The popular MOBA League of Legends (LoL) will be coming to consoles – but not on Playstation 4 or Xbox One.
In China, “Tencent” is a big player. They’ve been distributing League of Legends for a long time. The company was also involved with Riot, the developers, for a long time. Recently, they acquired the LoL studio entirely.
Tencent also distributes many games from Korea or partners like Capcom in China – such as “Monster Hunter Online.”
Last week, they presented their own console, the “Tencent Games Platform” (TGP), which is commonly referred to as “Blade.”
The launch titles all come from Tencent, including League of Legends, Monster Hunter Online, FIFA Online 3, and Need for Speed: Hot Pursuit.
The Blade is designed in the shape of a sports car. It runs on Windows 10. Whether the console will ever come to the West seems questionable.
The images are from MMOCulture, a site specialized in Asia.
This is an AI-powered translation. Some inaccuracies might exist.
Starting today, there’s a new weekly assignment for PS4, Xbox One, and PC in The Division.
The orange-glowing watch on your agent’s wrist has received a fresh broadcast, the Strategic Assignment: This week it consists of 4 individual tasks that you can complete. The reward is Phoenix Credits.
The story behind the weekly assignments is presented to us by Ubisoft in bite-sized pieces in the form of short videos.
This is the weekly assignment starting on May 17th in The Division
We once again have the opportunity to assist Division technician Simon Keyes: For weeks he has been working hard to keep the ISAC node running and to fend off dangers of all kinds with our help.
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This week we contact a new person: “E”. She is a black market trader who can source the good stuff to protect the ISAC node. However, her services come at a certain price.
These are the tasks:
Kill 50 Rikers: For this, you need to enter the Dark Zone and give the Rikers a hard time.
Collect 30 fabric: Keep an eye out for this crafting material to be able to hand it over to “E”.
Kill 10 Named: You have a week to take down 10 Named NPCs.
Complete 10 main missions: Just like every week, you can complete ten missions of “Hard” and “Challenging” difficulty.
If you succeed in all four tasks, you will receive 30 Phoenix Credits.
For the release of WildStar on Steam, the game is changing its premium currency. We will tell you what changes with “Protobucks”.
Conversion rate NCoin to Protobucks at 1:1 – but there are bonuses
The SciFi MMORPG by Carbine, WildStar, will soon launch on the gaming platform Steam. To ensure this goes smoothly and Steam players do not have to rely on the in-game currency of NC (NCoin), WildStar will soon switch from NCoin to so-called “Protobucks”. Players do not need to do much complex math, as what previously cost 100 NCoin will now be offered for 100 Protobucks – the conversion rate is thus 1:1.
These changes are scheduled to take place during maintenance on May 18.
Unlike the purchase of NCoin, there will be bonuses when acquiring Protobucks – the more money you spend, the more Protobucks you get. Here’s a small comparison of how much you previously had to spend for NCoin and what amount of Protobucks is now available.
Price
Received NCoin
Received Protobucks
5€
400
400
10€
800
1000
20€
1600
2300
50€
4000
6250
100€
8000
13000
Exchange of NCoin for Protobucks
If you recently purchased a large amount of NCoin, you don’t have to be disappointed – as NCoin can easily be exchanged for Protobucks. This should be possible without major detours through an interface in the game.
If you exchange particularly large amounts of NCoin at once, you will also be rewarded with bonus Protobucks. The following factors apply for the exchange.
Converted NCoin (to Protobucks)
Rate for Bonus Protobucks
1-999
x1
1000-2299
x1.3125
2300-6249
x1.58125
6250-12999
x1.71875
13000+
x1.86875
An example: If you exchange 1000 NCoin for 1000 Protobucks, you will receive a bonus of 1.1325. This would mean that at the end of the exchange, you will get an additional 312 Protobucks.
Finally, it should be noted that Protobucks cannot be converted back into NCoin. The Protobucks can only be used for WildStar after the exchange and not for any other NCsoft games.
For more news and articles about the SciFi MMORPG, you can find them on our WildStar game page.
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard has released the latest cinematic for Overwatch . Check out the story of Genji and Hanzo in English here.
The Eternal Dispute of the Shimada Brothers
The third of four announced cinematics for Overwatch has just been released on the official game website. This time, it revolves around the two heirs of the powerful Shimada clan. Long ago, the clan was the training ground for master assassins who generally used their services for protection and good. However, in recent centuries, the clan has transformed into a criminal empire, generating profits primarily from shady drug trafficking and illegal arms trading.
