Take a first look at Paragon and find out when the Open Beta officially begins.
Got plans for the summer?
After the release of the Essentials Edition for PS4 on the American continent a few days ago and the “Double Fame” weekend, which runs until Monday, 3 AM CET, developer Epic Games now announces the official start date of the Open Beta for their Early Access MOBA Paragon.
This will begin in just under 2 months, on August 16, and from that point on will be free to play for all interested parties. Until then, you still have access through founder packages. So if you want to jump into the battle for Agora before the Open Beta starts, you will definitely have a head start over the incoming newcomers.
All progress you have made in the game, whether it’s the diligent accumulation of cards, character or player progression, will be retained. However, there will still be some changes to the game before summer, starting with the upcoming patch next week.
Some fundamental elements will be changed. For example, all passive abilities of the heroes will either be completely removed or transferred to their other abilities, the Draft mode will make its debut in the game, and the change to shared card experience will take effect, etc.
Khaimera
As part of the announcement of the free Open Beta a day before the start of this year’s Gamescom, the next fighter for the crown of Agora was also introduced. Khaimera will be available to all Early Access players starting June 21 and resembles Grux a bit in appearance.
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The dual-axe swinging melee fighter is able to jump directly into the furious crowd of enemies, briefly stun his targeted opponent, and deal physical damage. Additionally, he will be able to increase his health regeneration with “Spirit Regeneration” per standard attack and collected stack, and with his ultimate he swings the clubs and inflicts great damage.
However, before Khaimera enters the battlefield and wreaks havoc in the jungle, we can expect significant changes next week. In the coming days, we will introduce you to the most important transformations of Paragon and further plans of the developers on the way to the Open Beta.
This is an AI-powered translation. Some inaccuracies might exist.
The autumn expansion of Destiny is titled “The Rise of Iron”. Alongside numerous new features, Guardians can also expect a new raid. What do you hope for from it?
On September 20th, the next big adventure in Destiny begins: We must accompany Lord Saladin to new locations and face the impending danger that arises in the Destiny universe.
“Rise of Iron” will bring the fourth raid to the game: Raids are extensive PvE challenges in Destiny designed for a fireteam of six players, providing the best loot. However, the loot isn’t free: At the end, a powerful enemy awaits you that must be defeated. But even on the way to the final boss, you will have to face various dangers or master jumping passages. Your Guardian abilities will be put to the test.
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“Rise of Iron” raid leads to the true origin of the SIVA outbreak
Little is known about the fourth raid in Destiny so far: It will take place deep beneath the Earth’s surface and will feature the new enemy faction, the Fallen Splicers of House Devil.
So far, we have faced the Vex (Vault of Glass), the Hive (Crota’s End), and the Hive and the Taken (King’s Fall) in raids. Now it will be Fallen mutants.
This is officially known about the raid from “The Rise of Iron”:
Deep beneath the Earth lies the true origin of the SIVA outbreak, guarded by the most fervent and strongest Devil Splicers. Now six Guardians must descend into the depths to put an end to the danger at its source.
If you emerge victorious, you will be rewarded with powerful weapons and armor pieces forged from SIVA itself. SIVA is an “ultimate”, forbidden technology from the Golden Age that has fallen into the hands of the Fallen.
Fans are speculating in the forums about what to expect in this new raid. They are looking forward to the vast open areas seen in the trailer. It also shows this scene, which apparently takes place on the wall:
Additionally, sooner or later we will encounter this enemy here:
What this is about is still unknown. The “true origin of the SIVA outbreak” is not expected to be it, as this is predicted to be deep underground. However, since six Guardians are facing this enemy, he will likely belong to the raid in some form. In the trailer that we have embedded above, you can watch the scenes of the raid in motion, starting at 1:13.
What are Fallen Splicers in Destiny?
What are these things that we get to shoot at in “Rise of Iron” – and in the raid?
Splicers exist in every Fallen house: They are “body hackers” and bioengineers who fuse metal and flesh. However, the Fallen Devils have delved too deep into the wasteland and discovered SIVA technology, which is more dangerous than they understand.
The Fallen have long revered machine gods, and with SIVA, the Devil Splicers themselves become such “machine gods”. We must face them in the Plaguelands.
The new threat cannot be fully contained until we end the “true origin of the SIVA outbreak” in the raid.
We present to you the three artifact weapons that Death Knights can acquire in World of Warcraft: Legion.
In World of Warcraft: Legion, much revolves around the artifact weapons. These are given to players early on and grow with their bearers over the course of the entire expansion. Each talent specialization receives its own weapon, which is why Death Knights have a total of 3 artifacts available. We take a look at the individual weapons.
Blood – Maw of the Damned (Artifact weapon for Blood Death Knights)
Background story: The Maw of the Damned is a weapon that has been used by the Burning Legion for a long time. The metal is enchanted to drain life energy from its victims – a particularly insidious variant of pain. Within the weapon sleeps the soul of its long-ago creator, still plagued by hunger. For over a millennium, the axe was wielded by a Mo’arg, who crushed uprisings and paved the way for the Legion. All that time, this Mo’arg grew more and more powerful – it is time to wrest this artifact from him.
Properties of the Maw of the Damned: Since Blood is the tank specialization, the properties are also designed accordingly. Many abilities with high threat generate more damage, and the character’s health and parry chance are increased.
