Interview with Todd Coleman: Crowfall is not for Candy Crush players

We spoke with Todd Coleman, Creative Director of the upcoming MMORPG Crowfall, about the game’s status and coolest features!

Mein-MMO.de: Todd, how far along are you in the development of Crowfall?

The creators of Crowfall: Gordon Walton and Todd Coleman.
The heads of Crowfall: Gordon Walton and Todd Coleman.

Todd Coleman: We have spent about six to nine months on pre-production, which then led into the Kickstarter campaign – this ended on March 26th of this year. Since then, for about five months, we have been in the actual production phase and expect to release the game by the end of 2016.

Mein-MMO.de: How has the feedback from backers and fans influenced the development so far?

Todd Coleman: We are following a different development model; our process is completely transparent. We constantly interact with the backers, answer questions, discuss design ideas, and provide them updates on the status of the project. This, of course, brings challenges (no matter how often you say “This is just pre-alpha!”, some players still expect a finished game!) but it also has some advantages. One of them is that the community immediately tells us if an idea is not well received – this gives us time to change course.

Mein-MMO.de: How has the pre-alpha been received so far? Have you been able to learn anything from it?

Todd Coleman: We have learned a tremendous amount and we are still learning every time we start a test. It is part of the transparency we discussed that we release technology much earlier. Many players appreciate this, but there is also a large number who are not used to this and leave with the words “Wow, this looks broken!” What they do not understand is that every game looks like this at first; most teams just hide it from you. Considering that we have only been in the real production phase for about five months, our progress is remarkable. We already have more that can be played than other games have after 12 to 18 months.

PreAlpha_Legionnaire Crowfall
Many backers forget that the technologies are just at the beginning and it really is a pre-alpha. They expect a finished game.

Mein-MMO.de: Now that you are in production, has anything changed compared to your original plans, your original vision?

Todd Coleman: The order and priority of features and content is always in flux. However, the core vision of the game has not changed – we have been fortunate enough to include some gameplay elements that we wanted in but were not initially in the budget (thanks to the crowdfunding stretch goals!).

Mein-MMO.de: Crowfall is one of the few MMOs that was able to exceed its funding goal on Kickstarter. What do you think is the reason for this, and do you believe that MMOs have a harder time getting funded through crowdfunding compared to other games like single-player RPGs?

Todd Coleman: Is that so? We have talked a lot about what makes crowdfunding work (everyone whose business depends on it does!). Although there is no “silver bullet” and no one can predict the next Star Citizen, there are a number of elements for larger projects that seem to have a “common DNA”. The list starts with “Is the vision appealing and well-presented,” but there are other significant factors such as “Do you trust the team developing the game?”, “Have they successfully developed a game before?”, “Is it a nostalgic experience?” The best pitches seem to revolve around the concept that it is something that you have already played and loved, and that is modernized with a twist. I wouldn’t say that’s MMO-specific. The same core elements also echo in other PC games – and now there are even some examples from the console space for that.

Crowfall Gameplay

Mein-MMO.de: Nowadays, many gamers seem to want quick successes and do not want to lose anything in a game. Crowfall is different in this regard. How do you think you can excite players for this concept?

[pullquote]Crowfall is not for everyone[/pullquote]

Todd Coleman: “Gamer” is a bit of a broad term, isn’t it? If you mean whether our game appeals to casual gamers who enjoy playing Candy Crush, then the answer is: no. Crowfall is not for everyone. We are making a game for a very specific type of player; players who enjoy competing with others, wanting to win, and who know that a victory means nothing if they do not take the risk of losing.

Crowfall_Female_Confessor

It is perfectly fine to hate losing. Most of our players hate that. However, that does not mean they want a “manipulated” game and to win all the time, because what would be the point in that? If you believe that every player who joins deserves a trophy, then please do not play our game. You will not like it.

Mein-MMO.de: What do you think are the top three features of Crowfall?

Todd Coleman:
Campaigns. Characters are persistent, but the worlds are not. This combines an MMO (Persistence) with a strategy game (preconditions for winning). Each world is unique, and campaigns can last up to three months before a winner is determined. After that, everyone moves on to a new world and everything starts over. Do you know that feeling at the beginning of a game of Civilization, when you have a new map and the world is still uncharted and full of risks and possibilities? We want to evoke that feeling – every time you start a new campaign.

Crowfall_CitySiege Concept

Destructible worlds. The worlds are made of voxels, which means we give players the opportunity to build and also destroy castles, fortresses, cities, etc. This would never be possible in a theme park, as it always has to “reset” for the next player. Our model is different – since the world is destroyed at the end of each campaign, we do not have to worry about the long-term effects that occur when players are given too much control.

Finally, a player-driven economy. All good items are crafted (there is no PvE item farming in the game). Players can also take items between worlds – depending on the import and export restrictions of each world. We create a balancing that places a lot of emphasis on “Risk vs. Reward” – the best crafting materials can only be found in the most dangerous worlds. This also creates a kind of symbiosis between crafters and warriors – both need each other to be successful.

Mein-MMO.de: Thank you for the conversation!

https://youtu.be/7rQlL_aGJXg

On our news overview for the MMO Crowfall you can learn more about the game.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Xur, Agent of the Nine, Offer and Location on 18.9.