After the current head of the clan died, it was up to his sons, Genji and Hanzo, to carry on the legacy – but Genji refused this task and lived a life as a playboy. Hanzo tried for a long time to persuade his brother until he lost patience and ultimately killed him. At least he thought so. But those who are said to be dead often live a little longer…
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What all this has to do with the dragons that both characters can summon as their ultimate ability in Overwatch, and how the conflict between the two unfolds, you can find out in the new cinematic “Dragons,” which you can watch here.
What do you think of this cinematic? Do you like the mixed style of “storybook narration” and animated action? And which of the previous Overwatch videos is your favorite?
You can check out the other two already released cinematics of Overwatch here:
In the MMO shooter Destiny , Bungie crowned a spectacular solo performance as the Video of the Week.
We have already reported: A player managed to defeat Oryx in Hard Mode all by himself. With the now higher light level, he was able to interrupt and defeat Oryx with the Sleeper Simulant solo. Such a feat does not escape Bungie’s notice: They crown the Oryx Solo Hard Kill as the Video of the Week.
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From the PvP, this Guardian can be sure that Bungie looks upon him with favor. The Brave Little Tailor, who takes so many down at once, we already discovered last week:
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Slowly but surely, more and more information about the upcoming “May Update” in The Division is trickling in. During the last situation reports during maintenance, the developers discussed a few game changes that agents can look forward to. However, a lot is still not known. The info that most agents are currently eager for is still missing: When will the “Conflict” Update be released?
What we know so far about the Update 1.2 “Conflict” in The Division
As early as March, Ubisoft outlined the Year 1 content for The Division. Since then, information about the “Conflict” Update has been scarce. Shortly after Update 1.1, the developers predicted that they would only talk about the May Update in detail once the April Update is performing as they envisioned it. For this, numerous bugs needed to be fixed first.
Even though The Division is still far from a bug-free game – especially cheats and hacks plague the PC version – hints about the upcoming update have been revealed in recent days. After all, there is a schedule that they want to adhere to. So far, here is what we know about “Conflict”:
There will be a new raid, new challenge modes, new Dark Zone activities, and “much more”.
Dark Zone: A new DZ bracket for agents with a gear score above 200 will be introduced, where enemies will range from level 32 to 34, and the loot will be best quality up to value 240. This value will remain the maximum limit. Furthermore, supply drops will be enhanced.
PvE: The PvE area is also set to become exciting again: new activities will come, and existing content will be adjusted. Items will also be available up to GS 240. According to Hamish Bode, we can expect a lot from the area outside the Dark Zone.
Loot: “Generosity” will be the new motto at Massive: the quality and quantity of drops will be increased.
Balance: Armor pieces, gear sets, and mods will be revised. New equipment sets will be introduced. Extensive weapon rebalancing will only take place after the Conflict Update.
The “hit points” will be replaced by “Toughness” in the future. This value is intended to reflect health, stamina, and armor value equally.
The armor maximum will be increased from 65% to 75%.
The wallet will be expanded, allowing you to carry 2000 instead of 1000 Phoenix Credits.
Numerous bugs and issues will be fixed. Especially those requiring a client-side patch can be resolved. Additionally, further adjustments will be made to the game.
Massive wants to rigorously test the May Update through intense testing processes.
When will the May Update be released in The Division?
Currently, there is no official release date for Update 1.2. However, this must change very soon if Massive wants to stick to the plan and release the May Update still in May. If we assume that the update is scheduled to be deployed during weekly maintenance, only two dates remain in May: May 19 and May 26.
May 19 will likely come too early: So far, the developers have hardly spoken about the specific game content of the update. What will the raid be like? What new activities will come in PvE and in the Dark Zone? What do agents have to do?
With Update 1.1, Massive held a “Special Report” via Twitch on a Friday, during which the developers talked for about an hour about the activities of “Incursions”. This took place on March 31, and the April Update was then released on April 12.
So far, no “Special Report” has been announced for the May Update, and the information available is too scarce for a release to be deemed likely this coming Thursday.
However, there is not much time left until May 26 to unveil the details. After all, the developers promised to report extensively on the update before it is released. Nevertheless, as of today, May 26 is considered the most likely release date.
In any case: The next few days will be exciting. The Division is about to enter turbulent times, during which there will be changes and new content. Who knows, perhaps Massive will coolly announce after the maintenance next Thursday: “Surprise! Update 1.2 is live. Have fun with it.”
The development of the MMORPG Star Citizen is advancing rapidly and is expected to progress even faster in the future. However, testers are not yet allowed to speak about the gameplay experience that Update 2.4 offers.
Version 2.4 of the alpha version is already on the test server. This includes, among other things, the shopping system. In the spaceport Port Olisar, it is possible to buy various items in the shops to customize your character. These include shoes, hats, jackets, pants, shirts, and more. With Alpha 2.4, 36 items will be available. This is a first step towards a system that will allow complete character customization in the game.
