A Hearthstone fan created a complete expansion – and was invited by the game’s lead designer for an application.
New Mechanics and Creative Ideas
In the past, we have repeatedly reported on fan creations that developed their own cards and expansions for Blizzard’s card game Hearthstone. This ranged from proposals that were quite “serious” to funny adaptations, such as all Pokemon.
On Reddit, the user Frostivus has now “nailed it” and published a complete expansion with 300 cards. The addon named “Go West, Young Brode” took over 9 months of time, which is evident in the cards.
He not only transferred cool, new mechanics to the individual cards but also incorporated a completely new keyword “Straight”. Additional effects from Straight activate whenever a player has a hand with increasing mana costs (i.e. 2,3,4 or 5,6,7). We will show you the most impressive cards from “Go West, Young Brode” in this article. You can find all 300 cards in the Reddit post in our sources.
From Fan Project to Dream Job?
“My personal goal is that Ben Brode looks at my cards and says ‘Dude, these are brilliant cards’. And then we laugh together” wrote Frostivus in his post. However, the laughter might have caught in his throat – as Ben Brode really did respond, exactly as one would hope. But even more! Following his comment, the lead designer of Hearthstone left a link and invited Frostivus to apply at Blizzard as a designer.
Whether the application will be successful is of course a whole different matter. However, “Ben Brode invited me” should ensure that one is treated with increased priority on the table with numerous applications.
This is an AI-powered translation. Some inaccuracies might exist.
The Overwatch clone “Legend of Titan” is not a game at all, say the developers of the non-game.
Just a tech demo using Overwatch as an example
Do you remember “Legend of Titan”, a game for the Chinese mobile market that looked exactly like a very poor copy of Overwatch? Exactly that “game” where they copied Reaper, Roadhog, Tracer, Bastion, and Widowmaker in minute detail. According to the developers of the “game” in a statement to a Chinese news site, the recordings of the “game” were made secretly and were never intended for the public.
The material shown is not a basis for an actual game and should never be sold. It is merely a demonstration of the technology, intended to show that the developers are capable of creating fun and engaging games using this technology. As an example, they used the successful game Overwatch to illustrate the possibilities that can be achieved with this technology.
So, who recognizes Bastion?
They are still working on a “Legend of Titan” but the game won’t have much in common with the leaked scenes, although they would “draw some inspiration from it”. Whatever that may mean in this context.
Mein-MMO says: It seems that we will be spared from such a blatant Overwatch clone for now. However, it is suspicious that they have even copied the character design in minute detail – including the ability buttons and pretty much all aspects that make our Overwatch heroes. It still seems a bit strange, as even the name of the game, Legend of Titan, is a clear reference to Overwatch. So far, this looks like a very strange PR disaster.
To avoid looking as old as the fake game that actually isn’t supposed to be a game, check out our guide section on Overwatch.
This is an AI-powered translation. Some inaccuracies might exist.
Will Destiny ever come to PC? Bungie addresses this question.
Anyone who wants to play Destiny needs a console. Without PS4, PS3, Xbox One, or Xbox 360, you can’t enjoy the life of a Guardian and become a legend. PC players are out of luck.
Rumors of a PC version of Destiny have surfaced from time to time. However, there is still no sign of it. Even “The Rise of Iron” will not support PC, but only PS4 and Xbox One.
What about a PC version of Destiny?
In an interview with GameSpot, Bungie director Christopher Barret discussed a possible implementation of Destiny for PC. This is the first time anyone from Bungie has commented on the PC version since Activision’s Eric Hirshberg in June 2014.
According to Barrett, a PC version is not ruled out, but one shouldn’t expect it too soon. He explains:
There are no updates on this today, but we are always looking at which platforms make sense for Destiny.
According to the Game Director, it was a very good time for Bungie to focus on current-gen consoles. 90% of players are on PS4 and Xbox One. If they had continued to support last-gen with content, everyone would have had to make compromises.
