The Division: Is Legendary too hard? No, too easy! – Missions in the video

In The Division, the Legendary difficulty level is supposed to be the biggest PvE challenge. However, at the moment, it is still too easy.

A week ago, the “Legendary” difficulty was introduced. This is intended to provide hardcore agents with a “real challenge,” putting their optimized builds to the test and demanding tactics and teamwork from them.

At the launch of 1.6 and “Last Stand,” three story missions will feature Legendary. They thus represent the biggest PvE challenge in The Division:

  • Times Square Electrical Relay
  • WarrenGate Power Plant
  • Napalm Production Site

Currently, this difficulty can be tested on the PTS. Some agents have already succeeded in completing the missions successfully. You can see how the fun looks in practice in these videos. But beware, spoilers! If you want to explore the revised missions yourself, it’s better not to click on the videos.

Napalm Production Site – Legendary:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

WarrenGate Power Plant – Legendary:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The YouTuber LiKe BuTTeR describes the missions as follows: Imagine the LMB soldiers from 1.3 with the AI of Hunters. However, it is quite easy if you go in with a coordinated team.

Legendary is not for everyone

Massive announced that the Legendary difficulty will become harder with PTS Phase 2. Currently, the data shows that the missions are still too easy.

division-last-stand

With Legendary, they aim to provide a real challenge for the best agents. Therefore, these missions will not be achievable for everyone. Many agents are expected to struggle with them. Those who manage to master Legendary will know that they have accomplished a great feat.

This is also the reason why you won’t receive exclusive gear through Legendary missions. Because for some agents, these items would be unattainable. Instead, there are only exclusive cosmetic items. And you will receive guaranteed exotic containers.

Have you played the Legendary difficulty on the PTS yet?


In this article, you can find the changes that PTS Phase 2 will bring.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

My MMO asks: Are you playing the beta of For Honor? How do you like it?

Today we want to know from you at Mein-MMO: Are you playing the closed beta of For Honor? Is the melee game fun?

Since yesterday at 3 PM the closed beta testing phase of For Honor has been running. Those who have not been hindered by server and network issues have already spent some hours in the fictional world of “For Honor”, which is shaped by the battle between knights, vikings, and samurai.

forhonor-nobushi

To participate, you need to secure a beta key. There are several ways to get one. You have the entire weekend to check out the melee game for yourself.

What the Closed Beta Offers

In the beta, you first choose your preferred faction to participate in the faction war. Then you can customize your emblem, which surprisingly allows for a lot of creative freedom: Choose the shape, colors, size of symbols, and embellishments. Each player can create a unique emblem. And then the fun begins.

You go through a tutorial where you are introduced to the “Art of Battle” – you’ll learn how to fight in For Honor. Once you’ve completed that, you can engage in online battles. Either Dominion (4v4), Duel (1v1), or a 2v2 melee. You have access to three of the four heroes from each faction.

for-honor-ritter

The campaign and the complete hero and customization offerings are missing in the beta.

It’s Fun – But For How Long?

Yesterday we received initial feedback from our community about For Honor. Our reader Comp4ny writes that he is still undecided. It is definitely fun, but you have to really dive in and train. However, he is not yet fully convinced by the “Art of Battle”. This is also pointed out by

for-honor-samurai

Our reader Christoph Bauer reports that For Honor is undoubtedly fun, but he probably doesn’t need more than the beta. He sees it as a nice pastime, but long-term motivation does not arise.

Ttime says: I was in the beta for almost two hours yesterday and feel similarly to Christoph. The fights are cool (as long as you’re spared from lag), and I find it motivating to get familiar with the “Art of Battle” and improve my skills. But how long can this keep you glued to the screen? Are sword fights thrilling in the long run? Or will you eventually long for your familiar firearm?

Currently, we only have access to the closed beta. We will see what content the full version will deliver and how extensive it will be on February 14th at the release. Nevertheless, I believe that the campaign will be completed quickly, and therefore the online mode must create enough incentives and goals for players to spend weeks and months in For Honor. Character development will be the decisive factor.

Ultimately, the faction war is designed for you to stand up for your faction over a long period and gather war resources for them.

I don’t want to make a final conclusion after my two hours in the beta. Especially since the game still has some annoying and amusing bugs and issues to deal with, like this one:

Recommended editorial content

At this point you will find external content from Twitch that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitch content

But I know that I will still play a match or two.

Now it’s your turn: Were you convinced by the closed beta? Are you even a “beta player” or do you prefer to wait for the main game’s release?


Here you can find our beginner guide for For Honor.

This is an AI-powered translation. Some inaccuracies might exist.

WoW Patch 7.2: Artifact weapons are reset to level 35

Patch 7.2 of World of Warcraft greatly upgrades the Artifact weapons. We reveal what happens to your weapon!

The next patch of World of Warcraft carries the version number 7.2 and the name “Tomb of Sargeras”. In addition to a lot of new content in the form of dungeons, raids, and demon invasions, there are also new abilities for all Artifact weapons. Many of the existing abilities can be further developed – where previously only three points could be invested, now often four can be unlocked.

WoW Legion Artifact Scepter of Sargeras
The weapons are upgraded – new points come with the update.

As soon as patch 7.2 is live, the following will happen with the Artifact weapons:

  • A new, short quest line allows you to increase the power of the Artifact weapon. This quest is available when your weapon has reached at least level 35.
  • Upon completion of the quest line, the weapon, if it was in the range of level 36-54, will be reset to 35 – all Artifact power will be refunded. At the same time, the new properties of the Artifact weapon will be unlocked.
  • The “excess” Artifact power (that was refunded) can then be directly invested in the new properties.
WoW Patch 72 Tomb of Sargeras

Blizzard explicitly points out that it makes no sense to hoard items for acquiring Artifact power now. All Artifact power items collected before the weapon upgrade quest can no longer be used afterwards. So anyone who has already unlocked all 54 points of their Artifact weapon can invest the Artifact power without hesitation into their other weapons.

For all the crazy people who have already maxed out all Artifact weapons (this may be the case for Demon Hunters, as they only have two weapons): Since the last hotfix, it is possible to sell items for acquiring Artifact power to vendors for gold. Rare items give 5 gold, Rare items 25 gold, and Epic items even a whopping 100 gold coins.


By the way, with patch 7.2 you also need 50,000 Order resources to get the maximum out of your character.

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Will Symmetra and Torbjörn be buffed on PS4, Xbox One?

Symmetra and Torbjörn from Overwatch should be buffed on PS4 and Xbox again – at least that is what the fans demand.

When Overwatch was released almost a year ago on PlayStation 4, Xbox One, and PC, it quickly became clear that different platforms needed different fine-tuning. Since aiming on PC is generally easier, some abilities were stronger in the console version than on the computer. Objects with an automatic aiming function – like Torbjörn’s and Symmetra’s turrets – were more powerful on PS4 and Xbox One than on PC, because they had hardly any delay in target acquisition.

This led to many teams simply packing 5-6 Torbjörns or Symmetras at the launch of Overwatch, making control points nearly unassailable. To prevent this, both characters were nerfed on PS4 and Xbox One – but now there is the hero limit: selecting the same character multiple times is only possible in special arcade modes.

Overwatch Symmetra Posing 2

The fans’ demand is clear: “Buff Torbjörn and Symmetra back to their former strength!”

In the official form, Jeff Kaplan commented on the topic:

“We are keeping a close eye on [Torbjörn and Symmetra]. Until recently, their performance [on consoles] was almost identical to that on PC. Recently, they have deviated a bit from that, and we will observe this for now and consider whether we need to adjust them.”

Overwatch Torbjorn Screenshot

Additionally, the developers are currently working on enabling players to report disruptive players on consoles in the future. They hope to implement this feature “before summer,” but make no promises. Kaplan did not disclose why this feature is taking so long, as it has been implemented on the PC version for a long time.


Meanwhile, on PC, there are considerations about buffing Bastion, who has been neglected in recent months.

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 3: Changes to the Paragon System? This is what the developers say about it

Does Blizzard plan changes to the Paragon system of Diablo 3, or are they satisfied with the current system?

Players who have reached the maximum character level in Diablo III then collect experience points for the Paragon level. This system was introduced by Blizzard in patch 1.0.4 and was designed to give players a feeling of progression after reaching the highest level.

Some players find that the Paragon system has become outdated and could use changes . The Blizzard team is now commenting on the desired changes on the Diablo III blog.

Satisfied with the Paragon system?

After reaching character level 70 in Diablo III, the new experience points flow into the Paragon system. For the levels gained, you can distribute skill points in the categories Basic, Offensive, Defensive, and Adventure. This strengthens your characters by granting them increased attack speed and higher critical hit damage. Is the system that was released in 2012 now outdated?

