Tyrande is the new priestess in Hearthstone. We will tell you how to get her.
A few days ago, it was discovered from the game data of Hearthstone that there will soon be a new playable character. The High Priestess of Elune, Tyrande Whisperwind, joins Anduin in the role of a priest and is now available in Blizzard’s card game.
However, Tyrande cannot be purchased in the shop as usual, but will be unlocked through a special promotional event. Basically, it involves opting to try out the “Prime” service from Twitch. For this, it is necessary to link your “Amazon Prime” account with your Twitch account.
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If you already have “Amazon Prime”? Then you just need to connect with your Twitch account.
On the other hand, if you are not an “Amazon Prime” customer, you can try the service for free for one month, and also link your accounts and unlock Tyrande.
After that, you can view your profile on the Twitch page and will have a new listing on the left called “Free with Prime,” where Tyrande is also located. Here you can request a code and then enter it in the Battle.net launcher under “Redeem Code.” The next time you start Hearthstone, Tyrande will be unlocked!
A fresh card back is also included.
However, since Amazon Prime automatically converts to a “normal subscription” after the trial period, you should cancel the service within the trial month if you do not want to keep it.
Cortyn says: At least in the comments on the official site, the whole event is received rather negatively, and many fans would have preferred to “simply pay 10 euros.” In the end, Tyrande is also not really “free,” as you pay with your data. Anyone who links the accounts should not be surprised if, after hours of consuming Twitch channels, Amazon suddenly offers suitable products. If you have no problems with that, you can quickly gain a heroine in Hearthstone.
This is an AI-powered translation. Some inaccuracies might exist.
Even the Chinese now have to pay in advance for WoW – and surprisingly, this is working without significant losses. Quite the contrary.
When comparing the Asian market for online games with the Western market, some things stand out immediately. In the West, it is quite common to pay for games in advance and then “have peace of mind” or spend money through a subscription model. In Asia, it is often different. Free2Play titles have dominated the market, and Pay2Play and Buy2Play titles have struggled – at least until now.
More Revenue Despite Transition to Subscription Model
With the release of the “Legion” expansion, World of Warcraft has changed its payment model in China: Chinese players must now also subscribe. Previously, players could pay by the hour for exactly the amount of time they spent in Azeroth. As reported by Superdata, the transition did not lead to the feared (and predicted by angry players) drop in revenue in China, but achieved the opposite: In contrast to the $8 million in July, NetEase (the WoW publisher in China) generated $37 million in revenue in August.
A large part of this revenue surely comes from the direct sale of the expansion. Nevertheless, these revenues show that Legion is also a success in China – only League of Legends was able to earn more in August. This transition also proves that even the “difficult” Asian market can be convinced to spend money in advance for games and that not only Free2Play titles can be successful. Especially World of Warcraft and Overwatch have prompted many Chinese to spend money in advance for a game – which is “normal” for us, but rather an exception in China.
Chinese players had time prior to these changes to exchange their already purchased playtime for “subscription days”.
There was a rumor recently about Battleborn that the hero shooter from Gearbox would soon become free2play. This has now been denied by Gearbox boss Randy Pitchford.
Battleborn is still doing poorly and only a few players dare to log on to the servers of the colorful and wacky hero shooter with crude humor and crazy characters. Therefore, many players are already hoping that Battleborn will soon follow the path of Evolve and finally become Free2Play.
Battleborn is going Free2Play! No, just kidding!
This is why many fans were also excited when the website Kotaku released the headline “Battleborn is going Free2Play soon!” As early as this November, the unfortunate game is supposed to get a new chance as a free version.
But soon came the disappointment when Gearbox head Randy Pitchford spoke out on Twitter. “Battleborn will not be Free2Play” was his statement. Instead, there will be a demo at some point, allowing interested players to test the game. However, he definitely rules out a Free2Play version.
What do you think about this? Should Battleborn finally become free2play or is it all worthless anyway? And what do you think about the plans to offer a free demo version?
This is an AI-powered translation. Some inaccuracies might exist.
What’s inside the single player of Titanfall 2 can be seen in the scenes of the new cinematic trailer.
The trailer deals with the role of the Pilot, which plays an important part in battles. Action scenes make it clear that the Pilot’s movements need to be quick and agile. Long jumps and wall-running are standard on the battlefields. In the video, a voice-over explains the Pilot’s mission to the viewers.
