The Division: Größeres Lager, neue Dark-Zone-Klasse – Leak der Patch-Notes 1.3?

Unconfirmed information regarding Update 1.3 has emerged for The Division.

Currently, possible patch notes for the “Underground” expansion of The Division are circulating on the internet. They were published on a Chinese video game blog and have already been diligently translated into English.

We take a look at the leaked information.

Are these notes from the Patch Notes for 1.3?

The following new weapons are listed:

  • G36
  • Enhanced G36
  • Military G36
  • SVD
  • Paratrooper SVD
  • PP19
  • Enhanced PP19
  • X-45
  • First Wave X-45
  • Additionally, the named weapon Showstopper, an automatic shotgun.
division-terminal-untergrund

Missions:

  • Hudson Camp and Queens Tunnel will receive a Challenge Mode.
  • The Heroic Mode will be available for incursions and the following missions: Hudson, Queens, Russian Consulate, Lincoln Tunnel, Lexington Event Centre, WarrenGate PP.
  • Daily missions do not support Heroic Mode.

Weapon Recalibration:

  • Only one talent of a weapon can be reselected. Unique weapon talents cannot be changed.

Larger Storage and New Dark Zone Class:

  • The leak further indicates that a new Dark Zone class will be introduced, apparently starting from a Gear Score of +231.
  • The storage size will be expanded to a total of 70.

More Information:

  • Players can start matchmaking in “No-Respawn Zones”. Invited players can fast travel to such zones.
  • If players are inactive for 15 minutes, they will be kicked from the server.
  • Additionally, numerous issues will be fixed.

Caution: This information is unofficial and based on community translations from Chinese.

Under the Reddit post regarding this leak, Massive warns that this information is not official. It is advised to wait until the official patch notes are released.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

No Man’s Sky: “Das Universum gehört sehr bald Euch”

The upcoming space simulation No Man’s Sky is in the final stages of development. Sean Murray looks forward to the launch positively.

No Man’s Sky is a highly anticipated space survival game set in an almost infinite, procedurally generated galaxy. A few weeks ago, it was reported that the game needs to be postponed to August to give it the necessary polish. Some “fans” could hardly believe this and even issued death threats.

no_mans_sky

Sean Murray, the founder of the developer studio Hello Games, reacted calmly to these severe reactions, apologized for the postponement, but also provided understandable reasons. He is now addressing the community with a current status report.

Hello Games is working “super, super hard on No Man’s Sky”

According to Murray, the game is getting better and better. The components are gradually coming together. The team works late into the night and starts early in the morning again.

No Man’s Sky is much bigger than we can imagine, says Murray. It is the most challenging task he has ever worked on. Such a game has never been attempted by anyone before, and the team behind it is smaller than one might think. The expectations, however, are enormous and continuously growing.

no-mans-sky-yavil

Despite everything, the development is “really going well.” They only have one chance to create No Man’s Sky, and they don’t want to mess it up. Therefore, Murray is becoming a little more confident every day that it was the right decision to postpone the game.

He is very proud of what they are doing. And he looks forward to when the community holds the game in their hands:

The universe will soon belong to you.

No Man’s Sky will be released on August 10 for PlayStation 4 and PC.

Will you get this ambitious game?


All information about No Man’s Sky can be found here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. No Mans Sky
  2. vg247

GTA 5 Online: Easter-Egg lässt Euch als “Teenwolf” spielen

Here comes Michael J Fox straight from 1985 into the setting of GTA 5 Online.

In GTA 5, there is a new Easter egg that transforms you into a form that is very similar to “Big Foot”. The grand finale of this Easter egg is a battle with you as Big Foot against the beast that bears a striking resemblance to Michael J Fox in the movie Teen Wolf from 1985.

Teen Wolf in Director Mode in GTA 5

In order to play as the Teen Wolf in single-player mode in GTA 5, you must first collect all the golden peyotes. You need to have completed the game 100%, finished the “Strangers and Freaks” mission “The Last”, and collected all 27 peyote plants. The golden peyotes appear at 7 different locations between 5:30 AM and 8:00 AM when the weather is set to “Foggy” or “Snow”.

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In the video, you can see the various spawn points of the golden peyotes, both on the map and at the actual locations in the game – so you don’t have to search extensively to find the plants. After collecting the last peyote plant, you should definitely stay in the hallucination to get closer to the Easter egg. By pressing CTRL or L3 on the controller, you let Big Foot grunt. A wild animal-like “response” will come from a distance that you should follow.

GTA 5 Online Teenwolf Comparison

In total, you will find 9 different “event” points with dead NPCs, dead animals, or crashed cars on your way. The path you must follow, like the events themselves, is randomly generated. Ultimately, the last grunt will lead you to a plane wreckage site in Blaine County. The video recommends using a God Mode or a PC trainer for the upcoming battle. At minute 14:10, you will see in the video the path you should take to find the “beast”.

Once you have killed the “beast”, you can choose “Wild Animal” (possible translation from the original: Wild Animal) in Director Mode. Then press Left Shift + CTRL or L3 + R3 simultaneously to transform. This is what the new gameplay experience looks like:

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Source(s):
  1. GTA Series Videos

Battlefield 1: 10 Dinge, die Eure Gameplay-Erfahrung beeinflussen werden

In the shooter Battlefield 1, ten new details are known that will influence gameplay.

Since the strong appearance at E3 2016, Battlefield 1 has been considered one of the most promising titles of the year. Currently, an alpha testing phase is underway, which is accessible only to very few users.

The YouTuber and Battlefield expert Westie is among the lucky ones who were able to extensively test an early version of the shooter. In a video sponsored by EA, he presents 10 gameplay details that are quite exciting.

Battlefield 1 Zeppelin

Thus, he clears up some ambiguities and false reports that were circulating after E3.

10 Gameplay Details for Battlefield 1

The following are the aspects mentioned in the video:

  1. Battlefield 1 will support “High Tick Rate Servers” at release on PS4, Xbox One, and PC. The servers for the PC version will run at least at 60Hz. This allows for a smooth and fair gaming experience in multiplayer, as the servers can deliver events to your screen more quickly.
  2. Tank takedowns are not possible in multiplayer. Although this has been read on various sites in recent days, DICE has confirmed that this feature will not be implemented. “Tank takedowns” refer to actions where a single soldier can incapacitate a tank, for example by climbing onto the tank and throwing a grenade inside.
    battlefield1-soldat
  3. The “recoil effects” from Battlefield 4 will not return. This means that the recoil will be animated more heavily than it actually impacts the gameplay. All recoil effects in Battlefield 1 will depend directly on the gameplay. There is no “extra recoil” to make it look more action-packed. What you see on the screen in Battlefield 1 is what counts.
  4. In Battlefield 1, bombers and fighter planes can drop bombs. There are two types: “heavy bombs” that explode on impact and “smaller bombs” that explode on the ground with a slight delay – similar to grenades. The fighter planes only carry the smaller “timed explosive bombs.” There are rumors that all bombs explode with a delay. However, this is not the case.
  5. The weather affects your visibility. During rain and fog, you can move stealthily across the battlefield. Especially snipers will have problems in bad weather.
    battlefield1-sniper
  6. Battlefield 1 will have 3D spotting. You must aim at and actively mark enemies for them to be marked.
  7. Passive marking will not be available in Battlefield 1.
  8. There are no weapons that can be utilized by multiple classes. Each class has its own arsenal of weapons.
  9. In BF1, there will be parachutes.
  10. You cannot block melee attacks. Whoever initiates melee first will win the duel.

You can watch this information decorated with fresh gameplay material in the following video:

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What do you think of these ten details?


In this article, we present details on planes, tanks, and the damage model in Battlefield 1.

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Source(s):
  1. vg247

The Division: M1A Nerf – Is the sniper still usable after 1.3?

In The Division, the M1A sniper rifles are being nerfed with Update 1.3. Will we now have to rely on other snipers?

Basically, since the launch of the MMO shooter in March, agents have sworn by an AUG submachine gun for close range and an M1A sniper for longer distances. These two weapons quickly crystallized as the best guns in the game.

division-m1a1schaden

With Update 1.3, Massive is now targeting the most popular weapons and nerfing them so that other guns become interesting for players. Already, we have dealt with the impacts of the nerf on the AUG and the Vector. We now take a look at the M1A – which is (still) considered the best sniper in the game.

How the M1A nerf affects gameplay

Once, the M1A could be used as a “monster headshot machine” because it has a high rate of fire but also a strong base damage and received incredible precision with the bugged perk “Balanced”. “Balanced” now works as intended, but there are still ways and means to greatly improve the M1A’s precision, such as with the perk Capable.

The power of the M1A lies in that you can pump many devastating hits very precisely into enemies. And the developers are now addressing this precision.

division-kugel-sniper

The nerf causes the crosshair to expand much further when multiple shots are fired in succession. This should make it impossible to accurately target enemies at long distances – unless one takes more time until the crosshair is drawn back together.

However: Even now, the M1A’s crosshair spreads far apart. This is due to the “tricks” like Capable that greatly enhance this weapon. When you use a skill, this perk improves your weapon handling for several seconds, allowing you again to take quick and precise shots.

The YouTuber Skill Up believes that this nerf will not be enough to shift the focus to other precision rifles.

Precision rifles in The Division can be classified into two categories: Either the sniper is rapid-fire, or it has high base damage. Since the M1A combines the best of both categories, it will likely remain the agents’ first choice for sniping. It might have been more sensible to enhance the other precision rifles instead.

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The YouTuber sees the strategy here that Massive wants to shift the focus to light machine guns with the nerf. These also have a strong optimal range and can become powerful and an alternative for longer distances with the upcoming damage buff.

What do you think? How will the significance of the M1A change?

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Destiny: What is really going on with the old raids?

In Destiny the question arises: What about the old raids? Will they be reworked?

The US site Kotaku has two Destiny experts on board and has had insider stories from the Destiny realm in the past. The interview with the Creative Director of Rise of Iron, Chris Barrett, and Bungie’s Marketing Head Eric Osborne was one of the places where “straight talk” about Destiny was discussed. We have filtered out some highlights.

If the old raids come back, they should feel fresh

Bungie has received fan feedback suggesting that they should revive the old raids “The Glassed Chamber” and “Croatoan’s End”. However, players also want new content, new raids. And that’s what Bungie is currently focusing on.

There are whispers that players wish “Just increase the light level,” but if they revisit old content, they will do it like with the strikes: they want it to feel fresh and give players a reason to revisit.

Atheon-Glas.-Destiny

Also in the Playboy interview about Destiny (which we have already reported on) the topic came up. It was said that they believed it was better to spend the time creating “something new”. However, the revival of “old raids” is something they are discussing. They also do not yet know exactly what they will do after “Rise of Iron” to continue supporting Destiny.

Last-gen consoles, Custom PvP and more

More info from the Kotaku interview:

  • They had to part ways with the old consoles because currently “the basket is full.” To add something new now, they would have had to remove something old. Without the “Last-Gen”, they do not have to do that and can add new features and graphical improvements.
    destiny-saladin
  • Players shouldn’t expect huge changes for Rise of Iron. They are quite satisfied with where Destiny stands after the April update. They want to bring new content, a new story, new stuff. Further announcements are expected throughout the summer.
  • Regarding “Custom PvP Matches” – Bungie did not want to comment. However, they say they are very excited to introduce the new crucible mode. “Custom PvP Matches” – friends could play against each other and it would also enable esports. Some believe this could be one of the new features Bungie brings. But, as mentioned, no comment. You hear that more often lately regarding the crucial questions.

For more information about Destiny and “Rise of Iron”, read here:

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Source(s):
  1. kotaku
  2. playboy

Final Fantasy XIV: The new expansion 4.0 is expected to be announced in October

In Final Fantasy XIV, major news about the next expansion is expected: in Las Vegas and in October.

Naoki Yoshida, the mastermind behind Final Fantasy XIV, has said a lot in an interview with a Japanese magazine that one can infer will bring news about 4.0 in October – and that will likely be the new expansion.

The big fan festival for Final Fantasy XIV will take place on October 14 and 15 in Las Vegas. Square Enix considers it important and appropriate to announce the biggest news during the fan festival meetings along with the fans. 3.0 “Heavensward” was also first introduced at a fan festival in 2014.

Final-Fantasy-XIV-Ministrel

Major Changes with Patch 3.5 in Final Fantasy XIV

Before 4.0 arrives at some point, the world of Final Fantasy XIV will have already changed significantly. According to Yoshida, players can expect “major changes” with 3.5. The patches 3.4 and 3.5 will mark the beginning of a new story.

Yoshida did not want to reveal anything more about the new expansion: Spoiler alert.

The future of Final Fantasy 14 seems interesting – especially because a possible port of Final Fantasy XIV to the XBox One is still in the works.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. siliconera
  2. vg247

FIFA 16: Pink Star Players – All Information about “The FUTTIES”

In FIFA 16 the “Oscars of FUT” are expected: The FUTTIES. We summarize all information about the pink cards.

fifa16-futties

Update July 29, 7 PM: The FUTTIES winners are decided. Here they are:These players are available as pink, upgraded cards in the sets until August 5.

Original Article:

fifa16-futties

The FUTTIES are in-form cards of players chosen by the community. They were introduced for the first time in FIFA 15 and will be recognizable with upgraded, pink cards.

When do the FUTTIES appear in FIFA 16?

From July 22, 44 pink FUTTIES cards are available in the game, which can be obtained with standard attributes. You can vote until July 27 on which 44 players will become the FUTTIES winners. On July 29, the winning cards will receive a boost – including those you already have in your team.

In FIFA 15, 1.5 million votes were cast in the election.

fifa16-leicester

The upgraded FUTTIES winners can be found in FIFA 16 starting July 29, at 7 PM, in the sets.

In which categories can votes be cast?

The FUTTIES winners consist of eleven players who are chosen in eleven categories:

  • Strong Support: Best Goalkeeper
  • Tackling: Best Tackler
  • Technique: Best Dribbler
  • Long Shots: Best Long Shot Taker
  • Heading: Best Header
  • Two-Footed: Best Player with Weaker Foot
  • Leadership: Most Loyal Player
  • Driving Force: Biggest Fighter
  • Breakthrough: Most Improved Compared to Last Year
  • The Maestro: Most Creative Player
  • Class Endures: Best Comeback
futties-fifa16-nominierte

Meanwhile, the 44 nominations are also known, to which you can give your vote:

fifa15-futties

By the way: These were the FUTTIES winners in FIFA 15:

More information about the FUTTIES in FIFA 16

Generally, the FUTTIES cards are stronger than the “Team of the Week” cards, but weaker than the TOTS or TOTY. Therefore, the players receive good but not outstanding boosts to their attributes.

You receive the pink cards by drawing them from packs or purchasing them on the transfer market. You can own a standard and a FUTTIES card of the same player, but these cannot play together in a team.

FIFA-16-Madrid

The cards will be available in the sets for one week.

We will update this article as soon as there is more information from EA Sports.


Here you can view all Teams of the Season (TOTS) in FIFA 16 .

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. EA Sports
  2. FIFAUTEAM

ArcheAge: 2 neue Rassen bestätigt – Zwerge und Warborn kommen

In ArcheAge, there are 2 new races and a new area. Also, old adversaries and a cool trailer that presents everything.

New Races in ArcheAge: Big and Wild or Small and Cute?

There will soon be quite a few innovations in ArcheAge. As the Korean developer of the game, XLGAMES, has already hinted, Orchidna will return as the central adversary to the game world. Two new races have also been hinted at, which have now been officially confirmed in the latest teaser trailer. The Dwarves and Warborn will be available to players as new races.

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While the male Dwarves fit the typical fantasy ideal, the female representatives of the race have become rather cute and adorable. The Warborn, on the other hand, are completely different. The men here are massive hulks who probably spend all day at the gym. The female Warborn, however, are quite sexy, showing (at least in the trailer) a lot of skin and resemble a succubus more than a destructive demon. It’s a rogue who thinks of Castanic from TERA…

In Korea, update 3.0 is supposed to go live next month. A date for the western servers under Trion Worlds is still pending. We will keep you updated as soon as new information is available.


For more news and articles about the sandbox MMORPG, you can find them on our ArcheAge game page.

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Overwatch Roadmap: The schedule for the rest of 2016 – Here’s what’s next

What can we expect in Overwatch this year? We have created a list of the plans that Blizzard has already revealed: The Overwatch roadmap.

Overwatch has been running smoothly for a good month now. However, many fans are wondering what news and adjustments will come to players in the coming months. The colleagues from pcgamesn.com have compiled all developer statements and organized them into a timeline. We have translated the most important points for you.

This Month – Golden Weapons and the Ranked System

Overwatch Golden Weapon McCree

Since Blizzard has not yet made any new announcements, it is assumed that the ranked play system will still be released in June along with the golden weapons. The “typical” date would be the upcoming Wednesday, June 29. Typically, Blizzard tackles major patches during maintenance on Wednesday mornings.

Changes in “Summer” – Skins, Comeback Bonus, Better Play of the Game

Further innovations are expected to come to players in the summer. This includes a large number of new skins and other cosmetic customization options. Solo players, in particular, will be pleased with the change to the “Comeback Bonus” – those who join a game that is already in progress will no longer have to fear seeing a defeat in their statistics.

Overwatch Soldier Tactical Visor

The “Play of the Game” is also set to be further improved. Blizzard is exploring ways to make it even more cinematic and better showcase supports, such as a Zarya’s ultimate setup.

In addition, there are numerous small points that could potentially come. This includes support for 21:9 screens and the ongoing fight against cheaters and hackers. In “Quick Play,” it should also be possible to see who among the enemies (and allies) signed up as a group.

And then there is the buff for the hero D.Va, which is not yet fully developed. Blizzard is currently exploring different solutions for this.

Rest of the Year – New Cinematics, New Heroes, New Maps

Overwatch Pharah's Mother

For the rest of the year, “bigger” innovations are on the horizon. New heroes and maps are expected to be released in 2016. There are no specific statements regarding these two aspects yet, although early hints point to “Sombra” as a new hero – a new support sniper.

Since the animated shorts of Overwatch were very popular, Blizzard has already announced that there will be a second “season” of these films. However, it is not yet known whether these will feature only new heroes or also existing characters.

Many players wished for an opportunity to gift Overwatch to their friends through the Battle.net shop. Kaplan found this request “interesting,” and since it is already possible for many other items, it seems just a matter of time before players can share Overwatch with friends.

Overwatch Mercy Caduceus Pistol
How strong are the enemies? Everything is revealed in Ranked Play.

Lastly, the Overwatch team hopes to make changes to the “Custom Game,” that is, the matches created by players. They want to eventually allow experience points to be distributed in these rounds, as large groups (7 players or more) currently prefer to play in 2 separate rounds to avoid missing out on experience.

Please keep in mind that all these points are not set in stone and could still change. It is a preliminary roadmap for Overwatch in 2016. It is quite possible that we will see new maps and heroes as early as summer – these are all just rough dates that Blizzard is aiming for. Promises are rarely made anymore, as quality is to be ensured.


To be ready for the Ranked System, check out our various game guides that we have prepared for you:

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Source(s):
  1. pcgamesn.com

Black Desert: Das Ende der Cheater?

A patch from Black Desert has changed some features of the game. Apparently, hackers now stand no chance.

Skill queries in Black Desert are now server-sided

After a long wait, it seems that Black Desert has successfully dealt a significant blow against hackers and cheaters. As several players report, the number of hackers and cheaters encountered has drastically decreased. The reason for this is likely the patch from last week, which has moved the handling of skills and cooldowns to the server, preventing software from dubious third parties from manipulating these values.

But what has actually changed? In MMORPGs, servers and game clients are in constant communication with each other. Some data is processed by the server, while others are handled by individual clients, so each side only “accepts” what comes as input from the other side. Skills and cooldowns were previously calculated by the respective client, meaning one only had to “simply” manipulate the local game data to gain an advantage. Apparently, these calculations are now “server-sided,” meaning they are performed directly by the server and are thus secure against manipulation.

Black Desert Warrior Awakening

This has not yet been confirmed by Daum, and there is currently no official statement regarding these changes; however, the success of this measure speaks for itself.

Just last week, there was also a new banwave, during which offenders were permanently expelled from the game.

The only issue that still seems really “acute” is the use of bots. The use of such programs was not curbed by the patch, and players are urged to continue reporting suspicious behavior.


For more news, articles, and guides related to the game, you can find them on our Black Desert Online game page.

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Source(s):
  1. mmorpg.com

The Lord of the Rings Online is getting a new raid after almost 3 years again

The long-lasting Free2Play MMORPG Lord of the Rings Online is receiving the raid “Throne of the Horror Lord” with patch 18.2.

There was a long time of intense discussion at Lord of the Rings Online – “Is there going to be another raid? How many players want that?” It was heatedly discussed in the forums: Is the raid community still large enough? Or are they now only doing things for casual players to get rid of cash shop items? These were accusations that could be heard and read.

Overall, in recent years, there has been a vibe of “Let’s see how long this lasts? Will the license be extended again or is it ending in 2017?” regarding Lord of the Rings Online. The negative comments are piling up, even on our articles about Lord of the Rings Online. The peak of the game, it is often said, was reached with “The Mines of Moria” many years ago, and since then the quality of new game content has been declining.

Interesting: Lord of the Rings Online: Alleged insider reveals juicy Turbine internals from 2.5 years

Patch 18.2. brings raid “Throne of the Horror Lord” to Lord of the Rings Online

Therefore, this is an important sign now that the new raid “Throne of the Horror Lord” is being opened with patch 18.2.

Nazgul-Lord-of-the-Rings

Content designer Ryan Plenk has shared insights in a developer diary, explaining the background to the raid. We are now switching back from the instance cluster model, which has been frequently used since 2012, to this content format that has many fans among the players of Lord of the Rings Online. The diary is also available in German.

It is clear that this is intended to be a classic raid for 12 players. 6 boss fights await the companions.

The update 18.2. with the raid is supposed to be released “soon”.


What do you think of this new old direction that the Free2Play classic Lord of the Rings Online is taking?

Lord of the Rings Online is among our Top 11 Free2Play MMORPGs.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. HdRO 18.2.

Steam Summer Sale: Unsere 5 Favoriten der Daily-Highlights vom 26.06

The 4th day of the Steam Summer Sale has cool highlights for you!

Offers on various game genres attract many gamers to the Steam Summer Sale 2016. The selection includes everything from action, adventure, simulation, strategy, and also MMOs. In today’s highlight rotation, there are both classics and newer games to choose from. Also on Day 1, Day 2, and Day 3 there were many cool games where we listed our favorites.

Our 5 Highlights from June 26

Patrick’s personal recommendation from June 26: 

Bioshock

My recommendation today is a single-player adventure with lots of action and beautiful graphics. With the special atmosphere created by music, environment, and story, Bioshock Infinite quickly captivated me. Paying attention to the small details in the game world often surprises you with how much attention the developers paid to small nuances and how much love was put into this game.

At a high difficulty level, you will often struggle in battles – boredom is an absolute foreign concept in this game!

You can find our selection of MMO offers in the Steam Summer Sale 2016 here.

https://www.youtube.com/watch?v=bLHW78X1XeE
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ARK: The largest dinosaur that ever existed – “Titanosaurus”

In ARK there is a “huge” update. The Titanosaurus, the largest creature in the game world, has been added – fitting for the low price on Steam.

Titanosaurus – A walking main base

Since Friday (24.06.2016) the latest patch of ARK: Survival Evolved is available for the PC version of the game. The unmistakable main attraction of the latest version is the Titanosaurus, the largest dinosaur that strolls across the island. In fact, the creature is so big that you can easily fit an entire main base on it, bringing the war right to the doorstep of the rival tribes. You can get a first impression of this in the trailer for the dinos.

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Of course, there are also some new items and constructions. Those who like to hunt in a primitive but effective way can now equip ballistae with chain bolas and bind even large creatures to the ground.

We have already reported about the new feature that allows you to be informed about certain events (such as triggering an alarm or the birth of a juvenile) even outside the game, we have already reported.

By the way: ARK: Survival Evolved is currently on sale at this year’s Steam Summer Sales and can be snagged for just €15.39. If you haven’t been able to bring yourself to spend a few hours on “the island” of ARK yet, now is the time to seize the opportunity. The offer is valid until July 4.


Find more news and articles about the dino game on our ARK: Survival Evolved game page.

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Source(s):
  1. vg247.com

WoW: Legion – Players’ Outcry! Camera distance will be reduced

In World of Warcraft: Legion, the camera distance to the character is reduced. Many players are not pleased with this.

New Zoom Level at Camera Distance Causes Outcry

The latest beta patch for the upcoming expansion World of Warcraft: Legion has caused discontent among some players. Blizzard has disabled a feature that players have relied on for years – the maximum camera distance is being reduced. Players have always been able to adjust how far they could “zoom out” in the options menu, and this will still be possible. However, for those who found this distance inadequate, they could use the console command “/console CameraDistanceMaxFactor 4” to significantly increase it. That is now over. The camera distance has received a new cap (1.9 instead of the previous 3.4), which is precisely where Blizzard intended it to be in the options.

Particularly raid leaders, who prefer to have a larger overview of everything, have played almost exclusively with this setting over the past few years. Therefore, the outcry in the official forum was quite significant.

Blizzard Feels the Decision Is Correct

Ion Hazzikostas, better known in the forum as “Watcher”, wrote a long post about this change. He cites several reasons why the value is being capped for all players. First, it is a significant advantage: those who can see more of the game world have more information and are better prepared for everything. In many action RPGs and strategy games, this is something that would often be achieved through hacks. Finally, Watcher posts a new screenshot of the maximum distance and says:

WoW Camera Distance Hazzikostas

“I am not sure it is fair to claim that at this zoom level, the character obscures the entire image and removes all player perception of threats.”

Meanwhile, the thread is over 26 pages long, and the complaints from fans show no signs of stopping.

“And once again, you think you know how your game is best played. Let the players decide that already.”

Or as the user Shamler writes in the forum: “This is stupid. I would think if so many players are using a feature, it would be simply added to the settings instead of completely removing the feature.”

Why Is the Change Coming so Late?

Hazzikostas also explains that the change was actually supposed to be implemented in a very early alpha version of Legion. However, while deactivating the various variables for players, one was overlooked, and this bug was only fixed last week.

“At this point, our development team is fixing about 2000 bugs per week, and it is not always possible to foresee which bug fixes will go live with the next update. This was definitely not a change we thought we could just overlook.”

That definitely did not work out.


For more information about what else is changing with the new addon, visit our Legions overview page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com

Destiny: Iron Banner in June – All signs point to green

In the MMO shooter Destiny the Iron Banner starts in a few days – or?

Lord Saladin has already planned his journey to the Tower for the upcoming Tuesday – the only question is whether Bungie will put a stop to it again. Because the June Iron Banner was actually supposed to begin on June 21. However, a frustrating problem made a fair PvP event impossible, which is why it had to be canceled last week.

Now Bungie has resolved this problem. The Trials of Osiris are ongoing, and so far without major complaints. Whether the Iron Banner will take place depends largely on the feedback regarding whether the hotfix was truly successful. So far, things are looking good. Bungie has not yet communicated that the Iron Banner will be canceled again.

On the contrary, this tweet can certainly be interpreted as an official confirmation that the June Iron Banner will start on Tuesday as scheduled:

The Iron Banner in June

If everything goes as planned, the Iron Banner will start on Tuesday, June 28, at 7 PM. It will end on Tuesday, July 5, at 11 AM.

The game mode is Conflict.

psexklusiv-eisenbanner-destiny

The rewards are the same as last week: In addition to class-specific and PlayStation-exclusive armor pieces, you can score the Scout Rifle and Machine Gun. While these items won’t make you an Iron Lord, they show that you prove yourself worthy to herald “The Wrath of the Iron Lords” with Lord Saladin this fall.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Battlefield 1: Details zu Flugzeugen und Panzern – setzt man auf ein realistisches Schadensmodell?

In the upcoming shooter Battlefield 1, Electronic Arts and DICE present details about the various vehicles.

In Battlefield 1, warfare occurs on land, sea, and air. An exciting topic here are the vehicles you can use in different areas to dominate.

battlefield-1-artwork

On the ground, you will roar across the battlefield with light tanks, land cruisers, and motorcycles. You navigate the seas with landing and torpedo boats, and dominate the air with fighter planes, two-seater bombers, and bombers. There are said to be many different vehicles in Battlefield 1, including big behemoths like airships that have already been seen in trailers. In Battlefield 1, the focus is not only on variety in vehicles and aircraft but also on realistic destruction. When a vehicle takes heavy damage, the effects become apparent: For example, aircraft wings crack, and materials splinter off, affecting aerodynamics. Destroyed weapons can be repaired.

Senior designer Patrick O’Shaughnessy shares details about the vehicles and the vehicle system of the “World War I” shooter.

Details about the airplanes in Battlefield 1

battlefield1-flugzeug

As O’Shaughnessy points out, airplanes during World War I were a new technology. The machines had to do a lot of work to defy gravity. Therefore, the developers tried to make the feeling of weight and resistance in the airplanes as noticeable as possible. The aerodynamics model is becoming more nuanced and complex.

Compared to previous Battlefield iterations, guided missiles and countermeasures will be absent. Aerial combat is set to change significantly. Regarding this, O’Shaughnessy says:

In the jets [of previous Battlefield iterations], aerial combat was about pressing a button when you hear a sound, but here it’s about flight maneuvers, speed, and directly shooting at your target with bullets.

battlefield1-geschütz

This targeting occurs in two-seaters, with the rear soldier operating a machine gun mounted on a 360-degree swiveling ring mount.

Bombers also feature a rear gunner, who must manage with a limited, rear-facing action radius. Additionally, bombers have a third position with a slightly heavier weapon in the nose of the aircraft. This one is forward-facing and again has a limited action radius.

Battlefield 1 Conquest

The equipment of the airplane classes is also effective against various enemies: Some are guaranteed to be effective against ground vehicles according to the senior designer, while others are better suited for aerial combat or against infantry units – or against “other targets”. This addresses diverse strategic needs and playstyles.

Tank teams in BF1

O’Shaughnessy briefly addresses whether tanks are designed for multiple players, or if the driver can also use weapons. It entirely depends on the tank:

In the case of the land cruiser, for example, the firepower comes from two manned guns on both sides of the vehicle. This is quite different from previous tanks in Battlefield games, where the driver also operated the central main gun. For us, this tank was the perfect opportunity to introduce a tank vehicle for tank teams, something we had never done before.

What do you think of this information? And have you read this yet? Battlefield 1: This is how realistic weapon reloading looks.


Here we present the classes and some game modes in Battlefield 1.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: Which SMG dominates after Update 1.3?

In The Division the balance of power among submachine guns is greatly shaken up after update 1.3.

Since the launch in March, Division agents have sworn by a strong SMG as their primary weapon. The Vector and AUG models are preferred, with the AUG submachine guns leading the pack.

division-aug-182

Update 1.3 now introduces extensive weapon balance changes, particularly targeting these two SMGs. In addition to the altered bonus, both the Vector and the AUG will be weakened by 10% in base damage. The other SMGs will not receive any damage reduction.

What impact will this have on the power dynamics in 1.3? Will the Vector and the AUG remain the best submachine guns? Or will others emerge?

The best submachine gun after update 1.3

division-smgsbeste

YouTuber Skill Up has explored this question in more detail and created the following graphic: It shows all submachine gun categories and lists some interesting values. From left to right: Rate of fire, magazine size, reload time in seconds, scaling, base damage in 1.2, and base damage after update 1.3.

“Scaling” here refers to a complex value that indicates how much damage increases based on the weapon attribute. Here, both the AUG and Vector have the best values.

It can also be seen that the AUG and Vector had outstanding damage values before update 1.3 – an important reason why they are favored by agents. After 1.3, however, the values will be reduced by over 600 damage points, making them no longer overwhelmingly superior to the other SMGs. From now on, the T821 will have the highest base damage.

division-cleaner

However, the T821 has a significantly lower rate of fire than the AUG and the Vector, which is why these two weapons will likely remain preferable over the T821. Another submachine gun is, however, pushing itself more into the foreground: The MP7. Its base damage is only slightly lower, but its rate of fire of 950 is extremely high. The magazine size is lower than that of the AUG, but it is identical to that of the Vector.

Therefore, Skill Up believes that the MP7 will be the best SMG after update 1.3.

But: With the MP7, one has to reload more frequently and the high rate of fire must also be brought under control. Nevertheless, the base values are convincing.

If you have extremely high weapon values, the Vector and the AUG remain favorites for the throne due to the “scaling.” Otherwise, the MP7 now leaves a better overall impression.

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Conclusion: Vector and AUG remain strong submachine guns despite the nerf. However, they now face strong competition from the MP7 for the title of “best submachine gun”.

Which weapons the majority of agents will use after the balance changes will only become clear after the launch of 1.3.

What do you think? Which weapons will dominate after 1.3?

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: A Night with Wolves – Bungie Pulls Out All the Stops

In the MMO shooter Destiny, wolves will appear in the upcoming “The Rise of Iron” expansion. This does not refer to the Fallen wolves, with which we were already acquainted in the second DLC, but real wolves. To ensure they come across as realistic and authentic, Bungie has spared no expense.

Bungie – or: He Who Sleeps with Wolves

destiny_rise_of_iron.0.0

In an interview with Destructoid, Scott Taylor, the executive producer of the autumn expansion, discussed the wolves in the game. Players will not be fighting alongside them in any form, as Taylor makes clear from the beginning. For many Guardians, who are already imagining charging into battle with their own wolf pack, this is disappointing news. We will likely only see the wolves in the trailer, in the new social space, and possibly in cutscenes. Despite this subordinate role of the pack animals, Bungie has spared no expense to portray these creatures as authentically as possible.

Taylor reveals that they sent people to a wolf sanctuary to record the wolves. The “raw” sound and footage are powerful and amazing, which is why they are handling it carefully and wanted to depict the wolves in Destiny with all due respect.

On September 20, you can see for yourself how authentic the pack animals will appear. Then “The Rise of Iron” will be released on PlayStation 4 and Xbox One.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Destructoid

Overwatch: Torbjörn will be nerfed – but only on PS4 and Xbox One

Torbjörn’s reign of terror in Overwatch on consoles is coming to an end. A nerf is coming.

Torbjörn is too strong on consoles. The turrets are believed to be too hard to aim and take down for players using controllers. Therefore, in an upcoming patch, the damage of Torbjörn’s turrets will be reduced by 30% on Xbox One and PS4. However, the damage will remain the same on PC. This was stated by Overwatch director Jeff Kaplan on reddit.

The patch is expected to arrive mid to late July, depending on how certification goes with Sony and Microsoft. So it’s about a month away.

Overwatch Torbjörn Ultimate

Console players aim less accurately than PC players with mouse and keyboard. However, the turrets always hit precisely, so a different balancing is needed on consoles compared to PC, according to general consensus.

How to deal with Torbjörn until the nerf finally comes, you can read in this article:

 
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku