The card game from the Witcher universe is starting its Open Beta. We will tell you when it’s starting.
After CD PROJEKT RED succeeded with The Witcher 3, one of the major RPGs of recent years, the developers have ventured into a smaller project that also takes place in the Witcher universe. Gwent (or “Gwint” in German) is a card game that relies heavily on strategy and planning.
Strategic Card Game for PC, PlayStation 4, and Xbox One
In GWENT, the core goal is to have a stronger army on the board at the end of each turn than your opponent. Different cards trigger various effects, such as summoning new creatures or strengthening or weakening existing ones. The player must always plan carefully: How many cards do I want to play now? Because those who exhaust their resources in the first round might be ruthlessly eliminated in rounds 2 and 3.
The game had already been available for several weeks in Closed Beta, now the developers announced the launch of the Open Beta for PC, PlayStation 4, and Xbox One.
GWENT Open Beta starts on May 24
Starting May 24, anyone interested can dive into the world of Geralt and assemble their decks.
Those who have previously participated in the Closed Beta will have to accept that their progress will be reset. With the end of the Closed Beta on May 22, all progress will be erased. However, as a reward for their previous participation, there will be a range of exclusive in-game goodies.
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Gwent gained attention when a top German player, Lifecoach, switched from Blizzard’s card game Hearthstone to Gwent. Lifecoach evidently preferred Gwent – Hearthstone had become too random for him. He won his first tournament in Gwent and earned $60,000 in prize money.
Cortyn says: Since I played The Witcher 3, I’ve wanted Gwent as a standalone card game. With the Open Beta starting, I will definitely take a look, and I can only recommend it to everyone who also had fun with the game during The Witcher 3. Whether this game can also captivate on its own and become a real competitor to Hearthstone remains to be seen in the coming weeks.
However, the release date for the Microsoft console is finally known.
https://youtu.be/MeJrrJqxYUM
Marvel Heroes Omega: Release date announced – Launch in June
The release of Marvel Heroes Omega on Xbox One is set to occur on June 20, according to developer Gazillion. So in just under a month. The Xbox version will be the same as the PS4 edition. You will have access to 38 heroes from various Marvel comics, who you can all level up to level 10 for free. If you want to go further, you have to unlock the heroes, which can be done with real money or in-game resources.
Gradually, the selection of heroes will be expanded, as the PC version has around 60 playable characters to choose from. But don’t worry, to have fun beating up supervillains, the first 38 heroes will be more than enough! Additionally, the console versions offer plenty of action up to level 60 and beyond. For example, legendary items, endgame trials, and the Danger Room, where you can continue leveling up and farming items between missions.
Maybe 2018/2019 is still too early for a The Division 2. Perhaps the agent journey will first continue in The Division 1. Perhaps we will learn the answers to these questions in a month: Because then E3 2017 will take place. We are curious.
What will happen to the agents in 1-2 years? Ubisoft announced four AAA games for the fiscal year 2019. Is The Division 2 included?
The agents are heading towards an uncertain future. What Year 2 brings, in which we have already been for months, is still far from fully known. This May, loadouts and bug fixes will arrive, events are expected in summer, and towards the end of the year there will be a somewhat larger update. But everything is still quite vague; there is no concrete information on the entire “Year 2” plan. And everything beyond that is completely unknown.
Whether a Year 3 will follow in 2018/2019, whether Ubisoft and Massive will release a sequel, or whether the Division franchise will slowly fade away with Year 2 – there is currently no concrete information available.
It is unlikely that there will suddenly be an end after Year 2. After all, The Division has been and is a very successful franchise for Ubisoft. Recently, the publisher reported in its fiscal year 2017 report, which ended on March 31, 2017, that the “Tom Clancy” games currently have over 44 million players. They won’t simply give up on The Division.
Furthermore, it can be inferred from the business report: There could be a “The Division 2” on the horizon.
Is “The Division 2” among the three new AAA games in known franchises?
The current fiscal year, running from April 1, 2017, to March 31, 2018, will bring four big Ubisoft AAA games. These are now known: A new Assassin’s Creed, Far Cry 5, The Crew 2, and South Park: The Fractured But Whole. This means: During this period, no new “The Division” installment will be released.
In the next fiscal year, running from April 1, 2018, to March 31, 2019, the situation looks different. According to Ubisoft, four new AAA titles will be released in this period. One of these games will be a completely new brand (speculations can be read here), while the other three games will be AAA titles from already established franchises. Possible titles could include sequels to For Honor, Ghost Recon: Wildlands, Rainbow Six: Siege, or indeed The Division.
Interesting: According to CEO Yves Guillemot, there will be a new Ghost Recon game before a new Rainbow Six game.
But is The Division 2 among these three new games?
What suggests a “The Division 2”?
In February of this year, Ubisoft revealed that no new title for a currently successful franchise will be released in 2017 – as originally planned – but that it will be expanded with updates.
From this vague statement by Ubisoft, we speculated that The Division was meant. That was in February, before “Year 2” was revealed. And it turned out to be true: It is now certain that The Division will not receive a sequel in 2017, but will be supplied with free updates. However, it has not been confirmed whether Ubisoft was indeed referring to The Division.
If so, it would indicate: A The Division 2 is in planning!
Perhaps those responsible recognized in time that the agents have high expectations for the future of The Division, which is why the sequel was delayed to make it more in line with the wishes and demands of the community. For example, that new content can be provided faster. Or there may have been other restructuring. This would be a similar process to what Destiny 2 underwent.
Furthermore, the current Year 2 of The Division seems quite “improvised”. As if a sequel should have been released, but was delayed, and now a contingency plan had to be implemented. Because new content is scarce; instead, previous activities are supposed to be enhanced with events, and replayability increased. Whether the actual plans for 2017 were postponed or abandoned remains speculation.
One thing is certain: Massive is working behind the scenes on new content. The only question is: Whether for The Division 2 or for Year 3.
What suggests a Year 3?
Massive has made many efforts in recent months to make The Division future-proof. Update 1.4 was a major overhaul for the shared-world shooter; later a new PvP mode was established; slowly the game has outgrown its growing pains. It would be a shame to dismiss it with reheated content and then say: “Friends, that’s it!”
Interesting in this context are statements from Ubisoft’s business report: The keywords for the future Ubisoft strategy are Multiplayer, Competitive, Co-Op, Open Worlds, and Live Operations. Live Operations refers to the lucrative “Games as a Service” approach, where games are provided with new content even after release. Games that developers continuously take care of.
Ubisoft wants to focus more on Live Content, more expansions, and ensure that players return in the fiscal year 2019.
All of this could indicate that The Division will indeed receive a Year 3 with new content and expansions, so that players can joyfully don their agent suits again. This is at least the approach that Ubisoft intends to pursue more intensively with games.
Maybe 2018/2019 is still too early for a The Division 2. Perhaps the agent journey will first continue in The Division 1. Perhaps we will learn the answers to these questions in a month: Because then E3 2017 will take place. We are curious.
The gameplay reveal in the livestream for Destiny 2 is just around the corner. What do we already know about Destiny 2 and which questions are particularly exciting at this time?
On Thursday, May 18th at 7 PM, the highly anticipated gameplay premiere for Destiny 2 will take place. Bungie has been teasing this event for days and weeks. There’s hardly a Guardian who hasn’t marked the day in red on their calendar. After all, Community Manager DeeJ promised that during the gameplay reveal, where for the first time in-game footage of Destiny 2 will be shown, all the Guardians’ questions will be answered.
Since the reveal trailer at the end of March, official information about Destiny 2 has been scarce. There was constant reference to May 18th. And today, at 7 PM, it is finally happening. Bungie will pull back the curtain and present what awaits the Guardians with Destiny 2.
What do we already know about Destiny 2? Essentially nothing
The official information about Destiny 2 so far can be summarized in a few sentences: It will be a complete sequel. All your items will be left behind, only the appearance of the characters will remain. Story-wise, there will be an invasion of the Cabal led by Garry Ghaul, who will stake a claim on the Last City. Additionally, Destiny 2 will have a world without Light. Furthermore, Activision has stated that there will be a continuous stream of content for Destiny 2.
It’s interesting and noteworthy: Despite Destiny 2 being such a large game, in which many people are working, there have surprisingly been few leaks so far. There has been no in-game footage to date. Destiny 2 is being well-guarded.
This article, summarizing what we want answers to at the gameplay reveal, can simply be put like this: Everything!
But we’ll pick out ten aspects.
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Question 1: What powers do the Guardians use in Destiny 2?
Destiny 2 will have a world without Light. This means that the Guardians will be in some way separated from the Light of the Traveler, which represents the source of the Guardians’ power. Guardians in Destiny 2 can no longer rely on this. They may regain the Light powers over the course of the story — until then, they cannot just hit the minions of Darkness with sticks.
The Titan traveled to Mercury to forge a hammer at a flame forge and thus become the Sunbreaker.
The Nighthawk draws his power directly from the Void
and the Stormcaller from the Storm. Therefore, a trance (Storm trance) is needed for this super, as it is not their own powers, but he merely harnesses them and uses them for a short time.
In addition to these already known powers, it’s likely that we will gain completely new powers. On caps to Destiny 2 are animal symbols for the classes Warlock, Hunter, and Titan, which presumably correspond to new focuses. The Titan has a lion (or a chimera), the Hunter has a snake (or a basilisk), and the Warlock has an eagle (or a phoenix). We may see these animal symbols in some form during the gameplay reveal.
There are many possibilities for further focuses, as there are numerous sources of power in the Destiny universe. One example we dealt with in “Rise of Iron”: SIVA. Then there’s the Darkness, which could be explored more deeply through Eris Morn or Osiris. The Awoken and the Nine also have special abilities.
The response to the recently announced online game Wild West Online was so great that the developers were able to secure the funding for the game without needing to resort to Kickstarter.
After the announcement of the Western MMO, the developers were literally bombarded with emails. The website was visited more than 200,000 times and the feedback was so positive that investors provided additional financial resources for the development of the game. Therefore, a Kickstarter campaign is no longer necessary.
The development of the game is now secure thanks to the secured funds. Consequently, the crowdfunding campaign planned for the end of the month has been canceled.
Kickstarter is no longer necessary
Thanks to the additional financial resources, the team is even able to implement the stretch goals announced for the Kickstarter campaign. Therefore, at the launch of the MMORPG, female characters, additional social activities such as card games, and translations into multiple languages will find their way into the game. The development team announced that they will continue to provide the game with more content and additional features after the release.
“We never expected the support from the community, and thanks to the fans, we are now able to create a robust Western gaming experience for PC,” says Stephan Bugaj, Chief Creative Officer of the development studio 612 Games.
“We were fortunate that our investors provided additional funds so that we could develop the game we wanted to make from the very beginning – and without having to raise more money through crowdfunding. There are far too few Western games on PC, so we are very excited to see how players will react to ours.”
Multiplayer but not really MMO
Wild West Online is a multiplayer game in the Wild West, where you explore a vast open world and must decide whether you stand on the side of the law or become an outlaw. Collecting resources, crafting, PvP, PvE, treasure hunting, and much more are supposed to ensure long-lasting fun.
The developers are currently planning to release the title by the end of the year. There should be about 100 players active per server, which is why Wild West Online cannot truly be called an MMO.
The MMORPG Ashes of Creation continues to be on a successful path. The Kickstarter campaign has now exceeded the $2 million mark. A new trailer introduces the game world.
With the $2 million, a new stretch goal has now been reached. This means that social organizations like Thieves’ Guilds will find their way into the game, which are supposed to be closely linked with the story and gameplay. The developers also announced a new stretch goal. If the game reaches the $3 million mark, a kind of stock/investment system will make its way to Ashes of Creation.
New stretch goal introduces a kind of investment system
Players will then be able to invest in specific activities, for example in a raid. If this is successful, the investors benefit. If a node in the game world is worked on particularly effectively and a lucrative trade route emerges, then players who have invested in it will also benefit.
Social organizations can also strengthen themselves through the system and expand into other cities, for example.
This is how fantastic the game world looks
To celebrate the two million dollars, the developers also released a new video for the MMORPG. This shows you for three minutes how beautiful the game world looks. Especially the effects and the lighting create a fantastic atmosphere and you can almost wish to dive into the world and explore it already. But this will not be possible until at least the end of the year, when maybe an alpha starts. The official release of Ashes of Creation is currently planned for the end of 2018.
If you want to participate in the Kickstarter campaign of the very interesting MMO, you can still do so until June 2.
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Overwatch is actually a game you need to buy to play. However, to celebrate the anniversary of the hero shooter, Blizzard is offering you a free weekend where Overwatch will be Free2Play. For 4 days, Overwatch will be available for free on PC, PS4, and Xbox One.
Unfortunately, Overwatch is not a Free2Play game, and those who want to play it must first spend money. However, Blizzard is being generous for the upcoming one-year celebration of the game and allowing you to play Overwatch completely for free over a weekend.
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Overwatch for a Weekend Free2Play: When does the free Overwatch start? When does it end?
From May 26th to May 29th, you can download the game for free on PC, PlayStation 4, and Xbox One, and play it without spending any money during the specified time.
In Germany, Austria, and Switzerland the event starts on Friday, May 26th at 20:00. From then on, you can play the game on your preferred platform: PS4, Xbox One, or PC.
The event ends on Tuesday, May 30th at 8:59 AM.
During the free weekend, you will have access to all Overwatch features:
You can play all 24 heroes from Overwatch
All 14 maps are available to you
All game modes are playable
The upcoming Overwatch anniversary event is also included
After the free weekend ends, you need to buy Overwatch if you want to continue playing. However, your progress during the free trial period will remain, as will the rewards earned. The free weekend is perfect for getting a taste of Overwatch and then deciding whether to spend money on it or not.
All players of the PS4 version of the MMORPG Skyforge can look forward to new content brought by the expansion Risen Exiles.
A big appeal in Skyforge comes from gradually unlocking the many character classes and thus having a greater choice between the classes you want to play with each new mission. Therefore, it is particularly exciting for fans of the MMORPG when an expansion introduces new classes.
This has happened with several updates, through which the classes Necromancer, Witch, and Monk found their way into the game.
New content for PS4 owners
Now these classes are also available for the Playstation 4, as the Allods team has released the expansion for Sony’s console. Also included in the addon are additional end-game content: new 10v10 PvP battlegrounds and more dungeons. You can look forward to many new adventures and challenges that you will master with the help of the three new character classes.
The developers also released an additional, free update through the Playstation Store. It contains the Patriot Formal Armor, 1,000 Argents, and three days of free premium access.
An addon that never existed for the PC version
Anyone who is a PC player of the MMORPG and wonders what Risen Exiles is, as there was this addon in that form, can be reassured.
Everything included in the expansion has also been released in the form of smaller updates and patches for the PC version of the game. For the PS4 version, this was only packaged in a bundle under the name Risen Exiles.
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The new legendary items in the upcoming patch 7.2.5 of World of Warcraft (WoW) are impressive. They increase the number of talent points!
Currently, the upcoming patch 7.2.5 is on the official test server of World of Warcraft. It has now received a new update, in which some new items have appeared in the game’s database.
Blizzard is fulfilling its promise and implementing a variety of new legendaries – at least one new for each class. All of these legendary items will be rings that, in addition to their usual high stats, will also bring a very special bonus: a new talent.
More talent points than other players
The ring is suitable for every specialization and grants a different talent depending on the specialization.
In plain terms, this means that players with the corresponding rings from the same talent tree can choose two talents!
An example: The Shadow Priest must choose between “Fateful Turn,” “Fortress of the Spirit,” and “Shadow Word: Void” at level 15. However, if he wears the new ring “Soul of the High Priest,” he automatically receives “Fateful Turn” and can choose one of the remaining talents.
Ultimately, this means that players with their corresponding class ring have an additional talent point, which makes a huge difference considering there are only 7 possible talents.
In the forums, these new rings are being hotly debated, and many players fear that they are too powerful.
So far, these rings can only be found on the PTR for patch 7.2.5. Whether they will actually make it into the live version of the game in this form remains to be seen. There is also no fixed date for the release of the patch yet.
Marvel Heroes Omega starts in May with the Open Beta and thus the so-called “Soft Launch”. From then on, everyone can play the free-to-play superhero action MMO without fearing wipes.
Marvel Heroes Omega has been in Closed Beta on PlayStation 4 for several weeks now. Only those who purchased a founder’s pack or were lucky in our contests could access it and play the superhero MMO created by Diablo founder David Brevik on the console.
If you still don’t have access and don’t want to buy it, you won’t have to wait much longer. The Open Beta of Marvel Heroes Omega starts next week.
https://www.youtube.com/watch?v=MeJrrJqxYUM
Marvel Heroes Omega: Open Beta – No more wipes until release
The Open Beta of Marvel Heroes Omega begins on May 23, 2017.
From then on, all PS4 players can download the game for free and play without worries. Because in the Open Beta, there will be no more wipes, so you can keep your leveled-up heroes.
Therefore, the Open Beta also serves as a soft launch for the game.
Marvel Heroes Omega will initially only be released for the PS4 console. No further details about the launch on Xbox One are known. Additionally, Marvel Heroes Omega will differ from the PC version. There are only half as many heroes at first and a trading feature among players is missing. Later, the different versions are expected to converge significantly.
Blizzard provides clarity and finally reveals when the “Anniversary Event” in Overwatch will take place.
Fans have long been waiting for an official announcement for the Anniversary Event of Overwatch. Now Blizzard has finally let the cat out of the bag. In a nearly four-and-a-half minute long video, the developers look back on a year of Overwatch. They showcase not only the highlights of the game itself – like new heroes, maps, and game modes – but also present numerous works from the community, including cosplays and artworks.
Overwatch Anniversary Event next week
At the end of the video comes the announcement that fans have been waiting for for several weeks.
The “Overwatch Anniversary Event” will take place from May 23 to June 12, 2017.
Specific content has not yet been presented. However, it is expected that there will be plenty of cosmetics raining down again, with which favorite heroes can be customized to personal (aesthetic) preferences.
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In line with the occasion, there is also a new “Game of the Year” version of the game, which will replace the old “Origins” version. Fundamentally, it contains the same goodies as the Origins version (bonus skins, goodies in other games). As a bonus, there are also 10 fresh loot boxes, which are filled, as usual, with skins, voicelines, emotes, and spray logos.
Furthermore, there was another promise: The events from last year will also be celebrated again this year (Summer Games, Halloween, etc.), though possibly with new additions. Additionally, Reaper will receive a “shoulder shrug” emote due to fans mocking a picture in the comic, which they have been demanding for weeks.
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The new update for ARK: Survival Evolved has been postponed on PS4 and Xbox One. Patch 1.20 is full of new content. Among other things, there are new dinos, Tek technologies, and the dormant volcano will become active. The download for PS4 is about 9 gigabytes.
Ark Survival Evolved recently received a massive update on PC – Patch v257. PS4 and Xbox One were supposed to be updated to this PC version yesterday, on May 16th. However, some issues with the update arose. Patch 1.20 has therefore been postponed.
Critical issues on Xbox One – minor glitches on PS4
Microsoft conducted tests on Xbox and found “critical issues” with Ark. Studio Wildcard was subsequently contacted by Microsoft and made aware of the problems. This has been a while ago.
The issues did not appear during the certification process for the new update on Xbox. They also went unnoticed during the developers’ internal tests.
Delaying the update on Xbox One is, according to Studio Wildcard, purely a precautionary measure. The developers do not detail what the issues are. On Xbox, the massive update has the version number v754.
On PlayStation 4the reason for the delay is somewhat simpler. Patch 1.20 had a few minor glitches that need to be addressed. Once certification is complete, the update should be released.
Update should arrive today for PS4 and Xbox One
The new ETA for the massive update is, according to Studio Wildcard, today, May 17th. At the time this post was created, community manager Jen announced the update on Twitter.
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According to this, it should be released today at 10 PM (Xbox) and 10:30 PM (PS4).
ARK Patch 1.20 live on PS4 – Xbox One should arrive at midnight
Update 11:00 PM: It has indeed worked. As ARK reports via Twitter, the PS4 patch is now live. It is about 8.8 gigabytes in size. The one for Xbox One is expected to appear around midnight.
PS4 Patch is available. Please restart your consoles to get it (or check game for updates) It’s 8.79GB!
The professional guild Serenity from World of Warcraft is disbanding. The reason for this is a competitor – Method.
For months, there have been reports in World of Warcraft about the great guild decline. More and more top raid guilds have thrown in the towel in recent months and years and felt unable to motivate their members enough. Now the next guild has been affected. As the management of Serenity announced, they will no longer participate in raids as Serenity.
The cause of this is the departure of several guild members who have turned away from Serenity and instead switched to the competitor Method.
Serenity was never able to achieve its goals
Interestingly, Serenity was originally founded by Method members who were not satisfied with the group. Therefore, it has a certain irony that Serenity is now disbanding because some players prefer to be with Method.
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Serenity was never really able to reach its very high aspirations, which has led some of the switchers to return to the “safe harbor” of racing for the first kills.
Kuznam from Serenity expresses his gratitude in a farewell post to the more than 50 players who have actively played with Serenity since its inception. He himself will hang up World of Warcraft and not return in the near future. However, he has many beautiful and fun memories from this time that he will cherish.
Other guilds are largely keeping quiet on this topic. Only at Exorsus do they humorously remark that it is not necessary to speak fluent Russian to join the guild – a clear invitation to some of the players from Serenity who currently have no raid.
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Static tanks like Torvald are easier to handle on console than highly mobile champions.
In general, mobile champions are harder to learn on console than on PC. Champions like Evie or Drogoz require a bit more skill and precision. Tanks like Torvald are somewhat slower and easier to play and learn, which might make the frontline a bit more popular on PS4 and Xbox One.
Which champions do you particularly like in Paladins on PS4 and Xbox?
Paladins is now available on PS4 and Xbox One. Console players need to get used to it first. We have selected champions for you that will give you an advantage on console.
When I visited the studio Hi-Rez in England, my main focus was to test the console version. That was before the official beta release.
I talked to the team about the differences between the PC and console version of Paladins. The developers themselves felt that the champs play differently depending on the platform. According to their prediction, static tanks would be more popular and stronger on console than on PC.
This is because tanks and healers are not popular on PC; most players choose damage dealers and flankers.
From this difference in champion selection between consoles and PCs, I got the idea to introduce champions that are a bit easier to learn on console but can still have a big impact.
The following list is aimed at players who do not yet have much experience with shooters or controllers.
Paladins: Champions that require little aim
While Paladins is a mix of shooter and MOBA genres, the emphasis is still on “shooter.” Without the necessary accuracy, you won’t get far, even with the best strategy. Generally, Paladins has a fairly generous hitbox. You don’t need to hit the champions precisely – similar to Overwatch.
But even the hitboxes need to be hit in order to deal damage and achieve kills. This is more difficult with a controller than with a mouse and keyboard. The following champions require less “aim” than others. We have one champ for each role.
Flanker: Lex – The Hand of the Law
Lex is a flanker that deals significant damage at short and medium range. He has two abilities that allow him to aim automatically – Hunt and The Law. Hunt is one of his basic abilities and allows Lex to shoot quickly and accurately with his Magnums.
This skill deals less damage than Lex’s auto-attack. However, it is perfect for guaranteeing hits. While you use the guaranteed hits from Hunt to your advantage, you can practice aiming with Lex’s auto-attack at the same time.
“The Law” is Lex’s ultimate ability. Enemies with less than 65% health are executed instantly. If they have over 65% health, the targets take damage and are slowed. This ability also does not require aiming; the ability does this automatically. However, it should be noted that Lex needs a clear line of sight to the targets.
Frontline: Barik – The Master Mechanic
Barik belongs to the “Frontline” class but is not a traditional tank. He protects his allies with large shields and weapon turrets that he spawns. You can set up two small turrets with Barik that automatically attack enemies.