It seems that a PC version is still a distant dream. However, it is not ruled out.
This is an AI-powered translation. Some inaccuracies might exist.
Are you looking for a new MMORPG with survival elements and plenty of zombies? Then Lifeless could be the right choice for you.
The MMO Lifeless has now entered Early Access and is available on Steam for currently €17.99. It slightly resembles Daybreak’s H1Z1, as you will also be dealing with zombies in Lifeless and need to survive.
After the Zombie Apocalypse
The story takes place in 2021, ten years after the outbreak of a zombie epidemic that nearly wiped out all humanity. You are among the few survivors who still want to try to stay alive. You find yourself in the town of Stillwater Bay, once a popular tourist destination in the US state of Maine. Now it is a graveyard. In the ghost towns, only the undead dwell, and the few humans have retreated to safer areas and formed small communities.
Survival is Key
Your primary goal is: Survive. After creating a character in the MMO, you need to search for food and water as well as useful equipment to defend yourself against the zombies. You can team up with other players to improve your chances. In the world, the two rival factions Nova Guard and Spartan Phalanx are operating, both seemingly descending into madness.
Therefore, PvP exists as well, because in the wilderness you not only have to watch out for undead wanting to snack on you, but players from the opposing faction will attack you for your last shirt. That’s right, PvP is possible anytime and anywhere.
The currently released version is still a very early version. Bugs and balancing issues are to be expected, and not all content is available yet. If you want to dive into battles against the zombies right now, you can check out the Early Access for Lifeless.
https://www.youtube.com/watch?v=GGd33O6TbEM
This is an AI-powered translation. Some inaccuracies might exist.
Green Man Gaming shows first video and screenshots of its upcoming 3rd-person multiplayer title “Of Kings And Men”.
“Of Kings And Men”, developed and published by Green Man Gaming and the Dokey Crew, is a 3rd-person multiplayer game currently in pre-alpha, which the developers themselves describe as a “Persistent Medieval War Game”. It is set to be available as an early access game starting August 2016.
The game places the player in an open sandbox world full of alliances and conflicts, strongly inspired by 13th century Europe. Similar to the Kickstarter title Crowfall there will be multiple simultaneous “rounds” that can last for months.
https://youtu.be/QWtinBnWZxM
A Sandbox World
“Of Kings And Men” is set to take place in a huge world that players can explore to discover various resources and settlement areas scattered throughout the land.
The game world will be completely empty at the start of each game. It will be up to the players to establish initial outposts that can develop into villages and towns over time. All of this is intended to be controlled and shaped solely by the players.
While small outposts and production facilities can be maintained alone or with a group of friends, the construction of larger facilities and cities will only be possible through community efforts.
As a result, factions will gradually emerge, which players can either found themselves or join. These factions control the areas within the world that are sometimes contested.
Honorable Duels, Epic Battles, and Devious Raids
From small 1v1 duels in which players can prove their skills, to medium skirmishes of individual groups, to full-blown wars where over 200 players can join the battle for their respective side, the game offers a variety of possibilities.
Equally diverse is the choice of possible weapons. Players will be able to choose between different swords, shields, axes, hammers, and polearms as well as between bows and crossbows at release, with the combat style changing according to the respective equipment.
Leveling System with Customization Options
There will be various roles in the game that are intended to appeal to different players. However, these roles will not be fixed, so players can create a character that specializes in one thing, but still try everything else with it.
The respective weapons, as well as a huge selection of various armors, are intended to be earned by players through the game’s leveling system. This aims to allow players to customize their character individually by investing the supposedly hard-to-earn XP according to their preferences.
Active Combat System with Blocking and Dodging
Even though it should be possible to level up the character according to one’s own combat style, it will ultimately depend on the personal skills of the players.
Therefore, the combat system is supposed to be fluid and easy to learn, but also hard to master, according to the developers. Players should be able to determine the direction of their attacks and blocks with the mouse, which is intended to require quick reactions and an understanding of their immediate environment.
