Don’t worry, there is no PvP in story missions in Fallout 76

Bethesda has spoken a bit more about the quest system in the upcoming online game Fallout 76 and explained that PvP and quests occur separately.

Story and Quests similar to Fallout 4

There is a story. In an interview with Gamestar, Todd Howard from Bethesda explained that Fallout 76 will also have a story. You will complete quests, but you will not receive them from NPCs. Instead, robots will provide you with missions, or you will receive tasks via computer terminals.

The quest system is similar to that of Fallout 4. You will be able to complete quests in Fallout 76 either solo or cooperatively with up to four players. The game distinguishes between different categories, just like Fallout 4:

  • Main missions – These are “handcrafted” quests created by the designers that tell a story and advance the main narrative.
  • Side missions – Side quests are based on the “Radiant Quest” system known from Fallout 4. The game generates randomized tasks on its own. In Fallout 4, these were the tasks you had to complete for the factions. This is intended to create an endless stream of quests.
More on the topic
Bethesda keeps apologizing to single-player fans for Fallout 76
von Schuhmann

PvP is not part of the quests. Missions always proceed cooperatively or solo. PvP does not play a role and is intended to be completely kept out of the quest system. Currently, no special PvP quests are planned either. Bethesda aims to prevent players from being bothered by PvP players while they are completing a task.

We will find out how exactly Fallout 76 plays at the release on November 14 on PC, Xbox One, and PS4.

https://youtu.be/xxvLHwl7s0E
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamestar

WoW: Shadow Priests in Battle for Azeroth are driving me to despair

A few classes in WoW: Battle for Azeroth are a disaster. Cortyn laments the state of the Shadow Priest.

With Battle for Azeroth, many classes in World of Warcraft are fundamentally overhauled. This makes sense, as with the abolition of artifact weapons, the balance needs to be recalibrated. Many beloved abilities and bonuses are being removed, leading to a rework of most specializations. For the Shadow Priest, this is like digging through the trash.

The Shadow Priest is my absolute favorite class and has been for years. I enjoy the class fantasy of shadow magic, which affects thoughts, causes a slow descent into madness, and yet differs from “typical corruption” like Fel magic.

More on the topic
You will lose these things with WoW: Battle for Azeroth
von Cortyn

But the gameplay in Battle for Azeroth is an absolute catastrophe. It’s as if Blizzard looked at all the changes (for the better!) of the Shadow Priest throughout Legion and said, “Yes… exactly all of that… let’s undo it for now!”

WoW Legion Priest Shadow

Anyone who leveled a Shadow Priest at the start of Legion (that is, at Patch 7.0) can darkly remember what I’m talking about. Every fight against two or more enemies resembled a boss fight. If you didn’t have Vampiric Embrace (self-healing) available, you could comfortably lie down and start planning your way from the graveyard.

Rewards that punish

The balancing of monsters compared to the Shadow Priest is extremely questionable.

WoW Shadowpriest 1 mob

Interrupting spells has disadvantages: An enemy (a witch in Drustvar) is casting a spell. As a Shadow Priest, I could interrupt the spell and prevent it. The logical thought would be: I interrupt a spell, so I take less damage. That would be great gameplay that rewards good reactions.
But it’s not. When I interrupt the witch, she comes into melee range and hits me in the face. Each of her melee attacks deals almost double the damage of her spell.

Self-healing is impossible. As a Priest, I play a class that can heal – even as a Shadow Priest, at least a little bit. This is one of the advantages of this class. In critical situations, Shadow Priests also have spells to heal themselves around four times with “Shadow Mend”. However, it heals so little now that two enemies can take back those health points during the time I’m healing.

Main rotation triggers area effect. Particularly annoying is the new Void Eruption. Instead of hitting all targets affected by “Shadow Word: Pain”, it only hits my targeted enemy and all foes within a 10-meter radius.

Can you imagine how often you pull some stupid bird out of the sky or some family of unsuspecting deer (who hit like mountain giants) by accident? You can’t always prevent this, even when playing extremely carefully. Part of my fixed damage rotation for a single target is a spell that causes area damage.

More on the topic
WoW: These classes will be boring in Battle for Azeroth
von Cortyn

For fairness, I should note that I was wearing level gear, meaning equipment that was available as rewards in quests. With the exaggerated end-equipment from Legion, this may be different at the early levels.

The state of the Shadow Priest – Legion 2.0

For a while, I wondered: Is it maybe me? Have I just become too bad, or are the enemies in Battle for Azeroth fundamentally harder? But no, that’s not the case. I also played a bit of Fury Warrior, Retribution Paladin, and Fire Mage. I laugh at two to three enemies at the same time with those classes. With the plate wearers, I can even pull five to six enemies at once and kill them even faster than the two to three enemies with my Shadow Priest.

WoW Shadowpriest 3 mobs
Three mobs at once? I’m already planning my trip from the spirit healer.

I have nothing against harder fights – for all classes. But if my class is panting and stumbling from one fight to the next while the others happily pull entire hordes of enemies together, then I feel bad about it.

That’s frustrating.

Rescue only comes in Patch 8.1 – so in autumn

WoW Legion Shadowpriest

The fact that Blizzard basically said “it’s too late for major changes, you’ll have to wait until Patch 8.1” makes me angry. It’s selfish, but I don’t want to wait until Patch 8.1 for my class to be at least fun. I don’t want to feel like I’m playing with one hand, no mouse, and no screen while leveling – because that’s about how effective I feel.

I want to emphasize again that the areas of Battle for Azeroth are absolutely amazing. I love the Tiragarde Sound and Drustvar was damn interesting. But I couldn’t enjoy both zones as a Shadow Priest. It was a torture. Not a fun, challenging challenge but a pure torment. Playing the Shadow Priest is simply not enjoyable in the leveling phase unless you have a very masochistic streak.

I’ve now reached level 119 and will probably hit 120 today. And then I will delete my Shadow Priest and check out the Horde areas – but definitely with a different class.

More on the topic
WoW: The Mood Before the BfA Release – Everyone is Running Out of Time!
von Cortyn

For those like me who are very attached to their Priest, I can only give one piece of advice at the start of Battle for Azeroth: Level as Holy. It really is easier – even solo.

This is an AI-powered translation. Some inaccuracies might exist.

Xbox One: Update 1806 with Groups and Fast Start for selected titles

Update 1806 for Xbox One is now rolling out and brings minor improvements, groups, and Fast Start. Fast Start is available for selected titles – currently only for English-speaking games.

Larry Hryb aka Major Nelson announced the release of Update 1806 for Xbox One on his blog. The update is now rolling out and will be distributed to users over the coming weeks. Players can expect new groups, as well as Fast Start, a new search feature, and improvements to Microsoft’s streaming service Mixer and overall broadcasting quality.

Groups are finally here

More organization for games: The expansion of pins to individual groups was already announced for the May update. Now, the feature is supposed to be made available for all users. Groups can be found in the “My Games & Apps” section, on the console’s home screen, and in the guide.

With this feature, games or apps can be grouped into collections. The groups are linked to the Xbox Live account, so they can be synchronized across multiple consoles.

xbox-one-update-gruppen

Play faster with Fast Start

Fast Start for selected titles: At E3 2018, the new feature Fast Start was announced, which allows games to start twice as fast during download compared to before. The feature identifies the important files needed to start the games and prioritizes them, allowing titles to start faster while the rest is downloaded in the background.

Fast Start will be made available with Update 1806 for selected titles – however, initially only for English-language titles. These games will utilize Fast Start with the update:

Xbox One

  • Arcade Game Series: Pac-Man
  • Devil May Cry HD Collection
  • Don Bradman Cricket 17
  • Don’t Starve Together: Console Edition
  • Game of Thrones – Episode 1: Iron from Ice
  • Magic Duels
  • Minecraft: Story Mode – Season Two – Episode 1
  • Naruto: Ultimate Ninja Storm
  • Neverwinter
  • Pac-Man Championship Edition 2
  • Rivals of Aether
  • ScreamRide
  • Tales from the Borderlands – Episode 1: Zer0 Sum
  • The Flame in the Flood
  • The Walking Dead: The Complete First Season
  • Tropico 5 – Penultimate Edition
  • Ys Origin

Xbox 360

  • Dead Space 2
  • Toy Story 3
  • Viva Piñata

Original Xbox

  • Destroy All Humans!
  • Fuzion Frenzy
  • Sid Meier’s Pirates!
neverwinter the cloaked ascendancy

Other features of the update

Improved search: With the update, the search can now be used anywhere on the dashboard by pressing the Y button. This feature is also already integrated into some applications.

Improvements for Mixer: For PC users, full mouse and keyboard support for operating the Share Controller in the web has been enabled, as well as Share Controller Key Bindings. Additionally, multi-touch support has been introduced, allowing multiple controls to be used simultaneously.

Furthermore, streaming on the platform can now be done in fullscreen mode using a webcam. Recommended cameras are Microsoft LifeCam Studio, Logitech HD Pro Webcam C922, Logitech Webcam C930e, and Microsoft LifeCam HD-3000.

Lastly, a number of changes and fixes have been made to improve overall video quality. Players should now experience enhanced performance when streaming bandwidth-intensive multiplayer games.

More on the topic
The Xbox Game Pass now has these 3 blockbuster games!
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Major Nelson
  2. Polygon

Pokémon GO brings Celebi and Straw Hat Pikachu for the birthday

In Pokémon GO there’s again a special Pikachu. Additionally, the team confirmed Celebi for worldwide special quests.

The 2nd birthday: This summer, Pokémon GO is already two years old. The developers are celebrating this with the mascot Pikachu, which appears this month with a special look. There are also new clothing items for trainers.

Niantic also confirmed what many leaks had already suggested: Celebi is coming to special research.

Birthday event in Pokémon GO

What does the event bring? Pikachu and Pichu will appear more frequently around the world. For one month, there will be summer Pikachu with a straw hat and sunglasses. Additionally, new avatar items in Pikachu style for your trainers will be available. Trainers with a golden Pikachu medal can purchase all Pikachu fan items.

How long does the event last? The event is expected to start on Friday, July 6. Until July 31, you will find Pikachu more frequently in the wild of Pokémon GO. Pichu is likely to have a higher chance of hatching from eggs.

What do the new Pikachu, Raichu, and Pichu look like? The data miner Chrales was able to extract the new graphics from the code and has shared them with the community. The following image gives a glimpse of the summer monsters.

Pikachu Family Shiny

Will there also be the Shiny form? The code contains the sprites for the Shiny forms of the Pikachu summer family. However, this is no guarantee that they will also appear in the wild. We will see in the coming days whether they exist in the wild or maybe even from eggs.

Celebi in special research

New mysterious Pokémon: Niantic explains that there will be “soon” new special researches worldwide about the mysterious Pokémon Celebi. Many trainers had already speculated about this. After initial leaks of the new special researches, it was initially unclear how Celebi would enter Pokémon GO.

Pokemon GO Celebi

Relation to GO-Fest: During the data mining, the new special quests for Celebi were already noticed. These apparently stand in direct connection with the GO Fest, which will take place in July.

How and when the release of the new special quests will take place is still unclear.

Good news about the Articuno Day in Pokémon GO

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokémon GO

Destiny 2 celebrates Independence Day with bonus points in the Crucible

Attention PvP fans: This weekend, there are bonus points to earn in the Crucible of Destiny 2. We have the details about the event.

Destiny-2-Crucible-pvp

In line with the celebrations for the American Independence Day, Bungie wanted to give Guardians a reason to celebrate as well. Therefore, the studio decided to grant players a bonus for this weekend.

Earn more points in the Crucible

From Friday, July 6, at 7:00 PM until the Weekly Reset on July 10 at 7:00 PM, Guardians can earn triple Valor rank points in all playlists that support Valor ranks.

So if you are hunting the exotic Ghost, or want to complete your Crucible ornaments, this weekend is a great opportunity to gather a lot of Valor points in the Crucible.

You can also earn up to four useful items by resetting your Valor rank after reaching the maximum level, which may help you advance in power level. There is no limit to the number of resets available.

More on the topic
Destiny 2: How the Crucible Changes with the July Update
von Sven Galitzki

What do you think? Will you take advantage of this bonus weekend?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie TWaB

Fortnite: Playground will soon be permanent and even better with these features

The Playground in Fortnite: Battle Royale is still a limited-time mode with few customization options. This will change in the future. When will the currently running mode end? And what does Epic have planned for the future? Will the mode even be permanently available?

New mode popular: The Playground mode is very popular in the community. What some players create in just one hour of Creative is impressive. The positive reception of the mode by fans has not gone unnoticed by the developer Epic.