Why aim yourself when machines can do it for you? Barik’s ultimate ability “Lockdown” creates a massive bubble in which a flamethrower spawns.
The flamethrower shoots at all enemies that move into the bubble. The bubble also acts as a shield, and the flamethrower deals area damage. Otherwise, you can set up protective barricades with Barik behind which you and your team can hide.
Support: Ying – The Blossom
Ying is a healer who creates illusions of herself to confuse enemies. The illusions automatically heal nearby allies. You don’t have to activate a healing beam or touch your allies in any way. The illusions do all of this on their own. This way, you quickly become a useful supporter.
But even if you want to support your team with damage, the illusions can help. With the ability “Shatterer” you send Ying’s illusions against your opponents and shatter them. The illusions automatically chase down enemies and deal damage upon explosion. Ying’s ultimate ability heals all allies on the entire map and also requires no aim.
Damage: Bomb King – His Majesty
The Bomb King is a damage dealer who deals significant area damage. The advantage is that his abilities deal damage even if you do not directly hit your opponents. The radius of the impact area counts. The King can throw a total of 6 sticky bombs that stick to enemies and surfaces.
With the ability “Igniter,” these are detonated. High damage can already be dealt if the bombs stick near the opponent instead of directly on them.
The Puff Bomb behaves similarly, giving enemies a pushback but causing no damage. With the ultimate ability, you turn yourself into a bomb and roll into the enemies. Enemies within the explosion radius will be stunned and take significant damage. However, it still holds true that if you hit your opponents precisely, they still suffer the greatest damage.
Static tanks like Torvald are easier to handle on console than highly mobile champions.
In general, mobile champions are harder to learn on console than on PC. Champions like Evie or Drogoz require a bit more skill and precision. Tanks like Torvald are somewhat slower and easier to play and learn, which might make the frontline a bit more popular on PS4 and Xbox One.
Which champions do you particularly like in Paladins on PS4 and Xbox?
The Artcraft Studios have great news for fans of the PvP-heavy MMORPG Crowfall.
For cost reasons, the races and classes available for character selection were previously tied to fixed archetypes.
For example, it was not possible to create a ranger minotaur. However, as the financial situation has now improved significantly, the developers have decided to abolish the archetype model and allow players to assemble their characters themselves from the races and classes. Yes, a ranger minotaur is now possible.
Crowfall: No more archetypes, but free class choice!
In a video, the team talks more about this change. The abilities of the race should not be affected, though. As a Fae, you will still have wings, and as a Guinecean, you can burrow into the ground – regardless of which class you choose. Additionally, the developers introduce the disciplines of the classes in the video, which essentially represent your skills and through which you can define subclasses.
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But that’s not all. The Artcraft Studios have also released a new gameplay video, in which you can see significant graphical revisions.
Compared to the previous, rather simple comic style, many effects can now be seen. The fog looks more threatening, the light creates a very special atmosphere, and the cobblestones in the cities reflect sunlight. These new effects make the whole game shine in a new light.
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The development of Crowfall is steadily progressing, and several alpha tests have already taken place, which will continue to be held in the future. The beta currently has no date but could potentially start towards the end of the year.
In Black Desert Online the next new hero is coming soon. The Kung-Fu fighter “Striker” will be available in Europe and North America earlier than expected. You can beat opponents with the new hero in May.
A new hero type named “Striker” was introduced for Black Desert Online a few weeks ago in Korea. Unlike other heroes in Black Desert Online, the Striker is unarmed and fights with punches and kicks.
If you were looking forward to the Striker in autumn or later, you are in for a treat. Because the new hero already has a German name and is coming in May!
https://youtu.be/2KfrzdqVLOI
Black Desert Online – New Hero Striker at Steam Release.
The Striker is known in German at least as martial as “Streiter”.
On May 23, the Kung-Fu hero should be online on the western servers and beat his opponents. If you don’t have a free character slot anymore, you can buy a spot for the new hero for just one loyalty point in the shop.
On May 23, not only will the Striker come to the servers of Black Desert Online. This day will also see the Steam launch of Black Desert Online. You can then comfortably do without the Kakao Games launcher and start your favorite MMO directly from Steam.
Such Steam re-releases have previously provided other online role-playing games like TERA with large influxes of players. It’s quite possible that Black Desert Online will also see a significant increase in players permanently. The cool new class is definitely a good argument to start with Black Desert Online anew.
Will you create a Striker? Do you think that a Kung-Fu fighter fits well with the game? And will you play Black Desert Online via Steam or keep everything as it is? Let us know in the comments!
This week, a new closed beta for LawBreakers starts, introducing a ninja character with a double jump and a new map to the game.
The new closed beta phase of LawBreakers launches this week and will be available over the weekend. To give you content to test, there is the new deadly class “Wraith”, the Reactor map, and the Blitz-Ball game mode.