It starts with Consumption, a melee attack that hits all targets in front of the Death Knight and deals triple weapon damage. The Death Knight is healed for 200% of the damage dealt.
Umbilicus Eternus is an enhancement of two abilities combined. After Vampiric Blood expires, the Death Knight absorbs damage equal to five times the damage done with Blood Plague during the duration of Vampiric Blood.
Skeletal Shattering enhances Bone Shield in an interesting way. Each time the ability absorbs damage, there is a chance equal to your critical strike chance to absorb an additional 8%.
For a massive increase in survivability, there is Unending Thirst. As long as Blood Shield is active, the Death Knight gains 50% life steal, and Death Strike deals 50% more damage.
Frost – Frostmourne and Frostbrand (Artifact weapons for Frost Death Knights)
Background story: When the blade of Lich King Arthas, Frostmourne, was shattered high atop Icecrown Citadel, many of the trapped souls escaped to freedom. Yet not all souls succeeded. Countless spirits remain trapped in the shards of the former rune blade that were not freed by the Ashbringer. Some of these shards were gathered and are now being forged into two new swords: Frostmourne and Frostbrand. But before the swords can be wielded, the trapped souls must first be subjugated by the bearer.
Properties of Frostmourne and Frostbrand: The properties of the blades are classic and almost exclusively increase the damage of Frost abilities. An enhancement of Anti-Magic Shell ensures that the ability also removes all magical influences from the Death Knight upon activation.
Frost Death Knights begin with Crystalline Swords. This ability gives all melee attacks a chance to summon copies of both blades, which then stab into the target for a short time.
Frost Fever is enhanced by Hypothermia. Each time Frost Fever deals damage, the subsequent damage from the fever is increased by 10%.
Sindragosa’s Fury recalls Arthas from Heroes of the Storm. Every 5 minutes, the Death Knight can summon the frost wyrm Sindragosa, dealing damage to all targets in front of the Death Knight (40-meter range) and reducing their movement speed by 50% for 10 seconds.
The spell Merciless Winter is enhanced by Frozen Soul. Once winter ends, the blades unleash an explosion for 5000 frost damage. The damage is increased by 100% for each additional enemy hit by Merciless Winter.
Unholy – Apocalypse (Artifact weapon for Unholy Death Knights)
Background story: The powerful blade Apocalypse was once created by the Nathrezim, the vampiric demons commonly considered the architects of lies and intrigue. The sword is filled with violence, plague, and death, earning its name when a mage from Tirisgarde could not control its power and wrought untold destruction. After that, the sword was picked up by the dark riders who brought it to their master Medivh in Karazhan. There it rests in the catacombs, even long after Medivh’s death – until now.
Properties of Apocalypse: The properties of Apocalypse primarily increase the damage of the Death Knight’s various dots. However, an interesting aspect is the ability to cause the ghouls of the Army of the Dead to explode upon their (re)death.
At the beginning, there is – who would have thought – the ability Apocalypse. This inflicts moderate damage to an enemy and consumes all Festering Wounds on the target. For each wound consumed, the Death Knight creates a ghoul from his Army of the Dead, who fights for 15 seconds.
Double Doom enhances the passive ability Imminent Damnation. This ability can now accumulate 2 charges, and its effect is triggered 15% more frequently.
The Shambler gives all of the Death Knight’s attacks a chance to create a “Super Zombie” that shambles towards the target and explodes there, dealing damage to all nearby enemies.
Scourge of the Worlds enhances two abilities combined again. Death Coil now has a chance to increase the damage of the next Scourge Strike against the target by 50%.
In The Division, the raid “Clear Sky” is available on Challenging. We provide you with a guide full of tips and tricks on how to successfully complete this mission.
With a delay, the developers finally unlocked the new difficulty level of “Clear Sky” on June 9th. Many brave agents immediately faced the Rikers at level 34 and found out: The “overwhelming” challenge promised by Massive is not the case.
The developers mentioned in the livestream that agents would initially struggle and probably have to return to Hard Mode to develop and test strategies. One has to approach the Challenge Mode completely differently.
As numerous videos and posts from agents show: “Clear Sky” on Challenging is not that tough after all. This raid is a welcome challenge, but not to the extent one would expect based on the developers’ statements.
How to Master the Challenge Mode of “Clear Sky”
“Clear Sky” in the Challenge Mode is definitely doable and not an impossible task – if you have a well-coordinated team. How can you tackle this mission?
The YouTubers Skill Up and MarcoStyle have successfully completed “Clear Sky” on Challenging together. In the video, they present how they accomplished this feat:
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Important requirement: You need a balanced, preferably also well-coordinated squad. Utilize various builds and proceed in an organized manner. Four agents are recommended – although some agents may currently also try to complete the raid solo in CM.
All your builds should come with high toughness values; otherwise, you’ll be forced down too quickly. For example, MarcoStyle went in with this build with over 500k toughness. Therefore, he was able to act as the defender.
All agents rely on the ability First Aid (to heal themselves and each other), one agent on the Support Station, two agents on Tactical Link, and one has the Seeker Mine with gas charge.
Overall, you need:
At least one player with extremely high toughness.