Custom Servers with Multiple Battle Modes
The game is set to allow the creation of custom servers with multiple “battle modes” as well as individual maps and objectives. The current battle modes that are supposed to be implemented at the start include:
Team Deathmatch – Players have one life per round and respawn when the round ends and a team has won.
Instant Battle – for much larger battles, with hundreds of players at once.
Sequential Battle – Capture different areas of the map before the other team. The group with the most territory wins.
Conquest – a combination of team play and resource capturing from the other team. The map is divided into neutral regions with certain strategically relevant points. Once the battle begins, players fight over a randomly selected border region.
Once a round ends, the world will reset. The gained honor and other achievements will still carry over, allowing players to gradually unlock new features.
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard’s online card game Hearthstone is a global phenomenon. You must have seen the advertising for the game in Japan.
The US site Polygon headlined “If you don’t understand Japanese, the ad is much better.” Indeed, the Hearthstone advertisement that airs on television in Japan seems quite bizarre and is easily understandable even without knowledge of Japanese.
https://www.youtube.com/watch?v=gJJjuYZyCnQ
It is clear who the boss is here. A company president in Japan is on his way to the office and everything and everyone bows before the older gentleman. Everyone? Well, not quite. One deserves a bit more respect! Because she is a “legend in Hearthstone.” And this sensation provokes bizarre reactions.
Dan fantasy MMORPG Final Fantasy XIV has a new trailer. It highlights its advantages.
Many people have said a lot of nice things about Final Fantasy XIV over time. The latest trailer from Square Enix MMORPG takes such “blurbs” from journalists, short quotes, and strings them together to show how award-winning and acclaimed it is.
“The best MMORPG in years,” “Final Fantasy XIV” does many things right,” one reads. The short quotes are alongside numerous awards and glowing review scores, which are also mentioned.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Over 2.9 million thumbs down on YouTube – Yet the developers are hoping for a lot from CoD Infinite Warfare.
It is the worst-rated trailer on YouTube: Nearly 3 million disappointed fans gave the official “Call of Duty: Infinite Warfare” reveal trailer a negative rating. However, the developers of the game are not disturbed by this and are confident that the game will be well-received!
“Our fanbase is indeed passionate…”
In an interview with Kotaku, Brian Horton (Art Director at Infinite Warfare) has now addressed the rather negative feedback on the reveal trailer of Infinite Warfare. When asked if the team was surprised by the negative reaction from fans, Horton replied that Call of Duty fans have always been passionate. The concept of “in space” naturally provokes mixed reactions among fans, yet they are sure that Call of Duty fans will love the game.
Horton was also asked how they remember the day the reveal trailer was released. He said it was a day like any other for him and the development team. The negative criticism has made them work even harder on the game to make it as good as possible. It was like a battle cry with the message “Yeah, we will make the game awesome!“.
“Is it really a day like any other when you release the “Call of Duty” trailer with the most negative reactions?” Brian Horton is asked. “We can control how the game turns out – a different department is responsible for brand management and marketing. Our job is to develop a good game. Of course, you also get bad reactions, but then you get back in the saddle and continue working on developing a good game.”
Brian Horton has been in the gaming industry for over 21 years now and has experienced many highs and lows, he says. “With a good team that is focused on the work, you will be able to develop a good game. No matter what the context is: If the game is cool and fun to play, people will play it,” he added. “The fans will come.”
It is almost laughably effective to combine McCree and Lúcio in Overwatch. Check out the video to see what happens.