While the Paragon system has undergone changes over the years, some players are still dissatisfied with the current options. Two years after the system was introduced, it was time for changes. Paragon 2.0 removed the level cap that was at level 100. Additionally, at the beginning, each individual character had its own Paragon level, which was eventually extended to cover the entire account by Paragon 2.0 (Normal and Hardcore separate).

Diablo 3 Paragon Points

On the Diablo III blog, the developers now address the current Paragon system. After a live Q&A on Facebook, there were some follow-up questions from the community, which reference the team’s responses. A widely discussed question was: Are the developers satisfied with the Paragon system and do they wish to make changes to it?

In response, the developers stated that they are basically satisfied with the Paragon system. It meets two main goals:

  • Paragon levels allow players to continue collecting experience after reaching level 70 and invest it in character improvements. One important point in Diablo III is that playtime serves to develop the character. If you don’t find a useful new item in a session, you at least gain experience points and can strengthen your character with them. “For this reason, there is (virtually no) cap on Paragon levels.”
  • Secondly, the Paragon experience is shared among all characters in the same game mode. This allows you to try out different builds, classes, and playstyles while continuing to strengthen your main character through Paragon levels. Additionally, this means that not all progress is lost when a Hardcore character dies.

The developers believe that the benefits of the Paragon system successfully cover the intended goals. Therefore, they currently do not plan to make further changes to it.

How satisfied are you as players with the current Paragon system? Is everything fine as it is, or do you have suggestions for improvement?


This is how you get the new companions – Pet guide for the Kronkalb and the Slayer in Diablo 3

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Diablo 3-Blog

Dauntless Gameplay: How to Hunt Behemoths in the Free-to-play Spectacle

In a new video, the developers showcase gameplay of the upcoming co-op online RPG Dauntless, where you hunt and defeat the Behemoths in the game.

The world in the RPG Dauntless is terrorized by the so-called Behemoths. And you are hunters setting out to contain this threat. To do this, you meet in cities that serve as hubs, gather with other players, form teams, and then set off to search for and hunt the monsters. The teams always consist of four players. How exactly this works is demonstrated by the developers in a new video.

dauntless 1
Long battles and important loot

Once you find your target, you must prepare for a tough battle. Because every hunt is meant to be a challenge. A fight against a Behemoth can last around 20 minutes. You will first need to discover the strengths and weaknesses of the monster so that you can develop a good tactic for the battle.

Once the creature is defeated, you will receive resources that you can use to craft better weapons and armor. The better your gear is, the more difficult hunting missions you can accept. The hunt for ever better gear is meant to be an important factor in the gameplay.

Monster Hunter meets Dark Souls with League of Legends payment model

The gameplay is reminiscent of a mix of Monster Hunter and Dark Souls. However, the graphics offer a comic-like style. The payment model of the game is said to be similar to that of the MOBA League of Legends. Essentially, the RPG is free to play, but in an item shop, you will mainly find fashionable items that allow your hero to visually distinguish themselves from other players.

A closed alpha of Dauntless is set to start soon, for which you can already register on the official website. The developers plan to continuously expand the RPG and provide players with new challenges and content. It is set to officially launch this year for PC.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

More articles on Dauntless:

Dauntless: “Monster Hunter meets Dark Souls” – This is how the combat works

Dauntless: Monster Hunter in the “Light” version? – Beta registration possible

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon
  2. MMORPG.com

Destiny: Xur today – location and inventory from January 27 to January 29 with Zhalo Supercell

In Destiny today, on January 27th, the Agent of the Nine arrives. Where is Xur and what items does Xur have for sale?

Currently, there is little for Guardians to do in Destiny. The January Iron Banner is over, as is the last event called “The Dawning”. Players are looking for fresh content.

Even though not much is happening in-game, work is diligently being done behind the scenes. Yesterday, a server maintenance was carried out, and today it was announced that the balance patch could be rolled out in a few weeks. Bungie also provided an overview of the changes.

destiny-srl-2016

Until then, we have the everyday life in the MMO shooter – which includes Xur! The Agent of the Nine arrives today at 10 AM. Let’s welcome him together.

All information about Xur in Destiny on January 27th, 28th, and 29th on PS4 and Xbox One

When does Xur arrive? When does Xur leave? – The times

Xur appears every Friday at 10 AM in the Tower or the Reef. There he offers his exotic items for sale and chats a little with the Guardians. Before you know it, he disappears again on Sunday at 10 AM.

Where is Xur? Location and position today

Xur has several locations where he likes to hang out over the weekend. This time he is said to be with the Vex. You can find him next to the collection for abandoned quests.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What does Xur have in Destiny? What items does the Agent of the Nine have for sale?

