TERA is being updated in the Korean version and offers a new instance as well as an “old” dungeon on a higher difficulty.
Durion’s Lounge – Defeat the Lustful One!
The Korean version of TERA is receiving fresh content, which groups are likely to enjoy. A brand new dungeon awaits players, as well as a new difficulty level for an already existing instance.
First up is “Durion’s Lounge” for brave heroes who wish to stand against the lustful Durion. As the name suggests, one enters the chambers of the villain, where there will surely be some risqué moments and innuendos to observe. If you succeed in the challenge, rewards in the form of stylish gear and weapons await.
Aside from that, the instance BERNO’s Lab will also be upgraded, meaning it will receive a “brutal” game mode. Traditionally, this enhances the enemies and, in return, provides better rewards.
In the fantasy MMORPG The Elder Scrolls Online, a lot of new item sets are coming with the next DLC. We present the new VR16 sets.
In March, the next DLC “The Thieves Guild” will launch for The Elder Scrolls Online on PC, PS4, and Xbox One. Our friends at ProNDC are already checking out the DLC on the test server. This time they are bringing plenty of information about the various sets that the DLC will add to The Elder Scrolls Online.
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Leki’s Focus (medium armor) – for weapon damage dealers
Warriors’ Fury (heavy armor) – for weapon damage with a berserk effect
Robes of Transmutation (light armor) – for healers
Emblem of the Master Archer (medium armor) – for archers
The following VR16 sets can be obtained as loot in PvE:
Bahraha’s Curse (heavy armor) – a tank set that can immobilize enemies
Roar of Alkosh (medium armor) – weapon damage
Ebenheart Armor (heavy armor) – tank set with group support
Wardrobe of the Wyrm (light armor) – healer set with group support
Hircine’s Mirth (medium armor) – weapon damage set with group support
Moon Bastion (heavy armor) – tank set
Moon Dancer (light armor) – spell damage
Syvarra’s Scales (heavy armor) – quite an all-purpose set
Dusk Restoration (light armor) – support set
You can find the craftable sets and the exact values of the individual items and their bonus effects in the video. Please note that this is not the final version and that Zenimax might adjust the values until release.
For more on the Thieves Guild and its new content, check out these articles:
YouTuber MarcoStyle has taken a closer look at the size of the map from The Division and compared it to the maps of GTA V and Fallout 4. The result is sure to surprise some.
So far, the map of The Division has been viewed with skepticism. At times, it has been labeled as “rather small“. Is it really extensive enough to offer hundreds of hours of gameplay?
MarcoStyle has taken it upon himself to take a closer look at the map from Ubisoft’s upcoming MMO shooter. For this, he made accurate measurements during the Closed Beta:
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First, he ran exactly 200 meters in one direction. Then he checked how long that distance appeared on the overview map and repeated this line until he reached the other end of the map.
He came up with a result of 2.8 kilometers, which can be traversed in about 8 minutes – as long as you don’t run into obstacles and exclude any loading times. So what does that mean?
The map of GTA V is larger, but not necessarily better
To get an idea of this map size, the YouTuber compares his result with the map of GTA V. He repeated his measurements with this open-world game. Little surprising: The map of Los Santos is indeed a good bit larger. This image shows both maps overlaid:
But: One must not forget that GTA V is also designed for vehicles with which you can cover large distances very quickly. This does not exist in Ubisoft’s MMO shooter. However, the “density” of The Division is higher; meaning, in a smaller area you can discover significantly more.
However, MarcoStyle was not satisfied with that and checked how long it takes to get to the other end of the map of Los Santos. The result is also surprising: Although he admits not to be the best driver and also not to be operating the fastest vehicle, he didn’t even need three minutes – significantly less time than it takes to traverse post-apocalyptic New York.
He concludes: The world of The Division is definitely smaller than Los Santos with all its outlying areas, but by no means worse. Due to the limited mobility, it is even relatively more extensive. But the games are probably just too different, making this comparison seem unfair.
The YouTuber thought the same. It takes another open-world game – completely without vehicles – that is better comparable. A game like Fallout 4.