In the MMO shooter Destiny exotic vendor Xur is coming under new conditions for the first time on Friday, September 18th. What does his inventory look like? Where will he be?

Xur – the most important weapons dealer in Year 1

Xur is not expected to have the same significance in Year 2 as he did in the first year. In recent months, he has been the most important weapons dealer in the game. His offerings determined what guardians fired with.

When he had exotic weapons like  SUROS Regime, Eisbrecher or even Gjallarhorn , their distribution and usage rate among the guardians soared.

As a “catch-up mechanism for weapons” in the game, he played an important role. Even those who did not play much or had bad luck would eventually receive the strongest weapons of Destiny from Xur. The idea has been abandoned in Destiny, as players are now meant to earn weapons through quests. Of the 13 already known new exotic weapons, only 3 are on Xur’s list.

Year 2: Either an Engram or a Weapon – not both

Another important function of Xur was the exotic armor engrams he had. With this, players could acquire exotic armor pieces regardless of his other offerings – including the newest ones. This turned out to be incredibly strong, especially at the beginning of a DLC. Many stocked up on new armor pieces on the first Friday of a new expansion.

Xur will only fulfill both functions to a limited extent. In the future, he is supposed to have either one weapon or one engram each week. Not both.

However, Xur continues to sell three exotic armor pieces, one for each class. Bungie announced this yesterday.

Destiny-Xur

All about Xur on September 18th, 19th, and 20th in Destiny

When does Xur arrive and when does he leave again?

Xur arrives on Friday, September 18th, at 11:00 AM in the Tower or the Reef. He leaves again on Sunday, September 20th, at 11:00 AM. (This is pretty certain)

Where is Xur?

Xur is located at the Speaker.

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What does Xur have?

Xur is selling this week instead of a weapon a exotic helm engram. It costs 19 strange coins.

For Titans, there is “An unyielding skullfort” (63/78 Str) The armor pieces still cost 13 strange coins. They have a defense value of 280.

Destiny-eine-unueberwindbare-schaedelfeste-189

For Hunters, “Ahamkara’s Spine”. (32/45 Dis; 27/40 Str)

Ahamkaras-Rueckgrat-189

For Warlocks The Impossible Machines.” (50/63 Str). They are new and intended for the Stormcaller focus.

Die-unmoeglichen-Maschinen-Destiny-189

As a Legacy Engram he has a heavy weapons engram. Year 1 exotics can come out of it. It is intended for players to fill gaps in their weapon designs. This is only for collectors, not for players who want to gear up. It costs 31 strange coins.

Heavy ammo syntheses are still available. For one strange coin you can get 3.

The new item “Three of Coins” is also on offer. For 7 strange coins you will receive 5. You can use this item to increase your chances of an exotic drop from the next boss you face.

Destiny-Drei-der-Münzen-189

From the exotic helm engram, a variety of Year 2 helms can come out. Reports indicate they have a defense value of 290. Among them are these six new exotic helms:

And which items are worth it at Xur?

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Bless: Korean MMORPG is said to offer 400 mounts

The Korean fantasy MMORPG Bless boasts 400 mounts. There is also a lot to offer in terms of pets and collections.

MMORPGs are paradises for collectors and completists. These are people whose left eye only stops twitching when they have every mount in white, black, spotted, striped, brown, and some exotic color (usually purple). The differently colored mounts are all equally fast, and no one really needs this … but that doesn’t matter at all for the passionate collector.

Bless parrot
Are you also available in yellow-green-black?

The MMORPGs know these desires of the players and are happy to accommodate them, though to varying degrees. While some games feature a manageable number of collectible items, others really go all out with the motto “more is more”.

Among the MMORPGs with an exceptionally rich offering is likely Bless. They promise over 400 mounts, which probably comes together since you are supposed to tame monsters as mounts in Bless. Additionally: collections, crafting, travel companions, and pets.

Bless fairy
Do you have any sisters?

You can find more about Bless on our theme page.

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Source(s):
  1. 2p

Ark: 6 new creatures storm the island!

In Ark: Survival Evolved, the release of 6 new creatures is approaching – let’s take a quick look at each of them.

Thick Skull and Penguins

Although Studio Wildcard announced that it would develop fewer updates for Ark in the future to finally fix the last bugs for the release, there is still at least one patch. Overall, this brings 6 new creatures, some of which can be used wonderfully as mounts and others will likely serve more as decoration for the environment.

Ark 1 Megadingsbums

The Megaloceros strongly resembles a modern deer, but is significantly larger. A new mode of transportation that comes quite close to a horse, right?

The Therizinosaurus was (most likely) a herbivore, but with its long claws, it could definitely scare off a predator – or do some serious weeding in the garden.

Ark 1 Pachy

An Eurypterid resembles a large lobster at first glance, along with all the terrors it brings. At nearly two meters long, these unfriendly creatures don’t even spare humans – a lobster soup will certainly be hard-fought.

The Pachycephalosaurus is not only a real tongue twister but also a true thick skull. Although he is a peaceful herbivore, in case of provocation, he can deliver some serious headbutts.

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For all friends afraid of bugs, the Arthropluera joins in, a form of the armored millipede. Because that alone would be boring and not scary enough, the monster can also spray corrosive venom.

As the last new addition, there is a relative of the penguins, the Kairuku. Everyone loves penguins, right?