Weapon: Zhalo Supercell – Automatic rifle for 23 coins.

Titan: The Glasshouse – Helmet with 70 intellect

Warlock: The Claws of Ahamkara – Gauntlets with 64 strength

Hunter: Graviton Forfeit – Helmet with 45 intellect and 46 strength

All armor pieces cost 13 Strange Coins.

Legacy Engram: Leg Armor for 29 coins.

By the way, he also has Three of Coins with him.


How to effectively use Three of Coins, you can read here.

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch Spielerzahl: Mehr als 25 Millionen Spieler!

Overwatch has reached a new milestone. More than 25,000,000 players are engaged in the hero shooter.

The hero shooter from Blizzard, Overwatch, remains highly popular. In fact, the number of players has continued to grow over the past few months, as Blizzard has now announced via the official Overwatch Twitter channel that more than 25 million players are now roaming in the vision of our world’s future.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

Now it would of course be interesting to have more detailed information about the number. Because which players are included in the 25,000,000 is not known. In any case, probably all versions – so players on PC, PlayStation 4, and Xbox One.

As especially in Korea accounts are repeatedly banned for cheating and Overwatch is free to play – players pay for their time in internet cafes (PC Bangs) – it is quite possible that every newly registered account of a cheater also falls into the statistics.


Recently, more than 10,000 accounts were permanently banned in Korea.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Raid blockade – Player from Method sabotages Mythic Raid Serenity

Raid guilds in WoW block each other in the race for first kills – individual action or planned?

The first weeks after the release of a new raid in World of Warcraft are always a tense time for professional players. After farming resources for several months, it is now time to spend as many hours as possible in the new raid instance “The Nighthold” on Mythic difficulty to secure the coveted World First kills first.

The competition among each other is fierce, as there is only room for one number 1. Although there has always been great secrecy among the guilds regarding how to approach bosses, they usually left each other alone – until now.

A member of the guild Method – according to current speculations of the player Jadelolz – took advantage of the raid break of the competing guild Serenity to engage in a discussion with the colleagues. They agreed on a trade, where flasks, runes, and other raid materials were to be exchanged – just an ordinary trade. However, Jadelol apparently had other ideas.

WoW Method Serenity

With the group invitation, he stormed into the Nighthold and grabbed the raid ID of Serenity.

In World of Warcraft, raids are assigned an ID for clear identification. Jadelol now had access to the ID of Serenity and could block the instance. When Serenity wanted to continue playing, they received the message that the ID was already in use – by a player loitering at the entrance and extremely pleased. This “success” was soon boasted about:

Sco from Method soon took a stance and asserted that – if it indeed was Jadelol – this happened without the support of Method. Until this incident was clarified, he had been kicked from the guild.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

Several hours later, the instance was released again. Whether Jadelol ended his “camp” in the raid or was simply removed by Game Masters is still uncertain.

Cortyn says: Especially in such a critical phase, losing a few hours can make a big difference. It is unfortunate that the racing for “World First” kills, which is already losing significance, is overshadowed by such incidents. I hope that such intentional and obvious troublemakers receive at least a very, very long timeout from World of Warcraft.


Method raids for 98 hours a week by the way – more job than hobby!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. buffed.de

Destiny: Primary weapons receive a buff, shotguns are in competition – update coming soon!

In the MMO shooter Destiny the update 2.5.0.2 is on the horizon. This will adjust the meta.

Last week, the community manager DeeJ announced that Bungie is working on a balance patch. The next update that will be rolled out is set to adjust the current meta and bring more variety to the Crucible for Guardians.

In this week’s “This Week at Bungie,” DeeJ gets a bit more specific. However, details or patch notes are still awaited.

destiny-rift-pvp

The balance patch carries the number 2.5.0.2 and is set to be released in mid-February. As Bungie typically rolls out larger updates on Tuesdays, we expect it to be on February 14 or 21.

This is what the hotfix 2.5.0.2 brings

According to senior designer Josh Hamrick, the sandbox and Crucible designers examined the entire competitive ecosystem and made adjustments. He is now proud to announce that their work on the next update is nearly complete. Many experiments took place, but changes have now been found that will bring fresh air to the meta.