The map size of The Division resembles that of Fallout 4
After a similar procedure, he again measured the length of the line on the map for 200 meters and laid this over the entire map. And he arrived at a result that leaves one standing with their mouth open: both maps are almost the same size!
Here it is naturally difficult to say which map is denser or “better” than the other, as anyone who has played Fallout knows that this map has a lot to offer – even if large parts are just wasteland.
But MarcoStyle frequently points out that the map size of Fallout 4 has been highly praised – by critics and fans. It provides an impression of a very large world of the apocalypse.
So if you now think that the world of The Division is small, you must also say that the world of Fallout 4 is small. At least as long as no errors occurred in the YouTuber’s measurements…
In the upcoming addon “Legion”, there are again many risqué elements and implied debauchery in World of Warcraft – and it’s sometimes quite amusingly intertwined in quests.
Risqué Romance Novels – Even the Legion has Needs
In the current alpha version of “Legion”, there is again a little treat that I would like to draw your attention to. The humor of the WoW developers shows in many small details of the game world, but it is particularly present and especially suggestive in the “Risqué Romance Novels”. These are (actually readable) books in Azeroth, where protagonists disappear together in a romance sooner rather than later – filled with plenty of word play.
The stories know no taboos, as pairings of Draenei and Humans, Undead and Humans, Pandaren and Humans… well, actually everything involving the Human Paladin “Markus” occurs.
Markus schafft es immer wieder …
… mit allen möglichen Kerlen …
… und allen Frauen anzubändeln.
A little preview of how these lines read in the game? Please!
“The elf with the glowing hair spoke to him first: “Oh, it seems someone is preparing for a battle.” She placed her hand on the tip of his sword and gently pressed it down while dancing past him, not taking her eyes off him. “Do you believe in love at first sight? Or should I walk past you again…?”
Marcus leaned forward and pressed the hard steel against her body unflinchingly. He whispered something in her ear and then straightened up while waiting eagerly for a reaction from her.” – “A risqué romance novel: Hot and Wet“
… and those are still the harmless innuendos.
In Legion, this trend continues, as new editions of the “Romance Novels” can be obtained again. Unlike before, they will not be stolen from the mobs’ inventory by rogues, but crafted by players. At least if they have dedicated themselves to the profession of Inscription (Ha! Wordplay!).
As part of a quest line, players can visit the author of the previous works, Bill Spearkshaker (I have to chuckle childishly at that name – please forgive me), and “learn” from him how to write such wonderful novels. Once that is achieved, you can craft 4 works yourself and gift them to entertain your fellow players.
This elf would also be a “found feast” for dear Markus. – Image source
The titles of the books promise amusingly suggestive content:
“Legion Lust”
“Of Elven Bondage”
“Waves of Desire”
“Nightborne of the Living Dead”
wait for all the brave souls who want to indulge in such content. However, they are not for the faint of heart, as the Undead Crispin Gravesbane has now taken the place of the Human Markus – and he likes to lose a few body parts:
“A speechlessness overwhelmed him as his jaw dropped. He bent down to pick it up again, lifted it, and let it snap back in the right place.”
Or summarized briefly: Cortyn is looking forward to this nonsense.
In the MMO shooter Destiny , there are exotic class items from the 3 factions. How do you get them? And what do they provide?
Generally, the iron rule is: You can only equip one exotic armor piece at a time. However, there is an exception for exotic class items. With the perk “Exotic Pur” you can equip an exotic class item along with an exotic armor piece. But, to say it right away, this is more of a cosmetic thing.
Obtaining the exotic class items in Destiny is not too difficult, but it is time-consuming. Because the items are only available if you have reached Reputation Rank 25 with the reputation factions Dead Orbit, New Monarchy, or Future War Cult.
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Reputation Rank 25 is a long way …. but it shines so beautifully
When you reach Reputation Rank 25, you will receive a special quest. With Dead Orbit it is something like “The Strider of the Arachen”, with the New Monarchy you will become “The Strider of the Executor.” This is also a task of diligence. Important here: You must properly represent the faction by equipping a shader, the emblem, and the class item of the faction.
