A construction game on Steam kept me awake until 6 in the morning because it offers a dangerous mix of features

Looking for some distraction in gaming, MeinMMO editor Benedict Grothaus stumbled upon City Tales: Medieval Era. After just a few hours in the demo of the city-builder, he purchased the full version on Steam and immediately logged 10 hours of gameplay in the first few days… at the cost of sleep. It’s all due to a feature that construction games usually lack.

City-builders are often my retreat when I just want to game. They keep the mind alert through planning and organizing while having little pressure. Not for nothing is Against the Storm my absolute comfort game, even if it can be a bit more intense.

Now I have discovered City Tales: Medieval Era. The game has been available on Steam in its 1.0 release since January 29, 2026, and immediately reminded me of some games that captivated me in the past: Foundation, Banished, Manor Lords, or this creepy Anno with Cthulhu horror.

The game offers a free demo with about 2-3 hours of gameplay, not counting the freebuild mode. After I finished that, I couldn’t resist and bought City Tales for 22.99 euros (standard price).

Maybe that was a mistake, maybe it was the right decision, because I took the first opportunity to game into the early morning hours and only went to bed just before 6 AM. But the game is so enticing…

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The trailer for the 1.0 release of City Tales: Medieval Era, the building game with companions

Building cities, but not alone

Basically, City Tales: Medieval Era consists of the same building blocks as most other city-building games:

  • The settlement starts with a town center.
  • Initial houses, lumberjacks, and gatherers provide basic supply.
  • Slowly, the city grows, new resources are unlocked, production chains become longer.
  • The citizens develop new needs to thrive.

The only difference from Anno and similar games is the “districts”: Like in Manor Lords, I draw the residential areas with borders, and my settlers then build them themselves. I only place supply and craft buildings when there is enough space available.

As a truly unique feature, City Tales offers companions that don’t just hang around advising me and babbling, but who actually perform tasks for me and bring a whole new dimension to the building game.

Companions like in an RPG, and they can even level up!

Companions are pretty much the core feature of City Tales. Each building needs a companion to function at all, meaning: If I build a lumberjack or a quarry, nothing happens there until I assign one of my companions to it.

If the person stays there long enough, the building becomes “autonomous” and can work independently. At the same time, my companion gains experience in the corresponding profession, which brings several advantages:

  • The better they are in a profession, the greater the bonuses when the companion is assigned to a corresponding building.
  • With higher levels in a skill, the companion can further upgrade the building and improve its production.
  • Finally, I can assign companions as “headmen” in a hamlet, building a kind of outpost that the companion manages – and all buildings there then receive their bonuses.

By having to (or being able to) plan who works when, where, and how much, it changes my options for production and the game’s dynamics. I don’t have a linear flow of resources but can adjust through my companions to meet current needs. And each of them has their own story.

Just one more quest…

The entire game guides me through a story with quests. These are often simple tasks like: collect wood, paper, gold, or build this and that building. My advisor then tells me the story of how I, as the child of a ruler, govern the land and the difficulties involved.

Now, my companions also have such quests, and each of them reveals more about the respective companion’s journey, their personality, desires, dreams, and fears. I know something like this from games like Pathfinder and Baldur’s Gate, but not from a city-building game.

In the end, I found myself facing the “problem” of just wanting to finish one more quest. But this led to new building opportunities that I had to try out… which again led to new quests.

Sleep became uninteresting at some point.

City Tales breaks away from much that is just annoying in Anno and co.

The biggest advantage of the game is not the excellent companion system, but the removal of annoying and outdated features that always bother me in other city-building games.

In City Tales, I don’t need warehouses. Every resource and product can be stored in unlimited quantities, and I don’t need a building, suppliers, or collectors. Everything is global and always available, like in an RTS.

Additionally, I don’t even have to constantly have everything in stock. In other games, houses regress when they suddenly run out of beer or bread. City Tales eliminates such needs. I only need resources for building and upgrades, not for maintaining the status quo.

This way, City Tales takes a lot of pressure off a game that is meant to be relaxing, as I don’t have to constantly build new farms just because I want to slightly expand my city. Above all, the entire economy doesn’t suddenly collapse just because I overlooked that sausage is becoming a scarcity.

Is that realistic? No. Does it have to be? Not really, because here, realism is sacrificed for the sake of fun, and that’s exactly what games are for.

After about 12 hours, I completed the story for the first time and will probably start anew 2-3 times to play other maps and make different decisions (yes, those exist here too). The last game in the genre that captivated me like this was Fata Deum, which, despite some flaws in early access, is continuously improving: A new building game on Steam makes me a god and gives me what no game has achieved in 20 years

This is an AI-powered translation. Some inaccuracies might exist.

An animator worked alone for 11 months on an episode of Jujutsu Kaisen and fans believe: No human could have done that

In Season 3, the production team of the anime Jujutsu Kaisen takes more risks than before. As the animators have more time than in Season 2, the fans’ assessment is significantly better. One episode is even a very special exception.

What makes this episode so special? Fans of Jujutsu Kaisen are quite astonished, as Episode 8 of Season 3, which aired just recently, had only one key animator. Kouki Fujimoto was given the necessary time and creative freedom to animate the episode almost single-handedly.

Fujimoto was responsible for the entire motion sequence and the acting of the characters in the core scenes. This is seen as a huge vote of confidence, as normally several key animators work on an episode.

For this episode, he reportedly took a total of 11 months (read more on Reddit), which seems realistic given the effort for a 20-minute episode. 

He wasn’t completely alone: there were also so-called second key animators who cleaned up his drawings and finalized details like hair and clothing. But Fujimoto at least created the dynamics and rough drafts for the most important key frames.

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Jujutsu Kaisen Season 3 – Trailer for the upcoming Arc “The Culling Game”

Only one key animator is a big highlight

How does it usually work? Typically, around 10-20 key animators work on an anime episode. In the first season of Jujutsu Kaisen, the number often stood at about 15 animators, which is a good framework for the elaborate battles.

In Season 2, it looked different. Here, the production team was under enormous time pressure, and in one episode, often 30 to over 50 key animators worked on an episode. On Sakuga Booru, you can take a closer look at which animators were responsible for which scene, if interested.

Which episode is it about? The episode revolves around the emotional backstory of Hiromi Higuruma, who worked as a defense attorney in a courtroom before the current events. 

Although in Japan 99.9% of criminal proceedings end with a conviction, he repeatedly takes on hopeless cases. Yet even with his clients, where the evidence is extremely thin, a conviction is rendered.

This conviction completely shatters Higuruma’s faith in the justice system and humanity in the courtroom. One can see the absolute despair in the defender and how his inherent curse technique awakens.

What do fans say about it? Fans on Reddit celebrate the animator for his incredible work. Many believe that Fujimoto is incredibly talented and that it is simply inhuman that he accomplished such a feat in such a short time.