Two players focusing on skill power.
One “flexible” player who focuses more on firearms.
Essentially, no “special over builds” are needed – a good mix works.
In the gear sets utilized in this team, one agent uses four parts of the Tactician’s Authority for more skill power, and another agent has created a “Guardian” build. These can make the battle against the Rikers easier for you. However, they are not essential: You can also rely on other gear sets that suit you well.
How to Proceed
The Challenge Mode of “Clear Sky” generally runs like the Hard Mode. It consists of three phases at two different locations.
On the way to Columbus Circle, you can take out the Rikers “nice and easy” and proceed just like in Hard Mode to set the explosives. For example, an agent from the background can take the enemies into his sights with the sniper while the others fire with submachine guns at the front line. This phase should not cause major problems.
Then you enter the area where the rest of the raid takes place: Columbus Circle. The following sketch from Arekkz shows you the main landmarks.
Start in Challenge Mode on the left side. There is a cover option labeled “Rikers Law”. Here you can barricade yourself for most of the raid. You should not often be without protection, as the level 34 enemies hit hard. Ensure that the Tactical Link is always active.
Now clear a large portion of the enemies. Once the way is somewhat clear, your “tanky” agent should head over and grab the fuse on the left side. Keep in mind the Survivor Link. The other agents shoot from cover with First Aid on the carrier and take out the approaching enemies on the side. Communicate effectively so that no healing skill is wasted.
After that, the same procedure takes place on the right side. Accompany your tank there, heal him, make use of the Survivor Link, and provide him with cover.
Now comes the most difficult part of “Clear Sky” in Challenge Mode: The boss appears and brings a multitude of enemies with him.
Take cover again on the left side near the small house and try to survive. Many tough enemies want to overwhelm you. Inflict as much damage as you can and do not forget your skills in the process.
There, wait in the heated battle until the boss is nearby. You need to make him “dance” so that he drops his shield and you can deal full damage. Fire is effective and shots at his backpack.
Once the boss is down, you must take out the remaining enemies. Only then is “Clear Sky” complete, and you will receive the rewards.
Note: “Clear Sky” in Challenge Mode is not a walk in the park. Especially in the last phase, you must bring all your survival skills to action. It is not impossible – but by no means easy.
Update: Schorri TV shows you in the following video a clever way to easily master the second and third phases of the raid:
An overview of streams and times for the press conferences for E3 2016.
On Sunday, June 12, the first press conferences for E3 2016 will start, where EA, Ubisoft, and others will present what we can expect in the future for games. Sony has already announced before E3 that the Playstation 4K is already in the works – but it won’t be seen at E3. Perhaps Microsoft has plans to unveil the rumored “Xbox One Scorpio” at this year’s E3.
Here are the dates for the live streams and press conferences of E3 2016
If you cannot be there in person to watch the press conferences, fortunately, you can watch them online via livestream. So that you don’t miss any of the latest games and hardware presentations in Germany, here is our overview of the various streams for E3 2016:
Schedule for Sunday, June 12, 2016
EA Play
This year, we will see quite a bit about Titanfall 2 during the press conference by Electronic Arts – a teaser has already been released. Battlefield 1 and FIFA 17 have also been confirmed. We hope to receive news about Star Wars, even if it’s just an announcement of a game that will come at some point in the future.
Bethesda’s big release this year is Dishonored 2: It is therefore more than likely that we will receive some information, images, and videos for this game. Doom, Fallout 4, and The Elder Scrolls Online are also expected. According to rumors, there could also be info on Wolfenstein 2 and Evil Within 2. We will be surprised.
Of course, there will be many announcements for Xbox, but hopefully PC gamers will also benefit at this year’s E3. We are curious to see if Microsoft will provide an alternative to the announced Playstation 4K. Of course, there will also be news about new PC games and Xbox One games.
At this show, you can expect many prominent guests from the PC gaming industry and other surprises. Last year, the PCGamer team partnered with AMD to bring a cool show to the stage – it will be the same this year.
When? 08:30 PM
Where? You can find the stream here Twitch / Youtube
Sony’s big press conference will probably focus heavily on Playstation VR. We will learn some news about upcoming PS4 titles. Last year, there were also new details about Destiny during Sony’s presentation.
Nintendo’s show this year will focus on the new Zelda “The Legend of Zelda.” There will be plenty of gameplay to see. There will also be info on the new Pokemon titles.
Square Enix will fill the stream from Tuesday to Thursday with cool content. This includes: Tomb Raider, Deus Ex, a lineup of various E3 trailers, and a Final Fantasy XII Q&A.
When? From 08:45 PM
Where? You can find the livestream here Twitch / Youtube
In the upcoming shooter Call of Duty: Infinite Warfare, Jon Snow actor Kit Harington plays the role of the villain.
So far, there is little known about Activision’s shooter Infinite Warfare from the “Call of Duty” series. We only know about the characters appearing in it what the reveal trailer for Infinite Warfare reveals.
A video has now surfaced showing a well-known star from “Game of Thrones” during motion capturing. It has now been confirmed: These are recordings for CoD: Infinite Warfare.