The class items themselves, once you finally have them, give you a bonus to the reputation gained with the faction. In terms of stats, they hardly differ from the legendary class items. Therefore, they are not worth it for a pure power gain.
However, there is a bonus to reputation and when you “spawn,” there is a small additional effect.
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In FIFA 16: Ultimate Team, the winter upgrades are in full swing. We summarize what you need to know about it.
Every FUT gamer who has been tearing their hair out for the last few months because their favorite player inexplicably has poor attributes, even though they perform spectacularly in reality, can anxiously follow: the winter upgrades are coming. The first players were upgraded on February 5.
What are winter upgrades anyway?
Unlike other game modes in FIFA 16, players in Ultimate Team are not automatically adjusted to their current real-life performances. It’s simply not possible to create new cards with various values for thousands of players every few days. Some consistency is expected here as the transfer market would otherwise be flooded with too many cards of the respective player.
Outstanding performances are already recognized through In-Form cards (or other special cards, like TOTY), but most players remain at the values assigned to them at the start of the season.
In the winter upgrades, players who have excelled in the last few months are assigned better player cards. With this, EA aims to respond to current events in the football world and provide an authentic football simulation with FIFA 16.
When do upgrades come in Ultimate Team mode?
Proper upgrades of the standard cards (i.e., TOTW, TOTY, etc. excluded) only happen twice a year:
once in September when the new FIFA game is released. Here, it is assessed how the respective player has developed during the entire previous season. There are up and downgrades!
The second period is now, in February: in this winter update, players who stood out in the first half are rewarded with new, improved cards with better attributes.
When exactly do the winter upgrades come?
The winter upgrades 2016 come in four waves. The first was already on February 5, the next will follow on February 12, 19, and 26. Thus, there will be new upgrades every Friday in February. FUT is regularly updated around 7 p.m. our time. From then on, the improved player cards should be found in the packs. This runs parallel to the last winter transfers that EA Sports will still make in the coming days.
How do I get an upgraded player card?
By opening packs or buying them on the transfer market. As players of all qualities (Bronze, Silver, Gold) can receive an upgrade, there is a chance for such a player in all packs that contain players.
Attention: Player cards with the old values can no longer be drawn from packs.
What happens to the old player cards?
Basically, nothing. Standard cards that are already in your club will not be upgraded. Unfortunately, they also lose significant value, which means that a rash sale on the transfer market is rarely worthwhile. If you want the respective player in their upgrade form, you either have to draw them from packs or bid on the transfer market. The situation is different for In-Forms.
What happens to the existing In-Form cards?
If an upgraded player receives similar or better attributes than their existing IF card(s), their IFs also get an upgrade. If this is not the case, the In-Form cards remain as they were. So if you have an IF player in your club whose standard card receives an upgrade, this one will be improved automatically.
An example: Dele Alli from Hotspurs received an upgrade of 5 points to now 72 overall rating. Since his previous IF card already had 72, it will be raised to 74.
By the way: If a player changes quality as part of the upgrade (e.g., from Silver to Gold), the IFs of the Silver tier do not receive an upgrade. For example, Jack Butland: his current card is Gold, his Silver In-Form card remains Silver.
Why? According to EA, this is to prevent Bronze or Silver teams from being negatively affected. In short: Previous In-Form cards retain their quality color.
How many players will get an upgrade?
This year, there will be around 400 upgrades. That is significantly more than in previous years.
In 2015, the winter update was in February, but on the 14th and 15th. This year, the upgrades are coming on four dates spread over the entire February.
Which players receive an upgrade?
These players have already received an upgrade. Which other players, according to EA, have earned new cards is still unknown. However, it is certainly worth looking at which players have many In-Form cards so far. This indicates that EA Sports has recognized that these players have delivered outstanding performances.
What do the winter upgrade cards look like?
They look like the previous cards – they just have better attributes.
Are there downgrades during the winter upgrades?
No. There are downgrades only between the games of the FIFA series.
