We are giving away 3 T-shirts and a stylish Black Spirit figure from Black Desert. Try your luck!
For all fans of the MMORPG Black Desert, we have something very special prepared again. Those who can no longer manage without their own Black Spirit in the right world should now open their eyes and ears wide.
…is looking for a new master!
Because we are giving away a Black Spirit figure that looks great on any desk. However, we cannot promise that it will really provide you with new quests. In addition, we have 3 T-shirts with a Black Desert motif that are also looking for new owners.
1st place: Black Spirit figure and Black Desert T-shirt
2nd place: Black Desert T-shirt
3rd place: Black Desert T-shirt
How can you win?
…and you might be able to wear it soon.
To participate in the giveaway, you just need to leave a comment under this post (not on Facebook) and tell us what surprised you the most about Black Desert so far.
The deadline for the giveaway is Saturday, April 30, 2016, at 7:00 PM. The prizes will be randomly drawn from all participants after the deadline. Please ensure that the account you use to write a comment has a valid email address so we can contact you in case of a win. Writing multiple comments under different names is prohibited and will result in exclusion from the giveaway. Please also note our complete terms and conditions. Legal recourse is excluded.
The shooter Dust 514 did not really convince the players of the MMO EVE Online. With Project Nova, that is supposed to change.
At the EVE Fanfest 2016, CCP Games presented the upcoming online shooter. Instead of being out in huge areas and part of the events in EVE Online, Project Nova offers rather small battlefields and a somewhat limited connection to the space MMO. However, only a very early pre-alpha version was shown, which was only a few months old.
Release in multiple phases
The game is supposed to be released in multiple phases. Phase one will bring an enjoyable online shooter, in which players have many customization options. Phase two will introduce territorial warfare, where factions fight for territories on the planets of New Eden. In phase three, the factions in Project Nova will be linked with those from EVE Online, and eventually, both games are supposed to be intertwined, so that players can create an item in one game and transfer it to the other.
CCP Games wants each phase to be a fully functional game that plays really well and does not give the impression of an unfinished product.
A good shooter
Project Nova is primarily supposed to be a good shooter, that is the most important goal CCP Games is pursuing. It should simply be fun to jump into the battles and participate. However, it does not want to compete with other online shooters or MOBAs that are currently coming to the market. Project Nova is thus not intended to be a competitor to, for example, Blizzard’s Overwatch.
The events will take place simultaneously with those from EVE Online, which also explains the social link between the games. Vehicles are currently not planned, but they could find their way into the game later if the developers believe it makes sense.
A release date for Project Nova has not yet been set; CCP Games wants to take its time here.
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In The Division we present 8 improvement suggestions that Massive should heed.
“It’s going well for you” are words that the cool kids on the street cannot say to Massive when it comes to The Division. Since the launch of this MMO shooter, problems have been sprouting up like weeds, and recently even negative words about The Division were spoken live in a news broadcast. Nevertheless, this game still attracts agents: They continue to flood into the post-apocalypse – complaining about it – but they still play it. However, this situation will not be sustainable in the long run.
If Massive wants to retain its player base, changes must come. In particular, issues in the form of bugs, glitches, and exploits need to be eliminated, as they create a negative atmosphere.
Therefore, we would like to present 8 suggestions that could make The Division a better game. The following suggestions can be found on the English website vg247 and enjoy broad agreement within the community.
Disable Mobile Cover in The Division
In these improvement suggestions, we do not want to list all glitches individually but rather focus on the cause of most of them.
With the skill Mobile Cover from the Security tree, you create a temporary cover that provides protection until it is destroyed. However, many agents do not use this skill for cover but to glitch through various walls.
When placing the Mobile Cover near walls, the game physics are disregarded, and you suddenly end up in areas where agents should not be able to go. Both in PvE and in the Dark Zone, some players exploit this ruthlessly. The upright agents are the ones who suffer.
Many in the player community therefore wish: Just disable this skill, which is responsible for most exploits – or at least remove it from the game until it works flawlessly.