“Jon Snow” from Game of Thrones in Infinite Warfare
According to the Narrative Director of Infinite Warfare, Taylor Kurosaki, the story of the upcoming shooter revolves around an epic showdown between hostile forces. Kit volunteered for the role and truly embodied the enemy, the “Settlement Defense Front,” according to the Narrative Director.
The developers can hardly wait for fans to see Kit Harington in a completely different role.
It remains to be seen whether this news about “Jon Snow” in Infinite Warfare can make up for the disappointing launch of this year’s CoD: The reveal trailer was the worst-rated trailer on YouTube ever.
Original report:
Via Mashable, the video surfaced showing actor Kit Harington, “Jon Snow” from Game of Thrones, during the recordings. The site points out that this special motion capture apparatus resembles the one that NFL star Marshawn Lynch was brought in for CoD: Black Ops 3. You can watch the video on Mashable’s site.
Of course, this could also be another capture studio, but nonetheless, the images spark numerous speculations among fans.
According to Entertainment Weekly, they were informed that we will learn more about this within the next week – whatever project this may be. And as is well known, next week is E3.
That stars from film and television appearing in Call of Duty is not a big surprise since 2014. Kevin Spacey took on a role in Advanced Warfare and Christopher Meloni in Black Ops 3. Infinite Warfare continues this trend with Kit Harington.
This is an AI-powered translation. Some inaccuracies might exist.
We have some cool skins for SMITE that you can win. Included is the newest god, Fafnir!
Grab these 5 skin packs
Do you know what has been a long time? Our last SMITE giveaway! We managed to get some keys again, which we of course want to pass on to you. The centerpiece of the packs is the new god Fafnir, who was added to the game just a few days ago. In this post, we will discuss the greedy god in more detail.
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Each of the 5 skin packs contains codes for the following skins:
Covetous Fafnir
Wyrmslayer Ullr
Demon King Ravana
Nile Stalker Sobek
Ski Patrol Skadi
And the best part of each code: In addition to the skin, the respective god will also be unlocked in its standard form if you do not own it yet!
How to win the codes?
To participate in the giveaway, you only need to leave a comment under this post (not on Facebook!) and tell us which deity you would like to see in SMITE (already in the game or not yet implemented) – and preferably also why.
Please note that the codes are only valid for the PC version of SMITE. The deadline for participation is Wednesday, June 15, 2016, at 6:00 PM. Multiple entries are prohibited and result in exclusion from the giveaway. Legal recourse is excluded.
From all participants who meet these criteria, we will randomly select five winners after the deadline and send them the codes via email.
We wish you good luck!
For more news and articles about the god MOBA from HiRez, check out our SMITE game page.
This is an AI-powered translation. Some inaccuracies might exist.
In recent days, numerous fan sites have had the opportunity to speak with various developers of World of Warcraft to gather plenty of new information about Legion. We have summarized the most exciting statements for you.
Raids – at least 4 raids are planned
Regarding the number of raids, they want to be at least a bit broader than in Warlords of Draenor. At least 4 raids are planned, of which 2 will be included in the game at release (Nightmare and Suramar). Another raid instance is set to appear in patch 7.2, and there are plans for “at least one more raid” that will likely arrive with patch 7.3.
Dungeons – What role do they play?
In Legion, the dungeons, that is, the various instances on the Broken Isles, are set to play a larger role than in almost all previous expansions. Thanks to new systems, such as “Mythic+”, the instances will be challenging and useful throughout the expansion. Already in patch 7.1, there will be a new instance that will not take long to arrive – shortly after the release of Legion, the first patch is set to be deployed to the test servers. The dungeons are closely tied to the lore this time, and often the “finale” of a quest line takes place in the corresponding instances.
The instances are meant to remain relevant for the entire expansion.
Artifact weapons – What happens “after” Legion?
In the last patch, the developers made a small change to the artifact weapons. Each weapon now has an additional property that can be upgraded once all other properties have been acquired. This directly increases the damage, healing, and HP of the respective specialization. However, since the costs of the upgrade continue to rise, it will take a long time to reach the maximum bonuses – the developers say they are “more thinking in months than in weeks”. What will happen to the artifact weapons after Legion remains undecided. First, they want to see how the weapons are received by players and whether it feels “right” to carry them into the next expansion.
Otherwise, Blizzard emphasizes all the things that it promises with every expansion: Fresh content is supposed to arrive regularly, and the big content drought should be avoided this time. At least that last promise has led to some amused eye-rolling among certain interviewers. They’ve simply heard it too often.
Some statements in the interviews seem to contradict each other, which is why we have only addressed the points that were confirmed in several interviews. The contradictions might simply be due to translation errors. You can find all the statements in our sources.
To learn about all the other changes coming with the upcoming expansion Legion in World of Warcraft, you can find out in this comprehensive post about Legion.
This is an AI-powered translation. Some inaccuracies might exist.
This summer, the free update with changes for Doom is set to be released.
The remake of the classic shooter has been available for about a month now and is already getting a few “problems” fixed. The campaign mode of the game is very well received by fans – the situation is somewhat different with Multiplayer. Compared to the campaign, there are more criticisms and improvement requests regarding this mode. The developers want to respond promptly.
Private Matches and an Improved Anti-Cheat System
No private games, no map vote function, and no way to customize a game to personal wishes – these are some of the criticisms fans have regarding the multiplayer mode. A major issue for PC players are the cheaters. To avoid them, fans are requesting a better anti-cheat system and private games where they can control who is allowed to play.
Eurogamer reports that Marty Stratton (executive producer and game director at Id Software) is planning changes to the multiplayer mode of Doom to make this mode more appealing to players. A free DLC is planned for this summer, which will allow players to create private matches with custom game settings.
Additionally, bots are planned for both standard multiplayer and SnapMap, multiplayer features specifically for SnapMap, and possibly even a server browser. They continue to take action against cheaters and punish or ban players caught cheating. To ensure continued new content, both free and paid DLCs are in the works. More information will likely be available at E3 – so we should stay tuned!
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Overwatch tells its story in a very subtle way. Because aside from comics and cinematics outside the game, there are hidden story and lore references in the maps. We will show you what to pay attention to and what the maps convey.
In Overwatch, the story in the game itself doesn’t play a big role; after all, a team of two Tracers and three Bastions can face an army of six Meis, and no one is bothered by it. But it wouldn’t be right to have no story at all, and besides the many pieces of information and backgrounds we get from media outside the game, the developers have also hidden some interesting details about the backstory in some of the maps themselves.
Anyone familiar with the Cinematic “Dragons” featuring Genji and Hanzo will notice the many battle scars from the film. For arrows and shurikens are stuck in the walls and on the ground everywhere. Furthermore, the central object in the last room is Genji’s sword. Perhaps we are reenacting an attack on the Shimada Clan’s headquarters to steal this artifact? Because curiously, the same sword is also located in Genji’s old room in the Nepal map.
Temple of Anubis
The Temple of Anubis is not just an ancient ruin in Egypt. If you look closely, you can see that behind the last capture point, a high-tech pyramid rises out of the ancient ruins into the sky. Inside it, there lies a research facility for artificial intelligence, and the aggressive god program “Anubis” is trapped there. Anubis can take over and control other artificial intelligences, as we learn from the comic about Pharah. Pay attention to the symbol of the Horde underneath the hieroglyphs. Also, there are scrapped omnics scattered around the map that seem to be up for sale.
Volskaya Industries
The gigantic industrial complex near St. Petersburg is the production site of the powerful Syvatogor mechs. These huge battle machines are piloted by humans and are Russia’s main weapon against the omnics. Since the second Omnic Crisis hits Russia particularly hard, the production of the mechs has been ramped up again, and parts of the battle machines are assembled all over the map.
So it is quite likely that the attacking team works for the omnics or a group closely related to them and intends to sabotage the factory. By the way, also pay attention to the hall with the hero monument and an army of Bastions at the beginning of the map, and the huge propaganda poster featuring Zarya.
Dorado
Have you ever wondered why in this map you suddenly go from a picturesque Mexican town to a high-tech facility? This is because beneath the town lies the headquarters of LumériCo. This company rebuilt the Mexican power grid, which lay in ruins, after the Omnic War, and the head of the company – Guillermo Portero – is now the president of the country.
A statue of him also stands in the town. By the way, this map has many references to the mysterious Sombra, a potential new heroine. Also, notice the blown-up bank where the two anarchists Junkrat and Roadhog clearly left their mark. This town is also the setting for the cinematic featuring Soldier: 76, where this hero expresses skepticism at the beginning of a round regarding the company’s goals.
Route 66
This map is located in the territory of the Deadlock Gang, to which the gunslinger McCree once belonged. That’s why he sometimes complains before the game about not wanting to return here. He also knows that the coffee in the diner is just colored sludge. In this map, the attackers are clearly the bad guys, as the starting point of the payload is an exploded train of the US Army, from which some kind of bomb was recovered.
The attackers – seemingly the Deadlock Gang – need to steal the thing and bring it to the gang’s base, where various crates with symbols of all kinds of organizations in the Overwatch world are already lying around. Also funny: a certain Deckard Cain (known from Diablo) left a $5 tip and a signature in the diner, there is extremely spicy “Diablaux Sauce,” and from the drink machine you can get drinks bearing the symbol of the Zerg and from Dr. Boom (a character from Hearthstone and WoW).
How can Winston call back all the former Overwatch members scattered around everywhere in his cinematic? By launching a special satellite into orbit thereby sending the signal to reactivate Overwatch. And that’s exactly what we, as the attacking team in this map, are doing. The entire procedure is even written on the board in the attacker’s starting room – which is the same room as in the movie. So in this map, we ensure that Overwatch is reactivated while the defenders probably belong to Talon or another evil group trying to prevent this. A nice detail: Winston’s spacesuit from the moon base is also lying around here.
Hollywood
In this map, the offensive team must escort a limousine through a film set in Hollywood. The vehicle contains the famous omnic director HAL-Fred Glitchbot (a rather forced play on words combining Alfred Hitchcock and HAL 9000). Since omnics are not well seen in the Overwatch world, the defensive team wants to kill or kidnap him, while the offensive team consists of the director’s bodyguards and ensures his safe evacuation from the set.
If you stand next to the limousine, you can hear numerous lines from the occupant. Moreover, the film studio is named after the town of “Goldshire” from World of Warcraft, and the company logo is actually the lion crest of Stormwind. Also, pay attention to the street names and stars on the ground.