Pilots need new ships
The implementation of the shopping system is a significant step for the MMO, as trade will be a crucial factor. Additionally, the Reliant has been introduced as a new ship that players can enter in the hangar. Furthermore, the Starfarer is also finding its way into the game. The ship will even be playable, allowing players to explore the cosmos and engage in fierce battles with enemies. The spaceport Port Olisar has also been revamped.
Silence about Update 2.4!
Currently, it is still unclear when Patch 2.4 will be rolled out to the regular servers. Those who can already try out the update on the test server are also not allowed to talk about their gameplay experience. They are under an NDA. Cloud Imperium Games states that the version of the update currently on the test server contains things that are not yet known whether they will be carried over to the live servers. They did not want to discuss what exactly these things are. Testers are prohibited from discussing the patch on Reddit or creating and uploading videos about it on YouTube.
However, the “Evocati” test group is said to work very effectively and provide a lot of feedback to the developers, who have already released five patches that fixed over 1,100 bugs. They want to invite more testers and gather even more feedback before the NDA is lifted and they can talk about Update 2.4.
Cloud Imperium Games now aims to introduce new game elements into the MMORPG more quickly, as they are now more familiar with all the tools and can work faster. Star Citizen will not be released this year, nonetheless.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 16: FUT, the TOTS players from the ALJ League and Liga NOS are now available. They will only be available in packs for a few days.
The “Team of the Season” weeks are in full swing in EA Sports football simulation FIFA 16. Last Friday, the Bundesliga TOTS was presented to the eager fans. These upgraded Bundesliga players can be found in packs until 20.5.
Tonight at 7 PM, more TOTS players will be added to the packs: Both the professional football league from Saudi Arabia, the ALJ League, and the Portuguese top league (Liga NOS) will each have a Team of the Season assigned. This will include the best players of the season according to EA Sports.
This is the TOTS of the ALJ League in FIFA 16
This TOTS does not feature any standout players. There are even only a few players with an overall rating above 80.
Starting XI
GK: Yasser Al Mosailem – Al Ahli
LWB: Yasser Al Shahrani – Al Hilal
CB: Motaz Hawsawi – Al Ahli
CB: Digao – Al Hilal
RB: Mohammed Al Buraik – Al Hilal
CDM: Abdulmajeed Al Ruwaili – Al Taawoun
LM: Fahad Al Muwallad – Al Ittihad
CM: Taisir Al Jassim – Al Ahli
CAM: Jehad Al Hussain – Al Taawoun
ST: Carlos Eduardo – Al Hilal
ST: Omar Al Soma – Al Ahli
Substitutes
GK: Faha Al Shammari – Al Raed
CB: Diego Arismendi – Al Shabab
CM: Salman Al Faraj – Al Hilal
CAM: Elton – Al Feteh
LM: Ali Awaji – Al Wehda
CAM: Adrian Mierzejewski – Al Nassr
ST: Paul Alo’o Efoulou – Al Taawoun
Reserves
GK: Osma Hawsawi – Al Ahli
LWB: Abdullah Al Zori – Al Hilal
CM: Hussain Al Mogahwi – CM
CDM: Abdulmalek Al Khaidri – Al Shabab
LM: Hattan Bahebri – Al Khaleej FC
This is the TOTS of Liga NOS in FIFA 16
This TOTS features some high-caliber players: Jonas and Slimani both have ratings over 90 and can strengthen many Ultimate Teams. The goalkeeper Rui Patricio also comes with outstanding stats.
Starting XI
GK: Rui Patrício – Sporting CP
LB: Miguel Layún – FC Porto
CB: Jardel – SL Benfica
CB: Paulo Vinicíus – Boavista
RB: Maximiliano Pereira – FC Porto
CDM: Danilo Pereira – FC Porto
LM: Rafa – Braga
CM: Adrien Silva – Sporting CP
LF: Diogo Jota – Paços de Ferreira
ST: Jona – SL Benfica
ST: Islam Slimani – Sporting CP
Substitutes
GK: Paweł Kieszeck – Estoril
LB: Lucas Lima – Arouca
RB: Baiano – Braga
CM: Héctor Herrera – FC Porto
RM: Pizzi – SL Benfica
RM: João Mário – Sporting CP
ST: Leo Bonatimi – Estoril
Reserves
GK: Igor Stefanovic – Moreirense
CB: Rúben Semedo – Sporting CP
RF: Salvador Agra – Nacional
RF: Iuri Medeiros – Moreirense
ST: Konstantinos Mitroglou – SL Benfica
These TOTS players will be available in packs from today at 7 PM until Wednesday, also at 7 PM.
Our author Schuhmann explains why he can’t do without a vertical mouse anymore.
I have to admit: In recent years, I have gone a bit overboard with my gaming setup. A mechanical keyboard for €60 was just the beginning, then came a thick 27-inch monitor, it had to be a gaming chair from DX Racer, a new computer with an outrageously expensive graphics card came in autumn 2015, and just last month I treated myself to one of those exaggerated 144Hz monitors with 27 inches and G-Sync and relegated the “old” 27-incher to a secondary monitor – you have to treat yourself, after all.
But if I had to choose one part of all this gear, it would be the €20 vertical mouse I got two years ago. Because it solved a problem that really annoyed me: tension in my forearms, discomfort, a nagging feeling in my shoulder, general tension in my arms.
The vertical mouse has the following idea: When you are standing normally and are relaxed, your hand will be “untwisted” and simply rest on your body. So why do we always have to twist our wrist when working or gaming on the computer? The vertical mouse is designed so that you hold it as you would offer your hand to someone.
If you simply stretch out your hand now, the palm of your hand faces inward, not downward.
That sounds a bit esoteric, but after a short acclimatization period, it feels completely normal to hold the mouse like a claw. The pain and discomfort, the “mouse arm” that I had during intense gaming or working, disappeared.
Vertical Mouse from Anker – the Birkenstock sandal among mice
The vertical mouse from Anker costs just under €20, connects to the computer via USB and wirelessly, fits well in my hand, has three mouse buttons (two small others that I never use), a scroll wheel, and does what it is supposed to do.
It is solidly made and robust.
If you compare the mouse to a shoe: the Anker is not an elegant pair of sneakers with flashing lights and pump function. It is neither a patent leather shoe made of the finest buffalo leather, but a Birkenstock sandal. Maybe not sexy, maybe not aerodynamic, but it feels incredibly comfortable.
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In Destiny there are ships that are so rare that many Guardians ask: Do they even exist?
“Star Rumba”, “Ghost Bleacher”, “High and Flatterhaft” – Do you own any of these ships? If so, you should consider yourself lucky. Because many Guardians have been wondering for some time whether these ships can actually be found in Destiny – they are listed in the ship collection in the Tower.
“Star Rumba”, “Ghost Bleacher”, “High and Flatterhaft” – Extremely rare ships in Destiny
In short: Yes, these ships are in the game. Some Guardians report that they have found these ships and support this with screenshots, videos, and links to their Guardians. However, these items appear to be so rare that many players repeatedly ask in forums with disbelief whether this can really be the case.
Where can you find these three ships in Destiny?
If you take a look at the ship collection, all three ships can be found under the category “Crucible”. They are obtained as a “reward from Crucible playlists”. But what does that mean exactly?
According to user reports, you have a very low chance of getting these ships if you successfully complete the quest “The True Meaning of War” from Lord Shaxx. For this, you need to complete all 5 of Shaxx’s weekly quests in one week.
If you master this quest, you will receive – apparently with a lot of luck – one of these ships. The following video shows how a Guardian obtains the “Ghost Bleacher” in this way:
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However, numerous players are writing that they have completed this quest dozens of times and have never received one of these ships. Partially, it is suspected that these items might be buggy. Some Guardians are sure: It cannot be Bungie’s intention for these items to be that rare.
In addition to these three ships, users are also hunting the emblem “Lost and Foundries” and the shader “King’s Failures”, which are also said to be obtainable through the Shaxx quest. These too seem to have been granted to very few Guardians so far. But as the following image shows: The shader “King’s Failures” is at least in the game.
Some Guardians complain on reddit that they have been completing this quest with all three characters every week for months and have yet to see any of these items. Are they really that rare? Or are they buggy after all?
What about you? Have you already owned any of these items?
This is an AI-powered translation. Some inaccuracies might exist.
In Overwatch, the trophies and achievements are well known. We present them in a trophy list.
In Blizzard’s online shooter Overwatch, you can earn trophies (PS4) and achievements (Xbox One) by fulfilling certain performances. After a total of 59 achievements, the trophy hunters among you can strive to ultimately take home the Platinum Trophy (only on PlayStation).
The achievements of Overwatch can be categorized into specific groups. Besides the Platinum Trophy of the game, for which you must collect all other Overwatch trophies, there are Bronze, Silver, and Gold trophies. This categorization mainly depends on the difficulty and the time investment required for each trophy.
These are all trophies from Overwatch
Below, we show you the trophy list of Overwatch. These trophies are identical to the achievements for Xbox.
Bronze:
Only Good Friends: Play a competitive game with a friend in a group.
Level 10: Reach level 10.
Level 25: Reach level 25.
The Path is Closed: Destroy 3 of Symmetra’s teleporters in a competitive game.
Survivor: Heal yourself in a competitive game for 900 hit points using medkits.
Highly Decorated: Earn 50 medals at the end of a competitive game.
Prearranged Game: Earn 21 cards at the end of a competitive game.
Fully Equipped: Collect 50 extras for a hero.
Die, Die, Die!: Kill 4 enemies in a competitive game using Reaper’s Death Blossom.
Chopped: Kill 4 enemies in a competitive game using Genji’s Dragonblade.
Not My Fault: Kill 2 enemies in a competitive game using Genji’s Reflect ability.
Don’t Let Anything Decay!: Achieve 3 solo kills in a competitive game with Reaper’s Hellfire Shotguns without reloading.
Moment!: Interrupt an enemy’s ultimate ability with McCree’s Flashbang in a competitive game.
Noon: Kill 4 enemies in a competitive game using McCree’s Deadeye.
Death from Above: As Pharah, kill 4 enemies in a competitive game without touching the ground.
Shaking Circumstances: Knock an enemy to their death with Pharah’s Concussive Blast in a competitive game.
Explosive Play: Achieve 2 kills in a competitive game using Soldier: 76’s Helix Rockets.
Recently in the Shooting Range: Kill 4 enemies in a competitive game using Soldier: 76’s Tactical Visor.
Time Heals All Wounds: Heal yourself for 400 hit points in a competitive game using Tracer’s Recall, without dying.
Special Delivery: Stick 4 of Tracer’s Pulse Bombs to enemies in a competitive game.
Optimally Configured: Kill 2 enemies in each of Bastion’s configurations in a competitive game without dying.
All-Out: Kill 4 enemies in a competitive game using Bastion’s Configuration: Tank.
Simple Geometry: Deliver killing blows to 2 enemies in a competitive game using Hanzo’s Scatter Arrow.
The Dragon is No Longer Hungry: Kill 4 enemies in a competitive game with Hanzo’s Dragon Spirit.
Trap Billiards: Knockes an opponent into a steel trap with Junkrat’s Remote Mine in a competitive game.
The Law of the Road: Kill 4 enemies in a competitive game using Junkrat’s Tire.
Frozen Solid: Block 1200 damage in a competitive game using Mei’s Ice Wall.
Cold Snap: Freeze 4 enemies at once in a competitive game as Mei.
Wiped!: Kill 4 enemies in a competitive game using D.Va’s Self-Destruct.
Upgrading!: As Torbjörn, keep an armor pack active on 5 allies simultaneously in a competitive game.
Did that Hurt?: Kill 4 enemies in a competitive game with Widowmaker’s Venom Mines.
Smooth as Silk: Achieve a headshot kill from the air with Widowmaker’s Sniper Mode in a competitive game.
Shot Out: Prevent 1500 damage in a competitive game using D.Va’s Defense Matrix.
Game Over: Kill 4 enemies in a competitive game using D.Va’s Self-Destruct.
I am your Shield: Block 8000 damage in a competitive game using Reinhardt’s Barrier Field without dying.
Earth, Fire, Reinhardt: Hit an enemy in a competitive game with Fire Strike and Charge after an Earth Shatter stun.
What Were You About to Say?: Interrupt an enemy’s ultimate ability with Roadhog’s Hook in a competitive game.
Burned Boar: Knock 2 enemies to their death with Roadhog’s Meat Grinder in a competitive game.
Mine Sweeper: Destroy 10 turrets or traps in a competitive game using Winston’s Teslakanone without dying.
Anti-Aggression Training: Deal damage to 6 enemies in a competitive game with Winston’s Primal Rage.
Overwhelming Power: Keep Zarya’s Particle Cannon above 70 energy for 60 seconds in a competitive game.
Irresistible Attraction: Catch 5 enemies in a competitive game with Zarya’s Graviton Surge.
On the Wall on the Lurking: Achieve 3 killing blows as Lúcio while wall-riding in a competitive game without dying.
Beyond the Sound Barrier: Block 1000 damage in a competitive game using Lúcio’s Sound Barrier.
Health Apostle: Heal 5 players for 200 hit points each as Mercy in a competitive game without dying.
Class Support: Revive 4 players simultaneously as Mercy in a competitive game.
From All Sides: Deal damage to an enemy with 7 beams simultaneously as Symmetra in a competitive game.
Full Success: Teleport 20 players as Symmetra in a competitive game.
Sowing Discord: Achieve 4 kills or assists within 6 seconds using Zenyatta’s Orb of Discord in a competitive game.
The Iris Envelopes You: Restore 1500 hit points as Zenyatta using Transcendence in a competitive game.
