League of Legends: ARURF Spielmodus startet heute – So wird’s gespielt

Today, the random URF mode starts in League of Legends. Here’s what you need to know about the mode.

ARURF is the URF mode with a large portion of randomness. There is also a 80% cooldown reduction and an infinite mana reserve. However, you no longer choose the champion you want to play. Randomness decides which champion you will play in the Summoner’s Rift. You have the chance to try this mode until Monday morning.

ARURF – Urf with Randomness

As already mentioned, this game mode is played in the Summoner’s Rift. The randomness principle in champion selection works like in ARAM – the system selects from the champions you own and the weekly champion rotation. Like in ARAM, you also have a chance to use a reroll in ARURF to get assigned a different champion. The rerolls are shared with those from ARAM. The recharge of rerolls has been increased, so you receive a new charge after 1 to 2 games.

Tahm-Kench-League-of-Legends

Penalty Times: The penalties after leaving an ARURF game in champion selection have been increased. Now, there are 10- and 20-minute bans for ARURF and normal queues after dodging. This is particularly due to the fact that dodging after a random selection is considered cowardly and unnecessarily prolongs the game for other players. If you are unhappy with your champion, you can trade with other players from your team during the champion selection.

In this mode, you can earn champion mastery points and also have the chance to obtain chests and keys for Hextech Crafting.

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Source(s):
  1. League of Legends

My MMO asks: The Destiny raid is a race – Are you ready for it tonight?

In today’s “Mein-MMO asks”, everything revolves around Destiny: Rise of Iron. More specifically, the new raid with the inviting title “Wrath of the Machine”. This goes live tonight, on September 23rd, at 7 PM. Bungie has already called for a race: The fireteam that masters the complex PvE challenge first will be able to call themselves “World First”. Bungie will be watching you play and will likely crown the winner sometime tonight. Therefore, we want to know from you: Are you already itching to get started, or are you taking it easy?

What? The raid starts today?!

The first question everyone must ask themselves is: “Am I even ready for this?” Because the recommended Light level is a proud 360. Those who have to work all day and can only dedicate a few hours in the evening to their duties as Guardians might not have had enough time since Tuesday to get close to 360.

destiny-raid-zorn

Therefore, the raid may come a bit too soon for some to face the Wrath of the Machine well-equipped. For others, however, the recommended Light level poses no hurdle at all. They are already at the currently maximum level of 385 – and according to some user reports, even with values beyond that.

I’m just going to put my feet up

Ttime says: I think, overall, there are three ways to handle the start of the raid tonight.

  1. You take on the competition: Do you have a fireteam assembled with daring and high-level Guardians and think you can take on the best raiders in Destiny? Then you can start right at 7 PM and hunt the Splicers in the raid with knives between your teeth while eagerly searching for solutions to the puzzles and jumping sections. Are you thinking about becoming a raid legend?
  2. You go for it today, but at a slower pace: I count myself among this faction. With my group, I will poke my head into the raid tonight. But we want to take our time with it. Because to be honest: We know that we will likely not be the first to finish the raid. Some of us are still well below 360. It’s not about competition, but exploration and fun. Most likely, we won’t even complete the raid tonight. If we even get far. But that’s okay. Then we’ll just continue in the coming days. However, since we are just as curious as everyone else, we definitely want to get started today – without any prior knowledge.
    Destiny - Chillin on the Moon
  3. There is still time in the coming days. You can also take it easy. This weekend, you want to first increase your Light level. And then you’ll take a look at the raid at some point. Maybe you don’t even want to solve every puzzle yourself, but wait until the first guides circulate on the internet. Or you isolate yourself from the information flood and explore the raid on your own in the coming days. This is also a legitimate option.

Because at this point, a reminder: You don’t have to start the raid directly tonight. Recent history has shown that it’s not always the smartest idea to jump into new events in Destiny right at launch. Keyword: Tapir.

But now it’s your turn: Are you ready for the raid? How are you approaching the fun?


Here you can find the trailer for “Wrath of the Machine”.

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H1Z1: King of the Kill schafft Daybreak Cash ab

The PvP variant “King of the Kill” of the zombie MMO H1Z1 will no longer offer payments with Daybreak Cash in the future.

However, this will not abolish optional in-game purchases, but merely change the currency. Instead of paying with Daybreak Cash, players will now pay with Crowns. Those who still have Daybreak Cash can convert it 1:1 into Crowns. However, this conversion will only be possible until December 31 of this year. It is not possible to convert Crowns back into Daybreak Cash.

H1Z1-Fire
From Daybreak Cash to Crowns

However, Daybreak Cash is still needed if you are also playing the sandbox MMO H1Z1: Just Survive (or one of the developer’s other games), as the old currency is still in use there. The new Crowns can also be used in H1Z1: King of the Kill to open crates, for which special keys were previously required. With Crowns, players can also purchase locked crates. Anyone who still had keys will receive standard crates, which are unlocked.

H1Z1-producer

Duplicate skins and other items can now also be converted into scrap in the inventory. The scrap can then be exchanged at the junkyard for new items. Airdrop tickets will completely disappear from the game, and anyone who had some in their inventory will receive 100 scrap for each one.

The MMO H1Z1: King of the Kill is currently in early access and will remain there for a while.

More articles about H1Z1:

H1Z1: Unpunctual Zombies – Release Date Fails, No Summer Release

H1Z1 King of the Kill: Release Date Known – Console Versions Delayed

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Source(s):
  1. MassivelyOP

Hearthstone: Replays abspeichern leicht gemacht

A fan project enables detailed replays in Hearthstone. Recording is easy.

In Hearthstone, especially cool game scenes happen quite often, mostly when RNG strikes again. However, unless you are a streamer, such moments quickly fade into oblivion. And a cool Yogg-Saron story with 30 different spells doesn’t sound as exciting in retelling as the actual gameplay.

All matches in detailed replay

Hearthstone OniK Title

Unfortunately, Hearthstone still does not offer a built-in replay function, so players have to rely on external help. Some fans have taken on this issue and launched the new website HSReplay.net. The team is also responsible for the Hearthstone Deck Tracker, which allows players to see which cards are still remaining in their deck while playing. The use of the Deck Tracker is explicitly allowed by Blizzard since all information could also be written down with pen and paper. The Deck Tracker is also necessary for the replays. Once you use the Deck Tracker, you log in with your Battle.net account on the HSReplay site (authentication happens through Blizzard), and the setup is complete. When you then play some matches with the Deck Tracker activated, the data is automatically uploaded to the database and can be accessed on the website at any time.

Sure, the presentation is not as action-packed as in the actual game because a large part of the animations is missing. However, the fan project is definitely suitable for error analysis or recounting a cool story.

The system is not entirely error-free yet. With some cards, like Prince Malchezaar, there are still small “logic gaps” where you cannot directly understand why a deck, for example, has grown. But these are still growing pains that will certainly be resolved in the coming weeks.

Hearthstone Replay Polygon
Image source: Polygon

Do keep in mind that the use of external software is at your own risk.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. polygon.com

Destiny: Xur today – Location and Inventory from 23.9. – 25.9.

In Destiny the exotic vendor Xur is making his appearance for the first time after the release of “Rise of Iron”. What offer does he have from September 23 to September 25?

The excitement is rising! So many eyes have not been on the vendor with the noodle face for a long time. Xur, the Agent of the Nine, is appearing for the first time after the launch of the “The Taken King” expansion. What could he possibly have?

At this point, we usually summarize the events of the past week briefly and give an outlook on what the near future brings in Destiny. But this time, the important information should be very present for all Guardians: On Tuesday, RoI was released, and tonight the raid “Wrath of the Machine” starts at 7 PM. You can find small info bites about the upcoming Iron Banner and the Trials here.

But now let’s turn to Xur. First question: What’s new in his inventory? According to Bungie, he can now bring fresh RoI exotics, he sells two exotic weapon ornaments for strange coins each weekend, and he may now have legacy leg armor engrams. Additionally: All his exotic items are at light level 350!

Let’s welcome Xur now.

destiny-felwinter
He probably won’t be hanging around up there

Everything about Xur in Destiny on September 23, 24, and 25 on PS4 and Xbox One

When does Xur come? When does Xur leave?

Unless Xur has received a new schedule with RoI, he will appear on Friday at 11 AM. He will spend some nice hours with the Guardians and show them his inventory. On Sunday, September 25, he will pack his things at 11 AM and head home.

Where is Xur? What is his location this weekend?

Xur has his specific locations in the Tower and the Reef where he spends the weekend. Week after week, he chooses a location randomly, whereupon the Guardians diligently search for him. Whether he will also have locations on the Felwinter Peak – in the Iron Temple – is still unclear. This time he is in the Reef. ProNDC shows you the way:

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What does Xur have in Destiny? What is his offer today?

destiny-monte

As a weapon, he has the auto rifle Monte Carlo. It costs 23 strange coins.

destiny-dämmerbruch

Titan: Dämmerbruch-Garnison – chest armor with 57 intellect and 56 discipline

destiny-nachtfalke

Hunter: Heavenly Night Hawk – helm with 39 intellect and 45 strength

destiny-transversiv

Warlock: Transversive Steps – leg armor with 50 discipline and 53 strength

All armor pieces cost 13 strange coins.

Ornaments: Super Spy (Monte Carlo) and Aviation Office (Khvostov). These cost 25 strange coins.

The legacy engram is gauntlets. They cost 29 coins.

What are you getting?

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Legion – Nomi in Patch 7.1, das Getrolle geht weiter

The chef Nomi from WoW will be better in the next patch. However, players will still be trolled.

If you want to level the cooking profession in the current expansion of WoW, you are dependent on Nomi’s help. Because only the Pandaren is able to create new recipes from meat and fish. At least in theory.

Nomi burns all materials

WoW Legion Nomi Food
Nomi’s food will soon receive an upgrade.

In World of Warcraft: Legion, there is currently hardly a better option to more accurately lead farmed cooking materials to complete uselessness than to hand them to Nomi. The Pandaren chef, who gets drunk while working, only very rarely manages to develop a new recipe from the materials entrusted to him. Almost always you only receive “Heavily Burned Food,” which sells for only a few silver.

But Blizzard has promised that Nomi would get better over the course of the expansion – and the developers seem to keep their word. Even if not in the way players expected! With the latest version of the test server, Nomi no longer produces “Heavily Burned Food,” but instead “Slightly Burned Food.” This is no longer a gray item but actually white and restores 1,400,000 health points over 20 seconds – without any additional effect.

Wow Monk Artwork
We’ve known Nomi since MoP – he really hasn’t gotten better.

Blizzard seems to be having quite a bit of fun with this, as the item features the yellow flavor text: “Burned Food: Rank 2”.

WoW Legion Slightly Burned Food

Whether Nomi will additionally output useful recipes more frequently with these changes, or if the gray trash is now just white trash (since nothing else is this food) remains to be seen for now. At least a step forward. Even if a very small one.

Cortyn says: Luckily I had to catch many fish for the artifact fishing rod, otherwise Nomi would have frustrated me many days ago. Honestly, what has that guy been doing since Mists of Pandaria? We surely didn’t teach him that back then.

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Source(s):
  1. wowhead.com

Battlefield 1: The melee combat should be fair and balanced

Melee weapons should be relevant and frequently used in Battlefield 1 and the developers are now providing insights into the system.

In the “Battlefield 1” beta, we already saw various melee attacks. This included the bayonet charge, which allows players to quickly take down enemies. There are also 3 additional classes of melee weapons, each with its own advantages and disadvantages. If one prefers a quieter kill with a melee weapon instead of rushing at the enemy yelling, one can use knives, clubs, or blades/special weapons.

Differences of Melee Weapons in Battlefield 1

Tommy Rydling states on the official Battlefield 1 website that knives, clubs, and blades/special weapons are a rough classification of melee weapons. The individual classes differ in 3 main aspects: How quickly one can swing the weapon, how much damage it inflicts, and how easily one can achieve a brutal takedown with this weapon. The developers drew inspiration from the circumstances of World War I for these weapons. Soldiers had to proceed quietly when attacking a trench.

Among other things, the confined spaces and the lack of mobility at that time were reasons why various melee weapons were used. Some soldiers used small trench knives while others used simple objects as weapons for close combat.

Knives: A knife inflicts low damage, but it is the fastest weapon when performing multiple attacks in succession. Additionally, the takedown zone is significantly larger than that of other melee weapon types. For example, one has the largest possible takedown zone when attacking an enemy soldier from behind with a knife.

Battlefield 1 Banner Title

Clubs: Clubs are rated “medium” in various areas. They have a moderate attack speed, inflict moderate damage, and have a medium-sized takedown zone. 

Blades/Special Weapons: This category includes weapons like a shovel, a pickaxe, or an axe. These weapons are very effective but also some of the slowest melee weapons. The takedown zone of these weapons is the smallest compared to the other categories.

Bayonet Charge: This attack offers various advantages. If you use this attack, you run faster than sprinting. While performing this attack, you also take less damage from gunfire. If you hit an enemy with this attack, you take them down with an unblockable takedown. Disadvantages of this attack include that enemies are warned by the loud shout. If the attack fails, you cannot sprint during the cooldown. Although this attack carries high risk, it is deadly when you hit.

At the beginning of the game, you have access to knives, clubs, and shovels. As you progress, you can equip better weapons that can even cut through barbed wire. With some special weapons, you can even destroy wooden barricades or damage light vehicles. Despite the brutal melee combat, Battlefield 1 has received a USK 16 rating.

On the maps already available in the release content, you can choose which melee weapon you prefer.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Issues after Rise of Iron – When will the Iron Banner return?

In Destiny, the developers discuss the issues they are currently investigating following the launch of “The Rise of Iron”.

On Tuesday at 11 AM, the Fall expansion went live in Destiny. Well, not for everyone, as the servers couldn’t handle the surge, causing most Guardians to start their journey to the Iron Lord only minutes and hours later.

destiny-felwinter

In the open letter to the community, Bungie speaks of “turbulences” that occurred in the first hours. However, these have now been resolved – you will no longer be overwhelmed with Tapir error codes or bothered by an annoying waiting list. However, not everything is running smoothly.

The Following Issues Are Being Investigated

The Player Support team lists the following:

  • Void Grenades: The Void grenades are currently causing inconsistent damage when they stick to certain surfaces.
  • Strike Rewards for “The Monstrosity Heist”: Phogoth, now known as a Hive Monstrosity, is not dropping the intended items. The strike rewards in the “The Monstrosity Heist” strike are not at the expected Light level.
  • Dorn: Players who have unlocked the exotic hand cannon Dorn from Year 1 see a marker above the Tower when they are in orbit. However, the marker disappears in the Tower.
  • Grimoire: You may lose new Grimoire cards if you delete the character who earned them. Therefore, Bungie advises: be careful when deleting characters!
destiny-rise-eisenbanner

Additionally, it is stated that the issues related to the “Destiny The Collection” upgrade should now be resolved.

First Raid, Then Iron Banner

Tonight, on September 23 at 7 PM, the new raid in Destiny starts. Bungie released a short trailer to set the mood for you. They also note that the launch of “Wrath of the Machine” is not just the most complicated challenge but also a race.

Because a “World First” status will be awarded. Possibly, by the end of today, 6 of you will become legends.

Via Twitter, Bungie mentioned that this weekend will focus entirely on the raid. Only next week will there be information on when to expect the return of the Iron Banner and the Trials. However, the time for a “September Iron Banner” is running short.

By the way: A few weeks ago, Bungie revealed that the Trials of Osiris will return on September 30.

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Source(s):
  1. Bungie

Sea of Thieves: Entwickler sprechen über das spektakuläre Beleuchtungssystem

Light and lighting is important in every game, as it creates the right atmosphere. The developers of the upcoming online game Sea of Thieves place a particular emphasis on realistic lighting in the game world.

In a new video, the developers discuss the lighting system, which changes the intensity, color, and warmth of light every 10 minutes. While the system is roughly divided into morning, noon, evening, and night, transitions between these times are needed, ultimately leading to a change in light every ten minutes, with the transitions being seamless.

Sea of Thieves naval battle
Light creates atmosphere

Moreover, special attention is paid to how light rays refract and reflect on different surfaces, and the sun plays a special role. Ultimately, one wants to present rich, deep red sunsets over the ocean that enchant the players. In this regard, a little trick is used, as the sunset will occur slightly slower than the rest of the time in the game so that it can be enjoyed longer. Additionally, the sun will appear larger then (and at sunrise) to create an optical illusion.

The developers state that they are satisfied when others think the sunset looks very good instead of saying that the lighting in the game is very good. The lighting system is not meant to be noticeable to the players, but only the atmosphere it creates.

Sea of Thieves will enter beta later this year and will be released in February 2017 for Windows 10 PCs and Xbox One.

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More articles about Sea of Thieves:

Sea of Thieves: How to board a ship

Sea of Thieves: New information about the pirate online game from gamescom!

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Source(s):
  1. MassivelyOP

FIFA 17: Check out the TV commercial “Make Your Mark”

The TV commercial for FIFA 17 has been released. This focuses on “The Journey.”

On September 29, the official release of FIFA 17 for PS4, PS3, Xbox One, Xbox 360, and PC in Germany takes place. With EA Access, you can already gain early access to this year’s football simulation from EA Sports. In time for this, the developers released the TV advertisement. According to this, you should make your mark in FIFA 17.

You can watch the ad “Make Your Mark” here:

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This spot is intended to prepare you for the new story mode “The Journey”, which represents probably the biggest innovation in FIFA 17. In it, you take on the role of young talent Alex Hunter, who is growing into a professional footballer. You experience completely new football worlds – you are in the locker room, in the player tunnel – even on the plane and at Alex’s home.

You are right there, just as the TV advertisement shows. Initially, the real world stars from Manchester United are featured, later it smoothly transitions into the in-game graphics.

What do you think about it?

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Destiny: “Wrath of the Machine” raid starts tomorrow! Time and trailer are here

In Destiny, the new raid “Wrath of the Machine” opens tomorrow, on September 23rd. Bungie has released a new trailer for it.

Are you ready for the biggest PvE challenge in “Rise of Iron”? You have one more day to get your gear in top shape. The new raid launches tomorrow. The recommended light level is said to be 360.

Bungie has now announced the specific start time: 7 PM our time.

In addition, they released a trailer video that is meant to hype the raid. It includes a few quotes from the campaign. Furthermore, you will get to see some scenes from “Wrath of the Machine”:

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The community manager Cozmo already asked the community on Twitter who among you has what it takes to conquer the raid as World-First.

Do you have what it takes? Are you starting right tomorrow evening?

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Steam-Nutzerbewertungen: Valve gibt Kritik nach

User reviews on Steam are causing a stir. Valve is now backtracking and accommodating the developers.

Just a few days ago, Valve, the operators of the gaming platform Steam, decided to no longer consider certain user reviews in the “score” of a game.

Equal Display of Ratings

Anyone who received a game key directly from the developer could no longer influence the actual rating of the game. With this, Valve aimed to prevent developers from “pushing” their own games by simply distributing free keys or even using them themselves to present their game in a better light.

Top5Steam Portal

But that was not the only change: those who unlocked the game via a key and wrote a review had their reviews treated as secondary. They were displayed much later, so potential customers who only took a quick look at the game (and the reviews) never got to see them.

This regulation hit games hard, especially those that started through crowdfunding or an “Early Access” campaign. Because the most loyal fans, who had been there since the beginning and could best describe the development of the game, were presented much less prominently and appeared very late in the rating list. Users could manually change this, but who actually does that?

To address the developers’ complaints, Steam has now changed the user default settings so that all reviews are displayed equally – regardless of whether the game was purchased on Steam or a key was activated. If enough users mark a review as “Helpful”, it will appear higher up – regardless of the purchase method of the game.

However, these reviews still do not influence the actual “Steam score”.

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Skyforge: Raid boss Tol-Monter will be so tough that he will destroy the entire arena!

Skyforge offers the upcoming update Ascension with a new giant raid boss named Tol-Monter. This gigantic monster is so tough that it demolishes the entire battlefield!

In Skyforge, we play as corporeal gods, but with great power comes great responsibility. Therefore, we do not face trivial basic bosses, but rather truly gigantic giant monsters! While in the past all kinds of crazy creatures had to face our blades, the developers of Skyforge are now taking it up a notch and presenting us with the new raid boss Tol-Monter in the upcoming update Ascension!

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Tol-Monter may not sound very dangerous, but a look at the embedded trailer shows us otherwise. Because behind the funny name hides a giant fish monster that has been observing our heroes from the depths of the sea for a long time, hungry for a divine snack! Now it has had enough and wants to enjoy a bite of godly food!

To defeat Tol-Monter, our gods must survive numerous phases of the boss fight without taking too much time. Because the big fish will gradually smash the arena in its rage, and no one really wants to fight a hundred-meter-long giant fish in the water!

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Source(s):
  1. Skyforge-Webseite

Destiny Guide: Khvostov 7G-0X – How to get the exotic automatic rifle

In Destiny , with Rise of Iron, the Khvostov 7G-0X comes, a new exotic auto rifle. How to get it?

The Khvostov was the first weapon, with the broken sight, that a Guardian picked up in Destiny. If someone has kept the white weapon since then, they can now dismantle it, receive a blueprint, and can start the quest for the exotic version.

If they did not keep it, they need to head to “Patrol the Infested Lands”, take down a Servitor, and also receive the blueprint. They are on the same level as stubborn, somewhat obsessive players who just wouldn’t delete beginner weapons.

Kohstov blueprints
Here’s how the exotic questline “We Found a Rifle” works in Destiny

Once you have the blueprint, you need to visit Shiro-4 at Felwinter Peak. He will start the questline “We Found a Rifle.

Now you need to find 10 manual pages and 3 weapon parts. It’s back to the “Patrol the Infested Lands” – you can find the exact details of where you need to go to find the three weapon parts in the video we embedded.

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The 10 manual pages drop randomly from enemies in the region.

For the next step “A Khvostov Rises”, it might be a good idea to bring a friend. It’s not that easy. This step takes place in its own mission, so there are few open questions. It’s clear what to do, just the question of whether you can do it.

But if all goes well, you can call a new, very old exotic auto rifle your own, which impresses especially with a variety of customization options.

More information about new exotic weapons in Destiny Rise of Iron:

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Final Fantasy 14: Alexander und Sophia werden gigantisch! Es kommt doch auf die Größe an

Final Fantasy 14 gets two new bosses with the upcoming Patch 3.4, which are truly gigantic. We are talking about Alexander himself and the goddess Sophia. Both bosses are not only very large, but also correspondingly difficult to defeat.

Final Fantasy 14 remains true to the roots of the series and offers us giant boss monsters for update 3.4 “Soul Surrender”, which are so large that they barely fit on the screen. The first is “Alexander the Creator”. The final battle against the giant construct also marks the end of the Alexander story.

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However, it gets even more epic in the final battle against Sophia. She is a goddess who hasn’t received proper worship for over 50 centuries. This greatly angers her, and so she takes her rage out on our heroes. Sophia’s highlight is a giant image of her head, which roars angrily at us.

Final-Fantasy-14-Sophia

Curious: Those who cause trouble end up in jail in Final Fantasy 14!

In addition, Sophia summons a scale and depending on how the scales align, the battlefield lowers and rises, where our heroes helplessly slide around. Along with housing, aquariums and Hildibrand stories, there is also plenty for fans of epic boss fights in update 3.4 for FF14!

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Neverwinter: All DLCs coming soon to PS4 and Xbox One that are also available on PC

Neverwinter is getting closer to its favorite target. In a few weeks, the console versions of the action MMORPG are expected to catch up to the PC.

It’s like the story of the hare and the hedgehog with Neverwinter. Every time the console version was ready to have the DLC that was also available on the PC, the hedgehog would call out “I am already there” and a new DLC would be released for the PC – and they were ahead again.

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Now it should be the end of the lead by the grace of the earlier release. On October 18, “Storm King’s Thunder” will be released for PlayStation 4 and Xbox One. If everything remains quiet on the PC by then – and so far it looks – then the console and PC versions of Neverwinter will finally be on the same level.

This has been somewhat of a favorite project for the developers in recent months.

More about Storm King’s Thunder can be found in this article.

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Paladins: Not an Overwatch clone! Really not! – Developer provides explanation

Paladins, the hero shooter from Hi-Rez, is often disparaged as an “Overwatch clone.” After all, some of the heroes do look quite similar. However, Hi-Rez CEO Todd Harris has now spoken out and explained why Paladins is not an Overwatch clone.

“Paladins is just an Overwatch clone!” can be heard repeatedly in various forums and social media posts when it comes to the hero shooter from Hi-Rez Studios. And indeed, the similarities are hard to overlook. Both games are in the same genre, and some of the heroes look quite alike, for example, the hammer-swinging dwarf engineer or the hefty knight with the shield. This quickly brings to mind the Overwatch heroes Torbjörn and Reinhardt.

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Who invented it?

The allegations of plagiarism have now prompted Todd Harris, the founder of Hi-Rez, to respond. On Reddit, he explained in an extensive post why Paladins is indeed not a clone of Overwatch . The simple answer: We did it first!

The complex version: Hi-Rez had already been working on a shooter game called Global Agenda years ago, which ultimately reached the end of its life cycle, and the studio wanted to create something new. Therefore, games like Tribes: Ascend, Smite, and of course Paladins were created. The latter was meant to continue the idea of Global Agenda but with more of a fantasy twist.

Paladins Game Shooter
New skins for Torbjörn and Reinhardt?

And now comes the kicker: A whole bunch of heroes from Global Agenda already looked quite similar to some heroes from Overwatch back then! We have compiled a small list and linked each to a Hi-Rez video on YouTube:

We were here first!

Hi-Rez has therefore reused some ideas from Global Agenda in Paladins. Unfortunately, during the design process, Overwatch was announced and plunged Hi-Rez into a small crisis. Because nobody in the studio wanted to take on Blizzard directly. At most, one or two features from Overwatch, like the kill cam, were directly taken from Blizzard’s game.

Paladins

Harris also explains that a small studio like Hi-Rez could never have managed to copy a game like Overwatch in just one year. That would have been simply impossible. You can find the complete post by Todd Harris and even more arguments on the topic on Reddit under the provided link.

Paladins vs Overwatch – How the hero shooters differ


But what do you think of the whole debate? Are you convinced by Todd Harris’ arguments? Do you think Blizzard perhaps shamelessly copied from Paladins or Global Agenda? Or do you not care and stick with Overwatch? Let us know and write it in the comments! Or do you want to try it yourself? Play Paladins for free.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Destiny: Metall und Fleisch – Die erste Quest von Zorn der Maschine

In Destiny we take a closer look at “Metall und Fleisch”, “Metal and Flesh”. This quest presents the Guardians with puzzles.

For the fresh content of “Rise of Iron”, you have a book of challenges available. This book indicates which tasks you can still complete in the MMO shooter. Additionally, it rewards you with nice prizes, such as armor packages, shaders, or emblems.

destiny-verseuchte-lande-2

In total, there are 32 tasks in this book, referred to as “milestones”. For most of them, it is clear what to do, such as completing the story or mastering 20 strikes in the SIVA crisis strike playlist. Among the mysterious quests is: Metall und Fleisch.

How do you get the quest “Metall und Fleisch”?

According to the in-game description, you should complete the quest “Metall und Fleisch” for the milestone of the same name. This mission is randomly assigned to you by Shiro-4 after you complete his bounties. However, not all prerequisites are clear as to when he gives it to you.

destiny-vandalen-spleißer

However, the activation of the quest does not seem to be entirely based on chance. According to user reports, you only receive the mission after completing several other quests, having a higher light level, and being fairly advanced. Only then should you have a chance at “Metall und Fleisch”.

“Metall und Fleisch” is just the beginning

Interestingly, this quest is just the first step of a quest line called “Wrath of the Machine” – the same name claimed by the new raid.

So far, two quest steps are known:

1. Metall und Fleisch

Find and destroy the Devil Splicer leading the Fallen War in the Plagued Lands. For this, you need to:

  • Eliminate the Archpriest
  • Repair the Siege Engine
  • Destroy Aksis

2. Talk to Shiro-4

Speak with Shiro-4 at the Iron Temple.

destiny-geächteten-spleißer

As a reward, you will receive a SIVA depot key. This will be used to open SIVA depots in the “Wrath of the Machine” raid. Each depot grants rewards once a week.

Starting September 23, the quest line may continue. For then it goes into the raid “Wrath of the Machine”. Some Guardians speculate that you might receive the new exotic raid pulse rifle at the end of the quest line. They draw comparisons to the quest series for the Malicious Touch from TTK.

Bungie states that progress for this milestone can be viewed by all characters on an account, but the requirements must all be met by one character.

By the way: The term “Metall und Fleisch” was used by Bungie months ago to describe the actions of the Devil Splicers. They fuse metal and flesh to become machines, their highest goal of becoming “Machine Gods”.

What do you think? What awaits at the end of this milestone?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. DestinyTracker
  2. vg247

Amazon Lightning Deals on 22.09. with Logitech G930 Wireless Headset and Logitech 2.1 Speakers

With Amazon Lightning Deals, it’s a matter of grabbing them quickly or missing out. The offers are time-limited and limited in quantity, but they can be reserved for a quarter of an hour for further browsing in the cart. Prime users see upcoming deal prices half an hour earlier and also benefit from free shipping.

Today there’s something for your ears. With the Logitech G930, the risk of confusing the environment with disturbing sounds from games is reduced. So if the neighbor regularly knocks on the wall: they’re not looking for new friends but peace. A headset provides relief, which also conveniently allows team communication to be maintained. The Logitech G930 also eliminates the annoying cables to the PC. This indirectly increases the lifespan of the headset, as most defects occur due to cables being rolled over by the office chair.

In terms of sound quality, there is little to criticize for gamers: high-quality drivers provide the user with rich sound that consists not only of muddy bass and overdriven highs. HiFi enthusiasts would still be better off with their headphones, but the sound mix of the G930 is very well done for gaming. The microphone is also impressive, with clear communication without disturbing background noise. Speaking of noise: despite wireless technology, the Logitech G930 is quiet; there’s no hissing and no noticeable delays from the wireless transmission. The range is about 10 meters, but to avoid embarrassment, it’s better to remove the headset before going to the bathroom.

Logitech G930 PC Gaming Headset Wireless PC for 89€

Logitech Z313

If no neighbors or roommates are disturbing, it can also be a speaker system with enough power for the PC desk and the surrounding area. If there are still tinny-sounding stereo speakers working at the computer, we have full understanding, but also an affordable alternative up our sleeve: The Logitech Z313 is a 2.1 speaker system with powerful sound for games of all genres.

The very prominent bass speaker can be adjusted in intensity directly on the unit, while overall volume can be controlled via a remote control. With a 3.5mm jack plug, the speaker set can also be connected to almost any other sound sources. MP3 players, TVs, tablets, and smartphones gain substantial sound volume this way.

Logitech Z313 PC Speaker System 2.1 Black for 25€

The offers displayed here are equipped with so-called affiliate links. If you make a purchase through one of these links, we receive a small commission from the respective provider.

This is an AI-powered translation. Some inaccuracies might exist.

Paragon: Has it gone beyond the target? Patch causes dissatisfaction and a division in the community

Players are increasingly reacting angrily to a small but significant change in the current patch for Paragon. This is again about a well-known issue.

The Topic: Game Duration

Epic Games’ MOBA Paragon, which has been in the open beta phase for just over a month and is being developed for PC and PS4, stirred many players this week with a small change that has heated their moods. This involves yet another reduction of the Prime Orb Guardian’s health to now 10,000 points with the background of further shortening the match length.

But is this goal even being achieved? What problems does the change bring with it? How much longer do they want to reduce the duration? And what defines a MOBA anyway?

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Twinblast is currently hardly able to take his shot

For some time now, the duration of a match in Epic Games’ MOBA Paragon has been at the top of the priority list. According to developer and Creative Director Steve Superville, the goal is to achieve an average value of 35 minutes. At one point, they had reached 37 minutes. However, new maps and heroes, along with their associated mechanics and playstyles, repeatedly change the flow of the game and the duration of a match.

It is well known that finding the perfect balance directly is not easy. Especially in the current open beta stage of Paragon, this seems to be becoming more and more of a problem. Many players are puzzled and enraged that developer Epic Games is focusing so much attention on match length while seeming to overlook other aspects that come with a reduction.

A Problem – Two Extremes

By now, adjustments have been made at many corners and ends, many things have been tried and partially revised to reach the average goal of 35 minutes. However, with the current renewal of the HP reduction of the Prime Orb Guardian, voices are rising that this leads either to extremely short games in the range of 20 minutes or the complete opposite, namely matches of over 60 minutes. Even up to 2 hours and more are reached when teams are evenly matched and neither side wants to give up.

In both cases, however, it is a problem. When extremely short matches occur because one team is clearly superior, the opponent is down a player due to a player’s premature exit, or for whatever reasons, this may be an easy victory.

paragon3
Sevarog points to the problem

However, this does not bring any real joy about the success, as one can hardly build up his card build with his character in such a short time to eventually unleash his full strength.

Another negative factor of short matches is the reward, which is generally determined by the length of a match and thus is very low.

Missing Balance

The opposite case of seemingly endless long games is, however, an equally big problem. When two balanced teams face each other, this can drag on due to the short respawn time of the Prime Orb Guardian. Here’s an example:

If a team is behind and has lost several, or even all inhibitors, it can restore them by capturing the Prime Orb, which should slow down the opposing team and their minions and perhaps lead to a turn-around.

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Khaimera not only knocks out players single-handedly…

However, this Prime Orb Guardian respawns after just 6 minutes. With the current change to only 10,000 health points, 2 players are already sufficient early in the match to send him to the eternal hunting grounds, while the remaining members can continue to push or defend.

As the duration of the match increases, the heroes earn more card points, come closer to their full build, and become stronger. This, however, results in the Guardian being easily taken down solo by some characters and thus his important buff being quickly taken aside.

There are voices calling for a strengthening of the Guardian so that it must be attacked as a team again, which would again lead to more team fights on site, which, in the case of one side’s loss and death, leads to greater consequences due to the death timeout. However, for previously mentioned reasons, this is currently rather rare.

What Does One Want to Be?

Now the community is divided into two camps: Those who approve of another reduction in match length and those who view it with suspicion. This raises a core question: What does Paragon want to be?

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Rampage also messes up the balance significantly

Does it want to be a hero shooter with MOBA elements like Battleborn, or a true MOBA that wants to position itself alongside giants like LoL and Smite? The developer has already answered this question multiple times: They want to be a MOBA. And not just any MOBA among many, but THE ONE, a model (eng. “paragon” = model) for others.

But isn’t this goal being undermined by the continuous reduction of match duration? Aren’t the longer games precisely what give you a good feeling after a tough fight, having turned the match in your favor? Aren’t such nerve-wracking matches inseparably linked to MOBAs in general? And shouldn’t the developer’s focus be better placed on general balance?

The Author Thinks:

It goes without saying that developers should keep an eye on the duration of a match and that a certain average value should be reached and maintained as much as possible. Personally, I believe that 40-45 minutes is quite reasonable, but it becomes a bit tedious after 60 minutes.

The character needs time to reach its peak, and this only works, depending on the role, if there is the opportunity to gather enough experience and resources to generally buy and upgrade items. However, this is currently proving to be rather difficult.

paragon6
Agora’s battlefield – as calm as rarely

Especially because the developer Epic Games has an ambitious goal for the still young and evolving MOBA Paragon, many things are being tested. However, it seems that with the recent changes, they are rather achieving the opposite or unintentionally causing more extremes and losing sight of game balance.

Nevertheless, I remain optimistic that these problems will be brought under control sooner or later. However, this requires, you can probably guess it, time. Therefore, it remains to be seen what conclusions will be drawn and adjustments will be made to ultimately achieve the set goal and develop Paragon into a true MOBA model.

This is an AI-powered translation. Some inaccuracies might exist.