The Division: PS4 players also receive new content with “Underground”

In The Division, there is now official confirmation that agents on PlayStation 4 will also receive new content with update 1.3.

The “Underground” expansion will first be released on June 28 for Xbox One and PC. PS4 agents will have to wait until August 2 to receive all the content. However, it has now been confirmed that Massive will also take care of the gaming experience on Sony’s console.

Difference Between DLC and Update in The Division

At Massive, there is a distinction between DLCs and updates for expansions. Agents who have purchased the Underground DLC will receive “the Underground,” the raid “Dragon’s Nest,” and four DLC-exclusive gear sets on PC and Xbox One in June. PS4 players will receive this content on August 2.

division-agenten-untergrund

With 1.3, however, free content will also come in the form of an update. This will be unlocked for all agents at the same time – at the end of June. This content includes bug fixes, weapon balance changes, gameplay changes, new weapons, and a new gear set. These updates will also be available to PS4 agents directly on June 28.

Additionally, it is confirmed that the FrontLine gear set will not be part of 1.3. The previously displayed values of the bonuses may still change.

What do you think of this news?

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Source(s):
  1. ubi.com

Overwatch: Crazy Jumps and Secret Paths

In Overwatch there are some hidden paths that can only be accessed with a lot of skill – check them out in the video.

Shortcuts and Trick Jumps in Overwatch

The design of the various maps in Blizzard’s hero shooter Overwatch is intentionally crafted so that there are different paths for each hero to reach the goal. While many characters are more or less tethered to the ground, more mobile heroes like Hanzo, Genji, D.Va, Widowmaker, or Pharah can often take different routes that are inaccessible to the rest of the team. YouTuber PlasmaNapkin takes it a step further and showcases numerous “trick jumps” in his latest video that require planning and a damn good knowledge of the respective map.

At the beginning, he immediately shows a pretty spectacular grappling hook from Widowmaker. For this, it is necessary to take the basketball from the spawn area on the map “Lijiang Tower”. Then, it is catapulted vertically into the air by targeted hits, and the hook is used – Widowmaker flies after the ball and can thus reach otherwise inaccessible heights (where the “stand” animation is even bugged).

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But the rest of the video is worth watching as well, showcasing some shortcuts and jumps that can be executed by any hero. Particularly for Watchpoint: Gibraltar and Hanamura, there are two shortcuts that save you a long detour and allow you to climb directly to higher platforms.

Whether the numerous Genji jumps by PlasmaNapkin can also be implemented in an actual game remains to be seen – they all look cool, however, and show that there are plenty of details in Overwatch that are still unknown to the general public.


More information about the game can be found on our Overwatch game page. Those looking to improve should also check out our guide section for Overwatch.

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The Division: The ISAC system has been hacked – Weekly mission on 16.6.

In The Division, a new weekly ISAC mission starts on June 16th on PS4, PC, and Xbox One.

For now 10 weeks, your agent’s watch regularly receives a weekly task: the ISAC mission. However, today it runs differently: the enemy intercepts the transmission and speaks directly to you.

Ubisoft always provides a video alongside this mission to illustrate the seriousness of the situation. This week, it is quite excitingly staged.

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This is the ISAC mission on June 16th.

“Asher”, the enemy in these videos, has launched the largest attack on the ISAC system so far and hacked the transmission. He tells us that The Division is close to its last breath. He does not see himself as “evil”, but as a realist. Meanwhile, Simon is trying to restore the connection smoothly. Your task this week:

  • Take out 200 Cleaners: Neutralize Cleaners. New communication relays are needed to maintain the connection to the ISAC node. You must eliminate enemy forces in the area so they can be installed.

As a reward, there are three high-end Division tech and the exclusive item ISAC Esmay Scarf.


You can watch the impressive trailer for the Survival expansion of The Division here.

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Destiny: The Gjallarhorn is coming back, so the Guardians go wild

In Destiny, “The Rise of Iron” brings back the exotic rocket launcher Gjallarhorn. Bungie provides reasons why there will be a Year 3 version.

The Gjallarhorn was undoubtedly the most coveted and powerful weapon in the game during the first year of Destiny. It quickly gained a high status among Guardians and has always been regarded as the most iconic weapon of the MMO shooter.

destiny-black-gjallarhorn

Accordingly, many Guardians looked on in disbelief when the news broke: “The Gjallarhorn is coming back this Fall!” That disbelief quickly turned into boundless anticipation – thanks to her, the Destiny hype train is back in full motion.

“I think people would go crazy”

Developers probably anticipated this fan reaction. Scott Taylor, executive producer of “Rise of Iron,” told The Verge how the return of the Gjallarhorn was initiated.

destiny-gjallarhorn

Apparently, it all started with a text message in the middle of the night. Taylor received a question from Chris Barrett, the Game Director, asking what might happen if they brought the Gjallarhorn back. Taylor replied, “I think people would go crazy.” Barrett followed up: “Crazy in a good or a bad way?” And Taylor said: “Good Crazy!”

Moreover, the Gjallarhorn fits into the story of “Rise of Iron”: The wolf has always been a motif of the Iron Banner, and a rocket launcher with a wolf’s head motif integrates perfectly. After all, the Gjallarhorn is also the weapon with the most wolves in the game. According to Taylor, the setting is suitable for incorporating a bit of nostalgia through the Gjallarhorn.

