World of Warcraft: Legion – Wie ich mit 11 Jahren Verspätung lernte, WoW zu lieben

World of Warcraft and our new author Jürgen had never really had much to do with each other until the Alpha for the Legion expansion came and changed everything!

Hey dear readers! I am Jürgen, the newcomer here at Mein-MMO and I want to introduce myself. At the same time, I also have the task of writing a column. So why not do both? Therefore, you are reading a story here that explains both my journey as an MMO fan and my late-emerging passion for World of Warcraft.

WoW, no thanks!

Baldur's Gate Stöffel

My MMO career started relatively late, namely in December 2005, when I installed Guild Wars and hardly played offline from then on. However, online games were certainly nothing new to me as I had already been pressured from all sides by enthusiastic fans of World of Warcraft in the spring of that year. They said the game was so cool, the world so vibrant, and the quests… oh, the quests, they were like in a real role-playing game (back then, single-player games like Knights of the Old Republic or Baldur’s Gate were meant).

But whenever people enthusiastically recommend something and praise it to the skies, I become skeptical. And WoW was already suspect to me due to its more than mediocre graphics. The game looked hopelessly bad even in 2005. And the deal-breaker argument “it has to run on an old laptop too” was irrelevant to me as a high-end PC owner.

Additionally, WoW required subscription fees. And in 2005, I was just a fresh student and could hardly spare any money for subscription fees alongside the tuition fees that were rampant in Bavaria and the commuting costs to university. There were just too many awesome student parties and other stuff at the time for which I spent my remaining money.

WoW Yrel confused
Watched critically: At first glance, WoW seemed quite boring.

So a particularly persistent friend couldn’t really convince me either when he generously lent me his WoW account for a weekend, likely hoping that the WoW virus would grab me and I would finally come to appreciate this game he considered brilliant.

That went catastrophically wrong. On the one hand, WoW looked as bad as I’d seen in screenshots. Compared to other games at the time, that was already a major criticism. And then most quests were just the worst grinding, like “Kill boars and bring me 20 pig snouts”. Excuse me? THIS is supposed to be great quest design in the spirit of Baldur’s Gate? And I’m supposed to pay 15 euros a month for this (which was enough for five döner back then!)? No way!

When the prophet doesn’t go to the mountain…

World of Warcraft was done for me from then on! And with Guild Wars, I found an MMO that looked better and conformed much more to my single-player preferences with its instanced areas. Yes, I admit it, back then I really preferred to go it alone and only have fellow players with me on special occasions. And above all, I didn’t want to pay subscription fees every month!

WildStar Free2Play Art
Jürgen prefers action-centric MMOs like WildStar or Guild Wars.

Well, the subscription argument soon became irrelevant when I, as an old Barbarian fan, had to try out Age of Conan, and when Star Wars: The Old Republic was released later, the costs were quite irrelevant to me as a Star Wars enthusiast. And since Age of Conan and later Guild Wars 2 as well as my beloved Wildstar, the classic, static hotkey combat systems had become quite uninteresting to me. I needed more action in my MMOs and therefore WoW, with its outdated gameplay, remained uninteresting to me.

Nevertheless, I regularly heard what was going on with WoW. After all, enough of my friends played it, and I later even interned at buffed.de, where I regularly participated in the podcast and caught the obligatory WoW segment each time. And at least the story and the world did interest me somewhat. But at that time, I had so much to do with other MMOs that I just couldn’t find the time to start playing WoW now.

… the mountain comes to the prophet

Wow Stöffel Screen 1

Then finally came the moment when I could no longer avoid WoW, as I landed a position as an online editor at GIGA and had to write a preview for the new WoW expansion Legion. “Great, I really want to play this outdated thing,” I thought to myself. But well, duty is duty and someone has to do it. So I got access to the alpha and was able to join as a high-level Demon Hunter right away. Demon Hunter! How cool was that? I had already found the good old Illidan totally awesome in the Warcraft 3 expansion Frozen Throne! And thanks to the upgraded graphics, WoW now looked similar to my favorite MMO Wildstar!

I was genuinely hooked and suddenly saw my task in a different light. I built a nasty Night Elf Demon Hunter and dove into the game. Yet I still had concerns. I hadn’t dealt with WoW in 11 years since my first escapades, and now I was supposed to play a hero at level 95? That can only go wrong!

WoW Stöffel Screen 2

But Blizzard seemed to have designed the new class with people like me in mind. The Demon Hunter played very intuitively, and even the features I had loved from Wildstar and Guild Wars 2, such as double jump and gliding, were possible with the Demon Hunter.

How I learned to love WoW

But the Demon Hunter finally conquered my action-MMO-gamer heart when I got through the first battles. Contrary to all fears, the gameplay – at least for the Demon Hunter – was not nearly as outdated and static as I remembered it. Sure, I basically still had to target the enemy and auto-attack him, but most of my hero’s skills were area attacks with short range that hit everything in front of me. And other skills allowed for quick advances and retreats.

WoW Legion Wallpaper small
Convinced thanks to Illidan – Legion is fun.

This made playing the Demon Hunter entirely different from the typical WoW heroes, and World of Warcraft had almost become an action-MMO like Wildstar. On top of that, the grippingly staged story about my favorite Illidan and the origins of the Demon Hunters completely captivated me.

After several hours, I sat in amazement in front of my screen and thought to myself: “Hey… this is really fun!” Since then, the WoW virus has finally caught me – almost 11 years late – and my Demon Hunter and I are eagerly awaiting the release date of Legion!

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 16: Marcus Rashford – Mega-Talent auf der Überholspur

In England, the talent Marcus Rashford is currently making waves at Manchester United. At the moment, the young man is also on the fast track in FIFA 16!

The 18-year-old Marcus Rashford has been the talk of the island for weeks: The attacking talent, who has been dribbling at Manchester United since childhood, is already considered a future mega-star. The youngster has scored 7 goals in his previous 12 appearances, including two goals in the Europa League.

fifa 16 rashford

This explosion of performance is observed with amazement by fans and experts alike, so it’s no wonder that FIFA fans are suddenly on the lookout for him in FIFA 16. However, in the Ultimate Team mode, there is a quick disillusionment: There is no card of him there. Even in Career Mode, he initially had very poor stats – but EA Sports has responded to the tremendous success of Marcus Rashford.

Marcus Rashford – From Unknown to Mega-Talent in FIFA 16

FIFA 16 rashford

When Marcus Rashford shook the football world a few weeks ago and FIFA fans immediately looked for him in the football simulation, the striker only had an overall rating of 59. Moreover, he didn’t even have a face as a profile picture in FIFA 16 – an unknown nobody with poor stats. Already at the beginning of March, fans demanded an increase in the attributes of this English talent, and EA Sports responded promptly: Rashford was upgraded to an overall strength of 65. But even then, his wave of success was not yet over.

FIFA 16 rashford

Recently, the 18-year-old has also shown excellent performances, so he now boasts a base strength of 69 in FIFA 16’s Career Mode. In the Kick-Off Mode, he is currently considered “in form”, with an overall rating of 71! Thus, the mega-talent Marcus Rashford has been upgraded by 12 points in no time! Especially his pace attributes are now to be showcased: The fruits of his strong performances are being reaped not only on the virtual field, but now in the real football world, he is also seeing a significant increase in his salary and much more international recognition. Allegedly, he is already on the radar of rapper Jay Z, who would like to see him in his sports management company “Roc Nation Sports”, which already represents Bayern’s Jerome Boateng.

Before Rashford was upgraded by EA Sports in FIFA 16, he was considered a promising talent in Career Mode. By the year 2025, he achieved, as this video shows, an increase of 16 points:

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However, it can be assumed that Marcus Rashford will achieve a higher value in EA’s football simulation before the year 2025. He may already play as a gold player in FIFA 17. Then he will also receive his face as a profile picture …


Which players have been the best in FIFA 16: FUT since the winter upgrade? Find out here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Mirror
  2. ran
  3. Metro

The Division: Valkyria – Submachine gun with “Bling-Bling”

In The Division, the submachine gun Valkyria was introduced with the update 1.1. We present this high-end weapon.

valkyria-division

The named submachine gun Valkyria is a weapon that is currently highly sought after among agents. It can not only boost your DPS value, but it also looks stylish and is difficult to obtain. Its shiny golden look with a bit of black and silver already gives it a “bling-bling” status.

Currently, the Dark Zone weapon dealer has the Valkyria in stock, but he does not hand it out to just any passing agent. You must be at least DZ Rank 90 and have 259149 DZ currency in your wallet to be able to acquire this high-end weapon. For many agents, it will probably remain just a dream for now. In The Division, since the update 1.1, there are items that can only be obtained from DZ Rank 75 and 90. But is all that effort worth it for this weapon?

What makes the Valkyria special in The Division

valkyria-stats-division

The Valkyria is not only a visually extravagant weapon that is hard to get, but it is also quite useful in combat. It comes with high precision and reload speed values, while the range is anything but good. However, since submachine guns are generally recommended for short distances, this is not a major drawback. You can see the specific stats of this weapon, without mods equipped, below:

These are the weapon perks:

  • Determined: When you eliminate a target, the cooldowns of your skills are reduced by 9%.
  • Competent: After using a skill, the weapon damage is increased by 13.5% for 10 seconds.
  • Responsive: Damage is increased by 13.5% when you are closer than 10 meters to your target. Since the weapon’s range is not very high, this talent should be useful for you.

While Responsive is always active, you need high values in firearms and electronics to activate the other two fixed talents.

division-goali

Furthermore, the Valkyria grants a 21% chance to land critical hits.

It is advisable to use this weapon with its talents in a build that focuses on your agents’ skills. In our The Division guide collection, you will find several builds that are presented in detail.

If you equip this weapon with mods that increase magazine size and fire rate, the gun becomes a deadly mass destruction weapon – but only at close range. The YouTuber TwoSixNine highly recommends it for this offensive playstyle. Both in PvE and in the Dark Zone, you not only look incredibly stylish, but you also deal massive damage. The Valkyria will enrich every agent’s arsenal – not only collectors will enjoy it.

Valkyria – looks great on the outside, but what about the inside?

But is the Valkyria really worth the hard work to reach DZ rank 90? Some agents report that they are rather disappointed with the Valkyria, as they expected more from a weapon with such requirements. Compared to other popular submachine guns, such as the Vector 45 ACP or the Tactical AUG A3P, it does not stand out at all.

While the Valkyria has significantly higher precision and the highest rate of fire among these weapons, its other values are at best average, and its range is even the lowest of the popular SMGs. Also, the fixed talents do not fit every playstyle, as the random talents of other submachine guns allow for more variations and specializations. A user on reddit predicts that many agents will probably be disappointed with the Valkyria.

In the following video by TwoSixNine, you can see the Valkyria in action:

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Have you already acquired the Valkyria? What is your impression of this weapon?


The AK-74 – Black Market Version in The Division is presented here. It is currently a very popular weapon in the game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247
  2. reddit.com

EVE Online führt Daily Quests ein – nicht alle sind begeistert

Daily Quests will make their way into the space MMORPG EVE Online.

Daily Quests are  quite controversial among MMO fans. Doing the same thing every day just to receive bonuses promises little fun in concept alone. Moreover, many fear that they will fall behind if they miss or do not complete these quests. Nevertheless, or rather because of this, many players utilize Daily Quests to progress faster, improve their characters more rapidly, and obtain the bonuses.

For developers, Daily Quests represent an easily implementable gameplay mechanic to retain customers. Now, this rather controversial gameplay mechanic is also making its way into the MMO EVE Online.

