.
If someone purchased the game between January 23 and June 16 and no longer wants to play it, they will also receive a full refund. Logically, the corresponding account will be closed.
And I always tell you: Sometimes complaining does help.
This is an AI-powered translation. Some inaccuracies might exist.