According to DeeJ, you will receive the rocket launcher in “The Rise of Iron” by “forging” it yourself in a quest – from the armor of fallen heroes. This should make the “G-Horn” feel like something “own”, something “special”. Something that you made yourself. The Gjallarhorn will be a product of your future adventures. Thus, it will always remind you of those experiences.

Additionally, Taylor reveals: When you will own the Gjallarhorn with “Rise of Iron”, it will function exactly as you wish. This suggests that it will still be tracking and feature “pack shots”. However, he warns against expectations that it could be as overpowered as it once was. Bungie is always working on sandbox balance.

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Source(s):
  1. The Verge

Ghost Recon Wildlands: Fight with friends in co-op mode against a drug cartel

In co-op mode, you fight against a drug cartel in Wildlands with your friends!

The new installment of the Tom Clancy series brings not only fun for single players, but also offers many possibilities in co-op mode to solve missions with up to 3 other players. According to Ubisoft, Ghost Recon: Wildlands features the largest map they have ever included in a game. On this map, you can complete the given missions as a team of up to 4 players either quietly (without alarm) or with a bang (with alarm).

You must eradicate a drug cartel

Ghost Recon: Wildlands is set in a Bolivia taken over by the “Santa Blanca Drug Cartel”. In this game, you are part of an elite special unit as “Ghosts”. Your task is to dissolve the relationship between this drug cartel and the government of Bolivia. You can achieve this, for example, by capturing “El Pozolero” (a high-ranking cartel official) – “By any means necessary”.

Ghost Recon Wildlands Screen 4 small

When a mission states “By any means necessary”, it truly is the case. You can choose to take the safe route, which you may know from older Ghost Recon installments, and sneak up on your enemies to eliminate them almost silently. On the other hand, you can choose the action-packed route, which may be faster but is definitely louder than the first option.

The map of Ghost Recon Wildlands and the various environments of the different missions continuously provide you with new ways to approach a mission. This makes it even more interesting in co-op mode, as you have the opportunity to take out multiple enemies simultaneously to prevent an alarm, for example. By the way, players in co-op mode can enter or leave the game at any time during a mission.

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Here you can see more gameplay trailers of Ghost Recon Wildlands.

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WoW: Legion – Prepatch auf öffentlichem Testserver, langsam wird es ernst

The pre-patch of World of Warcraft: Legion is on the test server – but when will it go live?

New Specializations and Mechanics in Patch 7.0

There are still about 10 weeks until World of Warcraft: Legion is released. As is customary with Blizzard, every expansion is preceded by a comprehensive update, the “Prepatch”. This patch can now be tried out by all players on the public test realm. This gives those who have not yet had access to the closed beta of Legion a chance to check out the new talents, specializations, and general changes to the classes.

WoW Legion Rogue Combat

Especially for two classes, a lot is changing: Rogues have to say goodbye to the “Combat” specialization and receive “Outlaw” in exchange – thematically this is more reminiscent of pirates and real scoundrels than the usually stealthy rogues. Hunters are getting a new melee specialization called “Survival” and will be able to fight up close with their enemies from now on.

In addition to the changes to the classes, players can also take a first look at the new PvP system. Honor is disappearing as a resource and now there will be a progression system, similar to normal leveling. This will unlock new talents for PvP, and players can “promote” at the highest level to start over again and unlock new bonuses.

WoW Legion Hunter survival

Furthermore, more items than ever are being labeled as “toys” (and thus will go into the toy box) and the wardrobe is finally coming to WoW – meaning you no longer have to keep armors for many years, but models can be permanently unlocked for transmogification.

However, there is still no fixed date for when the patch will go live. Typically, the “Prepatch” has always come 4-6 weeks before the actual expansion release – in the case of Legion, this would therefore be at the earliest in 4 weeks, around mid-July.


You can read all about what will change for WoW players in our Overview article on Legion.

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Sea of Thieves: Gameplay-Video – Piraten haben jede Menge Spaß

At E3, Rare presented the upcoming pirate MMO Sea of Thieves.

Being a pirate and causing chaos on the seas with a crew, fighting against other buccaneers, and searching for treasures on islands – as Rare has showcased the MMO Sea of Thieves, it seems like a lot of fun. As can be seen from the new gameplay trailer, Sea of Thieves apparently plays extremely smoothly. You team up with other players to form a pirate crew, explore islands, and man a sailing ship, which you use to navigate the seas.

Sea-of-Thieves-Crew
Pirates work as a team

Every player has a task to fulfill, as truly large ships can only be steered by a well-coordinated crew. Smaller boats, on the other hand, are said to be manageable alone. In the case of a large sailing ship, one player, for example, has to raise the sails, another is at the helm, and yet another takes care of the cannons.

In the event of a naval battle, the team must function perfectly to execute quick maneuvers and fire the cannons at the right moment. When hit, players should go below deck to patch leaks before the ship sinks.

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The version shown at E3 was not final yet. Later, it will be possible to engage in combat on the islands with a saber and pistol or search for treasures guarded by the undead. There will be quests that can be completed as a team. You will also be able to explore sunken shipwrecks. Additionally, you can trade with other ship crews; it doesn’t always have to be about combat. Social activities, like drinking rum together or making music, were already possible in the shown version.