McCree and Lúcio – “High Noon” in Fast Forward
The art in Overwatch often lies in combining the various abilities of the 21 characters in such a way that the effects are devastating. Usually, it makes sense to combine a tank with an offensive hero. However, it can also be done differently, as shown by the YouTuber HLCR with his girlfriend Digo. They set out to combine abilities that one rarely encounters in the game: Lúcio’s Crossfade together with McCree’s Gunslinger.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
What exactly is happening there? McCree’s ultimate ability “Gunslinger” ensures that all enemies McCree can see are slowly targeted. If this process succeeds, McCree can eliminate all enemies with a precise headshot. The downside: During the preparation time of Gunslinger, McCree moves very slowly, giving opponents the opportunity to take cover or eliminate the cowboy early. The two players compensate for this disadvantage with Lúcio. Thanks to Crossfade, McCree receives a speed buff that is further enhanced with Amp It Up. This allows McCree to move at more than full speed even during the preparation time of Gunslinger.
With Lucio, every slow ability becomes a speedkill.
Few players expect a combination of these two abilities. This is also evident in the reactions of the opposing teams, who are hopelessly overwhelmed by a turbo McCree and desperately try to take cover somewhere, which more than once proves to be in vain.
Similar combinations can also be created with all other heroes that also have an ultimate that slows them down. Especially Reaper and Roadhog can bulldoze across the battlefield when a Lúcio is helping them.
In the MMO shooter Destiny, update 2.3.0 has brought changes to the Guardians’ focuses. We will see how the adjustments of each Super become noticeable in practice.
The YouTuber Vslava HD has taken a close look at the Super attacks of the Guardians before and after update 2.3.0 and created a comparison of how the changes impact PvE gameplay. As a preview: Apparently, many do not work as stated in the patch notes.
You can watch Vslava HD’s detailed video below. There you will also see some “before/after proof images”:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Super changes after update 2.3.0 in practical test
The “test subject” of the YouTuber was the “Ultra Knight,” which he visited repeatedly with various Super attacks.
Warlock
Voidwalker: The Nova Bomb should experience a 50% base damage increase and an additional 50% against AI enemies. Test: This is not the case. The damage difference is present, but not by 100%. It seems that the 50% base damage increase is missing.
Stormcaller: The base damage of the Storm trance should be increased by 10% against AI enemies. However, Vslava HD notices no changes here, only the time of active Super is slightly shorter.
Sun Singer: Nothing has been altered about the Super by Bungie, but – among other things – on the Solar Grenade and the focus node “Viking Burial.” This seemingly leads to the grenade being extremely weakened compared to before. You can check the test in the video above, starting at 4:27.
Titan
Striker: The Fists of Chaos are supposed to generate 50% more base damage and 50% more damage against AI enemies with update 2.3.0. And indeed, the damage has increased by about 100% in the test. So one can say: Test passed, Titan!
Sunbreaker: In addition to a higher flight speed and a larger explosion radius, the base damage should be increased by 10% against AI enemies. However, the YouTuber notices no differences in damage.
The Defender with his bubble received no changes and was therefore not tested.
Hunter
Gunslinger: The Golden Gun is supposed to have a base damage increase of 50% and an additional 30% against AI enemies. The perk “Grail” increases the damage by another 30%. Overall, the Golden Gun should therefore be able to deal 110% more damage. In the test, the Golden Gun also inflicts significantly more damage, but not quite the 110%. However, it is not clear whether the YouTuber activated the focus node “Grail”. Nevertheless, he now considers this Super PvE viable, especially with the helmet “Celestial Night Hawk”.
Blade Dancer: The Arc Blade has been extensively reworked. The base damage against AI enemies was supposed to be increased by 30%. However, this has not increased. The damage overall is considered higher due to the other changes to the Arc Blade.
Nightstalker: The Shadow Shot is now supposed to suppress upon impact. Here, the YouTuber did not create a comparison.
Overall, Vslava HD notes that the patch notes do not deliver what they promise. Many changes are not noticeable. Whether Bungie will address this at a later point remains to be seen.
Note: These findings are based on the investigations of a Guardian and are neither to be considered official nor universally applicable.
What do you think of these (missing) Super changes?