Thus Far and No Further: Win as a defender in a competitive capture game without losing the first objective.
Escort Protection: Escort a payload 100 meters in a competitive game without leaving it.
World Traveler: Win a competitive game on 12 different maps.
Silver:
Level 50: Reach level 50.
Immortal: Achieve a killstreak of 20 players in a competitive game.
Better Twice: Capture both objectives on a control map in a competitive game without dying.
You are just a guest here, you don’t touch anything: Prevent the attacking team from touching the payload for 60 seconds in a competitive game.
No Stich: Win a competitive game on a control map without the enemy capturing any objective.
Blade & Soul has been on the market since January and is by no means standing still. If you want to jump back in, you can find all the new features and current issues at a glance here.
Blade and Soul was the first new MMO to launch here in 2016, and NCsoft continues to expand the Kung-Fu online role-playing game in the Asia-anime style. However, there are still a few issues plaguing the MMO. Both the new features and the annoyances have been summarized in a video by YouTuber Refaser. [iframe id=”https://www.youtube.com/embed/h27qW1v50Sc” align=”center” mode=”normal” autoplay=”no”]
Content, Content, Content
Blade and Soul has been around in Korea for a longer time, and NCsoft has not had any problems providing the game with regular new content so far. Only the basic version of the game was released here at launch. However, new content has been added every month, including the following innovations:
The solo instance “Mushin’s Tower”: In this huge tower, the Kung-Fu legend Mushin once trained, and each floor offers unique challenges that we must face alone. Only those who master their hero optimally will progress here.
The new class of the Pacteer: The first new class expands the hero selection with a cool ranged fighter who throws magical paper talismans at enemies, binds foes, and can summon a real demon if necessary!
The expansion “Silverfrost Summit“: Here, the story continues after the base game, and we follow our nemesis Jinsoyun into the namesake mountain range, where a new area, a capital, eight new dungeons, and an open instance for 24 players await us.
Lastly, there was another addon called “Realm in Ruins“: Here, the story continues again, and we must stand against our enemies once more and save a realm from total destruction. Additionally, there were two new dungeons and an open PvP zone for 6vs6 players outside of arena PvP.
Furthermore, a lot of new outfits have been released, and the weapon upgrade system has also been revised.
PvP and Action Battles
Still, the combat system of Blade & Soul is among the best in the MMO genre, as the many combos and special moves resemble more a beat ’em up than an MMORPG. Nothing has changed in that regard.
In the cold Silverfrost Summits, new challenges await us.
The sophisticated PvP in the arena has now also gained eSports status here and is actively played in the ESL league, even if it does not yet have the same stature that it still has in Korea.
Old and New Bumps in the Road
Meow! With some of the problems in Blade & Soul, even an otherwise gentle cat goes wild!
However, not everything is rosy in Kung-Fu land. Blade & Soul is still plagued by problems. This is particularly frustrating since some annoyances have persisted since release.
There are still significant performance issues and lags. This is often deadly in the fast-paced combat system.
Bots continue to ravage the instances and farm to their hearts’ content.
Even worse: Hackers exploit glitches and exploits to fly around or become invisible to take down other players.
Spammers still try to ruin the chat.
The main task after completing all story missions is still grinding daily quests.
What’s Next?
So far, NCsoft is very pleased with the West release of Blade & Soul. The current quarterly figures from the publisher show that the West launch has given Blade and Soul a strong boost. Therefore, the MMO will continue to be well supported by NCsoft and is expected to receive many updates in the future, including three new story continuations alone in 2016.
Mein-MMO says: Blade and Soul does a lot right, as the somewhat monotonous endgame with lots of dailies and group instances constantly needs new content to keep players engaged. I certainly enjoy revisiting the colorful martial arts world to follow the exciting main story and further improve my virtual Kung-Fu skills.
The rumors were true – Schalke 04 enters eSport and acquires a team of League of Legends.
A few days ago, rumors circulated that the football club Schalke 04 allegedly purchased a spot in the League of Legends tournament LCS. However, this has not yet been officially confirmed by the eSport Kicker upon inquiry. But now there is a press release from the club with good news for the eSport fans!
Schalke 04 takes over the LoL LCS team “Elements”
It is now official – after Elements previously tried to sell the team (which did not succeed), a buyer has finally been found. FC Gelsenkirchen-Schalke 04 e.V. takes over the LoL team Elements.
Moritz Beckers-Schwarz, Chairman of the Management Board of FC Schalke 04, says that they have observed how eSport has gained more professionalism over time. Especially the “flagship” LCS (League of Legends Championship Series) tournament has caught their attention positively.
According to the club, with this acquisition, they are entering the “European top class of eSports.” With this, Schalke has taken the first major step towards a future in eSport. Where the journey goes remains exciting. It is definitely an important point for eSport when such large clubs get involved!
