The upcoming MMORPG shooter Escape from Tarkov is becoming more and more of an interesting online game.
Now the developers have released around 15 minutes of continuous gameplay material, showcasing a mission in the game. The hero is in a large factory hall, sneaking through the corridors. He searches every corner to find new items. For example, he discovers a pistol in a suitcase, which he immediately takes and modifies with a new grip and a silencer.
Tactics and skill instead of meaningless shooting
Because noises play an important role in Escape from Tarkov. A loud shot can betray your position, which can be quite dangerous. Other players are present in the factory, and firefights break out. These show that in the MMO, you shouldn’t act like in a conventional shooter and rush at enemies shooting wildly. Rather, tactics are required. You look for hiding spots and cover, trying to locate the opponent’s position. Well-aimed shots and the skillful use of grenades are much more effective than shooting aimlessly around.
The scenario ultimately ends when the player reaches the exit of the factory. Escape from Tarkov will initially be released in several “episodes” containing different scenarios. This way, you progress through the story. In the end, you will have unlocked a large, continuous world.
Soon you can take action yourself
If you are interested in the shooter MMORPG Escape from Tarkov and want to know how it plays, what the skills look like, and how the role-playing elements work with the shooter features, then keep August 4th free. Because on this day, the alpha will start. You can purchase founder packages on the official website, one version of which grants access to the alpha. You can watch the new gameplay video right here:
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Black Desert is rolling out the next big update. We will tell you what is included in the Valencia Update (Part 1).
Valencia expands Black Desert by 30%
Summer is really heating up, and the world of Black Desert is also getting hot. Today, on June 29, 2016, maintenance work is scheduled for Black Desert, lasting from 10:00 AM to 2:00 PM. A large patch will also be applied, which has been known to players for some time as “Valencia Update 1”. We have listed for you what awaits in the new zone.
For those who have already exhausted the vastness of Black Desert, fresh tasks are provided, as more than 500 new quests will be added to the game. Overall, the game world will grow by a whopping 30%.
Apart from that, there are also new features and improvements, such as guild houses, new mounts in the form of camels and elephants, as well as whale hunting. The enchantment system will be even more powerful and now offers bonuses of up to +20. As a new login reward for those who regularly check into the game, there is an adorable companion: the penguin. Those who have the waddling bird by their side will reduce the time required for AFK fishing to catch fish on land – and he will also help with looting. This companion will not be available for purchase in the shop; he is exclusively for all loyal fans. A first impression of the new features is provided by this trailer:
https://youtu.be/2oRRFDB-CHQ
For the Siege Warfare, a second test week will begin soon, after the errors from the first test have been fixed. If the second week is completed successfully and without major issues, this mode will soon become a permanent part of the game.
However, when Part 2 of the Valencia Update will be released is still unknown.
For more news, articles, and guides on the MMORPG, you can find them on our Black Desert game page.
This is an AI-powered translation. Some inaccuracies might exist.
The ranked game mode of Overwatch for PC players is here! We reveal everything you need to know about the latest feature of the hero shooter.
The ranked system is live – the first season begins
Last night at witching hour, it finally happened. Since today, June 29, 2016, Overwatch finally has a ranked game mode (at least on the PC version!). Without significant downtime of the servers, players could immediately jump into the new game mode after installing the patch. Those brave enough to prove themselves and how good they really are at Overwatch (and especially: how well they can work in a team) can now venture into the “Ranked System”. Console players, however, will have to wait until next week.
But how does it all work and what has changed since the beta?
To get started, you must have reached at least level 25. The first 10 games are now placement matches. Your starting rating will be determined based on your performance during these games – it will be somewhere between 1 and 100. Even during the placement matches, you can earn “Competitive Points” in the event of a victory, which can later be exchanged for golden weapons – a new form of character customization. Since these weapons are not available in loot boxes, they remain an exclusive reward for players of the ranked mode.
The placement matches determine your skill rating. Who can surpass Cortyn with 8 wins: 2 losses?
Otherwise, little has changed fundamentally in the game. On the “Capture” maps (Lijiang Tower, Nepal, and Ilios), a “Best of 5” is now played instead of a “Best of 3”, and on the other maps, there is a forward and backward round. The team with the best performance wins. The “performance” is determined by the progress on the individual maps. Capturing control points and escorting the payload is rewarded with victory points – the team with more points wins. In the event of a tie, there is a “Sudden Death”, meaning an extension on the respective map to determine the final winner.
A season in the ranked game mode lasts approximately 3 months. However, the first season is slightly shorter and ends after just 6 weeks – on August 18. Then, depending on the achieved rank, there will be a hefty amount of “Competitive Points” on top.