In a post on Reddit, Epic has now specifically addressed the future plans for the Playground.

More on the topic
Fortnite: Check out the wacky creations in the Playground
von Robert Albrecht

When will the currently running mode end? The Playground was delayed but will remain longer than other limited-time modes. Epic will disable the Playground again on July 12, 2018. However, this is not a permanent goodbye – quite the opposite.

Epic plans to even make the mode permanently available, as suggested by a statement from the Fortnite Twitch channel:

fortnite-twitch-spielwiese

What Epic plans for the future of the Playground

Custom Teams and more: The Reddit post from Epic is even more detailed and addresses the features that they are currently working on. Epic plans to allow you to set your own teams.

But that’s not all:

  • Aim Assist for controllers will be coming
  • You will be able to edit structures of other players
  • Traps should correctly distinguish between teammates and opponents
  • Teammates should be marked on the map
  • You can injure opponents with the pickaxe

All of this should be possible in the next version of the Playground. There will be further improvements, and players are encouraged to submit ideas.

fortnite-meme

According to Epic’s vision, the Playground will eventually be a standalone mode where players can express their creativity freely.

What improvements would you like to see for the Playground?

If you’ve played too much Playground and fear you won’t complete your Battle Pass – with our Battle Pass guide, it will definitely work!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

FIFA 18: eSports player says “There are 1000 things that EA should do better”

FIFA 18 has already faced a lot of criticism from gamer professionals. Now Mohammed “Mo” Harkous has also spoken out, accusing EA of being fixated on revenues.

Not only from the community, but also from its own eSports players, EA received a lot of criticism for FIFA 18. Earlier this year, this even led to the reigning FIFA world champion quitting the game.

Now, Mohammed “Mo” Harkous, a long-time FIFA pro at Team Expert, has spoken out in detail about the issue.

fifa-18-ronaldo-jubel

FIFA 18 is too easy and requires little skill

The problem of eSports players – FIFA is not skill-based: The fact that luck decides more in FIFA 18 than in other games has several factors. On one hand, the game supports you in many ways through things like CPU pressing or auto-corrected passes. In addition, there are the well-known myths like the kickoff bug or momentum. The skill differences are therefore very small, but to keep up, you need the best cards in your team, which you can only obtain by spending real money.

“Mo” describes EA’s dilemma: For the eSports player, there are many things that EA should improve. However, he also recognizes that a certain dilemma exists: “I already know that it is difficult for them. EA thinks: Who are we making the game for, the professionals or the casual players? I understand that they make the game a bit easier, so that many more people play and invest a lot more money.”

There are actually 1,000 things that EA should do better.

fifa-18-wm-modus-teams

EA must decide: eSports-ready or high revenues?

eSports events are just a large promotional campaign: Clearly, EA has been trying for a few years to establish FIFA as an eSports title. However, one cannot shake the impression that their competitive streams are more of a promotional action for expensive cards. Because for watching on Twitch, players were promised “drops” in the form of end-game FUT cards. The moderators also put a strong emphasis on continuously mentioning how good the eSports players’ cards were in the stream.

More on the topic
FIFA 19 FUT Pack probabilities: What will EA disclose to the players?
von Philipp Junge

EA’s path is wrong for eSports: Currently, a lot is possible in FIFA, even an average player can beat professionals with luck. This may lead to more motivation and real money investment from weaker gamers, but for professionals, it tends to lead to frustration.

“Mo” wants an eSports mode: One option would be a separate eSports mode. Specifically, Harkous wishes for “a slightly more difficult game, so that we can defeat our opponents even if we are better.” This would mean that it is no longer absolutely necessary to have the very best cards to keep up, but rather that gameplay skill counts more. For “Mo,” this would not only be desirable, but essential for a serious eSports title.

Therefore, I wish for another eSports mode, for all professionals and those who want to become one.

fifa-18-griezmann-wm

“FIFA 19” changes sound like improvements

With all the “FIFA 19” news that we already received from EA and testers, one can at least speculate that EA wants to move in the direction of eSports. There are indeed several points that speak for a more skill-based game:

  • A new shooting system, which is supposed to reward risk and skill in finishing.
  • Dynamic tactics, with which you can quickly and extensively change tactics during the game. The hope is that this will allow the AI to be influenced more by the player.
  • Penalties: Often, penalties decided in FIFA 18 over thousands of Euros in prize money, so it is doubly frustrating when these are pure luck. In FIFA 19, the goalkeeper should jump over the ball much less often, even if you have correctly anticipated the corner.
  • Speed should be less important and player types like Kroos or Busquets become more playable. This could finally pay off to have an eye for smart passes, instead of always playing fast and tempo-driven forward.
More on the topic
FIFA 19: New Features – 7 changes you might have missed!
von Philipp Junge

Whether it ultimately works the way we want and the eSports players are satisfied will be seen at the latest in September at the start of the trial version, in which you can play FIFA 19 in full before the official release.

What do you think? Can a game like FIFA, where only one of eleven players is controlled by a human, become an eSports title?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kicker

Attention Duel Professionals! Extra Titles Coming Soon in WoW

Are you Duel Masters in WoW? Then pay attention! Soon there will be content just for you.

Anyone who finds themselves in World of Warcraft in front of the gates of Stormwind or Orgrimmar has certainly noticed a very special group of players: Duelists. They repeatedly fight each other in 1vs1 battles, seemingly without any reward – except for fun. With Battle for Azeroth, that will change, because there will be special content for all who love duels: the Duelist Guild.

WoW Nightborne PvP title

Where is the Duelist Guild? As an Alliance player, you can find the Duelist Guild in Boralus at the Hook Point. Horde players, on the other hand, go to Mugambala in Zuldazar. However, both sides must first reach level 120.

Structure resembles the Combat Guild. The Duelist Guild resembles the Combat Guild in principle. All players can sign up with an NPC and then take turns – always two against each other. The rest of the players can stand on the sidelines and watch. Anyone who is defeated is out. Whoever wins can stay in the arena and receives the next opponent until they either win three times in a row (and earn a achievement) or are defeated themselves.

No cooldown refresh between fights. It’s important to note that even after a won fight, the cooldowns of abilities are not reset. Those who want to win three battles in a row must be economical with their skills and time their actions precisely to succeed in the challenge.

