For the first time in the history of FIFA 19, you can see the probability of what you will pull from the packs in Ultimate Team. The current OTW event highlights just how low the chances actually are to pull a special card.
What is OTW in FUT 19? The Ones-to-Watch event showcases the top transfers of the summer. Special OTW cards are now available, which improve every time the player receives another special card during the FUT 19 season.
These could be “Team of the Week” cards or other specials. For instance, the OTW card of Cristiano Ronaldo could further increase in value if the player receives a special card during the Ultimate Team season. Accordingly, the OTW cards, which are only available for a limited time in sets, are highly sought after.
Minimum chances: However, the current event shows that obtaining one of the coveted cards is extremely unlikely. The new option to view the probabilities of such a draw makes it abundantly clear: The chance of pulling an OTW card is below one percent.
Chance below one percent: This percentage is not further specified: It could effectively be a 0.5%, 0.1%, or 0.01% chance – or even significantly lower.
Special packs not better: This applies not only to standard gold packs but also to premium gold packs and special promo packs like the jumbo premium gold pack or the premium electrum player pack. The rate of all packs in FUT 19 cannot yet be determined.
Thus, it is clear: You should perhaps invest your hard-earned coins elsewhere instead of spending them on packs. You can buy 100 of the 15,000 coin costing jumbo premium gold packs, and still, the probability of pulling an OTW player is low.
However, it will likely be similarly expensive to acquire one of the OTW cards on the transfer market. The OTW card of Leon Goretzka, a coveted CM for a Bundesliga team, is currently priced at about 189,000 coins:
In the coming weeks, it will be decided whether Call of Duty: Black Ops 4 will really be the hit many already think it is. Our author Schuhmann asks: Has Activision even understood why Fortnite is such a success?
Much praise for Blackout: In less than 2 weeks, Call of Duty: Black Ops 4 will be released. The mode everyone is waiting for is the battle royale mode Blackout.
This is a kind of “XXL Call of Duty.” They took multiple maps from previous CoD titles and stitched them together into a gigantic map.
There, 100 players are supposed to fight for survival in a battle royale mode.
The first reactions to Blackout are very positive. Streamer DrDisrespect almost suppressed tears when he played Blackout for the first time. The weapon handling, the graphics, the atmospheres felt strong.
Activision stocks should be bought again. They talk about a strong competitor for PUBG and also for Fortnite.
After analysts previously advised caution and had respect for how Fortnite changed the gaming market, it now said: “Feel free to buy the stocks.”
The secret of Fortnite is the vibrant rhythm
What makes Fortnite’s success actually? Already now it can be said: Black Ops 4 will surely be able to keep up with Fortnite in gameplay, and perhaps even surpass it.
But the actual strength of Fortnite comes from elsewhere.
When Epic first presented their new game Fortnite back in 2017, the creative head Donald Mustard revealed the secret of the game to the US site Polygon: They oriented themselves to Destiny.
A robust event system was supposed to make Fortnite a living game that is constantly evolving and changing. Mustard referred to it as a “living product.”
There is a rhythm that is much livelier than in typical games. And the systems of Fortnite are more robust than those of Destiny back then.
Mustard’s statements in 2017 still referred to the “original Fortnite”, but exactly these systems are behind Fortnite’s battle royale success. They ensure that Fortnite has dominated so far in 2018.
Not only the game is alive, but also the studio behind it: Epic is always in motion, communicates with fans, addresses their issues, and provides solutions.
Can Call of Duty: Black Ops 4 do that? Activision has surely analyzed and understood that this rhythm is behind Fortnite’s success. The interesting part will be whether Activision can give their game this “rhythm” that Epic found in Fortnite.
Currently, everything in Black Ops 4 focuses on the gameplay, on the game from “minute to minute”, but Fortnite’s success also relies on how the game changes from “day to day” and “month to month”.
One should be curious about what exactly Activision will come up with to keep their Blackout fresh for months. Whether Activision presents a coherent concept here will likely determine how successful Call of Duty: Black Ops 4 really becomes.
For a time, there were concerns about the Norwegian game studio Funcom. Now, the MMO studio has recovered and is even hiring new employees for further projects. How did they achieve this?
It only takes one really good idea that resonates well with players, and a game studio like Funcom can forget the worries that had piled up from aging MMORPGs and game flops.
From the Threat of Bankruptcy to a Successful Studio
Why was Funcom on the brink of collapse? In 2015, the game studio Funcom was in very dire straits. Weak revenues from online games Lego Minifigures Online, Age of Conan, The Secret World, and Anarchy Online put the company in financial troubles:
The MMORPGs had aged.
Titles like The Secret World had never really been successful.
Most notably, Lego Minifigures Online created a significant financial hole for Funcom, as the title failed to attract its intended audience, especially children.
This is how Funcom was saved: For almost a year, the company sought strategies to avert the impending closure.
Ultimately, they decided to target the “open-world survival” game market, which at that time was opened up by titles like Rust, H1Z1, or ARK: Survival Evolved. They viewed these as “small to medium titles” – there was still no dominant title in the genre.
If Funcom fully focused on streamers and leveraged their MMO experience as a strength, they could be successful here. And Funcom still held the Conan license from the old “Age of Conan” days – which would fit perfectly in an “Open World Survival” setting.