Kings Row
The story behind this map is heavy stuff! For the attackers are clearly terrorists who want to massacre the omnics living underground in London. For in the UK, omnics are second-class citizens who must live underground while humans enjoy the daylight. The ugly mood against the robots is also evident from the many racist graffiti and the banners lying around. Moreover, this map is also the setting of the Widowmaker cinematic “Alive,” and the place where the omnic monk Tekhartha Mondatta died is adorned with flowers.
But back to the map’s theme. For the cargo in this map is a genuine EMP bomb that will wipe out all omnics in the vicinity. And we have to escort this weapon of mass destruction into the heart of the omnic enclave. The bomb even explodes at the end of the round, and Junkrat’s lines at the beginning of the game give clear hints about the mission objective.
Numbani
Do you remember the glove of Doomfist from the first Overwatch trailer? The same thing is escorted in this map from the airport to the museum of the city of Numbani. Numbani is a newly established settlement in the steppe of Nigeria, where humans and omnics are supposed to live peacefully together as an experiment. Furthermore, it seems that Doomfist plays a significant role in the story of Numbani, as there is a special exhibition about him on the founding day of the city.
Interestingly, Doomfist was not a single character, as a poster indicates that two men held the title, one was a hero and “savior,” while the other was a villain and “plague.” Now it seems that everyone is waiting for the third Doomfist as a “successor.” It is quite possible that the defending faction wants to steal the glove and create their own Doomfist.
So much for the obvious story hints and Easter eggs in some of the Overwatch maps. Have you found any other story content or funny hints? Let us know in the comments. And don’t miss our overview of guides and tips for Overwatch!
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, a strange bug has appeared on the map “The Burning Shrine” during the Trials of Osiris.
Every Friday to Tuesday, the Trials of Osiris take place: In this PvP event, teams of three Guardians compete against each other, aiming to complete the points map to finally reach Mercury and let the fresh loot flow from the chest.
In the Trials, besides having strong gear, a well-coordinated team, and communication among themselves, the following is also very important: Navigation on the map. Where are my allies? Where are the enemies? How do I get from one point to another the fastest?
Last week, a Guardian experienced a curious problem that threw her knowledge of the map “The Burning Shrine” upside down.
The Burning Shrine Closes Its Gates
A week ago, the Trials of Osiris map was “The Burning Shrine”. Here, the Guardian with the striking name ItzBrittanyBitxh made a questionable discovery. See for yourself:
“Normally,” a half-open wall should be rotating here, which can be easily traversed or used as a cover opportunity. People often lie in wait here and snipe.
But in the video above, something is obviously not right at this point: Only a small opening peeks through this rotating blockade. According to the Guardian, one could just barely squeeze through it.
This rare bug is unlikely to require immediate intervention from Bungie: It is more of the “curious” and “amusing” category and is not expected to significantly impact game balance. So far, no statement from Bungie regarding this issue has been known.
In the shared-world shooter Tom Clancy’s The Division, the developers apparently tinkered with the maximum critical hit chance in secret with update 1.2. What does Massive say about it now?
The YouTuber Marcostyle noticed a change that Massive did not address upon the launch of update 1.2: The developers have drastically reduced the maximum chance for critical hits – so Marcostyle calls it a “big game-changer”.
“Critical Hit Chance” Nerf since Update 1.2
Until now, it was possible to increase the critical hit chance up to 100%: In the character data, the maximum was and is 60%, but with the ability Pulse, an additional 40% could be added. Thus, it was possible to deal a whopping 100% critical hits during the duration of the active Pulse. The Pulse must be maximized in electronics to enable +40% critical hit chance:
However, now the maximum of 60% can no longer be exceeded. With the skill, it is therefore enough if you have 20% in the character data to reach the maximum.
Or in other words: If you already have 60% critical hit chance in the character data, the effect of the Pulse is completely useless. The full potential of your build cannot be utilized.
Therefore, Marcostyle is surprised that Massive has not communicated this in the patch notes or otherwise. He conducted various tests, even with gloves featuring the talent Savage, but he could not exceed 60%. And this is definitely a drastic difference between being able to achieve 60% or 100% of a value.
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This also means: Submachine guns, which inherently provide an increased critical hit chance, no longer hold extremely high values exclusively, as it is now quite easy with all other weapon types to reach the cap.
Massive apologizes for not having communicated this
Massive briefly addressed this issue in the last State of the Game: Apparently, it was originally planned that agents could never exceed 60%. This has now been fixed. However, it was not intentional that this was omitted from the patch notes. They apologize for this oversight.
In the upcoming football simulation FIFA 17, a promotional graphic about the demo version is circulating. This shows a possible date as well as the content.
Currently, a supposed promotional image is circulating on the internet: It points to the FIFA 17 demo and is full of interesting details.
According to the graphic, the demo starts on September 8 and runs until September 10. However, the fine print states that this time frame may still change.
Are these the contents of the FIFA 17 demo?
From the graphic, we can also find out the playable teams. These include: Arsenal, Leicester City, Ajax, Benfica, Barcelona, Borussia Dortmund, Juventus, Paris Saint-Germain, Real Madrid, and AS Roma.