Moreover, Fujimoto has also worked on other projects on the side. But the hard work seems to have paid off, as the episode is rated 9.1 out of 10 on IMDb. Thus, it lands in the upper midfield of the episodes aired so far.

The so far worst-rated episode of Jujutsu Kaisen is, according to ratings, the third episode of Season 3. Here, only the rules of the slaughter games are explained. For fans, there is simply too little action: Episode 3 of Jujutsu Kaisen receives “only” a moderate rating, and anime fans believe: The new generation is to blame

This is an AI-powered translation. Some inaccuracies might exist.

The former Overwatch chief talks about Blizzard: “The biggest ‘fuck you’ of my life”

The former Overwatch head breaks his silence. Now we know why Kaplan left – and how badly he was treated.

Most older Blizzard fans will likely still remember Jeff Kaplan. He was a long-time developer on World of Warcraft, but later also the Game Director of Overwatch. He gained cult status in the community for several reasons.

On the one hand, he was for many the “Papa Jeff” who always sat for hours by a fireplace during his Yule stream at Christmas – and did absolutely nothing. On the other hand, there were the incredibly funny parodies of his “Developer Updates”, which further cemented his place in the community’s hearts.

However, in 2021 he left Blizzard and thus also Overwatch. For a long time, there was speculation about what the reason was, and even longer Jeff Kaplan was silent. Now he has given an interview to PC Gamer magazine and talked about what was really going on with Overwatch and Blizzard.

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Overwatch shows 5 new heroes in Season 1: Conquest in the gameplay trailer

The downfall of Overwatch

In the interview, Jeff Kaplan confirmed what most outsiders had long suspected. The downfall of Overwatch was likely due to the introduction of the Overwatch League. This was a league where investors could buy into with their teams.

The implied promise was that the league would generate profits that could even exceed the NFL. This promise was completely utopian and led to developers – who had nothing to do with the planning of the Overwatch League – having to allocate more and more resources towards the league in the end. Kaplan said:

And so all our plans [for Overwatch content] were basically thrown out the window. We weren’t working on new world events anymore, we weren’t really working on Overwatch 2 anymore, we were just treading water.

That the investors’ expectations for the league were not met only exacerbated the problem. Because now the developers had to allocate even more resources to create content for the league – such as skins for teams, new mechanics like a spectator camera, and so on.

More and more resources were spent on the league and not on what made Overwatch so successful in its early years: consistent, new game content.

Overwatch Jeff Kaplan Dva Jersey
Jeff Kaplan was the face of Overwatch for many years – and extremely popular.

Blunt threats from the boss

Perhaps the most significant experience for Jeff Kaplan was a conversation he had with a CFO of Blizzard. He was summoned to the CFO’s office and told to take a seat.

He mentioned a date that was in 2020 and then extended it to 2021. He said: ‘Overwatch must at least make this much in 2020 and every subsequent year the sum X.’ And then he added: ‘If you do not reach this amount, we will lay off 1,000 people and that will be your fault.’ And that was the biggest ‘F-you’ moment I’ve ever had in my career, it felt surreal to be in that position.

Or, to put it directly: If Overwatch did not earn a certain sum X, then 1,000 people would have to be laid off, and that would be – from the CFO’s perspective – solely Jeff Kaplan’s fault.

As someone who has worked on a lot of games, created many games, you come into meetings like this, and there are people saying Fortnite has 1,400 people working on it. So if we just hire 1,400 people and make [Overwatch] Free2Play, then we will also make that much money, right?

I had thought I would never work for another employer than Blizzard, I loved it, it was a part of who I was and I literally thought I would retire from this company. I never thought that day would come – but it did. Fortunately for Blizzard, that CFO is no longer there.

We know the result – after Jeff Kaplan’s departure, the very expensive Overwatch League was shut down in 2023.

What happened to Overwatch next?

After Kaplan’s departure, Overwatch noticeably fell apart. Overwatch 2 was eventually released after many months of stagnation in Overwatch 1, but the biggest promise, a PvE campaign, was postponed indefinitely and ultimately completely broken.

Overwatch’s reputation was ruined, along with unpopular changes, such as the switch from a 6v6 to a 5v5 system, the successor was a disaster and generated negative headlines endlessly. It took years for Overwatch 2 to recover – it only really succeeded last year.

Currently, Overwatch (they have removed the ‘2’ from the name) is doing fairly well. Although the PvE mode was never delivered, the developers have become quite good at satisfying the fans. Especially the “Stadium” game mode has brought a whole new way to play Overwatch. But, even though this is good news, one can’t help but wonder where Overwatch could be today if Jeff Kaplan hadn’t been treated so unbelievably poorly.

This is an AI-powered translation. Some inaccuracies might exist.

Players show off the physical version of Crimson Desert a week before release, the community has bad news for them

Although Crimson Desert will be released on March 19, 2026, for PC, Xbox, and PS5, buyers are already waving around the physical version of the open-world adventure by Pearl Abyss.

Wait, who has their version of Crimson Desert? In the past few hours, several screenshots have surfaced showing happy players with their physical versions of Crimson Desert.

  • Agreeable-Ad-699 writes here on Reddit: “It’s finally here!! I’ve never been this excited about a video game.” The screenshot shows the sealed PS5 version of Crimson Desert.
  • Germanico025 shows on his screenshot on Reddit the PS5 disc and writes above: “I hope it’s good.” In another post on Reddit, he shows the front and back of the cover.
  • Kanzlermacher seems to be standing in a warehouse on his picture on Reddit, where a pallet of Deluxe Editions of Crimson Desert is being unpacked.

Here is the freshly released launch trailer for Crimson Desert:

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Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train

How can this be? Nowadays, there are clearly defined release dates for all game launches, specifying exactly when a new game can be played across various platforms. For Crimson Desert, this date is March 19, 2026, at 11:00 PM.

In the now-dominating digital market, this is easy to implement: The barriers for downloading, installing, and starting the game only open when the developers want them to (sometimes even at different times, for example, when pre-downloads are possible).

It’s a different story in physical retail. In order for them to deliver or ship the ordered copies of the game to their customers on time, they need to be delivered well in advance.

Often, the plastic cases with the discs end up in the stores’ warehouses days before the launch, from where they are ideally forwarded to customers in advance – to ensure that pre-orders can start right on time on release day.

Germanico025 writes in a second post on Reddit that he received a message from his local shop that the game is now available, and he took advantage of the opportunity and picked up his copy in the store.

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Currently just a nerdy paperweight

Does this actually offer an advantage? It always depends on the game in question. For all online and multiplayer games, it is pointless to receive the disc long before release, as the servers typically go live only from the announced date onwards.

For games that can be enjoyed offline, it depends on whether the game is completely on the accompanying disc and whether the game needs to briefly connect to the provider’s online services at launch (which often only happens at release) or not.

What about Crimson Desert? The packaging of the PS5 version of Crimson Desert states that the game requires an internet connection. Therefore, part of the community is quite sure that the open-world game will need an update or an internet activation before it can actually be played.

New_Cockroach_505 writes on Reddit: “I’m pretty sure they can’t play it yet. It requires an additional download, and the game is not live yet.”

There hasn’t been any clear feedback from the early owners of the physical version of Crimson Desert yet. In the latest post from Germanico025 on Reddit, he states that he is currently installing the game. However, that was already 6 hours ago.

Therefore, we asked our PR contact and received quick feedback: The installation of the physical versions is restricted. No pre-order customer can start before the launch.

What do I need to know about Crimson Desert? The open-world action-adventure from the makers of Black Desert will be released on March 19, 2026, for PC, PS5, and Xbox. You can expect a pure single-player experience with a wonderfully old-school Buy2Play payment model (buy once, play everything, no microtransactions), a huge world, and plenty of content.

In the game, you play as a mercenary named Kliff, who fights to reclaim his lost homeland in the world of Pywel. Later on, you will also gain access to 2 more playable characters: the swift fighter Damiane and the giant Oongka. You can find all further details in our extensive overview of Crimson Desert.

This is an AI-powered translation. Some inaccuracies might exist.

Path of Exile is “currently unplayable,” now the developers speak out

The European servers of Path of Exile are having problems again. While the developers spent a lot of money last year to better protect the servers from attacks, players are now experiencing lags and high ping again.

Update March 13, 2026, 10:10 AM: Community Manager Natalia_GGG has once again spoken out on Reddit. There she explains what the current issues are:

Since the introduction of 3.28, many players have experienced repeated disconnections from our game servers. This is the result of some very persistent and targeted DDoS attacks aimed at our game backend.

While we do not want to disclose specific details that could assist the attackers, we want to assure you that this is a top priority for our server team, and we are in constant contact with our server providers, who have taken measures to counter these attacks. Although we have already seen some improvements due to these countermeasures, the problem will only be considered resolved when these disconnections have completely ceased.

We apologize for the disruption and will try to resolve the problem as quickly as possible.


You can find the original message here:

What is the status of the servers of Path of Exile? Fresh for the new season of Path of Exile, which started on March 6, 2026, the server problems on the EU servers have returned. Players felt the peak of lags on the evening of March 11. At this point, the ARPG delivered a ping of over 800 to the players, making it unplayable.

Accordingly frustrated were the fans on Reddit, who have already gotten used to the situation. User Cute_Activity7527 posted under the title “EU patient lives! Pulse stable.” his 800 ping along with a graph showing the significant lag spikes.

Also, Reddit user SaudiHaramco complains: “Currently unplayable… This has been the case almost every afternoon for the past few leagues. At night or in the morning it runs smoothly… Ridiculous.” In the past, there have been strong server problems, especially at the start of the season, but that is not only due to the many players.

Here you can see something:

Start video
Path of Exile shows new league “Mirage” in trailer – brings changes for the endgame

DDoS attacks strain the servers

Where do the server problems come from? The server problems of Path of Exile usually do not arise solely from the players who are playing in large numbers on the servers of the ARPG. In a past conversation with the developers of Grinding Gear Games, they revealed that the servers are constantly fighting against so-called DDoS attacks.

These are attacks from hackers, through which the servers simultaneously receive hundreds of thousands of fake requests and then lag or, in the worst case, crash under the load. In 2025, the developers invested many resources in protecting the servers and were able to significantly reduce lags in the past seasons.

Whether the problems this time are also due to an attack of this kind has not yet been confirmed. However, Community Manager Natalia_GGG has already commented on the lags.

What does the community manager say? In a statement on Reddit, Natalia_GGG confirms the lags on the server. At the same time, she explains that some initial improvements have already been made. The developers are therefore still in talks with the server providers and will work together to try to mitigate the problems until a solution has been found.

In response to her statement, some users express frustration. The fact that the EU servers are repeatedly plagued by lags at the start of the season has now become a meme in the community. This has gone so far that many players prefer to play on the American servers, which, despite a higher ping, at least run smoothly.

The servers of Path of Exile remain a topic, especially in Europe. Whether the problem can be solved with even better DDoS protection or whether this time it is not due to an external attack remains open. Here is how it looked in the past: Developers of Path of Exile apologize for the server problems, clearly stating where they come from

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

The creator of One Piece had to grant a special permission for 2 characters to appear in season 2 on Netflix

Even in Season 2 of the Netflix series One Piece, there are several Easter eggs and characters that appear too early. This is all possible because the author Eiichiro Oda gives his blessing.

Which characters are meant? Already in the first episode of One Piece, there are 2 characters that actually appear over 10 years later in the manga or anime. We have already reported on Sabo. He appears in the very first episode on Netflix, although he is only later seen in a flashback and in a Coliseum battle in the original source material.

Also, Bartolomeo, with whom Luffy talks for so long, actually appears for the first time in this Coliseum. He is the biggest fan of the Straw Hat Pirates and has decorated his room with posters of the members. Accordingly, he behaves when he meets the Straw Hats, as they are his biggest idols.

In several interviews, both the production team and the actress Emily Rudd, who plays Nami in the series, reveal why the characters actually appear so early.

Start video
Netflix shows in the new trailer for One Piece the many new villains of Season 2

Easter Eggs need official OK

Why do they appear so early? The story writer of One Piece reveals in an interview on YouTube that Bartolomeo appears so early only so that Luffy has a conversation partner. Logue Town from Episode 1 should be a bustling place, but the Straw Hats would still feel strange here due to lack of connections.

To alleviate this feeling, the producers included Bartolomeo earlier than in the manga and anime. He already shows himself in the anime as a big fan of Luffy and follows him everywhere. He even puts his arm around his shoulder, which will probably be a big fan moment for him.

Emily Rudd also reported about Sabo’s appearance, saying she couldn’t believe it and supposedly screamed when she saw the script for Episode 1. But there is a good reason for this, as she reveals in the video on YouTube:

I was screaming because I couldn’t believe we were allowed to do that. Obviously, Mr. Oda said it was okay and permitted. For everything that is not officially from the original arc, we must ask him for permission. All the little Easter eggs and characters you see long in advance require his okay.

The two characters are also officially present in the manga in Logue Town, but are introduced much later and were only added to the crowd in flashbacks. Thus, they may not officially be seen directly in the manga at this point, but with the context in mind, Oda probably gave his okay.