In May 2016, the company then announced that it had received a private investment of 6.3 million US dollars and reduced liabilities by 7.7 million US dollars. This allowed for the planned survival game Conan Exiles to be developed in peace.
And it took off like a bomb in early 2017. The survival gameplay, the dark setting, and the focus on adult players were very well received.
So well that Funcom stated in the financial report of the first quarter of 2018 that over 1.4 million copies were sold in Early Access, making Conan Exiles a bestseller for the studio.
What does this mean for the fans? Due to this success, the company is now able to hire 40 more employees in the studios in Oslo, Norway, and North Carolina. They will not only work on expanding the currently available games but also on future titles.
New quest texts from Patch 8.1 of World of Warcraft are causing displeasure among the Horde. It is indeed divided – but there is no choice.
With Patch 8.1 Tides of Vengeance, the story of World of Warcraft: Battle for Azeroth continues to advance. Players will reunite with Varok Saurfang, which not all players are happy about. After all, players are being forced into a clear role, and their choice of what “Horde” truly means to them is taken away.
Spoiler warning: Since this article deals with content from Patch 8.1, there are light spoilers.
Horde players as resistance fighters
In the various comment sections, players are dissatisfied with the course of the story. It is not the storyline itself that bothers them, but rather that they are being forced into a fixed role that may not align with their character or personal beliefs.
This is about the Horde questline where you find Saurfang and are supposed to bring him back to Orgrimmar. He refuses and, together with Zekhan and the player, kills one of Sylvanas’ dark rangers and the soldiers sent after him.
The player is thus, at least based on the current impression, being forced into a clear role: the resistance fighter against Sylvanas and ally of Varok Saurfang.
Two Hordes, but only one player role
This very point bothers many players. While some players are glad to fight alongside Saurfang and “for the honor of the Horde,” other Horde players do not see it that way. Especially Forsaken, but also Blood Elves (whose support for Sylvanas is shown elsewhere), have no reason to stand against the Banshee Queen.
From the perspective of the undead, Sylvanas is as effective as she has never been before.She is implementing the plans she has promised her people for ages. She is cruel, but effective. Other members of the Horde (and their players) also do not see why they should now oppose the Banshee Queen. After all, if her instigated war is successful, it could finally give the Horde a clear, superior position of power. The means used for it are secondary.
If you dig a little into the past, you can even find the old Classic intro of the Forsaken. It clearly shows what plans they are pursuing – and what they are willing to do for it:
https://www.youtube.com/watch?v=kQSC9hT5TL8
These players, who are loyal to Sylvanas, would have liked to have a choice. Should they work for or against Sylvanas? Is Saurfang a “hero” to be protected or a traitor to be eliminated?
Right here, Blizzard’s rigidity in its own world seems to have gotten in the way. Because in the end, there will likely be – as has always been – only one “valid” lore that drives the game’s events forward. And for that to happen, players must be forced into their own fortune.
Ultimately, it remains to be seen whether the questline will actually be implemented as it is currently planned. After all, Patch 8.1 is only available on the PTR and not yet live.
What is your opinion on this? Do you find it acceptable to be “forced” into the role of the resistance fighter? Or would you prefer to remain loyal to Sylvanas in the story?
For more information and articles about WoW: Battle for Azeroth, check out our WoW Facebook page!
This is an AI-powered translation. Some inaccuracies might exist.
Yes, yes, yet another penis news on Mein-MMO. This time, however, it features a game that truly makes headlines with penises: Conan Exiles. Here, you have the opportunity to extend your best piece retroactively.
Longer things in Conan Exiles: In Conan Exiles, you have the chance to view and even customize the genitals of your characters. With a potion in the game, as well as some mods, you can even exceed the length that is normally allowed.
On the left is the maximum size for character creation, on the right the effect of the “equipment potion”.
Equipment potions and mods make the penis bigger
The equipment potion – for cooks: In the game itself, you can craft an “equipment potion”. The description of the potion is: “Some tinctures are helpful. Others are mainly… clogging,” and in the subtitle it says: “No matter what people say… bigger is always better.”
To craft the potion, you need some ingredients that you can mix in a fire bowl cauldron:
1x glass bottle filled with water
1x alchemical base substance
3x gray lotus powder
You learn the recipe with “Chef Specialist X”. The book with the recipes can be found in the swamp directly at the coast near “Wanderer’s Rest”.
What does the equipment potion do? The official effect in the game is “+3 Charisma”. Charisma has (so far) no effect in Conan Exiles and is also not an attribute that you could otherwise increase.
However, the actual effect is that the penis of male characters is significantly extended. You can even exceed the size that is maximally allowed during character creation. Even the physics engine acts on the extended piece.
The potion has no effect on female characters.
Mods for even “bigger” fun: If it is too hard for you to obtain the potion or too tedious to constantly take it again, there are also mods that have a similar effect.
The modder “FluffyQuack” has released the mod “Schlongs of Absurd Length” in the Steam Workshop. The mod was created to accurately (quote) “replicate Conan’s canon cannon size,” as it is claimed by the modder to be found in the books of Robert E. Howard.
For Cortyn, World of Warcraft is becoming increasingly stressful. Is it due to the new game systems? Is WoW really no longer as “casual” as thought?
After the initial stress that always comes with the launch of a new World of Warcraft expansion, WoW was often a place of relaxation for me.
In contrast to action titles like Dead by Daylight or frantic matches in Heroes of the Storm, WoW always felt “calm” and cozy. Sure, during a “Mythic+” dungeon or a PvP battleground, it could get hectic, but that was always time-limited.
Otherwise, WoW has always been a “cozy” game for me. You log in, look around a bit, and just do whatever comes your way. Only a few things feel mandatory; most are optional or so hard to achieve that you tend to ignore them anyway.
However, that has changed. WoW has become stressful in recent weeks, and this opinion is also reflected in my circle of friends.
More pressure due to easy accessibility
In terms of gameplay, I am by no means “hardcore”. For instance, I do not raid mythically, and so far not even heroically – simply because I lack the time.
However, I am always enthusiastic about “Mythic+” dungeons and quite motivated to get the best out of my character and master higher keys. To achieve this, I naturally want to have my priest well-equipped.
PvP has never been a big deal for me. I occasionally liked to play a few rounds, but I was never really ambitious about it. I do not mind losing – at least that has been the case until now.
With Battle for Azeroth, however, you are well-advised to farm 500 conquest points each week, to snag an item of item level 355. While you do not miss out on it and can still earn the item in the coming weeks, this makes the task larger each time.
Recently, conquest points have become even more important. If you accumulate 500 points in a week, you get to open an additional PvP reward chest at the start of the next week. Regardless of whether you are playing rated PvP or not.
Since this bonus chest can also drop “really good stuff”, the 500 conquest points per week become a requirement. A further piece in the packed schedule within World of Warcraft.
The Hearthstone factor has disappeared
When I am in World of Warcraft, I mentally assign most things a “Hearthstone factor”. This is a mental scale from 0 to 10, indicating how well I can play Hearthstone “on the side” while playing WoW. A few examples?
“Mythic+” dungeons: Hearthstone factor 0
Healing in timewalking dungeons: Hearthstone factor 3
Farming herbs/minerals: Hearthstone factor 7
Pet battles: Hearthstone factor 8
Fishing: Hearthstone factor 9
Following guild chat: Hearthstone factor 10
The fact that I have not touched Hearthstone at all for almost three weeks also speaks for itself: What I do in World of Warcraft has become stressier and more consuming. Not necessarily more difficult or demanding – but the sheer volume of things has increased.
Everything is relevant, but nothing really matters
On one hand, it is, of course, great that World of Warcraft offers so many different contents, all with rewards. On the other hand, the game creates massive pressure to exploit all these potential sources of good loot.
But aside from conquest points, you never really know what you are actually working towards. Almost always, the reward is random, and thus there is a great chance that all the effort was “in vain” – if you disregard the fun of the game for a moment and only focus on character optimization.
It often happens that you struggle through a “Mythic+10” dungeon, only to open a chest on Wednesday containing an item for an equipment slot that already has something better in it.
Many things in WoW that consume a lot of time are only done because there is a very small chance that it might yield something. The ratio of “time/benefit” is currently completely skewed.
So many goals, so little time
If I summarize, my “week in World of Warcraft” is packed. Here’s a small list of all the things that my “gamer heart” says I should accomplish this week:
Collect 500 conquest points in PvP
Complete the 7 emissary quests
Complete all world quests with equipment for potential upgrades
Push the “Mythic+” key as high as possible
Complete 5 timewalking dungeons for the weekly quest
Finish island expeditions up to the weekly cap
Take advantage of the warfront while it was active
Farm war resources for the “bonus rolls”
Visit the raid Uldir in LFR and normal mode
Just collecting “500 conquest points” can keep me busy for several evenings. You all know those days when you lose every battleground you enter, right?
If I add up all the things above, I am easily busy with them for 24 hours a week – nearly 4 hours a day. Of course, this varies depending on how well things go in PvP or what “nonsense group” one has once again encountered in LFR at the MOTHER.
Sure, none of the above things are mandatory. None of it is strictly necessary. But everything is just relevant enough that one considers it and feels a bit bad about skipping something.
How could it be better?
However, not wanting to just complain, I would like to present a few solutions on how a lot of “passive pressure” could be taken out of the system.
I wish that some things were “less achievable”. The best example is the PvP chest. That it can now be obtained without rated PvP makes it enticing. It does not have to be.
The PvP chest could have remained exclusive to PvP players who take PvP more seriously than I do and play rated.
Less RNG. Generally, I like RNG and feel randomness is just part of a loot system in an MMORPG. But randomness should stay within clear limits.
One idea for change could be the “Mythic+” chest. I would really like it if you could already see in the current week which item will be in the chest.
To illustrate this as an example: You could already see during the current week that a piece of jewelry is included in the chest, seeing the exact stats and the passive effect. The item level of the jewelry would depend on the hardest dungeon completed.
So if I only finish a “Mythic+2” dungeon, I would receive the jewelry at item level 350 on the coming Wednesday. However, if the dungeons get tougher (Mythic+10 as an example), then the item jumps to 380+.
This way, you would have a clear goal in sight and could also say sometimes: “Oh, this week there is only a cloak, and I already have three different ones at 370 – so I will not stress myself over it.”
Currently, World of Warcraft is more stressful for me than ever before. I can hardly imagine how it would feel if I wanted to raid again or level up a twink. I no longer get to “relaxing” activities like pet battles or transmog farm runs. Whether Patch 8.1 Tides of Vengeance will change anything remains to be seen.
Perhaps it is time for me to take it down a notch. Hanging out with friends in Dead by Daylight is somehow more relaxing.
How do you currently feel about World of Warcraft? Are you also a bit overwhelmed by the variety of potential loot sources? Are you among the “hardcore” players who do even more each week? Or do you find it much “chillier” and only do a few things?
Bungie, the developer studio behind Destiny 2, has protected the brand name “Matter”. Could this be the next big project from the Destiny creators?
As it has now become known, Bungie surprisingly filed an application to secure the brand name “Matter” with the European Intellectual Property Office on September 28, 2018. What could this “Matter” be?
Matter – What is known so far
Little is known about the new brand so far. Bungie itself has not released a statement at this time.
Details of the application suggest that it is a gaming brand. The application was listed under categories 9 and 41 – that is, computer game software and online entertainment services.
The logo and name reveal no details: The accompanying logo provides little insight into the new project. It features the word Matter with colorful spray paint in the background.
The name itself – that is matter or mass – could vaguely suggest a sci-fi setting considering Bungie’s previous titles.
Matter – an old, new brand?
While there are no official details about Matter, there is already much speculation about what it could entail.
Was already registered: As PCGamesN reports, the brand “Matter” was previously protected by Microsoft in 2012. However, Microsoft abandoned this protection in 2013.
Some suspect that Bungie may have considered implementing Matter as early as 2012 – at that time still with Microsoft, before deciding against this idea.
Is Matter the next big project from Bungie?
New IP with NetEase? It is rather unlikely that this could be a new expansion for Destiny 2. Numerous fans and representatives of the gaming press believe that it is a completely new IP to be developed in cooperation with the Chinese company NetEase – possibly as a free-to-play title and as Game as a Service.
In June 2018, Bungie unexpectedly announced that it had formed a new partnership with the Chinese company NetEase. They aim to develop a new gaming franchise and new online worlds that have nothing to do with Destiny. Bungie has received an investment of $100 million from NetEase to execute these plans.
Matter could therefore be a project name or a preliminary working title for the next major title from Bungie. However, at this time, all of this remains mere speculation.
Especially exciting:NetEase has also entered into a partnership with the company behind SpatialOS technology in February 2018. SpatialOS is a kind of “wonder technology” that allows developers to create massive, living online worlds where thousands of players and NPCs can interact.
The inventor of this technology dreams of creating living online worlds. He has explicitly stated that his biggest dream is to turn Destiny into a massive, living universe.
Since NetEase apparently has great ambitions in the areas of “living worlds” and “online gaming”, it is quite conceivable that this new technology could potentially be utilized in Matter.
What do you think? What will the new “Matter” be? A new MMO shooter with a huge living world? Or perhaps a mobile game for the Chinese market?
This is an AI-powered translation. Some inaccuracies might exist.
In the next few days, a new mode will come to Fortnite. The LTM “Disco Domination” sounds like the essence of Fortnite distilled into a single mode. It doesn’t even have anything to do with “Battle Royale”.
A few hours ago, in-game messages appeared in Fortnite announcing that a new limited-time mode is on the way. “Disco Domination” is set to be the new mode in Fortnite.
What we know about the new mode: Currently, it is only known that players must occupy and secure dance floors. The dance floors are spread across the island. Players should then perform dances to generate points.
Domination is a classic of the shooter genre: The “Domination” mode is a classic of the genre. It first appeared almost 20 years ago in Unreal Tournament. The game was, like Fortnite today, back then from Epic. In Domination, it’s about capturing points and then holding them.
Locations occupied by teams generate points at certain time intervals. The more objective locations a team holds, the more points are generated per time interval.
Fortnite needs variety from Battle Royale
What could the mode be like in Fortnite? It sounds like a mode for a 50vs50 match. But smaller squads could also work.
In any case, it could provide a welcome change from the Battle Royale that made Fortnite famous. Even the “Protect the President” mode Getaway during the “Heist” event brought this variety.
If you now combine the Domination mode with emotes, it could be a mode that fits perfectly with Fortnite and captures and emphasizes the relaxed atmosphere in the game.
When will the new mode be released? An exact date is not yet known. But normally, what is announced in-game comes in the next patch.
The patch might already be on Tuesday, October 2, around 10 AM German time. It is also possible that it appears in the days following.
This is how fans are reacting: Generally, people are quite cheerful and looking forward to the new mode (via reddit). Many see the influence of older games like “Team Fortress 2” in the mode, which has influenced the current generation of shooters.
The new trailer for Red Dead Redemption 2 is being positively received by fans. We show you which details are particularly praised.
What happened? After the surprising announcement last night, Rockstar Games has released the 2nd gameplay trailer for the western game Red Dead Redemption 2 today.
What was shown? The trailer shows various gameplay scenes with shootouts and robberies. Additionally, there are leisure activities like gambling or dancing with other NPCs.
We show you what the community is particularly excited about.
The highly praised first-person perspective looks really good
What was known? At preview events, selected testers were already able to try out how Red Dead Redemption 2 plays. During this, testers particularly highlighted the first-person perspective. Fans had to initially accept this assessment and rely on the voices of the testers.