Additionally, four women’s clubs are listed: Arsenal, Liverpool, Orlando Pride, and Boston Breakers. If this graphic is to be believed, the women’s teams will be expanded from the national teams (as previously in FIFA 16) to some clubs.
An exciting piece of information can also be seen on the promotional image: In the “Ultimate Team” mode, a “5-a-side” mode is supposed to be coming. What this is about can only be speculated about at the moment.
The demo will be released on Xbox One, PS4, PC, Xbox 360, and PS3.
Attention: EA Sports has not yet confirmed any of this information about the demo. Even though the graphic looks “real”, it could also be a fake.
In the coming days, we will know more. EA will be present at E3.
It is time: The MMORPG Gloria Victis is entering the Early Access phase.
MMO fans interested in a new online game set in a low-fantasy world with action-based “Non Target” combat and open PvP can take a look at Gloria Victis, which started Early Access on Steam on June 9th. However, it is still in Alpha, and not all features are included yet. The developers expect the official release by the end of 2017.
Early Access with many features
The start of Early Access is intended to allow players to provide feedback in an early development phase so that the MMO can be developed in a direction that players enjoy. In Alpha, it is already possible to participate in the action-based combat, which does not use tab-targeting. You can measure yourself against other players anywhere, whether in open fields, during tournaments, or sieges. Territorial warfare plays an important role, as you can gain control over areas that must then be defended.
Despite open PvP, there is no full-loot system. If you defeat an enemy, you can choose a limited number of items as a reward from their inventory – but under time pressure, meaning you have to decide quickly. A classless system, a complex crafting system, and a large, open world complete the Alpha.
Much more to come
Siege weapons such as battering rams or catapults, mounts, sailing, and naval battles, as well as housing and the story you follow in the game, will be gradually introduced in the coming months. The price for Early Access is €19.99. Currently, however, the game is available at a discount for €17.99.
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The next DLC for Battlefront has a fixed date. We will tell you when the Star Wars shooting continues.
New Blasters, Maps, and Heroes in the Battlefront DLC “Bespin”
Even long after the original release, EA’s shooter “Star Wars: Battlefront” is continuously supplied with new content. Some of this is free, while others come in the form of paid DLCs.
According to the official announcement, the DLC “Bespin” will be released on June 21 for all Season Pass owners. Those who want to buy the DLC separately will have to wait another two weeks and will only enjoy the new content starting July 5. But what kind of content is it actually?
With the expansion, two new blasters find their way into the game, the X-8 Night Sniper and the EE-4 Blaster, which should satisfy both close and long-range fighters. With two new maps, Cloud City (from the cover image) and the Administrator’s Palace, Republicans and Imperials should be busy for a while.
In addition, there are 2 new characters: Dengar, the scoundrel, is the first character with a heavy blaster and will make life hell for his enemies. Lando is also adept with the blaster, but uses tricks to gain an advantage on the battlefield.
In the coming weeks, more details about the various content, such as star cards, weapons, and game modes will be released. EA may use the E3 date for this.
From today, the vendors at The Divison await you with new goods on PS4, Xbox One, and PC. We present the offerings of the specialized equipment vendor and the Dark Zone weapon vendor.
On the night from Friday to Saturday, at 2 AM, some vendors will be restocked weekly with new goods. This is an occasion for many Guardians to flock to the Operations Base and the Dark Zone safe rooms to spend their currencies.
The offerings of the specialized equipment vendor starting from June 11th.
You can find this vendor in the Operations Base in the tech wing. You need Phoenix Credits for him to hand you his items over the counter. He has a popular assault rifle in stock with the ACR Tactical. However, it comes at a considerable price beyond 900 PCs. Can the talents convince you? Before the last update, Balanced would have still been worth its weight in gold.
These are the weapons:
Historian (sniper rifle): 875 PCs – value 204 (Talents: Prepared, Intense, Painful). In this article, we discussed the Historian in The Division.
Mk17 – Police Version (sniper rifle): 880 PCs – value 204 (Talents: Restored, Retentive, Careful)
Px4 Storm Type F (pistol): 168 PCs – value 182 (Talents: Expert, Enduring)
Moreover, today is Holster Day! In addition to a “Predator’s Mark” mask (191 value) and a high-end backpack (204), there are four holsters: including a “Hunter’s Loyalty” holster (191) and a high-end holster (204).
Today, the “Festival of FUTball” kicks off in the “Ultimate Team” mode of FIFA 16. What is it and what can you earn?
EA Sports is hosting a “Festival of FUTball” starting June 10, coinciding with the start of the EM in France. During this event, numerous exciting things are expected to happen in-game: Brand new special items, new tournaments with various rewards, new tournament reward sets, and “International Heroes”.
“International Man of The Match” items in FIFA 16
Currently, two major international tournaments are taking place in world football: For this, EA Sports is introducing “iMOTM” player cards, meaning “International Man of The Match” items. Outstanding players will gradually be rewarded with special cards during the tournaments, which will only be available in the sets for a limited time.
These are the upgraded iMOTM cards currently available:
The first “iMOTM” players are now available in packs. You can grab them until Monday at 1:00 a.m.
Classic International Heroes
During the festival, the best “modern classic players” will regularly be given unique hero cards, which will only be available for a limited time. These heroes will be upgraded cards of popular and still active players who performed strongly in past international tournaments.