For more on the game and the changes the developers have in mind for the future, you can find it on our ARK news page.

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Destiny: Xur will likely be significantly weaker and a teaser for the raid

In the MMO shooter Destiny , the developers at Bungie have released new information about the raid and the exotic vendor Xur.

In the Weekly Update, the developers’ weekly letter to the players, there were two major topics this time: the raid and Xur. Both are part of the last secrets of Taken King.

The raid “King’s Fall” opens on Friday, September 18th, at 7:00 PM our time.

This teaser announces the raid:

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Xur will be different – will not have a weapon every week anymore

The following information is released by Bungie regarding Xur:

  • It seems that Xur will continue to “appear in the middle of the night” (from our perspective in the morning) and accepted “strange coins” as currency. So far, so Year 1.
  • Xur is not supposed to be the major source for exotic items in Year 2 like he was in Year 1. They want to focus more on quests. This way players can develop a more direct connection to their items, and they aim to avoid repetitions in Xur’s inventory.
  • Xur is now supposed to either bring an exotic engram or an exotic weapon.
  • The new item “Three of Coins” that Xur sells increases the Guardian’s chances of an exotic engram drop from a boss enemy. This includes weapon engrams. The effect even intensifies over time. If the first item does not provide an exotic drop, the chance with the second “Three of Coins” is even higher.
  • Xur has a “Legacy Engram” available every week. It contains an exotic item from Year 1 with Year 1 stats. Guardians should find the items they are still missing in their collection here.
Destiny-Xur

Will Xur continue to sell exotic armor?

My MMO says: This raises clear doubts again and hardly twelve hours before Xur arrives. It is still not clear what his inventory will look like. It should actually be that he continues to sell 3 exotic armor pieces (one for each class). And then either an exotic weapon or an engram.

This looks at first glance like a heavy nerf. It does not come as a complete surprise. Out of the 13 exotic weapons that are known and confirmed so far, Xur could have sold only 3 anyway. The exotic armor pieces, however, were all marked as “Xur sells them”.

But we will find out all this on Friday, September 18th, at 11:00 AM. Then Xur is expected to appear in the Tower or Reef of Destiny. Here is our article about him:

Xur, Agent of the Nine, offers and position on 18.9.

 
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Source(s):
  1. bungie.net

World of Warships: Launch with trailer instead of champagne

Today, World of Warships, the latest military MMO from Wargaming, sets sail. It is release day.

Wargaming is comparable to a well-oiled machine in the gaming sector: They produce, produce, produce, and when they are done, they produce something else.

Once they finish launching a game, it is supplied with new patches, war machines, maps, trinkets, and game modes, and gradually conquers additional platforms.

In the “World of” military series, they have long ventured into land (World of Tanks), air (World of Warplanes), and today, they officially set sail as well. With 2 million beta players backing them, they can be confident there is an interest.

World of Warships is officially out today and loses the protection offered by beta, essentially shedding its floaties. They celebrate this with this trailer:

http://youtu.be/324r1okHdD4

If you want to try it out yourself, there is a free download available on the Wargaming homepage.

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Warcraft: A Problem Movie?

The problems and shifts around the Warcraft movie continue. Now even Universal calls the film a “problem movie.”

Too nerdy for the masses?

In just under 9 months, the Warcraft movie will finally hit theaters worldwide. A report from collider.com has now revealed that Universal classifies the film as a “problem movie.” This has been the case before with productions from Legendary when Universal saw a problem with the age rating and considered a film too risky.

Particularly with Warcraft, there are concerns that the film might be considered “quite nerdy” and thereby has little chance of appealing to the general audience, although the scenes shown at Comic-Con excited the audience.

Bad times for Orgrim - someone always has something to complain about.
Bad times for Orgrim – someone always has something to complain about.

Meanwhile, Duncan Jones, the director of Warcraft, has also spoken out on Twitter: Fans shouldn’t worry about the “problem movie” label, because Universal has set the film’s release for early summer, the same date that “Jurassic World” held this year – which would be a sign of confidence, meaning the film must be doing something damn right.

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Destiny Guide: How to get legendary marks

In the MMO shooter Destiny, there is a new super currency: legendary marks. Guardians need them for almost everything. Here’s how to get them.

Legendary marks are the new main currency for Destiny. For almost all guides, tips, and tricks that we will provide in the future, they are required. Today in our guide to the exotic sword, we also talked about infusing, which also requires legendary marks. Therefore, today we will deal with the basics: How do you get legendary marks? Not a sexy topic, but it has to be discussed.

So: How do you obtain legendary marks?

Destiny-Quest
Some quests also provide legendary marks.

How to farm legendary marks in Destiny?

  • To earn legendary marks from activities, you must be level 40
  • There are 15 legendary marks for the daily story mission. You can only complete it with one character per account. The daily story mission is designed for a light level of 240
  • 15 legendary marks can be earned for participation in the Daily Crucible playlist daily and per account
  • 10 legendary marks will be granted for the completion of a weekly heroic strike. This does not count across accounts. Thus, 30 marks can be earned per week if you have 3 characters
  • 10 marks can be earned through the completion of a heroic strike from the Vanguard playlist – this can be done 3 times a week and counts across accounts
  • There are a number of story quests that promise up to 25 legendary marks
  • And those who dismantle legendary armor or weapons marked with the Taken King logo will also receive legendary marks. For unlevelled items, it’s 3, for fully leveled 4 or 5.