More on the topic
WoW: Prestige and Honor Levels – How They Work in Battle for Azeroth
von Cortyn

What rewards are there? For participating in the duels, there are several achievements. However, the title “Combatant” that you receive for completing all the achievements of the Duelist Guild is particularly interesting. Those who defeat at least 50 players in the Duelist Guild will at least receive the tabard of the Combatant, which is also quite impressive.

WoW Duelers Tabard
Image source: wowhead

World of Warcraft is not necessarily designed for 1vs1 duels. The class balance does not allow for consistently fair initial conditions. That is probably also the reason why there are no “meaningful” rewards in the Duel Arena to increase character strength. They are merely a few nice additions that you can show off when your character has earned them.

WoW PvP Arenabattle

Do you think it’s good that duel players also get something to do? Or is it too specific and only affects a very small group of players that doesn’t really need it?

This is an AI-powered translation. Some inaccuracies might exist.

This is how Destiny 2 aims to provide its elite players a fair World-First race

After fan feedback, Bungie has decided to adjust the start times of the two upcoming Prestige Raid encounters in Destiny 2 slightly to allow for a smooth World-First race. We have the details on the new start time and date.

World-First Race: After Bungie announced the Prestige mode for the two encounters of the Leviathan Raid, the studio was repeatedly asked by fans if a race for the world’s first Raid clear would take place again.

Bungie has also heard many players continually request that the release timing be staggered in this case. This would give them the chance to participate in both World-First runs. Bungie has now fulfilled this request. We have the details.

destiny-2-raid-hüter

What changes with the start of the Prestige Raid encounters – Start time, date

On July 17, 2018, the Update 1.2.3 for Destiny 2 will be released. Among other things, the long-awaited Prestige Raid encounters will be added to the game.

To give as many fans as possible a chance to participate in the World-First race for the first successful Raid completion, Bungie has now heeded the requests of numerous Guardians and staggered the start dates of the Prestige modes.

This has resulted in the following changes:

World Eater: The Prestige mode for the World Eater has been pushed back by one hour. This should give players enough time to download Update 1.2.3 before they can start.

  • World Eater Prestige mode starts on July 17, 2018, at 8:00 PM

Starwinder: The Prestige Starwinder starts 24 hours later. This way, the release of the activities will be better staggered and as many fans as possible will have the opportunity to participate in both races.

  • Starwinder Prestige mode starts on July 18, 2018, at 7:00 PM
destiny-2-neuer-raid-eingang

Modifiers and Loadouts: Additionally, there were some – albeit vague – hints about the active modifiers and loadouts that players can expect at the start of the Prestige Raid encounters.

In the first week after the start, a brand new modifier Arsenal is expected to be active. Except that it is supposed to be very “strange,” Bungie did not want to reveal anything further.

There was also a hint about one of the slots for the upcoming weapon loadout – but in the form of a riddle: “I looked down from my worn tip and felt the autumn wind blowing.”

More on the topic
Destiny 2: The Highlights in July – Update 1.2.3 and Solstice Event
von Sven Galitzki

What do you think of this arrangement? Do you know which weapon Bungie is hinting at?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie TWaB

Niantic has good news about the Articuno raid in Pokémon GO!

On July 7, there will be a special Articuno Day in Pokémon GO. The legendary Pokémon will be exclusive to raid battles for three hours. Trainers had a concern regarding these raids, which Niantic has now resolved. 

What is the good news? Articuno will be the only level 5 raid boss appearing for the duration of the event.

Why is this good news? On Articuno Day, the legendary Pokémon will only be available during a small window of time as a raid boss in level 5 raids. The event takes place on July 7 (Saturday) from 11 AM to 2 PM – that’s only three hours. Regice is also a level 5 raid boss and is currently in the game due to the current rotation. Trainers were worried that they might encounter Regice in the raids during the Articuno Day. However, since Articuno will only be available for three hours, that would be an extremely frustrating waste of time.

Regice
Regice is also a level 5 boss.

Trainers wish: Articuno should be available in all gyms

Three hours is too short to hope for luck: Players are pleased that Articuno will be the only level 5 boss during the event. However, there has also been a request that all gyms should feature Articuno during these three hours. In Pokémon GO, it can happen that one does not encounter a level 5 raid within a three-hour window.

Trainers fear that they might not encounter Articuno, even if Regice will be inactive at that time. Additionally, there is an increased chance of encountering a shiny Articuno during the event. This means that trainers want to do this raid as often as possible to potentially catch a shiny.

Pokémon GO Articuno Research Title

The Articuno Day is part of the Europe Event

The Safari Zone was a special Europe Event: In Germany (Dortmund), there was the Safari Zone. It was a fan event for trainers during which players worldwide could complete challenges . Furthermore, trainers who were actually in Dortmund could catch Corasonn. Normally, Corasonn is not available in Europe. However, the event had some problems:

More on the topic
Pokémon GO: Safari Zone despite fails also with positive feedback
von Patrick Freese

The Safari goals were met: Because all tasks were completed, trainers worldwide will be rewarded with the Articuno Day. Additionally, there will be strong XP rewards for everyone:

  • 3x XP for catching Pokémon
  • 3x XP for hatching eggs
  • 2x XP for raid battles
  • Lucky Eggs now last for one hour

The Articuno Day starts this Saturday, July 7. We have already prepared an Articuno counter guide where you can find the best attackers

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls 6 possibly with multiplayer – What could this mean?

At E3, The Elder Scrolls 6 was finally announced. Even though it is a single-player role-playing game, it may have a social multiplayer component according to Bethesda.

Focus on Singleplayer

Fans want singleplayer. The Elder Scrolls Online is not only aimed at fans of MMORPGs, but also at fans of single-player games. It is quite possible to play TESO very well alone.

More on the topic
Which MMORPGs are also fun to play alone? The 7 best online role-playing games for solo players 2025
von Jürgen Horn

Yet fans of the RPG series have been calling for a new single-player installment for many years. This wish will be fulfilled with The Elder Scrolls 6, announced at E3 2018.

Skyrim Special Edition

What is TES 6? Not much is known about The Elder Scrolls 6 yet. Only a short teaser has been shown, featuring a landscape. According to Todd Howard from Bethesda, this scene hints at where TES 6 will be set. Fan speculation ranges from Black Marsh to Hammerfell and High Rock to the continent of Akavir.

What is certain:

  • The Elder Scrolls 6 will be a single-player role-playing game
  • It is said to be a “Next Gen” game
  • The focus is on story and quests
  • There will be a new game area to explore
elder-scrolls-online-kronen-kisten-2

Singleplayer with Multiplayer Component?

A social multiplayer component could be coming. Todd Howard explains that the focus of TES 6 is on the single-player experience. However, he also leaves a small door open for multiplayer. He mentioned: “Maybe they (TES 6 and Fallout 5, editor’s note) also have a social aspect that we haven’t designed yet.”

What could that mean?

  • It is actually unlikely that TES 6 will be played online like an MMORPG. Many fans would certainly take that badly with Bethesda. Moreover, the company does not want to create competition for The Elder Scrolls Online.
  • A coop mode would indeed be a possibility. Fans have been wishing for such a feature since The Elder Scrolls 3: Morrowind. A kind of opt-in system could be envisioned, in which friends from the friends list are invited to join the game to complete quests together.
  • A social hub is also conceivable. Perhaps there could be a kind of tavern where other players gather. Here, they interact and play a small minigame, perhaps cards or dice. Maybe they also make music together.
  • We might get a system similar to that in Dark Souls or Bloodborne, where we observe “ghosts” of other players handling specific situations in the game, and we can leave and read messages with tips or traps.
  • Perhaps there will be a building component like in the upcoming mobile game The Elder Scrolls: Blades. We build a castle or a town, expand it, and also visit the towns and fortresses of other players.

What is certain: Bethesda is considering a social multiplayer component for The Elder Scrolls 6. How this will look is still unclear. The game is still in early development. A lot can change before the release. At some point, Bethesda will reveal more about TES 6 and surely talk about a potential social component.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamestar

Anthem: Check out 20 minutes of gameplay here – (almost) a whole mission!

BioWare has released 20 minutes of gameplay for the upcoming team shooter Anthem. Check out the video here!

At E3 2018, there were some new impressions of Anthem, but the “mortal” attendees at the fair only got to see a few small trailers. The complete gameplay presentation, meaning a cohesive mission, was shown only to industry professionals behind closed doors.

Now, several weeks after E3, BioWare and EA have finally lifted the veil and made nearly 20 minutes of gameplay footage available to the rest of the world. Almost an entire mission can be seen: however, BioWare skips part of the action and cuts out early during the boss fight.

In addition, there are some insights into group activities, such as the fight against the final boss of a Fortress (Anthem’s version of “Raids”). Those wanting to get an early impression of the various abilities of the Javelins and their interactions should not miss this video.

More on the topic
Anthem: Is there crossplay at launch? This is what Bioware says
von Leya Jankowski

What do you think of the gameplay scenes? Are you impressed by the impressions shown?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamer.com

Destiny 2: The Quest for the Black Spindle Showcases the Uniqueness of Destiny

No one has been able to find the Black Spindle in Destiny 2. However, many fans are working hand in hand to finally locate the exotic sniper rifle – albeit so far without success. For many, this search is one of the peculiarities that define Destiny.

destiny-warlock-schwarze-spindel

For numerous fans, the Destiny experience embodies much more than just shooting aliens in the face while casually chatting with friends. The current hunt for the yet unobtainable sniper rifle Black Spindle illustrates well what makes Destiny truly special for many.

The Joint Hunt for Secrets – The Special Thing About Destiny

Hints of the Black Spindle found: When the Warmind expansion for Destiny 2 was released, some surprises were discovered in the game data. Very early on, data mining stumbled upon entries for the exotic masterpiece catalyst of the Black Spindle – a popular exotic sniper rifle from Destiny 1.

Some time later, entries for the unique perk White Nail, which only exists with the Black Spindle, were also found. However, despite these clear hints that the Spindle is hidden somewhere in Destiny 2, it seems to still be impossible to obtain this exotic sniper rifle.

The hunt has not yet borne fruit: Even the most passionate secret hunters in the sub-reddit “Raid Secrets” have not been able to discover the Black Spindle in the game:

  • On one hand, it currently looks like the Spindle is hidden behind a time lock – similar to how it was the case with the Polaris Lance.
  • On the other hand, some believe that the community has simply overlooked something.

Fans Love the “Mystery” Part of Destiny

But that’s exactly what makes Destiny special for many: New plausible theories are presented daily and discussed in detail – this defines the community and keeps it alive. And that’s what makes Destiny, Destiny for many. It’s the new excitement each time you get a little closer to a large common goal, a mystery.

Everything starts small: The Raid Secrets sub-reddit and the general hunt for treasures and secrets are not really new phenomena and have existed since the heyday of Destiny. Fans and players from around the world came together in Destiny 1 to hunt for new items, discover surprises, and solve puzzles.

destiny-dreadnaught-concept_1

Generally, everything starts in a very manageable framework, with a small group of Guardians trying to solve a puzzle, for example. But once the first detail is discovered, the whole thing quickly grows, and hundreds or even thousands of Guardians come together and try to contribute to solving the puzzle using various methods, theories, and strategies – in-game, on Reddit, on YouTube, and other platforms.

The Myth of the Black Spindle: The original Black Spindle was a remake of the legendary sniper Black Spindle from the Crota raid. You could only access it by taking an alternative route within a specific heroic story mission in Destiny and then mastering a challenging segment within the given time. This was a tough challenge – even for well-coordinated teams – and also one of the most thrilling secrets of the Destiny series.

Secrets are not always what players hope for. What initially appears to be a cool new exotic might also be a basketball court placed by Bungie or turn out to be a life-sized hidden Valkyrie spear in the state of New York. But all these things – whether exciting or not – were only found because the community moved mountains in a joint effort to discover something new, something unique.

More on the topic
Destiny 2: Community solves Super Puzzle – Here is the reward
von Sven Galitzki

With the Black Spindle in Destiny 2, it’s no different. Every oddly shaped rock, every bug, every locked door is seen by someone as a possible way to the Spindle and is often supported by solid theories. Yet, as wrong as the community has been with its theories and assumptions over the past two months, it has been fun to watch and participate in the passionate secret hunters and their attempts to uncover the Spindle mystery.

destiny-atheon-gläserne-kammer

Such things are memorable: Unique weapons and loot are what bring fans back to Destiny over and over again, and what Destiny 2 desperately needs more of. However, the unique way in which an entire community forms and evolves around a common big goal – such as trying to find a weapon that apparently isn’t even in the game – is something that will truly be remembered. Even after the last players have found everything exciting there is to discover.