“Pilots fight differently”
At the beginning of the trailer, action scenes on the battlefield show various maneuvers of a Pilot. As the narrator explains, Pilots are not only sharp-witted and resourceful but also relentless. Pilots have a different perspective on the world and fight differently than “normal”. Even when the odds look bad, the tide often turns in their favor. The connection between Pilot and Titan is the significant difference compared to other Grunts and machines on the battlefields.
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As it turns out, the narrator in the video is the protagonist of the game. He starts as a simple rifleman and has a long way ahead of him before he becomes a Pilot. You can accompany him on this journey.
In this offline single-player campaign, you have a story that presumably holds a lot of action for you. In addition to the multiplayer, fans of the single player have a full-fledged mode where they can prove their skills. Titanfall 2 will be released on October 28 for PC, Xbox One, and PS4.
This is an AI-powered translation. Some inaccuracies might exist.
If you don’t have a good internet connection, you shouldn’t play ranked in Overwatch . That’s not just what we say, but Jeff Kaplan says it too.
The nice thing about the Overwatch forums is that the Game Director Jeff Kaplan regularly speaks on all topics. He even responded to a forum post that would have quickly sunk to the bottom due to quite a few “Downvotes” from other users.
Player SUPMRE pointed out that there is currently a bug in Overwatch that prevents players from rejoining a ranked match after a disconnect. If you manage to rejoin after about 30 seconds, you may still receive an account penalty.
Since the player lives in a rural area with poor internet, regular disconnects are a part of everyday life for him, which has led to him being banned for the rest of the season, even though he claims to have always returned to the game within the 60-second limit.
The internet not working? Then you should stay away from ranked.
Jeff Kaplan responded and confirmed that there is currently a bug, but they are aware of it. More extensive changes can be expected in about two weeks. But beyond that, Kaplan took a further stand:
“Until then, if you have a poor internet connection, I would recommend not playing the ranked mode. To be honest, if you have a poor internet connection, I would even advise against playing the ranked mode, even after the patch. Even brief interruptions due to disconnections and reconnections put your team at a massive disadvantage.”
Cortyn says: Even though you can expect such a statement from the Game Director to trigger players like “But I paid €50! I should and want to play Competitive!!!11one” I can only agree with this statement. Living in a region with poor internet is a burden for all other players and only leads to 11 other people rolling their eyes in frustration.
This is an AI-powered translation. Some inaccuracies might exist.
Founder packs for Revelation Online are available for pre-order. They cost between 15.99 and 79.99 and offer various goodies (cat mount!) as well as guaranteed access to the closed beta in October. If you want to test the promising MMORPG from China in advance, you should take this opportunity.
Do you want to join the closed beta of Revelation Online, the upcoming AAA MMORPG from My.com? Then you can either register for the beta and, with a bit of luck, secure a spot or you can leave nothing to chance and get yourself a handy founder pack. These are not free, but for your money, you will get guaranteed beta access along with other perks.
From the basic pack to the cat mount deluxe pack!
The following exclusive goodies are included in the founder packs. The titles, costumes, and mounts from the founder packs will not be regularly available in the game for the time being. So if you want the cat mount or the seraphim wings, you need to get such a pack. The beta for Revelation Online starts in October. My.com has not yet announced an exact date. The founder packs for Revelation Online are available here after registration on the official website.
Explorer pack: Costs 15.99 Euros and includes early access to the beta, 30 days of premium playtime, the title “Explorer of Revelation,” and a costume. Ideal for those who want to take a look and are not yet sure if they like the game.
Founder pack: Costs 53.99 Euros and includes early access to the beta, 60 days of premium playtime, the title “Founder of Revelation,” and a costume. You also receive scrolls for fast travel and revival scrolls. For equipment, we receive a golden warhorse mount, a package with items, and particularly magnificent seraphim wings. If you definitely plan to play Revelation Online for a longer time, you should go for this.
Deluxe pack: Costs 79.99 Euros and includes early access to the beta, 90 days of premium playtime, the title “Founder of Revelation,” and a costume. You also receive scrolls for fast travel and revival scrolls. For equipment, we receive a golden warhorse mount, a package with items, and particularly magnificent seraphim wings. As a special bonus, this package also contains another costume and the best thing ever: a flying cat mount that can accommodate up to five players at the same time! The mount alone justifies the steep price!
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Paragon is getting an Asian addition. What is of course missing? Right: An unrealistically oversized, completely exaggerated and unwieldy giant sword that wants to electrify you.
Raiden meets Noctis
If there’s one thing you can credit Paragon developer Epic Games for, it’s that they keep to their own schedule. True to the hashtag #Every3Weeks, a new melee fighter will join the roster of heroes starting this coming Tuesday, October 4.
The good one is named “Kwang” and could easily be seen as a mix of Final Fantasy XV’s “Noctis” and Mortal Kombat’s “Raiden.” Or Smite’s Susanoo. Or Raijin. Or one of the almost countless other thunder gods from Japanese mythology.
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Kwang and his sword will try to electrify you in combat and give you more than just a small shock. However, the melee fighter should not only be approached with caution at close range, as he is capable of throwing his sword in your direction, thus bringing the fight to you faster than you might like.
Upon landing in the ground, it deals damage in a certain radius and pulls in enemies. However, if it is still coming towards you, it might be that in the next second, not just the silver behemoth but also the whole guy stands before you, as he can teleport to his sharp companion with his ultimate ability to directly attack with a sword whirl afterwards.
The core must be destroyed – the goal of many Mobas
In addition to these tricks, he has the ability “Light of the Heavens” which provides both area damage and physical and energy armor, and via passive, Kwang and allies in the area also gain life steal. An almost all-rounder Asian, recommended by Epic Games for initiating team fights.
“Destroy the Core” Reloaded
There are still a few days until Kwang’s official release. To shorten the wait for him a bit, you can still participate in the event “Destroy the Core” until Monday, 3 PM, which was once a community task.
The goal is to reach 1.8 million destroyed cores, which translates to 360,000 completed games. This counts both regularly won and (given up by the generic team) matches. Players who contribute to the event can win up to 30,000 reputation.
Rampage is “not amused” about the current changes
If you don’t know what to do with the extra time over the extended weekend, a look into Paragon might be something for you. Or are you part of the predominantly upset player base that no longer understands the world after the last patch? If you missed that, you can read here again what happened.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, we take a look at the Trials gear that was introduced with “Rise of Iron”.
On September 30, the Trials of Osiris returned for the first time after the launch of the “The Rise of Iron” expansion. However, it is only available on PS4 and Xbox One. Those still on the old consoles need to upgrade their gaming setup in the living room to participate in the weekly PvP event.
The “Year 3” Trials remain largely the same as they were known from Year 2: The contact person is still Brother Vance at the Vestian Outpost, who provides you with the trial ticket and bounties, the mode remains elimination, and the ultimate goal is still the Lighthouse on Mercury.
Some changes in the Trials did occur, which we summarize here. Important new features include all new weapons and armor pieces that Guardians can now hunt.
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The Titans, Hunters, and Warlocks each receive their own new armor set from the Trials of Osiris in Year 3. These consist of the typical individual parts: From the helmet to the class item, everything is included. You can see these three sets in the following screenshot:
Titan: Scarab’s Vigil
Hunter: Lion’s Vigil
Warlock: Cobra’s Vigil
The Trials primary weapons in Year 3
A total of four new primary weapons come with the Trials of Osiris in Year 3. These are available in normal and adept versions (Master). You can only access the adept version if you reach the Lighthouse.
Vision Stone
An auto rifle:
Burning Eye
A scout rifle:
Exile’s Student
A hand cannon:
Blind Perdition
An pulse rifle:
Three new special weapons
For the special weapons, there is only the normal version available. There are no pistols or heavy weapons in the database.
The Winged Word
A sniper rifle:
Stellar Vestige
A fusion rifle:
Unraveling Thread
A shotgun:
The Flawless Ornament
Only if you achieve a flawless run and reach the Lighthouse can you obtain the “Flawless Vigil” ornament.
This gives your armor a hologram look:
The Flawless emblem is Solar work:
Additionally, you can obtain the “Vigilant Student” badge:
Here is the shader:
Finally, we have the ghost shell for you, the Exile Shell: What do you think of the new Osiris items?
This is an AI-powered translation. Some inaccuracies might exist.
Paladins will soon be launching on consoles. PS4 and Xbox players can now sign up for the beta.
For the hero shooter Paladins, developed by the SMITE creators HiRez, a wild time is ahead. After a very successful launch on Steam, the next hurdle is now in sight. Just like the godly MOBA, Paladins is also set to migrate to consoles – making it available to PlayStation 4 and Xbox One owners. While the beta isn’t starting just yet, you can already sign up to get an early chance to play the shooter on consoles.
“Since day one of development for Paladins, we have been thinking about consoles. We have engaged some well-known console players to ensure the controls feel just right on consoles. Name any major multiplayer shooter on consoles that you like, Paladins stands alongside those. With the exception that Paladins will be free on consoles – just like on PC and Mac!”
The next event in Overwatch could be Halloween. The first game files indicate new skins and voicelines.