No HUD? That could be revolutionary

Sea of Thieves comes – by the way, just like the shooter MMO Escape from Tarkov – completely without a HUD, which is unusual for an MMORPG. Nevertheless, one can see from the video how much this benefits the immersion in the game and how smoothly and coherently the online game plays as a result. When you see an item, you just use it, like cannons. A click is enough, and it fires. Whether this takes complexity out of the genre remains to be seen. As it stands currently, however, it seems to enhance the enjoyment of the game.

Sea of Thieves

Perhaps Sea of Thieves will show how MMORPGs can function in the future, without scaring off new players with overly complex mechanics, many windows, bars, or floating numbers. A release date for Sea of Thieves has not yet been set, but you can sign up for a beta on the official website.

Andreas says:

Sea of Thieves fascinates me. I love how the game is presented and how smoothly it seems to play. No windows or other UI elements disrupt the gameplay. Everything seems seamless. The teamwork encouraged by the fact that large ships can only be steered as a team looks very fun. If there is also much to discover and interesting quests, then Sea of Thieves will be an MMORPG in which I can surely immerse myself. I believe Sea of Thieves even has the potential to open the genre to a much broader audience.

More articles about Sea of Thieves:

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Source(s):
  1. Polygon
  2. Kotaku

Guild Wars 2: Fortress of the Loyal – In the third raid wing there are MOBAs, gremlins, and wargs!

For Guild Wars 2, there is now the long-awaited third raid wing called “Fortress of the Faithful.” This completes the great raid story that began in the Spirit Vale. We got to preview the raid with the developers from Arenanet and made it to the first boss.

“Oh no, Glenna!” was a phrase often heard during our playtest of the “Fortress of the Faithful,” the new raid instance in Guild Wars 2. Because the aforementioned Glenna is a rather headstrong Asura scientist that we must painstakingly escort through a whole course of dangers. And if the poor little woman gets targeted by an enemy again, there is usually a lot of excitement in the chat, because if Glenna dies, we have to restart the whole raid.

Against the White Mantle!

But let’s start from the beginning. The Fortress of the Faithful is the third wing of the great raid story in Guild Wars 2. This began with the first wing “Spirit Vale” and from there our heroes followed clues to the second raid, the “Pass of Salvation.” There, we were made aware of the machinations of the “White Mantle,” a secret rogue organization that already caused us problems in Guild Wars 1.

GuildWars2-Raid-01
We have just explored a third of the fortress.

But now that we know where the Mantle bearers are, we can attack them. However, the colossal fortress is not easy to crack, and therefore we need the Asura expert Glenna. A very challenging section follows, where the raid splits into two groups: One team must protect Glenna while the other players sneak through toxic fungal caves and take out towers on the wall from there.

MOBA Power in GW2!

We were in the Glenna escort team and here the gameplay was somewhat reminiscent of a MOBA like LoL or Heroes of the Storm. Because waves of relatively tough enemies keep appearing, charging towards us with fervor.

In addition, there are mines lying around everywhere that can take us out permanently if we don’t defuse them in time. The worst, however, is the Warg, a particularly nasty giant dog that has a special vendetta against Glenna and keeps appearing at shorter and shorter intervals. His subtitle under the name explicitly says “Really wants to kill Glenna!”

GuildWars2-Raid-03
We must escort Glenna through this corridor.

If the Warg catches Glenna and we don’t take him down immediately, that’s it for the little Asura. Fortunately, we can command Glenna a bit ourselves, but anyone who isn’t careful quickly has the death of the little scientist on their hands, ruining the entire raid!

However, if we do our job right, Glenna takes out obstacles in the caves of the second team, who then take care of the towers for us. Otherwise, those would make our lives hell. Overall, a very successful gameplay, in our opinion.

Mesmer and Stone Statues

After escorting Glenna for over an hour and failing epically several times, we finally came to the first mini-boss, a mesmer named McLeod. However, after the strains we endured with Glenna and the cursed Warg, the illusionist was not a big challenge for our reunited raid.

[iframe id=”https://www.youtube.com/embed/fyiBOu4DZD8″ align=”center” mode=”normal” autoplay=”no”]

This would have been rather the stone giant that would have waited next in the courtyard of the actual fortress. By the way, the beast is also seen in the teaser for the raid. Unfortunately, there wasn’t enough time to fight this opponent as well. However, considering how elaborate the raid had been so far, the boss would surely have been a nice challenge.


But enough of our first experiences. What do you think of the raids in Guild Wars 2? Let us know in the comments!

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Destiny: “Does the content drought end, Bungie?” – Parts of the answer might unsettle you

In Destiny, Bungie has expressed its intentions regarding future content. The goal is to make these “right”.

This fall, the expansion “The Rise of Iron” is coming. According to Bungie’s community manager DeeJ, this is a “big” expansion: New story, new locations, new weapons and armor, a new social space – a lot of new things are coming for the Guardians.

destiny-iron-axt

The expansion takes us beyond the Infested Lands: A new zone on Earth, beyond the Walls and the Cosmodrome, to which we can fly. This will be the first time that an existing area receives a completely new, expansive zone.

In doing so, they not only want to deliver fresh content, but also stimulate the Guardians’ imagination: You have the chance to become an Iron Lord yourself. Lord Saladin has trained you in the Iron Banner to prepare you for a catastrophe of such magnitude as the SIVA outbreak.