The Mobile Cover is not even a necessary skill: In the cover shooter The Division, there are cover opportunities everywhere behind which one can hide. The next cover is rarely more than a dodge roll away. Although you can upgrade the skill a bit with mods, a Mobile Cover in a game full of cover options is not vital.
Why are the daily missions not daily?
As many agents currently point out: They are not daily missions if they only change every three days. The rewards can be earned every day, but players cannot be expected to run through the same missions with the same enthusiasm for three consecutive days.
Furthermore, many agents would be happy if the four missions that are Challenge Mode compatible were supplemented with additional missions to provide more variety.
It is expected that the daily missions will “soon” be daily again. This was announced by community manager Natchai Stappers via Twitter. But when this will happen is still unclear.
Soulworker is another Asia MMO coming to the western market soon, as publisher Gameforge has recently announced the western release of the post-apocalyptic anime MMO.
2016 is a celebration for all fans of Asian MMOs and the associated anime aesthetics. Because after Blade & Soul and the recently announced Bless, Soulworker is also set to debut fresh from Korea for the western market. The well-known publisher Gameforge, which has already released games like TERA and Aion in the west, is responsible for the local localization.
Unlike Blade and Soul or Black Desert Online, Soulworker does not take place in a medieval fantasy world, but in a post-apocalypse where humanity is threatened from all sides. Therefore, it needs heroes armed with such wild titles as “Soulum Sword”, “Mist Scythe”, “Gun Jazz”, or “Howling Guitar”.
EAT MY GUITAR!
Especially the guitar-wielding Howling Guitar should be particularly cool, as this hero uses hard guitar riffs to unleash both buffs and attacks. So a real “Guitar-Warrior”. Overall, the combat system of Soulworker will be action-packed, visually impressive, and dynamic. The heroes also enhance their abilities through emotions such as sadness, euphoria, or madness, thus unlocking new skills.
The game itself features a stylish cell-shading look and thus really looks like a playable anime. The storyline is said to be quite extensive and will be conveyed in cutscenes and voiced dialogues. In addition, there are about 100 PvE areas where large parts of the story are also addressed. But there will also be PvP areas and housing.
Unfortunately, Gameforge has not yet announced a release date for Soulworker, but the publisher is already very excited about the launch day.
Mein-MMO states: Wow, that looks really cool! And the wild class names suggest original hero types. I am curious to see what the final product will look like, but from everything I have seen from Soulworker so far, I like it. What do you think? Is it a game to be excited about, or are you starting to get tired of the many announced Asia MMOs?
This is an AI-powered translation. Some inaccuracies might exist.
There are apparently disruptions in the maintenance work for FIFA 16: FUT. The servers remain down.
Update 3:30 PM: As reported by EA via Twitter, the servers are back online.
Maintenance was actually only supposed to take place today in the Ultimate Team mode of FIFA 16 from 7 AM to 12 PM, but it seems that a larger error has occurred. The servers remain offline.
In the meantime, the duration of the maintenance has already been postponed for the third time, although reasons are not given. The question FIFA players are asking is: When will the servers be back up?
The current status indicates that the servers should be restarted at 3:30 PM. However, there is no guarantee that players will not be disappointed again. EA Sports apologizes multiple times for the inconvenience.
As soon as the servers are running smoothly again, EA Sports will announce this via Twitter. As soon as they report that the server status is “online” and there are no more disruptions, you will find out here with us.
Annoying 4 against 5 games in League of Legends (LoL) will soon be a thing of the past.
As system designer RiotSocrates has now confirmed on Twitter, RiotGames is working on a system that will allow players to forfeit games earlier or vote for a “remake” (a restart with changes). This will be possible when one or more players are AFK and not participating in the game.
New Surrender System in LoL
Many players of League of Legends experience the problem that in some matches a teammate is missing from the start of the game and one has to wait 20 minutes before one can forfeit the game. Of course, there are also cases where a team of 4 players defeats the other team, but that should not be an argument against a new surrender system. RiotSocrates tweeted “Just to confirm: We are working on an earlier surrender vote in games with an AFK player from the beginning – the system will not come in patch 6.9.