If you want to actively participate: The Black Spindle is still out there, and many Guardians will not give up hope until they find it. If you want to actively participate in the large-scale hunt for secrets, check out Raid Secrets. Reinforcements are always welcome there.

By the way: With the new location Dreaming City, more secrets, riddles, and puzzles are finally set to arrive in Destiny 2. More on that: New info on the Dreaming City – Here’s what is known so far

What were your most exciting experiences hunting for secrets? Do you actively participate in the community, for example on Reddit?

More on the topic
Destiny: The 5 Best Puzzles – A Community in a Gold Rush
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon

World of Tanks: This is what the legendary tank can do, which you can get now in the event

World of Tanks is launching a big event. In this event you can get the legendary tank T-34 as a premium variant. Is the T-34 worth it?

What is the event about? Exactly 75 years ago, the German invasion of the Soviet Union started during World War II. Wargaming is therefore launching the World of Tanks event “Operation Citadel”, to commemorate this conflict and distribute new rewards to eager fans.

Event “Operation Citadel” – What’s Inside

World-of-tanks-9-19

When is the event? From July 5, 2018 to August 23, 2018, there will be a new mission every day in World of Tanks for all hobby commanders. In addition to a commemorative medal, extra in-game currency, and consumables, you will also receive a free tier 5 premium tank: the famous T-34 in a special form after successfully completing 30 missions.

T-34 as a special premium tank

What’s special about the new T-34? As a premium tank, there is the “T-34 Protected”. This is a modified version of the standard Soviet T-34 with additional hull and turret armor. This provides special protection against HEAT and HE shells.

world-of-tanks-t-34-01

How strong is the “T-34 Protected”? The armament has changed a bit compared to the normal T-34. The 76mm gun has less penetration and damage, but the reload speed has been significantly reduced.

Robust and stealthy: Additionally, the camouflage value is slightly increased, but visibility is reduced. Due to the heavy additional armor, the T-34 Protected loses some mobility on the battlefield.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What else is there? Those who master all 50 missions from the event will additionally receive a special historical camouflage for their tanks.

More on the topic
World of Tanks looks great in 2018 with 1.0! Is it worth starting over?
von Jürgen Horn

Note: This news is a guest article from the YouTuber and WoT expert Mootality.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Wargaming

The Division: Double Container on the Weekend, new Shield still in July

After a few weeks off, Massive’s live stream returns with issue 101 of The Division. We summarize everything for you.

In episode 101 of the State of the Game, Massive has no real news to announce as a large part of the team is on vacation. However, they still wanted to take the opportunity to talk to the community and explain what happened at E3.

In the State of the Game, the developers speak directly to fans, present new updates, or address community suggestions and creations.

Event this weekend – Double Operation Performance Containers

This weekend, a double event is taking place. The event runs from July 6 at 8 AM until July 9 at 8 AM as well. During this time, you will receive double operation performance containers.

division-bliss

Further information summarized from the State of the Game

The Division 2 at E3: For Massive, the presentation of The Division 2 and the subsequent coverage was a complete success. Many from the team were nervous beforehand and felt like they were taking an exam. In the end, almost everything went well.

Problems behind the scenes: The E3 streams, which were very well received by the audience, had been plagued by various problems beforehand, both technical and timing-related. Due to unfortunate circumstances, they initially had no equipment available for streaming and had to improvise and borrow some from a group of streamers.

They also initially lacked internet and had to run a line from the neighboring building.

Here you can watch the E3 streams again:

Future Streams:  They are looking forward to future streams as they expect many more team members to participate.

Shields: According to the dossier, the fifth shield will come on Thursday, July 12. However, Massive did not have a specific date on hand during the State of the Game and asks to treat this information with caution. The shield will definitely come this month.

Reactivation Containers:  The duration of the containers has been extended until July 19. You can find them under resources with the reward vendor. Don’t miss them!

As a starter aid for returning agents, these containers contain all sorts of useful items. The prerequisite is reaching max level 30. These containers will be available at the reward vendor for three weeks starting from the release of the update.

The contents of the Reactivation Container:

  • Three complete normal gear sets (four pieces each of Striker, D3 FNC, and FireCrest sets)
  • Container with high-end mods to fill your slots
  • A container with five weapon mods
  • Container with random weapons (pistol, submachine gun, assault rifle, shotgun, and sniper rifle)
  • “Currency” container with three cypher keys, 2000 Phoenix credits, and 500 Div-Tech.

The container is available to all players and can only be opened once per account.

More on the topic
The Division: These 12 Shields will keep you busy until Division 2 starts
von Tarek Zehrer

That’s it for this week. It is not yet known if there will be another State of the Game next week.

This is an AI-powered translation. Some inaccuracies might exist.

Games-as-a-Service: This is how Ubisoft plans to create “endless” games in the future

“Endless” games that can be expanded indefinitely. This strategy has been pursued by Ubisoft for several years. In an interview, Executive Vice President of Creative, Lionel Raynaud, discussed Games-as-a-Service and future technologies.

Ubisoft is now known for supporting and further developing games over the long term. Examples include titles like For Honor, The Division, and most recently The Crew 2.

Executive Vice President of Creative, Lionel Raynaud, explains in an interview how the Games-as-a-Service principle will be further expanded in the future and how future technologies can significantly influence the games.

for-honor-ninja

Games should no longer be simply concluded

“Finite” games belong to the past: Raynaud describes a classic pattern: one follows a storyline, kills the villain, and has completed the game. Usually, the game is then over, one puts it away and moves on to the next one.

The goal is to break this cycle by restructuring the narrative. By defeating the main antagonist, one would cause changes in the game world, leading to further actions. The game world as a whole could continue to function and evolve in the future.

No story that stands alone: Stories should no longer be self-contained but rather parts of a larger whole, a universe that continues to grow, keeping players engaged. This allows single-player titles to be supported long-term. New tools for developers are also expected to broaden the developers’ repertoire in the future.

New technologies could enable “endless” games in the future

One game – multiple worlds? According to Raynaud, technologies currently in development can significantly improve the long-term expansion of games. Part of the future vision involves open-world games. It could well be that in a few years, an Assassin’s Creed comes out where players can visit multiple eras – until now, nearly every installment has limited itself to the present as a starting point, from which one “looks back” into a specific time through the Animus.