With “Rise of Iron,” Bungie aims to thoroughly address the community’s wishes and primarily quench the thirst for lore. They want to “get it right”.

New content in Destiny will be “right”

In an interview with IGN, the community manager DeeJ is asked whether players can expect more content again soon after the long drought in 2016.

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DeeJ responds by talking about the claims Bungie makes for the future of Destiny. New content should match the passion and enthusiasm that Guardians invest in the game. Bungie itself puts a lot of heart into the MMO shooter and refers to the standards they want to meet.

destiny-iron-hüter

The developers want to provide a world that invites exploration. Players should identify with their characters and always advance them. They want to continue the path of taking care of their Guardians. This is the “right” way. However, “right” content also takes time, which Bungie will – and must – take. In the time between major expansions, the Live Team ensures that Destiny remains an interesting place and keeps bringing Guardians back. This team also creates things for players to enjoy and engage with.

According to DeeJ, they are always working on new Destiny content. Just last Tuesday, the Update 2.3.0, which brought new content, along with balance changes, like additional Chromatic colors.

What’s behind the diplomatic answer

Mein MMO says: A clear commitment to “more content,” which many players surely hope for, sounds different. With a bit of imagination, DeeJ’s response reflects what has been clear in rumors and reports for months: Bungie likely had to delay and rearrange some content in 2016. On the one hand, because they couldn’t maintain the pace from the previous year. On the other hand, it seems they were not satisfied with Destiny 2 and therefore rebooted it. What the players then received was a stopgap solution.

This could explain why DeeJ talks so much about “the content must also be right” and “meet our standards”.

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The Division: Neue Waffen und Talente des Updates 1.3 sind bekannt

With the “Underground” expansion, new weapons and weapon talents are being introduced in the MMO shooter The Division.

The new weapons being introduced with “Underground” all belong to the categories already present in the game. No completely new weapon types will be coming – at least none have been officially confirmed so far. Arekkz Gaming has now presented some of the new weapons and briefly discusses “Gear Set Weapons”.

division-gear-sets
A small selection of new weapons

Among them is the Paratrooper SVD rifle. This sniper rifle has a bonus damage of 169% on headshots. It also has a new talent called Decisive: If an enemy is killed with the Paratrooper, the next shot on a new enemy is a guaranteed critical hit.

The next weapon introduced is the Enhanced PP-19. This SMG has a 42% bonus on critical hit damage – with “Underground”, SMGs receive a bonus on that and no longer a bonus on the chance for more critical hits.

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The Military G-36 Assault Rifle has a 36% bonus for damaging enemy armor. Additionally, the weapon has the new talent “Focused”, which increases the weapon’s damage by 12.5% when no skill is on cooldown.

Very interesting is the B.L.I.N.D. System Battle Rifle. It belongs to the B.L.I.N.D. System equipment set. The weapon uses the talent “Distracted”, which increases damage against blinded and deafened enemies by 100%.

division-agent

The M700 Carbon is a sniper rifle with 171% headshot damage. The “Underground” expansion for The Division will bring many more new weapons. The mentioned weapons are just a small excerpt of what awaits you.

Changes reserved

The exact percentage values of the weapons may change until the release of the Underground addon on June 28 (for PC and Xbox One and on August 2 for PS4)!

Related to the topic:

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Source(s):
  1. Arekkz Gaming

Pokemon Sun and Moon: All information about the new generation

The following information on Pokemon Sun and Moon will make the hearts of Pokemon fans race!

The latest titles in the Pokemon series are Pokemon Sun and Pokemon Moon, set to be released this November for the Nintendo 3DS. About 17 years ago, the first Pokemon Game Boy games (Red and Blue Edition) were released in Europe and captivated the first fans. Even today, enthusiasm for this game series remains high, with the game trailers receiving millions of views on YouTube.

What information do we have about Pokemon Sun and Moon?

Release and Price

We know that the new Pokemon generation will kick off on 23.11.2016 for Nintendo 3DS – the price will be around €44 each. In the new games, you can look forward to new adventures with new Pokemon in a new region. You can buy the editions Pokemon Sun and Moon among others on Amazon:

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https://www.youtube.com/watch?v=hmzDL1l3Fag

The Story of the Two Games

Here, the game stays true to previous editions and does not take any risks. In Pokemon Sun and Pokemon Moon, you play as a young Pokemon Trainer (you can choose between boy or girl), who sets out into the big wide world. In this world, they want to be the very best, like no one ever was. To do this, you will catch many different Pokemon as usual and train them for battles against other Pokemon Trainers, wild Pokemon, or Gym Leaders.

Pokemon Art
Pokemon Art

Unlike the previous games, these editions take place in the Alola region, which you can explore together with your Pokemon. But in this region, several Gym Leaders are waiting for you, who will not give you the Gym Badge without a tough fight. It is therefore advisable to walk as much as possible in the tall grass on your way from town to town to surprise wild Pokemon, which you can use to train your Pokemon.

Rival and Professor in Pokemon Sun and Moon

What would a Pokemon edition be without the initial battle with your rival? In Pokemon Sun and Moon, you can prove to the whole village at the beginning that you are the better Pokemon Trainer by putting your rival “Hau” in his place. The Pokemon professor is much younger than our good friend “Professor Oak” and is named “Professor Kukui”. He has an assistant who is not fond of Pokemon battles, but is fascinated by their role in the world.