Here is an overview of the changes:

  • There will be more alternatives and countermeasures to shotguns. Matador 64 will thus have competition.
  • The power of primary weapons will be adjusted with “surgical changes.” Their effectiveness will be tweaked. Currently, special weapons dominate.
  • Issues with each class will be addressed.
  • Exotics will also be adjusted.
  • Special ammo will also be revised.
    destiny-hüter-shotgun

It is understood that Guardians are thirsty for more facts and details, but concreteness will only come in the future. A livestream will be held before “mid-February” to present the changes with moving images.

By the way: Now the confirmation from Bungie that the maintenance work yesterday did not bring about changes that affect the player experience.


Which weapons particularly shaped year 2 of Destiny? Here we present 5 significant TTK weapons.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Hyper Universe: Nexon announces a crazy 2D sidescroller MOBA

There are many MOBA games, but in 2D graphics and as a sidescroller? Publisher Nexon aims to change this with the recently announced title Hyper Universe.

The classic MOBA game like League of Legends or Heroes of the Storm is played from an isometric top-down view. This way, players always have the gameplay in their field of view and can execute optimal skill shots. However, there are other ways to do it, as shown by the shooter MOBA Battleborn.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Weird tentacle creatures, superhero girls, and mongooses on rhinos!

Hyper Universe from the Korean publisher Nexon takes it a step further and focuses on iconic 2D graphics and sidescroller gameplay – with the genre elements of a MOBA! Two teams compete against each other, and each of the playable heroes has a specific MOBA role, such as tank, supporter, carry, or damage dealer. The heroes, referred to as “Hypers”, are all outlandish and quirky. Want some examples?

hyper universe 02

You can play as a mongoose riding a rhino. Or an admiral tentacle monster. Or a superheroine who can crash through walls. So far, there is only a mix of trailers and gameplay sequences of Hyper Universe available to see. A release is planned for 2017. At the Pax South fair, Nexon will showcase more of the game.

In line with the theme: Looking for more 2D PvP games? Battlecrew: Space Pirates might be for you!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Nexon

Hellion: Life and Death in Space – Early Access start date known

On February 24, you will enter the Hellion system and try out the survival MMO in early access.

The early access version of Hellion offers handcrafted content and procedurally generated elements. This is intended to create an exciting narrative structure that makes the gameplay diverse and interesting beyond just player interactions.

You are a colonist who belongs to a group that was supposed to settle the Hellion system. But everything goes wrong, and everyone is just trying to survive somehow. You must search spaceship wrecks for loot to obtain essential resources, including food and air.

hellion 2
Survival in space is not easy

Repairing space stations and spaceships is also important. To do this, you team up with other players because large ships can only be used in a team. However, you should not trust anyone too much.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

With open PvP, betrayal is possible at any time. Hellion aims to provide an interesting system for gathering resources and crafting items. Ships must be kept running, and you build stations from individual modules. All of this is held together by an engaging backstory.

What happened in the Hellion system?

You must not only try to stay alive but also find out what happened in the solar system and why the mission failed. As early as February 24, you can get your first impression of the very nice online game in the early access phase of Hellion. A new trailer gives you a glimpse into the atmosphere.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

More articles about Hellion:

Hellion: Beautiful-looking survival sandbox MMO is launching soon in early access

Hellion: How to survive the vastness of space in the new sandbox MMORPG

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Pokémon GO: PokeAlert and PokeMap must shut down

The two Pokémon GO scanners PokéMap and PokeAlert have been ordered to cease their services via a cease and desist letter.

Many Pokémon GO trainers use additional apps or programs that are intended to make Pokémon hunting easier. Scanners are used to show the player where Pokémon are located nearby. It worked as a real-time display of catch locations. With PokéMap, you could see how much time was left before a Pokémon would no longer be at that location and filter which monsters you want to track down. The operators of PokéMap and PokeAlert have now been ordered to cease their services through a cease and desist letter.

No more PokeAlert – Scanner ban in Pokémon GO

Through Facebook, the PokéMap team is informing that they have to shut down PokéMap. A few days ago, the team of this scanner received a cease and desist letter from The Pokemon Company and their partners like Niantic. In this letter, they were ordered to immediately remove all copyrighted images from The Pokemon Company from PokéMap. Additionally, they were stripped of the Pokémon GO license, meaning they can no longer access Niantic’s servers.

The PokéMap team is currently trying to negotiate a deal with The Pokemon Company, but the chances of success are low.

pokemon go raupi


Also, PokeAlert was a scanner that worked similarly to PokéMap and displayed the catch locations of Pokémon. The cease and desist letter has also reached the operators of this app, who are now forced to end the service. However, the service is still reportedly functioning according to statements on Facebook.

“PokeAlert will continue to function until Niantic makes further changes.” The app will no longer be updated but is likely still compatible with the current Pokémon GO version.

Pokémon GO Pokealert Facebook statement

In August, several services for tracking wild Pokémon were already shut down. Niantic’s CEO John Hanke stated at that time that he is not a fan of these services because players take away their own fun with them.


Shiny Pokémon and Icognito forms found in the code of Pokémon GO!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Buffed

The Division: PTS 1.6 is completely “broken”, but major changes are coming

In The Division, the developers discuss the public test servers of 1.6: Major changes are coming.

The State of the Game just aired on January 26th. In it, the developers spoke exclusively about the PTS phase, which has been running since the beginning of the week. They admit that there is currently no “meta”, as the entire build is “broken”—essentially unplayable.

The Valkyria weapon set, Hungry Hog, and SEEKR are primarily responsible for this, as they currently provide excessively high buffs and are bugged. Thus, the second phase of the PTS for 1.6 will bring some necessary changes.

division-seekr-maske

When this second phase will begin is still unclear. Once there is a date, Massive will inform everyone. However, they will not refer to it as “PTS week 2”, but rather “PTS Phase 2”. It will not be the case that PTS updates come weekly on a fixed day. Because the second phase is supposed to bring a comprehensive update and not just fix isolated issues. And that will take some time.

Changes in “PTS Phase 2”

Keep in mind that on the current PTS build, the feedback and suggestions from the ETF are not effective. Massive has not yet had time to implement all the changes. These are “large and numerous changes” that agents can expect. However, the developers were not specific about this.

What changes:

  • Valkyria: The weapons will be correctly named Eir and Hildr—currently one weapon is still called Valkyria. Additionally, the talent is supposed to work as intended. The maximum buff will no longer be at 100% but at 30%.
  • Hungry Hog: Will be weakened.
  • SEEKR: All bonuses will be changed. The talent is supposed to result in an increase in headshot damage (by 200%) after two body hits, rather than increasing crit damage. The buff remains until a headshot is landed. With two set pieces, there is a “Resist All” buff, and with three pieces +6% body hit damage.
  • MDR receives a 65% damage buff.
  • Showstopper: Also receives more base damage.
  • Historian: The sound of explosions will be fixed. 
    division-showstopper
  • Hipfire: Especially in PvP, agents are dissatisfied with hipfire. The spread and recoil will be reworked. However, hipfire still needs further adjustments in the future. It is currently too strong.
  • NPC Precision: There are currently cases where the precision of NPCs is at 100%. There is already a fix for this.
  • Banshee set receives new bonuses: If you are killed by a rogue, you deal more damage to rogues for 10 minutes—so you can get your revenge. Banshee is useless in the “Last Stand” mode.
  • Further adjustments, such as to legendary difficulty, skill power, and the support station.
division-fäuste-agent

Moreover, significant changes to gear stats are coming: Each agent will receive a base health of 80k. Stamina and hit points remain important stats; however, it’s no longer as crucial to rely solely on these bonuses. Other stats are also intended to become significant. Massive desires more diversity in the gear stats that agents can choose. Damage against elite will be a lesser stat, while enemy armor damage will be a higher stat.

Last Stand and Normalization Are Coming

The next PTS phase will bring the “Last Stand” mode. Currently, this mode is inactive. For this mode, all your gear will be adjusted and balanced because skill should take precedence, not optimized character builds. This “normalization” only occurs in “Last Stand”, not in the Dark Zone.

During normalization, all agents will first be brought to 256 gear score (those who were not before will reset to their original score after the “Last Stand” session). Additionally, the main attributes (firearms, stamina, electronics) will be maximized, and other stats will be leveled across all agents. Other stats will remain as they are. Weapon mods or gear set bonuses will also remain unchanged.

Normalization will likely be revised more frequently until “Last Stand” and 1.6 are released. Community feedback is important. The PvP mode is also being tested without normalization to have comparative values. Once the patch notes are released, we will know the exact adjustments.

By the way: Loadouts will not be included with 1.6. Massive intends to implement this idea in the future.


Read about the upcoming microtransactions of 1.6 here.

This is an AI-powered translation. Some inaccuracies might exist.

Star Trek Online: Nostalgia add-on “Agents of Yesterday” for PS4 and Xbox One

For the PC version of Star Trek Online, the iconic nostalgia expansion “Agents of Yesterday” was released last year. In mid-February, players on PlayStation 4 and Xbox One can finally return to the time of Captain Kirk.