At E3 2016, Microsoft presented their new planned Xbox. This console carries the codename “Scorpio,” is set to be released in 2017, and is expected to make a significant leap in performance. Can the PS4 Neo keep up?
Little is officially known about Son’s new powerhouse PS4 Neo – other than it will eventually be released. However, rumors and speculations surround the “high-end” PS4 in abundance.
PS4 Neo and Xbox Scorpio Comparison
Eurogamer has gathered and compared the known information and speculations about the new consoles of this generation.
PS4 Neo
The PS4 Neo is said to have a CPU with 2.1 GHz. The current PS4 has 1.6 GHz.
The GPU is expected to use 36 instead of 18 units, increasing the clock from 800 to 911 MHz.
The GDDR5 memory of 8 GB is expected to transfer 218 GB/s instead of 176 GB/s.
This indicates that there will be significant improvements in graphics, while the CPU and memory will also experience boosts in performance.
Xbox Scorpio
Especially in terms of graphics, the PlayStation 4 outperforms the Xbox One. Microsoft aims to change the balance in their favor with the upcoming console and is gearing up for an offensive.
For the processor, eight processing cores are expected to provide the performance. Eurogamer suspects a fast Jaguar processor or something equivalent.
To achieve the performance of 6 teraflops (the Xbox One only has 1.3!), Eurogamer expects 56 or 60 compute units and a clock speed of 800 to 850 MHz. There is much speculation about how Microsoft will enable the high clock frequency.
The Xbox Scorpio is expected to have a memory bandwidth of 320GB/second. It may also feature 12 GiB of GDDR5 memory.
In The Division, the “Underground” expansion is coming. Alongside various new group activities, this DLC will also provide tasks for solo agents.
As a Lone Wolf, things are not easy in The Division right now: The most challenging tasks, the incursions, are designed for a fireteam of four – unless you master “Clear Sky” all by yourself – and the Dark Zone was once more accommodating for solo players.
What options are left for a lone wolf in the endgame? Daily missions? HVTs? Only the south of the Dark Zone? The next big expansion is supposed to provide more variety.
Solo Players? Head into the Underground!
The community manager Hamish Bode talked in the last podcast about the underground missions of update 1.3. These will be varied PvE challenges that can be completed in a fireteam – or solo! According to Bode, that’s the cool thing about the underground. Everyone can play it as they like. The solo community will have every reason to celebrate.
In response to the question of whether one can also master the new difficulty level “Heroic” solo, Bode cheekily replied: Yes, probably. If you have good gear.
The “Heroic” mode will be the new highest difficulty in PvE of The Division. It is supposed to be “really” an extreme challenge, even for the best agents. However, it seems that as a solo player, one at least has no restrictions here.
Additionally, lone-agent players need not fear boredom or monotony in the underground – nor do fireteams. Each new “Underground Operation” will significantly differ from the others.
The layout is not just supposed to change a bit, so that one says: “Ah, I remember this place, it just looks a little different!” Instead, the underground areas are meant to offer completely new player experiences each time.
Different objectives and modifiers will also provide variety. Massive emphasized the high “replayability” at every opportunity during E3. Everyone should be kept busy in the long term: agent teams and lone wolves.
Star Wars: Battlefront will soon receive the Bespin DLC. We have trailers and a release date for you.
New Blasters in Cloud City
In good old “Battlefield” fashion, Star Wars: Battlefront is regularly expanded with DLCs and thus new content to constantly provide shooter fans with fresh experiences and exciting battles. The next DLC is paid and is called “Bespin”. Players can experience the namesake planet and fight in Cloud City – the heart of Bespin. This comes with new blasters that are supposed to offer ranged and melee fighters new ways to send their enemies back to the spawn point.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
In addition to the maps and weapons, two new powerful characters will also make their way into the “Star Wars” shooter. The villain Dengar makes life difficult for his enemies with a heavy blaster, sending them to the Sarlacc pit, while Lando, who can be admired in the trailer, also likes to make quick work of the imperial foes.