This is what happened in the trailer: In the trailer, Rockstar now showed impressions of the first-person view. Players could get an idea of it themselves.
How is the community reacting? This first-person view is particularly well received by viewers. Even if many do not insist on this view for playing, they praise the shown feeling.
“First person really looks good“, says user TriggerHydrant
User mitchskaterr agrees but says that he will mostly play in third-person view anyway.
Also on YouTube, the first-person view is praised.
The transitions between gameplay situations
This is what happened in the trailer: It is said that players discover adventures and events naturally. In the trailer, Rockstar Games showed that many of these events flow seamlessly into each other.
How is the community reacting? These “transitions” are particularly well received by players.
They praise that the feeling is maintained and is not interrupted by sudden cut-scenes or loading screens. In the new gameplay trailer you can see that right at the beginning, around 40 seconds in.
Reddit user mysticpandapie95 writes “Holy crap, these seamless transitions!” – At the same time, he praises the mountains and the wide view distance.
View distance with many details in the world
This is what happened in the trailer: While players were eager to see new details about missions and gunplay in the trailer, the glimpses into the open world of the game convinced them. Weeks ago, there was already a preview of the impressive locations you fight in Red Dead Redemption 2.
How is the community reacting? The view from the mountain down is appreciated by players. They praise the many details in the distant background. But they also appreciate the snow trails that Arthur pulls through the cool ground in the foreground.
Reddit user spooky23_dml writes: “Leading the horse at the edge of the mountain was incredible. I swear, I’ll stop there for a while and look into the distance.”
Other users write that this view reminds them of God of War – but it looks better here.
Bloody details in fights
This is what happened in the trailer: The new trailer showed many bloody scenes with details. In a duel, a bullet flew clearly visible into the opponent’s face. In another scene, Arthur is seen stabbing another man in the chest with a knife, and he then falls lifeless to the ground. Not for the faint of heart.
User Harlem Jordan writes on YouTube: “Yooo at 2:12 minutes, when Arthur stabs the guy and his blood spreads over his clothes and face. Crazy!”
General mood in the community after the trailer
In social networks, it is clear that the hype continues to grow after this reveal of the 2nd trailer. Players are looking forward to Red Dead Redemption 2 and can hardly wait for the game to be released at the end of October.
No chance for other games? For fans of Red Dead Redemption 2, it is clear that no other game will have a chance in October. They are convinced that even titles like Fallout 76 or Black Ops 4 will be overshadowed by Rockstar’s western.
How about you? Which details do you like best in the new trailer for Red Dead Redemption 2? Was there anything you didn’t like at all?
The game Fortnite is preparing for Halloween 2018. Ghost decorations are now hanging around the map. Giant spiders are weaving their webs over houses in Pleasant Park. Fans are hoping for the return of the “Skull Trooper” skin.
Spider-phobics in naked panic: Anyone suffering from extreme fear of spiders is likely to face tough days in Fortnite. Because in the past hours, a lot has changed in the game. Apparently, Fortnite is already preparing for Halloween.
Those with arachnophobia are strongly advised to avoid Pleasant Park in Fortnite.
This is how Fortnite decorates its map for “Halloween”:
In the Tilted Towers, ghosts are hanging from the streetlights
In Pleasant Park, it gets really spooky – there is a wooden house covered from top to bottom with cobwebs and a gigantic spider is hanging out in front of the house
At Fatal Fields, ghost decorations are hanging around a windmill
In Pleasant Park, there are pumpkin heads and a fog machine in front of a house – spreading Halloween vibes in Fortnite
In the rocket silo, treasure chests are now hanging in spider nests
and in Retail Row, a Halloween shop has opened. There you can find all sorts of Halloween toys. They light up when you get close.
Source: Reddit u/HireDeLune
Fans spot: On Reddit, the cobwebs are being jokingly commented on. It says, “No wonder cobwebs appear there. That’s one of the deadest houses on the map.” So a house where nothing ever happens: no good loot, no exciting fights.
Ghost Town in Fortnite
Is Fortnite turning the map into a ghost town? It is assumed that Fortnite will gradually trim the map more for Halloween. The cobwebs, giant spiders, and ghost costumes might just be the beginning.
This skin is what fans are looking forward to: Fortnite is known for celebrating seasonal events like Halloween. The fans of Fortnite are particularly excited that a certain skin is coming back. Fans are waiting for the “Skull Trooper” to return.
The Skull Trooper also appeared in the trailer for Season 6. Fans want to take this as a hint that it is coming back. Originally, the Skull Trooper was a skin for Halloween 2017. At that time, “Fortnite Battle Royale” was just fresh and very few were playing it back then.
The skin is therefore considered one of the most sought-after in Fortnite. Recently, other “sought-after” skins have also returned:
Some new weapon exotics from Destiny 2: Forsaken are tied to quests, allowing you to work towards them in a targeted manner. We present these four exotic firearms in an overview.
So far, 12 exotic weapons are known, which have enriched the Destiny 2 arsenal since the release of Forsaken. While seven of these weapons can drop randomly from Exo Engrams, and one is only obtainable through the raid, you can mostly play for four specimens in a targeted manner. Which exotic weapons they are and how to acquire them can be read here.