For many Star Trek fans, the classic series from the 1960s is still the best series of the franchise. Therefore, a major expansion called Agents of Yesterday was also released for the online role-playing game Star Trek Online in 2016. In it, your heroes, who are actually traveling in the year 2410, are transported back to the year 2270.

https://youtu.be/wE0PARmn6x0

Star Trek Online: Agents of Yesterday – More content than back in the PC version

Since September 2016, STO is also available for PS4 and Xbox One, and already over 1.1 million players are playing on consoles.

Starting February 14, console players can also play Agents of Yesterday. The expansion is a celebration for fans of classic Star Trek. You will get various ships from the early days of Star Trek, including the legendary Enterprise NCC – 1701. Also featured: the original voice actor of Pavel Chekov (Walter Koenig) and Chris Doohan, the son of the late Scotty actor James Doohan.

Star Trek Online Constitution Class

The console version is actually more extensive than the original PC version. The developers at Perfect World have already incorporated all patches and updates. Therefore, the “Artifacts Update” with additional content is already included in the package and should provide a better and richer gaming experience than on PC.

Related topic: Star Trek Online – Season 12 starts soon!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Perfect World

Battleborn: Overwatch wanted polish – we wanted to invent something new

In an interview, Gearbox CEO Randy Pitchford spoke about Battleborn and the unpleasant competition situation with Blizzard’s Overwatch. He also mentioned that Gearbox is basically quite satisfied with the previous successes.

The MOBA shooter Battleborn has had problems from the beginning to stand out against the seemingly similar Overwatch by Blizzard. Meanwhile, even special events like Battleborn Day hardly attract players to the colorful world of Battleborn anymore. Analysts are now even saying that Battleborn brought Gearbox onto the developers’ death list for 2017.

Battleborn_StartScreen_HeroArt

In light of this bad news, one might think that Randy Pitchford, the boss of Gearbox, is cowering hysterically in the corner of his office. But just the opposite seems to be the case. In an interview with Glixel, Pitchford spoke extensively about Battleborn and concluded “We’re doing quite well!”

Not so bad?

Although Battleborn has not become a huge hit, the game was sold often enough not to be considered a total failure: “We had about 3.5 million people playing Battleborn. Relatively to Overwatch, are we a flop then?” Pitchford is quite annoyed by the comparisons.

For example, Pitchford pointed out that the number of gamers could be compared to the total number of over seven billion people on the planet. Seen this way, the entire gaming hobby would be a massive failure!

Battleborn-Titel

However, Pitchford does admit that some things went wrong. The blame mainly lies with Blizzard, who announced Overwatch when Gearbox was already deep into the release preparations for Battleborn. Against the overwhelming market power of Blizzard, not much could be done, so they tried to avoid comparisons between the two quite different games.

Blizzard operates on another level. They are also more disciplined. As Blizzard focused on essentially developing a reimagining of the Team Fortress gameplay with a tight focus on fast multiplayer action, they were able to work such that polish and refinement of Overwatch met the highest standards.

While Battleborn realized many different gameplay aspects, it genuinely wanted to create something new: like the solo campaign or the MOBA elements in competitive play.

Related to the topic: Battleborn – Not even porn helps anymore!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Glixel
  2. gamestar

Overwatch: Bastion wird überarbeitet – Zeit für ein „Rework“?

Is Bastion in Overwatch ripe for a rework? The developers comment on the problem Omnic.

In the months since the release of Overwatch, almost all heroes have undergone minor and major changes. However, one character has not been touched at all and is sadly rusting away in the corner: Bastion.

While he was known as the “noob slaughterer” at the launch of Overwatch, mercilessly mowing down clueless newcomers with his continuous fire, that shine has long since faded.

In the official forum, player Rarithlynx notes that it is time for a rework:

“Bastion is currently in a pretty bad position. He has the most counters of any hero in the game, including some “hard” counters. He is large and immobile, has no defensive or escape options, and needs the team to babysit him constantly.

The developers have already reworked every defensive hero. Heroes like Symmetra and Widowmaker have received a buff, Torbjörn has received a buff, Mei has received a buff, Junkrat and Hanzo as well – Symmetra was even completely reworked. But what about Bastion?”

Overwatch Bastion Cinematic

The thread received particularly much support from the fans, so it didn’t take long for Blizzard to take notice. Geoff Goodman responded briefly:

“I’m working on some changes for him. I’m not sure yet when these things will hit the live version, as we are still testing various things internally.”