Eve-Online
Daily Quests in EVE Online

In the near future, the first such activity will be playable. Players will receive 10,000 skill points for each first NPC they eliminate within 22 hours. However, some fans are already complaining. Because those who log in daily and complete this mission receive a 17% increase in skill training. Others point to skill injectors that allow for even faster and greater skill enhancements.

The developers explain that they have been struggling recently with fewer players logging in daily, as the 24-hour skill queue limit has been removed. This login led to important interactions, which are now missing and should find their way back into the game with the introduction of Daily Quests.

The EVE Fanfest 2016 is approaching!

Additionally, CCP Games and the fans of EVE Online are preparing for this year’s EVE Fanfest, which will take place from April 21 to 23 in Reykjavik. A trailer heralds this event. Everyone is curious about what the developers will announce this year, as the Fanfest is traditionally used to make interesting new announcements.

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Destiny: Dreadfire – Sword with a cool “Possessed Look”

Since the April update of Destiny , Guardians can embark on the hunt for the exotic sword, the Dreadbringer. We summarize what you need to know about it.

Destiny sword

The Dreadbringer is a legendary sword that has been available in Destiny since the April update. This sword is a heavy weapon with a Taken appearance, which is likely to be highly coveted by Guardians due to its design.

How to Obtain Dreadbringer in Destiny

You can obtain the sword as a reward for completing a questline. However, there are other ways to acquire the sword:

  • Quest “At the Gates”: This item can be earned as a prize in a quest series. You will receive this search mission from Variks. The first mission is titled “Throne Candidate.” After completing the strike “Rotten Chalice,” the final quest mission, you return to Variks and receive the sword with an attack power of 320.
  • Challenge of the Elders: You can earn the sword through this challenge.
  • Variks: Variks of House Judgement sometimes carries the Dreadbringer as well.

If you dismantle the sword you receive at the end of the quest line, there are still other ways to get it back.

What Makes Dreadbringer Special in Destiny

The legendary sword is a heavy weapon and deals Void damage. The stats are identical to those of the Solar, Arc, and Void swords:

destiny-stats-dreadbringer

These are the perks of this weapon:

  • Tempered Light: Enhances armor while wielding the sword.
  • Sword Sheath: Increases sword ammunition capacity.
  • Will of Light: This weapon deals bonus damage against Taken enemies.
  • Sword Strike: Allows you to execute the sword attack.
  • Void-Forged Cover: Enables you to use cover. Effective against Arc and Solar attacks, less effective against Void attacks.
    destiny-chromatin

What Can the Taken Sword Do in PvP and PvE?

In terms of numbers, this sword isn’t a new “over weapon.” The Dreadbringer has its strengths in PvE when going against Taken, or when Void-Ember is activated. With the April update bringing Taken more to the forefront, this weapon may certainly be worth considering for some Guardians.

In PvP, this sword is unlikely to set any new standards. However, it definitely gives Guardians who enjoy using swords a cool look and pairs perfectly with the new Taken armor that you can find in Sterling treasures.

In the following video, Nexxoss Gaming presents the Dreadbringer:

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The name of the Dreadbringer is:

Royal Brother, I thank you for the gift of failure. The sword logic demands a climax.

Have you already acquired this sword? What do you think of it?


We present the new exotic sniper rifle “Zen Meteor” in Destiny here.

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Source(s):
  1. Bungie

RIFT: Festival of the Chosen and Patch 3.6. are now live

RIFT celebrates its 5th anniversary with an upgraded event, new souls, and improved technology for more frames.

5 Years of Rift – 5 New Souls

For a few days now, to be precise since April 13, 2016, the new patch 3.6 “Festival of the Chosen” has gone live and made many changes and improvements to RIFT.

Rift Maelstrom Header Ha Wortwitz

The true “centerpiece” of the patch is available in the shop, as the Chosen Soul Pack awaits there, which includes a total of 5 new souls – one for each profession. Warriors get the War Chanter, Clerics the Rune Master, Mages the Frost Keeper, Rogues the Shadowborn, and Primalists the Soul of the Maelstrom.

A day after the patch activation, on April 14, the annual carnival program has also started again. Since Rift is celebrating its 5th birthday, this event has been properly polished and is packed with new raid types, daily quests, artifacts, and of course, plenty of rewards. Interested players have a total of 3 weeks to participate in the celebrations and earn the sought-after rewards through the various activities.

Rift Warchanter

Lastly, RIFT now also officially supports multiple CPU cores. So players with a dual-core or quad-core should notice performance improvements between an incredible 25% and 50%.

We have already reported on many contents of patch 3.6 in advance. You can view some articles here:


For more news and articles about the MMORPG, you can find them on our RIFT theme page.

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Black Desert: Nothing is for free – the catch in the payment system is a clothes hook

In Black Desert, a Buy2Play payment model has been chosen, but there’s a catch.

In the past, saloons in the USA advertised “Free Lunch.” However, this was not a philanthropic offer, but came with an economic intention: Anyone who wanted to eat in the saloon had to drink something too. And of course, they wanted money for that. The hidden catch: The dishes in the saloon were often heavily salted. This increases thirst and pleases the saloon owner’s wallet.

This practice is underscored by a saying that every online player should take to heart: “There’s no such thing as a free lunch.” This is a phrase often found in economics textbooks. Loosely translated, “Nothing is free.” And whenever someone offers you something for free, they likely have some ulterior motive to recoup the costs.

Black Desert Character Graphic

The modern MMO player seeks the catch

The majority of online players have internalized this by now: “What is this payment system and where’s the catch?” they ask with every new game. How do they intend to ensure that I spend money in the game?