New Pokemon and a new 4-Player PVP Mode!

There are several new Pokemon in Sun and Moon that you can catch or battle in different areas of the map. There are also various new game modes, such as the “Battle Royal” mode, where you play with 3 other players.

The new starter Pokemon are called Rowlet, Litten, and Popplio.

Pokemon Rowlet Litten Popplio
Source: Pokewiki

In the video, you can also see Pikipek (Type “Normal” and “Flying”), Yungoos (Type “Normal”), Grubbin (Type “Bug”), and the legendary Pokemon Magearna (Type “Steel” and “Fairy”).

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Source(s):
  1. Polygon
  2. Pokewiki

Heroes of the Storm: New Hero Medivh live – is Gul’dan next?

The latest hero in Heroes of the Storm has been released: Medivh. But on the horizon, another hero looms – will the orc warlock Gul’dan come?

Medivh and Gul’dan – Inseparable, even in HotS?

Along with the maintenance on 15.06.2016 came the latest patch for Heroes of the Storm. This introduced not only the first season in the hero and team league but also a new character to the game. Medivh, the last guardian of Tirisfal, enters the Nexus as a specialist and fulfills a strong supporting role, as he provides the team with many tactical advantages, such as vision across the map or portals to escape tricky situations. We dealt with Medivh’s abilities in this article. Our friend was able to play the mage beforehand and reports about it in this article.

Blizzard has also resumed the old tradition of matching trailers – you can watch Medivh’s here:

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Currently, Medivh costs 15,000 gold coins or alternatively €10. However, those who can wait a few weeks will be able to snag the last guardian of Tirisfal for 10,000 coins.

Those who watch the trailer in full length may especially be puzzled by the last seconds. Judging by the voice and appearance, the shown green-skinned figure is likely Gul’dan, the warlock from the Warcraft universe, who is largely responsible for the fel corruption of the Orcs.

HotS Guldan Face

Since he also has his own history with Medivh, thematically it would fit perfectly to release Gul’dan next. What class he might be is still unclear: Warrior and support are probably out of the question. There is also no specific date or even a confirmation that he is actually coming yet.


You can find more articles and news about Blizzard’s MOBA on our Heroes of the Storm game page.

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Source(s):
  1. blizzardwatch.com

LoL: Patch 6.12 – You must know about the “new” ARAM mode

In the new patch of League of Legends it’s all about the ARAM mode!

While it is rare for the developers at Riot Games to change something about the popular ARAM mode in LoL, small balance changes are sometimes necessary to maintain the fun of the game. Of course, a game mode that relies on randomness can never be completely balanced – the developers know this themselves – but with some general changes, the game mode should feel a bit “fairer” overall.

Snow Day Bard

If you are just starting with LoL, you should definitely have a look at our League of Legends Beginner Guide!

Patch 6.12 brings changes to Champions and Summoner Spells in ARAM

A total of 3 champions were directly changed for the ARAM mode in LoL. These changes were made because a game of ARAM usually does not last as long as a regular 5v5 game in the Summoner’s Rift. The stacking abilities of Bard, Nasus and Thresh have now been adjusted for this mode as follows:

  • Bard: Passive – Traveler’s Call –  The bells now spawn after 40 seconds instead of 50 seconds. The spawn of the first bells remains at a game time of 50 seconds.
  • Nasus: Q – Siphoning Strike – All minions now provide 6 additional stacks. Before the patch, it was 3 stacks for a normal minion and 6 for a cannon minion.
  • Thresh: Passive – Damned – To allow Thresh to collect his stacks faster and more effectively, each soul captured now counts as two souls.

Many summoner spells now have a 40% cooldown reduction in ARAM:

  • Flash: 300 seconds – 180 seconds
  • Heal: 240 seconds – 144 seconds
  • Cleanse: 210 seconds – 126 seconds
  • Exhaust: 210 seconds – 126 seconds
  • Ignite: 210 seconds – 126 seconds
  • Barrier: 180 seconds – 108 seconds
  • Ghost: 180 seconds – 108 seconds

But what about Mark / Sprint (Snowball) and Clarity? For these summoner spells, not only has the cooldown been changed, but other properties have been altered as well:

Mark / Sprint (Snowball):

  • The cooldown has been increased from 40 seconds to 48 seconds.
  • Snowball range reduced from 100 to 80.
  • New effect “Glowball” – This glowing effect aims to make the snowballs easier to see.

Clarity:

  • The cooldown has been reduced from 180 to 144 seconds.
  • Your mana gain has increased from 40% of maximum mana to 50% of maximum mana.
  • The mana gain for allies has been reduced from 40% of maximum mana to 25% of maximum mana.
    LoL ARAM map

Changes to the map and items

  • Home Advantage: From now on, you will receive a movement speed bonus of 50% for the first 5 game minutes when starting from the base. This bonus lasts for 10 seconds.
  • Experience: To reach level 18, you now need less experience – champion kills now grant less experience.
  • Gold: Overall, there is now more gold in the ARAM mode so that larger purchases can be made more quickly. Therefore, there is more: passive gold, gold per champion kill, and more gold as a reward from minion kills (this includes all types of minions) – minion gold no longer scales over time.
  • Life Relics: The relics now respawn not after 40 seconds, but after 60 seconds. In addition, the mana restoration has been adjusted from 120-315 (level 3-18) to 60-158 (level 3-18). This gives non-poke teams a better chance to get back in the game.
  • More Space: This involves small visual changes. There is now more space between the middle bushes, outer towers have a slightly larger side area, and the side areas of both bases have been slightly enlarged.