By how many points can the overall rating increase?
Most gold players receive an upgrade of 1-2 points. Silver and bronze players are often increased by 4 points; in very rare cases, there is an improvement of up to 15 points.
Can I have both card versions of the respective player?
Yes. However, only one of them can play in your team – they cannot be on the pitch together.
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The winter upgrades in FIFA 16: Ultimate Team are intended to narrow the gap between the game and the real football world. Furthermore, the new cards shake up the virtual transfer market quite significantly and open up interesting transfer options for you – especially regarding IFs.
Two important dates have been revealed for Black Desert. When does the name reservation start and how long does the beta last? We will tell you.
Name reservation for Black Desert starts on February 9!
If you have decided to purchase Black Desert in pre-sale, you will enjoy numerous additional content and bonuses. This also includes the possibility to reserve a character and a family name early, so you can truly adopt the beloved name you’ve been cherishing for years at the launch.
The name reservation starts for all pre-order customers on February 9, 2016 at 7:00 PM! You will find the corresponding options on the official Black Desert page from this time onwards.
But another date has been announced: After it has already been published, that the 2nd closed beta (CBT2) will start on February 18, there are now more precise times for start and duration. From 9:00 AM, the servers for the final test can be accessed. The fun will then last for 4 days, before on February 22, also at 9:00 AM, the beta test will end.
In The Division, a developer’s statement has caused a stir. They have crafted the PC version so that console players do not feel unfairly treated.
A video interview is currently making the rounds. In it, a developer of The Division raves about the PC version. They have always regarded the PC version as a standalone game. Previously, they worked at companies that treated the PC version as a port, which came with limitations, but with The Division, they have had a different mindset.
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This would have been roughly the answer one might expect, and was also given in other interviews by developers when it came to how great the PC version would be. But the developer then added: “We have to keep the PC version somewhat in line with the console versions, otherwise it would be quite unfair to them if the PC version were so far ahead.”
Numerous US sites have already picked up the news. It has sparked strong reactions from PC gamers.
Update 16:00: Ubisoft has now commented on the matter to pcgamesn. They contradict their own employee. The PC version was developed from the ground up. It is simply not true that the version was held back. Ubisoft is confident that players will enjoy the PC version. And the feedback from the beta indicates so.
This is an AI-powered translation. Some inaccuracies might exist.
We take a look at a current trend from Hearthstone and present 5 decks that make strong use of Reno Jackson.
We will be rich!
The expansion “The League of Explorers” has brought numerous new cards into the world of Hearthstone. The biggest impact has probably been made by Reno Jackson, the overzealous and somewhat greedy adventurer. His card has a unique healing effect that is unmatched in the game. This was reason enough for us to publish a small column on Reno Jackson.
Numerous decks have now made him standard. We show you 5 decks that are circulating in the current meta. Please note that there are often slight variations of the decks, which is why we are only presenting the “archetypes” and will not go into every small change.
“Renolock” Warlock
Particularly popular is the Reno Warlock, here in a variation from Mart23. This deck not only makes use of our healing adventurer but also includes Stallag, Feugen, and Dr. Boom as some tough minions. Since “Silence” has become significantly less popular in recent weeks, it often happens that the death of Feugen and Stallag calls forth a Thaddius who deals swiftly with the opponents. If that is not enough, one can simply follow it up with a Lord Jaraxxus and dominate the field with weapons and the infernal beasts.
“Natural Remedies” Druid
There are particularly many variations of Reno decks among Druids, which is why we wanted to focus on one. Especially fun is the solution from ChaosFollowing, who skyrocketed with his “Natural Remedies” Druid. Strong removals like Doomsayer or Wrath make the deck noticeably more control-oriented than a Ramp Druid, for example.
While there are some cards duplicated, like Depths Oracle, Starfall, and Poison Seeds, it is still easy to keep track with this quantity.
https://www.youtube.com/watch?v=JMOdHHZlzkE
“Highlander” Mage
The Mage class has made Reno Jackson extremely popular in Hearthstone as well. Particularly spells like Ice Block give the necessary time to play the healing literally at the last second and turn the tide once again. In JJ’s example deck, no card is duplicated, so one does not have to count in their head what has already been played. Other legendary cards, like Archmage Antonidas, Dr. Boom, and Alexstrasza round it all off.