Bastion-Play-of-the-Game2

By the wording, it doesn’t sound like a complete overhaul, but at least some improvements for the friendly Omnic are being considered. Perhaps the glorious days of the noob slaughterer will return and the cries for nerfs will once again echo through the forums.


Recently, Roadhog’s hook was also renewed – most fans are pleased with this.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: “Invisible Rabbits” have killed every player at some point

Bosses in World of Warcraft are not as deadly as the invisible killer rabbits – thanks to the programmers.

The development of video games sometimes takes convoluted paths that are hard for mere mortals without programming knowledge to understand. World of Warcraft serves as a good example.

Because who would have thought that in most kills in the game, it is not the bosses with their abilities that are to blame – but invisible rabbits?

WoW Erdmaennchen Killer

Nathaniel Chapman, one of the encounter designers of World of Warcraft, explained to the colleagues from Kotaku on Twitter how exactly certain mechanics in the game work. Very often, it is the case that no complete “mechanic” is developed, but rather existing resources are utilized and employed in new, creative ways.

As an example, he mentioned a laser beam, similar to what is encountered in many boss fights. Often, dungeon bosses cast a laser that follows an individual player across the ground and then causes damage in its vicinity. The funny thing about it: The impact point of the laser is quite often an invisible rabbit. Instead of developing a complete “mechanic,” the developers simply let an invisible NPC (usually a rabbit) appear. This rabbit now follows the selected player and periodically casts an area spell around itself, which then causes the damage.

As an example, they mentioned Siegecrafter Blackfuse from the Siege of Orgrimmar – as seen in this guide:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

NPCs need to support and perform many tasks in the game, such as pathfinding, casting, using weapons, or other actions that they execute with other NPCs. In theory, each effect in the game could be implemented separately by a programmer, but that would yield very little benefit.

Understandably, as developers’ time is valuable – why waste resources when a wonderful puzzle with seemingly endless possibilities is right in front of you?

So the next time you pass by a rabbit in Val’Sharah – give it a right click. It will know what for.


What you can do with rabbits from WoW will soon be shown in a Korean show.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku

Heroes of the Storm: Monkey instead of Orc – Moon Festival brings new skins

In Blizzard’s MOBA Heroes of the Storm, your heroes are currently celebrating the Moon Festival for the Year of the Rooster. As always, there are new costumes, portraits, and a special daily quest related to the Moon Festival Rooster.

At Blizzard, they love Chinese New Year, and with the onset of the Year of the Rooster, there are new skins and quests to complete in the MOBA Heroes of the Storm, alongside the events in Overwatch. Thanks to the quests, you can earn a lot of gold if you diligently play HotS.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The Monkey King and the Rooster

This year, the new skins are for the Orc Swordmaster Samuro as well as the inherently Asian-themed Sorceress Li-Ming. While the sorceress gets a stylish red dress, the Orc receives a complete overhaul. Instead of a green-skinned character, the new Samuro arrives as a mystical Monkey King, a tribute to the character “Sun Wukong” from the classic Chinese novel epic “Journey to the West”.

Heroes-of-the-storm-samuro

The event gives you the opportunity to earn 200 additional gold coins every day if you complete the daily quest “Rooster Race”. To do this, you just need to find items in the game and bring them to the Moon Festival Rooster in the starting area. If you complete this fun task 25 times, you will receive a special rooster portrait and a rooster as a mount. Additionally, there are a cloud and a dragon mount available through the complete festival packages. The Moon Festival and all its offers end on February 14.

Relevant to the topic: Heroes of the Storm – Blizzard is overdoing it with the WoW Assassins!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dualshockers

Destiny: Maintenance on 26.1. – Issues may occur this evening

Today, on January 26th, Bungie is performing maintenance on Destiny .

The developers of Destiny have announced a maintenance that may briefly affect the players’ experience.

  • Starting at 6 PM our time, the work will begin. The impact on players is expected to be minimal. If the game takes you back to the login screen, you can log back in directly and continue playing as usual. If further issues arise, Bungie refers to the help website.
  • By 8 PM, the work is expected to be completed.
destiny-sonne-hüter

A changelog is not provided. There is no update regarding the maintenance of the servers.

What Bungie is working on in the background is not known. We may learn more soon: For in the coming night, the Community Manager DeeJ will release “This Week at Bungie.” Typically, there are announcements and information about the future of Destiny.


Perhaps Bungie is already preparing the servers for the upcoming content update .

This is an AI-powered translation. Some inaccuracies might exist.