Item Changes:

LoL ARAM Items

The developers were not satisfied with the Doran items because they took up too many slots in the inventory – As a replacement, there are now Guardian Items. The Seeker Items were also too good at countering various heroes, which is why they were removed. However, to still have chances against Teemo and Co., the Extract of the Oracle was adjusted.

Extract of the Oracle: Now costs 50 gold more, but remains over death and can, similar to the red trinket, portray units in the bush as silhouettes.

Guardian Items

LoL ARAM PBE
Image from the beta phase – the correct values are in the text!

Hammer of the Protector:

  • Cost: 950 gold
  • Health: 150 health points
  • Damage bonus: 15 attack damage
  • Life Steal: 10% life steal

Horn of the Protector:

  • Cost: 950 gold
  • Health: 150 health points
  • Health Regeneration: 20 health per 5 seconds
  • Damage Reduction: Damage from basic attacks is reduced by 12

Orb of the Protector:

  • Cost: 950 gold
  • Health: 150 health points
  • Damage bonus: 30 ability power
  • Mana Regeneration: 10 mana every 5 seconds

Potions and Snacks in ARAM

In ARAM you can now buy the Refillable Potion and its upgrade, the Corrupting Potion. When you and your team destroy the first tower, you receive an additional Poro Snack – Yay!

What do you think of the changes? Was it about time for a fresh breeze, or was everything fine as it was?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. LoL

The Elder Scrolls Online – One Tamriel – Endlich Freiheit!

In The Elder Scrolls Online will soon change a lot. Because TESO head Matt Firor announced at the E3 2016 that the project “One Tamriel” will start soon, allowing a much freer gameplay thanks to variable levels and the absence of faction restrictions. A long overdue step in the right direction!

One Tamriel finally brings what I have missed since the beta of The Elder Scrolls Online: a fully explorable game world! Because it was precisely the world closely tailored to levels and factions – including initially very limited races – that was a major annoyance for me, greatly dampening the Elder Scrolls feeling in TESO.

Initial Missteps

It was the great freedom and open world that made Elder Scrolls games like Morrowind, Oblivion, and especially Skyrim so amazing and truly special. Moreover, I used to be able to play any race I wanted and move freely.

[iframe id=”https://www.youtube.com/embed/5gCTwFk8VwI” align=”center” mode=”normal” autoplay=”no”]

None of this was available in TESO. Instead, I could only play a Nord if I belonged to the Ebonheart Pact, and my beloved Khajiit could only be played with the Elf faction. And then I could only play with my friends if they were also in my alliance, as the city areas of the other races were only accessible after reaching the maximum level. Additionally, there was the extremely annoying phasing that simply removed my group members from my version of the game world if they suddenly advanced further than I did during a quest. In contrast to the previous games in the series, TESO simply did not offer a free world, but a pseudo-MMO divided into small portions.

The Direction is Right

Zenimax and Bethesda apparently took these criticisms to heart, as over time, among other things, the notorious phasing was improved. Through the purchase of an “Explorer Pack DLC”, the individual races became freely accessible, allowing Khajiit in the north or Orcs on the Summerset Isles to be playable. And in the DLC areas such as Imperial City, Orsinium, or the regions of Thieves Guild and Dark Brotherhood, both faction affiliation and level restrictions were negated.

Changes to the LFG system ensure that players can now join dungeons and trials with players from other factions.

The Elder Scrolls Online Thieves Guild ESO

Everyone was equal in the new lands and could collaborate freely with other players, regardless of their loyalty and experience. Just as it should be for a good online role-playing game, in my opinion.

On to the Home Stretch!

With the letter from Matt Firor for E3 2016, The Elder Scrolls Online is now definitively taking the right direction and is increasingly becoming the game it should have been from the start. With the concept of “One Tamriel”, levels and factions become irrelevant for character interaction. Everyone is allowed to go anywhere and in any order they want.

The Elder Scrolls Online

Levels and equipment still play a role, as those with good gear and experience are still better than beginners who have just arrived. However, the scaling of enemies and loot should ensure that there is something for every player and, above all, provide plenty of action in all areas of the game world. And since PvP will not be affected at all, competitive players should also have no problem with that. In PvE, however, it is good for the group if players are as skilled as possible.

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For me, TESO with One Tamriel becomes very interesting again. But what do you think? Do you also find that this step was absolutely necessary and will benefit the game in the long run? Or do you find the concept questionable as it may relativize and trivialize player achievements? Let me know and discuss vigorously in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

The Division: “Reclaimer” – The fourth gear set of update 1.3

In The Division, the name, bonuses, and talent of another gear set are known, which is set to come with the Underground expansion. This one seems overpowered!

Just yesterday, we introduced three upcoming sets in The Division. Now, a third set has been revealed, which is named “Reclaimer”.