While the last test server for Overwatch was primarily focused on testing recent balance changes, dataminers have found some interesting new hints about future events in the game data.
There are plenty of voicelines suggesting that Overwatch will host a Halloween event.
Several characters have an exclamation in the style of “Trick or Treat” – or as we say, “Sweets or Sour”.
Moreover, dataminers have already found an image of Junkrat wearing a costume that suspiciously resembles “Dr. Frankenstein”. This image is likely to be used during a weekly brawl and is no proof of a skin – but is nonetheless a strong hint.
What else the Halloween event could offer is pure speculation. Various skins seem plausible, as a witch skin for Mercy and a Viking skin for Torbjörn seem almost confirmed – after all, in-game material of these costumes already exists, and the two can be admired in a photo.
For example, Genji has a line where he states that he is going as a “cyborg ninja” for Halloween – which suggests that he does not have a Halloween skin but is essentially always in costume.
In the end, there is nothing left to do but wait. The Summer Games came without much announcement and caught players almost completely off guard. This time, while there are some hints, whether Blizzard will deliver a Halloween event this year – we will know in a few weeks.
In The Division, the big vendor reset takes place today, on 1.10. New goods are on offer.
Currently, during the second week of the PTS phase in The Division, many PC agents can test and influence upcoming changes. Last Thursday, comprehensive changes based on user feedback were already implemented.
Important new features also include the vendors, which are set to be enhanced: with a diverse offer and higher quality items. When update 1.4 will be released is still unknown. But the rough schedule states: still within this month.
The offer of the specialized equipment vendor
In the tech wing of the operations base, the specialized equipment vendor is waiting. You need Phoenix Credits for his items.
AUG A3 Para XS (submachine gun): 632 PCs – Value 204 (Malicious, Destructive, Precise)
SOCOM Mk20 SSR (sniper rifle): 672 PCs – Value 204 (Capable, Connoisseur, Dominant)
There is a “Hunter’s Faith” mask and a “Predator’s Mark” body armor with 191. With a score of 204, you will get gloves and a backpack of high-end quality. The ranger jacket and the sand-colored jacket are still not sold out.
The specialized equipment vendor in the terminal
March down the stairs to reach this specialized equipment vendor in the terminal.
With a value of 204, he has high-end body armor and holster. Additionally, he has a body armor of “Predator’s Mark” and knee pads from “Hunter’s Faith”. The two jackets cost 321 PCs.
The inventory of the Dark Zone weapon vendor
This vendor is stationed in DZ03 in the safe room. You need sufficient DZ currency and certain DZ ranks for him to offer you his goods.
SASG-12 K Tactical (shotgun): 101954 DZ dollars – Value 204 (Rank 80) (Careful, Trained, Brutal)
PF45 Series 1 (pistol): 77385 DZ dollars – Value 204 (Rank 80) (Expert, Dominant)
Px4 Storm Type F (pistol): 192851 DZ dollars – Value 229 (Rank 90) (Expert, Competent)
You can find the weapon mod vendor in DZ05 in the safe room. With energy level 32 and from rank 50, the following blueprints are available:
Extended Magazine: 141011 DZ dollars – magazine size and any bonus
Small Laser Sight: 143123 DZ dollars – two any bonuses.
This is what the underground vendor has
In the Tactical Operations Center, the underground vendor greets you. You must bring enough Phoenix Credits and certain underground ranks to purchase his items.
Evolve will start making money again and is now introducing a cash currency. We reveal what is changing.
It has been almost 2 months since Evolve launched into the “Open Beta” of “Stage 2”. Since Evolve has been available as a Free2Play title on PC, fans were a bit surprised because there was no way to leave real money in the game. That is changing now.
America tests the real money currency
At least in the American version of the game, you can now buy “Gold Keys” for real money to purchase some items in the game. This includes perks, characters, color variants, skins – basically everything you can also earn in the game (with “Silver Keys”).
In the official announcement, it says:
“We want to emphasize that there will be no pay-to-win bullshit in Evolve. In short: If you don’t have the time (or patience) to earn Silver Keys, but want more of the cool stuff, then the Gold Keys are for you.”
Regarding the future of Evolve, it is stated:
“We want to continue developing content for Evolve, and we want to bring “Stage 2” to consoles. But for that, we need to prove that the game can sustain itself. The “Gold Keys” program is our way of doing that. If you like the game, want to see more content, and want to see the game on consoles, then tell your friends about Stage 2. This game will live or die based on the content and the community – and we believe both are pretty great.”
TurtleRock wants to run the “Gold Keys” program as a test initially in America and then expand to other countries once they are sure there are no more errors with the Gold Keys.