The author of One Piece already knows when the Netflix series is supposed to end. He has a specific arc in mind that he envisions for a perfect ending. What the perfect scenes for the conclusion could be, you can read here: The creator of One Piece knows exactly when the series should end on Netflix – what would be the perfect arc?

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon Pokopia reminds me of Planet of the Apes and that makes the story the best in the whole series

MeinMMO editor Nikolas Hernes thought that Pokopia is just an Animal Crossing with Pokémon, but he was surprised after a short time. It reminds him of Planet of the Apes and offers an exciting story.

When Pokémon Pokopia was first announced, I was quite indifferent. Cozy games are generally not my thing and Pokémon probably wouldn’t have changed that. Until the release on March 5, 2026, new images, trailers, or information were released.

Slowly, my interest grew, especially because Pokopia had visually interesting ideas. For MeinMMO, I took a look at the game and was thrilled, mainly because of the story. It has the best story in the series because it reminds me of Planet of the Apes.

Start video
With Pokémon Pokopia, Nintendo mixes two of its most popular franchises for the Switch

A World Like in Planet of the Apes

In Pokopia, there seem to be no humans. Their remains can be seen in the ruins, but even the Pokémon do not really know where the humans have gone. As Ditto, you try to rebuild habitats and places while bringing the environment back to life with various Pokémon.

The game already tells a story visually. You can see ruins of Pokémon centers, abandoned buildings, but also broken bridges. Nature has reclaimed a lot, and the overgrowth of plants shows that the humans must have been gone for a while.

This visual detail reminds me of Planet of the Apes: New Kingdom from 2024. There, too, nature and the apes have taken back the Earth and formed their own communities. This is also happening in Pokopia. You create your own societies with Pokémon residents in various areas, each with their own speech patterns and personalities.

Movies like Planet of the Apes or Flow are among the most exciting post-apocalypses for me because they do not place humans at the center and portray the path of nature. This is visually cooler than showing deserts or an empty wasteland.

This is cool in principle and a good example of visual storytelling, but there are also text pieces that can be found in the world. Normally, I find such things in games a lame solution for world-building, but in Pokopia, it fits quite well.

The texts are usually short and tell little snippets about the town. For example, you learn about a Picochilla and find an image of it in another ruin. There is also talk of evacuations, which shows the drama without explicitly addressing it. As a player, I have to figure it out for myself and can piece together my own interpretation from a puzzle.

Unlike the other Pokémon games, the story is not spoon-fed to me; I can explore it myself and theoretically ignore it.

However, what I particularly like about Pokopia compared to Planet of the Apes is the hope and good mood that always accompany the Pokémon.

No Matter How Bad the Ruins Are, There is Always Hope

If you want to read something into Pokopia, you can see implications of climate change or environmental pollution. As Ditto, together with your Pokémon, you restore everything, sometimes even manipulate the weather.

It would be easy to tell a sad story here, but Pokopia remains positive at all times. Sure, Pokémon is usually positive, but in the context of the habitats you rebuild and the ruins you repair, an atmosphere of hope is created without portraying humans as something evil.

The Pokémon miss the humans and create something of their own based on their former trainers. This is different from Planet of the Apes, which fundamentally separates itself from humans.

Pokopia shows that not everything is lost, no matter how broken or abandoned something is. You can restore it, even without blatant drama, as long as you maintain hope and work together.

In a time when the news seems full of negativity, it is a nice change, and this potential is exactly why I still love the franchise today. The Pokémon in Pokopia also have interesting backstories: Pokopia contains special Pokémon designs, the one from Pikachu is just sad

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG to Elder Scrolls upgrades its versions, you get much more game for your money

Elder Scrolls Online is currently preparing for its first season in 2026 and is not only revamping its payment model but also expanding its versions.

What is changing with ESO versions? With the release of Update 49, it was already known that the long-paid DLCs “Orsinium”, “Imperial City”, “Thieves Guild”, and “Dark Brotherhood” are now included in the base game of Elder Scrolls Online.

Those who spend around 20 euros on the MMORPG on Steam or have it sleeping in their collection in the standard version will now gain access to the following content:

  • ESO base game
    • Choose your side in the War of the Three Banners and push back the invading Daedric forces in a war-torn setting during Tamriel’s Second Era.
  • 24 unique areas
    • Discover how vast Tamriel is: from the mushroom forests of Morrowind to the deserts of Hammerfell.
  • Morrowind
    • Dive into the cultic homeland of the Dark Elves and offer your help to the legendary warrior-poet god Vivec.
  • Warden as a class
    • Utilize the power of nature’s wrath as a Warden and command mighty beasts.
  • Imperial City
    • Explore the heart of Cyrodiil in this expansive PvP/PvE area, which is now overrun by Daedra.
  • Orsinium
    • Travel through the Wrothgar mountains and enter the Orc capital Orsinium, where ancient dangers await you.
  • Thieves Guild
    • Fight the Iron Wheel’s troops and help the Thieves Guild regain its former glory.
  • Dark Brotherhood
    • Become the newest member of the infamous Dark Brotherhood and carve a bloody path through Tamriel.

Players who enjoy ESO through Xbox Game Pass Essential or PlayStation Plus Extra (or Premium) have access to all the contents of this new standard version.

Important: All future playable content for ESO (such as new quests, zones, features, dungeons, etc.) will be free for every owner of the ESO main game starting from the launch of “Season Zero”.

Start video
Microsoft brings Elder Scrolls Online to the big stage with colorful trailer

Content for thousands of hours at full price

And what about the Deluxe version? This version of ESO, costing nearly 60 euros, includes not only all the content of the standard version but also the following:

  • the chapters Summerset, Elsweyr, Greymoor, Blackwood, High Isle, Necrom, and Gold Road
  • the Seasons of the Worm cult from 2025
  • the features Jewelry crafting, Necromancer class, Antiquities, Companions, Legacy tales, and Arcanist class
  • the mount “Skullcrusher Coast Durzog”, the companion “Stone Eagle”, and a Ray of Meridia’s Light (cosmetic bonus effect)

You can alternatively obtain access to the chapters and the content of the season from 2025 through the optional ESO Plus subscription. You can check what the subscription currently offers in detail on the official overview page by Zenimax.

When does the new season start? “Season Zero: Morning Light and Evening Light” officially starts on April 2, 2026, and runs until July 8, 2026. With the start of the season, the new Battle Pass named “Tamriel Scrolls” also begins. This will reward you for everything you do in Tamriel, with free and paid reward paths.

Another new reward system called Gold Coast Bazaar, on the other hand, is set to go live on March 25, 2026, just under a week before the season. It is a new in-game shop where you pay with earned or Battle Pass earned trading bars.