This technology could also be applied to franchises like Watch Dogs and Far Cry. Why not simply fast-travel to cities and areas spread around the world in the future? The potential is vast.

Artificial intelligence as a factor: Here, artificial intelligence plays a role in influencing NPC behavior. It greatly contributes to immersion when NPCs exhibit natural behavior and respond to players’ actions.

Not only NPCs but also the search for bugs and their resolution can be simplified through more advanced artificial intelligences. Much of this is still in the early stages of development.

Skull and Bones, Far Cry 5, The Crew 2 Title

Development based on player data 

Analyses of player behavior and community feedback are strongly integrated into the development process.

The Division 2 as a prominent example: Many changes compared to the first installment are based on such analyses. Detailed surveys, data collected from the games, and direct feedback from recent years are now being used to deliver a better experience in the sequel.

Especially in games with diverse characters, this approach can cater to the different preferences of players, whether they are romances or friendships between characters. Many Ubisoft games are ready to offer more than just gunplay and combat.

And some of our games are really ready to offer not only gunplay and fights, but romance, or friendship, or a ton of other things that would be super-interesting – and make the characters become more interesting and lovable because they don’t speak only about fights, but also about things that players live in their own lives.

Players should feel connected to their games

Far Cry Arcade – A community within a community: Through the long-term support and lifespan of games, the aim is to foster the emergence of communities. This can be achieved even through certain gameplay mechanics. Raynaud illustrates how a simple gameplay mechanic can lead to community formation using the Arcade mode of Far Cry 5.

This allows for the creation of maps that players can share with each other. Multiplayer matches and coop sessions are also possible in Arcade mode. This makes the game interesting for many beyond just the campaign.

More on the topic
Map Editor Arcade turns Far Cry 5 into PUBG and Counter Strike
von Micha Deckert

Similar mode soon in other Ubisoft titles? The map editor has been available since several Far Cry installments. According to Raynaud, they want to enable such mechanics for more games. Unfortunately, he didn’t provide more details on that.

The division 2 artwork

We are excited to see in which direction the Games-as-a-Service model develops. Ubisoft has definitely committed to this path, almost achieving pioneer status and is very successful with this approach – both financially.

Other publishers have long since followed suit, or have already done so in the past. Destiny and Destiny 2 from publisher Activision are among them, as well as Bioware’s and EA’s Anthem, which is supposed to be continuously expanded with new content and stories.

More on the topic
The future belongs to multiplayer titles like Destiny – Now also Square Enix
von Schuhmann

What do you think about the topic? Are you pleased with the focus on the model, or do you approach it with skepticism?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Ubisoft

Here’s how you can still get the blockbuster skin in Fortnite: Battle Royale

Fortnite: Battle Royale (PC, PS4, iOS, Switch & Xbox One) offers you a special skin in Season 4 if you complete 7 weekly challenges. Here you will find all guides to the weekly challenges and the bonus blockbuster stars.

All 10 challenges available: Finally, all 10 weekly challenges are available in Fortnite. You can now really go for it until Season 5 starts on June 12, 2018, and complete everything that is still left to do.

Last chance for achievements: This way you can farm season levels to enhance the customizable skins Carbide and Omega. Or you can finally get the blockbuster skin “The Visitor”.

The ideal last chance to get The Visitor

Get the skin! The Visitor is a special, customizable outfit. You can only get it in Season 4, where the strange alien(?) was significantly involved in the creation of the dimensional rifts. After Season 4 ends, the skin will probably never be available again! But how do you get the skin?

fortntie-visitor-03
Source: FortniteIntel

Complete the weekly tasks: To still get The Visitor, you simply need to complete 7 of the now 10 weekly tasks from the Battle Pass completely. So there are 7 sets of 7 individual challenges. Since you now have the full selection of 10 weeks, you can choose the easier challenges as you only need seven of them.

All weekly challenges at a glance

We have prepared a guide for each weekly challenge. In the following list, you can find them all conveniently at a glance:

More on the topic
List of all skins and outfits for Fortnite 2023 – Here’s how to get them
von Jürgen Horn

Here you can get the bonus stars from the blockbuster loading screens

Bonus levels or XP needed? Every time you complete one of the seven necessary weekly tasks, there is a new loading screen in the locker menu. They not only tell the story of Fortnite.

Fortnite-Visitor-02

They also give you hints for another bonus level in the Battle Pass or XP bonuses if you’ve already completed the pass. Guides to the blockbuster stars can be found in the following list:

But keep in mind that you must have actually selected the respective screen for it to work. Have fun with the last-minute checking of challenges and blockbuster screens!


Do you want more tips and tricks for the Battle Pass of Season 4? Then read our Mein-MMO Battle Pass guide for Fortnite!
This is an AI-powered translation. Some inaccuracies might exist.

Fear the Wolves: Battle Royale á la Stalker bald im Early Access auf Steam

The battle royale game Fear the Wolves by Vostok Games is coming soon to Early Access. As early as July 2018, you can try out the new game from the makers of Stalker on PC.

What is Fear the Wolves? Behind this game lies the latest creation of Vostok Games. They are the developers of Stalker, the iconic survival horror shooter where you explore the mysterious ruins of Chernobyl. In Fear the Wolves, the developers remain true to the contaminated atomic ruins in Ukraine.

Only this time, it’s about brutal battle royale battles featuring werewolf monsters and radiation!

Battle Royale with PvE Werewolves?

Fear the Wolves 5

Werewolves in a Battle Royale? In Fear the Wolves, you primarily play against other players. As is common with PUBG, Fortnite, and others, you combat your fellow players to achieve the final victory. But unlike the competition, horrific monsters roam through the ruins of Chernobyl.

Fear the wolves! These wild beasts are the titular “wolves” from the game title. However, these creatures resemble mutated werewolves rather than relatively harmless forest dogs. So you must always be cautious of the bloodthirsty beasts while lurking for your fellow players.

Early Access for PC still in July

Play Fear the Wolves soon: If this game concept appeals to you, you can mark the following date. Because on July 18, 2018, the Early Access for the PC version of Fear the Wolves will appear on Steam. You can find more information on the Steam page of Fear the Wolves.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What about the consoles? If you prefer to play Fear the Wolves on a console, unfortunately, you’ll have to wait. You’ll have to wait until 2019 to play the game there. Then the full release will also take place.

More on the topic
Fear the Wolves throws werewolf mutants into the battle royale
von Andreas Bertits

DisclaimerFear the Wolves is published by Focus in collaboration with Webedia. Mein-MMO is part of the Webedia media group.

This is an AI-powered translation. Some inaccuracies might exist.

Bethesda keeps apologizing to single-player fans for Fallout 76

A new day and once again Bethesda makes it clear: Fallout 76 is not what we want to be in the future. The single-player giant seems almost embarrassed by the online game, according to our author Schuhmann.

“Oh no, an online game”: What has happened so far?

  • A new Fallout is supposed to come. Thousands watched a stream for a day where nothing happened, hoping: Fallout 5, the next big single-player game from Bethesda, will be announced.
  • But then Fallout 76 was revealed, which at that time was unknown.
Fallout 76 destroyed Powerarmor title
  • An evil journalist revealed: “Fallout 76 is supposed to be an online survival game”, similar to Rust.
  • The fans thought this was a nasty joke and could not believe it. They insulted the journalist.
  • But then it was confirmed at E3: “Fallout 76 will be a purely online game”.
  • The reaction of a hardcore single-player fan can be seen and heard in this clip.
Recommended editorial content

At this point you will find external content from Twitch that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitch content
  • And since then Bethesda seems to apologize to the fans for it.

Fallout 76 does not mean: Bethesda is turning away from single-player games

Fallout 76 Thumbs Up Gameplay

“This is not the future”: In an interview with GamesIndustry.biz, Todd Howard clarifies: “Fallout 76 does not represent a permanent shift away from single-player games for the company.”

This is another reassurance for fans of single-player games. In recent weeks, numerous statements have been made explaining that Fallout 76:

What Bethesda actually wants to say: Fallout 76 is an online game, but without all the online elements that annoy you, “single-player fans,” only with the good things that you like anyway. No sweat, Boba Fett. All good.

More on the topic
Don’t worry, there is no PvP in story missions in Fallout 76
von Andreas Bertits
Fallout 76 Landscape 3 with Tower and Vault Boy

The last great guardian of single-player RPGs is straying from the sacred path

What is behind it? It stems from the conflict between single-player and multiplayer fans. While EA (Anthem, FIFA 19, Battlefield), Activision (Destiny, Call of Duty), and Ubisoft (For Honor, The Division) are increasingly turning to multiplayer games, Bethesda has built an image in recent years as the “last bastion” of single-player fans: role-playing games with long campaigns.

With Fallout 76, this bastion seems to be crumbling. Especially since they are developing a mobile spin-off of “The Elder Scrolls” with “Elder Scrolls Blades”, which is supposed to open the door to China. This is sacrilege for hardcore RPG fans. To appease them, a tiny trailer for Elder Scrolls VI was also offered on the altar of E3.

Fallout 76 Powerarmor Helmet

After the announcement of Fallout 76, Bethesda is now doing everything to not damage the “old image” as a guarantor for single-player games. You could already feel this delicate balancing act during the presentation of Fallout 76.

Could upset multiplayer fans: However, one must also ask whether this tactic might alienate the fans of survival online games. Because it seems that Bethesda is now almost embarrassed to be developing a multiplayer game. With Fallout 76, the advantages of multiplayer games are being overshadowed by all the apologies and backtracking.

The joke is: Bethesda has not been a “pure” single-player studio for a long time. Todd Howard confirms this in the interview. The single-player fans who fight for the “soul” of Bethesda as a pure RPG studio have long lost.

Fallout76 Bracelet

Bethesda wants to be a mix, not a pure single-player studio

Todd Howard doesn’t want to commit: At Bethesda, they want to dance at all weddings. In the interview, Todd Howard says: “We are focusing on a mix.” Anyone who has ever said that this or that part of gaming is dead has been proven wrong every single time. They wanted to make a multiplayer game for a long time, and Fallout 76 is it now.

Moreover, they do not want to be seen as a pure single-player studio. Todd Howard states: “People often forget this, but The Elder Scrolls Online is one of the largest online games in the world. Additionally, we regularly update Fallout Shelter and Elder Scrolls: Legends.”

Fallout 76 Wanderer 2 Title

So, one can see:

  • Some fans would like Bethesda to remain a pure single-player studio.
  • But that train has long since left for Bethesda – even as they try to balance on both chairs to not upset the “old” fans.

The statement “They are not turning away from single-player games” just means that. It is by no means a promise to focus solely on single-player games in the future.

More on the topic
So inform Anthem and Fallout 76 their fans that they are online
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Darwin Project now free on Xbox One – 6 months after release Free2Play

There is a free battle royale game again on Xbox One. In The Darwin Project, you have few players and a showmaster, as well as a deadly environment.

Battle Royale addition on Xbox: The Darwin Project is another battle royale game. However, unlike PUBG or Fortnite, only a handful of players fight for the final victory. There is a kind of showmaster who can randomly troll or buff players.

Unlike Fortnite and co: Additionally, you fight with primitive weapons like bows and must protect yourself against the cold in the snowy wilderness. Also, you leave traces that your enemies can use to track you down. The Darwin Project therefore approaches the well-known battle royale theme in a different way.

First Buy-2-Play, now Free-2-Play

Play for free! The Darwin Project was initially only available to paying customers on Xbox One. Through Microsoft’s “Game Preview Program”, you could play it earlier if you purchased access. The business model has now been switched to Free-2-Play. This way, the developers want to attract more players to the servers.

The same goes for PC – there, The Darwin Project is also free2play. However, crossplay between PC and Xbox One is not yet planned. PC players would have a significant advantage with the mouse, especially when it comes to shooting arrows.

More on the topic
Darwin Project is here and players are causing a lot of mischief
von Andreas Bertits

Compensation for previous buyers

What if I already paid? Those who have already spent money on the early access of Darwin Project do not have to worry. With the Free-2-Play transition, you will receive proper compensation.

Darwin-project-founder-pack
This is what you’ll get for previous buyers.

What do I get as a bonus? The bonuses for previous buyers are the contents of a Founder Pack. This includes a range of special, customizable cosmetic items. What exactly you will receive can be seen in the image here. Like Fortnite, The Darwin Project aims to finance itself via a cash shop. However, you can only purchase cosmetic items there. Gameplay advantages are off-limits!

More on the topic
The Darwin Project is PUBG a la Hunger Games and I love it!
von Jürgen Horn
This is an AI-powered translation. Some inaccuracies might exist.