Cortyn says: I must admit that Evolve has fallen a bit out of focus for me because so many other things are going on right now. However, the introduction of a real money currency is only logical, as the game must generate some revenue. It was already surprising that players had two months to accumulate “Silver Keys” without any payment option.
My concern is that everyone who wants something specific will already possess it, and the developers will see little money. But for now, we also have to wait for the second “real” launch. Because currently, the player numbers of Evolve are continuing to drop every day…
This is an AI-powered translation. Some inaccuracies might exist.
The “FUT 17” season starts with a novelty: The “Ones to Watch,” also known as the “Stars in Focus.” Since these special player cards have not existed in the FIFA series from EA Sports before, let’s take a look at what it’s all about.
What is special about the “Ones to Watch” cards?
These cards highlight the best transfers of the past summer. From September 30th, the stars will be in focus for a limited time in the sets. A specific end date is not provided. Until October 10th, these are dynamic cards:
Throughout the season, this OTW card can be upgraded – The player receives better attributes and a higher overall rating. The prerequisite is that this player receives a TOTW card at some point in the upcoming months. If you then have a “Ones to Watch” card in your club, it will automatically be adjusted to the TOTW card and remain constant at this level – until a new, better TOTW card for that player is released.
In other words: The better the player performs in real football, the better your card will be. There’s a performance boost that corresponds to the latest TOTW values.
The stars in focus are referred to as “Live Items,” as they receive an update as soon as the respective TOTW card appears – regardless of whether they are currently in a club or on the transfer market.
What happens if the real player transfers clubs?
First, nothing. The attributes and the club remain the same. Only when this player receives a TOTW card in their new club will the entire OTW card be updated.
By the way: The position of the OTW card always remains the same.
Which players are the stars in focus?
These players have been carefully selected by EA Sports. Additionally, they are intended to be promising players who are also under 30 years old.
The OTW in FUT 17 are:
Paul Pogba
Gonzalo Higuain
Mats Hummels
Miralem Pjanic
Nicolas Gaitan
Hatem Ben Arfa
Grzegorz Krychowiak
Shkrodran Mustafi
Eric Bailly
Alvaro Morata
Samuel Umtiti
N’Golo Kante
Michy Batshuayi
Alisson
Giuliano
Leroy Sane
Sadio Mane
Arkadiusz Milik
John Stones
Renato Sanches
Nicola Sansone
Ousmane Dembele
Breel Embolo
What do you think about this?
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, the Trials of Osiris commence today, September 30th. These are the first Trials since the launch of “Rise of Iron.”
The weekly PvP event is back! After a few weeks’ pause, the Trials will kick off this evening, which are highly popular among PvP enthusiasts and streamers.
As Bungie stated, the Trials of Osiris remain largely the same as known. You won’t need to prepare for any new mechanics. Brother Vance will remain your point of contact, Elimination remains the mode, and the Lighthouse on Mercury stays the ultimate goal.
However, there are a few changes:
New Trials armor pieces and weapons are now available.
There is a special “Trials of Osiris” ornament that can only be obtained with a flawless run. This gives your Trials gear a fresh “hologram” look.
The required Light level is 331, and the recommended Light level is 370.
Since the Trials operate in the Elimination mode, the following changes also apply:
Heavy ammo now only spawns at a central location in Elimination matches.
A bug has been fixed where Heavy ammo remained in rounds when the Heavy round ended before it appeared.
Which map is being played?
The Trials of Osiris will last from today at 7 PM until next Tuesday at 11 AM. This week, the map Last Exit will be played.
What are the Trials of Osiris?
In the Trials, you engage in PvP battles in the Elimination mode. You compete in teams of three and try to fill your scorecard with victories. If the opposing team is completely defeated, you win a round. Fallen teammates can be revived. Here, it’s not only about having strong gear but also about communication among the Guardians. A strong map knowledge is advantageous.
After 5 and 7 wins, there are random rewards from Osiris’s pool. Additionally, you should keep an eye on Brother Vance’s bounties for extra rewards. If you’re in top form, you can reach the Mercury with a “flawless” ticket and loot the chest with the beautiful loot.
Good luck in the Trials, Guardians.
This is an AI-powered translation. Some inaccuracies might exist.
Just newly in the game and already buffed: Zarya in Heroes of the Storm receives significant boosts.
The latest hero Zarya has only been available in Heroes of the Storm for a few days, but the developers have already released plans for buffs. The reason for this is that the stranded Russian in the Nexus does not have as much of an influence on the game as the developers had intended. The following changes will take effect with the release of the next hotfix:
The base damage of Particle Grenade has been increased from 62 to 74 (~20%).
The cooldown of Personal Barrier has been reduced from 12 to 10 seconds.
Energy now decays at a rate of 1.5 per second (previously 3.0 per second).
The cooldown of the heroic ability Graviton Surge has been reduced from 120 to 100 seconds.
The developers are trying to make Zarya a bit more popular with this hotfix and increase her win rate. Zarya is one of the heroines that had a rather poor start.
Additionally, there are several bug fixes that have slipped into the game with the latest version. Some fixes have been made for Chen, E.T.C., and Sonya, whose abilities and talents should now function as planned.
The selective multiplayer RPG Shroud of the Avatar received a new update and gives an outlook on what is to come by the end of the year.
Release 34 brings a lot of changes and innovations. This includes support for DirectX 11. Switching to DirectX 11 is intended to allow for more graphical effects and to positively influence performance. Additionally, the combat system has been revised again to ensure better balancing. The game economy has also been adjusted. Previously, 90 percent of the gold was hoarded by 10 percent of the players, making it particularly difficult for casual players to keep up.
Changes to the economy
After all, you need gold to buy better equipment if you want to progress in the story. Now you receive money when you confess to the Oracle daily, and there is more gold and experience points for quests as well. The crafting system has also been tinkered with, new recipes have been introduced, and it is now possible to create bone armor. Food has become important now, as health regeneration has been reduced. By eating different foods, you regenerate faster.
In addition, the love storyline has been revised and is now in a nearly final status. Here, the focus was especially on the Dungeon Necropolis. It used to be too difficult. Now you get help from an NPC, and the monsters are not as strong anymore. The city of Ardoris has also been overhauled. Halloween items have now been introduced in the shop, allowing players to decorate their houses accordingly and dress up spooky.
What’s coming this year
It is also clear what will be addressed by the end of the year. Here, the story is in the foreground. The love quest series will be further revised, just like the courage quest series. The NPCs in the capitals will be visually adjusted to give them a unique look. The overworld map will feature wandering NPCs and monsters, the combat system will be further refined, and a cover system will be introduced, along with ongoing revisions to crafting. A PvP zone relevant to the story, including dungeons, is also set to be introduced, and cities can be besieged by evil forces.
Shroud of the Avatar is therefore taking more and more shape, although this shape still does not correspond to what was originally announced. The focus on single-player is lacking, and the offline mode seems to be receding more into the background. Also, it is currently unclear how they want to represent consequences for decisions. So far, nothing is happening. For example, if you apprehend an arsonist, they are not removed from the scene to go to prison; they simply remain in place. There is still much to refine in the narrative structure.
In FIFA 17 we give you tips and tricks on how to shoot and save penalties correctly. You can practice and train these directly.
Have you extensively played FIFA 16 and confidently scored nearly every penalty? Then you’ll need to get used to FIFA 17 at first. The execution and the individual steps for penalties have been overhauled and require training before you master them.
In this guide, we provide you with instructions for penalties: How you can shoot them relaxed and save them with a bit of luck. In the following video by bPartGaming, you can also see the magic of the new penalties in moving images:
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The new penalty mechanic basically consists of three steps:
Run-up: Press forward with the left stick to let the player approach.
Charge the shot: With the shoot button (Circle or B), you now determine the power with which the shooter will strike. The rule is: The more power, the higher the ball flies. You can no longer adjust the height individually – it depends on the chosen shot power. In the following graphic, the arrows indicate the different power and height:
Tip: For a solid shot, you should fill the power to just under two and a half bars. If you hold the shoot button too long, the ball will end up in the clouds.
3. The Direction: After charging the shot, you can determine with the left stick in which direction you want to shoot. You can still change this direction until just before the shot.
Tip: Always hold the left stick pressed forward and just slightly move it to the left or right at the upper edge. This way, you can aim more accurately. Because you will shoot the ball far off if you press too hard in one direction. Show finesse!
These three steps need to be practiced. You can train penalties both in the arena and in skill games (shooting).
Tips and Tricks for Penalties – How to Score
To put the ball in the net, you need one important thing: luck. If the goalkeeper anticipates the corner, he can save the ball. However, you can enhance your penalty with the following tips:
Select a penalty taker with good attributes: With R2 or RT, you can switch the shooter. Their attributes will be displayed. Pay special attention to high power and penalty attributes. These should be above 80. The higher the power, the harder the shot, and the higher the penalty value, the more precise the shot.
Before starting your run-up, you can individually position your player with the right stick.
When you run up and haven’t charged the shot yet, you can influence the running path with the left stick. This can confuse the opponent – or even yourself.
https://youtu.be/snzx5Ajgopw
With L2 and R2 or LT and RT, you can influence the run-up. With R2/RT, you sprint towards the ball. By briefly pressing L2/LT, you can delay the run-up and essentially feint the penalty. Both can also work after charging the shot. You can combine these as desired.
For a high and hard penalty, you should charge to just under two and a half bars of power. But certainly not more. Practice is required here. The same applies to aiming left or right. Keep in mind that shooters with low penalty values may mishit the ball, even if you’ve aimed correctly and determined the power.
For a lob, while charging the shot, you press the L1 or LT button. Just over 2 bars of power works well here. Since the lob comes towards the goal slowly, the goalkeeper has time to react if he stays in the middle.
Saving Penalties – Here’s How
You predominantly need luck here: On the one hand, to guess the right corner, on the other hand, for the goalkeeper to get the ball if he is in the right corner.
With the left stick, you can position your goalkeeper – move him left and right.
With the right stick, you determine in which direction the goalkeeper should jump.
Additionally, while the shooter is running up, you can confuse the opponent with the right controller buttons (like A or X) by executing certain moves.
In some situations, it is also worth waiting and not reacting until the shooter shoots. Maybe the ball will just roll slowly towards the goal. You can also easily thwart lobs this way.
In Neverwinter the next expansion is coming, focusing on the sea.
This time it’s not a real new expansion arriving in Neverwinter for PC players on November 8. It is more of another chapter in the current saga of Storm King’s Thunder. The new episode is called Sea of Moving Ice and puts seafaring adventures in Neverwinter at the forefront.
Players will be able to hop into their nautical vessels to traverse the sea and gather support for the great battle that lies ahead. Along the way, they can also try their luck with the new fishing system, go hunting for pieces of treasure chests, or find lost relics to obtain artifact weapons that are stronger than anything previously available.
Battlerite is still a top hit on Steam and the fast-paced arena brawler from Stunlock Studios (Bloodline Champions) is still in Early Access! Nevertheless, this game, which is not a MOBA, is a lot of fun! We actually just wanted to try out Battlerite briefly, but are now completely thrilled!
“Three, two, one – Let’s fight!” This describes the start of a typical round in Battlerite well. As soon as the countdown ends, we already encounter the enemy and a fierce brawl begins, which is over in just a few minutes and leaves us players full of adrenaline with tense fingers on the mouse and keyboard and an elevated heart rate.
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The gameplay of Battlerite is essentially that of a MOBA like Heroes of the Storm, Smite, or League of Legends, just without all the extras like maps, lanes, jungle, items, and level-ups. So, if you always wanted to play a game like LoL but were put off by the complexity and the sometimes very aggressive community, then Battlerite is definitely your game!
Battlerite is classified as an “arena brawler” and that’s exactly what it’s about: intense brawls in an arena! Unlike the point-and-click control of many MOBAs, we control Battlerite more like a top-down shooter such as Livelock. We move our hero with the WASD keys and aim his attacks with the mouse. Using both mouse buttons as well as the keys Q, E, Space, R, F, and 1 and 2, we can unleash a variety of skills, all aimed in the direction we currently point with the mouse.
Skill matters!
To win in Battlerite, we need to defeat an enemy team three times in a row as a team – whether random or with our Steam friends. The battles take place in either 2vs2 or 3vs3 configurations, and matchmaking ensures that the teams are roughly balanced and that, for example, not just supporters face off against a group of melee bruisers.
However, Battlerite is by no means a mindless brawl; rather, it requires a lot of skill and reflexes to keep track of things in the fast-paced battles. At the same time, you shouldn’t charge head-on at the enemy like a fool. That may work once or twice, but if the opponent sees through this primitive tactic, you will quickly be isolated by the group and overwhelmed.
If you master your hero well and proceed wisely, you’ll take down opponents in droves and feel like a true boss. However, if you behave foolishly or don’t pay attention, you’ll be quickly taken out and can watch in a statistic just what got you killed. But we don’t have to mourn long after a defeat; the fast-paced gameplay ensures that the next round starts soon anyway.
I don’t have time!
This makes Battlerite ideal for people whose time is precious and who don’t want to be stuck in a round that’s almost impossible to win or wait long for the next match. Everything in Battlerite goes incredibly fast. If no decision is made after a few minutes, the battlefield suddenly shrinks via a force field. Anyone caught in the barrier takes massive damage, and crafty players wait until this moment to slam a currently overpowering enemy into the energy wall using a knockback effect.
This “Sudden Death” mode makes Battlerite even faster and prevents cowardly stalling tactics. At the beginning of the round, you can more or less hide behind obstacles in the arena (you can’t see through walls), but soon the hiding game comes to an end, and even the most cautious tactician has to engage in close quarters eventually. This makes ranged fighters, who have a clear advantage at the start of a round, noticeably less useful towards the end. A good balancing measure.
After each round, we can choose one of three “Battlerites”. These are passive bonuses that change one of our skills. This allows us to adapt our hero to the respective situation. For instance, if we encounter a very offensive team, we can strengthen our defense or boost our healing abilities.
But this is not the end! Page two continues with the mysterious healing sheep and its buddy, the schnitzel killer!
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 17, we show you tips and tricks on how to take dangerous free kicks with your players. You can practice these immediately. More about that in our free kick tutorial.
If little can happen from the game, you still have set pieces to turn the match in your favor. Good free kick takers can win the game single-handedly if you create a good free kick position for them.
The player on the field does not automatically score the important goal – you have to master the free kick technique in FIFA 17 to make the ball bulge the net. The YouTuber proownez now shows you various free kick variations in the following video. We’ll summarize the tips and tricks afterwards:
https://youtu.be/izRjU1cDtW8
The Swerve Free Kick – Clean over the Wall
This free kick is probably the most common and popular in the FIFA community, as it often leads to goals. Additionally, it is not too difficult to execute and can be reliably applied with a bit of practice. A distance of 16-27 meters to the goal is recommended. Here is the guide on how to take the free kick:
Choose a right-footed player from the right side and a left-footed player from the left side. The player should have high free kick precision and curve stats, which you can see in the top right of the screen (by pressing “Change Taker”).
Make sure that the outer player in the wall is in line with the post:
Now you only need to hold the left stick up and fill about two bars of shot power with the shoot button (Circle on PS4 or B on Xbox One).
And that’s it. Have fun practicing.
Now let’s take a look at an exciting free kick alternative that has only been possible since FIFA 17.
Outside Foot Free Kick
The outside foot free kick is possible in FIFA 17, as you can now position your taker with the right stick before executing the free kick. With the outside foot, a set piece not only looks cool but is also effective. The recommended distance to the goal is again 16-27 meters.
For this, choose a left-footed player for the right side and a right-footed player for the left side. Again, pay attention to good curve and free kick attributes.
Now move the right stick once to the left (with the left foot) or to the right (with the right foot) and ensure that the post is between the two outer players in the wall, as shown in the following image:
The left-footed Dybala taking an outside foot free kick
The execution now runs similarly to the swerve free kick: With the left stick, aim up-left and shoot with about 2 bars of power. The player should now curl the ball around the wall with the outside foot – ideally straight into the goal.
Pass Combination Free Kick
This free kick is a variant that can surprise your opponents. If they are not prepared for it, this free kick is hard to defend. The distance to the goal should be short, about 16-20 meters.
When choosing the taker, just make sure you have a left-footed player on the right side and a right-footed player on the left side.
Now press the LT or L2 button to call a second taker.
Now you must feint a shot with this second taker. This works by holding the LT/L2 button and then quickly pressing B and then A or Circle and then X.
This player now runs over the ball and into the open space. Pass with A or X to this player with your first taker and then score a goal with B or Circle:
Power Free Kick
The power free kick is useful for scoring from greater distances. 25-40 meters are possible here.
Choose a free kick taker who comes with strong shot power, free kick, and curve stats, such as Rooney. Right-sided a right foot, left-sided a left foot (e.g. Bale).
Now move your taker back with the right stick to get a better run-up.
When aiming, the post should be between the two outer players in the wall:
Now hold the left stick up. Also, hold L1/LB and fill the shot power to about 3 bars.
You can also perform the power free kick in the outside foot variant.
The Choice of the Right Free Kick Taker
When choosing the taker, you should pay attention to four things:
The strong foot: Is your taker left-footed or right-footed?
The shot power: To get pressure behind the ball, a player needs decent shot power. It should be above 80, especially for power free kicks.
The free kick precision: To ensure the ball doesn’t end up in the stands, precision is required. This value should also be beyond 80.
Curve: To bend the ball around the wall, the free kick taker needs a high curve value.
All this information can be viewed before executing the free kick by pressing “Change Taker”.
And then it’s time to practice! You can also practice free kicks in the arena or with skill games. Perfect and customize your free kick.