If you don’t yet feel fit for the ranked game mode, check out our numerous guides on the different heroes and learn some tricks and tips:
In Destiny, the June Iron Banner is running. We are looking at the rolls of Lord Saladin’s weapons.
Last night, Lord Saladin kicked off the Iron Banner for June. However, this came with a double delay: first, it was postponed by a whole week because Update 2.3.0 brought some issues, then it had to be pushed back a few hours because Bungie wanted to carry out maintenance first.
Meanwhile, the servers are back up. Guardians have been diligently flocking to the Crucible since last night to rank up in the Iron Banner and to acquire the tasty event rewards from Lord Saladin. But is it worth it?
Beforehand: The following weapons can be acquired with fixed perks directly from the “Rise of Iron” star. The weapons dropped in the Crucible may have different properties.
Bretomart’s Defense – A machine gun with a solid roll
Once you reach Iron Banner rank 4, Lord Saladin will grant you Bretomart’s Defense machine gun for 90 Legendary Marks. The machine gun comes with Solar damage.
The perks are:
Spray and Play: When the magazine is empty, reload speed is increased.
Control of the Masses: Kills grant temporary bonus damage.
You have the choice between:
Adaptive Frame: Increases weapon stability.
Hand-Laid Stock: Increased stability (more than Adaptive Frame), but reduced range.
Reinforced Barrel: Increased range, but reduced stability.
For machine guns, both range and stability are useful. Here you will have to try out for yourself which perk works best for you.
Furthermore, you have the choice between Improved Ballistics, Drop Mag, and Field Choke, which can influence range, impact, and recoil.
If you don’t own Bretomart’s Defense yet, you can grab it here without hesitation. The rolls are solid.
Colovance’s Duty – A strong scout rifle for the Iron Banner
With rank 5 and 90 Legendary Marks, the scout rifle Colovance’s Duty is yours. This is worth it.It comes with these perks:
Control of the Masses: Kills grant temporary bonus damage.
Hidden Hand: The weapon improves target acquisition – especially useful for the Crucible and the Iron Banner.
Additionally, you have the choice between:
Perfect Balance: Recoil is extremely low.
Reinforced Frame: Increased stability but reduced magazine size.
Custom Optics: Precision lens for better zoom.
Here you want either Perfect Balance or Reinforced Frame. If you can manage with less ammo, the Reinforced Frame provides excellent stability.
Furthermore, you have the choice between Red Dot OAS, Long Range Lens LLS3, and True Sight OV. Tip: Red Dot OAS.
Colovance’s Duty with this roll is a very strong scout rifle. If you reach rank 5, don’t miss out on this gem.
To rank up efficiently, don’t forget the bounties from Lord Saladin. Also equip shaders and emblems. And then head into the conflict.
In the following video, you can see these two weapons as well as the class-specific armor pieces from this Iron Banner:
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In Asia, MMORPGs are celebrated differently than in this country.
One can see this, for example, with the upcoming MMORPG Revelation Online. For this online role-playing game, two TV series will be launched. The story of the MMO was written by Jiang Nan, a bestselling author known in China, who was voted the best fantasy author of the year 2015 in China. So there is a lot of story in the game, which is also reflected in the fact that quests and events will be presented via cutscenes.
Focus on Story
The developers want players to be drawn into the story from the very first minute. The story is told through several chapters that offer around 100 hours of story material.
The MMORPG Revelation Online also aims to impress through the presentation of an exciting story, and it seems to be so well received that it has been packaged into two TV series. Allegedly, not only the MMO will be released in the West, but also the series. However, not much is known about this yet, except that the first one will be available starting in 2018. Moreover, only one of the two will be an animated series.
Take to the skies!
You can take a look at the online game even earlier. Because a beta is set to start in the fall of this year.You can register for this on the official website. Revelation Online will focus on flying. You can either move through the air as a kind of angelic being or use a winged mount. This way, you can reach places you would never get to on foot. There will also be battles above the clouds. Soon we will also present an interview we conducted with the developers.
You can watch a trailer for the story of Revelation Online right here:
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Ben Brode reveals why there are no test realms for Hearthstone and what has happened to the Warlock’s demons.
A PTR would take the excitement out of the cards
On Reddit, some players wondered why the developers of Hearthstone are so silent while their colleagues from Overwatch are actively engaging with fans. Ben Brode could not let that go and explained that he tries to connect with players as often as possible through Twitter, Reddit, or his streams on Twitch. He proved this by answering several community questions in the last few days.
Why no new demons for Warlocks?
Many players wondered why “Whispers of the Old Gods” did not add any new demons for Warlocks and feared that this concept might simply be abandoned. Brode reassured here that demons are a “core aspect” of the Warlock and the decision not to add demons in the latest expansion may have been a mistake. In the future, there will be more demons.
No test realms for Hearthstone
The reason there are no public test realms for Hearthstone is quite simple. It would mean that the cards would have to be made available to players beforehand. In previous years, both the developers and the community would have enjoyed seeing new cards “piece by piece” revealed over several weeks before an expansion. They want to continue this tradition.
Priest – too weak or undiscovered?
Another problem players see with the Priest in its current form. Many pros consider it “unplayable” and the “casual” playerbase is also having little fun with the Priest right now. Brode reveals that the team is currently considering how to improve the Priest, but also suggests that the “really strong” Priest decks have simply not been found yet. This was often the case in previous expansions, as with the Mech-Warrior, which only had its heyday much later.
For more news and articles about Blizzard’s card game, visit our Hearthstone game page.
This is an AI-powered translation. Some inaccuracies might exist.
Pull out your wallet – Day 6 of the Steam Summer Sale is already waiting for you!
Whether you’re an action fan or a dedicated player of survival games – the Steam Summer Sale 2016 has over 12,500 discounted games on offer for every gamer. Also today, you can choose from timeless classics and modern games you can immerse yourself in. Our highlights from the past days can be found here: Day 1, Day 2, Day 3, Day 4, and Day 5.
Our 5 Highlights of the Steam Summer Sale from 28.06
Patrick’s personal recommendation from 28.06: Rise of the Tomb Raider
In the Tomb Raider series, you can talk about both “classic” and “modern game”. Rise of the Tomb Raider is the latest installment in the series, released at the beginning of this year and set in Siberia. Cold battles with nasty enemies, thrilling action moments, and environments designed with great attention to detail can be experienced in this game along with Lara. However, you should also watch out in the tombs – deadly traps are waiting for you there that can quickly ruin your plans.
Die-hard Tomb Raider fans should also check out the Tomb Raider Collection. If you want to complete your collection of the Tomb Raider series, you have the chance to save a lot of money with this offer – however, Rise of the Tomb Raider is not included in this package.
Last weekend there was a major alpha test for NCSoft’s MOBA Master X Master and I was also assigned a key. However, I really wasn’t in the mood to play a game over the weekend that had not interested me much previously. It reminded me too much of other MOBAs, and even though I had a very brief chance to play it during an exclusive developer session a few months ago, that experience was too short and compact to leave a lasting impression.
Alright, I’ll play it!
But then curiosity won out and I installed Master X Master. Right from the first tutorial mission, I was completely hooked! Master X Master plays very intuitively thanks to its responsive WASD action controls. This alone already sets the game apart from many other MOBAs and makes it feel more like a top-down shooter.
It’s simply fun to shoot and slice through hordes of enemies with the special tag-team of two heroes, and the coop mode with friends makes all the action even more enjoyable! I love coop games, and the PvE multiplayer mode of Master X Master is therefore exactly my thing!
Welcome to the multiverse
After the first PvE mission, the game goes to great lengths to explain every detail of the complex gameplay. MXM offers countless customization options for my heroes and ranks right up there with established MMORPGs. Additionally, there’s a wacky story where humanity wants to reclaim Earth from machine beings and has picked up all sorts of curious creatures on their long journey from exile.
Among them are characters from other NCSoft titles, such as the insane psycho-hamster Mono Zax from WildStar, who was abruptly pulled into a parallel dimension while studying an ancient Eldan artifact. Similarly, the villain Jinsoyun and raid boss Poharan from Blade and Soul made it into the game. With these well-known heroes, the game is even more fun, and they fit perfectly into the wacky story.
No second Heroes of the Storm
The recycling of known heroes from other NCSoft franchises strongly reminds one of Blizzard’s MOBA Heroes of the Storm, and the idea of a shared parallel universe is not new. However, apart from that, Master X Master and Heroes of the Storm don’t have much in common in the MOBA mode. The action-packed controls allow for entirely different tactics, and since we are allowed to choose two heroes each, the team combinations are twice as complex as in any other games in the genre.
Thus, MXM is already a new challenge for MOBA fans, and for fans of coop shooting, the game is unique. Especially at the higher difficulty levels, teamwork is essential, and here too, one only wins if they adapt their hero selection to the team.
In hindsight, I do not regret my foray into MXM over the weekend at all and look forward to the upcoming test phases. Were you also there over the weekend? Do you share my opinion, or did you find Master X Master less appealing? Write it in the comments! You can find a detailed report on the game’s features from the alpha test weekend under the given link: Master X Master Preview: More than just another MOBA.
This is an AI-powered translation. Some inaccuracies might exist.
The Kickstarter campaign for the MMORPG Chronicles of Elyria was successful and production is continuing. Even before release, you will be able to play several prologues.
Many are already very excited to find out how Chronicles of Elyria will play and whether the bold promises of the developers will be kept. However, it will still be a while before the MMO goes live. The earliest this is expected to happen is at the end of 2017. However, they want to give fans several opportunities to check out the MMO and get a feel for it before that.
First, an offline game should be released before the alpha. Prologue: The Awakening will show at least 22 areas of the game and is intended to introduce fans to the world and the story. In addition, the prologue serves as a feature test to try out the UI, interaction with NPCs, the combat system, skills, crafting, and more, and then provide feedback to the developers.
Browser Wars and a MUD
In addition, they are currently working on a new website. Through this, you will be able to play the “Dance of Dynasties,” which takes place about 90 years before the events of the MMORPG. You will be able to form alliances, declare wars, fight for resources, and invest in research. Lastly, you can expect the EylriaMUD, a text-based RPG where you can already experience adventures with other players.
“Dance of Dynasties” and the ElyriaMUD are supposed to affect each other. For example, if you kill a noble in the MUD, it will impact the wars in “Dance of Dynasties.” If an empire falls in “Dance of Dynasties,” it will have consequences for the adventures in the MUD. Exact dates for the release of these games are not yet set.
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In Destiny, Bungie explains why the Hunter class has been nerfed.
The June update 2.3.0 caused double groans for Hunters: not only did the PvP events flop, but even their favorite class in Destiny was weakened. The Titans had already been addressed after “The Taken King”, and the Warlock adjustments were part of the April update. And now it was the Hunters’ turn. As Bungie shows, this intervention was urgently needed.
Hunters stood out too much in the Crucible
While the cloak-wearing Guardians slowly get used to the new sandbox, Bungie presents a graphic that illustrates the urgency of the Hunter changes:
The average “kill-death ratio” in PvP over the past weeks can be seen – in 6v6 game modes. The top two lines represent the Blade Dancer and the Gunslinger, which were evidently significantly superior to the other classes.
Sandbox designer Grant Mackay commented:
If a class becomes the default choice for anyone wanting to succeed in the Crucible, then we see that as a problem.
Therefore, Bungie’s goal was to remove this dominance from the Hunters. Every class and every Guardian should have a fair chance to perform well in the Crucible.
A suggestion from the community that reached Bungie was to simply make the other classes stronger. However, the developers were concerned that this could make the game too “deadly and chaotic”.
Of course, Bungie wants players to feel powerful while playing Destiny. Still, it should also be possible to react to enemy attacks and make tactical decisions.
Whether the Hunter nerf was successful will be shown only in the future. Bungie points out that every shot you fire is recorded by Bungie User Research. Because the work of the Sandbox Design team is never finished.
If the goal is truly to bring all subclasses to a similar level, the Defender Titans still need a buff or two, according to the graphic above.
Due to player feedback, there are some changes to the ranked game mode of Overwatch – and that even before the release of the mode.
Currently, all Overwatch players can try the ranked game mode on the official test server of the hero shooter. Many players have also taken this opportunity to taste a bit of “Ranked” air. Most of them have then dragged themselves to the forum to provide their feedback there or on Reddit, which has been diligently absorbed by the developers. Jeff Kaplan, the Game Director of Overwatch, took the opportunity to write a long post himself again and explain what has been learned from the feedback and what consequences will be drawn.
What players like about Ranked – and what they don’t
Kaplan began by simply listing what players liked about the new Ranked system.
You can see your own skill rating
A high penalty for deserters
The changes to the Assault maps
Group players can now be recognized in the interface
However, two things have been a thorn in the players’ side:
The coin toss
Sudden Death
A brief explanation: “Sudden Death” occurs whenever both teams have the same score at the end of a round – a “final battle” to determine the winner. The “coin toss” decides which team is the attacker or defender in Sudden Death.
Kaplan believes that while it would be easy to balance the coin toss and Sudden Death, it is difficult to change player perception. Therefore, both mechanics will likely be eliminated in the long run – but not at the start of the system.
Short-term and long-term changes
Based on the data and feedback that has been collected, there are already two changes upon the release of the competitive game mode that should ensure that matches are completed faster and thus more games can be played.
The starting time on Assault, Escort, and Hybrid maps is reduced from 5 to 4 minutes
The time in Sudden Death is reduced from 2 minutes to 1:45
For the future (autumn/winter), they are considering expanding the “Time Bank” principle of Assault maps to Escort and Hybrid maps as well. If both teams manage to bring the payload to its destination, then a second match starts. Here, the teams only have as much time as they had left at the end of the first round – whoever took longer is clearly at a disadvantage. This would be a solution that most players would probably be satisfied with.
Finally, Kaplan emphasized that they will hold the first season as planned in the summer and want to learn a lot from it. The “Ranked System” is not yet perfect, but they want to give players the opportunity to earn the golden weapons and provide feedback themselves.
This is an AI-powered translation. Some inaccuracies might exist.
In the last few hours, the forums exploded with reports from some agents complaining about annoying bugs and issues. We summarize them.
Map Bug and Other Issues in The Division
Right after the servers were back online, many players wondered where the Underground expansion was. If you can’t find the DLC either, the following info from Massive may help:
PC: If you don’t have access to the Underground content – but own the expansion, you should restart the Uplay client. Afterwards, the content should be available.
Xbox: You need to unlock the DLC in the in-game store. When you click “Buy”, the game recognizes that you already own the Season Pass.
If the Underground is displayed as “offline” in-game, you need to complete the new side mission “Secure Quarantine Center” first. It will be shown on your map.
Additionally, there is a problem on PC where the Season Pass is not displayed as “owned” – even though you have purchased it. Massive has already resolved this issue. Restarting the game should fix it.
And yet another issue: There are increasing connection issues with error code Delta 20001082. This is currently being investigated. Agents are being prevented from leaving the Underground again.
Additionally, persistent queues are being investigated. Players are stuck in them and cannot proceed.
Update 5:40 PM: The problem with the queues has been resolved according to Massive. Work is still ongoing on the Delta error.
Update: Delta error -> Fixed.
That’s it for the problems that Massive has confirmed via Twitter and is working on. However, the community has already discovered more. The “map bug” occurs particularly frequently. This seems to be the biggest annoyance at the moment:
The “map bug” leads to the following problem: When opening the map to fast travel, you automatically return to your character. The map cannot be used, so to speak. If you press the button again to access the map, nothing happens.
There is already a message from the community developer Yannick Banchereau on Reddit: Massive is aware of this issue. It is under investigation.
Additionally, there is said to be a minor issue with mods in the inventory. Allegedly, it is not possible to scroll down to view them.
What bugs and issues have you noticed so far?
This is an AI-powered translation. Some inaccuracies might exist.
With chat emotes, you will soon be able to tip your favorite streamers.
In a Twitch stream, there have only been a few ways to tip the streamer or make donations. The 2 most popular ways are the subscription feature or sending a donation via PayPal or other payment methods. With the new cheering function, you will soon be able to tip streamers through chat emotes and support them.
This is how cheering works on Twitch.TV
A so-called cheer is a chat message that requires “bits” and is displayed as an animated emote in the chat of the Twitch channel. You can either spend the purchasable bits individually, all at once, or any amount in between. Spending many bits at once creates a different emote than when you spend a few. You can insert these bits anywhere in a chat message by typing “cheer” followed by the number of bits you want to donate. Example: “cheer42” or “cheer9999”. To show over time how much you have supported a Twitch channel with cheers, you receive a badge next to your name in chat – similar to what is already known from TwitchTurbo or subscribers.
Update: Prices of Bits
100 Bits = 1.40$
500 Bits = 7.00$
1500 Bits = 19.95$
5000 Bits = 64.40$
10000 Bits = 126.00$
25000 Bits = 308.00$
Cheering beta has now started
The test phase of the new tipping option has already started on some channels of major Twitch partners. These include channels such as Trick2G, Lirik, Ellohime, Nightblue3 or MANvsGAME. To try out the feature, you must first top up your bits. You can do this on the bits icon in the chat area next to the emotes and buy your bits using Amazon Payments. Amazon Payments is currently the only payment option for the new bits – more payment methods and support for additional currencies are already in planning. You can find more information about cheering on the official blog page of Twitch.TV.
In the MMO shooter Destiny, maintenance is taking place today, June 28, on PS4, PS3, Xbox One, and Xbox 360. The servers are down. The Iron Banner is delayed.
After the issues brought by update 2.3.0, Bungie already rolled out a hotfix last week, which allowed the Trials of Osiris to take place. Before the Iron Banner, the monthly PvP event begins, Bungie wants to address this again: Maintenance is taking place today.
At 5 PM our time, preparations will begin. Guardians will no longer be able to log in.
At 6 PM, the servers will be taken offline. All players will be kicked from their activities – so make sure to finish them beforehand and do not start any new ones.
The server downtime will last several hours – approximately five! You will be able to play Destiny again around 11 PM.
When does the June Iron Banner begin?
Usually, the Iron Banner starts at 7 PM. Since maintenance is scheduled for this time today, the date will be postponed. According to Bungie, the Iron Banner will wait for us. When the servers are back online, it will likely be ready.
The Cryptic Studios are giving the Playstation 4 version of the MMORPG Neverwinter a new user interface.
MMORPGs are increasingly finding their way to the current console generation. However, it is necessary for developers to adapt the user interface accordingly. Because on the console, you do not play with a mouse and keyboard, but with a controller. This means that all functions need to be quickly and easily selectable. The menu navigation also works differently with a controller compared to a mouse and keyboard.
New UI for the PS4 version
For the upcoming Playstation 4 version of Neverwinter, the developers have revised the UI. A lot has been streamlined and simplified. Every button on the controller has a function or an assigned item. Skills are selected via a palette system, similar to what is known from other console MMOs. Those who have been able to try the controls on the PS4 report that Neverwinter plays very intuitively and fluidly.
Updates coming a little later
The Cryptic Studios also state that the update cycle for the PS4 version will be aligned with that of the Xbox One version. Updates on the console will be experienced about a week after the PC version. In terms of content, the Playstation 4 version of the MMORPG will not differ from the other versions. The Cryptic Studios explain that console players want to experience the same game, just comfortably from the couch.
Tips and tricks that can make your CEO company more successful in GTA 5 Online. Become a CEO, register, and earn a lot of money – here’s how!
What does a CEO do in GTA Online? Since the major GTA 5 Online update Further Adventures in Finance and Felony, you can build your own empire with illegal operations as a CEO. You smuggle weapons, medicine, jewels, or drugs. To ensure these businesses are successful and profitable, there are important things to consider – because the competition is also active and wants a piece of the “pie”.
Become a CEO – Buy a CEO Office
To activate your CEO status and register in the game, you must first buy an office from which you can manage your operations.
Which office should you buy? The office you choose depends entirely on how much starting capital you have. If you prefer to save money, the cheapest office option is completely sufficient – there are no business disadvantages. Here you can find the prices and different features of the CEO offices in GTA 5 Online.
Plan the next job with your employees.
What can you utilize? In the office, you also have a table with a large 3D map, showing the various warehouses (Green: Owned – Red: For Sale). Between your missions, you can sit on the couch with your employees and play “Don’t Cross The Line.” At your desk, there is a computer through which you can conduct new business and order goods.
At the reception desk of your office, your personal assistant is waiting and ensures that business runs smoothly by taking care of logistical tasks. Thanks to her assistance, your Pegasus vehicles are ready for you outside when you need them. She can also arrange a quick helicopter taxi for you, which will take you directly back to your office.
She also has good taste: You can refill your snacks for free with your assistant!
Register as CEO and Manage Warehouses
Once you own an office building in GTA 5 Online, you can register as a CEO in the interaction menu or directly at your computer in the office. Registration is not time-limited and is also free. To store the goods you demand as a CEO, a warehouse is needed – but they come in different sizes.
Illegal goods, such as art pieces or weapons, are stored in the warehouse.
What size should my warehouse be? Warehouses come in small, medium, and large – which size is right for your warehouse depends entirely on your play style. The value of the individual boxes in the warehouse increases with the total number of boxes stored.
Example (made-up numbers):If you have 2 boxes in your warehouse, you can sell the contents for $8000. If you double the number of boxes to 4, you won’t get double the profit, but rather about $18000 (the double profit + bonus). A full, large warehouse therefore brings you more bonus profit than a full, small warehouse– but you also need a lot more time to fill a large warehouse.
In the long run, it is worth buying a large warehouse. To make “quick money,” you can opt for a smaller version. The purchase depends entirely on how much time you are willing to invest. Additionally, in your warehouses, you have the option to outfit the vehicles for your goods deliveries with weapons or armor to make the delivery trips safer.
The missions in which you procure illegal goods are not always easy and require coordinated teamwork with your employees. You will face police units, helicopters, high-speed chases, and surprise attacks. When you request goods, they are available in different amounts: 1 box, 2 boxes, and 3 boxes. Multiple boxes have a higher difficulty and cost more money to acquire – but fill the warehouse faster.
Goods deliveries do not always go as planned: Gangs, the LSPD, and even rival players are waiting for a CEO to order illegal goods. You should time these deliveries well so that competitors do not destroy these boxes and ruin your profit. Each player can only carry 1 box at a time, which is why employees in your organization are particularly important when other players are in your online session.
If something goes wrong during the job, your assistant will contact you on your phone to inform you. Additionally, each goods request has a specific time limit in which the boxes must reach the warehouse – here, too, organization and efficiency are required. After completing several missions and securing goods, you, as a CEO, have the opportunity to request a special item. This item is heavily guarded, but extremely valuable and brings you more money than the usual goods.
Selling the Goods
At your laptop in the warehouse, you have the option to sell the goods in storage. There are 3 options (4 options if you have special items in storage) for selling.
Selling in larger quantities brings you a lot of money but also more attention, increasing the risk of being attacked during transit – if you fail to deliver the goods, it can get quite expensive.
Here is where more money awaits: The more players there are in an online session while selling your goods, the higher the selling value of your goods – after all, you are taking on greater risk.
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At Battlefield, the developer DICE announced major changes to the user interface.
The developers of the Battlefield series are working on a new UI that is supposed to be “more intuitive and centralized”. Social aspects are in focus: The player experience with friends is to be improved.
This means that you can already form a squad before joining the game, making the experience smoother. This ensures that you fight side by side with your buddies.
In addition, the UI changes include further innovations, such as a “Recommendation Engine,” with which players can suggest new maps and modes. The UI will draw attention to relevant content in the future.
New UI not only in Battlefield 1
The UI changes are not only coming for the upcoming shooter Battlefield 1 but also for previous Battlefield games. The new user interface is already available in a beta version for Battlefield 4, but only for a “small audience”. Larger tests are to follow.
Later, a release of the UI for Battlefield Hardline is also expected. Once the UI for all three games is released, according to DICE, players will simply be able to “switch between games” as long as they own them.
Battlefield 1 will be released on October 21 for PS4, Xbox One, and PC.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division the weekly status report, the State of the Game, has just aired. It already mentioned the first bugs that will come with update 1.3.
Recently, the servers are back online: PC and Xbox agents can download the patch for 1.3 and dive into the underground of post-apocalyptic New York.
PS4 users are wondering: “When is it our turn?” Massive has now clearly stated this and mentioned the important dates:
The free update 1.3 is expected to be released on Tuesday, July 5. It includes gameplay adjustments, bug fixes, and more, like the new weapons and a gear set.
The Underground expansion will be released for PS4 on August 2 – with the underground missions, the raid “Dragon’s Lair” and four new gear sets.
Additionally, on July 5, the Ubi30 outfits can be requested for free in the Ubisoft Club and will then be received at the rewards vendor. These can be obtained by all agents, regardless of platform and the acquisition of expansions.
By the way: According to Massive, you can also purchase “Underground” without a Season Pass. This has been possible on Xbox One since midnight, and on PC since today at 12 PM.
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The first bugs from update 1.3 are officially known
Before the launch of update 1.3, Massive mentioned bugs that should be fixed soon. Two weapons are affected:
Showstopper: This shotgun currently triggers the talent of the “Call of the Watch” on hits. This should not be the case, as the effect would otherwise be too strong. Note: The talent “Showstopper” on this weapon cannot be re-rolled.
G36: These assault rifles currently have too high a base damage. They will be nerfed in the future.
Massive does not classify these bugs as exploits. You can freely “enjoy” them until the issues are resolved.
Further information from the status report:
If you find old gear sets after update 1.3, they can also reach the new maximum gear score.
“Scrap collection” is currently a rather meaningless value as there are many guaranteed rewards in the game. This value will be adjusted to the new circumstances in the future.
The underground missions run on a different game server than the rest of the game. Depending on the traffic, there may be a slight risk that issues may arise when starting these missions, and you may have to wait a bit until the server transfer is completed. The risk is low but can occur.
In computer games, especially MMORPGs, food is primarily intended to obtain buffs – in Crowfall it serves another purpose.
If you don’t eat in Crowfall, you won’t starve, but there are still some disadvantages for you. Essentially, you are immortal in the MMORPG. During each campaign, you embody a “vessel” that you can change. The vessel can be destroyed in battles, but your soul continues to live. However, you must always take care of this vessel, for instance, by improving attributes. Or by eating something. Because your vessel needs food.
Eat or you will become weak
Through a display, you can see how hungry you are. If you don’t eat anything, the display drops and the “Chicken Barometer” falls. When the display reaches zero, you will turn into a “chicken.” However, this is not to be taken literally. You do not transform into a chicken. Rather, it signifies that due to the disadvantages you incur, you become weak and “cowardly” like a chicken. These disadvantages include:
Hunger bar below 70% – Your natural health and mana regeneration ceases.
Hunger bar below 30% – Your stamina regeneration stops, and you can no longer sprint for long.
Hunger bar below 10% – You take damage every 5 seconds until you reach 20% health. This will not kill you, but you will be pinned down at 20% health.
This means you should always keep your hunger bar at least at 70 percent. You must therefore always ensure that you regularly eat something. With this system, the developers of the MMORPG Crowfall aim to bring survival elements into the game. The food system will be deployed to the MMO’s test server this week.
In FIFA 16, the community has found a supposed proof of a glitch in the “Ultimate Team” mode, which is claimed to have existed unnoticed for 7 years. If this is indeed the case, it would be an extraordinary scandal for EA Sports.
“FUT” has been the most popular mode of the FIFA series since FIFA 09. Many players enthusiastically build their own Ultimate Teams, play against each other, and conduct cutthroat business in the transfer market.
Many fans will also invest real money in the mode to buy packs and thus have the chance to obtain the best players in this mode. There are also cases where young people invest thousands of dollars into the in-game currency “FIFA Points”. Since large sums of money are circulating in FUT, it is important and actually obvious for fans that everything in the mode is above board. However, for years there have been rumors that a kind of handicap exists for particularly strong teams in direct comparison to weaker teams. The term “Momentum” in FIFA is often mentioned.
Now, proof has supposedly been provided that there is a long-standing glitch in team chemistry.
Devastating Glitch in “Ultimate Team” Mode – Is It Real?
In FUT, you build a team from players you pull from packs or acquire on the transfer market. The most important aspect of this mode when assembling your team is the “chemistry”. How chemistry is calculated in FIFA 16: FUT is presented here.
You increase the chemistry attributes of your players by matching their nationality, league, and club. Players with high chemistry values receive boosts to their attributes, such as sprint speed, shot power, or dribbling. With low chemistry, these are nerfed. In short: Chemistry has a tremendous impact on your players’ performances and thus on your game.Now the community has made the following discovery:
A large portion of the best and most expensive players in FUT do not receive boosts from the chemistry value. This makes them feel sluggish, slow, and clumsy compared to other players. An observation that has been noted for some time – but always without proof. This refers to the “in-form” cards and other special cards (TOTS, TOTY) – which are not the “standard” cards that have been in the mode since day one.
This would mean that fans have been investing huge amounts of money in players who are no better than the “standard” cards – in some cases, even worse!
The gameplay mechanics of FIFA games are opaque in many ways, which is why such myths and conspiracy theories quickly establish themselves. Therefore: How did the players find evidence for the glitch?
The Evidence for the FUT Glitch
The glitch was discovered thanks to a skill move that can only be executed with a dribbling value of 86 or higher. The user RighteousOnix conducted experiments based on this, which you can view in this video:
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What he discovered: First, he took a day-1 player (standard card) whose dribbling is below 86. He increased the chemistry value, causing the dribbling value to rise above 86 and he was then able to execute the move. Here, chemistry works – everything is wonderful.
Now he took a card with similar dribbling values. But this time it was a non-day-1 player card, but an upgraded card. This player could not execute the move. Now the YouTuber increased the chemistry value, and yet he was unable to apply the skill move. Dribbling should now have been over 86, as with the standard card.
With this, it is claimed to be proven that the chemistry value has no effect on players who have not been in FUT since the beginning.
Therefore: In-form cards that are only slightly upgraded compared to the standard card are therefore worse than the standard cards, as chemistry does not apply to them. Only heavily upgraded cards, like TOTS or TOTY, are better than the original, as their attributes are simply outstanding. But even for them, chemistry does not apply.
In short: Apparently, the glitch means that only the day-1 standard cards are influenced by chemistry. For all others, chemistry – the actually most important aspect in FUT – is completely irrelevant. This glitch is said to have been ingrained in the code since the beginning of FUT, since FIFA 09.
So far, there is no statement from EA Sports regarding this matter. The glitch is therefore not officially confirmed.Consequently, all the information presented above should be treated with utmost caution.
If they were to prove true, dark times would lie ahead for EA Sports. Because, especially when real money is involved, fans will take to the streets.
Update: According to GameStar, the publisher has now issued the following official statement:
The FUT community has pointed out a possible discrepancy in fitness and chemistry with some FUT items. After hearing this, we have intensely scrutinized the information over the weekend and will continue to investigate the matter thoroughly. We will keep the public updated regarding the investigations. Our commitment remains to deliver an entertaining, fair, and safe gaming experience in FIFA and FIFA Ultimate Team, and the feedback from the community helps us achieve this goal. At this point, we would like to extend our special thanks to our community for their continuous efforts across all channels.