The “Bespin” DLC will be available for Season Pass holders on June 21. Everyone else who wants to purchase the DLC individually will have to wait until July 5.
This is an AI-powered translation. Some inaccuracies might exist.
World of Warcraft changes its strategy. New addons will be released less frequently, but content patches will come more often.
More patches are supposed to help against content drought
Until World of Warcraft: Legion is released, Blizzard plans to hold weekly livestreams with various developers to discuss the upcoming expansion in detail and answer community questions. Many aspects of the interview have been discussed in this article.
However, almost as a minor side topic, it was announced that a paradigm shift is coming at Blizzard. For years, the goal was to release a new expansion for World of Warcraft every year, and year after year, this goal has been relentlessly failed. Consequently, this goal will no longer be pursued in the future. Instead, there will now be more patches per expansion, which will also bring new content into the game.
The goal is to avoid long content droughts, such as the current 13 months of the Hellfire Citadel. Hazzikostas knows that his words here sound “empty” and actions must follow – too often in the past there have been disappointments. But at least announcing this change is a first step towards acknowledging that the original plan has not worked.
Mein-MMO says: Better late than never. At some point, you just have to give in. Throughout all the expansions since “Wrath of the Lich King,” it has been promised that the next addon would be released earlier, have more content, and keep players engaged for longer. After these promises have now failed 3 times in a row, Blizzard is straying from this goal. At least this is honest, but it is also an honestly welcome change.
After all, the entire MMO market has managed to produce at least medium-sized patches at regular intervals. What Blizzard brings for World of Warcraft is always of high quality, but simply takes too long. It is again time to prove themselves to the players. Because at some point, their patience will also run out, which the declining subscriber numbers have made clear.
In a gameplay video, a sniper rifle is shown in action in Battlefield 1.
This year in Battlefield, you will experience World War I on land, at sea, and in the air. As an infantry soldier, you will have access to a wide range of weapons, with a particular focus on melee weapons this year. However, with sniper rifles, you can also heat things up against the enemy.
YouTuber jackfrags has recorded exciting footage of the sniper action in this first-person shooter and posted it on YouTube. This gives you a good impression of how you will find yourself as a sniper in Battlefield 1:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Is it worth saving Loot Boxes in Overwatch ? Jeff Kaplan explains how and when loot is generated.
Old Boxes, Old Loot
Overwatch, Blizzard’s hero shooter, had a pretty impressive launch. To keep it that way in the long term, the developers want to regularly release new content in the form of maps, heroes, and cosmetic upgrades. This raised the question of whether it might be smarter to accumulate loot boxes now to open them after the release of new skins. After all, anyone who already has a lot of skins will often get duplicates or triplicates, which then only grant 1/5 of the price as credits.
But is it worth collecting the boxes? Jeff Kaplan, the game director, gave a clear answer: No, collecting is not worth it! The content of a loot box is generated at the moment players receive their loot box – that is, when they level up or make a purchase. Consequently, it doesn’t make any sense to hold on to loot boxes for a long time or “save” them for future updates. The items in the respective boxes are already determined and will not be influenced by future content patches.
It is still unknown whether future skins can also be purchased specifically with credits – but there is currently nothing to suggest otherwise.
When will there be new skins in Overwatch?
Additionally, Blizzard at least provided a rough date for when players can expect new items. In the official forum, user SevenMD asked: “When will we get the first batch of new skins? I am itching to get some cool new stuff to play with.”
Jeff Kaplan’s brief and very direct answer: “This summer.” So by September at the latest, we should already enjoy new cosmetic items.
For more news and articles about Blizzard’s hero shooter, you can find on our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the Trials of Osiris are temporarily suspended this weekend from June 18 to June 21. Will they resume? Now there is an answer.
On Saturday morning, the news came from Bungie that the Trials of Osiris are temporarily suspended. A problem is preventing players from joining matches. As a result, there were often 2-on-3 fights in the weekly PvP event. This makes the Trials of Osiris unfair. Bungie pulled the plug.
Many Guardians were waiting on Saturday for new information on whether Osiris would continue. After all, the Trials of Osiris are a staple of the weekly routine for many core fans and are among the highlights of the Destiny week.
On the night from Saturday to Sunday, June 19, the answer came: No. The error is too severe and cannot be quickly resolved over the weekend.
Due to the issues impacting it, Trials of Osiris will remain disabled through the weekly reset. For more info: https://t.co/CwgY90gmMR
In this cool PC case in Overwatch-style, there is not only a lot of work but also a lot of power!
When one thinks of “case modding” with computers, one quickly pictures bright PC cases that catch the eye. Here a colorful fan, there an LED strip – that’s almost “normal” and is usually seen with hobbyists who just want a decent-looking computer. However, when case modding is done professionally and you are also a fan of Overwatch, the results are far from being “normal.”
A strong i7 processor resides in the gorilla
The modders from “PC Junkie Mods” built this case and equipped it with plenty of power. Visually, the case resembles the hero “Winston” known from Blizzard’s popular shooter Overwatch. Among other things, the computer features an I7 6700k and 2 GTX 980 TI’s. The water reservoir in the weapon supplies the water-cooled system with liquid. “Ape-tastic,” right?
If you are interested in how to build such a cool case and what the individual steps look like, you can watch on YouTube how the guys from “PC Junkie Mods” built this case. Part 2 has also been released, which you can find on the linked YouTube channel.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
In a presentation video, it was shown that since launch, 43 billion monsters have been killed in the game – including 578 million Mudcrabs – and 13 billion quests have been completed. Additionally, 3 billion gold coins have been paid as bounties. The game has had a long and sometimes rocky journey. However, it has now reached a point where the game has been able to gather a loyal and quite large fanbase, which has been continuously growing thanks to many changes based on gamer feedback. With the launch of ESO in Japan, many more players will be joining.
Of course, the recently released DLC “Dark Brotherhood” was also a topic, used as an example that new content is regularly introduced into the MMORPG, expanding not only the game world but also the possibilities for gamers.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Matt Firor explains that there have been plenty of changes and improvements in The Elder Scrolls Online so far, including the Champion System, which has made the game more accessible and “smoother”. With the upcoming update “One Tamriel” , this will continue by enabling level scaling everywhere, so that every player can experience any content in any area from the start. The announcement of this update has been received very positively by the community.
The Elder Scrolls Online has come a long way, but still has at least as long a way ahead. The many changes since launch, the loyal community, regular updates, and what the team has planned for the future have secured ESO a place among the MMORPGs that have been able to establish themselves in the market.
In Korea, the ninjas from Black Desert receive their awakening weapon, a trailer shows the fast action.
Ninja Awakening – More Blades, More Fun
In the original version of Black Desert, all classes gradually receive the “awakening weapons”. With this new war gear, the respective class becomes stronger and gets a new set of abilities. For the ninja, a new trailer has now been released, showcasing the class in wild slashing with their awakening weapon.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The fundamental theme of the ninja changes little; he still relies on lightning-fast strikes and stealth. However, since two swords are far too boring, he can wield up to 6 blades simultaneously in battle. Particularly cool moves like “I sheathe my sword, and only then does everything around me fall” are also part of the deal. From a gameplay perspective, this opens up even more possibilities for the ninja to strengthen himself when evading enemy attacks – precisely what makes such a nimble fighter.
In Korea, the awakening weapons are gradually being released; for the western market, the goal is to launch as many of these weapons as possible at once. Therefore, there is currently no date from the western publisher Daum regarding when these weapons will also make their way to our version of the game.
If you need help and tips for the game, check out our Black Desert game page. There, you will also find numerous guides and further articles.
This is an AI-powered translation. Some inaccuracies might exist.