This is the Reclaimer set in The Division

The YouTuber Arekkz Gaming was able to explore a bit of the Underground expansion ahead of E3 and discovered three new sets just yesterday. Now he has also found the fourth set, which might come with update 1.3. He suspects that this will primarily be available through the Dark Zone.

The Reclaimer set is apparently intended for supporters and provides bonuses and a talent when multiple pieces are collected:

  • 2 pieces: +100% healing speed of the “Support Station”, the aid station.
  • 3 pieces: +50% duration of consumables
  • 4 pieces: Talent Reclaimer: When you use consumables (water, incendiary rounds, etc.), your entire squad receives this benefit. Additionally, the consumable is not consumed.
division-survival

Especially the talent is causing a stir: It is quite unlikely that this will come in this form in The Division. It basically means that the entire team can use unlimited incendiary rounds etc. This would likely be too imbalanced.


You can access the previous three new Gear Sets (and one Gear Set weapon!) from Underground. However, it remains unclear whether all will actually come with the upcoming expansion.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Data miner finds “Moments of Triumph” for Year 2 – and they are quite intense

In Destiny, a graphic has appeared that supposedly shows the Year 2 “Moments of Triumph.” However, these are not confirmed.

Before the “The Taken King” expansion, Bungie revealed the “Moments of Triumph”: specific tasks that Year 1 Guardians could complete to earn an exclusive reward, a fancy emblem. Thus, the veterans of Destiny were recognized, who can now proudly say: “I am a Year 1 Guardian. I have experienced all these ‘Moments of Triumph!'”

destiny-triumph-jahr1
Only Year 1 veterans can enjoy this emblem

Now, a graphic has appeared that indicates these Triumph Moments for Year 2 of Destiny.

Are these the Year 2 “Moments of Triumph” in Destiny?

destiny-momente-jahr2

The user Vivek Hari shared this graphic on his Twitter account. The image is allegedly based on data he found in the API database.

According to the graphic, the Moments of Triumph for Year 2 are:

  • Challenge of the Elders: Complete the scorecard in the Prison of Elders, the Elders’ Seal.
  • The Play’s the Thing: Complete the main questline of “The Taken King.”
  • The Third Element: Complete a Year 2 focus of a character.
  • This is Amazing: Finish the Crucible questline.
  • Eris Morn’s Revenge: Collect all 50 calcified fragments.
  • A Blade Reborn: Complete one of Shaxx’s quests culminating in an exotic sword.
  • Return to the Reef: Complete the quests from the April update “At the Gates” and “Return to the Prison.”
  • The Sword Logic: Defeat Oryx in the King’s Fall raid on Hard.

If these tasks are confirmed, there would be some hefty, daunting challenges – especially for Guardians not in an active clan. The 50 fragments also need to be painstakingly collected – for which you must complete all three challenge modes in the raid.

Destiny-PvP

On the other hand, if you are only engaged in PvE, the Crucible questline presents a significant challenge. Many Guardians may have started them, but few have completed them. However, a note: These Year 2 moments are not confirmed and do not appear on Bungie’s website. What rewards there may be is unknown.

What do you think? Have you completed all these moments?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247
  2. reddit.com

Overwatch: Neue Helden noch in diesem Jahr

Blizzard has confirmed that we can expect new heroes for Overwatch later this year.

More heroes and maps still in 2016

Jeff Kaplan, the game director of Overwatch, regularly tries to be active in the official forum to look at player feedback and address some points himself. Now a player simply asked: “Can you tell us the next steps for Overwatch?”

Overwatch-Founder

Kaplan took the time to comprehensively answer this question. The team is currently working on several patches simultaneously, with planning extending into spring 2017. Currently, the ranked mode, “Ranked Play,” holds significant value. Although the plan still stands to release the mode in June, it will likely take several seasons before Blizzard and the community are truly satisfied with the feature – adjustments are already planned.

Players are particularly eager for new heroes, and work is being done on several heroes simultaneously. Some are already well-developed, while others are nothing more than a rough concept that may never see the light of day. However, Kaplan does not want to give potential dates, as he believes that would quickly lead to people saying they made promises, even though that is not the case.

Interesting: Overwatch: The great overview of all heroes

The team is also currently working on new maps. One of them is currently “officially” in production, meaning the team is generally satisfied with the map and is now creating various objects and graphics to bring the map to life.

Jeff Kaplan Forum Heroes OW

A fan expressed dissatisfaction and cautiously asked: “I don’t want an exact date, but can we expect new heroes and maps this year?” The brief and clear response from Kaplan: Yes!

Aside from that, the team is also working on numerous bug fixes, especially for the console version. Currently, it is not possible to leave a game as a group – a bug that greatly irritates the developers and causes them sleepless nights.

You can find the original post from Jeff Kaplan in its entirety in our sources.


For more tips and tricks, check out our guide section on Overwatch. Also, take a look at the following posts:

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Legion – 2 dungeons are only available on Mythic

World of Warcraft: Legion will launch with as many dungeons as few expansions. However, 2 of them are only available on Mythic.