This is an AI-powered translation. Some inaccuracies might exist.
We take a look at the new Free2Play MMO StarBreak, which is causing a stir on Steam.
The MMO StarBreak tries to engage players through a roguelike mechanic. Can this work?
MMOs have a hard time in the age of mobile games. They are too expensive, cumbersome to patch, and it’s impossible to please every player. To stand out from the crowd, especially when you don’t have the money for AAA graphics, a niche must be addressed.
https://www.youtube.com/watch?v=wcSNJoshX8c
In StarBreak, this niche includes players with a slightly masochistic streak.
What is StarBreak? – The Gameplay
In StarBreak, you play a soul that can take control of a “shell.” There are four different classes (“shells”) in the game. You unlock these by leveling up.
For this, you travel through portals to various locations and kill everything in your path. Enemies drop pickups and equipment. The pickups permanently increase your maximum health, jump height, and running speed. New equipment gives your weapons special abilities (shots are split or bounce off walls) or you get different grenades.
By constantly finding new equipment, an item spiral develops that pulls you deeper into its vortex.
Once your “shell” is killed, the game shows you a list of your collected items and pickups, and you receive corresponding experience points. This increases your (soul) level.
Permadeath as a Stylistic Device
Dark Souls re-established death as a punishment, and numerous games tried to hop on that bandwagon.
While Dark Souls only cracked the door to roguelike mechanics slightly, StarBreak takes a step further and opens it wide. In StarBreak, you don’t lose a part of your progress, but nearly everything. Only your level and the collected money, as well as items stored in the stash, remain. You lose your equipped weapons and collected bonuses when your “shell” meets its end.
In your home, your soul also finds a new “shell,” and the journey continues.
Mass over Class. Class over Mass
On your journey, you are accompanied by other players who are also moving around in your vicinity and want to advance themselves. The larger the mass of players, the easier it is to defeat enemies, but the game also becomes increasingly chaotic.
As one of many, you are just a nameless face. And your bond with other players lasts as long as they are of use to you. If they die or are too slow because they need to adjust equipment first, you move on with the mass. You could almost say that this is essentially the essence of the game.
This is also a point that I view critically. In this MMO, the solidarity of players is rewarded only as long as they stay alive. Other players become shields or clear the way for you. That is their only purpose. This game stands almost as a symbol for our disposable society.
On the other hand, it is also a wonderful feeling when you stand out as the (ostensibly) best player from the mass and other players wait for you so that you can clear up for them (or so that they take no damage and thus take no risk).
https://youtu.be/N8xzOtqaedY
Furthermore, this game primarily revolves around your control over your character. If you master the gameplay mechanics well, it is theoretically possible to defeat much stronger opponents solo.
In response to this announcement, one could quickly read misunderstandings from many concerned agents online: “OMG, PvP is dead!”, or “Now it takes forever to kill other agents.” But will these additional 10% really be a game breaker? How will PvP change?
75% armor cap likely won’t bring significant changes
As the YouTuber Skill Up notes in a new video: Armor values above 65% are not so new. Even before the upcoming update, agents are reaching similar levels of damage mitigation.
For this, players exploit the faulty armor talent Reckless: This allows you to deal more damage, but you should also receive more damage from enemies. However, the reality is that you take 10% less damage with it. And this 10% damage reduction applies in addition to the previous armor cap of 65%. This talent is expected to function correctly after Update 1.2, as mentioned several times by Massive.
Now, the YouTuber sees the increase in the armor cap as a reaction from the developers to the future lack of damage mitigation through Reckless. This change is not intended to create a new imbalance in the Dark Zone, but to maintain the current balance. However, it should be expressly noted here: These are merely the conclusions of Skill Up and not official statements.
Additionally, it must be noted: The Reckless talent currently increases damage mitigation by 10% and does not increase the armor value. Both values cannot be equated one to one.
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It can still be assumed that PvP will not experience drastic changes from this aspect. How difficult it will be for the agents to even reach the new armor cap is another question altogether.
This is an AI-powered translation. Some inaccuracies might exist.
Eat like in Azeroth – there is now an official cookbook for World of Warcraft.
Fiery Dragon’s Breath Chili or Sweet Potato Bread?
Over the many years and numerous expansions, a lot of food items have accumulated in World of Warcraft that characters consume throughout their leveling journey. Chelsea Monroe-Cassel, who previously wrote the cookbook for the series Game of Thrones, has now turned to a different fantasy world to bring the dishes to life.