RiotNeuroCat then added that they are trying to implement the “/Remake” command into the game as quickly as possible. However, there is not enough time to fully develop the system before patch 6.9, so players will have to wait a little longer.
This is an AI-powered translation. Some inaccuracies might exist.
It has now been officially confirmed that the item bonus “Protection from Elite” does not work as intended in The Division.
In recent weeks, the “State of the Game” livestream has taken place during maintenance every Tuesday, where the developers discuss the current situation of the game and usually reveal interesting information. This has now been moved to Thursday, along with the maintenance work.
But there was also a livestream today, in which community developer Hamish Bode showcased his skills in The Division. During this stream, he briefly addressed a current reddit post that exposed the item bonus “Protection from Elite” as faulty.
Massive advises to avoid “Protection from Elite”
As Bode now states, the team has read and reviewed this reddit entry. Apparently, “Protection from Elite” does indeed not work as intended and even has the opposite effect. Therefore, the community developer advises to refrain from using items that grant this bonus. The reddit users were absolutely right.
However, Bode added that the problem will be fixed “very, very, very soon.” When exactly remains to be seen. Since the weekly maintenance will take place this Thursday, that day can be considered the next possible date.
Originally intended as a PR stunt for Overwatch , it ended in a car accident – a cosplayer crashed his truck into another car.
Soldier: 76 rams into another car
This is certainly not what Blizzard had in mind. At this year’s PAX East, there was a small cross-promotion with Uber, where some cosplayers were supposed to escort lucky winners from a hotel to PAX. The performers were dressed in costumes of Overwatch characters and drove quite large, eye-catching vehicles – after all, they wanted to promote the game.
Unfortunately, a cosplayer dressed as Soldier: 76, along with his Ford F650 Supertruck, had an accident and crashed into another car. To make matters worse, Randy Pitchford from Gearbox, who is working on the competitor game Battleborn, appeared shortly after. After making sure that no one was injured, he took a few pictures of the scene.
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But what can you say about that? Soldier: 76 is indeed a true outlaw. Although from our (German) perspective, it is also incomprehensible how someone can even drive a car in this costume, where visibility and freedom of movement are clearly restricted.
It wasn’t as bad for the chosen ones who were supposed to be brought to PAX after all – as there was also a second “Soldier 76” driving fans in his vehicle across Boston to PAX. So there was no need to switch to Tracer or D.Va, who were also on site. That would have surely been terrible…
True to the motto “any advertising is good advertising,” this definitely drew a bit of media interest. Therefore, despite the accident – or perhaps precisely because of it – the whole action was probably a success.
For more news and articles related to Blizzard’s hero shooter, you can find them on our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
The superhero-and-supervillain MMO DC Universe Online is set to release soon on the Xbox One.
At Pax East in Boston, Daybreak Game Company (formerly known as SOE) presented a new trailer for its flagship DC Universe Online. It is expected to come to Xbox One soon.
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DC Universe Online was released in 2011 for PC and PlayStation 3, and in 2013, the title was released on PlayStation 4. The Xbox One version is set to release in the next 2 months, dated for Q2 2016. DC Universe Online is a free-to-play title and has proven to be a real flagship for DGC .
The delayed port of the title to Xbox One is due to the developer company only separating from Sony last year, thus now being able to port its own titles to the Xbox One. This was apparently not possible before.
Currently, DC Universe Online receives a new content patch every month. The content is introduced to the game in episode form. Premium members with an active subscription play these. Non-subscribers can purchase the episodes individually.
This is an AI-powered translation. Some inaccuracies might exist.
On The Division, there is a new weekly assignment called Operation ISAC every Tuesday, for PS4, PC, and Xbox One. To mark this occasion, Ubisoft has released a new video.
During the night from Monday to Tuesday, your “Intelligent System Analytic Computer” receives a transmission in the form of an assignment that consists of several tasks. If you only consider the weekly assignment within the game itself, it is rather unspectacular. That’s why Ubisoft releases a video each week to explain the background and convey the seriousness of the situation.
You now have seven days to complete the four tasks of the assignment to earn Phoenix Credits as a reward. This is this week’s “Operation ISAC” video:
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In the third video transmission, Agent Simon Keyes, a technician responsible for maintaining an ISAC node in New York City, is still searching for more information about the fate of the kidnapped Agent St. Clair. However, this week there’s a setback: the ISAC node is hacked! Who is behind it?
The weekly assignment now requires you to help Simon regain control of the situation. Here are the tasks in detail:
Eliminate 50 Rikers: You need to take down 50 Rikers in the Dark Zone. The presence of Rikers is apparently increasing in the city. You need to do something about it.
Collect 30 tools: To reactivate the local ISAC node, tools are necessary. You are allowed to collect 30 of them.
Eliminate 20 elite enemies: For this task, you need to take out 20 enemies with a yellow health bar above their heads.
Complete 10 missions: This week, you can still complete 10 main missions on the difficulty levels “Hard” or “Challenging”.
If you manage all of this within the next seven days, you will receive 30 Phoenix Credits as a reward.
Note: Today, on April 26th, the mission “WarrenGate Power Plant” is both the daily mission on “Challenging” and a mission on “Hard”.
If you are scratching your head and wondering what this Simon is all about, feel free to check out the video transmissions from previous weeks:
Battleborn is coming out on May 3rd and recently we had the chance to have fun in the open beta. Therefore, we can name you eight reasons why the hero shooter from the creators of Borderlands truly rocks.
Battleborn is a mix of team shooter, coop spectacle, and MOBA. And since the latest game from the creators of Borderlands will be a classic Buy2Play title, you can’t just jump in and try out the game. But don’t worry, we were active in the open beta and discussed eight reasons why the game is worth it.
Unlike classic MOBAs like LoL, Dota2, or Heroes of the Storm, you play Battleborn from a first-person perspective like a shooter. But don’t worry, the missing overview is well compensated for by the detailed minimap, and skill shots can easily be done with a bit of practice.
Due to the first-person perspective, we are much closer to the action and experience it up close. This significantly increases immersion and the gaming feel. Battleborn is thus ideally suited for players who are comfortable with shooters and generally interested in MOBA gameplay.
2 – Wacky characters
Anyone who knows Borderlands knows that the developers at Gearbox place a lot of value on quirky and original characters. And Battleborn perfectly continues this tradition. The playable heroes are all original and quite bizarre.
Looking for examples? No problem, there is among others a cute little penguin in a mech suit, a four-armed anarcho-witch, a huge muscle mountain with a tiny head, a punk girl who sends a demon to attack her enemies, a ninja mushroom, and a flying luchador! Therefore, if you want to play more than just the usual hero clichés, Battleborn is the right choice.
3 – Delightfully dark humor
Just like the Borderlands games, Battleborn is filled with wickedly dark humor. This starts with the individual characters and their backstories and is deepened in the game through frequent comments from the characters – for example, when a kill is made or when we get taken out ourselves.
However, the humor comes across best in the coop mode. For example, when we fight against a multi-legged guard robot that thinks it is “Arachnis, the Spider King” and constantly talks about what super spider powers it has. In another mission, we accompany another hefty battle robot who, despite numerous hints like “Operation Death March,” still doesn’t realize that he has to sacrifice himself with an atomic bomb on his back for the good of the team.
4 – Fun coop mode
Are battles against other players not your thing? Did you find the coop mode in Borderlands super? No problem, because besides the MOBA mode, you can also play Battleborn cooperatively with other players. In its missions, we blast through hordes of enemies and follow the storyline through excitingly staged levels.
In coop mode, we can complete story missions together with friends.
These missions always have a clever story as a backdrop and are full of cool moments. Moreover, teamwork is essential to successfully navigate through the missions.
5 – Easy to get into
Battleborn is easy to learn because each hero has only one weapon, which clearly defines their gameplay style. Additionally, each character has two regular skills, a passive ability, and an ultimate skill, which will only be unlocked later in the game.
In the skill menu, we can quickly select the appropriate upgrades when leveling up.
In addition, there is a very dynamic leveling system that offers us one of two upgrades for our skills with each level-up. The system is easy to overview and even easier to learn. This way, we can quickly get into the game and have more time to practice optimal tactics.
6 – Practical shop system
In addition to our fixed skills and weapons, we can carry three items before a match, which give us valuable bonuses. The items themselves come from loot crates that we earn in the game. However, the items are not easy to use.
For example, if we want to shoot faster or desire higher speed, we must activate the corresponding items first by collecting resources in the game world. The optional items give Battleborn more depth, and even two identical heroes are not the same.
7 – Meaningful building mechanics
The resources in the game world are not only used to activate items. At predefined points, we can build useful structures. For example, turrets, healing stations, or speed boosters. The latter temporarily increases our speed and that of our minions, allowing them to reach their target sooner.
Additionally, we earn experience points by building structures, allowing us to help our team and level up even if we are not the best shooter on the battlefield. More than one match in Battleborn has already been decided by a strategically well-placed turret or a helpful healing station.
8 – Thoughtful hero unlock system
The 25 heroes in Battleborn are not all available right from the start. Instead, you have to unlock most of them first. To do this, we need to display a corresponding gameplay style, complete specific PvE missions, or simply play long enough until our player account reaches a certain level.
The warrior Galilea is only available when we have defeated a total of 800 minions.
Since we do not have all the heroes at once, we are – especially as beginners – not immediately overwhelmed by the sheer number of choices and can gradually unlock our dream hero. And because of this method, we also get to play pretty much every character and get to know them naturally, understanding their strengths and weaknesses on the battlefield. Ideal when we have to face them in battle.
So, those are our eight reasons that speak for Battleborn. But what do you think of the game? Were you in the beta or did you find the game too colorful and too bizarre? Let us know your opinion and engage in lively discussions in the comments!
A second opinion from one of our readers can be found here:
Blizzard has officially commented on Nostalrius and the Classic servers for World of Warcraft .
A few weeks ago, Blizzard closed the “private server” Nostalrius through legal pressure. It hosted a very old version of World of Warcraft, with 150,000 active players playing under a different flag.
The closure of the server sparked a discussion: Why doesn’t Blizzard offer such Classic servers themselves when so many long for a way to play the old WoW?
Blizzard has been closely following the discussion
In a statement on Battlenet, Blizzard, represented by J. Allen Brack, has now addressed the situation regarding the Classic servers. Brack is the Executive Producer and Senior Vice President.
They have been closely monitoring the discussion about Nostalrius and Classic servers. The silence regarding the situation does not reflect the passion and attention with which Blizzard is following the topic.
Internally, they have been discussing “Classic Servers” for years, especially in the past few weeks. Some of these thoughts are now being shared publicly.
The end of Nostalrius – there was even a funeral march
Why couldn’t Nostalrius just be left alone?
This wasn’t possible because it would have harmed the rights by not acting against this copyright infringement. And there was no way to not act against it while still ensuring that the rights were protected.
If there were a button for Classic servers, Blizzard would press it
They have explored options to set up their own Classic servers. But this is associated with huge problems. If there were a button that could simply create such Classic servers, they would press it. However, the difficulties of integrating such servers are immense. Not to mention the hassle of maintaining multiple versions of World of Warcraft simultaneously.
Alternative: Pristine Realms
They have thought about “Pristine Realms.” These would be servers where certain features, such as accelerated leveling, heirlooms, character boosts, group finders, and cross-realm zones, would be disabled. But they don’t yet know if this would appeal to the fans.
In the meantime, they are in communication with some of the people who operated Nostalrius. They look forward to exchanging ideas with them in the coming weeks.
This is an AI-powered translation. Some inaccuracies might exist.
Information about the crafting system and resource management can be found in No Man’s Sky.
Without resources, you won’t get far in the upcoming space simulation No Man’s Sky. In an almost limitless, procedurally generated galaxy, you need enough supplies and decent equipment to avoid failing hopelessly right at the start of your journey.
So far, little was known about the resources, except that the elements are based in part on our periodic table, but also can be purely fictional. Now, further information has been released.