Suramar is Endgame – also regarding the dungeons

WoW Court of Stars

The next expansion of World of Warcraft, Legion, puts a greater focus on group play and thus on dungeons. All instances should remain relevant throughout the duration of the whole addon. However, of the 10 announced dungeons, 8 will be available on “normal” or “heroic” – 2 dungeons are only available on “mythic”. Does this exclude casuals from the instances that tell part of the story? Not quite. In the official forum, Blizzard has now explained why this is the case and what they were thinking.

The two instances “Court of Stars” and “Arcway” are located in the area of Suramar, which is designed for players level 110. Both dungeons are closely intertwined with the story and therefore have an “Attunement” quest – to enter them, you must first quest in Suramar for a while. The developers wanted these two instances to serve as a reward by giving players another opportunity to obtain better gear. However, since most players only enter dungeons through the “Looking for Group” tool, it didn’t feel like a reward to be able to choose between 9 or 10 instances instead of 8 in the random selection of dungeons.

WoW Legion Court of Stars Screen

For this reason, the mentioned dungeons will only be offered as Mythic versions. Unlike normal and heroic instances, the mythic variant can only be entered with a self-made group. This is also important as Court of Stars and Arcway have special mechanics that require specific agreements.

Blizzard emphasizes that mythic dungeons in Legion are not as difficult as in Warlords of Draenor. Anyone looking for a hardcore challenge will be happy in “Mythic+” – because here the difficulty increases, while the rewards get better.

However, if you are worried that you cannot complete the quest area Suramar, they reassure you. Although the instances are unlocked during the storyline, the actual quests for it are only “side stories” and not required for the main plot.


What else changes with the addon, you can read in our overview article on World of Warcraft: Legion.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: Server down on June 16 – A bug is being fixed

In The Division, the servers will be taken down today on PS4, Xbox One, and PC. A problem is being fixed.

Currently, some developers from Massive are in the USA to promote the expansions of The Division at E3. For this reason, today’s weekly status report, the State of The Game, is also canceled. However, a few technicians stayed home to carry out the weekly maintenance and tweak the game a little.

division-untergrund-feuer

Today, at 9 AM, the servers will be taken down. The estimated server downtime is 3 hours. Therefore, you can play again around 12 PM.

What changes on June 16th in The Division?

A fix is provided by Massive:

  • A problem is being fixed that allowed low-level agents to receive high-end items when they completed high-level targets with friends at level 30.

What can we expect in The Division?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forums.ubi.com

Destiny: This is how infusion will be with Rise of Iron – Can you keep your old stuff?

In Destiny there is now information on how item infusion will work with Rise of Iron.

Infusion (or infusing) in Destiny works by using an item with a higher defense or attack value to bring a lower item up to the strength of the higher one. The stronger item disappears in the process. Through this mechanic, Destiny players can put together their favorite gear with ideal stats. This is an important “customization option.”

The mechanic has become even friendlier to players since the April update: Items now take on new values at a 1:1 ratio.

Overall, the loot system in Destiny has been oriented towards benefiting the players since April and is relatively frustration-free. However, it hasn’t always been this way. We assumed in an article that this would change and become grittier when “real content” comes, to keep players occupied for as long as possible. New content – just like how it is supposed to come with “Rise of Iron” in September.

destiny-klingentänzer
Infusion works in Destiny, no changes desired

As the page mashable has now learned from the game director of the next expansion, the infusion system is to remain as it is. According to Barrett, infusion will continue to exist. Players should be able to bring their favorite gear that they like and love up to the new power level and thus reach the new light level.

Barrett believes the current system works well. They have received positive feedback, and people like it. With Rise of Iron, they want to address difficulties in the game, change elements that hinder gameplay. They want to focus on things that players have been calling for and asking about for a long time.

There is nothing to announce regarding infusion. They find it works quite well in Destiny.

destiny-rise-gjallarhorn

Is Bungie making the same mistake as in House of Wolves?

Mein MMO thinks: One should still be skeptical, although it sounds so decisive.

“So infusion is staying around,” he told Mashable in an E3 2016 interview. “The stuff that you have now that you like and love, you’ll be able to bring up to the new power level, the new Light level.”

How it will play out in practice is another question. Ultimately, it’s about : Can hardcore players keep their painstakingly optimized sets and simply “upgrade” them? Will they be able to take their favorite weapons with them? Or will they be “forced” to collect new items due to some change?

However, the will of the players is not necessarily the ideal solution.

Destiny-365-Schicksalsbringer
Everyone loved it back then… for 2 weeks.

In House of Wolves, which Barrett also directed, it was indeed the case that “old items” could be raised to the new values. A mistake, as it turned out. Players lost motivation to search for new items after just a few weeks.

Destiny and the hard reset – now not again?

The infusion system is good, but whether one should really take year-2 items into year-3… opinions differ on that. Last time with “The Taken King,” the system was restricted so that year-1 items could not simply be taken into year 2. The “Ascension” system was recognized as a failed development and called for another item hard reset.

destiny-action-shot-hüter

At the moment, based on Barrett’s statements, it seems that Bungie is once again answering the question of whether “old items” can be taken with them for year 3 differently and apparently skipping the hard reset.

However: Maybe this is also a sign that Bungie does not see “Rise of Iron” as a “new era” – as it was with “King of the Taken” in year 2, but rather as an “interim solution,” as “House of Wolves” ultimately was.

In a “Destiny 2,” one probably wouldn’t be allowed to take old items with them – as seems to be the case with Rise of Iron.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mashable