“Rafaam+Reno” Paladin
If one legendary card is not enough, one simply includes 7 of them in their deck. At least that’s how the “Rafaam+Reno” variant of Odemian’s Paladin decks handle it. Besides staples like Dr. Boom and Tirion Fordring, he also has Kel’thuzad, Lord Thief Rafaam, Sylvanas, and Loatheb on board to keep opponents busy for as long as possible. No single card is duplicated, so no regard needs to be given to cards that have already been played.
There he is grinning to himself…
“Reno-Monkeys” Warrior
Finally, we also took a look at the Reno Warrior from SongOfSaya, which unites several fun mechanics from “The League of Explorers”. Alongside Reno, Elise Starseeker is also part of the deck, which over time provides the golden monkey that swaps all cards in hand and deck for legendary minions. This is particularly valuable when one doesn’t have a good “late game” in hand and wants to switch from control to aggression. After a few test rounds in Hearthstone, we can confirm: It’s fun. Just not for the enemies.
What do you think of these decks? Do you like the “Flavor of the Month” with Reno Jackson? Or is there another card bothering you?
In Star Citizen , one can see its roots more in the dynamic world of EVE Online than in the static one of World of Warcraft.
Chris Roberts addressed in his recent Q&A where he sees the MMO roots of Star Citizen. What games influenced him in that regard.
Roberts says he has always had difficulties with the “theme parks” like Everquest or World of Warcraft . It all feels so static: You go into a castle and kill the evil demon, and everyone else does the same. The problem from a designer’s perspective is: You can’t script events quickly enough for players to run through them.
Star Citizen wants to place the player at the center …
In EVE Online , on the other hand, players are given a lot of space to create the drama that unfolds in the world. Just like EVE, Star Citizen should also put the player at the center. It’s good if the player base is a source of action and drama.
But of course, these are not the only influences. From games like Demon Souls, they want to learn how to handle rewards. It is always a balance between risk and reward. In Star Citizen, nothing should be easily obtainable, but should require some consideration.
… and surround him with numerous NPCs
It is important to Roberts that the world should feel alive. Therefore, they have implemented the 90-to-10 rule: The players should be the main characters, but to convey the feeling of playing in a vibrant world, there will be 10 players for every 90 non-player characters going about their work. Traders will trade, miners will extract resources, and pirates will do piratical things.
All in all, they want to create a more vibrant and dynamic universe and offer players an experience like never before.
In this special, we have compared both space simulations, although one must certainly not do that:
The hero shooter Gigantic (PC, Xbox One) has now lifted its NDA. This solves one of its two major PR problems.
With hero shooters, it’s a tricky situation. When people first heard about “Battleborn” in 2014 it sounded like an exciting, new story. Then it went quiet for a bit, until Blizzard introduced Overwatch. And now there are games left and right in the genre, and it’s hard to keep track, especially since none of the games are actually out yet, but all are in various stages of development.
And with half a dozen games and a hype title like Overwatch in the mix, it’s hard for the other games to score points.
One of the games suffering from the oversupply is Gigantic. Here, as a gag, you don’t siege the enemy base, but you have to take down the creature of the opposing team while protecting your own. Other features: The graphic style is very distinctive. And PC players were told: We only run on Windows 10.
One reason why there was so little heard about the game was, besides the over saturation of hero shooters, that they had maintained an NDA the whole time. Last week it was lifted. Now the game can be talked about freely, and it can be streamed. Since January, a 24/7 beta has been running.
So one of the PR problems is already solved, now the genre just has to thin out somehow, or the games have to differentiate themselves from the competition somehow. Not an easy task.
Our author Cortyn took a look at the new hero Li-Ming from Heroes of the Storm and reveals why the character is “endlessly” fun.
In love with a witch
Li-Ming has arrived in the Nexus of Heroes of the Storm for about a week, unleashing her spells mercilessly on all those who stand in the way of the bold arcanist. She originally comes from the Diablo universe and is a playable character in the latest installment Diablo 3. If you want to get an overview of her abilities, you can catch up in our introductory post about Li-Ming .
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Li Ming’s playstyle in Heroes of the Storm – Fast, wild, and explosive
Unlike with my troublesome Graumähne, I immediately had the “right” feeling with Li-Ming and knew how to proceed. This does not mean that she enables only one way of playing! You can either play her as a safe ranged damage dealer from a distance or dive straight into the fray to bring death and destruction among the enemies – however, the latter didn’t go particularly well for me, I preferred ranged combat significantly more.
However, it must be said that her two heroic abilities are quite “weak” in terms of raw damage. Disintegration and Wave of Force each deal less damage than an Arcane Orb at maximum range. Nevertheless, these abilities complement her “kit” wonderfully, have a very short cooldown (20 seconds!), and often provide the decisive edge to turn a battle around.
The “Wave of Force” is also excellent for quickly shattering waves of opponents – due to the short cooldown, this can also be sacrificed without risk.
She only brings even more fun when the enemy is also “overnumbered”. Especially against foes like the Lost Vikings or Rexxar, she benefits greatly from “critical mass”. The passive ability ensures that the cooldown of all spells (including the heroic ability) resets immediately when an enemy dies. Want to cast Disintegration 7 times in a row? No problem with Li-Ming!
Li-Ming’s talents in HotS – Double-edged swords
Basically, I am not a fan of talents that have a negative effect alongside a positive one. Li-Ming has several such traits. She can enhance her Arcane Orb so that it deals more damage against distant enemies; however, it causes significantly less damage when they are close to her. Also notable is the talent “Glass Cannon”, as it permanently increases the ability damage dealt by 15%, but also costs 15% of maximum health permanently.
With the right talents, the Arcane Orb becomes significantly stronger than almost any other effect in the game.
Other talents even completely reshape Li-Ming. If desired, you can transform her teleportation into a damage spell that causes quite a bang upon impact. If you love the adrenaline rush, you choose the talent “Dominance”, which ensures that every enemy hero killed heals our spellcaster by a whopping 25% of her health. This makes her a self-healing, continuously firing mana cannon.
The ultimate form – “Archon: Pure Power”
Particularly noteworthy is the level 20 talent “Archon: Pure Power”, which is absolutely unique in Heroes of the Storm. It grants Li-Ming a new spell, allowing her to switch to Archon form – as long as she wants. In this form, she can’t use anything else except “Disintegration”, but without any cooldown! Yes, you read that right. Starting at level 20, Li-Ming can cast her “death ray” without pause. The possibilities are so diverse that it’s hard to believe.
Just go on a laser rampage – the Archon form leaves players in awe.
While the team is engaged in a fight, you can comfortably take down fortress after fortress with the mage and melt through the enemy defenses. At the same time, you can also just spin wildly in circles to “scan” the entire screen for enemies and uncover invisible foes like Nova and Zeratul.
“Archon: Pure Power” is for me the best talent in the whole game, without being completely overpowered, because Li-Ming sacrifices all other spells and thus her mobility. If she wants to end the form, she needs a brief moment of calm, which is often enough for them to be killed.
Conclusion – Strike, log in, have fun – Li Ming in Heroes of the Storm
My enthusiasm for the new heroine is hard to express in words. What is possible with her is impressively showcased in the latest “WTF Moments” – just take a look:
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Li-Ming is fantastic. Rarely has a hero in Heroes of the Storm been as much fun as she is, and I am rarely so sure that she will soon receive one or two powerful nerfs. Especially a fully leveled “Arcane Orb” thrown from ambush into two or three unsuspecting enemies brings the greatest joy that one can have – at least for one’s own team. If you have 15,000 gold on hand, you should strike. To paraphrase the lyrical words of a song from recent years about Li-Ming, “Full laser, how you go off”.
This is an AI-powered translation. Some inaccuracies might exist.
