Rift will soon receive the expansion Prophecy of the Stars which will include new regions and items as well as legendary abilities. These will enhance our existing skills with useful additions.
In the Prophecy of the Stars, an asteroid full of monsters and under the control of a god is hurtling towards the world of Trion’s online RPG Rift. To stop the rock and save the world, our heroes have a few useful tools at their disposal. In addition to items and levels, there will also be new legendary skills.
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However, these are not entirely new abilities. Rather, the legendary powers expand the action spectrum of already existing skills. We can delve quite deeply and build curious skill builds. For example, there is a legendary power for druid clerics that lowers the enemy’s defense against all attacks that are NOT druidic. So it’s ideal for hybrid builds that distribute their powers across different specializations.
Per level up from level 66 to 70, we can make one skill legendary. Up to three legendary skills are allowed per soul, and not every power qualifies. More information about the legendary skills and further case studies can be found on the official Rift website.
This is an AI-powered translation. Some inaccuracies might exist.
Good entertainment was provided during the Battlefield 1 testing phase not only through the gameplay, but also through funny glitches.
The beta of Battlefield 1 was the most successful beta in all of EA’s history. Over 13 million players tried the game during the open testing phase and scrutinized it. Since the game was not yet completed, players found bugs and glitches in various situations that were entertaining. A parody video by CrowbCat amusingly summarizes the glitches of the alpha and beta phases of Battlefield 1.
Glitches in World War I
The video summarizes the various glitches that could be found on Youtube and other platforms. It features horses that suddenly appear frozen in mid-air, or soldiers who sprint while crawling. Others literally tried to go head-first through walls. Especially interesting, aside from the breakdancing movements of the soldiers, are the tanks that also showcased their athletic side.
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In Guild Wars 2 the latest episode of the Living Story is coming and this time we are heading back to the Ring of Fire islands. There we will encounter strange foes and cool new modes of transport.
Guild Wars 2 brings us a completely new area in the second episode of Season 3 of the Living Story, which veterans might remember from the first Guild Wars game: the Ring of Fire. That is where the final battle of the base game took place, and even now there are important reasons to pay a visit to the inhospitable islands. We were out with the developers from ArenaNet before the release of the next episode and took a look at the innovations.
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The volcanic islands of the Ring of Fire are a dangerous and inhospitable place, but there must still be some fun! Because alongside lava monsters and other dangers, the islands are home to a stranded circus for which we have to complete all sorts of silly tasks. For example, we are to (more or less) feed giant snails! Also, the good old ‘Heart Quests’ from the base game are returning, through which we can become popular with the respective NPCs on the islands.
With the new mastery from Episode 2, we shoot ourselves across the lava islands as living (and burning!) cannonballs!
The fun continues because, as in Episode 1, there is again a new mastery ability. This time we can use the lava tubes scattered across the islands to launch our hero like a cannonball! It looks funny and allows for short travel routes. Also recommended: the ability “Ley-Line Gliding,” as the developers have built a roller coaster of ley lines that we can joyfully sail over the islands.
Warning Spoilers! – The Story of Season 3!
Watch out: Before you read further, be warned! The following text contains information about the first two episodes of the third season of the Living Story of Guild Wars 2. So if you want to experience everything for yourself, better not read on!
The story of Season 3 progresses much faster and more epic than the rather leisurely start of Season 2. While in the previous season, the threat from Mordremoth gradually and stealthily approached, a corporeal Mursaat returned in Episode 1 of Season 3, and the old dragon Primordus is stirring again. But that’s not all! Right at the beginning of the second episode, the brilliant yet quite eccentric Asura Taimi reveals to us that the old dragon Jormag is also stirring. So alongside the old fire dragon, the ice beast is likely to join as an enemy!
The slightly crazy Asura wonder child Taimi is, as always, one of the highlights of the update!
And since two old dragons are not enough, Taimi also has bad news: the old dragons absorb the powers of their predecessors and thus become even stronger. Therefore, Primordus now not only has his own power over earth and fire, but has also inherited the power of plants and the dominion over the death of Mordremoth and Zhaitan.
Double Trouble
What this means is visible on the Ring of Fire islands, as numerous “Destroyers,” the servitors of Primordus, are running around here. These creatures are normally stone insect beings out of which lava glows. Now they either appear as toxic green plant/stone hybrids or as ominous figures that look like scarecrows and wield death magic.
In the midst of splashing lava fountains, we encounter the new destroyers, who have either internalized the plant power of Mordremoth or the death magic of Zhaitan.
To protect ourselves against this threat, we must first enter a kind of holodeck instance created by Taimi along with Moto – the inventor of the Super Adventure Box. There we train to fight against the destroyers and then head to the Ring of Fire to learn more about Primordus and his machinations. However, we do not want to reveal where the trail ultimately leads.
Jürgen says: I haven’t played Guild Wars 2 in a while, but at the start of Season 3, ArenaNet’s MMORPG has fully caught my interest again. The storytelling is perfect and the numerous cool and quirky NPCs – especially the wonderfully quirky Taimi – are still a delight! And the fact that my character is fully voiced in the dialogues enhances the atmosphere enormously! Only the experience point grind to achieve the necessary mastery unnecessarily slows down the story development.
This is an AI-powered translation. Some inaccuracies might exist.
In Skyforge, the gods MMORPG from my.com, our peaceful godly world is regularly attacked by vile alien scum. These invasions are meant to be more orderly and spaced out with the upcoming update Ascension.
The world of Aelion in Skyforge is a hotly contested place and just about every alien in the galaxy is eagerly licking its tentacles when it sets its googly eyes on this flourishing world. Therefore, swarms of enemies regularly descend upon Aelion, only to be thrashed again and again by the divine defenders of this world.
In the past, the aliens were so eager for Aelion that they all came at once and in disarray. However, that was not favorable for the players, who would have preferred to take their time with each invasion. Therefore, the developers have made improvements. With the Ascension update, the invaders will arrive one at a time and no longer overlap. Moreover, they will stay for 8 weeks each until they have received enough beating and crawl back home.
More from Everything for Everyone!
By the way, with each new invasion, the equipment level increases, and even players who do not participate in invasion events receive better gear. Additionally, with Ascension, all heroes who have achieved a divine form are allowed to participate in distortions, even if they are in no guild or pantheon. It will still be challenging, so joining a guild is still a good idea.
Finally, there are particularly dangerous raid bosses, the avatars of the old gods. We can attack these super creatures in training mode or as a champion incarnation. The latter offers us fat loot and an avatar trophy with which we can further develop our own godly form. More information about the new invasion game mechanics can be found on the official Skyforge website.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny , the exotic rocket launcher Gjallarhorn returns with “Rise of Iron.” How do you get your hands on this weapon?
Guardians who pre-ordered “The Awakening of the Iron Lords” can now find the Iron Gjallarhorn in their post office. However, there is a problem: the robot at the post office is not just handing it out. You first need the Year 3 Gjallarhorn. How do you get this weapon?
The Echoes of the Past lead you to the Year 3 Gjallarhorn – Quest
Bungie responded via Twitter to the question of how to acquire the Gjallarhorn rocket launcher in Year 3. On one hand, it requires a good dose of bravery; on the other, a quest.
The quest is called “Beauty in Destruction.” You obtain it through the quest line “Echoes of the Past”. At the end of the quest, you will obtain the G-Horn and you can pick up the Iron Gjallarhorn.
You can access the “Echoes of the Past” quest line early in the game, even before you have completed the campaign. At the end of the 5 story missions, the second step begins in the new social space Felwinter Peak with Tyra Karn.
Wolfpack Rounds: Rounds split into tracking cluster bombs upon detonation.
Tracking: Projectiles fired from this weapon track their target.
You have the choice between:
Quickdraw: This weapon can be drawn quickly.
Snapshot: Aiming is super quick with this weapon.
Fast Reload: Reload this weapon faster.
With Soft Launch, Smart Drift Control, and Linear Compensator, you can adjust recoil, range, and speed.
Below is another in-game screenshot of the hefty weapon:
By the way: The Sparrow named Iron Gjallarwing is available to you (the pre-order customers) immediately when you log in and go to the post office. Additionally, you get a Gjallarhorn horn. Otherwise, you can also purchase this Sparrow in Eververse for 75 Silver Dust.
Did you pre-order Rise of Iron to soon have the Iron Gjallarhorn in your hands?
The latest patch of Heroes of the Storm is now on the test servers and brings two major new features. The first is Aleksandra Zaryanova, better known as “Zarya” in Overwatch. She joins the fight in the Nexus, bringing all the abilities that players love about her in Overwatch. The second new feature is the fresh map “Warhead Junction”, which is part of the “Machines of War” update.
Zarya – The Defender of Russia
But let’s start from the beginning. As the newest hero, Zarya appears in the Nexus. Let’s take a quick look at her abilities – Overwatch players should be quite familiar with these:
The passive ability Energy ensures that Zarya’s energy level increases by 1 every time one of her barriers takes 10 damage. Each point of energy increases Zarya’s damage by 2%. After 0.5 seconds, the energy begins to decrease by 3 per second.
Particle Grenade deals damage in a small target area. Buildings only take 50% of the damage.
The Personal Barrier protects Zarya with a shield that absorbs damage for 3 seconds.
Shield Ally is the well-known counterpart: an ally is given a protective shield for 3 seconds.
The first heroic ability is Graviton Surge. After a delay of one second, the projectile explodes and pulls all enemies to the center of the explosion for 2.5 seconds.
The second heroic ability is Expulsion Zone. Zarya fires a projectile that creates a feedback zone. Enemies who enter this zone are pushed back and are slowed by 50% for one second.
New Map: Warhead Junction
The new map is also heavily inspired by StarCraft 2. In “Warhead Junction”, the goal is to collect various warheads that appear all over the map and use them to bombard the enemy fortifications. But beware: the warhead must first be brought within range of the respective fortification. If you die while carrying a warhead, it will drop to the ground and can be picked up by any other players.
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Finally, the prices of some heroes are also changing. For example, Muradin, which was previously available for 2000 gold, will soon be offered for 4000 gold. Diablo, however, will decrease in price and will only cost 2000 gold coins in the future. Since Muradin is also part of the starter pack, it will be even more worthwhile to get this in the future.
Currently, all these changes are only on the PTR. There could still be changes before the release.
This is an AI-powered translation. Some inaccuracies might exist.
Developer Riot Games now wants to excite its fans with a board game in the style of League of Legends.
With a board game, the developers from Riot Games want to showcase a completely new style of play with familiar characters from League of Legends. Just like “oldschool” you control the characters by hand on a game board. You can choose to play as Corki, Heimerdinger, Tristana, and Ziggs. With these Yordles, you can play Mechs vs Minions cooperatively with 2-4 players and your friends.
Mechs vs Minions available in October
After 3 years of work, a small team from Riot Games has completed the board game Mechs vs Minions. The story behind the game revolves around some of the Yordles from League of Legends. Rumble has invited Corki, Tristana, Ziggs, and Heimerdinger to his school to learn how to use their new Mechs. These Mechs help you fend off the evil minions that want to attack Runeterra. In the campaign, the Yordles must work together to fend off the nasty minions.
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In the campaign, there will often be chaotic situations where you have to try to make the right decisions. The game is expected to be available on October 23rd. The price is about $75 plus shipping costs.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, there are hundreds of new items in the database that will come with Rise of Iron. These include the Exotics and the Raid Gear.
Bungie recently updated the database, the “Armory”, for the launch of “The Rise of Iron”. It features numerous new items that you will encounter in the coming days, weeks, and months. There are some surprises among them.
So finally come the lost exotic armor pieces that were already expected with “The Taken King”. Here you will find a list of the Exotics – including the weapons:
Moreover, unique armor sets from the “Wrath of the Machine” raid will come for each Guardian class. The Titan receives Cosmoclast items, the Hunter Nanomania items, and the Warlock Miasma items. There are “regular” sets that are predominantly red, while the SIVA version – presumably the Hard Mode exclusives – are designed in black:
Plenty of Queen’s Wrath items
It was not previously known that many Queen’s Wrath items would come with RoI. We might expect a return of the “Queen’s Wrath” event, which took place early in Vanilla Destiny.
Furthermore, there are many other items that we cannot present in this article. The database contains several quest items, shaders, and objects like key fragments that you need for the raid:
Interestingly: Some weapons that we have already seen in trailers and videos are currently still missing from the database. When they will be implemented is not known yet. However, this could mean that new weapons might come into the game in future updates. Some objects are still “hidden”.
Additionally: 31 “Dormant SIVA Clusters” have been discovered in the database.
In the following video, you will find some of the new contents from Bungie’s Armory:
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Guild Wars 2 had an arena PvP mode but so far no arena map! It is high time for this to change, so with the upcoming update to Episode 2 of the Living Story, alongside the Fire Ring and the new story, there will also be another PvP map inspired by a classic gladiatorial arena – The Eternal Coliseum!
It’s called ArenaNet, the company behind Guild Wars 2, but there has not been a proper PvP arena in the game until now! Therefore, the developers have finally made improvements, and for the upcoming update for the second episode of the third season of the Living Story, PvP enthusiasts will also get a real gladiatorial arena with spectator stands, from where the crowd cheers or jeers at the fighters!
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The new arena is called “Eternal Coliseum” and features a classic amphitheater, but is also filled with various obstacles. Therefore, the battles will be more chaotic and allow for more tactical maneuvers. To win, we must capture and hold as many of the three capture points as possible. As a special twist, there are two special artifacts:
The offensive artifact grants the bearer and the entire team a 20 percent bonus on all damage, whether from conditions or weapons. Additionally, it can automatically finish off any downed enemy (which pleases the audience a lot)!
The defensive artifact, on the other hand, provides an additional 5,000 hitpoints and 100 additional toughness for the bearer and their team. Moreover, there is an instant revival for the bearer.
As is customary in structured PvP in Guild Wars 2, five players from one team fight against an equally strong enemy team. The Eternal Coliseum will be part of the regular PvP map rotation and will appear on September 20, 2016.
This is an AI-powered translation. Some inaccuracies might exist.
Training the Withered is an important task in World of Warcraft in Suramar. We will tell you how to proceed effectively.
In Suramar, there is a very special world quest that appears every 3 days: The training of the Withered army. Completing this mission allows access to a scenario in which you can train your Withered – at least that’s the story behind it. In reality, it’s about loot in the form of toys, artifact power, and reputation with the Nightborne. We will tell you how to perform better in the scenario.
What needs to be done during the training?
The “Training the Withered Army” scenario is basically a type of mini-game that Blizzard included in World of Warcraft: Legion. The goal is to guide an army of “zombies” (which are essentially what the Withered are) through a large ruin. Enemies must be defeated and treasures collected, which then await as rewards at the end of the scenario.
The main task of the player is to keep their Withered (and themselves) alive and push as far into the tunnels as possible. Every defeated enemy earns points that can significantly increase the reward at the end.
The number of Withered
Before starting the scenario, you decide how many Withered you want to take with you. There is basically only one thing to consider here: more is better. You gain access to the scenario by spending “Ancient Mana“. Spending 400 Mana will provide you with the base set of 8 Withered. If you dig deeper into your Mana pockets and exchange 2000 units, you can start with 20 Withered.
Number of Withered
Cost in “Ancient Mana”
8
400
10
650
12
900
15
1300
20
2000
The more Withered you have, the more damage you can deal, and the more treasures can be recovered. Therefore, it is always worthwhile to farm a bit of Ancient Mana first (this can be done in the vineyards within 10 minutes) before starting the scenario.
The right approach
In this scenario, planning and strategy are the most important. Therefore, we have some points for you to consider.
Behind the two begins the scenario. Rumor has it that there are people who can’t even find the right entrance.
The Withered have 2 different attack modes. They can either follow you and focus on your target (default) or activate a frenzy mode. While this causes them to deal 75% more damage, they also attract threat from all enemies in a large radius – plus, they no longer follow you. It’s best to keep the Withered in “Follow” mode for better success.
Interrupt enemies whenever possible. Especially the “Unstable Spirits” deal massive area damage. Below 30% of their health, they will begin to self-destruct. Interrupting is no longer possible then, but stunning them is! Save a stun for the crucial moment and kill the spirit before it explodes.
The spirits will quickly take down your Withered. Stun and interrupt them to win.
Thalyssra will often give you important hints. When she shouts “One of your Withered is running away!” immediately check which Withered she means. This one will then have a “Fear” symbol above its head. You need to click on the Withered in time, or it will disappear – and your army will shrink.
The same applies if you are moving too fast for your Withered – you will receive a warning then too. Make sure they can keep up so that you do not lose them.
Chests and supplies
As you fight your way through the ruins, besides enemies, you will also find chests repeatedly. You can safely open small chests, as they usually contain a bit of gold, Ancient Mana, some artifact power, and other useful items. You should initially ignore normal and large chests – but remember where they were. Why? The larger chests cannot be opened directly but need to be transported to the entrance of the scenario. For this, you will need to sacrifice a certain amount of your Withered. A normal chest costs 5 Withered, a large one even 10. Since you are thus reducing your own strength, you should only collect the chests at the very end (or when your Withered’s health points are low).
In addition to the chests, you will frequently find “Withered Exiles” on your way. These friendly Withered can be clicked on and added to your army. Always keep your eyes open, as there are up to 40 of these additional Withered in the ruins, making your progress much easier!
The Leywalker Dro
It should be noted separately about Leywalker Dro, who can appear anywhere in the scenario. Contrary to rumors, he does not spawn when players are too slow, but completely randomly. With his 20 million HP, he is quite strong and quickly takes down both you and the Withered. The first Arcanist will warn you (“Look out!”) when he spawns. Kill him as quickly as possible and use all defensive cooldowns! Cloth-wearers can take hits of up to 300,000 damage from him.
With a bit of luck, Dro will appear very early. With skill (or better gear), you can survive that as well.
Use all stuns and slowing effects. Druids can wait out the problem with “Entangling Roots,” while the Withered take care of the rest. All other classes must act quickly and cleverly. Occasionally, Dro will appear at the beginning of the scenario – then victory is hardly possible or only with a lot of luck (or skill). As a reward for victory, you will receive a key that opens another door in the ruins.
General tips
For the conclusion, we have some general tips for you to consider to make the scenario a bit easier.
There is no time limit. I cannot emphasize this enough. You can take all the time in the world to wait for cooldowns to refresh after each fight.
The scenario ends if you die (falling to 1 health points is enough in this case) or if all your Withered have died, been exhausted, or fled.
Strong bosses are often behind locked doors. Some doors have access requirements, such as especially upgraded Withered. It’s best to tackle the bosses in the second or third run when you have already looted a large part of the chests and have a fresh, strong army.
Your Withered’s attacks are area attacks with a very small radius. Slow down enemies so that your Withered can deal damage.
When you collect chests, they often contain items that upgrade your Withered in your next visit. Just use these items, their effect is permanent and takes effect as soon as you enter the scenario again (at the earliest in 3 days).
More than 400 points do not help. After that, the reward in the final chest (reputation) will not increase anymore.
The lower the health points of your Withered, the more likely they are to run away. Keep their health points high at all costs!
Do you have any further tips on how to get through the scenario well? Let us know in the comments!
In Destiny, the “The Rise of Iron” expansion is live. Bungie released the major update notes.
The launch of Rise of Iron is anything but smooth. First, there were Tapir error codes, and then the guardians were put on eternally long waiting lists.
In the meantime, Bungie released a list of the patch notes, which were integrated into the game on 9/20 at 11 am. This is currently only available in English. We pick out some aspects:
The maximum light level is now up to 385
From now on, these general updates apply:
The campaign of Rise of Iron is unlocked.
The max light level is at 385. (With the Raid (Heroic), it should later go up to 400).
There are new Vanguard and Crucible bounties.
The “Year 2” Moments of Triumph end today at 7 pm and cannot be continued.
Additionally:
The strikes have been updated. The heroic SIVA crisis strike playlist is being added. Recommended light level 350. For the normal SIVA strike playlist, the recommended light level is 320.
For the Nightfall strike, the recommended light level is 360.
What rewards are there in the strikes?
“Normal strikes” allow rewards up to 340 light level.
Heroic strikes allow rewards up to 365 light level.
The “Skeleton Keys” drop in the Nightfall and in the heroic SIVA strikes and TTK strikes. With these keys, you can obtain strike-specific rewards. These go up to 385 light level.
The Nightfall strike is also supposed to bring fewer ghost shells as rewards but more of the other cool stuff.
You will receive one free Radiant Treasure per account when you play a heroic strike for the first time in the week.
Engrams, Variks, Factions, and Xur
Variks rewards you with weapons and armor pieces up to 365 for the Challenge of the Elders scorecard completions.
Rare engrams offer items up to light 340.
Legendary engrams offer items up to light 365. From light 350, however, you will receive fewer items with higher light levels. Before that, progress is faster.
Exotic engrams go up to 385 light.
The reward packages from factions also include items up to 385 light.
Vendors
The vendor items that you can purchase for Legendary Marks go up to light 350.
Also, Xur’s exotic items go up to 350 light.
Below, we embed all changes – currently still in English. Most of it is already known:
General
Rise of Iron campaign unlocked
Requires Destiny: Rise of Iron and minimum Character Level 40
Max Light increased to 385
New Vanguard & Crucible Bounties are now available
Will now include selections from Year 1, Year 2, and Year 3
Increase Light to 350
Vanguard Strike Playlists
Vanguard Playlist is now called The Taken War Strike Playlist but is otherwise unchanged
The SIVA Crisis Playlist consists of Taken King and Rise of Iron Strikes at 320 Light
The Taken War Heroic Strike Playlist is available for players who have not purchased Rise of Iron and is accessible in the Vanguard Strike Playlist page
No longer rewards Vanguard Marks
The SIVA Crisis Heroic Strike Playlist is now available to players who have purchased Rise of Iron
This Playlist replaces the Taken War Heroic Playlist in the Vanguard Strike Playlist
This Playlist is also the Weekly Heroic Strike featured Playlist
Recommended 350 Light
Nightfall
Requires Rise of Iron
Recommended 360 Light
Economy
Activities
Normal Strikes will now grant rewards up to 340 Light
Heroic Strikes will now grant rewards up to 365 Light
Strike-specific Skeleton Keys now drop in the Nightfall Strike and the SIVA Crisis Heroic and Taken War Strike Playlists
Skeleton Keys allow you to open Strike Hoards to guarantee a Strike-unique reward
Strike unique rewards will now drop up to 385 Light
Nightfall will now reward the player with Ghosts less often so other rewards will drop more often
Players can receive one free Radiant Treasure per account through their first Heroic Strike Playlist completion per week
Variks will now grant Weapons and Armor for Challenge of the Elders scorecard completions up to 365 Light
Engrams
Fixed an issue where, after enough kills were accumulated, players would never see Uncommon item drops again
This resulted in players being starved of weapon and armor materials
Uncommon drops will be in addition to, not in place of, Rare and Legendary drops
Rare and Legendary Engrams will now attempt to give you rewards equal to or higher than your current Light
Rare Engrams can now decode up to 340 Light
Legendary Engrams can now decode up to 365 Light
Legendary Engram Light value will slow from their fast progress at 350, up to 365
Within that range, Engrams will grant the player something with higher Light about half the time
Exotic Engrams can now decode up to 385 Light
Faction Packages
Faction Packages now drop items up to 385 Light
Fixed an issue where vanity items (Ships, Sparrows, Shaders) were dropping less frequently than intended
Queen’s Wrath faction packages now contain Queen’s Guard armor and Chasing Infinity
Previews have been added for the Queen’s Wrath and Crota’s Bane Factions
House of Judgment Faction Packages now grant a Weapon each time
House of Judgment Class Items now drop in addition to Weapons rather than in place of
Dead Orbit, New Monarchy, Future War Cult, Vanguard, and Crucible Packages now allow the player to choose one of three options: Weapons, Armor, or Chroma Armor
New Faction Ghosts and Sparrows have been added to these Packages
They can be found in all three Package selections (Weapons, Armor, and Chroma Armor)
TTK Armor and Weapons have been removed from the Faction Packages and are replaced with new ROI Weapons and Armor
The following Weapons will remain in their respective Faction Packages (Crucible and Vanguard):
Shadow Price
Badger CCL
Lord High Fixer
Grim Citizen III
The Saterienne Rapier
The Devil You Know
The Swarm
Zombie Apocalypse WF47
LDR 5001
Y-09 Longbow Synthesis
Two to the Morgue
The Comedian
Armsday/Gunsmith
Removed the SUROS TSR-10 Rocket Launcher Test Weapon that required Crucible kills
Removed the Häkke Test-A Shotgun Test weapon that required Crucible kills
Vendors
Vendor items purchased for Legendary Marks have been increased to 350 Light
Xur’s exotics for sale have been increased to 350 Light
Xur now sells two Exotic Weapon Ornaments per week for Silver Dust
Xur can now carry Legacy Boot Engrams
Items
Year 1 Class Items are now available as new Rise of Iron Legendary Class Items. This does not include Year 1 Raid Class items. The new Class Items are found in the following locations:
Strike Hoards
Crucible End of Match Rewards
Legendary Engrams
Iron Banner
Trials of Osiris
Faction Packages
Rise of Iron Vendors
22 Exotic Weapon Ornaments have been added
Applying an Exotic Weapon Ornament has a cost of the Exotic Weapon Ornament and 1 Silver Dust
Players who have obtained Laurels can apply them to their corresponding Armor set to unlock Armor Ornaments
Armor Ornaments cost 1-2 Laurels plus 5 Silver Dust to apply
Trials of Osiris Laurels can be obtained from Trials Flawless Chests, 1 per character per week
Raid Laurels can be obtained from the Heroic Raid challenge modes, 1 per character per week
Iron Lord Laurels can be obtained from Radiant Treasures. Additionally, players will obtain one Iron Lord Laurel from the Rise of Iron Record Book
Record Books now appear in their own section on the character progress UI screen
Eververse
Silver Dust is now available
Obtained from Radiant Treasures and by sharding Exotic Weapon Ornaments
Used to purchase unique Eververse items, purchase Chroma from Eva Levante, purchase Iron Engrams from Lord Saladin, and apply Ornaments to Armor and Weapons
New Emotes have been added to the Eververse Store
April Update Emotes have been removed from the store and added to the new “Spring 2016 Emotes” bag
Radiant Treasures can now be purchased from the Eververse store
Radiant Treasures contain Exotic Weapon Ornaments and Vanity Items
Reputation Boosters are now available for direct purchase on the store
Crucible
Private Matches
Rise of Iron Maps and Modes are now available (Requires Destiny: Rise of Iron)
Playlists
Supremacy, Clash, Control, Rift, Skirmish, Rumble are now core Playlists
Elimination will be available every day of the week until Trials of Osiris returns on 9/30
Rise of Iron Crucible Maps Floating Gardens, Last Exit, Skyline, Icarus (PS Exclusive) added to core playlists with strong weightings to feature them (these will normalize over the course of a few weeks)
The Taken King Crucible maps added to Classic playlists (These are now free for anyone who owns the base game)
Rotating featured playlists updated to include Rumble Supremacy, Inferno Supremacy, Salvage, and Combined Arms
Rewards
Core playlists now reward a new collection of Crucible Legendary Weapons:
Hex Caster ARC
77 Wizard
Ill Will
Unending Deluge III
Hopscotch Pilgrim
Steel Oracle Z-11
Cryptic Dragon
Matador 64
20/20 AMR7
Classic playlists now reward the Year 2 collection of Crucible Legendary Weapons
Red Spectre
Eyasluna
In Times of Need
Split Shifter Pro
The Revelator
The Ash Factory
Party Crasher +1
Spare Change.25
NL Shadow 701X
Crucible Class Items added to the Crucible Legendary loot pool
Crucible Legendary drop rates slightly increased
Quests and Bounties
New Supremacy Quest is available from Lord Shaxx
New Supremacy Bounties are now available when Supremacy is the daily featured playlist
Shaxx Weekly Bounty design has changed and now features a single multi-objective Bounty for a specific featured 6v6 mode
Daily Crucible Bounty availability updated for Rise of Iron
This is an AI-powered translation. Some inaccuracies might exist.
In October, a hardcore player wants to reach the maximum level in Pokémon GO. He is already well on his way!
As a casual player, one cannot describe this player at all. Jimmy Derocher from Texas has made it his goal to reach the maximum level in Pokémon GO in a short time. Without any cheats, he is now close to achieving the set goal of level 40. Already in August, he wanted to prove that one can earn 1 million experience points per day. However, the anti-cheat system of Pokémon GO caused problems for him, as it mistook him for a cheater.
He plays 40 hours a week of Pokémon GO
By October 23, Jimmy Derocher aims to achieve level 40 in Pokémon GO and would thus likely be the first player in the world to reach this goal without cheating. With the help of cheats, a player had already reached the maximum level in July. Cheating is out of the question for Jimmy Derocher . To master this goal in the given time frame, he plays diligently and covers many kilometers. He has set a special route where he can earn a lot of experience points.
He earns about 50,000 experience points per hour
40 hours a week he spends playing Pokémon GO (5 hours on 4 weekdays and 10 hours each day on the weekend)
On his adventures, he has already visited 20,674 PokéStops
We hope that he reaches his set goal and will achieve the maximum level in Pokémon GO by October 23. Anyone who pursues a goal with such dedication should also be rewarded. Especially because he is pursuing this goal legitimately and not trying to cheat.
This is an AI-powered translation. Some inaccuracies might exist.
The fan project Loverwatch is a dating sim based on Overwatch. But how safe is one from Blizzard?
The US site Kotaku has featured “Loverwatch” in a longer interview and introduced the minds behind it. Loverwatch is a dating sim with Overwatch characters. Although the project is still in development, the interest in Loverwatch is surprisingly high on Tumblr. Many newcomers to the project think that all heroes are available – but only three are, namely Genji, Mei, and Bastion. The whole thing has to stay within the “fan framework”; otherwise, the dialogue explodes, requiring an insane number of dialogue lines that couldn’t be managed.
It is said that Bastion’s data consists 100% of beeps and boops. You also interact with the bird, and body language is extremely important here.
The game works like an RPG; you play a character in the world of Overwatch, start at the base, choose a profession, and then the journey begins.
As natural experts on such matters, the developers of Loverwatch were also asked which “pairing” they prefer in Overwatch. A favorite here is probably Mercy and Pharah (“Pharmercy”) – they are definitely more than just friends. This whole situation is particularly appealing because there is also a “super mom” in the game with Ana.
The legal situation of Loverwatch is unclear – one hopes for Blizzard’s grace
As nice as the project sounds, one lives in constant fear that Blizzard will pull the plug with a copyright lawsuit. Although the developers of Loverwatch have sought contact with Blizzard several times to get an “okay,” Blizzard has never replied. Recently, several fan projects have been abruptly terminated, especially by companies like Nintendo. One hopes that Blizzard will react “atypically”.
In Destiny, the weekly reset takes place today, on September 20th. However, this is not an ordinary reset: Today is the release date of “The Rise of Iron”! Rise of Iron begins today.
This week, our coverage of weekly activities will run a bit differently than usual. Today is a special day: The “Rise of Iron” era begins – along with the weekly reset at 11 AM.
What are the weekly activities available right at launch? Where does the Nightfall take us? We will take a look at Destiny right at launch and will update this article gradually – we will basically provide live updates on what happens after 11 AM. You won’t miss anything with us.
What is there to do in Destiny on PS4 and Xbox One?
Update:
The Nightfall Strike on September 20th is the new strike
The first Nightfall strike after the launch of RoI is “The Wretched Eye”. Recommended Light Level is 360.
Modifiers are:
Epic
Arc Burn
Brawler: Damage from Guardian melee attacks is increased.
Shielded: More enemies carry shields.
Suppressor: Guardian shields are reinforced but regenerate slowly.
In the new heroic SIVA Crisis Strike playlist, the modifiers are: Heroic, Arc Burn, Juggler, Catapult.
In the Oryx raid, the challenge is Golgoroth.
In the arena, there are extra points for precision kills. The modifiers are Specialist and Riptide.
At around 11 AM, you can then begin with the new content. The new campaign will likely be the first thing many Guardians will play in the autumn expansion. In it, you will first liberate the new social space called Felwinter Peak and then become an Iron Lord yourself. The first of a total of 5 story missions in RoI is already known.
By the way: Bungie announces via Twitter that there will be no “World-First Status” for the one who reaches the Iron Temple on Felwinter Peak first. You are meant to enjoy the ascent. The community manager DeeJ also advises the Guardians that the wolves are not pets. In the new gathering spot, you will encounter some of these wildlife.
Additionally, the developers recently announced that you can now purchase the original soundtrack in the Bungie Store. If you do so, you will receive an exclusive emblem: “The Transcendence”. You can only obtain the item through this means. The soundtrack costs $7.
Live Updates for the Launch of Rise of Iron in Destiny
Update 10:40 AM: All necessary updates and patches are already live according to Bungie. At 11 AM, you just need to fly to orbit, and all new content should be ready.
Update 10:55: According to DeeJ, this is one of those moments that hundreds of talented individuals go to work for every day. The content is not live yet. Currently, it is Taniks Nightfall!
It is 11 AM: We begin. According to Bungie, the expansion is live. We are having issues logging in: Tapir!
Rise of Iron Begins with Server Issues – TAPIR Error Code
11:04 AM: Yes, we can’t get into the game. Let’s see what’s going on at Bungie.net and reddit. No weekly and daily missions are displayed on Bungie.net. The message “Server down” is circulating on reddit. Quite annoying!
11:14 AM: No word from Bungie yet regarding the server issues. The internet is going crazy: Bungie should fix the servers.
11:27: For those who want to follow the launch, our friend Nexxoss is streaming live on Twitch.
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11:32: Ttime ran out of the editorial rooms with tears in his eyes: He can’t stand the emotional pressure of not being able to play Destiny.
11:37: The privilege of waiting for the server launch is also available at Amazon.
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11:45: There seems to be some sort of queue now, as Bungie apparently wants to control the traffic jam that is severely hindering the launch of “Rise of Iron”.
11:47: Ttime is number 34722 and is already close to tears again.
11:51: Destiny: Where the Tapir lurks in the queue
12:03: Our in-house streamer Nexxoss is now in the game. Weapons with a 350 attack value are being sold in the Tower.
12:11: The Iron Gjallarhorn is in the post office with a 3 attack value.
That’s it for now with the live updates. We will bring one or two more articles today. Have fun, Guardians.
Update: Gradually, the Guardians are getting in. The weekly reset will be listed at the top of the article.
This is an AI-powered translation. Some inaccuracies might exist.
This time, there is a McCree from the world of Overwatch PotGs who hits the jackpot.
Once again, numerous amusing or exciting gameplay scenes have occurred in Overwatch this week, finding their way to various social media platforms. To save you from sifting through this abundance of clips, we have curated the best ones. We present to you our Top 3 weekly “Play of the Game” moments!
McCree – the Sharpshooter on the Rampart
Finding the right moment for the Ultimate with McCree isn’t that easy. Most of the time, a “High Noon” is thwarted in its infancy, or if it happens successfully, maybe two or three enemies die. However, the player Why doesn’t do things halfway and positions himself strategically on the new map “Eichenwalde”. Seconds later, a hail of bullets rains down on the opposing team, killing 4 enemies + D.Va’s Mech. The Korean who got out experiences no mercy thereafter.
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Snypas proves that the “Play of the Game” can sometimes end a second early as well. In his clip, he takes out many enemies as Junkrat with the Rip-Tire. But as he tries to dodge the opponent’s Hanzo’s Ultimate, this happens:
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Our last clip shows an Ana and Genji in perfect harmony. While there’s nothing really new about that, neither Ana nor Genji need the full duration of the ultimate ability. In fact, the whole fun lasts only 0.5 seconds before 4 enemies go down with a single strike.
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Have you experienced a particularly cool moment in Overwatch that you also recorded? Share it with us, and maybe it will be featured in next week’s post.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 17, the release of the FUT17 web app is imminent. It is expected to launch today, on September 20.
FIFA fans are currently eagerly waiting for the launch of a specific app that will simplify their lives in the “Ultimate Team” mode and provide them with various rewards and gifts: The “FIFA 17 Web App”.
So far, there has been no specific release date from EA Sports, but indications are increasing that the web app will launch today – likely in the evening around 7 PM. However, the exact time can only be speculated at this point.
Update 7:15 PM: The web app is still not live.
On September 16, the developers shut down the “FUT 16 Web App,” which is currently being maintained and prepared for FIFA 17. When you open the web app on the “EA Sports” website, you will receive the following message:
Rumors have been circulating online for days that the web app for Ultimate Team in FIFA 17 could be released on September 20. Yesterday, new hints about the launch emerged: On the Facebook page, EA Sports FIFA stated that it “will probably be available tomorrow” (which means today, on September 20). They will inform once it is online.
What features and free packs does the FUT 17 web app bring?
Since EA Sports has not yet released any information about the app, we cannot list any specific features at this point. If it remains similar to previous years, you can use the app to build your Ultimate Team in FIFA 17, set up tactics, browse the transfer market, buy and sell cards – basically, do nearly everything just like in the in-game “FUT 17”. However, you cannot play matches with the app.
If you’re on the go or have a free minute at work, you can start preparing for cozy evening gaming.
Additionally: If EA Sports handles it like in previous years, you can occasionally score free packs and coins as rewards and prizes. Especially in the first days after the app’s launch, loyal FIFA fans can expect daily gifts. It should be worth checking the app every day once it has launched.
If you don’t want to sift through a multitude of articles to find out exactly what is happening in Patch 3.4 “Soul Surrender” for Final Fantasy XIV, you can watch the latest trailer in German.
It runs over 8 minutes and gives insights into what is being added to the game.
With the 7.1 patch of World of Warcraft, the story of Suramar continues. We will reveal what awaits you in the new missions. While not all players of World of Warcraft agree on how to gain reputation with the Nightborne of Suramar, most are quite enthusiastic about the questline itself.
The Finale in Suramar
The story about the Nightfallen is well thought out and has a quite successful tension curve – without being fully resolved. Currently, the questline ends after the last step that can be completed in the raid instance “Emerald Nightmare.” However, with patch 7.1, the story continues and tells the final chapters of the plot. We give you a little insight into what is yet to come.
But beware! This contains spoilers.
The Arc’andor has developed splendidly. The magical tree is powered by the ley lines and has even returned the Nightfallen to their former form as Nightborne. Strengthened and rejuvenated, it is now time to take the field against Elisande to free Suramar from the grip of the demons and their current ruler. This is increasingly necessary, as more and more inhabitants are abducted by the demons and sacrificed for cruel rituals.
During the “great meeting” of the elf factions, the Nightfallen ask the other elves for help – both the Blood, Night, and High Elves. Under the respective leadership of Tyrande Whisperwind, Lady Liadrin, and Vereesa Windrunner, the peoples meet: Trust is scarce, but the goal creates a purpose alliance. Once all the forces are gathered, the attack begins – the Nightfallen and all allied elves storm the city. Gradually, the united forces advance and push Elisande’s troops back into the heart of the city – the Night Fortress.
At the very end of the questline is the opening of the raid “The Night Fortress.” As a reward for completing this long questline, there is a stylish mount that the folks from wowhead have already extracted from the game data.
Cortyn says: Currently, the entire questline can be played on the PTR. On the live servers, it will be released over 9 weeks, so there will be a handful of quests to complete each week. So far, it looks like a worthy conclusion for one of the best areas that World of Warcraft has ever had. Although there are still some loose ends, such as the fate of certain NPCs, this could be addressed in a later patch.
The images used all come from wowhead, the link is in our sources.
Since September 19, updates 2.4.0.1 and 2.4.0.2 are available for download in Destiny. These are provided bundled with version 1.28. What’s included?
Now it is finally time. The long wait will come to an end in a few hours. At 11 AM our time, the “The Rise of Iron” expansion goes live. Face SIVA! Become the Iron Lord! And as DeeJ reminded again via Twitter: Don’t treat the wolves as pets!
The final preparations for “Rise of Iron” were made last night. Shortly after 7 PM, updates 2.4.0.1 and 2.4.0.2 appeared. These are provided bundled with version 1.28 – so you do not need to download two updates. Once this patch is installed, you can start playing again.
According to Bungie’s Twitter page, maintenance work was still ongoing last night but has now been completed.
Update Notes for 2.4.0.1 and 2.4.0.2
Here we list the update notes provided by Bungie. What changes does patch 1.28 bring?
2.4.0.1 is considered the update before Rise of Iron:
General:
Gear is now properly displayed in the kiosks.
Audio issues have been fixed. During long sessions, the sound could fail.
There are now “Localization updates” for the “Rise of Iron” content in the game.
Quests:
Quest tracking was not functioning properly in the Cosmodrome and on Mars.
Additionally, there were issues with quest tracking for the Tower and the NPCs in the Tower.
Crucible:
The volume of Lord Shaxx was adjusted for some remarks.
In addition, 2.4.0.2 brings:
General:
The issue with the “Film Grain” has been resolved. This grain effect was inadvertently included.
Additionally, the reviving mechanics were adjusted. The time and distance for this had values like before 2.2.0.
You must download and install patch 1.28 to play Destiny and thus “Rise of Iron”.
In Destiny , the Exotics that will be available with Rise of Iron are now known. These are the 7 lost armor pieces from “King of the Taken.”
In Fall 2015, significantly more exotic armors appeared in the database than actually made it into the game: 18 exotic armors were in the database. Only 9 made it into the game, and later in the winter, two more were added – the other seven Exotics remained lost. They did not arrive with the April update, even though some had expected them.
So far, Bungie has been silent about which exotic armor pieces would be coming to the game. It remains to be seen whether the expectations of the Guardians regarding the armor pieces will be met after more than a year.
By the way, there seem to be no surprises with the exotic weapons – all Exotics that come with Rise of Iron were more or less already known: Thorn, Khostov 7G-0X, Outlaw, Nemesis Star, and the Gjallarhorn.
This is an AI-powered translation. Some inaccuracies might exist.