Although there is no weekly cap on how many marks you can collect, you can only hold 200 at a time.

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Legendary marks are currently valuable, better not to spend too many

As you can see, legendary marks are currently relatively rare. Some people are complaining about it. While there is no cap anymore, it’s hard to acquire the Diner because all activities are so limited.

Currently, there are no great super tricks known to farm legendary marks particularly efficiently once the activities are done. Perhaps new opportunities will arise with the raid that opens on Friday at 7 PM.

What to spend legendary marks on

It seems Bungie wants this scarcity. Game Director Luke Smith mentioned beforehand that they want players to earn great items in the world rather than buying them in the Tower. The marks are meant to be used for pulling an exotic weapon or infusing a favorite. They should only be used for items if you don’t already have that item.

Therefore, everyone should handle their marks carefully at the moment. It is advisable to use them for infusing items or to potentially pull an exotic Year 2 weapon or armor from the blueprints.

In general, it’s better to be stingy at first. You should refrain from buying legendary items in the Tower until you really have a supply. It would be very frustrating to acquire an item for expensive marks, only to replace it two hours later with a better item from a drop or engram.

Destiny-Oryx

Definitely raise your light level

One more tip: For most random rewards, the light level is crucial. Therefore, it doesn’t make sense to buy Cryptarch engrams for legendary marks and hope for great drops while your light level is still low. Generally, you should try to raise your light level as quickly as possible and always aim for the highest possible light level whenever there is a reward.

We will cover this in a separate article.

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Source(s):
  1. vg247
  2. reddit

The Echo of Soul closes in Korea – How does it affect Germany?

In the fantasy MMORPG Echo of Soul the lights are going out in its homeland Korea, and the servers are shutting down. However, this will not affect the version we play here in Germany, assures publisher Aeriagames.

Here, Echo of Soul is not even half a year old and still at the beginning. In Korea, it seems like the end of the line has been reached. The publisher is parting ways with the game and plans to close the servers already in October.

This also caused unrest among local players. The concern: If the home version is coming to an end, it will surely affect us in Europe soon.

Echo of Soul classes

The local publisher wants to dispel doubts about the end of Echo of Soul

EU publisher Aera-Games reached out to the fans and tried to dispel the doubts. The game itself and the developer Nvius are doing well, it says in a message to the players. The closure is merely a result of internal proceedings at the Korean publisher.

In Europe, Echo of Soul will continue to be supported, bringing forth the game content developed for other regions, as well as additional elements crafted specifically for Europe by Nvius. Like the Oktoberfest coming soon. Moreover, there are hints that the new class Warlock might arrive soon.

They assure that Echo of Soul will continue to bring joy to players for a long time.

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Official statement from Aeriagames

We at Mein MMO have contacted Aeriagames in recent days and requested a statement. It is available today:

“Shutting down the operation of Echo of Soul in Korea is a local decision by the publisher there. The future of Echo of Soul in Europe and North America is unaffected. Aeria Games and the developer Nvius are also working on new content for the game and will continue to provide the best gaming experience to all fans. Currently, the release of a long-awaited update by the community is imminent. Further information will be disclosed later in September.”

Our assessment

Mein MMO believes: There is certainly some truth to this. According to our information, it is indeed the case that a closure of Echo of Soul in Korea fits into the strategic realignment of the publisher there. They want to withdraw from the PC market and enter the booming mobile market. For these reasons, they recently parted ways with Devilian. So far, so good.

However, it was also reported in news messages from Korea that the weak content patches of Echo of Soul were the reason for the separation.

Whether it truly has no impact on Echo of Soul when the base in Korea crumbles seems questionable. The development studio will surely lose income and will have to restructure.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Aeriagames

Hearthstone: Crazy Record – Over 6,000 Armor in One Go

Warriors in Hearthstone love their armor. When love goes a little too far, the numbers skyrocket…

1 damage taken, 6188 armor gained

We all hate warriors. Admit it, you do too. How often have you lost a game in Hearthstone when the enemy Garrosh’s health was already down to 1 or 2? It’s not uncommon for the opponent to seemingly suddenly gain so much armor with the armor smith that the tide often turns. As with all values in Hearthstone, one can certainly exaggerate here with a little effort. So take a look at how the warrior HysteriA gains 6188 armor points in a single turn.

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Although the scene is staged and required a lot of setup from both players, it is amusing to see where the limits of the possible lie in Hearthstone. By the way, without the last card chaos, this would not have been possible, as it caused all dying gasp effects to trigger twice.

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Star Wars Battlefront: Beta will have Offline Mode

At Star Wars Battlefront a beta for PC, Xbox One, and PlayStation 4 will be available at the beginning of October. It will also have an offline mode.

In a large community post from Star Wars Battlefront, a single new piece of information about the upcoming beta was provided: Once downloaded, players will be able to play the “Survival Missions”, one of three modes, offline. On consoles, this can also be done in the so-called couch co-op mode, in split-screen.

There is currently no more information. Everything else that was mentioned was already known at the announcement of the beta: three missions, open to all, players will only need to register, and so on.

When exactly it starts, EA hasn’t said yet. Just: Keep your eyes peeled.