Paragon focuses on CrossPlay between Playstation 4 and PC – but does it create disadvantages for one side due to the controls?
Create a fair battlefield in Paragon – with gamepad or keyboard
In the upcoming action MOBA Paragon, which is currently still in closed alpha phase, the focus is entirely on the CrossPlay feature. In short, this means that players on PS4 and PC can play together against each other.
According to the developers, there should not be any disadvantages when using a controller instead of a keyboard and mouse. The gameplay of Paragon is said to be “a bit slower and more tactical” than in shooters, for example. However, if someone is not convinced of this, they can also simply plug in a keyboard and mouse on the PS4 to offset any “disadvantages” in handling.
The developers state:
“In Paragon, it’s not all about jerky movements or the 360 no-scope headshot; it compensates for this quite significantly. Of course, it is our goal to make the controls so that you won’t notice any significant differences – a skilled player on a gamepad should be able to compete with a skilled player on mouse and keyboard. Some of our internal top players used a controller and are very successful.”
How exactly this will work with the CrossPlay will be detailed by the developers in the coming weeks and months.
Besides that, a character from Paragon has been introduced in more detail. Take a look at the stealth character “Kallari” and his abilities (which strongly resemble a ninja) in this video:
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Nevertheless, Lineage Eternal is indeed long overdue for a beta test. NCSoft has high hopes for the action MMORPG. A few years ago, they even talked about a “simultaneous global release.” But here in the West, people react to such things skeptically. After all, it took years for us to get Blade & Soul.
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Each game will cost $45 individually, BUT: If you buy one, you can purchase the other for $15. So, while there is a price increase for players who want both, it’s not as bad as critics thought beforehand.
However: The price is expected to go up as the release approaches.
This week the Warpriest was the challenge mode in the raid. A well-coordinated and fully equipped group of Guardians took him on in hard mode and brought him down in no time. This is what kills that have the potential to be record-breaking in Destiny look like:
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Everyone does their job, everyone deals significant damage – and with that, the team is able to take down the Warpriest in just one aura. As seen, they utilize the synergies of the various abilities like the Titan bubble, thereby increasing their damage and executing their strategy.
The action RPG Lost Ark could enter a closed beta in April. It is considered one of the interesting games of the coming years.
As the major Chinese gaming site 1337 reportedly found out, the action RPG hope Lost Ark is set to enter a closed beta in April. There is no official confirmation of this rumor yet. However, it aligns with the already known plans of the developers: A beta is scheduled for the first half of 2016.
The community of the selective multiplayer RPG Shroud of the Avatar is simply lovable, because emotions tend to run high there. This has now prompted Ultima creator “Richard Lord British” Garriott to speak out about the criticism.
The trigger was actually the announcement of the Final Wipe, which takes place at the end of July and essentially marks the start of the online part of the game. The game itself is still not finished – especially the story and offline part, which the developers will only start to address from now on. This stirred up some emotions. And as is often the case with such things, one thing led to another, and there was criticism of some game elements.
Only Fedex quests?
Among those are the quests. Some of the first quests are already integrated into the game, allowing players to test them and get a taste of the game’s story. However, this is a rather bitter taste. Because all quests are solely about delivering letters or items from one NPC to another or killing a certain number of enemies. After Richard Garriott and bestselling author Tracy Hickman have always talked so grandly about the story and quests, this is a harsh disappointment for many.
Additionally, most towns feel empty. The streets lack details, barely any NPCs are wandering around, and many buildings are yawningly empty. The towns also lack personality; they feel like hubs where players meet and build their houses. For a game that aims to offer an exciting single-player part, this is clearly not enough. Furthermore, people are currently upset about the dialogue system, which takes place in the regular chat and presents unformatted text like in a chat log. Many wish for a truly atmospheric, organized dialogue window that is separate from the rest of the chat and presents the text in a readable way.
The boss himself speaks up
Now, of course, Shroud of the Avatar is still in pre-alpha. This means a lot is still being worked on. The fact that the Final Wipe is approaching and little has been done on the single-player part and the story makes emotions run high. The developers have also noticed this, which is why Richard Garriott addressed this criticism in the forum on Thursday.