What do smoked desert dumplings taste like? How delicious is a Darnassian kimchi cake? What ingredients are needed for a Redridge goulash? “World of Warcraft: The Official Cookbook” provides answers to these and many other culinary questions. Those who enjoy working in the kitchen and want to lead their beloved “fellow nerds” into the taste of Azeroth could find fulfillment with this book. At least, the dishes look delicious.
The World of Warcraft: The Official Cookbook requires a cooking skill of 600 to be read.
In the shooter Doom, a user has managed to complete the campaign on the highest difficulty level “Ultra-Nightmare”.
id Software offers several difficulty levels for the campaign of Doom, so that as many players as possible can enjoy it without becoming frustrated or bored and turning off their gaming console.
For hardcore fans of the FPS genre, there is the Nightmare mode, in which the hell of Doom is supposed to become a nightmare. With endurance and skill, this difficulty is still manageable for many players. The developers have gone a step further and placed the “Ultra-Nightmare” mode in front of those players who want an almost impossible challenge.
This extreme difficulty level requires you to be extremely cautious: you play the game with Nightmare settings, but you must not die even once. Otherwise, you start all over again. No checkpoints!
This seems to be an impossible task, and the developers claimed that none of their team had successfully completed this challenge so far. However, a demon hunter has now managed it: the speedrunner DraQu_ accomplished this feat and streamed it completely on his Twitch channel.
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Speedrunner masters “Ultra-Nightmare” campaign of Doom
DraQu_ is from Finland and is known in the speedrunning community. Speedrunners strive to complete games in extremely short times and always aim to surpass each other.
DraQu_ has already completed several FPS games in mind-boggling times and can now count the Doom Ultra-Nightmare run among his remarkable achievements. If you want to see a sample of his talent, you can watch the embedded recording above. This impressive feat took just over 5 hours.
What do you think of this achievement?
This is an AI-powered translation. Some inaccuracies might exist.
The SF-MMO WildStar has lost two more key employees. They have been laid off.
As it is now known, Mike Donatelli and Chris Behrens have left Carbine and are no longer working on WildStar. Donatelli was at one point the “Product Director,” essentially the head of WildStar, until he resigned in February for health reasons. Behrens was the Design Director.
As Carbine reported to the US site MassivelyOp, both had already been affected by the “March layoffs” (the restructuring), but had wished to stay on longer with WildStar to complete “key projects.”
Devilian will soon introduce megaservers. But what does that mean for the players?
Megaservers lead to some resets
Several weeks ago, the creators of Devilian announced that the game will soon adopt megaserver technology. These changes are slowly appearing on the horizon, which is why the official forum is already preparing the players for these changes.
In summary, all European and American servers will be transformed into a single megaserver each. To prevent overcrowding in certain areas, there will be several “channels” of the regions – sort of different instances.
By the way: Those who have more than 4 characters on different servers in their region can consider themselves lucky. After the transition, all characters will still be accessible, even if no additional character slots have been purchased.
However, there are also a number of things that will be reset during the server transition.
All leaderboards will be reset.
All login points will be reset – so use them beforehand!
Guild-controlled areas, guild war points, and guild leaderboards will be reset.
A concrete date for the transition will be announced at the end of May. Currently, they are aiming for mid-June as the start date for the transition.
Pets can be modified
Furthermore, the patch will also bring the system for customizing companions. Until now, companions were chosen based on the most useful attributes, even if the animals visually did not correspond to what one would like to have. After the introduction of the system, the appearance and abilities of the companions can be mixed freely, so one can always have their favorite with them, who is also useful.
https://www.youtube.com/watch?v=UqXymlMFccY
For more news and articles about the action MMORPG, you can find them on our Devilian game page.
This is an AI-powered translation. Some inaccuracies might exist.
The Warhammer shooter Eternal Crusade has received a major update that significantly boosts performance on many machines.
The eternal war is now a bit prettier
On May 12, Warhammer 40,000: Eternal Crusade received Patch 17, which upgrades the Unreal Engine 4 to version 4.11 and brings many optimizations. The result should be better performance on almost all machines.
But also apart from performance, there are numerous bug fixes and visual improvements that gradually put the game into a smoother state. At the end of a battle, there is now a clearer end screen that shows how much XP, SP, and badges you could acquire.
Some adjustments have been made to the balancing, especially the melee attacks of many weapons have been revised and adjusted. Grenades can now be thrown further, which is supposed to enable easier targeting with the explosives. Additionally, players now spawn at different locations and not all centrally at one point, so they cannot be easily “farmed”.
Lastly, it is pointed out that the latest version of the game already contains some new Steam achievements, but these cannot yet be collected individually. “We tried to hide the achievements, but it doesn’t work. Just pretend you didn’t see anything.”
A complete list of all changes and adjustments can be found in our sources.