The biggest disadvantages of the 3 basic payment systems are well known to most online players:

  • In a subscription game, I have to pay continuously, even if I’m not playing.
  • In a Buy2Play title, I buy the base game and then have to keep purchasing DLCs whenever new content is released.
  • If it’s Free2Play, then they surely want to extract money from me through some cash shop. I’ll be expected to pay for things that I find essential; otherwise, I can’t enjoy myself and can’t keep up with others. If I don’t pay, I’ll always remain a second or third class player.
Black Desert Female Plum Blader

At Black Desert, players looked for the catch but found none

At the beginning, players also roamed around the new fantasy MMORPG Black Desert searching for the catch. It sounded so good: Pay once, and it’s yours. No subscription costs, no costs for new content, and there are no really “mean advantages” in the shop that others can buy. Plus, you can also get essential things from a loyalty shop.

And new content will also be released for free. So is there no catch? Is this the “free lunch?” Did I pay once, and now they will keep developing the game for me?

Black Desert Cash Shop

No, the cash shop of Black Desert and the game mechanics also have a catch, which many only realize after they have been playing for a while.

The catch in Black Desert is visual

Unlike other MMORPGs, the appearance of the player’s character in Black Desert does not change by equipping “better” items. Many players are used to this: My character is level 50, I want that to be visible. Players expect that.

In Black Desert, armor is not displayed on the character, but you always see the same model. Those who want to stand out from the crowd are encouraged to visit the cash shop and buy one of the costumes there – and maybe colors too. Personalizing the character without the cash shop is significantly harder and only somewhat possible.

Black Desert Witch

Apart from appearance, the costumes also bring some rather marginal improvements, but that’s not really something to get too upset about. In response to a stir over a PvP costume, the developers reacted quickly.

Not Pay2Win, but Pay2Customize is the principle

Essentially, Black Desert follows a “skin” principle, similar to what MOBAs do: If you particularly like a champ in LoL, you buy a skin for them to stand out from the crowd.

This system is used in MOBAs like League of Legends and is generally regarded as exemplary and player-friendly. Players are already accustomed to this “Pay2Customize”: Pay to adjust your character.

In an MMORPG like Black Desert, this is unusual because the “change in appearance” through better items is actually common in the genre. In Black Desert, it’s not so, because here too, it holds true: There’s no free lunch.

Somewhere, a catch is hidden. The probably annoying realization for players is that it has to be concealed so that the ongoing expansion and development of the game can continue alongside consistent payment inflows. In some form, someone has to pay for the “free lunch,” otherwise the pots will soon be empty and the kitchen will remain cold. In Black Desert, the catch is a clothes hook.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft schließt „Legacy-Server“ – Jagex ist mit “Oldscape” wahnsinnig erfolgreich

In recent weeks, a discussion has sparked about legacy servers for World of Warcraft. Blizzard does not want them. Competitor Jagex has them – and they are thriving.

Just under a week ago, Blizzard shut down the private server Nostalrius. Thousands of fans played there, with a total of about 800,000 players enjoying an “old” version of World of Warcraft, an extremely old one, in fact. It was nearly 10 years old.

There is undoubtedly a demand for such vanilla servers that operate under completely different rules. Blizzard has decided not to meet this demand by not opening any legacy servers.

WoW Nostalrius Shutdown Suicidemarch
The end of Nostalrius – there was even a mourning march

Legacy servers are a blessing for Runescape

A game that handles the nostalgia of its fans quite differently is Runescape. There, developer Jagex launched a legacy server after a major overhaul of its live game in 2013, which operates on a version from 2007. Initially, they didn’t want to set up the server, but when half a million players checked “I want this” in a survey, there was hardly any choice, Product Manager Mathew Kemp said in a recent post on LinkedIn.

At first, they were cautious and assigned a small team to it. They expected it to be a flash in the pan at the beginning, which would quickly fizzle out, and then they could reassign the employees to new projects.

Runescape-Oldscape

But it turned out differently: The “Oldscape” server was a resounding success and now constitutes a large part of Jagex’s business.

Just eight months after the server’s launch, they broke through the 1 million player mark. Currently, they are just shy of 7 million, and two and a half million players have become members. Even though some difficulties arose during development, the legacy server is a blessing for the community and the game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Linkedin
  2. polygon

The Division: “Destiny Easter Egg” appeared – What is Xur doing in New York?

In The Division, an Easter egg was discovered that refers to Bungie’s MMO shooter Destiny.

division-xur
Missing the sticker “My other pickup is a spaceship!”

In The Division, there are numerous Easter eggs, hidden features usually pointing to well-known series and games. Now, clever agents, who apparently also know the existence of a Guardian, have found an Easter egg that clearly refers to Destiny. See for yourself:

Xur in the post-apocalypse of The Division

On a license plate, a reddit user discovered the following inscription: 777 9Xur. You can find the pickup with this plate smoking in Park Ave in Turtle Bay, around the coordinates 1620/2448.

Destiny-Xur

That Xur is a mysterious merchant in Destiny, who awaits his customers with exotic goods every weekend, is likely known to many players who do not fulfill their duties as Guardians every day. The number 9 is also easily explained: Xur is the Agent of the Nine. The signs are piling up that this is no coincidence!

And what about the numbers 777? The number 7 is known as Bungie’s favorite number, especially in the Halo series, this number is encountered frequently. Not without reason is the entire Bungie community referred to as “7th Column”. In Destiny, you encounter 7, for example, in the trophies/achievements: A success is unlocked when you reach 777 Grimoire points.

division-agent

The situation seems certain that Ubisoft Massive has played a prank by embedding a Destiny Easter egg in their game. The community gratefully picks up this joke and joyfully fantasizes that now all the secrets about Xur have been revealed:

If Xur is not currently in the Tower with his goods, he apparently roams the world of The Division, according to a user. In addition, one should consider that Xur is an agent of the Nine – could “the Nine” be Division agents or another secret organization? At least the color of the pickup fits Xur’s style. Only the extravagant tentacle facial hair cannot be smoothly integrated into the scenario of The Division …

In any case, players are enjoying this find, which allows for many creative fantasies.