On the one hand, the creator of the Ultima series announced that there will be a live chat on Friday evening at 9 PM, where he will discuss these issues. Furthermore, the team is well aware of these issues. They know that they currently only have Fedex quests in the game and that the towns currently appear lifeless and empty. In addition, they are aware that there are some problems between the multiplayer features and the single-player features that do not always go hand in hand.
They will also be thinking about this. In general, he agrees with the criticisms fans have raised so far and assures that they will address these issues. Many fans are still skeptical but now have renewed hope that Shroud of the Avatar will indeed become a good game that can also convince in terms of story and single player.
This is an AI-powered translation. Some inaccuracies might exist.
In the upcoming MMO shooter The Division , players will not see the entire endgame at launch.
Although we are now hearing a lot about skills and gameplay, nothing is known about the endgame in The Division. This may be because the endgame is not considered part of the initial package.
By endgame, it usually refers to what you can do at max level and after completing the campaign – things like particularly challenging group challenges, repeatable missions, dungeons, or even raids. The developers have not made extensive comments on any of these matters in the past.
As the Creative Director of Massive, Magnus Jansen, says now, they have indeed spent an enormous amount of time on the PvE endgame, but not everything will be there when The Division launches on March 8. They want to roll it out slowly and for free at the beginning. Jansen does not specify details on what will actually be available at launch.
There will be a PvE endgame with group content
But the Creative Director reassures: No worries, there is a PvE endgame, there will be goals and challenges for you and your group. There will be difficult tasks that you can take on and tackle.
My MMO thinks: Yes, an MMO will be very difficult to evaluate if you don’t know when the endgame will come and what it will look like. It’s a bit like writing a movie review without seeing the last 45 minutes.
It is “normal” for established games to withhold game content, to then add more after the release. Thus, entire raids in WoW are kept back for longer, and in Destiny, raid modes or challenges were also locked for a while. The thinking is: Players should not rush, but enjoy the journey. In reality, the motive is: Well, otherwise the hardcore players would be finished after two weeks, and we don’t want that; we want them to engage with our game longer and come back after two months.
In these cases, however, every purchaser knows what to generally expect later. Because players from previous expansions know what the endgame looks like in Destiny or World of Warcraft.
However, since at The Division, there is still no idea of how the endgame will even be, players who place great value on an endgame could end up disappointed when making a purchase decision. Because if there is (still) no endgame, it cannot be part of tests or reporting.
Usually, the endgame is crucial for forming an opinion about a game with a level and loot system. Does the game only provide fun as long as it tells a story? Or does it motivate players long after that?
At the moment, it seems like you have to buy The Division sight unseen – or wait longer than usual until solid tests and reports arrive.
Skepticism remains: If you have such a great endgame – when do you finally start talking about it?
This is an AI-powered translation. Some inaccuracies might exist.
For a few days now, Jhin, the newest champion in the MOBA League of Legends (LoL), has been on the live servers and is often a source of frustration.
Especially in ranked matches the new champ Jhin is not well-received. Many of the players who play him there lack experience with this champion. Nevertheless, they think that Jhin is a good choice for a ranked game. One can only shake their head… or hit it!
I too had the experience when I signed up for the support role to play a ranked match. On the positive side, it became a very fast game. After Jhin had achieved a 0/5/0 in 10 minutes, the famous phrase “I’m done” followed, leading directly to tilt mode. Similar to a typical Vayne player, my teammates were, of course, to blame.
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Tricks for Jhin from the pros of League of Legends to copy? Uh …
If you are planning to play Jhin yourself, but want to see the gameplay first with the people who “really know how to do it,” then the following video is just right for you.
On the YouTube channel of Nebu, there is now a video where you can see how “Faker”, “Sneaky”, “Gankbymom”, and “Imaqtpie” play the new champion. I would like to mention the word frustration once again.
https://www.youtube.com/watch?v=d1KBq8ETUzs
This is an AI-powered translation. Some inaccuracies might exist.