[toc]
Pikass – Hand Cannon
What is the Pikass? The Pikass is a primary weapon in the kinetic slot.
What can this hand cannon do? It deals bonus damage through reloading after a kill with the Pikass. Furthermore, the radar remains active when using the sights. Additionally, the weapon features the Firefly perk, which is known from weapons like the Fatebringer from Destiny 1. This makes the Pikass perform well both in PvE and PvP.
How do you get the Pikass? To obtain Cayde’s personal hand cannon, you must complete a multi-part quest line that begins after finishing the Forsaken story. You can find a detailed step-by-step guide here:
Five young people have gathered at the bedside of their terminally ill friend. The special thing about it is: The guys met and befriended each other online while playing video games. They had never met in person before.
Who are the guys in the picture? The photo shows David Miller and his friends, who met five years ago while playing online games. Since then, they have always been together in the latest MMOs, and even when they weren’t gaming, they kept in close contact with each other.
Gaming has united the guys as good friends. When they learned that one of them, Joe, was diagnosed with a terminal illness, they decided to support him in this difficult time. This was no easy task, as the six friends don’t even live in the same countries.
“We knew we had to do it”: According to David, the gamer friends had always dreamed of meeting in person sooner or later. The first meeting went smoothly without problems or awkward situations. “We just hung out normally, like we had a thousand times before,” David said. “It was very important to all of us, especially Joe. There were also tears.”
In the accompanying Reddit thread, many other gamers shared their own stories about years of online friendships. Many have gone through hard times such as divorces or the deaths of relatives and have always received support from their gamer friends.
The thread on Reddit has now received over 150,000 upvotes. Sites from all over the world are reporting on the online friends and their first meeting at the bedside.
Gaming can also connect: Even though you often read a lot of negativity and aggression in gamer communities, there are also positive examples. The story of David, Joe, and their friends is just one of many. Gamers regularly organize streams or other gaming-related events that raise a lot of money for good causes. And developers are also happy to participate in such events or host their own.
Another touching story about gamer friendships occurred in Destiny:
Halloween Event 2018 in Overwatch is starting soon. We will tell you when it starts and what you can expect.
When is the Halloween Event? In 2018, the event runs from October 9 to October 31. Due to the different time zones, it will likely start for us on October 10. This date applies to PC, PlayStation 4, and Xbox One. The date has already been leaked in advance.
Special Lootboxes: As usual, the main incentive for the event is the special Halloween lootboxes. These contain certain skins, emotes, and other cosmetics that are only available during this event. Those who are unlucky can also simply craft their loot with credits instead of buying or earning lootboxes.
What new features are there? So far, little is known about the new features. It seems there will not be a fresh game mode this time, at least Jeff Kaplan has announced that in the past.
New decorations seem to be in store for the deathmatch map Chateau Guillard this time. Widowmaker will likely decorate her estate festively so that players can push each other off the railing in a spooky atmosphere. At least that is what the first small teaser for the event suggests.
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Additionally, Blizzard has already confirmed that Junkenstein’s monster will finally get a bride. Fans speculate that there will be a total of 9 new skins, which roughly corresponds to Blizzard’s usual pace for events. 6 skins would then be legendary and 3 others epic.
As soon as the skins are known, we will, of course, report on it.
Are you already excited for Halloween in Overwatch? Which skins and emotes do you definitely want to grab?
Today, on October 1st, the hype for Red Dead Redemption 2 is gaining momentum with the 2nd trailer.
What happened? With a surprising announcement, Rockstar Games stated that today at 3:00 PM the next part of the gameplay presentation for Red Dead Redemption 2 will be released. We have embedded the new trailer above for you.
What was announced? At the end of the first trailer, Rockstar Games already mentioned that the new video will cover missions, activities, rival gangs, heists, and the Dead Eye system.
What can be seen in the trailer? Activities include large heists or more personal actions like a carriage ride with friends. The trailer also showed riding a boat or a handcar. Additionally, fishing, gambling, or dancing are among the leisure activities you can engage in. Besides missions, you will have plenty to do in the world of Red Dead Redemption 2.
Bounty: Additionally, you will be hunted if a bounty is placed on you.
Dead Eye System: The Dead Eye system allows you to slow down time. You can use it whenever you want. This secures deadly kills, as the vulnerable spots of your opponents are highlighted.
Have these points been sufficiently presented to you? What do you think of the new trailer and the revised Dead Eye system?
When is it coming out? Red Dead Redemption 2 will be released on October 26, 2018, for PS4 and Xbox One. A PC version has not yet been announced. There will be a multiplayer mode for the game, which will only be released in November.
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Niantic will launch a Safari Zone in Pokémon GO in November. This time it will take place in Tainan, Taiwan. A Shiny Pinsir is luring.
The Safari Zone starts on November 1 and ends four days later on November 5. It takes place in the Tainan Metropolitan Park and the Chimei Museum.
Interesting for German players as well? During the Safari Zones in summer 2018, there were worldwide rewards such as Shinys. Therefore, trainers also hope that the Safari Zone in Tainan will reward players worldwide.
In the published image for the Safari Zone, the regional Pokémon Relicanth can be seen, which will be exclusively catchable there. Additionally, new forms of Icognito are expected to be available again.