Additionally, there are a few bug fixes and changes made based on community feedback.
LawBreakers – Second PC Closed Beta starting May 18
The second closed beta of LawBreakers opens its doors for participants on Thursday, May 18, at 6:00 PM. The testing phase will then be active until Monday, May 22, at 6:00 AM. Wraith is a new class in the game, allowing you to jump through the map equipped with powerful weapons and knives as a cyber-ninja.
To assist, there is even a double jump as well as a fun slide character that looks good on the ground. To round out the character, it can also slow down time. As a cyber-ninja, you are fast, deal a lot of damage, but endure very little.
Also included are the new Reactor map and a new game mode called Blitz-Ball. This game mode plays fast and revolves around carrying a ball to a specific target to score points. The team that reaches eight points first wins. The special thing about this ball is that it has its own personality and talks to you.
Existing roles in the game received changes based on fan feedback. As a Vanguard, you can now use the weapon while “afterburns” are deployed. In the first testing phase, the character was too weak. This is expected to change in the second closed beta.
Spectator Mode and Custom Games:
The game should also be entertaining for spectators. In the new spectator mode, you can now watch other players and maybe pick up tricks from them.
If you are not satisfied with the game settings, you can simply create your own game and set some rules yourself.
For Hearthstone , there will soon be 2 new features. Deck lists can be easily copied and quests can be completed against friends.
Those looking for professional Hearthstone decks to replicate will usually have to consult several websites and then transfer the individual cards piece by piece. And quite often, you end up with only 29 out of 30 cards in your own deck, having to go through the entire list again to find the one missing card.
This will soon be over. In Hearthstone, the next patch will introduce a feature that allows all players to create or paste a deck list with just one click.
And here’s how it works: If you have a deck, you can click on the image of the respective hero at the top and select “Copy” (CTRL+C). Then open a text document and paste the text (CTRL+V). You will receive a handy list of all necessary cards. In the second-to-last line, there is a long code. You can send this to friends or “copy it into the game” while building the deck, so that the respective deck is automatically assembled.
If certain cards are missing, they will be displayed greyed out and – as with deck formulas – alternatives will be suggested.
Quests – Soon possible against friends
The second major feature concerns almost all quests in Hearthstone. In the future, these can also be completed in duels against friends! Blizzard tested this for a week last year. The community feedback was so positive that they have now decided to implement it as a permanent feature.
However, a few quests are exempt from this rule, such as certain promotion and tutorial quests. Also, the mission where you must watch a friend play cannot logically be completed in a duel.
Completing quests with friends is twice as much fun.
There is still no specific date for the patch.
Cortyn says: I really like the opportunity to complete quests against friends. Until now, this has always been a barrier that prevented me from playing more matches against friends. Now you are encouraged to do so and also have the chance to play some crazy decks in a casual setting while completing the quests. Good thing!
The biggest YouTuber for the MMO shooter Destiny looks back at the last 4 years. Why Destiny is such a success despite all difficulties, even he does not know.
For 4 years, Stefan Jonke has been following Destiny, he is known as “Datto”. In a large video, he looks back at 4 years of Destiny and his own career.
It’s an interesting video because it reflects where Datto’s career stands at each point of Destiny’s history. Before Destiny, Datto only made a few Call of Duty videos and was an insignificant YouTuber, as he says.
With the game, his channel should also bloom, but he didn’t know that 4 years ago.
A career linked to a game of which one knows nothing
Even before the release, Datto suspects that he has the opportunity to play a key role in Destiny with his channel. He wants to approach the game from the “MMO” side. Analytically dissecting Destiny with his experience as a WoW player, providing viewers with valuable tips and tricks. He speaks of a channel with an educational mandate, an instructive channel.
Early on, Datto receives support from Bungie, is invited to exclusive events, and has early successes.
That’s why he decides to do YouTube “full-time” and gives up the chance to take a job in his day job that he had worked years for.
In the run-up to the release, as the hype increases, interest in his channel also swells.
Is that all there is?
When he then sees a lot of gameplay, he wonders: Is that all there is?
Upon release, the disillusionment: Destiny is not a game with many MMO elements. Most video concepts he has thought of are useless because Destiny is so simple at release that no explanations are needed: There are no big statistics, no “theory-crafting”, nothing that really needs to be explained – strikes are so simple that they don’t need explaining – there are no boss mechanics, no gameplay mechanics that need to be explained in a video.
The loot cave: throw fire in and you get loot. No video guide needed.
A glimmer of hope is the first raid “Glass Chamber” and the “Hard Mode” – but Datto expected 5, 10, or 15 bosses, not just 2.
Other channels and sites offer to pay him four-digit sums for “raid guide” videos, but Datto turns down these offers and brings the videos to his channel.
Year 1 brings content, but Destiny doesn’t really progress. According to Datto, Bungie always stops just before it could really get good. However, Datto’s channel makes progress, he finds his audience and establishes his way of accompanying Destiny.
Content crisis during “House of Wolves”
During the time of “House of Wolves”, Destiny and Datto experience a first content crisis – ideas for videos are lacking, motivation is waning.
Datto again questions whether it was so sensible to bet on this Destiny horse – he is already stretching out to new things.
King of the Taken – Destiny at its peak
Then comes “King of the Taken” and everything gets much better. This is the expansion Datto has been waiting for. His channel experiences a surge, outstanding growth for months. His YouTube career is temporarily secured. The Oryx raid is said to be the raid that most resembles an MMO. Golgoroth is a clear “MMO boss”.
A highlight of Datto’s career was the raids and solving the “Outbreak Primus”, where his community helped him.
2017 the worst Destiny time yet
In 2016 and 2017, Destiny and Datto’s channel fell into several content holes for long stretches. Destiny is now at the fifth or sixth content hole, by his count. Datto tries out other games, but they don’t attract viewers. He then creates “own content”, comes up with challenges for strikes, and scrapes through to Destiny 2.
Once he goes 9 days without a Destiny video, which he cannot reconcile with his self-image. No one should think he has no more ideas.
From January to March 2017, Datto experienced the worst Destiny time since the launch, even now in the first half of May it is still dark. But now with the gameplay reveal, E3, betas, and the launch, things should go upward again. Now important Destiny events would come every month. The time between these phases is just “rough”.
Datto sounds surprisingly disillusioned
Overall, the tone of the video is rather disillusioned. Some experiments went wrong, plans didn’t work out, sometimes he faced an icy headwind. Datto also seems to wonder what kind of stupid topics other Destiny channels are generating clicks with.
Datto had to change and make compromises over time. He has accepted that his opinion as a “Hardcore PvE player” is not the opinion of all his viewers. However, his Destiny life has always been helped by the community, for which he is thankful. He emphasizes this repeatedly.
Bungie has no credit left for Destiny 2
Interestingly, Datto himself does not really know why his channel and Destiny generate so much attention and so much success. He says: According to all rules, neither Destiny nor my channel should exist anymore. But somehow … Destiny and his channel still exist – along with 100 other content creators for Destiny.
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Despite all problems, interest in Destiny remains high. Many see the potential in Destiny and do not want to give up. And Destiny is still there, still going on. But Bungie has lost all credibility. With Destiny 2, the studio must deliver.
Datto has no specific wishes for Destiny 2. It just needs to be good.
My MMO: Many parallels to us
My MMO states: It’s a great video. Although we rarely use Datto as a source for our articles, we have quite a lot in common with him due to our MMO background. In our articles, we have also perceived and accompanied the content “ups and downs” of Destiny just as Datto did.
Even for us, interest in Destiny was at an all-time low in early 2017 and at an all-time high during “King of the Taken”.
The interesting thing is the situation that Datto has tied his professional existence to a game about which he had no idea whether it would succeed. For YouTubers, it is much harder to broaden their scope and become a “multi-game” channel.
In the position of “information channel for only one game”, he and many other YouTubers depend on the fact that this game is developing well. In 2014, it was impossible to foresee that for Destiny. Understandably, Datto has often doubted his decision.
Objectively, it is hard to explain why Destiny still generates so much interest despite a disillusioning release, a weak year 1, and a 2-year content pause. But it is undoubtedly the case.
For the previously troubled company Funcom, the best quarter in the history of the company was recorded thanks to Conan Exiles. Therefore, they want to develop another barbarian game in the Conan universe. Secret World Legends will arrive later on Steam – they are avoiding the significant MMORPG competition in June.
Funcom has often had a tough time in the past. The first quarter of 2016 ended with a loss of 761,000 US Dollars. But now it seems all of this is forgotten, as a wild barbarian from the wasteland has practically single-handedly saved the company.
Conan Exiles brings in big profits for Funcom
Thanks to the survival MMO Conan Exiles, the first quarter of 2017 has reportedly been the most successful quarter in Funcom’s history. Proudly, 6,129,000 US Dollars profit was achieved in Q1 2017. Meanwhile, Conan Exiles is not even finished and is scheduled to be fully released in early 2018.
As barbarians seem to be doing well, Funcom plans to develop another unnamed Conan game at its studio in Oslo. The studio branch in Durham is also expected to start another unspecified project. Additionally, the number of employees is set to rise to up to 130 by the end of the year.
The reason is the many MMO releases in June. This month, the ESO expansion Morrowind and the Stormblood expansion for Final Fantasy 14 are being released.
Furthermore, Funcom wants to take a closer look at the monetization system of Secret World Legends in the months after the release. It is quite possible that some things will change there.
Also interesting: The veteran Funcom MMOs Anarchy Online and Age of Conan were hardly mentioned, but in a section of the quarterly report, it was stated that both games would continue to be maintained as they are an important source of revenue.
You can find the complete quarterly report from Funcom for Q1 2017 in the source reference.