Team of the Tournament
The “Team of the Tournament” is back. For this, EA Sports will create a TOTT for both tournaments, consisting of the top players from these summer tournaments.
Tournament Fiesta
During the Festival of FUTball, several single-player and multiplayer tournaments in FUT will take place. These will have different requirements and rewards. It starts with the “Les Blues” tournament, which requires 18 players from France and offers a Rare Gold Pack (online) and otherwise Coin Packs as rewards:
Mystery Sets
Additionally, there is a new type of sets: The Mystery Sets. You will receive these as a reward for certain tournament victories. Open them and receive “mysterious rewards”.
In Heroes of the Storm, a new game mode is coming soon. However, it is based on other Blizzard titles.
One new challenge every week?
Already last year at BlizzCon, Blizzard announced a new game mode for Heroes of the Storm, which could even be played at the developers’ own event. “Arena” was to be the name of this new form of the MOBA and would offer fast, fun matches with a simplified talent system and smaller objectives. Since then, fans have been wondering where this game mode is and why the release is taking so long.
Now Dustin Browder, the Game Director of Heroes of the Storm, has responded in a tweet to a fan’s question about whether a “Brawl” mode for HotS would be considered. In 2 other Blizzard games, Hearthstone and Overwatch, “Brawl” is a weekly changing mode that features new challenges regularly.
Browder’s surprising answer: The Arena mode has evolved “in the direction of Brawl.” While no details are provided yet, it is reasonable to assume that HotS will soon have a game mode that is subject to constant change as well.
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In the original version, the Arena was intended for heroes of level 10 and – aside from a heroic ability – there were to be no talents. The focus was clearly on fast battles and wacky team compositions. If one wanted, they could pit 10 Illidans against each other.
However, anyone who was at BlizzCon and is now worried that the Arena no longer resembles what was shown back then can be reassured by Browder. “Don’t worry, what you played back then hasn’t disappeared. There is just more to do.”
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In the MMO shooter Destiny, the Trials of Osiris will start on Friday, June 10th. On which map will they take place this time?
The Trials of Osiris is the weekly PvP event in Destiny. Currently, however, the Iron Banner, the monthly event, is the focus: because the Autumn expansion “The Rise of Iron” will revolve around Lord Saladin and the Iron Lords, in honor of whom the Iron Banner is held. In this, we will learn numerous details about the symbols and names that characterize this event.
This evening we can sweeten the eternally long wait for “Rise of Iron” with a few matches in the Trials of Osiris. These are currently very popular among streamers, as they can showcase all their skills.
This week, the map Pantheon is being played.
In the Trials, you compete against each other in 3-player teams. The goal is to fill a scorecard with victories in the “Elimination” mode. With 5 and 7 victories, random rewards from Osiris’ stash can be obtained. If you are doing well, you can travel to Mercury with a “Flawless” ticket and let the tasty loot flow from the chest.
Update:
Server Issues – Error Codes “STORK”, “NEWT” or “WEASEL” in Destiny
Currently, guardians are increasingly encountering error codes that prevent them from logging in. As Bungie communicates via Twitter, they are diligently working on it, so everything should be up and running again soon.
Update 9:00 PM: Destiny’s servers are currently down. The servers should be live again at 10 PM.
Update 10:00 PM: The servers are live again. All services seem to be available again.
This is an AI-powered translation. Some inaccuracies might exist.
How exactly does the deserter penalty work in Overwatch? When are you not allowed to leave a game anymore?
In Overwatch, players are encouraged to complete their matches until the end. Even a match that seems lost can often be turned around thanks to the “Overtime” mechanic. Those who leave their team hanging will not go unpunished for long before being marked as a deserter and receiving significantly less XP and, therefore, hardly any loot boxes.
But when are you actually not allowed to leave a game anymore? When does the “deserter” penalty take effect and how can you get rid of it?
Due to uncertainties among the player base about when they can leave a match “without penalty,” Blizzard has now made this clearer in a forum post.
If you leave the game after WIN! or LOSE! has been displayed on the screen, this does not count as “leaving early.”
If you leave the game during the “Gather your team” phase, that is in the 40 seconds before you can demolish everything in the spawn room, this does not count as “leaving early.”
If you leave the game starting from the beginning of the preparation phase, that is the “waiting minute” in the spawn room/build minute for defenders and before the “WIN!/LOSE!” screen, this counts as “leaving early.”
Blizzard shakes their finger at rage quitters.
Also important: If you leave a game because you were invited to a group and therefore join another game, this also counts as “leaving early”! The same applies if you leave the game because you were kicked for inactivity or lose your internet connection. The only exception is if the server disconnects you – for example, because it is no longer available (like during maintenance).
Overwatch stores player behavior over the last 20 matches. If players leave too many matches (an exact number is not specified) early within those games, they are penalized with a 75% penalty on earned experience points. In order to get rid of this “debuff,” it is required to fully complete games again. And that means until the number of completed matches is back above the previously mentioned limit – here, too, Overwatch monitors the last 20 matches. By contrast, this means that the penalty lasts longer if players continue to leave games even after the penalty starts.
Do you want to avoid a reason to rage quit? Then check out our guides to Overwatch to improve yourself.
This is an AI-powered translation. Some inaccuracies might exist.