Shiny Pinsir also to be caught
The image released by Niantic also shows Pinsir. In the event announcement on the Pokémon GO website, Niantic speaks of the chance for Shiny Pinsir. Fans are hoping that this shiny Pokémon will not only be catchable in the Safari Zone but will also appear worldwide. However, this has not yet been officially confirmed.
Safari Zone in Taiwan – Announcement by Niantic
Increased spawn rate? Players wish for an increased spawn rate of the Bug Pokémon, as Pinsir rarely appears outside of nests. The increased appearances of Plusle and Minun, Roselia and Wingull during the previous Safari Zones give reason to believe that the spawn rate of Pinsir will also be increased.
Other event Pokémon: Besides Pinsir, the following Pokémon can also be caught in the Safari Zone.
Relicanth (normally only can be caught in New Zealand and Fiji)
Kindwurm
Wablu
Anorith
Icognito (presumably the letter forms “TAINAN ZONE”)
What is a Safari Zone?
Since summer 2017, Niantic has been using Safari Zones as event platforms repeatedly. For this purpose, the company behind Pokémon GO collaborates with a city where the Safari Zone then takes place.
Regional Pokémon: The highlight of each Safari Zone is the regional Pokémon that appear there. These are normally not catchable in this city. Pokémon such as Skaraborn, Kangama, Pantimos, Qurtel, Corasonn, and Tropius have already appeared in such zones.
Other event Pokémon: In addition to the regional Pokémon, other rare Pokémon also spawn in the Safari Zones. There were mainly Pokémon that hatch from 10 km eggs, such as Bummelz or Tanhel. Additionally, in these zones, the chance of shiny Pokémon is particularly high.
Actually, the beta of the interesting MMORPG Ascent: Infinite Realm was supposed to start in 2018. However, that will not happen. As a consolation, there are a few screenshots that spark interest in the online game.
Were you looking forward to experiencing the air and ground battles of Ascent: Infinite Realm this year? Then unfortunately, you will have to wait longer, as the developers have announced.
The floating island Morning Sun is home to humans.
The beta is postponed
No beta for A:IR in 2018: The developers have not provided a reason for the postponement of the beta.
It was only briefly mentioned in the official forum that plans have changed and the beta will no longer start in 2018. A new date for the beta is expected to be announced soon.
This is how players react: Since it has been quite silent about the MMORPG for a long time, players are now glad to finally hear something concrete. While it is disappointing for many that they have to wait longer, the community shows understanding for the developers’ decision.
Player Santreim writes in the official forum: “That was all we needed to know from an official standpoint. If the developers need more time, then so be it.”
xDrac says: “Thanks for the update! It’s a shame that there is a delay, but that’s how it is.”
The ship graveyard on the Orbis Archipelago is a place for treasure hunters.
Cool screenshots
This is how the developers compensate the fans a little: As a balancing act, some new screenshots have been released that show how detailed the graphics of the PvP-MMORPG is. The images look fantastic, showcasing gigantic monsters and beautiful landscapes as well as air battles, which play a particularly important role in A:IR. We present the screenshots to you in a gallery.
How do players react to the images? Fans are very excited about the screenshots and are thrilled by the level of detail in the graphics.
Stabby writes: “Wow, that looks amazing. I can’t wait to see more of the game in the beta.”
Eternal says: “The game is beautifully designed and very detailed, unlike Bless Online.”
Just before the release of Call of Duty: Black Ops 4, Treyarch and Activision launched a new social media campaign. Under the hashtag #CODNation, numerous short promotional clips for Black Ops 4 can now be viewed. Some of them are quite funny.
The content of the promotional videos comes from the Call of Duty community – mainly from Twitch and YouTube. These showcase funny montages and game moments, and they also parody some celebrities.
For example, the American musician Post Malone is parodied with his song “Rockstar.” The football star Von Miller also makes a quirky appearance in one of the videos with his cowboy hat. An unusual nature documentary about the mating behavior of helicopters is also featured.
In total, 8 such videos have been published on the official “Call of Duty” YouTube channel, aiming to celebrate the release of Call of Duty: Black Ops 4 together with the fans. We have linked the coolest videos for you below:
FIFA 19 had a successful retail launch in the UK. The football simulation is traditionally one of the most popular games in the UK. However, compared to FIFA 18, the sales figures in stores have decreased.
Since September 29, FIFA 19 has officially been released. Already, the launch in the UK can be termed a success: Apparently, FIFA 19 is already the most successful title in the UK for 2018.
In comparison to 2018, FIFA 19 is not performing as well in retail sales.
FIFA 19 is successful, retail figures lower than FIFA 18
After just two days, FIFA 19 is at number 1 on the charts and has secured the title “the biggest game in the UK for 2018 so far.” Nevertheless, the recorded sales have decreased by a whopping 25% compared to FIFA 18, according to Gfk Chart Track.
Why have the figures decreased compared to last year? One possibility is that digital sales have significantly increased. These are not captured by Gfk. They only log physical sales, which refers to what really went “over the counter.”
Another reason could be that FIFA 19 simply sold worse than FIFA 18.
Exactly one year had to pass for Destiny 2 players to wait, now they have returned with Forsaken: Random Rolls. Reason enough to take a look at the best hand cannons and perk combinations of the new expansion.