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Source(s):
  1. EA

Guild Wars 2: Engineer Elite Specialization – the Scrapper reveals the hammer!

Yesterday, the first binding data about the new elite specialization of the Engineer from Guild Wars 2 was revealed: The Scrapper wields the hammer …

This will be totally awesome

Like all classes, the Engineer in Guild Wars 2 receives a brand new elite specialization with the expansion Heart of Thorns. The colleagues from mmorpg.com were allowed to take a first look at the tinkering Scrapper and reveal some of his abilities. The design goal was quite clear: The Scrapper is supposed to expand the Engineer with strong melee options, which is why he gets a powerful hammer. To give him additional penetration, he also receives new abilities with the function belt and can enjoy flying gyro drones.

A glimpse at his abilities

The Thunderclap hits many enemies at once and immobilizes them.
The Thunderclap hits many enemies at once and immobilizes them.

Although the Engineer already has relatively solid melee options with his flamethrower, he never felt like he could truly withstand a face-to-face encounter. This should change now with the hammer as a new weapon! Three of the associated abilities have already been introduced:

  • Rocket Charge is the third ability of the hammer. The Scrapper repeatedly jumps forward and smashes his hammer onto the target with each jump. This provides advantages especially in PvP, where many classes can still escape the Engineer too quickly.
  • The fourth ability is the Shock Shield, which massively increases the melee compatibility of the Scrapper: The hammer becomes magnetically overcharged, dealing damage to all enemies in the vicinity and blocking some incoming attacks.
  • The Thunderclap is the fifth ability and lets you summon lightning from the sky like Thor. A lightning strike occurs at the target location, stunning affected enemies and dealing damage over time. The lightning field remains for several seconds, thus posing a persistent threat.

Little helpers in the sky

The gyros stay in the air and support in various ways.
The gyros stay in the air and support in various ways.

In addition to the hammer, the Scrapper also has small bots to assist him and his allies. Although many details are still unclear, the information is enough for a first impression:

  • The Scrapper can have multiple gyro bots active at the same time and each of them has its own function belt ability.
  • The gyros benefit from the Engineer’s buffs (such as swiftness).
  • The Purge Gyro flies around the Scrapper and cleanses negative effects regularly from both his creator and his allies.

In the coming days, there will surely be another detailed post from ArenaNet that brings more details about the new elite specialization and should answer any remaining questions.


For more information on the Heart of Thorns expansion or the elite specializations, you can find it on our Guild Wars 2 topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com
  2. dulfy.net

Albion Online: How Quests Work in a Sandbox MMO

In an MMORPG, you want to have something to do, even if it is a sandbox. Therefore, the MMO Albion Online offers a mission system and various factions.

Once you arrive in the fantasy world of Albion, you will notice that other people have already settled there. They have founded various factions. Among them is the Royal Faction, which is further divided into the Royal Military, the Royal Wagoners, and the Royal Artisans. In addition, there are the Keepers, an ancient group made up of various races. The Cult of Morgana consists of dark figures who want to resurrect an evil sorceress and conquer the world with her.

The last faction consists of the undead, who roam the world. They represent the remnants of a previous, tremendous war. The undead consist of knights who still want to fight a war that they actually lost thousands of years ago.

Quests that are not quests? The Missions and Faction System

Albion Online Missions

As part of the mission system, players in the MMORPG Albion Online can interact with all factions. The missions are somewhat comparable to the quests from other MMOs. One faction has a task for you to complete. These include transport missions, crafting specific items, or eliminating opponents. On the other hand, the missions function in a slightly different way than in other MMORPGs. Each faction has only a limited amount of silver. They cannot give every player every mission because they do not have enough money available. Thus, you compete with other players for the opportunity to complete missions.

The reason for this is that they do not want to disrupt the game economy by circulating infinite amounts of money through quests. The more tasks you complete for a faction, the more they trust you, and you receive more demanding contracts that are also more lucrative. However, if you work for other factions as well, you can lose that trust. Therefore, you should carefully consider whether you want to work for multiple factions. The higher-level missions also yield so-called tokens that can be exchanged with the faction for particularly powerful and faction-specific equipment. This system is meant to encourage more tactical considerations in the game.

More on the topic: Albion Online: A Sandbox from Germany

The MMORPG Albion Online is currently in alpha status. Alpha events are regularly held where “backers” can test the latest versions for a while and provide feedback to the developers.

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Destiny Guide: How to get your exotic sword

In Destiny it is now known how players can obtain the legendary and exotic swords. Farming Hadium Flakes is just the beginning.

Destiny-Schwert
The guy on the right had a sword on his back, which drove many people crazy …

Despite the great efforts of a sincere gaming journalist (#NoSwordHype), there has been an outbreak of true sword fever leading up to “The Taken King.” Swords are a new weapon class; they count as heavy weapons. With them, Guardians can attack their opponents, block their attacks, and look incredibly cool.

With open eyes and mouths, players watched the official streams as the presenters swung the swords. And that even though the eye-catcher was actually the streamer Laced Up Lauren. When she grabbed the sword … Not so important.

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Now “The Taken King” is here and one question looms large: How do I get my exotic sword in Destiny? How do I obtain the Cleaver, the Arc Bow, and the Dark Drinker?