Do you have no time to care about Easter eggs because you have to stop the LMB? In this guide, we show you how to complete “Falcon lost” in challenge mode – completely without glitch!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

SWTOR: Kapitel 13 Beute und Profit – Releasetermin und Teaser-Trailer

The 13th story chapter of SWTOR‘s expansion “Knights of the Fallen Empire” has a date. We have the details for you.

Vette and Gault in Chapter 13 “Loot and Profit”

After the first 12 chapters of the story of Knights of the Fallen Empire, the ongoing story of SWTOR has been rather dark and serious, Chapter 13 brings a more humorous adventure. In “Loot and Profit,” the player encounters two familiar faces, at least if they have played as a Sith Warrior or Bounty Hunter before. The two companions Gault and Vette make their big appearance and want to relieve the Eternal Empire of a large amount of treasure… of course only for selfless reasons, to help the Alliance achieve victory.

https://www.youtube.com/watch?v=BOxsAZqAoN0

Additionally, a major decision awaits the players. The fate of Major Jorgan and Kaliyo will be decided in this chapter – but will the effects be immediately visible?

Chapter 13 “Loot and Profit” officially releases on May 5. However, anyone who becomes a subscriber by May 2 at the latest will receive 2 days of early access and also secure modifications for the ship droids.

The Eternal Tale of the Eternal Championship

For Chapter 13, the “Eternal Championship” has been announced again. In this arena, players, each along with a companion, must face 10 different boss battles to loot equipment and recruit the Wookiee Bowdaar for the Alliance.

SWTOR Bowdaar Wookie

Previously, the “Eternal Championship” had been postponed multiple times because the development team was not satisfied with the quality. Whether this feature will really make its way into the live version this time, we will probably find out in early May.


For more news and articles about the sci-fi MMORPG, you can find them on our Star Wars: The Old Republic topic page.

This is an AI-powered translation. Some inaccuracies might exist.

AION: Major content patch “Battle for the Landings” coming this month in Europe

This month, AION will receive a new patch. The war between the two player factions is gaining new momentum.

The battle between Elysea and Asmodae ignites once again

On April 27, 2016, the European version of AION will receive a new patch that rekindles the existing conflicts. In Update 4.91: “Battle for the Landings”, players will venture into the upper Abyss to expand their various fortresses and destroy those of the enemy.

Aion-Asmodier

The Elyos and Asmodians must reinforce their own fortresses, which can be done by accumulating reinforcement points available through numerous activities:

  • Garrisons and artifacts must be captured. Some will unlock new quests afterwards.
  • The fortresses of Krotan, Miren, and Kysis can be captured and then defended.
  • Quest “casually” to also accumulate some points.
  • Or directly attack the enemy players’ base!

In total, your base can be upgraded up to 8 times. This brings unique benefits, such as additional merchants, portals back to Balurea or to the capitals, as well as buffs and additional missions.


For more news and articles about the MMORPG with the Daevas, you can find them on our AION news page.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: Action – This is how the trading function works

In The Division, there has been a trading feature since update 1.1. We will show you how to successfully sell your items.

division-trading

Even during the beta phases of The Division, it became clear to Ubisoft Massive that the community wanted a trading feature in the game. Allegedly, there was a long discussion about whether and in what form this feature would be introduced, as the developers revealed in a livestream.

Trading in The Division is limited

With update 1.1, agents now have a trading option, which works but is only available within a limited scope. Here are the requirements for trading:

  • You can share items with other players that enemies have dropped.
  • You share the acquired items by dropping them on the ground with a button press. The item can now be picked up by other players or by yourself as loot. To drop the object, simply go to your inventory and press “Share Object”:
    division-trading
  • The items can only be traded for one hour after you have picked them up.
  • You can only leave objects to players who are currently in your group and were part of the group when the object was originally dropped.
  • Items that you have modified cannot be traded.
  • To trade items from the Dark Zone, you must first go to a safe area (safe zone or checkpoint!) to leave the items for your group members. Alternatively, you can extract the items, go to the stash, pick them up there, and drop them for the beneficiaries.

Random encounters in the Dark Zone cannot snatch your loot that you want to trade away directly. Due to the limiting factors, it will also not be possible to offer your items on online marketplaces and sell them for a few euros. Massive is putting a stop to such trades.

division-trio
Trading option? You can certainly give a round of applause!

However, if you want to do a favor for your buddy and give him your delicious, freshly dropped items while he ended up empty-handed again, you can take advantage of this new trading option.


What changes the hotfix brought to The Division on the night from Friday to Saturday can be read here.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Legion – Artifact Weapons of the Priests

We introduce you to the three artifact weapons that priests can loot in World of Warcraft: Legion.

In World of Warcraft: Legion, much revolves around the artifact weapons. These are given to players early on and grow with their bearers over the duration of the entire expansion. Each talent specialization receives its own weapon, which is why priests have a total of 3 artifacts available. Let’s take a look at the individual weapons.

Discipline – Wrath of the Light (Artifact weapon for hybrid priests)
WoW Legion Artifact Pri Lights Wrath

Background story: The Scarlet Crusade was so eager and fanatical in its efforts to banish the undead from Azeroth that it attempted to create a second Ashbringer. This time, however, it was to take the form of a staff that could also be wielded by priests and spellcasters. This did not sit well with the dreadlord pulling the strings of the Crusade: he thwarted the attempt and caused a magical explosion. The staff was too powerful and uncontrollable, leading several wielders to fail in their attempts to wield it. The elite magicians of the Kirin Tor then decided to seal the staff away to protect the world from further calamity.

WoW Legion Artifact Lights Wrath

Properties of Wrath of the Light: Discipline priests fulfill a hybrid role in Legion. The goal was to have them be solid damage dealers while passively casting their healing through this damage. For this reason, the artifact properties are also a colorful mix.

  • It starts with Light’s Wrath, which deals high damage to a single target. The more allies are affected by “Atonement” at the time, the higher the damage.
  • Barrier of the Devoted increases the healing received from Atonement by 100% for all allies within Power Word: Barrier.
  • The Power of the Dark Side gives Shadow Word: Pain a chance to increase the damage or healing of the next Atonement by 100%.
  • Finally, there is Sins of the Many: The priest’s damage is increased by 1% for each friendly character affected by Atonement.

Holy – T’uure, Beacon of the Naaru (Artifact weapon for healer priests)
WoW Legion Artifact Pri Tuure Beacon of Light

Background story: When the Eredar joined the Burning Legion, a small part broke away to flee from Sargeras and his minions – this group would later be known as the Draenei. During their flight, the demon hordes attacked the Draenei and nearly overwhelmed them if the Naaru had not protected them with a crystal beacon. Years later, this beacon fell into the hands of the Legion on a conquered world. This legendary weapon has not been seen since…

WoW Legion Artifact Tuure Beacon of Light

Properties of T’uure, Beacon of the Naaru: Holy priests traditionally focus on healing their own allies. Therefore, most properties are designed to enhance existing spells with new effects, reduce cooldowns, and increase healing output.

  • Initially, there is Light of T’uure, an instant cast spell that heals the target for a large amount and then increases the priest’s healing on that target by 25% for 10 seconds.
  • Save the Fallen resets the cooldown of Spirit of Epiphany when a group member falls below 40% of their maximum health. This can only occur once every 30 seconds.
  • The Blessing of T’uure ensures that critical hits from healing and Flash Heal increase all of the priest’s healing for 12 seconds by 20%.
  • Finally, there is Renew the Faith: As long as Divine Hymn is active, Prayer of Mending jumps to a new target every 0.5 seconds, consuming no charges in the process.

Shadow – Xal’atath, Blade of the Black Empire (Artifact weapon for DPS priests)
WoW Legion Artifact Pri Xalatath Blade of the Black Empire

Background story: Created from the claw of an Old God, Xal’atath is a powerful ritual blade that has been used repeatedly in disturbing sacrifice ceremonies since the time of the Black Empire (the reign of the Old Gods). Each of these rituals brought with it a terrible catastrophe. Worse still, the blade seems to have a will of its own and distorts its victims with Void energy, turning them into abominable beings. Few weapons could be closer to the madness of the Old Gods.

WoW Legion Artifact Xalatath Blade of the Black Empire

Properties of Xal’atath, Blade of the Black Empire: Shadow priests fully embrace the Void and madness in Legion. Their normal artifact talents are somewhat monotonous – they are almost all just direct damage increases. However, the peculiarities are more exciting.

  • First up is Void Torrent: This spell can only be used in Void form and channels Shadow damage to a target over 4 seconds. While channeling, Madness (the new priest resource) does not deplete.
  • Sphere of Insanity summons the eponymous Sphere of Insanity whenever the priest is in Void form. 5% of all damage dealt to targets affected by Shadow Word: Pain is doubled.
  • The Call of the Void ensures that every Mind Flay has a certain chance to summon a Void Tentacle, which torments the target with Mind Flay for 10 seconds.
  • Finally, Mass Hysteria improves the Void form. For every second in Void form, the damage dealt by Shadow Word: Pain and Vampiric Touch increases by 3%. This stacks as long as the Void form persists.

A general overview of the artifact weapons can be found here, where you can also find an overview of the artifact weapons of the Demon Hunters and the artifact weapons of the Paladins.


For more news and articles about the upcoming expansion Legion, please visit our World of Warcraft topic page.

This is an AI-powered translation. Some inaccuracies might exist.

Atlas Reactor: Erster Eindruck – Unmögliche Idee, interessantes Gameplay

Atlas Reactor is supposed to be both a MOBA and a turn-based strategy game. Will it work well?

Turn-based strategy games are complex titles where you can take your time to develop the optimal strategy. However, you must also allow your opponent enough time to think, which can get quite boring during multiplayer rounds.

Turn-based strategy MOBA? Impossible!?

But the developers at Trion Worlds did not want to settle for that. And so they created a turn-based competitive MOBA that, despite the turn-based strategy, does not turn into a sitting war. Out came Atlas Reactor. Here, teams of five characters, known as Freelancers, compete against each other in a limited area.

Atlas Reactor

I can already hear you loudly and incredulously asking: “A turn-based MOBA? How is that supposed to work?” After all, MOBAs – like Heroes of the Storm or LoL – are famous and infamous for their fast-paced gameplay and high tempo. If you are not quick on your feet, you practically have no chance. And while MOBAs – like Battleborn or Paladins – work wonderfully as shooters, languid turn-based strategies like X-Com 2 do not seem to fit the genre at all.

Heroes of the Storm meets Blitz Chess

However, the developers – who explained their game to us in a live stream – have come up with quite a few things and, among other inspirations, are drawn from board games like Blitz Chess or the X-Wing tabletop. Each turn is divided into two “modes”. The “Decision Mode” and the “Resolution Mode”. In the former mode, all players have 20 seconds to plan their actions, such as an attack, a shield buff, or a ram attack on the enemy.

Once the timer runs out, the game seamlessly transitions into the Resolution Mode, where the various planned actions are carried out. Particularly cool: The Resolution Mode is further divided into four phases, and each planned action takes place – simultaneously with the maneuvers of the other players – in one of them.

Atlas Reactor Screenshot

In the “Prep Phase,” we set traps and activate buffs, in the “Dash Phase,” all evasion and melee storm attacks occur, and in the “Blast Phase,” we shoot. Only at the very end does the “Movement Phase” happen, where all characters move normally.