Crafting and Resource System in No Man’s Sky
In an interview with IGN, the founder of Hello Games Sean Murray discusses the essentials of the crafting system in No Man’s Sky and explains why you should always look for resources.
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According to Murray, there are three important things you can upgrade: your ship, your weapon, and your spacesuit. Each of these three objects has its own unique inventory. There are various inventory slots: upgrade slots and item slots.
The player must make significant choices about whether to focus more on upgrades for their ship to add numerous functions or to build a large storage. Here, you will need to find a balance to store all the important resources while also being sufficiently equipped to survive in the galaxy.
On your exploration, you will find various ways to acquire crafting materials and resources, whether by exploring previously undiscovered planets, fighting wild creatures, raiding foreign trading ships, or destroying asteroids in space.
For example, you will need plutonium, which will serve as a source of fuel. You need fuel not only for your ship but also for weapons and certain shields of your spacesuit. In No Man’s Sky, nothing recharges automatically; you need to ensure that you have a supply. Here, the survival aspect of the game is heavily emphasized.
In the interview, Murray did not go into detail about how players can find the needed items in this vast galaxy. But No Man’s Sky also operates according to certain rules that players will discover, which will help them in their quest for a specific resource. Although all planets are uniquely generated, they still follow certain scientific principles.
As Murray states, temperature, vegetation, and indeed the resources depend in part on how far a given planet is from the nearest sun. But the task lies solely with the players to discover, understand, and thus quickly access the desired resources in the galaxy of No Man’s Sky.
In 2016 and 2017, a lot was planned for Black Desert. Naval battles and dark elves are awaiting players.
At Sea – a Pirate in Black Desert
Although Black Desert has only recently officially launched in Europe, fans are already thirsty for knowledge about new content. In a fairly extensive interview, mmorpg.com spoke with Daum Games (EU) and Pearl Abyss about the future of the game and revealed what players can expect in 2016 and 2017. We have listed the announced content for you.
Naval Battles in Black Desert
While there are already plenty of experiences on land in Black Desert, the sea remains almost entirely unused. Vast oceans are set to be added to the world, where there will be much to experience: in addition to proper navigation (for which you need a compass and nautical charts), it will also be possible to equip trade ships, thereby expanding your trading empire. If that sounds too boring, you can simply build a warship with your guild – as naval battles will also be an important part of this expansion.
Are you more of the explorer type? Of course, large seas do not come without sunken treasures, which you will have to dive for – there will be something for every play style.
Two New Areas: The Land of Elves and Giants
But the mainland will also be expanded. In total, at least two large zones will broaden the world. There is not much known about Dregan, the land of giants, but Kamasilvia, the land of elves, is different. The long ears have their own capital, Grandir, which is ruled by two queens simultaneously. Brolina and Herawen take care of most political matters.
Together with Kamasilvia, a new race/class combination comes: the dark elf or presumably “Dunkelelfe” in German.
Further Content Next Year
Apart from these two major innovations, there are many small things that the developers will also tackle. Among them:
New level 9 horses
Baby elephants (especially useful for traders)
The introduction of more awakening weapons
However, the criticism and suggestions from fans are still taken to heart. There will soon be support for voice chats to improve communication among players.
Please keep in mind that all announced content is only “provisional” and none of it is set in stone. There could still be bigger changes, and all announcements should be understood with a “perhaps”.
Players Will Be Able to Craft More Costumes – Many Other Fan Ideas Are (For Now) Rejected
Other popular fan ideas, such as a mobile app to manage workers on the go, or UI modifications, have been excluded for the time being. A “male ranger” is also not planned, as it seems that this cannot be included in the class spectrum.
Furthermore, the restrictions in the trading system remain, as they have proven to protect against bots and thus protect players’ performances. The developers are not big fans of traditional instanced dungeons, but they do not rule this out for all time; rather, they want to go in a different design direction to compensate for the absence of such elements.
You can find more news, articles, and guides about the game on our Black Desert game page.
This is an AI-powered translation. Some inaccuracies might exist.
Leveling in World of Warcraft goes quite fast. However, how quickly it can really be done is shown in this video.
After less than 5 hours at level 100 in World of Warcraft
Leveling in World of Warcraft is a game content that divides opinions. While many players view raising the maximum level as a tedious necessity to finally dive into the endgame, for others, leveling is the greatest fulfillment. Experiencing new stories and completing quests satisfies the collecting and completion urge for many or conveys the feeling of always needing to do something.
However, if one is not interested in “annoying leveling,” one can simply buy a level boost – or invest an evening. YouTuber Sodapoppin grabbed some friends and demonstrated in a livestream how to level from 1 to 100 in less than 5 hours. Check out the highlights of the stream here:
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If you are now blinking in confusion and asking what cheats and hacks are being used, you are mistaken. Sodapoppin and his friends simply combine all the XP bonuses that can be obtained in the game.
The group combines the Elixir of Ancient Knowledge, which gives 300% additional XP (up to level 85), along with the Elixir of the Swift Mind, which also grants 300% XP (up to level 100). Additionally, there is the “Recruit a Friend” bonus, which offers another impressive 300%. The whole thing is rounded off with heirlooms that provide an additional 50% experience. Thus, the group has a total XP bonus of a staggering 950% for the first 85 levels!
After 2 hours and 15 minutes, the magical threshold of level 90 is reached. From there, it becomes a bit slower, mainly due to the mandatory introductory quest line for Draenor and “only” 350% bonus XP. After just under 4 hours and 45 minutes, it is all completed.
For more news and articles about the MMORPG and the upcoming expansion Legion, you can find them on our World of Warcraft game page.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, weekly maintenance will be moved to Thursday. Today, on April 26th, the servers remain online.
Since the launch of The Division, maintenance has taken place every Tuesday from 9 AM to 12 PM on PS4, PC, and Xbox One. The developers take down the servers during this time to deploy patches or work on the servers in the background.
This week, the weekly schedule at Massive changes: Maintenance will now take place on Thursdays. However, the times should not change. The server downtime will therefore also last three hours on Thursday.
On Tuesday, April 26th, the server status of The Division will be “online” all day.
However, this schedule change does not affect the weekly rewards and missions. These will continue to refresh on Tuesday.
Please note that Weekly Maintenance will now take place on Thursdays instead of Tuesdays (same time). There will be no maintenance tomorrow.
What gameplay changes the maintenance on Thursday will bring is still unknown. But there are still a few issues in The Division, that the developers may need to address soon.
This is an AI-powered translation. Some inaccuracies might exist.
The first expansion of Monster Hunter Online expands the game with 8 new creatures and plenty of weapons.
The Elder Dragon masters all elements
As the developers from Tencent have announced, Monster Hunter Online will receive its first major update tomorrow, on April 26, 2016. Particularly powerful is said to be the “Elder Dragon,” which has settled in the game’s volcanic region and can use all 5 elements simultaneously. This makes it an opponent that is difficult to counter and will likely consume a lot of healing potions.
For the distant future of the game, 8 additional monsters are already planned. There is no concrete date for this yet, but they would like to announce it “soon.” At least on the test server, some of the specimens could already be sighted, but it’s best to check out the pictures yourself (click to enlarge).
New monsters naturally come with new loot and thus better equipment that can be crafted from the remains of the creatures.
There are no new updates for western fans. Whether the game will ever come to Europe remains unclear (and is quite well hidden in the stars).
This is all happening faster than expected. Today, the DLC “Dark Brotherhood” was released on the PC test server, and the release dates for the live version are already known.
For PC and Mac, it will be on May 31.
For Playstation 4 and Xbox One, it starts on June 14.
Both dates are Tuesdays. Active members will be able to play the DLC at no additional cost, while players without ESO Plus can unlock it for 2000 crowns.
The song was to Bungie’s liking, and they made it the video of the week. As a “special mention,” this montage comes along. Here we experience the story of a Guardian in Destiny from his perspective.
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Much retro today in Bungie’s selection. This montage takes us into the present of the spring update with the Elaine dance and everything else that belongs to Destiny in spring 2016.
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