The weapons will not simply drop anywhere. Xur will not sell them either. They are part of a long and quite exhausting quest line. The first Destiny players, who probably did not even blink in the last 2 days, have already come a long way. One of them, WhatisARyan, has already published a guide on reddit that we will refer to.

Leere-Schwert220

On the following pages, we will guide you step by step to the exotic sword. And yes, it’s all pretty intense.

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Source(s):
  1. Reddit

ArcheAge has a theory about the false start, presents compensation

At ArcheAge , the issues from last weekend and the “Hero Awakening” patch have now been explained. Compensation packages have also been introduced.

Scott Hartsman, the head of Trion Worlds, discussed the background of the chaos over the weekend in an interview. The relaunch planned for Saturday did not work. The login servers crashed. 90% of players could not access the servers, and would not have been able to participate in the important relaunch and distribution of building plots.

The team turned to the emergency plan, took the servers down, performed a rollback, and reset the servers. The relaunch had to be postponed in Europe by 16 hours and in the United States by 24 hours. What was the reason for this?

ArcheAge-Leviathan-Rachen

ArcheAge likely victim of an external attack

Hartsman stated:

  • The preparation went absolutely smoothly, it was a huge effort, over 6 months of work, a 50-point checklist was worked through, a team from Korea was there – everything went perfectly. Everything was done to ensure that this launch worked. All problems that could arise in such a complex game like ArcheAge and such a comprehensive operation had been identified and addressed beforehand.
  • At the start, “anomalies” were noticed that turned out to be more serious than initially thought. They caused the launch to fail.
  • Hartsman suggests that he believes this could be an “attack” from outside. He refers to it as “external load.” But he is not yet ready to make that official. Investigations and confirmations are needed for that.
  • However, Hartsman admits that it was “too ambitious” to launch US and EU at the same time and then all servers at once. They wanted to create fair conditions for everyone, but it was more than they could handle.
  • Hartsman assures that they have learned from the events. They are now better prepared for “external Load.”
Schwan-ArcheAge
Part of the compensation.

And here’s how ArcheAge compensates players

Meanwhile, ArcheAge has introduced compensation for everyone. These are:

  • ArcheAge-Pure-New-Year
    1x Pure New Year Activewear
  • 1x Scroll: Winged Love Paddleboat
  • 3x Bound Worker’s Compensation: 1000
  • 50x Bound Tax Certificates
  • 3x Superior White Regrade Charms (Guaranteed regrade success on Rare gear only)
  • 10x Bound Greedy Goblin Gummies
  • 10x Bound Frakenflavor Jawbreakers
  • 30x Bound Tyrenos’s Index
  • 30x Warrior Medals

Images of the swan and the outfit can also be found in our article.

Players can claim these through the Glyph account system. The compensation package is available for 0 credits.

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For The Elder Scrolls Online, it’s going to Japan – That’s doubly impressive

The fantasy MMORPG The Elder Scrolls Online could be getting a port to the east. Interest is being shown in Japan. But does it work?

Yes, it can happen quickly. In 2014 and largely also in 2015, “The Elder Scrolls Online” was considered a crisis game: a mixed launch, bugs, exploits, problems, grumpy Skyrim fans who would have preferred to see a TES VI: many issues.

At Zenimax, they gritted their teeth, set to work on addressing the issues, introducing features, refining and polishing the game. Observers noted early on, somewhat impressed, with what dedication Zenimax worked on the game. A rather mediocre launch was followed in 2014 by exemplary development with regular, massive updates.

The console launch in 2015 then marked a turning point. The game hit hard on Xbox One and PlayStation 4. Suddenly, the future looks bright. The game director beams when he talks about the numbers, from ear to ear.

Now the Japanese internet giant DMM (Digital Media Mart) has hinted that The Elder Scrolls Online could also be released in Japan. For now, only for Windows and Mac. The announcement came via a website with a teaser image (we have included it in the title image.

TESO Crafting

Japan is not an MMO import nation

This is particularly interesting, as in Japan, they cannot really make much of “MMOs” aside from their own Final Fantasy XIV and Phantasy Star Online 2.

In contrast to South Korea, there is a completely different gaming culture. On the one hand, they prefer mobile devices, on the other hand, they do not know the term “MMO” in Japan, but rather use one term for all online games from Final Fantasy XIV to typical browser or Facebook games.

They also have difficulties with “western games” in general, which is partly due to the fact that English is not widely spoken, and the games are considered too niche for companies to commission an expensive localization. Additionally, a PC culture is not really established in Japan. They prefer consoles and mobile devices. It seems more logical to release TESO on the PlayStation 4 version in Japan.

Elder Scrolls Cover

Skyrim was once again the key for The Elder Scrolls Online

But why is DMM doing this? Why bring “The Elder Scrolls Online” to the country?

While they struggle with western imports in Japan, there is one game they hold dear: Skyrim. It was the first western game to receive a perfect score from the important Japanese gaming magazine Famitsu in 2011 and sold strongly on both PS3 and Xbox 360.

Whether it will work on PC seems questionable at the moment. But it wouldn’t be the first time The Elder Scrolls Online silences doubters and critics.

Update: Now officially

The teaser has now become reality. The Elder Scrolls Online is set to be released in Japan in spring 2016. Here is the trailer for it

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Guild Wars 2 is enhanced with GEMFX shader – here’s how to do it

With GEMFX, both single-player and multiplayer titles can be graphically enhanced. Using Guild Wars 2 as an example, we want to introduce you to GEMFX.

GEM stands for Graphic Enhancement Mod and aims to improve graphics. This includes adjusting colors or contrasts and enhancing light sources. This software can be applied to almost any game, and we will explain it here for Guild Wars 2. If the game does not start or crashes immediately, it may be due to a faulty setting. Therefore, we recommend that when using the shader, you only make a few adjustments at a time and test it afterwards.

Can the account be banned?

Probably not, but there is never a guarantee. The reason is that no developer or publisher will grant permission to use external programs. Because then they would have to regularly monitor the application and check comparable software. Therefore, everyone is responsible for themselves and acts at their own risk. In general, such software is allowed as long as it does not provide an advantage.

Guild Wars 2 Dritte

The only advantage that this software provides is a manipulation of the gamma value. This can be quite relevant in a PvP game. However, this option is already available in Guild Wars 2, so at least for this game, GemFX does not provide any advantages.

Furthermore, this topic is freely discussed in the official English forums. If the program were banned, such threads would likely be deleted or closed. However, regulations can change at any time. What is allowed today may be banned tomorrow. A certain risk remains.

On the internet, you can certainly find stories of people who were banned shortly after using the shader. You should not be overly alarmed by this. Especially with very recent bans, there is usually another reason. After all, there are ban waves, precisely so that you do not recognize why you are affected. Additionally, it is easier in the forum to claim that one was banned due to the shader rather than due to bots or gold buying. Therefore, such texts should only be read with a certain degree of skepticism.

Installation

First, the shader must be installed. This is quite simple. The program is downloaded from twcenter.net. Then the installer is started, and the “bin” folder is selected as the directory. So, for example, “C:ProgramsGuild Wars 2bin”. Afterwards, Guild Wars 2 must be restarted.

In the stated bin folder, there is a file named “GEMFX_Configurator,” which is needed to adjust the shader. We activate it in the game. In the directory “..Guild Wars 2binGEMFXPresetscurrent,” the currently used settings are stored. If you want to test something new, it’s better to make a backup copy.

Now let’s focus on the application itself. First, the top tab “SweetFX” should be selected to adjust the key settings. Toggle is the most critical here because with the key there, you can (de)activate the shader in-game. The key is specified in the keyCode. The key “A,” for example, has 65. On mediaevent.de, you can find an input field further down where you can enter the key and output the keyCode.

Once that is done, everything must be saved using “Save Configuration.” By now, you should also start the game to experience changes in real time. Perhaps you will notice a difference, just don’t forget to press the toggle key. However, since this appearance is designed for the TW games, some further adjustments should be made.

SweetFX

With the software, we receive two shaders: GemFX and SweetFX. For starters, we recommend that you disable everything under GemFX by selecting “No GEM Shader” and remove all checkmarks under Additional Shader. This way, you can initially test SweetFX in peace.

SweetFX also has several shaders to choose from (tab SweetFX – General “Select Shader”). It is important that a checkmark is also set there if the corresponding shader is being affected. It only makes sense to change something under “Bloom” if the Bloom Shader has been activated under “General” beforehand. The settings are abundant and invite experimentation, and changes are not always predictable; for example, increasing the Brightness level can lead to the brightness being reduced instead of increased.

  • SplitScreen: The image is divided into an area with and one without the shader. This way, you don’t have to constantly use the toggle key to see differences. The splitscreen is very noticeable, especially in connection with TechniColor.
  • Explosion: All pixels are scattered. At low values, it makes it look as if you are looking through a frozen pane.
  • Cartoon: Thick, black borders lead to a Borderlands-like style. For maximum cartoon effect, Power should be high and Edge low, around 1.
  • Bloom: Bright areas become brighter, while dark areas remain as dark as possible. So it is more than just an increase in gamma. It is not very easy to see the difference using SplitScreen. The snowy windows in Hoelbrak, surrounded by dark wood, are suitable for this purpose. You can see that the windows are significantly brighter while the wood remains almost the same as without the shader.
  • HDR: Bright and dark colors are represented better. Colors appear more intense. You can again play with the sliders; Radius should be less than Power. However, if you increase Power, you also need to increase the Radius. If you don’t, the image will become darker. Ideally, the Radius is at 0.8 to 0.9 and Power around 0.4-0.5 higher.
  • LumaSharpen: The image becomes sharper and the details improve. However, this effect is hardly noticeable on its own.
  • TechniColor: This creates the Technicolor effect used in early color films. If all sliders are around the middle, the image looks significantly bleached. RNegAmnt should always stay over 0 if the shader is active. Otherwise, the game will crash.
  • DPX: The alternative to TechniColor. The advantage of DPX is that there are many settings, such as color and saturation. Especially in combination with the other shaders, this leads to very good results.
  • MonoChrome: Black and white will be the dominant colors. Brightness can also be adjusted for this.
  • LiftGammaGain: This allows for a detailed adjustment of the gamma value. Lift is for dark areas, Gamma for mid-tones, and Gain for bright areas.
  • ToneMap: Numerous general image settings, such as saturation and gamma, are available. It is suitable for only minor changes.
  • Vibrance: This allows the saturation of the 3 colors to be increased or decreased individually. Setting Amount to 0.4 and the Balance values to 1 makes the game particularly colorful. Definitely combine with HDR for even better graphics.
  • Sepia: Saturation is reduced, and the image resembles old photos – under normal circumstances. Playing with the sliders gives the image a turquoise hue instead of yellow. All of this can also be combined very well with monochrome.
  • Vignette: This adds rounded edges. Depending on the setting, it can look like you are looking through a hole.
  • Border: It also adds edges; color and whether left/right or top/bottom can be chosen. The resolution is not changed, meaning parts of the image are simply covered.

A significantly more detailed explanation of the settings can be found on this page.

GemFX

Next, we turn to GemFX. The settings from SweetFX remain in place. Unfortunately, SplitScreen does not work for this; it does not show you all the changes. For almost every setting, you receive a tooltip in the black box at the bottom. Many adjustments are made with each shader, all of which can be modified in the further tabs.

  • Base Shader: Allows for basic settings for RealisticColor and TrueColor: Brightness, saturation, etc.
  • Additional Shader: This includes HBO, Gaussian, and Blur. HBO creates the color variations of HBO films. Gaussian provides numerous settings for Blur.
  • FilmGrain: This is meant to make the image grainier. However, it seems that it does not work, as there are no visual effects.
  • Lightning: GodRays, AmbientLight, AnamorphicFlares, and LensFlares can be found here. AmbientLight must be active to use the other lightning shaders. This improves light sources. To see an effect, intensity and limit need to be significantly increased.
  • DirtLens: DirtLens is clearer. When looking at a light source through it, it appears as though you are looking through a dirty lens. The light refracts and brings slight color deviations.
  • MotionBlur: This is the corresponding motion blur effect for quickly moving objects.

Your creativity is required

Now that all shaders have been addressed, you can start right away. Begin with small steps to make the changes manageable. Start with SweetFX, as it offers significantly more settings. Finally, you can use some of the additional shaders from GemFX, such as the lens effects.

Have fun testing!

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Allods Online receives ranked arena battles with patch 6.0.2.

The Free2Play MMO Allods Online has received ranked arena battles with patch 6.2.

Allods Online introduced arena battles with patch 6.0.2. “Thunder of Victory” a few weeks ago. The season is now in full swing. To participate in the 3v3 or 6v6 battles, teams need members who must be level 65 and belong to different classes.

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As a reward for the top players, titles and costumes await.

For more about the arenas and what patch 6.2 brings, you can read here in the developers’ blog post. We have already covered in an article about patch 6.0.2. in Allods Online and the new Allods it brings.

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Destiny: Which exotic weapons have a Year 2 edition? Which ones are still coming?

In the MMO shooter Destiny , only a few exotic weapons from Year 1 still have full strength in Year 2. They can be upgraded to new versions, but not all of them. Which old exotic weapons made it into Year 2? And which ones are still to come?

While players can theoretically use all Year 1 exotic weapons in Year 2, those in their Year 1 versions are no longer as strong. New exotic weapons can reach a power level of 280 and higher, while the old ones are significantly lower and thus not very valuable for PvE activities and most PvP activities where stats count.

These exotic weapons from Year 1 are already available

The Year 1 weapons that can be converted to a Year 2 version right at the start of “The Taken King” are:

The conversion works through the “weapon designs”, one of the new kiosks in the Tower of Destiny. Upgrading costs 150 legendary marks.

Exotic Weapon Designs - Destiny

Which exotic weapons are coming later?

In a post on Eurogamer, Luke Smith is quoted about other exotic weapons and what their chances are of getting a Year 2 version in the future:

  • Basically, they want to bring back some Year 1 weapons but are currently focusing on the new exotic weapons in Year 2.
  • Which weapons received a version directly and which did not depends on numerous factors. The former PS-exclusive ones were all retained. Weapons that negatively affected the overall game, like Icebreaker or Gjallarhorn, were not.
  • When making the decision, they also considered what new Year 2 exotics came in, to avoid having too many exotic weapons in one category.
Destiny-Fallen
These 3 weapons could soon rest in the hands of the Guardians.

To read our article about the new exotic weapons in Destiny, click here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Eurogamer

World of Tanks: Oops, button press reveals Playstation 4 version

The military MMO World of Tanks is coming soon to Playstation 4. The announcement was preceded by a bit of a clumsy button press.

At the moment, a major software fair is taking place in Tokyo, where the developers are showcasing their games. Apparently, something went wrong during a presentation by Wargaming yesterday: A wrong button press made a homepage appear, which accidentally announced a Playstation 4 version.

There’s little to do with: “You saw nothing!” Had one needed a memory-erasing device. The news has begun its journey around the world.

Meanwhile, Wargaming has also officially confirmed the supposed coup: Yes, we are planning a Playstation 4 version.

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The PS4 version is expected to be free to play, and there will be a remote function via PS Vita; Playstation Plus will not be required.

Wargaming promises a version of World of Tanks that is tailored to the PS4, with unique gameplay content, tanks, and maps.

It’s not particularly surprising: After PC, Xbox 360, Xbox One, and even mobile devices, it seems only logical that Playstation 4 is the next landing platform for the free-to-play giant. Moreover, it was clearly stated more than a year ago to launch on as many platforms as possible.

How to sign up for the beta of World of Tanks on Playstation 4

To register for the beta of World of Tanks on Playstation 4, go here to the Wargaming homepage.

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