As part of the season, the developers are also undertaking another experiment: from April 29 to June 17, the first event area opens with the Night Market. There you can expect challenging PvE challenges that you should preferably approach as part of a strong group. What else is planned for 2026 can be found here: The Elder Scrolls Online revamps its payment model again in 2026 and introduces unusual experiments

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO increases the chance of 11 rare Shinys for 3 hours, but you need to be active for that

In Pokémon GO a new event has been announced. And it can bring you a whopping 11 rare Shinys – under one condition.

What kind of event is it? The new event is called Fashion Raid Day. It takes place on Saturday, April 4, 2026, from 2:00 PM to 5:00 PM. You have only 3 hours to participate in the event.

As the name suggests, this short event revolves around fashion and costumed monsters. A total of 11 will be present on Raid Day. And they also bring an increased chance of appearing as Shiny.

Start video
Pokémon GO Fest 2026 comes with Mewtwo and Zeraora

Complete raids, keep your fingers crossed, repeat

Which monsters are they? On Fashion Raid Day, you can find and challenge the following costumed monsters in raids:

  • Butterfree
  • Diglett
  • Dragonite
  • Wooper
  • Sneasel
  • Kirlia
  • Absol
  • Shinx
  • Croagunk
  • Blitzle
  • Minccino

As mentioned, all raid monsters also have an increased chance of appearing as Shiny. If you want to obtain them, you should make use of the 3 hours to raid effectively.

What bonuses are there in the event? The event is rounded off with suitable bonuses. You can receive up to 6 free raid passes from gyms. Since you can only hold one free raid pass at a time, you must use it before picking up the next pass from the gym by spinning the gym’s disc.

The remote raid limit will also be increased around the event. From Saturday, April 4, 2026, at 2:00 AM, to Sunday, April 5, 2026, at 5:00 AM, the limit is increased to 20 remote raids per day.

For $4.99 (about 5 €), you can also purchase a ticket for the event. Here are the following contents waiting for you:

  • up to 14 raid passes from gyms
  • increased chance of XL special candies through raids
  • 50% more experience points through raids
  • double amount of stardust for raids

Which monsters are particularly worth it? If you are a collector and are looking for rare monsters, then all Pokémon might be relevant for you. The costumed variants of the monsters are generally already rarer in the game. Obtaining them as Shiny is correspondingly difficult.

If you are more focused on strong monsters, then you should concentrate on Dragonite, Sneasel and Kirlia. Dragonite remains a good dragon attacker to this day. Kirlia can evolve into Gardevoir and thus become a strong fairy attacker.

Sneasel can evolve into Weavile. This gives you a good attacker that you can use for both the dark and ice types.

The Fashion Raid Day is still a bit away. But until then, you will find events, rotating raid bosses, and Dynamax monsters in Pokémon GO. If you want to know what they are and when they are active in the game, feel free to check out our overview with all events in March 2026 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Superman is one of the strongest heroes in the universe, yet 7 villains are even more powerful than the Man of Steel

The DC universe has some powerful villains who not only threaten the world and the universe but can also defeat the strong Superman. MeinMMO presents 7 of them.

How was this list created? We looked at which villains from the DC universe have the abilities to defeat Superman. We focus on the power and abilities of the villains.

For this list, we ignore special variants of Superman and concentrate on the classic version and his abilities. So we do not consider alternatives like Superman Prime or Cosmic Armor Superman.

We have already presented 10 other characters who have defeated Superman in another list, including a legendary boxer.

Start video
Superman – Trailer for the new film of the well-known superhero from DC

Mister Mxyzptlk

  • First appearance: 1944 in the comic Superman No. 30

Even though Mister Mxyzptlk looks like a harmless guy, he is one of the most powerful beings in the DC universe. He is a type of goblin from the 5th dimension, another dimension that exists apart from our space and time.

He is an immortal being who can perceive everything in the universe, and for whom the laws of physics do not apply. His power is based on magic, one of Superman’s greatest weaknesses, and it is so powerful that he cannot actually be defeated. However, he has a weakness: if he says his name backwards, he disappears into the 5th dimension.

Mister Mxyzptlk is actually a harmless being who enjoys annoying Superman and has no goals like conquering the universe. At the same time, he is impulsive and can plunge the whole universe into chaos with little effort.

You can learn more about him here: A villain from the DC universe is more powerful than Superman, yet he is just a guy in an orange pajamas

This is an AI-powered translation. Some inaccuracies might exist.

Crimson Desert könnte das nächste Skyrim sein: Fans wollen hunderte Stunden alles machen außer DIE eine Sache

The community of Crimson Desert agrees: More important than the main quest is everything that happens around it. Now, players reveal what side activities they are most looking forward to.

Everyone probably knows the following feeling: After finishing the tutorial, you land somewhere in a city or camp and can decide for yourself what to do. Skyrim became known for players having already explored the entire game world before embarking on the main quest.

While the developers of Crimson Desert may plan for players to continue with the well-crafted main story, fans of Crimson Desert have something entirely different in mind.

Here you can watch the trailer for Crimson Desert:

Start video
Crimson Desert: Trailer shows powerful graphics engine of the open-world RPG

Everything but the main quest

What do players want to accomplish? Instead of the main quest, players first want to venture out and explore the open game world. At least that’s what the top comment under a post on Reddit reveals. Here, user TheForbiddenLands explains what his first goal is: “Wander across the map to the other side with the mini-map turned off, under-leveled, getting lost and creating my own adventure for the next hundred hours before I even touch the MainQuest.”

Reddit user Razcsi, on the other hand, is first looking for a four-legged friend. His first target is, according to his comment on Reddit, to pick up a cat right away. The developers had already shown this feature in a video, and it also works with farm animals like pigs.

But the faction of fighters is also speaking up on Reddit. Among them is Test88Heavy, who wants to overwhelm the next enemy and test the combat system. He focuses especially on the wrestling moves that the character can learn.

What about faction gameplay? An important gameplay factor is the development of your own faction. Some players have recognized this and hope to gain advantages by quickly leveling up their faction and base on Reddit.

Others simply want to expand their base out of enjoyment for base building. This includes OSRSRapture, who asks on Reddit why not more RPGs allow base customization. After all, he really enjoys this kind of activity.

What about you? Are you team main story or do you also let the story sit for a few hours until you’ve had your fun with the hundreds of activities in the game world? Let us know in the comments. While fans are already discussing how they will spend their first gaming hours, there are also skeptics: The hype around Crimson Desert is big, but you are still skeptical: What would need to convince you of the open-world game?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

WoW: A stupid fish makes fishing stressful – But a trick helps you

In WoW: Midnight fishing is stressful because there are also fights. But you can easily turn them off with a trick.

Many people in WoW don’t care about fishing. It’s literally just staring at a progress bar and the need to click once a fish is on the hook – so it’s pretty boring.

Start video
WoW Cinematic with Liadrin: Everything Holy

But many enjoy fishing. They find it meditative and calming while simultaneously collecting important resources needed for guilds or raids – for feasts and the strongest buff food, for example. Many also just watch a series, listen to a podcast, or let music wash over them.

However, the usually relaxed fishing can become a source of stress in Midnight because fishing can trigger fights.

Which fish is the problem? It’s the Blood Hunter. This fish simply does not accept being caught. As soon as you pull it out of the water, a second Blood Hunter appears as an enemy that attacks you immediately. If you defeat the fish, you also get it as loot. But many fish because they don’t want to fight, making such a fish ambush unnecessarily exhausting.

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This not only interrupts your fishing but also makes the relaxing activity of fishing stressful – suddenly you have to fight and concentrate again, even though you just wanted to casually collect fish.

Little trick ends sudden fish ambushes

However, there is a trick that ensures you will never be attacked by Blood Hunters. You just need to sit while fishing. When your character is sitting, no additional Blood Hunter is summoned when fishing for one, and the attack is thus avoided.

WoW Fishing Sitting
Just sit while fishing – and it’s relaxed (sitting on the water must be learned separately).

Why does this work? This is because summoning the Blood Hunter is essentially a “spell” cast by your character. However, this ability is not triggered because it only works while standing. Therefore, when fishing for a Blood Hunter, you also get the error message “You must be standing to do that.”

With this trick, while you might miss an additional Blood Hunter while fishing, you can comfortably continue to catch your fish without ever getting involved in a fight.

The professions in Midnight are something you have to get used to, as some details are different. A massive bug has also caused the economy to be sustainably disturbed, because some players were able to accumulate endless amounts of profession knowledge.

This is an AI-powered translation. Some inaccuracies might exist.

Valve talks about the lawsuit regarding loot boxes in Counter-Strike 2, says: A demand would mean invasive technologies for gamers worldwide

The New York Attorney General accuses Valve of violating the gambling law of the State of New York. Now the company behind Steam responds.

What is this lawsuit about? Valve is being sued by New York’s Attorney General Letitia James. This was announced by the New York Attorney General on February 25, 2026.

The Attorney General is taking action against loot boxes in Valve’s games such as Counter-Strike 2, Team Fortress, or Dota 2, as they allegedly violate New York’s gambling laws. The Attorney General claims that Valve has made billions of dollars by allowing children and adults alike to gamble illegally for valuable virtual prizes.

The agency has filed a lawsuit “to stop Valve’s illegal activities and protect New Yorkers,” as the loot boxes are said to be addictive and harmful as well as illegal.

Start video
Counter-Strike 2: Valve once again impresses with the launch trailer

On March 11, 2026, Valve responded to the lawsuit on Steam. The company addresses some demands made by the Attorney General and explains why it finds them unacceptable.

Valve talks about efforts to avert the lawsuit

This is what Valve says regarding the lawsuit: Valve explains that the New York Attorney General first reached out in early 2023. In response, Valve made efforts to educate the Attorney General about loot boxes and virtual items.

They presented to the Attorney General:

  • …that this type of box is widespread in games, not only in video games but also in the physical world – for example in the form of collectible card games like Pokémon TCG or Magic: The Gathering.
  • …that players do not have to open boxes to play Valve games and that most of them would not open boxes at all.

Additionally, Valve disclosed to the Attorney General all efforts to suspend accounts using Valve game items on gambling sites and reported on Valve’s measures to combat fraud and theft of user items.

Valve also emphasizes in the statement that they have already suspended over a million Steam accounts that were abused by third parties in connection with gambling, fraud, and theft.

“Would have meant the introduction of invasive technologies for every user worldwide”

These are Valve’s concerns: In the second half of the statement, Valve addresses concerns regarding some demands from the New York Attorney General:

  • The Attorney General is demanding, for example, that items should not be transferable. However, Valve refuses to take away the players’ right to transferability as it allows users to sell or trade unwanted items for something else.
  • Furthermore, Valve states that there was a proposal to collect additional information about each player in case someone anonymized their location (e.g., via VPN) in New York. According to Valve, this would have meant the introduction of invasive technologies for every user worldwide.
  • According to Valve, the Attorney General also requested to collect more personal data from users to conduct additional age verification. Valve counters that most users from New York, however, use payment methods that already have built-in age verification.

Valve rejects these demands, as they only want to collect information that is necessary for business operations and legal compliance.

In European countries as well, loot boxes in games like Counter-Strike are a much-debated topic. German players will soon receive a feature in CS2 that aims to limit the gambling aspect of opening crates. Counter-Strike 2 will then reveal the contents of your crates before you open them, but that still won’t save you from bad skins.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon

Diablo 4: Server Status in Live Ticker – All information about queues and problems at the start of Season 12

In Diablo 4 today, the new Season 12 starts. However, it brings server problems. Here you will find all the latest information about queue times and server status.

Wednesday, 11.03.2026

19:15

Some players were already in the game but got kicked out again or struggled with lags and rubber-banding.

19:10

On social networks, players report various issues. Some seem to be stuck in queues of up to 20 minutes, others in endless loading screens.

19:00

Currently, you receive the message that you are logging into the game. However, it appears that you cannot proceed, so you cannot play yet.

There is also currently a message on Battle.net that there are crashes and that they are investigating this:

18:45

Good evening and welcome to our live ticker for Season 12 of Diablo 4. We will keep you updated here as soon as there are news about the servers and queues. So feel free to check back often and bookmark this page.

On March 11, 2026, Season 12 of Diablo 4 was supposed to start. However, currently, many players are reporting server problems and queues that do not end.

In the trailer, you can see the new content at a glance:

Start video
Diablo 4 shows new content from Season 12, the Season of Slaughter, in the trailer

This is what Season 12 brings to Diablo 4: With Season 12, new content comes to Diablo 4. The new season is called “Season of Slaughter” and is all about slaughtering. Literally, everything revolves around bloody mayhem. For example, you can transform into the iconic Butcher and boost your killstreaks with monster kills. You can find all the information about Season 12 in our overview: Diablo 4 Season 12 – everything about start, release date, and the PTR

This is an AI-powered translation. Some inaccuracies might exist.

Fans of Destiny 2 are envious because Marathon gets what they have wished for from Bungie for years after one week

Bungie is finally doing what fans of Destiny 2 have wished for years – but in the wrong game.

Why are Destiny fans envious? Bungie posted on X on March 10, explaining that the developers of the Marathon community are responding to feedback about the reward pass (essentially the Battle Pass of Marathon).

The post by Bungie has caused discontent among a part of the community of Bungie’s other game, the loot shooter Destiny 2. Its players are partly astonished at how quickly Bungie suddenly responds to feedback after feeling unheard by the developers for years in Destiny 2.

