WildStar lowers the prices of some shop items for a limited time – and tempts players with double experience points for a weekend.
ProtoStar – Capitalists with a Heart?
When everyone is losing their minds over pricing to entice their customers with offers, the capitalist corporation of Nexus is no exception. As part of the “second annual Proto clearance sale by Protostar”, there are some massive discounts that will make life easier for WildStar players.
Log in now to receive two gifts for free.
Login Bonus and 1-NCoin Offers
Even those who don’t want to spend a penny should consider logging into WildStar at least once currently. If you log in by 9 AM on December 1st, you will receive the complete Combatant costume set for free. As a bonus, you will also receive a Bottle of Progress, which grants one of your characters 50% additional experience points for 3 hours. This is the perfect opportunity to level up another twink to the maximum level.
However, when you are already in the game, it may happen that you end up spending a few euros in the real money shop. There are currently a handful of toys available for only 1 NCoin – which translates to only a few cents. Among the highlights are the Pestilence Cauldron or the Spider Egg, which envelops your character in a creepy, swirling cocoon – the hit at any Halloween event.
The Double XP Event
From November 27 (11 AM) to November 30 (9 AM) there will be another in-game event with the somewhat questionable name “double XP event”. During this time, all characters will receive double experience points – this applies not only to players with a subscription but also to all free-to-play enthusiasts.
For more information about the free-to-play version of the game, you can visit our WildStar theme page.
This is an AI-powered translation. Some inaccuracies might exist.
The genre mix Civilization Online enters the open beta phase in Asia.
Developed by XL Games and published by 2k Games, Civilization Online is now ready to enter the open beta in South Korea. On December 2nd, it will take place. They have prepared another trailer: It showcases “modern warfare,” albeit with somewhat outdated military leaders. Typical Civilization.
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Civ Online is not just a “Civilization game about multiplayer,” but a different variation of the core idea: civilizations compete with each other over centuries and millennia for dominance and coexistence.
But instead of entrusting the fate of an entire civilization to one player, they are a cog in the wheel, working together with many other members of their civilization towards victory in this game.
Now, the results are presented in Star Trek Online: It is a carrier of the Jupiter class. This is a class 6 spaceship and it will also have a fleet version. Carrier ships are behemoths in Star Trek Online from whose hangars fighters launch. The carrier ships themselves support the fighters, making them even more deadly: The Jupiter will come with the ability “As if to mock” and thus grant additional firepower to the hangar ships. This is similar to a warlock buffing its demon army in an MMORPG.
A ship of the Jupiter class can be created through the cash shop. In STO, players can exchange resources earned in-game for cash shop currency. Furthermore, three different types of “Callisto” escort ships can be acquired, which will then launch from the Jupiter class.
How exactly the Jupiter class is supposed to cause a stir in Star Trek Online, read in this dev blog. It is also available in German and describes the statistics and characteristics of the Jupiter and its fleet version.
This is an AI-powered translation. Some inaccuracies might exist.
In Blade & Soul a shitstorm is brewing – serious censorship allegations are in the air.
Where does censorship begin and where does localization end?
Blade & Soul is currently experiencing a significant shitstorm on Reddit and in the forums. The localization of the game is currently underway, as the release is scheduled for the beginning of next year. However, it seems more is being done than just translating – entire passages are likely being cut, and even plotlines of quests are being completely replaced if they do not meet moral standards.
The necessity for adjustments
Before we get into the critical points, we should say a few words about localization in general. It is not – as often assumed – simply the direct translation of texts in a game, but often involves a high degree of adjustments. For example, there are certain word plays in Japanese or Korean that have no suitable counterpart in German. Instead of leaving a quest completely humorless, a slightly modified joke is incorporated that works better in the respective language.
Always a brave hero? Controversies are being cut.
Certain cultural differences, such as “general knowledge” on certain topics can vary widely from country to country. While a Chinese person might immediately understand the deep meaning of a “Lotus Warrior of the 52nd Quick Cut Unit” (completely made up), we are left with only question marks above our heads. To ensure that players do not lose interest due to a lack of prior knowledge, sections or simplifications can also take place in such cases. In general, it can be said: Localization often means adjustment, not just translation.
The Good and the Bad – No Shades of Gray Allowed
The good are good and the bad are bad. It’s that simple.
Exactly here lies the root of the issue. According to a user in the official forum, quoting a member of the localization team, parts of the story are being rewritten. The villains are portrayed as “stereotypical comic book villains” and lose all shades of gray in order to conform to a stereotypical antagonist.
In the same way, the actions of the player characters have been adjusted, who are now supposed to feel much more like a “hero” without flaws or even moral doubts. Some cutscenes, which are supposed to be dramatic or sad, are lightened up with additional memes, giving them a more humorous character.
The accusations in this area sound particularly harsh, as tinkering with the personalities of the main characters can easily scratch at the “soul” of a game and ruin it.
No Peeping, No Viagra!
The changes become even clearer in a questline that is unmistakably considered “problematic”. The quest “A Scholarly Path” revolves around a misogynistic skirt chaser who has spent many years in prison for continued adultery and has also lost his lust in the process. He offers the player a quest where they are to help him restore his virility. To that end, the player is to steal women’s clothing and indulge a group of ladies at the bathhouse (a very typical Asian scenario …).
The reason for this is that the quest giver thinks the women are nymphs, and according to a legend, a nymph must marry the man who steals her clothing. Exactly that happens, the guy is unhappy with his wife, finds her unattractive, and complains to the player that they have ruined his life.
Virtue knows no bounds.
This questline is undoubtedly questionable in several areas, but contains essentially nothing we wouldn’t expect from “Game of Thrones” or similar.
In the English version, not much of this is left. Instead of forcing a woman into marriage, the NPC there just wants to explore the Lycandi (that’s what these women are called) better. The peeping scene has been completely cut.
Criticism Forbidden, Sexy Underwear Too!
But the problems do not end there. According to first images, the game is also being cut in other places. While Koreans can assess the ladies in sexy outfits during character creation, the English version opted for more modest sports underwear (which ironically shows even more skin). But as there is always room for more, the black lingerie has been banished to the cash shop. Well, the community is thrilled …
Underwear is subject to strict rules. Here: Real money.
Anyone who voices criticism of the localization in the official forum is – according to the allegations – having their posts deleted. This does not earn a game any points.
Whether these massive cuts occur only in the American version or also in the European version remains to be seen.
Blade & Soul has many strong women – so why the censorship?
Mein-MMOCortyn says: Censorship is always terrible because it gives players the impression of being patronized. My opinion on the topic is quite clear; if these “adjustments” really come in this form, it would be an absolute pity.
Even if a game includes sexism, misogyny, or even forms of forced marriage, that is absolutely no reason to fanatically cut them out. After all, we are playing a fantasy game where it can get a bit tougher – moreover, Blade & Soul is a game with many strong women, which makes this even more ridiculous. Even worse is the stereotyping of the main characters – I can have one-dimensional characters in afternoon programming, I don’t need an MMO to play for that.
What do you think of these adjustments? Is this all just usual work within the framework of localization or is it blatant censorship?
This is an AI-powered translation. Some inaccuracies might exist.
What condition is Ubisoft’s MMO shooter The Division in? Is there nothing standing in the way of a release early next year? According to industry insider Tidux, the online game is said to be in poor condition.
How much one can trust the statements of industry insiders is always a matter of debate. According to relevant media reports, Tidux seems to know what he is talking about, as he was the first to uncover the differences in resolutions of Star Wars: Battlefront on Xbox One and Playstation 4. Additionally, he accurately predicted the release of the new firmware version for the PS4. Therefore, there might be some truth to his claims this time as well.
Does The Division need to be delayed?
Tidux explained via Twitter that The Division is in very bad shape and he hopes that a release delay could help improve the game. When asked for clarification, he specified: The Division runs poorly on consoles, has little gameplay content, and is simply not fun.
What I’m hearing, running bad on consoles, low on content and not fun 2 play. Makes me sad. But I hope they fix it!
The Division caused jaws to drop during its first presentation at E3 2013. An MMO set in a contemporary environment with fantastic graphics had many gamers drooling. Then followed a delay of the next installment, and the later presented scenes gave the impression that the graphics had visibly been toned down.
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With Tidux’s current claim, it seems the online game is once again under a bad star. Ubisoft has not yet commented on these statements. For the company, it will also be difficult to provide a statement, as a further delay of the release date would unofficially confirm Tidux’s statements…
Is there really something to this whole issue? It could be, as described above. However, there are a few other things to consider: on one hand, Tidux has often been wrong with his claims in the past. His statement regarding the resolution of Star Wars: Battlefront on consoles could have been made by anyone. Therefore, this should definitely be approached with caution. Furthermore, one should ask why only German media are reporting on this “scandal” so far. Is there an attempt to generate news where there might be nothing to report, and someone just wants to get into the media?
One must be skeptical. Is someone just trying to gain attention?
However, it is not that simple. Many players are also skeptical of Ubisoft. The graphic downgrade of the action game Watch Dogs and especially the bug disaster at the release of Assassin’s Creed Unity have left their mark. Additionally, despite a release in March 2016, there has been little of The Division presented so far. The same scenes are usually shown in presentations.
The Division is an extremely ambitious game, where developers should definitely take their time to release it in the best possible condition.
It’s a double-edged sword. Does someone want to gain media attention with vague statements? Does someone know more but cannot say due to an NDA? How much truth is there in the story?
One can only be sure when the beta of The Division starts this December, and one can see for oneself in what condition the game is at that time. Until then, all rumors are just that: rumors.
This is an AI-powered translation. Some inaccuracies might exist.
You might dismiss it as: “I would say that too if I couldn’t tell a story or draw characters to save my life!”, but there’s some truth to it, isn’t there?
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If we know the player only fleetingly, play with them once, and never see them again, we quickly forget them.
But if we spend time with them more often, see them almost daily, and they belong to our raid group, to our guild, then the healer becomes a part of our life. A fantasy character becomes a person, someone with whom we can talk not only about tactics and strategies, but over the years also learn what they do for a living, how their relationship is, what kind of person they are. We learn just as much or even more about them than we do about colleagues; classmates, acquaintances from “real” life.
The healer becomes our online friend. Our question this time: How important are such acquaintances to you? Have you experienced this yourself? Are you playing with an entire clique? Or are you primarily interacting online with friends you know from real life?
By the way, his name is Björn and he’s currently training to be a car mechanic!
I Didn’t Want to Hear Other Players Back Then
Schuhmann says:When I started with MMORPGs, it was actually important to me to maintain the “immersion.” I didn’t like TeamSpeak, I didn’t want to know that the guy I was hanging out with every day wasn’t a “noble bard” but someone with a heavy Saxon accent who can’t pronounce “ch” and turns everything into “sch.” Or that the cool chick with the huge scythe was actually an annoying 15-year-old who probably has ADHD.
As long as they were only in the “chat,” just writing, I could somehow ignore that; with TeamSpeak, that no longer worked. It appealed to a different “sense”, the people became “real” – that’s what I wanted to avoid at the beginning.
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Even After Years, I Will Never Tell Them My Real Name!
However, this has changed over the years, and I have made acquaintances and friendships. However, I no longer keep in touch with people from the early days, but later joined a guild in WoW , met “new people” who, in turn, knew each other from real life because they are neighbors or childhood friends. And I have been in contact with them for years and, of course, learn a lot about their lives.
These are indeed people who are important to me. Although none of those folks will ever learn my real name!
How about you?
This is an AI-powered translation. Some inaccuracies might exist.
In response to a question about possible new legendaries for engineers, the leading developer Colin Johanson spoke up.
“I myself play an engineer as my main character, so I would love it if we could do something in this direction soon. The truth is, however, that we are currently gathering our own engineers (programmers) to focus on things like the major WvW overhaul that we’ve been working on for over a year. That is a much higher priority [than the engineer legendaries] for the game as a whole.”
While no concrete plans have been disclosed, if the developer team has indeed been working on an update for over a year, it should be nearing completion.
With the expansion Heart of Thorns, some changes were already made to WvW battles, and some areas of the cross-server war were revamped.
However, the really big problems have not yet been addressed, as the “Night Cappings” are particularly bothersome for players and developers. These nightly raids usually take place when a large part of the players are in bed, dreaming of the past victories of the battle. The next day, the group then captures all map objectives and collects a lot of points for their own server. Although this is completely legitimate under the current system, it hinders the concept of exciting battles.
The coming weeks will surely reveal new information on this topic.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny on November 27, Xur will arrive as a vendor for exotic items. What does he have with him this time?
In the USA, today is “Black Friday.” It’s like mixing winter clearance sales, summer clearance sales, and that day when a new iPhone comes out, adding a bit of LSD, stirring it well, sprinkling with ground leprechaun liver and shredded unicorn horn, and baking it golden brown: super special discounts everywhere.
The Guardians in Destiny only have one thought about this: Loot!
Maybe! Maybe! The cold Xur can be swayed by this and brings a particularly tasty offer today. However, last Christmas he had the “No Land Beyond” with him. It was like he was giving all Guardians socks. And rather scratchy ones, which smell like feet.
It seems that Xur not only looks like a fish but is just as cold as one.
All about Xur, the Agent of the Nine, on November 27, 28, 29 in Destiny
When does Xur arrive in the Tower?
Xur will arrive on Friday, November 27, “Black Friday” in the Tower or in the Reef. It will be at 10:00 AM. He will leave on Sunday, November 29, also at 10:00 AM. Then Xur is gone.
Where is Xur in Destiny?
Xur is in the hall with the Vanguard vendors.
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The first beta weekend of Black Desert in Europe and America has a date – we reveal all the details!
More choices in classes and visual features
Those who have long been itching to take a look at the most beautiful MMORPG of the year will soon have their chance. Daum EU has announced that the first of two beta weekends will last from Wednesday, December 16 to Tuesday, December 22. So it’s the perfect time to kill the annoying waiting period for Christmas!
New customization options await in the latest version.
A lot has changed since the last alpha version, and players can look forward to the following changes:
New character customization options, including 30 new skin tones and 40 new hair colors
Improved environmental effects, such as darker or stormy nights and lanterns providing light at such times
Minor improvements like the “Walk” function (RP players rejoice!)
Fully localized (English) texts
During the beta weekend, players will have access to a total of 6 different classes. In addition to Warrior, Sorceress, Berserker, Ranger, and Wizard, the Tamer will also be available for the first time, for which a small preview video has been provided.
In the MMO shooter Destiny , all 50 calcified fragments will soon be obtainable. But what can players expect then?
47 calcified fragments are currently available in the game. These are essentially the “bonus stars” that you can earn by paying close attention and taking the extra path. Almost every Destiny player will come into contact with one of these fragments at some point and asks themselves: What are they there for at Xur’s scruffy beard?
You need 45 calcified fragments to get the “Malicious Touch”, a scout rifle that taps into the Guardian’s health beyond the “normal damage”.
The question now is: What happens when a player has found all 50 fragments? We would like to speculate on that.
Theory 1: Nothing
The sobering and quite nasty answer is: Nothing will happen at all. The quests were originally only intended for the “Malicious Touch”. It was never intended for anyone to collect all, but only 45 out of 50. It’s fine to overlook 5. Those are buffer fragments.
One thing is clear: Players will be terribly disappointed.
Assessment: Even for Bungie standards, that would be pretty sad. It’s conceivable, but a shitstorm would already be brewing.
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Some believe, “there must be more to get!” After all, it was said back then that a weapon was “broken into 50 fragments”. And if there is already the Malicious Touch at 45, there must be something much better at 50! There is an “Ultimate Exotic” waiting for us!
The YouTuber DPJ concluded in a widely noticed video that it must be this “rocket launcher with a microphone” look; the icon was found in the database. No one knows what that is, but at the time, it was the only exotic that was still unknown.
Assessment:Well, that might be a possibility, but there are few hints that it will come to that. The “Malicious Touch” already covers everything that has been said about “fragments and weapons”. Currently, there is nothing in the database that could be seen in any way as an “ultimate exotic”. But that doesn’t mean anything. It could be a “reinforced form” of the Malicious Touch. Perhaps they increase the damage value and give the weapon an “extra kick”.
However, Bungie has made it clear that they no longer want “ultimate exotics” after Gjallarhorn. Maybe players will get the opportunity to bring a single weapon of their choice up to 330? But that would also raise new problems.
Theory 3: Something not so great, but only a few have it
Theory 3 is “Something to Snack On”: Some cosmetic reward, perhaps a shader, an emblem, or a “cutscene”, maybe a special reward or attention from Bungie.
Assessment: It would probably be a disappointment for many when they realize: The highlight already came at 45. But a special shader, for example, would at least be a consolation prize.
What do you think? Will something happen with the 50 fragments? Something great or will it be a disappointment?
If the patch, as we expect, is released on December 15, and if in the first 3 raid weeks all 3 bosses were once the challenge boss, we should find out just in time by the end of 2015. Then the last great secret of Destiny could be unveiled in 2015.
This is an AI-powered translation. Some inaccuracies might exist.
The MMORPG Cabal 2 received an update that especially enhances old dungeons with a new twist – the Challenge Mode offers rewards!
All or Nothing
In Cabal 2, it seems they have no regard for the calm, reverent celebrations of American Thanksgiving, but instead want to keep players under pressure. To provide veterans with new incentives to dive back into the old dungeons of the game, the new “Challenge Mode” has been introduced.
Under time pressure, players must defeat as many enemies as possible in the shortest time. A timer counts down relentlessly while players hack their way through hordes of foes. Defeating the boss enemies grants additional minutes, which are desperately needed to successfully master the challenge. Depending on the time taken and the defeated enemies, there are challenge points and rewards at the end – the faster and more thoroughly you have been, the better the yield.
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However, if you fail and the time reaches 0, then all achievements earned in this run become void. All or Nothing is the motto.
In addition to good equipment, runes also beckon, a completely new form of character development in Cabal 2. Up to 22 rune slots can be occupied, which can draw just a little more strength or resilience from the heroes. If you’re unlucky with the rewards, you can use your accumulated challenge points to buy new runes.
This is an AI-powered translation. Some inaccuracies might exist.
The Russian development studio Battlestate Games released an initial gameplay trailer for the upcoming MMO shooter Escape from Tarkov and reveals some parallels to Ubisoft’s The Division.
The pre-alpha trailer for Escape from Tarkov shows some action scenes from the upcoming game. A group of players sneaks through crumbling houses and factory facilities, engaging in tactical skirmishes with enemy groups. It still looks like a regular online shooter, albeit with really good graphics and impressive lighting effects. However, Escape from Tarkov will offer much more – especially a lot of MMORPG elements, such as quests and character development based on many skills.
Action, RPG, and Realism
The developers place great emphasis on realism. A hit can mean not only instant death, but players can also slowly bleed out from their injuries. Therefore, one must always proceed with caution and should not rush. Team play is also very important, especially when providing cover for each other.
A certain similarity to Ubisoft’s upcoming MMO The Division cannot be denied. In both games, players explore a large game area in groups, encounter NPC enemies as well as other players who might not always be friendly, must act tactically as a team, and have plenty of RPG elements. This includes quests that need to be completed.
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The gameplay trailer for Escape from Tarkov already makes a promising impression and whets the appetite for more. More will be shown at the beginning of next year when a closed beta starts, for which you can already register on the official website. A release of the online shooter is also planned for 2016.
In the MOBA League of Legends (LoL) players who have performed negatively are threatened with exclusion from the new loot system.
For a long time, League of Legends has had the image: Good game, terrible community. LoL players leave matches before they are finished or deliberately help the opponent to make the game particularly stressful for their own teammates.
These so-called “trolls” are now to be punished even more severely by the developers at Riot Games than has been the case so far. Until now, players who frequently stand out negatively received penalties such as temporary bans or limited exclusion from ranked games.
In LoL, the good ones go into the pot, the toxic ones into the coop
“If a player is punished for ‘toxic’ behavior or intentional ‘feeding’, they will not receive loot” said lead game designer ‘Jeffrey Lin’ in an interview with Polygon.
(“Toxic behavior” refers to particularly negative players. “Intentional feeding” is when one wants to help the opposing team by allowing oneself to be killed by them on purpose to give the opposing team a larger gold advantage.)
The crate crafting system represents a large part of the upcoming changes in League of Legends. As loot, players can receive crates or keys after a game. With the keys, players can open crates to obtain loot such as skins or champions for free.
The exact details regarding who can receive loot and who cannot are still being refined. However, it is certain that players in LoL who repeatedly stand out negatively will not receive loot and also cannot use the crafting system, where unwanted loot could be exchanged for other items.
Jeffrey Lin states that the system aims to truly “reward” players. It is a new form of reward for playing positively with friends. Since skins have never been given away before, this is Riot’s way of telling players “Hey, if you’re a player with positive behavior in the game, you have the opportunity to earn gifts just by playing the game and being ‘awesome’.”
Previously, one was only “honored” in the game by other players who could rate them with “Helpful”, “Friendly” or “Team Spirit” after a match. Even as opponents, particularly good opposing players could be recognized as “Honorable Opponent”. However, this is all optional. Once enough of these honors have been collected, one receives a ribbon on their portrait in the loading screen.
Riot is curious to see if it works
Currently, there is no exact date for when the crate crafting system will be implemented in the game; however, it is at the top of the developers’ priority list, according to Lin. The testing phase should begin shortly after the implementation of the new champion select begins.
“We have never excluded negative players from an entire system. We are curious to see what the global feedback will be. Of course, changes are still possible.”
The little sprouts of Gnomeregan will be able to roam as Hunters through the vastness of Azeroth with the release of Patch 7.0, proving that the smallest creatures are not necessarily at the bottom of the food chain.
Because Gnomes are incredibly tech-savvy and tinker with everything that doesn’t explode within 3 seconds, all Hunters will be given a new type of Pets. In the future, special mechanical companions can be tamed! If you are now smiling at the thought of mechanical squirrels and exploding sheep, you are not far from wrong.
A mechanical rabbit will wait as a starter companion, and many new robot pets have been spread across the world. In the instance Gnomeregan, for example, there will be a Strider-Mech that requires solving certain puzzles before you can ultimately tame it.
But how exactly do you tame mechanical companions? That is a good question, almost always certain tasks must be fulfilled for that, what those are will likely be revealed in the further course of the Beta.
This is an AI-powered translation. Some inaccuracies might exist.
In the upcoming MMO shooter The Division , Ubisoft has now introduced the progression systems. Thanks to these abilities and talents, agents become stronger and specialize.
Reverse Leveling in the Dark Zone
In The Division, players “get stronger” in PvE: It relies on a classic leveling system. The more experience you gain, the higher your level, the stronger the player becomes. However, this does not apply to the game’s PvP areas, “the Dark Zones.” Here, The Division maintains a rank system, and players can lose ranks if they die too often in the Dark Zone.
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The “bread and butter” of agents will be the skills. They define the player’s role, with a wider selection available at higher levels.
The “skills” can be modified by modifiers. Traditionally, this can increase the damage of a skill or give a scanner a higher range. Other modifications change the function of the skill.
The video shows how a turret that fires projectiles is modified into a flamethrower:
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The skills also affect the agent’s appearance. You can see what skills they have chosen. Ubisoft asks: What do you prioritize? Effectiveness or Coolness?
Talents Seem to be the Passive Abilities
In addition to the skills, which can be modified, “talents” seem to be the second major progression path. It looks like they will be typical “passive abilities.” They enhance a character without the player needing to activate the talent consciously.
Talents might increase the number of items carried or provide more crafting materials. They can be swapped out at any time.
Mein MMO says:The progression systems are nothing surprising. A mix of passive and active abilities is a common progression system. Tying PvP to a dynamic rank system and introducing a PvP vendor is standard. Therefore, players who have never played an MMO should also be able to handle it. Because nowadays, almost every single-player game also relies on such elements.
The probably most interesting idea is that you can tell how agents in The Division specialize by looking at them. That could be a new impulse for the genre. This emphasizes how important aesthetics and visual appeal are for a AAA project that is meant to work on consoles like Xbox One and Playstation 4.
Otherwise, it sounds like Ubisoft does not want to overwhelm players and approaches with a beginner-friendly system. Extravagances like those found in MMORPGs such as The Elder Scrolls Online, Guild Wars 2, WildStar, or The Secret World are not taken into account. No one expected innovations in this aspect from The Division. Ubisoft does not want to scare off its shooter-oriented target audience.
This is an AI-powered translation. Some inaccuracies might exist.
For Black Friday, SMITE is lowering prices for all gods – for only around €16, all gods that the game will ever have belong to you!
Indulgence Trade 2.0
In America, “Black Friday” takes place next Friday. On this date, there are plenty of bargains in stores across the USA, but the trend has also spilled over into Europe – at least in the digital sector. SMITE joins the low prices and offers the “Ultimate God Pack” for only €16 from November 26 to November 28!
The package includes over 60 different gods, making all characters currently available in SMITE directly playable. But that’s not all, as all future gods are also included in the offer. As soon as the game is expanded with a new god, all buyers of the God Pack will immediately have access to it.
Heating up with Sol – she is now available at a low price like all gods.
Before the year ends, a major patch is still on the way for RIFT. It brings back the Christmas event, along with new PvP items.
PvP Improvements
Especially PvP enthusiasts can look forward to small improvements. A completely new armor set awaits all fans of the glorious player battles. At the same time, the existing PvP quests will be slightly easier to complete, making it possible to get rewards with less effort. So, it’s a good time for PvP abstainers to take a look at the various battlegrounds and accumulate some favor.
The Return of the Faerie Yule Festival
The Faerie Yule Festival from last year returns, but this time it brings some changes. Apart from the known rewards, such as the Faerie Yule Festival backpacks, players will find a new Instant Adventure that they can dive into to help Father Frost and Atrophinius quell the disturbances at the festivities. There’s a chance to earn costumes and other items that can only be obtained during the event!
Affinity Points
Regular players can look forward to a new additional reward system. With the upcoming patch, logging in daily will grant so-called Affinity Points. These can be spent like a new resource for certain rewards. The selection includes costumes, as well as simpler goods like consumables. Particularly ambitious players are saving for a rare mount, which not much is known about yet.
Winter clothing awaits during the event.
Quality of Life Improvements
In addition to the highlights mentioned above, numerous improvements of a more subtle nature await. The user interfaces for crafting professions and the wardrobe have been revamped, making it easier to find sought-after items. The wardrobe has also been expanded with weapon effects to offer players even more options for customization than before. Last but not least, all mounts in the game can now be aquatic, significantly increasing the number of water mounts.
There isn’t a set date for the update yet, but we’ll keep you updated.
This is an AI-powered translation. Some inaccuracies might exist.
The open beta of the action MMORPG ELOA, Elite Lords of Alliance, has ended and the developers have officially launched the game.
From now on, it is possible to play the official version of the action MMORPG ELOA, Elite Lords of Alliance. This will, of course, be celebrated properly with an event where players must fill a diary with monster encounters. For this purpose, you will face various creatures in the game world. If you defeat them, you will receive an entry in the diary. The event is currently running until December 8. Those who fill out the diary will receive a Claire’s Chika Box, which contains a unique pet.
But that’s not all, as the team behind ELOA will also host the Official Launch Gift Key Giveaway Event until December 8. During this event, keys will be distributed that grant a special gift. This package contains Server chat (light purple) x5 and Eva’s Survival Pack x1 (Eva’s Tear x5, Eva’s Authority x5, Eva’s Breath x3).
This is ELOA!
If you don’t know what ELOA, Elite Lords of Alliance, is, let me tell you that it is a mix of hack’n slash in the style of the Diablo games and an MMORPG. The social aspect is just as important as fighting against hordes of monsters. Graphically, ELOA adopts an Asian style and a dark atmosphere. Players try to become what is known as an Elite Lord in order to confront the evil forces that spread across the fantasy land.
You team up with other players to confront the enemies together. Additionally, there are PvP battles in arenas and a so-called Battlefield season, which is a special PvP battle mode. The developers are already working on new updates and patches that are expected to be released in December.
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In the MMO shooter Destiny , pulse rifles are among the strongest weapons. Which are currently the best pulse rifles for PvE and PvP? What should you pay attention to?
Since our last article on pulse rifles, a lot has changed. They have belonged to the new meta in the Crucible since Destiny: The Taken King. The glorious times of the Last Word and Thorn are gone.
As usual, we present you with the best weapons for the Crucible and show you some treats for the fight against Oryx and his minions.
Pulse rifles have received a buff with the latest add-on. At the same time, hand cannons have been drastically reduced in terms of handling and range. Even though Bungie wants to correct some imbalances with the December update, it will not change the fact that pulse rifles remain a valid option in the Crucible, especially at mid-range and long-range.
Unlike in House of Wolves, we can no longer make general perk recommendations, partly due to the lack of reforge options and partly because certain perks are only available depending on the weapon manufacturer.
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What hasn’t changed? You want stability. At all costs. This is especially true for the Crucible. With the December update, another aspect comes into play. The range of pulse rifles will be reduced, so you should pay attention to perks that allow you to not make any compromises on range. Additionally, since damage output is being reduced, you want perks that increase your damage output.
On the next page, there are the best pulse rifles
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Not all of these wings are available here in the West. Some are also available in China in the cash shop. In China, Diablo 3 operates as a “Free2Play” game. Other wings in Diablo 3 can be obtained by purchasing collector’s editions of other Blizzard games.
However, with Patch 2.4, the 24 “Set Dungeons” are also supposed to grant wings, but only after all have been completed.
This is an AI-powered translation. Some inaccuracies might exist.