Those who master this gameplay well and cleverly anticipate the moves of their opponents can change position in the Dash Phase before the opponent executes their attacks – which will then inevitably miss. And those who want to execute a particularly devastating area attack should carefully consider where most of the opponents will be standing by the Blast Phase.

Colorful Cyberpunk

As is typical for MOBAs, there is also a whole horde of cool characters to choose from in Atlas Reactor. And since Atlas Reactor takes place in a wacky, neon-colored cyberpunk world, the selectable heroes include anarchist bombers, autonomous computer anomalies, mutant creatures, robotic dogs, and aliens.

Genre-typical, the so-called Freelancers are divided into damage dealers, tanks, and support characters, and each week a few heroes are freely available, while the rest must be unlocked by playing frequently against the in-game currency.

Atlas-Reactor-Yeah

Each Freelancer has five abilities, which occur in one of the four phases. Some characters, like the gunslinger Lockwood, have something for each phase, while the Gremlin demolition team Gremolitions Inc. primarily features high-range attacks for the Blast Phase.

In the alpha of Atlas Reactor, we could choose from 16 Freelancers, but with the start of the beta, it should steadily increase. Additionally, the current beta phase introduces a crafting and inventory system, allowing us to build loot chests with useful items from disassembled items.

Turn-based, but not for the indecisive

After the presentation from the developers and a few rounds in Atlas Reactor, it’s clear: This game is not for traditional turn strategists! Because those who like to take their time and carefully plan and rethink each move will often find themselves idly waiting around due to the super-tight time limit, and in the worst case, doing nothing.

After all, Atlas Reactor is indeed as quick and hectic as a good MOBA. Only, because of the different action phases, timing a skill shot is even more challenging than in LoL or DotA 2, and quick thinking processes are more important than swift reflexes. So, those who master blitz chess and like MOBAs should find true joy here!

http://youtu.be/vexdRecCsrc

MeinMMO says: I was skeptical when I heard about the game concept of Atlas Reactor. A turn-based MOBA, sure… But then came the live stream with the developers, and I was bombarded with facts about the game for half an hour. The more they showed me, the more I enjoyed the whole spectacle.

When I got to try Atlas Reactor myself, the seemingly complicated gameplay quickly became familiar to me, and soon I could score modest successes on the battlefield. Moreover, the developers truly succeeded in transferring the typical frantic gameplay feeling of a MOBA into a fast-paced turn-based strategy game.

For my part, I will definitely stick with Atlas Reactor.


Play Atlas Reactor for free.

This is an AI-powered translation. Some inaccuracies might exist.

Elite Dangerous: Der Mai bringt die Beta des Engineers-Update

With The Engineers, the developers of the space game Elite: Dangerous are working on the second part of the Horizons expansion.

After it already had to be postponed once, it is now confirmed when this update will at least go into beta. It will be on May 8. This expansion will introduce the mysterious Engineers. In addition, new loot and crafting will be added to the game. The mysterious Engineers are directly connected to crafting. Because through them, it will be possible for you to apply upgrades to any module of your ship and thereby improve it gradually. Additionally, the Engineers will provide you with new, experimental weapons.

Elite: Dangerous
The Secret of the Engineers

The Engineers are experts in various fields, which means you won’t get everything from one. You always have to look for the right Engineer to improve the system of your ship that needs to be enhanced. However, since they lead very reclusive lives and work secretly for the military and other organizations, it is not easy to contact them. To do this, you first need to complete missions or get already known Engineers to introduce you to others. Moreover, it is necessary to gain the trust of the Engineers so that they reveal more of their secrets to you.

Patch 1.6 is Coming

Elite Dangerous Gameplay


However, those who do not own the Horizons expansion can also look forward to changes. Because Elite Dangerous 1.6 brings a number of new features. This includes a completely revised mission system.

Version 1.6 is close to closed beta and will also be released on May 8. Soon, the developers want to talk in more detail about The Engineers and Patch 1.6, as well as present some details from it. This includes the mentioned experimental weapons. The Engineers represents the second part of the multi-part Horizons update for Elite: Dangerous after Planetary Landings.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: No weekly rewards in “Falcon Lost”

In The Division, to the dismay of many players, another bug has occurred: After completing the raid “Falcon Lost”, there are no weekly rewards for the agents’ efforts.

Just last night, a hotfix was spontaneously applied, which on the one hand prevents players from exploiting the “Falcon Lost Exploit”, and on the other hand brings back the missing agents for some Xbox users. It was hoped that now the biggest problems had been resolved for the time being.

division-falcon-lost

But now The Division is plagued by another bug that also affects the new endgame activity “Falcon Lost”: after completing the raid, agents do not receive their deserved weekly reward.

Weekly raid rewards will only be available again from next week

Massive has already addressed this in the Ubi Forum. As community developer Yannick Banchereau states, unfortunately there will be no “weekly rewards” this week. However, they should be properly available again with the completion of maintenance on Tuesday.

This is not a clear statement; Yannick writes in the subjunctive (“should”). Whether a solution will be found by Tuesday seems still to be in limbo.

division-liegen

The community is far from pleased with this news. So far, hardly a week of The Division has gone by without numerous bugs, exploits, or cheats coming to light. Moreover, there is great frustration that apparently those agents who exploited the situation to get rewards did everything right – as the decent agents who now want to tackle it the normal way will go without rewards for the rest of the week.

If there are new official announcements, we will report on them.

This is an AI-powered translation. Some inaccuracies might exist.

ArcheAge: All European auction houses will be merged

In ArcheAge , the auction houses of the servers are merged. We have the details of the process for you.

The First Good Free Trade Agreement

The update in April for ArcheAge brings good news for all players who enjoy exploiting their colleagues through the auction house: The hunting ground is being enlarged. The auction houses of all European servers will be merged. In the near future, it will be possible to trade with players from other servers. Manufactured items will thus be available to a larger market, and more players with rare objects can undercut each other’s prices.

ArcheAge Party
More players can now trade with each other – The auction houses are being merged.

In order for Trion Worlds to carry out the changes smoothly, it is necessary to completely empty all auction houses beforehand. Therefore, starting from April 17 at 4:00 AM, it will no longer be possible to create new auctions. Ongoing offers can still be purchased during their usual duration – unsold items will then be placed in the mailbox. After 49 hours, when the last auctions have been returned, the merger is planned to take place. However, there is still no fixed time for how long this will take.

The same changes will be made to the North American servers, but here the servers will be divided into two groups, comprising 4 and 5 servers respectively:

  • Group 1: Aranzeb, Kyrios, Nazar, and Hanure
  • Group 2: Ollo, Tahyang, Salphira, Kraken, and Morpheus

For more news and articles about the MMORPG, you can find them on our ArcheAge topic page.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Is the release date for the autumn expansion 2016 coming from a ghost?

In Destiny a conspiracy theory is circulating. Has a mysterious stranger leaked the next release date?

Crazy story: 17 minutes after the update was available on Tuesday evening, a user on reddit already found the new dead ghost. Players scratched their heads: How is that possible? 17 minutes, you download the patch, run off, find the ghost, make a post here – that can’t be right. You must have known about it beforehand.

Especially strange: The user who showed the new ghost on reddit was named “Rezyl Azzir” – and that is the name of the Destiny character related to the Grimoire card that was stuck to the ghost.

Something was up. It must have been a Bungie employee or someone who already knew the ghost. Something was definitely off. A little later, the user, Rezyl Azzir, disappeared; his reddit account was deleted.

Destiny-Warlock

The Twentieth Day of the Ninth Month – Will the next Destiny expansion come then?

A day later, another redditor reported that “Rezyl Azzir” had made another post before his account was deleted. In Latin: “Vegisimia die mensis noni. ILLUD est venturus. Per Audacia ad astra.”

Translated, that means: “The twentieth day of the ninth month. IT will come. Through bravery to the stars.”

View post on imgur.com

With a bit of imagination, one can see the 20.9., the 20th of September 2016, as a very plausible date for the fall expansion of Destiny. The “Through bravery to the stars” is a slogan that Bungie has used at times in the past.

Mein MMO says: The most logical explanation is that a Bungie employee had some fun leaking a date in such a complex way, which has little relevance for us now. Because from mid-September, everyone was basically expecting it, and most likely, it will be that or a similar date at E3 in June anyway.

destiny-hueter

What’s behind this?

There are basically 3 possibilities:

  • It’s a Bungie employee with a tendency to be a nerd and joker – such people are likely to be plentiful at Bungie. The employee amused himself without the studio’s knowledge. Perhaps someone in the extended circle, a QA tester early in his career.
  • Or it’s a Bungie employee who is doing this with the studio’s knowledge because they simply find it funny. It raises the question of whether the fun police at Activision see it the same way, but that’s not what this is about.
  • Or it is really an outsider who prepared well in advance, maybe overheard something or had a vague idea and let something slip – but that would be a long shot.

In any case, a nice story! And like many stories before it, it helps to make the mystery of Destiny a bit more mysterious.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku

Ark: Survival Evolved allegedly buys out legal dispute for 40 million dollars

The Dino MMO Ark Survival Evolved has settled a lawsuit, allegedly for 40 million.

The studio behind Ark, “Wildcard”, had been in a conflict with another studio “Trendy Games”. The background is relatively complicated and convoluted.

The crux of the dispute is designer Jeremy Stieglitz. He worked at Trendy Games, then later resigned, but had a so-called “Non-Compete” clause in his contract, which prevented him from simply moving to a competitor.

His college friend Jesse Rapczack is the brains behind “Ark.” Officially, Stieglitz did not work on Ark, only in a loose “advisory role.” However, Stieglitz’s wife is a co-founder of the studio.
 

What leaked sounded like a pretty complex situation. Stieglitz was accused of transferring know-how and personnel from Trendy Games to Studio WildCard. Trendy Games was now seeking compensation in court for this.

Ark Survival Evolved Mount

14 days before the court date, the issue with the checkbook was resolved

As a threat, it was mentioned that, in the worst case, development on Ark would have to be halted. On April 27, they were supposed to appear in court.

As reported by the US sites Gamespot and Kotaku, WildCard and Trendy Games reached an out-of-court settlement on April 13, during a mediation, and the dispute is off the table.

Details of the settlement are officially not known. Gamespot reports that Susan Stieglitz, one of the central figures in this dispute, tweeted: Trendy Games initially wanted 600 million. Later, she is said to have told a fan that they agreed on 40 million dollars. The fan then posted this on reddit and imgur.

The figures in this case should be taken with a grain of salt. However, the lawsuit is now off the table.

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Ark: Survival Evolved is considered a Steam hit of the last few months. A release on Xbox One as an early-access title has further increased its success. An official release and a port to Playstation 4 are to follow soon.

More background information can be found here: Lawsuit regarding Steam hit ARK: Survival Evolved could mean the end in the worst case

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot
  2. Kotaku

Doom: Trailer shows hundreds of customization options

A trailer has been released for Doom, showcasing numerous customization options in the shooter’s multiplayer mode.

Id Software has released a trailer which displays various character customization options. These include different colors and skins that you can apply to your weapons and armor pieces. Apparently, you have many options to mix and match your items.

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The video also provides an insight into the hack modules. These are limited items that grant short-term buffs, such as bonus damage or displaying the health of your opponents.

The extensive customization options that allow you to create a unique character can all be earned through your progress and leveling up. You can also check some of them out in the ongoing Open Beta.

Further information about the Open Beta of Doom has been compiled in this article.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247