Finally random rolls back: Those who found a weapon in the first year of Destiny 2 did not have to worry about further drops of that gun. Because the properties of the weapon were always identical, further finds could be safely dismantled.
With Forsaken, Bungie has once again thrown variable outputs of the different weapons into the mix. Each weapon can fundamentally differ from the ones found before. With random perks, even average weapons can shine when they have perfect attributes. But what are the best weapons and their rolls in Forsaken?
This question has also been raised by Redditor pandapaxxy, who has compiled extensive lists of the best weapons. After already discussing the automatic rifles, we now want to introduce you to the best hand cannons for PvE content and the Crucible and provide recommendations on the weapon attributes you should look out for.
Here’s how the best weapons were selected: A weapon is considered the best of its kind if the static values such as stability, reload speed, recoil behavior, and aim assist are better than those of other weapons in the same category. It is quite possible for a weapon to be labeled as the “Best” even though it is only marginally better than another representative of the category.
We also only consider legendary firearms. Exotic weapons and guns that come with fixed perks will not be included here. Particularly with hand cannons, there is strong competition from the legendary representatives, such as the Ace of Spades, Better Devils or the Perfect Paradox.
Hand cannons are among the best weapon types in Destiny 2 both in the Crucible and in battles against aliens. Those who have the right perks on their guns can instill fear in their enemies.
Additionally, if you have a good eye and can play hand cannons precisely, you will definitely have fun with these guns. High damage on critical hits combined with perks that increase damage output and harm nearby enemies provide a perfect gameplay experience.
Today, we will take a look at the following hand cannons:
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The Trust with Precision Frame
Here’s how to get The Trust: The hand cannon The Trust is not without reason considered one of the best revolvers in the game right now. It not only plays fantastically but also has an excellent perk selection. You can obtain The Trust in the Gambit game mode.
The best perks for PvE content: When you are among hordes of enemies, you want to go all out. Therefore, you should look for attributes that increase your damage output:
A larger magazine combined with a significantly increased reload speed after a kill and bonus damage are considered the God-Roll for this hand cannon.
The best perks for PvP content: For the Crucible, different strengths are required. First Shot gives you significant bonuses when firing the first round, with Rapid Hit you get additional bonuses when you score critical hits:
The Xbox marketing chief, Aaron Greenberg explains why Fortnite is overall beneficial for gaming and the Xbox One platform. Allegedly, Fortnite has no impact on other games. But is that really so?
Who is speaking? It is speaking Microsoft’s Chief Marketing Officer for Games, Aaron Greenberg, in an interview with the English site MCVUK. Greenberg is mainly focused on Microsoft’s Xbox One platform.
The general situation: According to Greenberg, the entire “gaming” sector is currently performing very well. Gaming is growing in every area. More people are engaging with gaming than before. According to Greenberg, this is due to the “massive phenomenon Fortnite.”
Fortnite gets casuals to play more
This is how Fortnite strengthens gaming: The most impressive thing about Fortnite is that the success of the game does not come at the expense of other games:
“We are looking at the impact Fortnite has on us or our partners. And we see no significant impact. Fortnite seems to be additive. It has certainly made gaming as a whole larger by bringing more people into play. And the new players spent more time playing.
Hardcore players continue to play their games
Fortnite hardly takes away players: Greenberg further states that hardcore players who have been playing their favorite games did not stop to play Fortnite.
But players who played only occasionally are now playing more than before. Many of them are not “core gamers,” but just people who were looking for entertainment. They would have watched a TV series or listened to music, but now they play Fortnite. That’s the exciting part about the phenomenon.
Fortnite helps Xbox One: For Greenberg, it is clear that Fortnite is not only good for Epic but also for its platform, the Xbox. There has been strong year-over-year growth.
Xbox One was actually betting on another horse
This makes it a bit spicy: Microsoft is adapting to the new conditions here. Actually, Microsoft was betting on “PUBG” and secured it exclusively for their console: PUBG was supposed to be released only for Xbox One and not for PlayStation 4. At least for some time.
In 2017, that looked like a huge chess move, as PUBG was the biggest game in the world.
The rise of Fortnite starting January 2018 made this chess move significantly less valuable. With Fortnite, PlayStation players have long had an alternative. The lure of buying an Xbox One just to experience the battle royale phenomenon has likely diminished significantly.
Is Fortnite really harming no one? Greenberg’s statements refer to “Microsoft and its partners.” The situation looks a bit different when you widen the view.
At Steam, a decline in players is observable, which can also be attributed to the strength of Fortnite. There, developers said: “Fortnite is so big, it affects everything. When there is server maintenance, our player numbers go up.”
Little room beside Fortnite in the genre
In the “Battle Royale” genre, several games have also folded or at least lost significantly. For smaller games like
This is what’s behind it: The effect that Greenberg describes is certainly there, but not exclusively. Even if Fortnite brings more players to gaming in the long run, it is a tough competition in the short term that draws a lot of attention.
Fortnite has effects on other games – even if it surely makes the gaming market as a whole larger. How much space Fortnite leaves beside itself will be seen at the latestwhen Call of Duty: Black Ops 4 is released. Because even in Black Ops 4 there will be a battle royale mode in 2018, Blackout.
At Xbox One, it seems that they have come to terms with Fortnite and Epic by now and see Fortnite as an opportunity to continue growing: