ARK: Survival Evolved gets mounted battles!

An honorable duel in ARK with lance and shield? That might soon become a reality.

Ark Survival Evolved Box Art Mounted Combat

In the dino game ARK: Survival Evolved, there are already plenty of fun interaction possibilities. Building a house completely out of flesh? No problem. A huge base on a moving dino? All possible. But one feature is missing for some fans – especially because it was visible on one of the original artworks: Mounted combat. While riders on multi-seat mounts can use weapons, the rider cannot participate in that.

Now Jeremy Stieglitz, one of the founding members of Studio Wildcard, announced on Twitter that riders will soon be able to use weapons as well. Which mounts will be affected remains to be seen – Raptors are definitely included.

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What kind of weapons will be available is still unclear. If we go by the artwork, we can definitely expect lances and pikes – but it’s also possible that only the already existing weapons are now usable. More details will probably be known once the patch v248 goes live.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

GTA 5 Online: 8 geheime Fahrzeuge für das Biker-DLC geleakt!

For the new “GTA 5 Online” expansion “Bikers”, there will likely be 8 more vehicles that have already appeared in the code.

Although the Bikers DLC for GTA 5 Online was just released today, the first leaks are already out. In today’s patch, there were already many cool motorcycles that you can now buy, tune, and ride. The game’s code has now found additional vehicles and motorcycles that have not yet been released. This includes a Hot Rod.

These are the leaked motorcycles and cars in the Bikers DLC

On Twitter, the user Cr3wBoss has published screenshots of the vehicles he found in the game files. These vehicles will probably be introduced to the game in the coming weeks or months for specific events. One of the motorcycles is, for example, in a Halloween style.

https://twitter.com/Cr3wBoss/status/783247945097281536
https://twitter.com/Cr3wBoss/status/783249376646803457

When and for which events these vehicles will be integrated into the game is currently unclear. The Halloween-style bike might be expected by the end of the month.

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Atlas Reactor: Jetzt geht’s los! Der Cyberpunk-Spaß startet heute, auch kostenlos

Atlas Reactor, the wacky turn-based cyberpunk tactics game, officially launches today. After all buyers of the title had early access since September 30, it officially kicks off today. Additionally, the developers have announced that the PTS should remain available until launch.

Reload your pistols, cool the plasma rifle, adjust the rocket launcher, sharpen the monofilament sword, and give the robo-dog a firmware update, because today Atlas Reactor finally officially launches! After long months of beta and testing, the time has come, and the crazy cyberpunk game that combines action-packed battles with the tactical planning of a turn-based strategy title officially starts today.

Atlas Reactor
New heroine and bonus goodies!

However, those who are among the buyers of Atlas Reactor have already had fun with cool heroes like Lockwood, Suki, WelpE, and Rask since September 30. Today it continues seamlessly, except that with the release there is also the new tough tank heroine Juno with her two big lasers to choose from. Additionally, there was an account wipe on September 27, but certain special items from the alpha and beta phases will remain with us.

Atlas-Reactor-Juno

Anyone who has purchased Atlas Reactor receives lifetime access and all current and future heroes for free. However, those who want to play Atlas Reactor for free must rely on a fixed, weekly hero rotation, which will differ for each player.


What do you think of Atlas Reactor? Did you play during the testing phases or are you less interested in the game concept of a turn-based arena brawler now? Let us know your opinion and write it in the comments!

https://youtu.be/13E07c5hfIQ
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PlayStation VR: Can it also replace a TV? Play PS4 games in cinematic mode without a TV

The Playstation VR offers a special feature called Cinematic Mode. This allows you to display the user interface of the Playstation 4 and almost all non-VR games and apps on a simulated screen in VR. We explain what it’s all about.

Virtual worlds are nice and all, but what about system settings? Do you have to awkwardly take off the Playstation VR headset every time you want to adjust something on the console itself? Not at all, because thanks to the so-called Cinematic Mode, we can also access the settings in the virtual world.

A virtual screen

Here’s how it works: In Cinematic Mode, the VR headset projects a virtual screen that is located between one and three meters away from us in the simulated space. The screen itself can have a diagonal size of 117 to 226 inches, making it potentially larger than your own TV!

Playstation-VR

Especially cool: In Cinematic Mode, we can also play almost all regular Playstation games that are not VR. We then see the game in the VR world and play there. It’s like a virtual world within another virtual world! Almost every game supports this feature; only games like “The Playroom” or “Teraway Unfolded” are left out, as these games use the Playstation 4 camera.

In addition to games, we can also use other apps on the Playstation 4 and watch movies in the virtual space, for example. Frame rate drops and performance fluctuations are reportedly not an issue. Only 3D movies and games will be displayed in 2D in the VR space. Sony has not yet released further information on this topic. You can read everything about the games available at the launch of Playstation VR here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Playstation-Blog

Destiny: Iron Banner begins today in October 2016 – Here is all the information

Today, on October 4th, the Iron Banner starts in Destiny. This is the first one after the launch of “Rise of Iron”.

Update: Efrideet is the new contact for the Iron Banner! She is located in the Iron Temple.

Original report:

Tonight at 7 PM, the Iron Banner in October 2016 will commence. However, you no longer need to make your way to the Tower. The back area remains closed. Lord Saladin has moved to the Iron Temple on Felwinter Peak, where he will stay for the time being. For nostalgia, you can watch the last moments of Lord Saladin in the Tower here.

destiny-eisenbanner-jahr3

But enough with the dusty past. The Iron Banner is now on! It is the first monthly PvP event after the release of “The Dawning of the Iron Lords” expansion. What new features should you keep an eye on?

Rewards, Bounties, and Lord Saladin in the October Iron Banner

The Iron Banner in October starts on October 4th at 7 PM. It lasts just under a week until the next weekly reset on October 11th at 11 AM. The game mode is Domination.

Here’s more info:

  • The “Hardened” mechanic is no longer in place. You earn the same reputation every day of the week. So tonight is just as worthwhile as the end of the week.
  • A match victory gives you 250 reputation.
  • The Iron Medallions give you 150 reputation as soon as you redeem them with a win.
  • There are four weekly bounties that provide rewards immediately upon completion.

The bounty rewards include:

  • An Iron Banner item that is not available from vendors.
  • A chance at an Iron Banner artifact or a cosmetic item.
  • 25 Legendary Marks
  • 750 Iron Banner reputation
destiny-eisenbanner-automatikgewehr

The following stylish auto rifle is up for grabs:

destiny-eisenbanner-schrotflinte

And this Iron Banner shotgun:

Additionally, the following Iron Banner armor pieces will be available:

destiny-eisenbanner-jäger

Hunter:

destiny-eisenbanner-titan

Titan:

destiny-eisenbanner-warlock

Warlock:

The new Iron Banner experience begins as soon as you check in with Lord Saladin. You can find him on Felwinter Peak.

Additionally:

  • In the Iron Banner, light-level advantages are active. So make sure you are as strong as possible not to be at a disadvantage.
  • You can style yourself as you wish: Iron Banner emblems or shaders no longer provide reputation bonuses.

We will start the Iron Banner at 7 PM tonight and will update this article if there are any further particulars.

Are you ready for this event?

This is an AI-powered translation. Some inaccuracies might exist.

The Black Death: Großes Update für Gesundheitssystem live

In the MMORPG The Black Death, the plague rages in the dark Europe of the Middle Ages. Now this disease has severe consequences with an update.

The Black Death has been expanded with a major update. This introduces a new health system, among other things. In the game world, you can get infected with the plague in various places. For example, when eating spoiled food or staying in a plague area. The new health system now indicates how severely you are affected. Depending on the degree, you may feel nauseous or dizzy. This will affect your hero accordingly.

the black death 2
Become a Knight or Outlaw!

Additionally, the update introduced the two “professions” Outlaw and Knight. Both represent a different playstyle. An Outlaw emerges from a beggar and can disguise himself, for example, by pretending to practice another profession. In this role, he is capable of producing fake goods, causing chaos in towns. The Knight, on the other hand, is an advancement of the blacksmith and stands for honor and justice. He is the only one who can use plate armor and heavy weapons.

The Black Death Travelling Merchant

Additionally, the UI receives an overhaul, making the skill tree of each class now displayed better and more clearly. There are also improvements and optimizations to the server backend.

More articles about The Black Death:

The Black Death: New Trailer Shows Dark World

The Black Death: Robbing Players of Gold with the New Update

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Ghost Recon Wildlands: Gameplay-Video zeigt spannende Stealth-Mission bei Nacht

In this mission in Ghost Recon Wildlands, players proceed in stealth mode. They utilize the cover of night to avoid detection.

In Tom Clancy’s Ghost Recon Wildlands, you have the opportunity to play in co-op mode with your friends. You can coordinate and support each other during missions. If too many enemy targets stand in your way, you can take them out simultaneously to avoid an alarm. In the following new gameplay video from Ubisoft, you can see how to complete a mission without being detected. The video is commented on by lead game designer Dominic Butler.

No Alarm, No Problem

There are various methods to complete missions in Ghost Recon Wildlands. You can use loud weapons and storm enemy outposts with a lot of action. Tacticians usually prefer the quieter approach and play with suppressors to avoid triggering an alarm. Both options have their pros and cons.

During E3 this year, it was already shown how to play a mission “loudly”. Now the developers show us that such a mission can also be fun when played in stealth mode. Cloaked and under the cover of night, players sneak up on enemies and take them out one by one. The day and night cycle, as well as the realistic weather, make the missions varied each time. This way, you can try different approaches to complete a mission.

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You can mark targets from a distance to alert teammates. With the simultaneous shot function, multiple targets can be marked to die in quick succession. However, you cannot utilize this function only with your friends. Even the friendly AI follows these commands. In the game, there are over 50 different weapons available that you can use for missions. You can modify these weapons with various attachments to better suit your personal play style.

Coordination and overview are particularly important if you don’t want to trigger an alarm. For a better overview, Ghost Recon Wildlands provides drones with which you can observe areas from the air.

The approaches to a mission can vary. Whether solo or in co-op, whether loud or quiet – you can try everything in the game. Tom Clancy’s Ghost Recon Wildlands will be released on March 7, 2017, for PC, Xbox One, and PlayStation 4.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

Neverwinter: Die Story von Sea of Moving Ice

With the update Sea of Moving Ice, the story continues that began with the DLC Storm King’s Thunder in the MMORPG Neverwinter.

In a new Developer Diary, the developers discuss the story you will experience. Jarl Storvald, the king of the frost giants, wants to freeze the world with the Ring of Winter. The ring is hidden deep within the Fortress of Svardborg, which is located in the pack ice sea. This sea is treacherous, as ships must not only avoid icebergs, but are surrounded by wrecked ships. Furthermore, the ice expands considerably every winter, engulfing entire islands and their inhabitants, only to release treasures again in summer when the ice melts.

neverwinter storm kings thunder giant
The final battle begins!

You find yourself aboard a ship, led by Artus Cimber, the former bearer of the ring, who feels drawn to this treasure. Your mission is not only to prevent the eternal winter. You seek revenge for the death of the tiefling wizard Makos, who was killed on Fanbreaker Island. You will receive support from the barbarian Wulfgar, his wife Catti-brie, and their moose tribe, as well as from Kavatos Stormeye, a powerful wizard of the Arcane Brotherhood.

Neverwinter Storm Kings Thunder Art

But the moose tribe has suffered in the war against the frost giants and you must first procure supplies and food for the barbarians. Because they must be strong for the fight. Jarl Storvald has additionally secured the services of ice trolls and the ice hunters tribe. The ice hunters do not serve the giants willingly, as their leader has been taken hostage.

You can expect a challenging adventure in Sea of Moving Ice.

More articles about Neverwinter:

Neverwinter explores the icy sea

Neverwinter: On PS4 and Xbox One, all DLCs that are also available on PC will be coming soon

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

WoW: Legion Guide – Die versteckten Artefaktwaffenskins des Magiers

We reveal how you can get the hidden artifact weapon skins of the Mage in World of Warcraft.

In World of Warcraft: Legion, the artifact weapons not only have plenty of different designs but also a few hidden skins – each specialization has its own. We reveal where to find the special skins for the two specs of the Mage.

Arcane – The Burden of the Woolmancer

WoW Legion Artifact Skin Mage Arcane

No spell is as powerful as Polymorph. At least some Mages would like that. To unlock “The Burden of the Woolmancer,” several steps must be completed.

First, you must apply the Polymorph spell to 5 unique enemies:

  • Felswings Hippogryph (Azsuna)
  • Summit Goat (Highmountain)
  • Runetusk Calf (Sturmheim)
  • Heartwood Doe (Suramar)
  • Wild Dreamrunner (Val’sharah)

The next hurdle is an artifact knowledge level of 6. Once these steps are completed, there is a daily chance for a sheep to spawn in the Class Hall. Click on this as often as necessary until it explodes. Then head to Sturmheim to the Rune Forest. Here too, look for an angry sheep and click on it as many times as necessary until it explodes.

For the final step, you must go to the forest of Elwynn to the Tower of Azora. A short event begins where several enemies must be defeated. Afterwards, you will receive “The Burden of the Woolmancer.” By the way: With every Polymorph, there is a chance that the weapon design briefly turns into a real sheep!

Fire – Design of the Stars

WoW Legion Artifact Skin Mage Fire

Fire Mages need to be a little patient, as they require an artifact knowledge level of 5 to have a chance at the hidden skin. Afterwards, they can head to Suramar and simply blow away anything that stands in their way – all enemies in the region have a chance to drop “Design of the Stars.” This gives Felo’melorn the crystalline appearance preferred by the Nightborne for their weapons.

Frost – Frozen Fire Memory

WoW Legion Artifact Skin Mage Frost

Mages with the Frost specialization must purchase a certain upgrade level for their Class Hall to have a chance at the hidden skin. When the “Teleportation Nexus” (level 2 of the Class Hall) is researched, the Mage has 5 portals available in the Halls that take them to all locations of the Broken Isles. Every day, there is a chance that the portals will go haywire (an emote in the Class Hall indicates this). Then, using the portals will send you to the Frozen Fire Ridge, where you can loot the Everflame Crystal. This only needs to be used and you have unlocked the new appearance “Frozen Fire Memory.”

The images of the alternative artifact weapon designs used are sourced from wowhead (see source).


For more tips and tricks and the hidden designs of other classes, you can find them in our Legion guide post.

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 17 FUT: Loyal Boys – How to Master the Squad Building Challenge

A new Live SBC is available in FIFA 17. This requires Loyalty Boys as a participation requirement.

A major innovation in FUT 17 is the “Squad Building Challenges.” In this mode, you can exchange your player cards for rewards. However, the players will be gone, so choose them wisely. Read all about the SBCs in FIFA 17 here.

The SBCs are divided into Live, Basic, Advanced, and Leagues. For the Live Challenges, you only have a few days to redeem them, in order to earn – in some cases – unique rewards.

fifa17-trailer

Currently, “Loyalty Boys” is live as an SBC. What are the rewards and what conditions must be met?

How to gain the loyalty of the Loyalty Boys

This SBC is available for another two days and requires a team of loyal players. How do you actually get the loyalty bonus?

There are two options available for this:

  • You pull a player from a pack. This player is immediately loyal.
  • You play 10 matches with a player you acquired from the transfer market. This will make him loyal.

It is anything but easy to master the “Loyalty Boys” SBC. The additional participation requirements are:

  • Nationalities: At least 4
  • Players from the same league: Maximum 3
  • Clubs: Exactly 6
  • Gold: At least 5 players
  • Team chemistry: At least 60
  • Number of players in the team: 6

The positions CF, CM, CM, CB, CB, and GK must be filled.

This Squad Building Challenge is certainly not suitable for beginners. Numerous conditions must be met, which in combination definitely represent a “challenge.”

The reward is not outstanding either: 5000 coins.

fifa17-treue-jungs

If you don’t happen to have the right players who meet these conditions, our advice is: This SBC is probably not worth the effort. Here is a screenshot of a possible team whose value exceeds the reward:

“Loyalty Boys” can only be completed once and is not repeatable.


In this article, you will find all information about chemistry in FUT 17.

This is an AI-powered translation. Some inaccuracies might exist.

GTA 5 Online: Großes Bikers-DLC für PS4, Xbox One und PC veröffentlicht!

The latest motorcycle DLC for GTA 5 Online has been available for a few minutes. We show you what to expect in the update.

From now on, you can establish a motorcycle club in GTA 5 Online where you can try out some new features of this expansion. Among other things, there are new motorcycles and the ability to perform melee attacks while riding a motorcycle. The update is now live for PS4, Xbox One, and PC. The patch is about 1.8 GB in size.

8 more secret vehicles leaked from the Biker DLC!

New Motorcycles and Missions

GTA 5 Motorcycles Shop
Source: @GTAonlineNews

Fans have been waiting a long time for a DLC for motorcycle lovers. An online petition showed the developers at RockstarGames how much interest there is in such a DLC. Today, the Bikers DLC was released and initially brings many new bikes into the game.

Grand Theft Auto 5 Motorcycles
Source: @GTAonlineNews

The base prices of the motorcycles range from about $50,000 to over $400,000. Additionally, there are costs for potential tuning or modifications. It is positive to note that these motorcycles cover various types such as trike, quad, scooter, chopper, or drag.

In addition to the CEO function you can now also create a motorcycle club (MC) and buy a clubhouse. With your motorcycle club, you have the opportunity to play various co-op missions. In Search and Destroy, you drive with your gang members to a marked area where a target individual is located. On your smartphones, you will find a photo of the person you need to take down. You can use melee attacks that are executable while riding a motorcycle or use the new weapons available for purchase at Ammu-Nation.

For the right appearance of your motorcycle club, there are new outfits that range from “Dirt Stunter” with a cap to “Cool Rider” with sunglasses. As the president of the motorcycle club, you can decide the look in which your club is presented.

In this gameplay video from XpertThief, you can see various features and functions of Bikers.

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The Division: Skills after 1.4 – This is how the Skills change

In The Division, extensive changes are coming to the skills of your agents with 1.4.

Currently, the PTS phase is still running, during which upcoming innovations for the October update 1.4 are being tested and adjusted. In addition to the introduction of World Tiers, large-scale character balance changes will also come, which we have already introduced.

division-clear-sky

Almost every area in The Division will be adjusted. Massive did not promise too much when they claimed that the entire player experience would be changed – and hopefully improved – in the process. The skills of your agents are also affected.

Skill Changes Overview with 1.4

Your agents can equip two skills and one individual skill at the same time. These skills have various mods and can be assigned to the three wings in the Operations Base.

To increase the effects of the skills, you need a lot of skill power. This will primarily come from Electronics in the future and less from bonuses on certain items.

Note: Please keep in mind that the following numerical values may still change until the official launch of 1.4. These values refer to a level 1 character. You can find all skills in overview here.

Pulse

General: The scaling with skill power has been reduced for critical hit chance from 100% to 50%, for critical hit damage from 100% to 50%, and for cooldown from 100% to 80%. The critical hit chance is at 6%.

Base: Critical hit damage reduced by 70%.

Pulse Booster: Critical hit damage reduced by 70%.

Disruptor: Critical hit damage reduced by 70%.

Tactical Scanner:

  • Critical hit damage reduced by 60%.
  • Cooldown reduced by 15%, from 70 to 60 seconds.

division-heilen
First Aid

All cooldowns for these skill mods are at 60 seconds. The scaling with skill power is reduced from 100% to 70%.

Base:

  • The healing cap has been increased by 300%, up to 300000.
  • Self-healing has been increased by 81%, from 550 to 1000.
  • Ally healing has been increased by 81%, from 550 to 1000.

Defibrillator:

  • Self-healing has been increased by 36%.
  • Ally healing has been increased by 172%.

Overdose:

  • Self-healing increased by 100%.
  • Ally healing remains unchanged.

Doping Injection:

  • Self-healing increased by 105%.
  • Ally healing increased by 50%.

Support Station

General:

  • A solo player will be revived at an active support station if they are down.
  • Healing rate increased by 67% (except lifesavers).
  • Except for Immunizer, the skill lasts 50% shorter.
  • Life points of the skill increased by 100%.
  • There is no more healing rate cap.
  • There is no cap on the active time of the skill.

Lifesaver

  • Revival time reduced by 40%. It now takes 3 seconds instead of 5.
  • Range increased by 33%.
  • Healing rate increased by 100%.

Immunizer

  • Active time reduced by 33%.

Ammo Depot:

  • Healing rate increased by 25%.

Sticky Bomb

General:

  • There is no more damage cap.
  • Damage scaling with skill power is now at 125%
  • Cooldown scaling is at 80%.

Base:

  • The cooldown has been increased from 50 to 90 seconds.

Monster Grenade:

  • Cooldown increased from 70 to 125 seconds.

Blind Effect:

  • Explosion range reduced from 8 to 6 meters.

Proximity Trigger:

  • Cooldown increased from 50 to 90 seconds.

division-geschütz-turm
Turret

General:

  • Cooldown scaling with skill power has been reduced from 100% to 80%.
  • Life points (except for Taser) have been increased by 50%.
  • Except for Taser, the duration of the turret has been increased by 50%.
  • Scaling of life points with skill power has been increased by 200%.

Base:

  • Range increased from 30 to 35 meters.

Active Sensor:

  • Range increased from 30 to 35 meters.
  • Damage increased by 22%.

Flamethrower:

  • Damage increased by 20%.

Taser:

  • Range decreased from 20 to 16 meters.
  • Life points reduced by 50%.
  • Damage reduced by 80%.

Mine

General:

  • There are no longer caps on life points and cooldown.
  • Except for Multi-Mine, life points will be increased by 100%.
  • Except for Gas Charge, cooldowns will be reduced by 29%.
  • Cooldown scaling with skill power is at 80%.

Base: Damage increased by 100%.

Air Detonation:

  • Damage increased by 100%.
  • Radius increased from 4 to 5 meters.

Gas Charge:

  • Cooldown reduced from 60 to 50 seconds.

Multi-Mine:

  • In addition to normal damage, it inflicts Bleeding Wounds.
  • Life points increased by 100%.
  • Damage increased by 100%.

division-ballistischer-schild
Ballistic Shield

General:

  • There are no more caps on damage, defense, life points, and cooldown.
  • Cooldown reduced from 45 to 40 seconds.
  • Cooldown scales with skill power by 80%.
  • Base life points will be increased by 67%.
  • Takes 50% less damage from NPCs.

Reactive Targeting (no specification)

Assault Shield:

  • Life points increased by 33%.

Kinetic Shield (no specification)

Attachment

General:

  • The cooldown starts only when the attachment is destroyed.
  • Damage resistance reduced by 65%.
  • Damage bonus is replaced with +7.5% weapon stability and +7.5% weapon precision.
  • Cooldown is 60 seconds.
  • Defensive bonus is scaled by skill power by 150%.
  • The scaling of weapon stability and precision with skill power is 150%.
  • There is no longer a range cap.

Trapper:

  • Stability and precision debuff to enemies in cover.

Charge (no specification)

Concealment (no specification)

Mobile Cover

General: There is no longer a health and cooldown cap.

Extension: (no change)

Claymore Mine:

  • Minimum and maximum damage now scale with skill power. These will also be displayed.
  • Explosion resistance increased by 180%.

Countermeasures:

  • Life points increased by 33%.
In all the shooting, there are also quieter moments in the game. Here, one can enjoy the magnificent architecture of Manhattan.

Individual Skills

General: There is a team cooldown: When playing in a group and a team member uses an individual skill, you are immune to the same skill for 30 seconds after the first one has expired.

Recovery Link:

  • Fallen team members are revived. Self-revive when playing solo.
  • Range increased from 40 to 50 meters.
  • Instant healing provides 50% of the target’s total health.
  • Healing over time increased from 5 to 12 seconds.
  • Healing over time heals 100% of the target’s total health.

Tactical Link:

  • The bonus on critical hit damage has been removed.
  • Damage bonus has been reduced by 40%.
  • In return, three new bonuses are introduced: +50% rate of fire, +50% reload speed, +30% weapon stability.
  • Range increased from 25 to 30 meters.

Survivor Link:

  • Damage resistance reduced by 38%.
  • Duration reduced by 20%.
  • Range increased by 20%.

What do you think of these (provisional) changes?


You can read all information about the skills in The Division here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forums.ubi.com

Destiny: Strike of Dusk on 4th October – Weekly Reset

Today, on October 4th, the weekly reset is taking place in Destiny. There are new challenges to conquer.

Even after the launch of “Rise of Iron,” Bungie flips a switch every Tuesday at 11 AM, activating fresh tasks in the MMO shooter. Currently, the Nightfall and what “Iron Lord” artifacts the good Tyra Karn has in the Iron Temple for you is particularly exciting.

From now on, we will no longer report on the challenges in the Oryx Raid, as this is no longer relevant for many Guardians in the endgame, and there is already a glimpse of the Challenge Mode in the “Wrath of the Machine” raid.

destiny-rise-eisenbanner

In addition to the Weekly Reset, today’s highlight will certainly be the start of the first Iron Banner event after the release of RoI. We will report on it today.

Nightfall starting October 4th on PS4 and Xbox One

This week’s Nightfall is Sepiks Perfected.

The modifiers are:

  • Epic
  • Juggler: No ammo drops for the equipped weapon.
  • Grounded: You take more damage while in the air.
  • Match Game: Enemy shields are resistant to mismatched elemental damage.
  • Catapult: Grenade recharge speed is increased.

In the Heroic SIVA Crisis Strike playlist, the modifiers are Heroic, Void Burn, Berserk, and Sidearms.

These artifacts are available from Tyra Karn

At the Felwinter Peak, the Archivist Tyra Karn awaits you in the Iron Temple. Every week she has three artifacts available, from which you can choose one (per character), provided you complete the quest.

  • Timur’s Shell
  • Radegast’s Shell
  • Gheleon’s Shell

You can read about the effects of all “Iron Lord” artifacts here.

destiny-tyra
What awaits in the Trials of Osiris

In the Trials of Osiris, there are still high-quality items to be earned. They go up to Light Level 365. Extra points can be earned through melee kills. The modifiers are Locked and Sidearms.

You’ll face Keksis, Val Aru’un, and the Revolting Spirit.

Which artifact will you get?

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Are harsher penalties for “Leavers” coming soon?

In Overwatch, considerations are being made regarding an increase in penalties. However, there are other issues to address first…

Although Blizzard takes a strong stance against anyone diminishing the enjoyment of other Overwatch heroes, some players still find the penalties insufficient. Particularly in ranked play, it is increasingly common for teammates to leave a match prematurely, disregarding the team. This is partly due to players slowly “getting a sense” of how often they can leave a game without sanctions and when it becomes critical.

Overwatch Zenyatta YinYang

Jeff Kaplan has commented on the issue, stating that harsher (and quicker) penalties might be considered once the overall “disconnect and reconnect situation” has been resolved. Currently, there are simply too many reports of players being unable to rejoin their original game after a disconnect.

In Kaplan’s own words:

“We have tried to resolve some issues with disconnects and reconnects. We implemented some bug fixes at the end of last week and will make further adjustments within the next 2 weeks. Once we feel that the majority of the disconnect/reconnect issues are resolved, we will reassess the penalties for leaving games and see if it would be appropriate to apply them more strictly.”

Cortyn states: Once players figure out how much they can exploit a system without facing penalties, the system ceases to function as intended. I can fully understand the calls for harsher penalties, as few things are more frustrating than losing a match due to someone leaving prematurely. Sure, there are also days when one’s PC explodes or the power supply burns out – but that is unlikely to happen repeatedly.


For more news and articles related to Blizzard’s MMORPG, you can find them on our Overwatch game page.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: NetEase und Blizzard verlängern Zusammenarbeit um 3 Jahre

Blizzard is not only the developer of its own games, but usually also the publisher – except in China. Here, all Blizzard games are published by “NetEase”. The partnership started in 2008, when they wanted to establish StarCraft 2 and the Battlenet (now soon to be called “Blizzard Tech”) on the market.

Since then, they have also been able to release other games in collaboration, such as World of Warcraft and Hearthstone. Both parties are particularly pleased that they have managed to release games simultaneously with the global release in recent years – something that many other manufacturers fail to do.

WoW Legion Sylvanas Valkyr

Blizzard has extended its collaboration with NetEase until January 2020 – although there are no signs that it may end afterward.

Cortyn says: The reason Blizzard does not launch its games in China itself is likely due to various reasons. The release of World of Warcraft more than a decade ago failed due to various legal issues – back then, the bones of undead models could not be shown and censorship was required first. Following the motto “Never change a running system”, they probably maintain the partnership now – because no one knows the Chinese market as well as the Chinese do.


You can find more news and articles about Blizzard’s MMORPG on our World of Warcraft game page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 2p.com

Marvel Heroes kriegt ein neues Item-System – Keine Uniques mehr

In Marvel Heroes, the Uniques are being phased out and Omega Items will be introduced soon.

The “Uniques” were the strongest items in Marvel Heroes so far. Items tailored for a specific hero, granting them special bonuses – similar to the Legendaries in Diablo 3.

But that will soon come to an end – they are completely phasing out the Uniques, which will no longer drop. Instead, they are introducing a new class called “Omegas” – these will derive their stats randomly from a pool of possible values. As an Omega-Power, they will also have a special feature that is tailored to the hero.

ThorOmega
Thor’s Hammer Mjolnir will soon be an Omega – no longer a Unique.

Marvel Heroes is currently undergoing a major overhaul. They want to revise all heroes to allow them to be played comfortably with just one action bar.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Marvel Heroes

Destiny: Pure emotions – 2 years in 5 minutes in the videos of the week

In the MMO shooter Destiny, we look at the videos of the week. This time they reflect on the past two years.

Before tomorrow’s extended weekend abruptly comes to an end, let’s casually look at the videos of the week. Bungie selected three that are definitely worth watching.

The title “Video of the Week” goes to the clip “Gonna fly now.” Here we go up high:

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A commendable mention, and our highlight of these videos, is a successful recap of Destiny – from its early days to the present. If that doesn’t stir up any nostalgia, then you weren’t there!

https://youtu.be/RVy084nqJjw

Lastly, we have a very brief boss fight in the “Wrath of the Machine” raid. The “Wolf Pack” secured the victory:

https://youtu.be/vZ8q-_sv9vs

That’s it for this week’s videos. But wait! No PvP montage at all? This time Bungie didn’t provide one. Instead, we bring you a really strong montage from our community by iScythe – RolBoKoPP:

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Have you also created cool clips that you want to show us? Then send them to us via the Mein-MMO contact form. We will definitely check them out. And maybe soon you can admire yourself here in this weekly article.

This is an AI-powered translation. Some inaccuracies might exist.

Crowfall: Ressourcen sammeln soll gefährlich, belohnend und spaßig werden!

Resource gathering in MMORPGs is considered too boring and not dangerous enough. Artcraft wants to change that with Crowfall now!

Aside from a few small bits of information, for example regarding siege weapons, it has been quite quiet about Crowfall recently. This changed in the past weeks when the developers at Artcraft gave us a deeper insight into the upcoming crafting system .

While combat is what most players are likely to be excited about, Crowfall aims to present a harvesting and crafting system that will make the world much more interactive and lively. To ensure that players enjoy their experience and do not lose interest in the game, the devs want to make the system appropriately challenging and rewarding at the same time.

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There will be resource nodes and monsters in 10 different rarity or quality levels that automatically adjust to the rank of the parcel they are located on, which in turn adjusts automatically to the difficulty of the campaign (world band). Here it’s risk vs. reward, as where better resources can be found, more dangerous monsters will await.

crowfall2

Additionally, the resource nodes have their own hit points and drop resources at 75%, 50%, 25%, and 0% remaining HP. What and how much exactly is harvested is determined by the system using a loot table, introducing an element of chance into the game. 

Another interesting, but for many probably also controversial point is that players are limited to training only one general skill at a time.

We want it to be an experience that players find so entertaining that some will dedicate themselves solely to it, while others will invest in their skill training – even if their play style is usually combat-centric.

crowfall3

Players will thus be ‘forced’ to make a choice about how they want to develop their character: very good in combat, or very good in resource gathering, managing both at a high level will be difficult.

But that’s far from the biggest innovation that the developers have conjured up.

“As previously mentioned, one of the goals we aim to achieve with this design is to encourage group play during resource gathering. Well, not just during gathering, but really in all activities revolving around resources, including discovery, mining, collecting, transporting, and protecting resources.”

crowfall4

You heard it right: multiplayer resource gathering! And it’s not just that. Group play is not only more social but also more productive, as the results can be increased through group play, for example, if the group leader has trained harvesting skills in the skill tree. Additionally, the loot table will be tailored to the group member with the highest value.

In addition to promoting group play in resource gathering, another resulting gameplay element will encourage more interaction. For group work, caravans of pack animals will be needed to haul everything:

“You can collaborate with your friends at the more challenging resource nodes to destroy them faster. The fact is […] that we are giving space for the idea of caravan expeditions as an emerging behavior that we want to promote – that we are even experimenting with having stronger nodes that require multiple players to destroy them.”

crowfall5

The developers’ goal is to further drive interactions between players. Therefore, the game will draw attention to collectors from other nearby players – often also enemies. To reduce the resulting danger, you will always want to have a few friendly players on hand to defend the caravan if it should be attacked by players or NPCs.

Matthias thinks: The big question now is, will this resonate with players later on, or will solo players be deterred by the many advantages of group play? What do you think of Crowfall’s ideas?

Get a glimpse into the design process of Crowfall’s harvesting system:

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Source(s):
  1. mmorpg.com
  2. Crowfall

SWTOR: Teaser trailer for new expansion “Knights of the Eternal Throne”

A first teaser for “Knights of the Eternal Throne” excites the SWTOR fans.

All gamers love trailers. Especially the cinematics of SWTOR have always been of particularly high quality, whether it was the 3 introductory videos for the base game or the intro to the last expansion “Knights of the Fallen Empire”. Now BioWare is slowly releasing a new trailer, as the next expansion “Knights of the Eternal Throne” is just around the corner.

From October 7, there will be a new cinematic to admire, which is sure to pick up some story arcs and reveals how things continue in a galaxy far, far away.

To get the fans a bit excited, a very short teaser has been released, showing a snippet of a scene.

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What this is about, we will probably find out this coming Friday. As soon as the full trailer is released, you will of course find it on our page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

WoW: Legion – Karazhan in 7.1 with plenty of Easter Eggs

With the next patch of World of Warcraft, a true favorite among raids returns to current content. With “Return to Karazhan,” it leads to the namesake tower of the last guardian, Medivh. However, this is not just a “recycled dungeon;” there are also new areas, and somehow nothing is quite as it was a few years ago.

WoW Legion Karazhan wowhead screen 1

The colleagues from wowhead have already tested the dungeon thoroughly and made some interesting discoveries that we want to share with you.

With a total of 9 bosses, Karazhan is so large that some players may not be able to complete the instance in one evening. However, this is certainly intended by the developers, as they did the same with the original Karazhan.

The new performances in the theater

WoW Legion Karazhan wowhead screen 2

The theater has always been popular, and this will likely not change in the new Karazhan. A total of 3 new performances feature the undead actors, and – just like before – the players must help out.

  • In the first piece “Wikket,” it is about the dark influence that other individuals can have on a crowd and the question of whether one also bears some guilt – but from the perspective of the Hozen. So look forward to plenty of commotion and chaos.
  • In the “Westfall Story,” it is about the rivalries between two gangs that have lived in war for ages. However, there is a love couple consisting of members from both gangs, who want to survive in this chaos. A dramatic story of honor and love. Oh, and the protagonists are Murlocs.
  • In the last piece “Beautiful Beast,” it is a reference to “Beauty and the Beast.” Affected by a curse, the beast must live forever in the dark form of a beast. Will the beast manage to learn table manners in time to win Bella’s heart?

Plenty of references to Hearthstone

HS_ONiK_Mag_3

Blizzard has also included some Hearthstone references. For example, there is a “Wine-stained Cloak” with the flavor text “A memento of an unforgettable night.”

Additionally, some enemies cast the spell “Portal: Firelands,” which deals 555555 damage and summons a random minion from the Firelands – a nearly direct copy of the corresponding Hearthstone card. In Blizzard’s card game, the spell also deals 5 damage and summons a minion from the Firelands.

A new champion for all classes: Moroes

WoW Legion Karazhan Moroes

Lastly, a good message for anyone who likes to send champions into the world. Every class can secure Moroes as a new champion for their own order hall. How exactly this works lore-wise remains to be seen – but who has not always wanted their own undead butler?

By the way: The old raid instance Karazhan will also continue to exist. There are two separate entrances.

The screenshots come from wowhead (see source).


For more news and articles about Blizzard’s MMORPG, visit our World of Warcraft game page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com