One player wrote on X: “They must have the evil developer team for Destiny, because how on earth can this even be the same company?” Another player noted on X: “It’s unbelievable and a little scary how quickly and effectively Bungie is responding to the community’s feedback.”

Start video
Bungie presents Marathon in the launch trailer

Bungie wants the Battle Pass to be worth the money

What kind of change was that? Bungie wants players to receive a fair value when they spend money on Marathon, as stated in the post. In response to feedback, three additional skins for Runner suits will be added to the paid part of the Battle Pass in mid-April.

  • A skin for the Thief
  • A skin for the Assassin
  • A skin for the Destroyer

Additionally, the free part of the Battle Pass will receive another weapon skin as well as a profile emblem.

On March 7, Bungie already made an adjustment to the LUX bundles (the premium currency of Marathon). German players will now receive a total of 1,120 LUX for 10 €, instead of the previous 1,100 LUX. This change allows players with the 10 € bundle to purchase a skin for a Runner suit since it costs exactly 1,120 LUX. Previously, 20 LUX were missing when loading the premium currency for 10 €.

What’s behind the envy of the Destiny community? Destiny players have been dissatisfied with various aspects of the game for years, such as shop prices, recycled or removed (paid) content, and the Season models. It has also been repeatedly reported that players felt Bungie ignored the feedback.

Marathon is being heavily discussed overall, especially by former Destiny fans. MeinMMO editor Dariusz Müller is having a great time with the shooter. Here you can read his preview report: Gamers love to hate Bungie, but Marathon is one of the best shooters we will get in 2026

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4 receives eight new difficulty levels with Lord of Hatred because Blizzard wants your OP builds not to rot in the pit

The Pit is considered the ultimate challenge for your builds in Diablo 4. However, to push your limits in other areas as well, Blizzard is introducing a total of eight new torment levels with the second expansion “Lord of Hatred”.

Those who have reached the endgame of Diablo 4 will gradually unlock the previous four torment levels. These difficulty levels are present in all activities – from the Hell hordes to the Nightmare Dungeons.

What is The Pit all about?

  • The Pit has its own system where you unlock higher levels through successful runs.
  • This currently leads to many players spending weeks (or even months) almost exclusively in The Pit to test their builds and push their limits.
  • For new items, they then farm the Hideout bosses that can drop uniques and even mythic uniques.

However, with the new expansion “Lord of Hatred,” a new challenge is set to come for those players by the end of April. Blizzard is expanding the torment levels to 12. This is intended to make other endgame activities challenging again. Many fans feel reminded of Diablo 3, as Diablo 4 will not only become harder, but also more colorful .

Start video
Diablo 4 shows content from the second DLC Lord of Hatred in the gameplay trailer

Strong builds should also be useful elsewhere

This is what Blizzard has specifically planned with the difficulty levels: In a YouTube interview with Diablo expert wudijo, Associate Game Director Zaven Haroutunian explained that The Pit currently overshadows everything else in the game. With the introduction of eight more torment levels (up to Torment 12), the remaining content is intended to become competitive again.

You should not only be hanging out in The Pit with your strongest builds. The power of your character should not just disappear in The Pit, but also be noticeable and needed in the Hell hordes or the Hell flood.

This also directly affects the rewards, which according to developers will also scale accordingly. And since no one wants to spend a lot of time sorting items, Blizzard is providing a loot filter with “Lord of Hatred.” However, this is not exclusive to DLC buyers, but for all players of the game. Already in the release month of June 2023 the Diablo expert wudijo requested a loot filter.

In addition, the expansion brings a new campaign, a new region, two new classes, and revisions for the skill trees of all classes. You can find all information about Lord of Hatred in our overview.

In Season 12, you will be able to increase your torment levels. Using “bloodstained seals” that drop from Torment 1, the difficulty of an activity can roughly be increased by one level. So you could theoretically play at Torment 5, even though this level doesn’t exist yet. wudijo explained in a YouTube video that Torment 5 is about ten times harder than Torment 4, making it extremely challenging.

At the same time, the activities will guarantee “bloodstained items” dropping through these seals that boost your killstreaks. This new feature rewards you in Season 12 for taking down as many monsters as possible in a short time. You can find all information about the start of the new season here: Diablo 4 Season 12 – all about start, release date, and the PTR

This is an AI-powered translation. Some inaccuracies might exist.

Dev from Germany learns on Twitch how often his game has been sold on Steam – And over 31,000 people are happy for him

A German developer worked for 4 years on his first game on Steam. He documented his progress live on Twitch. A day after release, he looks at the stream to see how much he has earned and can hardly believe his luck.

What kind of developer is he? According to his own description on YouTube, cakez is a “normal guy trying to become a game developer.” He shares his progress every day in morning streams on Twitch.

On the indie platform itch.io, he has released several games under the name cakez77, but on March 9, 2026, his first title on Steam, Tangy TD, was released. As the name suggests, it is a tower defense game that launched just in time for the Tower Defense Fest on Steam.

How beneficial this has been for him, cakez found out live on Twitch.

cakez shares his success on Twitch, but others have ruined their entire company there:

Start video
Chef ruined his company in 59 seconds on Twitch – What happened to him?

Indie game sells over 3,600 copies in one day

How much has he earned? The personal Steam report that cakez sees for the first time on Twitch shows several impressive figures:

  • Tangy TD sold 3,676 copies at that time – on the evening of March 10
  • before deductions, cakez earned 31,942 US dollars, which is approximately 27,500 euros (as of March 11, 2026).
  • however, returns and taxes will still be deducted, leaving the developer with 25,905 dollars or 22,370 euros (as of March 11, 2026).
  • In Germany, the developer also has to pay taxes on his income, so a few more euros may go away.

The developer’s reaction clearly shows that he was not expecting such a sum. After he has digested the – positive – shock, he calls out the amount again in German over his shoulder. The clip shows his partner embracing him enthusiastically. You can hear, “You did it!”

You can watch the moment here:

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Success moves even Reddit mods so much that they look the other way

The clip also found its way to r/LivestreamFail, probably the largest streaming community on Reddit. There it received over 31,000 upvotes and more than 1,100 comments. Aside from a few jabs at the fallen indie developer and streamer PirateSoftware, the reactions are positive.

One user writes, “Couple Goals,” while another notes, “They have already won at life.” Even the moderators cannot resist the overwhelming joy of the developer. Because although the title of the post technically violates the community rules, they decided not to remove it:

“To be honest, it is such a welcome break from negativity, and I love to see hardworking developers get the attention they deserve.” (Source: Reddit)

One or two users are so moved by the post that they want to give Tangy TD a chance. If you feel the same way, you can get the game until March 23, 2026, for 8.79 euros on Steam, after which the regular price of 9.99 euros applies.

It is quite natural for a developer to document their work on the traditionally game-centric streaming platform Twitch. However, a whole community of people has formed there who stream how they learn or work:
Streamer works quietly on her own book on Twitch and inspires 4,000 followers to productivity

This is an AI-powered translation. Some inaccuracies might exist.

7 Twitch Streamers emerged as winners from Saucrowd – three remain in WoW

The big WoW-Twitch-project Sauercrowd has long since come to an end, but what are some of the biggest names from the project doing now?

From December 27, 2025, to March 2, 2026, the big Twitch project Sauercrowd in WoW Classic Hardcore took place. The event brought together many Twitch streamers, including WoW experts, but also complete newcomers to the game.

After the project officially ended in early March with the victory over Raid boss Onyxia, we take a look at 7 Twitch streamers who came out of the project as winners and what they are currently doing.

With the table of contents, you can jump to the Twitch streamers that interested you most in Sauercrowd.

[toc]

Start video
WoW Classic: The Hardcore Servers Are Here!

Felikah

Felikah in Sauercrowd: Felikah was one of the newcomers in World of Warcraft. However, she compensated for this with unprecedented commitment. She dove into the experience point grind of the MMORPG and even managed to impress one of the guild masters with her dedication.

The Twitch streamer reached Level 60 on Hardcore, playing over 600 hours of WoW in 90 days.

What is Felikah doing now? By now, it seems Felikah has moved on from the WoW grind. In the last 7 days, she primarily streamed the new Pokémon game Pokopia, but also played a bit of World of Warcraft (Source: SullyGnome.com).

JenNyan

JenNyan in Sauercrowd: JenNyan also delved deeply into the WoW grind, despite being a newcomer to the MMORPG. At Level 20, she suffered a character death, which didn’t set her back too much since she received help from her teammates Naguura and LostKittn for her new character.

What is JenNyan doing now? JenNyan announced her withdrawal from the intense WoW grind after the announcement of the participants of the first raid and a total of 270 hours in WoW. Now, the Twitch streamer has turned back to GTA V but also tried Marathon and Pokopia in the last 7 days (Source: SullyGnome.com).

This is an AI-powered translation. Some inaccuracies might exist.

NVIDIA wants to improve The Witcher 4 with new technology, but part of the gamers is left behind

The Witcher 4 is one of the most anticipated games of all time. Now the manufacturer NVIDIA supports development with new technology. However, not all gamers will be able to take advantage of this progress. 

What technology is new? The chip manufacturer first showcased a demo video on YouTube of their RTX Mega Geometry technology in October 2025. In a blog post on NVIDIA’s site from March 10, 2026, they also announced that The Witcher 4 is expected to support the technology. 

Developers are expected to be able to create scenes involving ray tracing 100 times faster and render them in real time. Players can expect a 5-20 percent FPS boost in supported games like Alan Wake 2.

CD Projekt Red is collaborating with NVIDIA to implement this in The Witcher 4. Rendering engineer Cezary Bella from CD Projekt says he can’t wait for players to experience such a high level of detail in The Witcher 4. However, gamers will have to wait another year, as the game by Project Red is set to be released in 2027 and will be very expensive. 

Start video
Battlemage: Check out Intel’s new graphics cards in the video

AMD and Intel users miss out 

What does this mean exactly? Gamers with an NVIDIA GPU can be excited and take advantage of Mega Geometry in upcoming titles like CONTROL Resonant. However, over a third of all players will have to forgo the additional FPS. 

To utilize the new feature, you need an RTX graphics card, which has been available since NVIDIA’s 20 series. Additionally, the game must support the technology, similar to DLSS and Frame Generation. 

Which players do not benefit from this? According to the Steam hardware survey from December 2025, about 19 percent of players use AMD and Intel graphics cards, which cannot benefit from this innovation (via web.archive.org).

Additionally, about 15 percent of all Steam users, as we calculated, use older non-RTX graphics cards like the GTX 1060 and will also miss out. It is also noted that about 9 percent in the survey are listed as “other” GPUs, and these cards will likely not support the technology either.

Source: web.archive.org

In total, about 34 to 43 percent of all Steam players cannot benefit from the advantages of Mega Geometry. NVIDIA is also preparing for the release of the fastest GPU in 2026, but for most gamers, this will hardly be relevant. 

Which games use RTX Mega Geometry? Currently, only a few upcoming titles are known that are expected to feature NVIDIA’s enhancements. These include: 

  • The Witcher 4
  • Alan Wake 2
  • Golden Light 007
  • CONTROL Resonant

Whether the geometry technology will be integrated into already released titles is still unclear. However, already released games constantly receive DLSS and Multi-Frame Generation updates, indicating potential implementation in older titles. Do players even notice the difference between upscaling technologies? An experiment has the answer: DLSS, FSR or Native – Blind Test Declares Clear Winner for Best Image Quality in Games

This is an AI-powered translation. Some inaccuracies might exist.

Nvidia shows off new RPG, offers realistic sword fights with real sword masters

In a trailer, Nvidia presented the new open-world RPG The Vernyhorn on Steam and showcased how good the title looks. However, the gameplay is also expected to impress.

What kind of game is this? Vernyhorn is an open-world RPG that is said to be inspired by classic RPGs. You play as a main character who makes their way through the world while experiencing a very minimalist HUD.

This is meant to allow you to dive deeper into the story and the character than is usually possible with typical RPGs that have countless menus.

There are also elements in the game that you would find in interactive films. A screenshot on Steam, for example, shows the selection of an attack sequence during a surprise attack. You determine how this attack should unfold.

Here you can see how beautiful the new RPG is:

Start video
The Vernyhorn shows in the trailer from Nvidia how beautiful the open-world RPG looks

More than just beautiful

What can be expected from the gameplay? The Vernyhorn blends elements from various genres into your character’s adventure. The battles are said to be hardcore and reminiscent of Dark Souls, while there is also a survival system where you need to manage not only your health points but also warmth and your mental state.

There is allegedly no prescribed path that is indicated, instead, exploring the world and searching for the goal are part of the gameplay. At the same time, the story is supposed to accompany your character in finding their personal place in the world.

How does fighting work? The battles are said to feel just as real as the story. That’s why the developers hired real professional sword fighters who used motion capture to record the movements for the game.

However, the fighting in Vernyhorn is not about honor, but about survival, as the developers explain. Kicking and shoving, using all body parts like in an MMA fight, is part of achieving victory.

Accordingly, the battles are said to be brutal, the developers reveal on Steam.

So far, there is no release date for The Vernyhorn. Behind the title is just a small team, which makes it unclear when to expect it. However, Nvidia highlighting how beautiful the game is gives hope that the other promises can also be kept. A very beautiful MMORPG could start in Europe in 2026: How is the most beautiful MMORPG in the world doing six months after release?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam
  2. YouTube