There is a lot of criticism of the Anthem live stream, especially regarding one scene

Yesterday the developers of Anthem at BioWare showcased the new Stronghold in a live stream. However, the stream received criticism. The disappointment of the fans was particularly directed at one scene.

What kind of stream was it? In fact, a live stream for Anthem was announced last week. The developers intended to present the new update. However, the stream was postponed due to technical issues.

The stream was made up for last night, but the patch was already live by then.

Developer Ben Scott and Community Manager Jesse Anderson showcased the new stronghold “The Sunken Cell”, in German “Die Versunkene Zelle” live on Twitch.

Anthem Yarrow Freelancer

What was the problem? The expectations of the fans for the stream apparently differed massively from what BioWare had planned for the stream.

  • The fans wanted clear answers on how Anthem will be developed and statements about the current issues, especially regarding loot. After a long silence from BioWare, expectations were high.
  • However, the developers only wanted to talk about the current patch and show its contents. BioWare seemed mainly interested in discussing the design of the new stronghold. The team in the stream referred to a forum post regarding the future of Anthem.

This already led to an annoyed atmosphere in the chat because the chat predominantly wanted to talk about loot – but the developers did not respond to this.

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This was the decisive scene: The most discussed scene is one where the developers stand in front of a chest from which loot is expected.

Apparently, the developer hesitates to open the chest because he expects that there will be loot that will disappoint the viewers and lead to mockery. No one else on the team opens the chest either.

In fact, the Community Manager addresses this hesitation: “Are you waiting for someone else to open the chest? Just open it quickly and then leave.”

Anthem-Loot
The hunter’s fear of loot.

When the chest is finally opened, the loot is indeed weak: Some epics and masterwork ember drop. At this level, players are looking for masterwork and legendary weapons and items.

Once the chest is opened, there is silence in the stream.

More on the topic
Some players of Anthem believe nothing from BioWare anymore
von Schuhmann

This is the reaction: On reddit, many express their anger over the stream, calling it “embarrassing”. BioWare has not answered any of the important questions and ignored the “elephant in the room”.

In the Reddit forum, the chest scene reminds many of a legendary sequence from a Destiny stream.

Back then, Bungie’s Community Manager DeeJ promised that this time there would be better loot, stating that the new event in the DLC Osiris would be the most lucrative of all time.

When a chest was opened live in a stream during the new event, it contained “2 tokens and a blue item“, which became a hashtag for the loot problems in Destiny 2.

Currently, the debate about loot in Anthem seems to overshadow everything else and continue to create a bad atmosphere.

How Anthem will be developed further has been discussed in this article:

More on the topic
Anthem postpones many planned features indefinitely
von Tarek Zehrer
This is an AI-powered translation. Some inaccuracies might exist.

In WoW, professionals only want to take priests in the new raid

The race for the First Kills in the Crucible of Storms of World of Warcraft is on. A professional guild relies solely on Priests – they make up 50% of the raid.

In World of Warcraft, there is currently another “little” World-First race going on. The Crucible of Storms has been available in its mythic version since today (April 24) and big raid guilds like Method (EU) and Limit (US) are trying their hand at the two boss fights. Especially the Priest class is highly sought after there.

Limit relies on 50% Priests: The American professional guild Limit has brought in a particularly high number of Priests for the first boss. In total, eight Shadow Priests and two Discipline Priests ensure that the Priests represent half of the entire raid. If there had been even more Priests available, even more would have been brought in. Shadow Priests are currently the undefeated DPS kings in fights against multiple targets at once. You can check out Limit’s first attempts here.

The nerf probably won’t help: Although Blizzard has already announced a nerf for Shadow Priests, a large part of the player base assumes that the nerfs will not be sufficient. The dominance of the Shadow Priest seems at least untouchable in the current raid Crucible of Storms.

WoW Legion Priest Shadow

Method takes a mixed approach: The European professional guild Method currently relies on a bit more variety in the raid. Almost all classes are represented there. With four Priests and five Warlocks, the keyword here also seems to be “multi-dotting”. Whether this will lead to success remains to be seen.

Method is streaming its progress again:

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How is the race for the First Kills going? So far, the guilds are still struggling against the Restless Cabal. This is because the boss has extremely high health points and it seems almost impossible to defeat the boss within the time limit until the enrage timer. The Crucible of Storms was originally planned as a “mid-raid” that should not pose significant obstacles. Blizzard’s tuning seems to be somewhat flawed at first glance.

More on the topic
It seems that WoW has finally got back on track
von Cortyn

What do you think about “Class Stacking”? Should Blizzard make it impossible? Or is it legitimate to simply bring along the currently best class in high numbers?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

The new hero in For Honor reminds of the bosses in Sekiro

A new hero will soon be introduced in the action game For Honor. The character strongly resembles boss enemies from the action-adventure Sekiro: Shadows Die Twice.

Who is Hitokiri? The warrior has lost his faith in humanity and wanders the land to kill criminals with his powerful axe.

The Hitokiri spreads fear among enemies in battles. You can play him in two variants, a female one called Sakura and a male one named Yato.

sekiro shadows die twice header
The new hero from For Honor resembles characters from the action-adventure Sekiro: Shadows Die Twice.

This is reminiscent of Sekiro

What does the hero remind you of? The imposing warrior with the creepy mask and the oversized Masakari axe could have been directly spawned from From Software’s action-adventure Sekiro: Shadows Die Twice.

Sekiro takes place in feudal Japan, and the enemies also feature elaborate Asian designs, some with grotesque masks and massive weapons.

What can the Hitokiri do? The new hero not only strikes hard with his Masakari axe, but can also create a black, spreading cloud on the battlefield that instills horror in enemies. The Hitokiri falls into the “Heavy” class.

What else does the upcoming update offer? The Season 2 update, which will be released on May 2, will introduce not only the Hitokiri to the game.

  • The Knight Lawbringer and the Viking Raider will receive updates.
  • The new map Canopy will be introduced.
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Fans are excited

How can you get the new hero? The Season 2 update will be available to all Year 3 pass holders on May 2 at 8:00 PM. Everyone else can buy the hero starting May 9 for 15,000 steel.

What do fans think of the Hitokiri? The new hero has piqued the interest of For Honor players, who find him very interesting. The Sekiro and Dark Souls influences are clearly visible. Many are looking forward to playing the hero.

DarkNessdaboss says on Reddit: “Although I serve the knights, I could sell my soul and traverse the world in this new form.”

More on the topic
For Honor is anything but dead – Ubisoft shows big plans for 2019
von Andreas Bertits


This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot
  2. Reddit

The Division 2 ruins the desire to build with patch notes for many

In The Division 2, players are currently facing a problem. The information about the upcoming update has dampened many people’s enthusiasm for building builds.

What is the problem? After the good start of The Division 2, not everyone is satisfied with the state of the game at the moment. Furthermore, many are anxiously looking forward to the upcoming update.

The changes that are known so far do not bring great joy to the players. Many equipment talents are being overhauled, fans are upset about the nerfs.

Because of this, many now lack the motivation to farm equipment and create builds.

division-highend

Many balance changes in a short time

This is the players’ problem: There have already been several balance changes in The Division 2.

For example, the Mk17 rifle and the Model 700 sniper rifle were weakened, as they dominated their weapon classes.

Not all players agree with this practice. Some believe that weaker weapons should be upgraded rather than simply making the strongest weak.

The upcoming update, currently being tested on test servers by PC players, will once again include some balance changes.

Several talents will be overhauled, with the strongest being partially weakened. This leads to many already losing interest in improving or optimizing their equipment.

More on the topic
This is how The Division 2 intends to prevent opponents from boring you
von Tarek Zehrer

Why build builds when the talents are constantly changing anyway?

That’s why many players are not building builds anymore: Nowadays, it doesn’t even matter to many whether the changes are buffs or nerfs.

They are actually satisfied and just want to quietly search for the best equipment. However, the balance changes give many the feeling that they have to start anew, as everything is going to change again anyway.

The user deafghost writes about this in the subreddit of The Division 2:

The game is entertaining. But it feels like I am constantly being prevented from creating a perfect build. […] With all the nerfs and buffs that come with the changes to the talents, it feels like I should wait before I invest effort and materials into building a better build.

Source: deafghost

This feeling has been present even before the release of World Tier 5. Many other players feel similarly.

After the last balance changes, the difficulty level was also adjusted. Now, many find the game too easy and see no reason to build perfect builds at all.

Several discussions in the Ubisoft forum are running about this.

The-Division-2-Invasion

What is the right way?

The situation has arisen due to several fundamental problems that The Division 2 has had since the release of World Tier 5.

Some talents have proven to be particularly strong. Fans find the new gear sets too weak. Criticism quickly arose, as some talents are significantly better than others.

Massive, however, primarily reacted by weakening the strong, not by upgrading the weak equipment, as many players would wish.

The opposite side says: You can’t buff everything, because then everything would be too strong. There would be no more challenge.

It is the old question: Buff or nerf?

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After the last patch, there is a big topic in The Division 2: The Balance
von Tarek Zehrer

Massive is trying to implement feedback and justify planned changes as best as possible. However, many think that the wrong decisions are being made and even see a regression to The Division 1, as the user PepeAlthor:

It feels like some of these [old] problems are returning, ultimately leading to The Division 1 becoming boring and driving players away. This is really disappointing, because when I came to The Division 2, I hoped that the developers had learned from their mistakes.

Source: Reddit

He criticizes, among other things, that the grind does not feel rewarding.

division-feuer-agenten

What happens next? First, you have to wait for how the test phase on the PTS goes. These test servers are currently available for PC players.

A version of the upcoming update can already be tested and feedback can be given. So far, feedback is being collected and the patch is not final, but players like PHX-Gaming are generally positive.

How The Division 2 stands overall is revealed by our author Schuhmann:

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Where does The Division 2 stand one month after release?
von Schuhmann

What do you think? Have you also lost motivation or do you see it differently?

This is an AI-powered translation. Some inaccuracies might exist.

Why you should fail early in the Greenwood in Destiny 2

In Destiny 2, Guardians can enjoy a new event activity during the ongoing Spring celebrations – the Greenwood. Interestingly, it pays off to fail early there. But why?

Destiny 2 celebrates spring: Currently, Guardians are celebrating the arrival of spring during the Revelry. They can take part in a new activity that is only active during the spring event – the Greenwood.

All the important information about the spring event can be found here: All info on the Revelry event – How Destiny 2 celebrates spring

What is the Greenwood? It is a modified and beautified version of the Infinite Forest on Mercury – similar to the Haunted Forest from the Festival of the Lost. It consists of a multitude of randomly generated and interconnected rooms filled with different enemies.

The goal is to fight through as many rooms (called branches) as possible. The more branches you master, the more time you will have at the end to face the 5 bosses of the activity and grab the loot – especially the coveted Revelry Essence.

d2 revelry ornaments

Why should you intentionally fail in the Greenwood? The Greenwood can essentially be played infinitely with the right performance. There are indeed teams that have cleared 500 or even more branches in one run.

However, this effort is not really worth it. Because no matter how far you get in the forest, whether branch 5 or 500, you will face the same bosses with identical difficulty and loot every time. The forest does not get harder or more rewarding with increasing progress.

If you want to grab rewards like the Arbalest or the Revelry packages from Eva as quickly as possible (which is what most players want in the forest), it hardly pays to go beyond the 20th branch once you have settled in there.

20 rooms should give you about 2 minutes for the boss encounter – more than enough to send all 5 bosses to the virtual afterlife before the timer runs out. Because if you kill enough small enemies during the final fight, your timer will keep extending. Even with a random team, you should be able to take down all 5 bosses on time.

Once you have defeated all 5 bosses, you will receive from the 5 chests among other things 55x Revelry Essence (10 per chest, 15 from the last), the most coveted reward of the event. After that, just restart the event if you need more essence.

Progressing further into the branches is not really worth it, as it is not particularly efficient. You simply spend more time – basically in the end for the same reward.

d2 revelry spheres

On your way through the various branches, you will occasionally randomly come across chests from which you also receive Revelry Essence. However, in the end, you get less this way than if you play until level 20 or 30, defeat the 5 bosses, and then simply restart the forest.

There are indeed some triumphs that require a multitude of melee kills or sphere generation, but you can also achieve all of that if you fail in the forest in time and then just run it again. You don’t have to progress as far as possible in the forest.

In short: Unless you just want to have fun with your friends and see how far you can go in the Greenwood, it is worth failing intentionally in this activity to receive more rewards over time.

More on the topic
Destiny 2: This is why many Guardians are currently annoyed about the new event ornaments
von Sven Galitzki

How far do you usually play in the Greenwood? And what do you think of this new event activity?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes

The new sets in WoW look kind of silly

With Patch 8.2, World of Warcraft gets new armor sets that look quite strange. We show you the new designs.

In World of Warcraft, the next big Patch 8.2 Rise of Azshara is slowly approaching. A new version of the patch has now been deployed on the PTR and has added numerous new armors to the game. However, some of them look like they were taken straight out of “Pirates of the Caribbean” – and sometimes quite silly.

The leather set is apparently the long-lost armor of a sailor, which has been rotting in the depths of the seas for many years. It is overgrown with algae and starfish, and also weather-beaten quite a bit.

WoW Patch 82 Leather Set Aspirant

The mail armor set seems to have fared even worse. However, the wearer apparently doesn’t care at all about the condition of his clothing. It’s hard to explain why a starfish hangs directly in front of the character’s eye. Whether this is sensible for visibility must be decided by each person for themselves.

WoW Patch 82 Mail Set Aspirant

The cloth armor is apparently also something for players who consider having two eyes an unfair advantage. A small underwater greenhouse on the shoulders probably always provides a small snack or the right camouflage.

WoW Patch 8.2 Cloth Set Aspirant

The plate armor has also slumbered too long in the depths of the seas. Corals grow like horns from the helm and shoulders, and algae and underwater grasses hang from the clothing in several places.

WoW Patch 82 Plate Set Aspirant

What are these sets? The items count as the new PvP sets that you can probably earn during the next PvP season. However, each of the sets also has an alternate coloring that is not assigned to PvP. It is to be expected that players will acquire many of the items through world quests in Nazjatar.

Please note that these are only visually fitting sets. Set bonuses do not exist in Battle for Azeroth on items in the classical sense.

The images used come from data mining by wowhead (see sources).

What do you think of the new armors from Nazjatar? Is it cool to have starfish, seaweed, and corals on the armors? Or does it look too silly?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

That is why the new expansion of the MMORPG Neverwinter is so controversial

The big Undermountain update has been released for the MMORPG Neverwinter. The many changes to gameplay have already led to heated discussions.

What does the update bring? Module 16: Undermountain not only introduces a new campaign to the MMORPG, but also brings larger changes.

  • Explore the huge dungeon of Undermountain, where you will meet the insane wizard Halaster Blackcloak.
  • Expeditions with repeatable quests.
  • A revamp of classes, talents, powers, boons, and more.
  • The rewards have been revised.
  • The companion system has undergone a redesign.
  • Three weekly quests for endgame.
  • Level cap raised to 80.
Neverwinter Undermountain Monster
Dangerous monsters await you in the Undermountain dungeon of Neverwinter.

A controversial update

When will Undermountain be playable? You can now dive into the adventures on PC. On PlayStation 4 and Xbox One, it starts on June 11.

Why is the update so controversial? The changes to classes, talents, and powers represent a significant intervention in the underlying game system.

The changes are so profound that, according to some fans, Neverwinter plays noticeably differently. Some adjustments are designed in such a way that veterans find the complexity lacking.

There were already fears during the testing phase that Undermountain could “destroy” the MMORPG.

More on the topic
Is Neverwinter worth it: Does the MMORPG classic still hold up in 2019?
von Andreas Bertits

What are the biggest criticisms? The game’s community is already heavily discussing the changes on Reddit. The beta version already garnered much criticism. The same is true for the released version of Undermountain.

  • The scaling: High-level players can no longer “farm” in easy areas. The difficulty is automatically adjusted to the level. No matter how strong you are, even weaker opponents always pose a challenge.
  • Builds hardly matter: Basically, every class has the same chance, so it is now more or less irrelevant what you play.
  • Cooldowns take too long: Having to wait 30 seconds for the cooldown of powers leads to sluggish gameplay.
  • Healing: Constant healing of the group is necessary, and buffs have been removed, causing healers to hardly do anything else but heal. It becomes significantly harder for solo players to progress without a healer.
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Fans are divided in opinion

How are fans reacting to the new update? There is a barrage of criticism. And that has been the case since the testing phase. Players are not only disappointed with the changes that shake up the entire game, but especially that the developers are not responding to feedback.

EtherealEtiquette writes on Reddit: “Asking for feedback but not listening to it shows a lack of transparency. This gambles away trust, and that’s not easily regained!”

But there are also positive voices defending the changes. According to some players, the update was necessary as Neverwinter has been around for six years and needed to become more attractive and modern for newcomers.

kellemaniac argues in the official forum: “The most important point remains that a 6-year-old game is receiving a complete overhaul, which is better than minimal content revisions or boring re-occurring events. I am absolutely satisfied with the changes.”

Neverwinter has changed with the new update “Undermountain”. Time will tell whether this was for the better of the MMORPG.

More on the topic
After over 5 years, the MMORPG Neverwinter brings its biggest addon so far – Here is what is included
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Does LoL announce the new support champion with this teaser?

League of Legends (LoL) has released a teaser video. This likely hints at the new supporter that will be revealed soon. These are the speculations.

What’s new? On Tuesday, April 23, several Twitter accounts of League of Legends released a teaser video. The video lasts only a few seconds and shows a coat of arms with an eagle.

During the video, the coat of arms is destroyed by light energy, breaking across. The teaser is titled with the words “My light did this.”

Further details are expected today, Wednesday at 5:00 PM German time.

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These are the speculations

The new supporter: Fans hope that Riot will announce the new support character. It has been a few months since LoL released the hero Sylas. So it’s time for a new face in the champion selection.

In January, LoL already mentioned that the new champion will be a special sorcerer. There was also a teaser with a spellbook.

These speculations are further supported by an entry in the new roadmap from LoL. This outlook of changes was released on April 23, just like the teaser video. The introduction states:

I am not going into the new enchanter supporter today, as I already talked about her in the last post and she is practically already at the starting line.

Source: Developer Update from LoL

Perhaps the developer Reav3 means that the new support champion will be revealed today. What is certain is: it will be a woman. If the teaser refers to the supporter, then she will likely wield the power of light.

LoL Teaser Support
This teaser image of the new support was recently released by Riot Games

On Twitter, players express their hope that the teaser revolves around a new hero:

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https://twitter.com/DCY14X/status/1120704559544803329

More about Marvel? Players also speculate that another part of the comic series with Marvel might be announced. There has already been a comic about Ashe, maybe now the continuation with the story of another champion will be released.

More about Lux? When LoL players think of the power of light energy, they immediately think of the champion Lux. Is Riot hinting at new skins or changes for Lux?

Today, LoL will unveil the mystery. What do you think is hidden behind the teaser?

More on the topic
LoL: Even the host mocks how one-sided the EU final was
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

That’s why players celebrated the Egg Event in Pokémon GO

The Egg Event in Pokémon GO is over, but the positive comments about the event keep coming. We explain what Niantic did better with this event.

Why was the event so well received? It seems that Niantic took the criticism of past events to heart and improved many aspects. For instance, significantly more event Pokémon that can be Shiny spawned than in other events.

There were also bonuses that could be combined well. The Raid Week with Latios, which also fell within the event period, rounded off the successful event.

What Niantic did better at the event

Here were the problems with events: Niantic hosts events almost weekly, but many players complained about the low spawn rates of the event Pokémon. For example, during the first days of the Bug Event, many players noticed nothing from the event.

Bug Event Pokémon GO
At the Bug Event, there were hardly any event Pokémon at first

During the event surrounding Pokémon Day, many players also complained about the low spawn rates of Pidgey and Rattata.

This was better now: Niantic took the criticism to heart and significantly increased the spawn rates of the event Pokémon. In the Egg Event, there was a Haspiror on every corner and one could ideally go shiny hunting.

While there were no special raid bosses at the event, the Raid Week with Latios provided an interesting raid boss, as it was available as Shiny for the first time.

Shiny Latios
Shiny Latios fit perfectly into the event

Here’s why the bonuses were so good: Not only were the spawns good, but the bonuses were great as well. From the 2 km eggs, you mostly hatched baby Pokémon. The chance for shinies was therefore high.

Additionally, one only had to walk half the distance, and the offer boxes provided numerous incubators at a low price. It all made sense.

The lucky egg, which lasted for one hour, could be ideally activated between the various Latios raids.

What players say about the event

On Reddit, many players are celebrating the event over Easter. A thread on this topic received about 2,000 upvotes so far, and hundreds of players agreed in the comments. It was said:

Pikachu Ash celebrating
Numerous players liked the Egg Event
  • thebiggestleaf: It’s a big step forward from the Bug Event and the new shiny actually had a spawn rate that made it worth chasing. I actually managed to find two Haspiror as shiny before the end of the last weekend. I also hatched my first Klingplim, the last of the Gen 4 babies I needed. That was great!
  • Me_talking: Overall, I enjoyed the event as Haspiror spawned abundantly, and I really liked the half egg distance.
  • LuluQuagsire: I didn’t get any shinies, but it was really fun constantly hatching eggs! I got rare candies – especially from Wonneira. I agree, that was a good event!
  • sammunfox: I really enjoyed it! I got some new Pokédex entries that I was missing.

What’s next? The next event is already on the way. At the end of April, a Ground Event starts in Pokémon GO. There will be a new shiny, and Groudon returns in raids, provided players clean up trash beforehand.

Ground Event
The Ground Event is coming up and could be really good again

If Niantic continues to have such high spawn rates for event Pokémon in the future, the feedback is likely to remain positive. It could well be that the upcoming event will also be a success.

More on the topic
Pokémon GO: Look forward to these events in April 2019
von Noah Struthoff
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The first were allowed to play Call of Duty 2019 – When will it be announced?

First players have already been able to try out the new Call of Duty 2019. But there is hardly any official information. When will the game finally be announced?

They were allowed to play: Although the next installment of the series hasn’t even been officially announced, select players have already had a glimpse of an early build of the yet unnamed Call of Duty 2019.

Recently, at a closed-door event in Nashville (Tennessee, USA), some college football players had the chance to play the latest installment themselves.

cod 2019 2
This is where the playtest event took place (Source: Dexerto)

Are there new details? Unfortunately not. Although the football players were allowed to broadly describe their impressions and share some pictures and videos from the playtest event, no new information that was hoped for was available – neither about the title of the game nor about the content.

The published footage only shows the title “Call of Duty”. In the tweets and reactions, the players also only refer to “Call of Duty 2019” or “the new Call of Duty” and say that the game is simply great.

cod 2019 1
Some reactions from the participants (Source: Dexerto)

When can we expect more official information? Although there were no new details during the event itself, it shows many fans that the promotional machinery is slowly getting into gear and that it may not be long until an official announcement.

Fans expect that Call of Duty 2019 will be announced in late April or sometime in May. This would align with the announcements of previous installments in the “Call of Duty” series. For example, there was

  • the “Call of Duty: Modern Warfare 3” Reveal Trailer on May 27
  • the “Call of Duty: Black Ops 2” Reveal Trailer on May 1
  • the “Call of Duty: Ghosts” Reveal Trailer on May 21
  • the “Call of Duty: Black Ops 3” Reveal Trailer on April 27
  • the “Call of Duty: Infinite Warfare” Reveal Teaser on April 30
  • the announcement of “Call of Duty: WW2” on April 21
  • the announcement of “Call of Duty: Black Ops 4” on March 8 and the Reveal Event on May 17

If one were to continue following this reveal pattern, fans shouldn’t have to wait too long for new information.

blops 4 reveal
The Black Ops 4 Reveal Event (Source: Charlie Intel)

What is officially known about Call of Duty 2019 so far? Not really much. Activision’s chief Rob Kostich has already revealed that there will be a huge and expandable multiplayer world and fun coop gameplay, as well as again a single-player campaign.

Moreover, with Infinity Ward, a studio that has developed the entire “Modern Warfare” series, is responsible for the upcoming installment. There has been no more information from official sources so far.

What rumors are there about Call of Duty 2019: Besides the sparse official information, there have also been some rumors about Call of Duty 2019. You can learn more about it here: No Battle Royale and Zombies – This is what rumors say about Call of Duty 2019

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von Schuhmann

What do you think? When will the new Call of Duty 2019 be revealed? And what setting will the upcoming installment likely have?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Search function in Pokémon GO: All search terms for the overview bar

The search function in Pokémon GO offers you a wide range of options to filter for Pokémon. More and more features are being added. We have a list of all previous search terms.

What is the search function? When searching for a Pokémon in your bag, you typically enter the name of the Pokémon in the search bar at the top.

In addition to this search, there are numerous other ways to find Pokémon. For example, you can sort Pokémon that you can evolve, or search for all baby Pokémon.

The range of functions is vast. For example, at the beginning of March, additional commands were added. We present all previous search functions and explain what they are good for.

All search functions at a glance

Search function Pokémon GO
This is what the function “@water” looks like.
CommandResult
developAll Pokémon for which you have enough candies for evolution will be displayed
itemAll Pokémon that you can evolve with an evolution item will be displayed
hatchedAll Pokémon that you have hatched from eggs will be displayed
babyAll baby Pokémon will be displayed
tradedAll Pokémon that you have traded will be displayed
luckyAll lucky Pokémon will be displayed
alolaAll Alola Pokémon will be displayed
defenderAll Pokémon that are in gyms will be displayed
legendaryAll legendary Pokémon will be displayed
mysteriousAll mysterious Pokémon will be displayed
shinyAll shiny Pokémon will be displayed
pidgeyAll Pidgeys will be displayed (also applies to all other Pokémon)
5All Pokémon with PokéDex number 5 will be displayed (also applies to all other PokéDex numbers)
5-10All Pokémon with PokéDex numbers 5-10 will be displayed (also applies to all other PokéDex numbers)
5-All Pokémon with PokéDex numbers 5 or higher will be displayed (also applies to all other PokéDex numbers)
+pidgeyAll Pokémon from the Pidgey family will be displayed (also applies to all other Pokémon)
darkAll Dark-type Pokémon will be displayed (also applies to all other types)
@darkAll Pokémon with a Dark-type attack will be displayed (also applies to all other types)
@biteAll Pokémon with the attack Bite will be displayed (also applies to all other attacks)
hp100 / cp100All Pokémon with 100 HP/100 CP will be displayed (also applies to all other values)
hp100-200 / cp100-200All Pokémon between 100 and 200 CP/HP will be displayed (also applies to all other values)
@weatherAll Pokémon with weather bonus will be displayed
!shinyAll Pokémon that are not shiny will be displayed (also applies to all other commands above)

This is also possible: You can combine commands. For example, if you enter “legendary, shiny”, all shiny and legendary Pokémon will be shown. You just need to separate the commands with a comma.

If you enter “legendary & shiny”, all legendary Pokémon that are also shiny will be displayed. An “&” connects both commands.

Search function Pokémon GO
The search function “shiny”

This is what the search function is good for: It makes searching easier in many ways. Here are some examples illustrating what the function is particularly good for:

  • Your lucky egg is running and you want to evolve many Pokémon quickly: Enter the command “develop”. Then you can go through the list and evolve everything that is displayed.
  • You have the current quest “Evolve a Pokémon using an item”: Simply enter “item” in the search bar. All Pokémon that qualify for this quest will be shown to you.
  • You need strong Dark-type Pokémon for a raid but don’t know which attacks your monsters can use: Enter “@dark” in the search bar and all Pokémon with a matching attack will be displayed.
Search function Pokémon GO
You can search for traded Pokémon.

Still need a Ditto? Here you can find the complete Ditto list:

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von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Escape from Tarkov: What is the current status of the hardcore shooter in 2019?

The online shooter Escape from Tarkov was supposed to have entered the open beta phase long ago. However, the game is progressing very slowly. Where does the shooter stand in April 2019?

What is Escape from Tarkov? Escape from Tarkov is a hardcore online shooter that focuses on realism and simulation.

  • The story revolves around the fictional Russian city of Tarkov, which is sealed off due to a conflict.
  • The private army BEAR, mercenaries from USEC, and the Scavs are fighting for supremacy.
  • You fight through several zones of the city where you need to complete tasks.
  • It is necessary to survive and search for better equipment.
  • The battles are tactical and deadly. Even grazing shots can lead to death.
  • You may upgrade your weapons with many mods.
  • You improve the hero through a skill system.
  • Trading plays an important role.
  • You build a base as a retreat and storage.
  • Realism is the priority. The trajectory of bullets is calculated physically correctly.
escape-from-tarkov_alpha_woods3

A slow development

What has happened with the online shooter? Escape from Tarkov is currently in closed beta. And it has been since the summer of 2017. An open beta was supposed to have started in early 2018, which has still not happened.

The developers are working hard on the shooter and continually release updates that bring small and large changes as well as innovations. These include:

What is the problem? The developers are progressing slower than planned. This is partly due to the network code. The game has been struggling with performance issues and lags for a long time. While updates have improved this, the situation is still not optimal.

The game often hangs unexpectedly, which can end badly, as every second in Escape from Tarkov decides between life and death. According to players, this stuttering is one of the main reasons why the game is not progressing and currently lacks success.

Subtracting710 writes on Reddit: “Finally remove the stuttering! It’s the only thing destroying the game and has been for a very long time!”

Furthermore, cheaters are making life difficult for players. This issue has not yet been resolved by the developers either. There are some exploits that players take advantage of, and the team needs to fix these problems immediately, which takes time away from other tasks.

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How is the open beta going? Already in March 2018, the team stated that the beta will only start when the most significant problems, including network performance, are resolved.

However, since this problem still persists, the open beta will take longer. There is currently no date for it. Perhaps it will start this summer, but that is not certain.

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There is still much to do

What is the team currently working on? The developers from Battlestate Games are currently preparing version 0.12. This is expected to bring a number of innovations:

  • The compass
  • Voice chat
  • A new Scav world boss
  • Improved animations
  • Alcohol
  • A switch to the new version of the Unity engine
  • Options to customize the character
  • The introduction of a public test server
  • Performance and network optimizations

What are the biggest issues currently? In addition to optimizing performance and the issue of cheaters, several elements are still missing:

  • The base is not yet integrated
  • Maps are still missing
  • A number of skills are still missing
  • Bugs need to be fixed

So, how is it with Escape from Tarkov? There is still no release in sight for Escape from Tarkov. With some luck, the long-awaited open beta might start this summer. How long it will take until the release version is published is uncertain.

Development is progressing slowly but steadily. The team at Battlestate Games is taking the time they need to fix the problems and gradually incorporate more features.

What do the fans think? The Escape from Tarkov community understands the long development time, even though many wish it would go faster.

TheKappaOverlord states on Reddit: “No one wants a half-finished game that has more bugs than a high school coding project.”

Anyone who wants to play can join the closed beta. However, one must expect issues. Nevertheless, many fans are already having fun with the online shooter.

But it will likely take a while before Escape from Tarkov reaches a release state.

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This is an AI-powered translation. Some inaccuracies might exist.

Anthem postpones many planned features indefinitely

The makers of Anthem have discussed the further plans. Some promised features have been postponed indefinitely.

Here is the new information: In a live stream about the new Patch 1.1.0, developer Bioware introduced the new Stronghold “The Sunken Cell”. In the process, some changes and fixes were also addressed.

However, there have been continuous questions about the other features that were supposed to come in April. At least according to the 90-day roadmap that Bioware published shortly after the release of Anthem.

In response, the developer has now addressed the issue in a Reddit post and announced that many of the planned contents will have to be postponed indefinitely.

Anthem Scars

Anthem postpones many planned features

Which planned features are affected? In advance, it was suspected that there could be postponements of all the missing April contents. Now that has been confirmed; these features are affected:

  • The Mastery System
  • Guilds
  • The second phase of the Legendary Missions
  • Weekly Stronghold Challenge
  • Leaderboards
  • New Freeplay Events
  • Cataclysm

When can we expect the features? So far, there is no further information available.

Why are the contents being postponed? According to the developers, they have learned from their mistakes and want to focus on fixing bugs and glitches.

This also applies to other areas of the game that they want to improve.

Anthem huge titan title

Bioware is working on ways for players to test content

In the Reddit post, the developer elaborated on a few topics that are important to the community.

  • This is what Bioware says about loot: They emphasize once again that they are aware of the loot problem and are working on it.
  • This is what Bioware says about the Cataclysms: This feature is very important for Bioware; the team is currently working on it. The feature is supposed to provide new challenges and rewards, as well as advance the story. New information is expected in May.
  • This is what Bioware says about its own communication: From now on, they only want to talk about new features that are closer to completion.

A lesson we have learned is that we spoke about things too early.

Darokaz, Bioware Community Manager. Source: Reddit

To allow fans to provide additional feedback, they are also working on a test environment for PC players, who can then test new features. There are no further details yet.

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Bioware is aware that fans will likely be unhappy about the postponements. They hope that players understand that bug fixing is the top priority.

Furthermore, the developer emphasizes that they are committed to Anthem:

We believe in Anthem. We believe that the game will be great, but we acknowledge that it requires a lot of hard work. However, we want to get that hard work done and for you to join us on this journey.

Darokaz, Bioware Community Manager. Source: Reddit

No specific information about further plans has been published, neither in the statement nor in the live stream.

During the stream, any questioners were referred to the text; the developers only spoke about the new patch.

The fans are not exactly thrilled

This is how the community reacts:

  • The reactions are mixed. In the comments on the statement, the open communication of the developers is praised, for example.
  • Others criticize the live stream, as the developers mostly ignored questions related to the postponed content.
  • Overall, most commentators are disappointed to angry, as they were looking forward to new features.

You can also watch the last live stream here in full:

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Watch Anthem Developer Livestream – The Sunken Cell Stronghold | 3pm CT by anthemgame on www.twitch.tv

What do you think about it? What do you think of the statement?

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com
  2. twitch.tv

Insider report reveals: Fortnite is created under pressure and endless overtime

A report now takes a look behind the scenes of the online shooter Fortnite. Anonymous employees report there of brutal overtime and intense pressure. The success of the game comes at a high price.

Where does the report come from? The US site Polygon has spoken with former and current employees of Epic and contractors. Polygon has also used statements from a spokesperson of Epic in its insider report.

This is the main problem: Employees say they often worked more than 70 hours a week. Some of them even more than 100 hours. A week only has 168 hours.

Quality assurance and customer service employees speak of a stressful and hostile work environment, where voluntary overtime was expected.

Thanos Fortnite
In one mode, Thanos appeared, coinciding with the release of a Marvel movie – that probably meant overtime as well.

The success of Fortnite comes at a high price

Where does this come from? The problem is visible in the booming success of Fortnite. The company apparently was not prepared for it, but wanted to keep it going for as long as possible at any cost.

To maintain this success, Fortnite was supposed to be constantly updated with new modes, skins, and weapons. This meant that there was always a deadline and employees could not rest.

One employee says:

“The biggest problem is that we constantly have a patch. The bosses focus on keeping Fortnite as popular as possible – especially now that new competition is emerging.”

A spokesperson for Fortnite says: A representative of Epic tells Polygon that people work very hard on Fortnite. But extreme situations like a 100-hour week are incredibly rare and they try to avoid them happening regularly.

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Everything must happen immediately

Where does the time pressure come from? Developers constantly have to react to things and change them. Everything has to happen immediately, nothing is left to the employees in terms of time, it is said.

If something breaks, like a weapon, you can’t just turn it off and fix it in the next patch. You have to repair the broken weapon immediately.

As soon as there are negative reactions to a patch, someone at the top says: “We have to change this.”

Then everyone is pulled from what they are currently doing and have to do overtime. This is great for players and the public, but it comes at a price.

A spokesperson says: Fortnite would have been much more successful than expected. Everyone at Epic reacted with incredible dedication and eagerness to this success. The team quickly expanded Fortnite to grow the audience.

Fortnite-Pilot-Schwert
The Infinity Blade was a controversial weapon that had to be removed from Fortnite immediately.

That’s why hardly anyone can take time off: Furthermore, it is said that employees are offered time off, but this is hardly feasible in practice.

Because no one wants to be the one who takes vacation, as that means colleagues have to do their work.

There is a fitness room in the office that employees could use in their free time. But no one ever has free time because they are always in “crunch” time. They constantly need to develop more content and stuff, it is said.

Moreover, people feel that their job is at risk if they do not push through. It is said that they knew employees who refused to work on weekends. If a deadline was missed because their part of the task was not resolved, they were fired.

Ladebildschirm Season 8 Fortnite
With each season, every 10 weeks, Fortnite is supposed to change significantly to stay fresh.

The worst affected would be contractors who are employed between 6 and 12 months. If they are not willing to work more than planned, their contracts will not be extended and new ones will be hired.

One of the supervisors is said to have said: “Just bring me more bodies!” This is how they view the contractors: as “bodies”.

Why doesn’t anyone complain? Attempts to complain to supervisors or the HR department are fruitless. Supervisors would shy away from such discussions. The direct supervisors have no answers but just shrug their shoulders.

Those who rebel often leave the company afterward.

Employees would swallow everything for months, then simply stand up and disappear. If you ask whether the employee will come back, you will just be looked at strangely.

Marshmello-Fortnite-Event
Spontaneous events, like here with Marshmello, earn Fortnite a lot of praise.

That’s why the problem is so persistent: The obvious solution for Epic, which earns so much money, is hiring more people. But that has its limits.

The spokesperson says, they have constantly hired more people. The number of full-time employees at Epic has doubled since the launch of Fortnite. The problem is not money, but the speed at which new, highly qualified people can be found and onboarded:

  • Therefore, they have collaborated with contractors and independent studios to better distribute the work.
  • They have also changed the way of working so that multiple teams can work in parallel.
  • They have also introduced bi-weekly mandatory breaks for everyone in winter and summer.

Are there any good news? Polygon also quotes a group of employees they spoke with who thoroughly enjoy working at Epic. They say:

  • there’s good money
  • an excellent bonus system
  • you can advance in your career
  • and some say they have never worked overtime personally, even though they work on Fortnite
Fortnite-Skin-Frozen
During the Christmas season, Fortnite remained calm while prepared events took place.

“Voluntary Overtime”

It is said that Epic has sent out several memos stating that overtime is voluntary – but employees likely see this as “theoretical”.

Especially young employees believe they must work so much to get ahead, says one of the sources.

The report from Polygon ends with a statement from an employee:

“It’s killing people. Something has to change. I can’t imagine how we’re going to keep this up for another year. At first, it was okay because Fortnite was a huge success and felt good. We solved problems that were new for Epic: how to run a large, global game as an online game. But now the work is just endless.”

This is what it’s about: Similar reports have been read in recent years about massive overtime at Red Dead Redemption 2 and much pressure and production issues at Anthem.

The overtime culture in the video game industry is referred to as “crunch” culture and has apparently been a major problem for years.

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This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: How Crazy Guardians Destroyed a Boss Thanks to the Event Elixir

In Destiny 2, three Guardians managed to send a strike boss to the virtual afterlife in a spectacular way. They captured this in the video.

How did they take down the strike boss? A fireteam of three Hunters took out the big Cabal boss Bracus Zahn in the Nightfall strike “The Arms Dealer” with a creative invention all at once.

Normally, the fight goes through multiple phases, during which the boss also becomes immune. However, the Guardians equipped a Sparrow, a type of mount in Destiny 2, with sticky grenades all over and then drove this vehicle kamikaze-style into the boss. The Cabal leader stood no chance and was dead within seconds.

But see for yourself:

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The Guardians were able to benefit from this feature: Currently, the Spring Event “The Revelry” is in full swing in Destiny 2. A special feature of the event allowed the three Guardians this particularly creative boss kill.

The three friends took advantage of a buff effect of the Revelry Elixir. This item shortens depending on choice

  • the cooldown for grenades
  • the cooldown for melee attacks
  • the cooldown for class abilities

This was the loadout: The Guardians played the Nightfall strike “The Arms Dealer”. They experimented a bit with the various modifiers on the challenge card and with exotic gear and opted for a combination of

  • 3 Gunslinger Hunters with the Light-sensor Mine Grenade (sticks to surfaces)
  • Solar Surges modifier (increases solar damage)
  • Grenadier modifier (shortens grenade cooldown and increases their damage)
  • exotic Hunter gauntlets Ahamkara’s Spine (Light-sensor Mine Grenades last longer and have a larger explosion radius)
destiny-2-arms-dealer-strike

Thanks to the grenade buff from the Revelry Elixir, the Guardians were also able to significantly shorten the cooldown for their grenade abilities.

This allowed them to outfit the Sparrow with countless Light-sensor Mines and turn this unarmed, harmless vehicle into a deadly weapon.

That’s why many players are upset about the event elixir: The three friends receive a lot of praise and recognition from the community for this kill. This shows that one can certainly have fun at the ongoing Spring Festival and with the event elixir.

However, the Revelry Elixir does not bring fun and creative moments everywhere. Many PvP fans, for example, wish that the elixir disappears from the competitive playlist, as it robs many Guardians of any enjoyment in the Crucible.

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What do you think of this boss kill? What was your most spectacular experience in Destiny 2?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

One of the “new heroes” of Overwatch is not new at all

In a livestream, Overwatch head Jeff Kaplan talked about the early development of Overwatch. It was revealed that both Hammond (Wrecking Ball) and Sojourn existed as heroes before the release of Overwatch.

Who is Sojourn? Sojourn is a potential new heroine in Overwatch and apparently a high-ranking officer of the Overwatch organization. In a teaser for the new “Storm Rising” event, she told Soldier: 76 about the mission.

During the new Archive event “Storm Rising”, the heroes Tracer, Mercy, Genji, and Winston follow her tips. She also appears in the game as a voiced character.

There she presents herself as a young to middle-aged Black woman with white hair and some technical ornaments and scars on her face.

Sojourn also previously appeared in several comics and in the first animated short “Recall”. If you pause the video at exactly 7 minutes and 21 seconds, her image appears on Winston’s computer among former Overwatch agents (cover image).

Since when has Sojourn existed? During a livestream with streamer Fareeha from the Blizzard headquarters, Jeff Kaplan personally chimed in. He talked about how Sojourn and also the hamster Hammond existed before the game itself:

The concept of Hammond existed before Overwatch was even released. [Also] Sojourn is a good example. We started developing her around 2015, maybe even 2014.

Since Overwatch was only released in 2016, the concepts existed long before the finished game.

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When will Sojourn come? Kaplan has not yet confirmed when or if Sojourn will actually appear as a playable hero. However, there have been speculations in advance and Kaplan’s statement seems to confirm them. Kaplan also gave some hints about who we can expect next:

Thus, one of the previously speculated characters remains the dark Omnic whose face is shown at the end of the Havana mission. However, who it is remains unknown so far.

Overwatch Storm Rising Omnic
Image source: Dexerto

Meanwhile, some other heroes from Overwatch are making their way to distant Azeroth:

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This is an AI-powered translation. Some inaccuracies might exist.
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Dead by Daylight is finally testing dedicated servers

Fans had to wait a long time, but now it’s finally here. Dead by Daylight is testing dedicated servers.

The makers of Dead by Daylight are currently releasing one big announcement after another. After last week the new endgame was presented, there is now first information about the dedicated servers. These were originally planned to be addressed in the summer, but the first steps are already being taken this week. This will eliminate another source of problems in Dead by Daylight.

Dead by Daylight Trapper Disconnect title 1140x445
Dead by Disconnect – that will soon be a thing of the past.

What has been the problem until now? In Dead by Daylight, the killer is always the host of a match. If the killer has a low-performance computer or a poor internet connection, the survivors suffer as well.

Some killers even exploit this and engage in “Lag-Switching”. Here, they briefly disconnect from the game, catch a survivor, and then reconnect the PC to the internet. This causes the survivors to experience a brief lag, and then suddenly find themselves on the hook.

What dedicated servers change: With dedicated servers, only your own internet connection is responsible for latency. The killer can no longer exploit the connection. Furthermore, dedicated servers are supposed to ensure a consistently good connection, so that lags and other delays are a thing of the past.

When will the servers come? Starting tomorrow (April 25), Behaviour will test the servers in the PTR version of Dead by Daylight. If the tests are successful, then live tests will follow in the main version of the game, but only after the release of the “Mid-Chapter” patch 2.7. It does not yet have a release date, but is expected within the next two to three weeks.

After that, the dedicated servers will be gradually activated. At first, only a small percentage of players will be able to test the servers, then more and more.

First the PC, consoles will come later: The activation of the dedicated servers will occur in waves. First, more and more players on PC will slowly gain access to the servers, so Behaviour can closely monitor how much load the servers can handle and what the limits of the system are. Once that works on PC, the servers will also be activated on the console versions of Dead by Daylight – again in waves.

By the way: One of the data centers used for the servers is located in Frankfurt. In Germany, we can expect good latencies.

Are you looking forward to dedicated servers in Dead by Daylight? Or do you think it’s fine how it is currently handled?

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The PS4 finally gets a new MMORPG with Caravan Stories

If you’re looking for a new MMORPG for your Playstation 4, you should keep an eye on Caravan Stories. The game even offers an interesting and unusual party system.

What is Caravan Stories? The MMORPG is very successful in Japan and available for PC, PS4, and as a mobile game for Android and iOS. The online game boasts around 2 million players. Now it is also being released in the West.

The story revolves around an invasion of monsters. The heroes of the fantasy land Iyarr set out to confront this threat. As one of these heroes, you explore a colorful anime world.

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An MMORPG with NPC Party

What does the MMORPG offer? The MMORPG focuses on storytelling, with you at the center of it all.

  • You create your hero from six races.
  • Exploration of a vast open game world awaits.
  • In PvE, you complete numerous quests.
  • PvP also plays a role.
  • Combat is tactical but generally occurs automatically.
  • Depending on the time of day, you encounter different opponents.
  • You can observe other players via a spectator mode and learn from them.
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What is special about Caravan Stories? You are never alone in the game, even when you can’t find other players.

  • You create a party from tamed monsters and NPCs.
  • In total, 300 allies are at your side, from which you assemble your group.
  • In battles, you must strategically direct your group. Attacks occur mainly automatically, but you can give commands to each hero to use special attacks, while paying attention to skill cooldowns.
  • For better clarity, battles take place not in the open world, but in dedicated combat areas.

We have shown more cool MMORPGs for 2019 here!

Caravan Stories PS4 Screenshot
Caravan Stories is a new anime MMORPG for the PS4.

The PS4 version is coming to North America

Which version is coming to the West? The press release states that the Playstation 4 version will be released in North America. There is no information on the PC version and the mobile game.

When does Caravan Stories launch? The soft launch of the game is planned for this July. The MMORPG will offer English subtitles with Japanese voice acting.

What do players think about the MMORPG? The MMORPG is already available on Japanese servers and can even be played in English there. However, there are still not many reports of experiences. But the game is quite well received among previous testers.

ishtart says on Reddit: “A really good game. I enjoy it a lot. There are many events and weekly updates.”

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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  2. Reddit

The Division 2 will strengthen its worst exotic

In The Division 2, the light machine gun “Pestilence” is exotic, but not much else. That is set to change. Massive promises a buff.

This is the weapon in question: The light machine gun “Pestilence” is primarily a PvP weapon. You get the LMG as a random drop in the Dark Zone:

  • If you hit an enemy 20 times with the weapon, you infect them. If the enemy is then killed, they leave behind a toxic cloud.
  • Additionally, the weapon can apply a debuff that reduces healing and makes it impossible for enemies to go down – instead, they die immediately when their health points drop to 0.

The “Pestilence” was apparently intended in The Division 2 as a pure PvP weapon to kill enemies who rely on healing from teammates or self-healing. A sort of “healer scare.”

the division 2 pestilenz

Here’s the problem with the weapon: The weapon is not used because players feel it is too weak. It doesn’t deal enough damage.

The current opinion about the weapon is: “Just dismantle it, it’s useless and use it to upgrade other Exotics”

It’s a shame when an exotic weapon turns out to be such a flop.

The problem is exacerbated by the fact that PvP in The Division 2 currently plays hardly any role.

pestilenz kontaminiert

Pestilence is getting stronger, but not in pure damage

This is what Massive says now: Massive announced in the latest State of the Game that they want to take a look at all exotic weapons in general. They will “across the board” strengthen the damage of Exotics in PvP. This also includes the Pestilence, which is highlighted and likely needs a buff the most.

Massive also states: The idea behind Exotics is not to deal high raw damage. Rather, they should enable an interesting playstyle that is fun.

The new Exotic “Nemesis” is supposed to allow players to see through walls:

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What’s behind this: We don’t know the exact numbers yet, but it sounds like exotic weapons should offer “special gimmicks” and become effective and powerful through these special effects, not because they provide the highest DPS value.

The Pestilence will likely remain a PvP weapon and provide unique advantages here.

The usefulness of Pestilence will also depend on how attractive the PvP of The Division 2 becomes after the changes.

Currently, there are significant changes happening in The Division 2. Major balance changes are coming, game systems are being revised. Therefore, the raid is being postponed by a few days.

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Why ESO is the ideal MMORPG for me as a new father

Our author Jürgen is a new father. There’s little time for gaming, but The Elder Scrolls Online still works quite well. Find out here why the MMORPG is particularly suitable for new parents.

For almost a month, I have been a proud father of a little son. And while the little one makes me so happy, the new family member has an unfavorable effect on my hobbies.

That’s why children are the death of hobbies: Long role-playing sessions are no longer possible, going out for a drink is also off the table for now, and gaming is severely limited.

Apex Legends Gibraltar saves child
I barely play my beloved Apex Legends anymore!

Between changing diapers, rocking the baby to sleep, feeding the bottle to allow my wife to finally get a few hours of sleep, I also have to handle the whole baby organization, and of course, I still have to manage my job here at MeinMMO.

When I do find some time for myself, I want it to be well spent. And that’s where ESO comes into play!

Three reasons why ESO is currently optimal for people with little time

The following features of ESO are particularly optimal for young parents like me or for people with generally little free time. MMORPGs are usually real time thieves and completely unsuitable for those with scarce time. However, ESO is a bit different.

ESO offers me great rewards for short play sessions

This is how leveling works in ESO: In ESO, you level up almost continuously. Once you reach the maximum level, you will need to advance through Champion Ranks to learn more useful skills and carry better equipment. XP is valuable at all times.

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That’s why it’s great in ESO that you have numerous ways to increase XP gains from activities. Anyone who plays the game at least somewhat actively gets constant rewards for logging in.

This is how leveling becomes more fun: Among those rewards are often booster scrolls, which give you at least 50% more XP for an hour.

This allows you to level up a lot faster. Things get even better when one of the many special events is running. At the time of this article, there’s a big 5-year anniversary, where you get an XP booster for 2 hours every day. Perfect to optimally fill that rare playtime.

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This anniversary cake provides great bonuses!

This is quite enough for me to run a dungeon or do a few quests since I don’t have more than 2 hours anyway, because then my son will be calling for me again, and I have to swap my sword in the game for diapers and pacifiers in real life.

ESO can be played solo and does not require a group

MMORPGs are usually not great for “quick plays” because they are best played in groups with other players. This also holds true for ESO, but the game works just as well as a solo RPG.

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In ESO, you can confidently go hunting alone.

If you’re not currently doing a world boss, a dungeon, or a world event, you can just as well venture out solo.

This is particularly ideal when playtime isn’t guaranteed. For me, it often happens that the baby is sleeping but could awaken from his baby dreams at any moment and turn from a sweet little bundle of joy into a roaring fury.

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Groups are rather counterproductive when the baby cries at any moment.

It becomes pretty annoying when you have to keep the newly formed group waiting or even have to leave.

That’s why you can easily take a break in ESO: Since you play ESO more like Skyrim than like WoW, it’s not a problem at all to wander around alone for many hours and get lost in the many whimsical quests.

If the baby becomes active, it’s enough to hide in some corner. Once the baby is calmed down, you can resume the quest you started.

ESO allows me to play in a structured and focused way

Another wonderful feature of ESO is ideal for people with little time and also solves one of the biggest issues that the game has been plagued with for years. Because in ESO, you could easily get lost and run from one quest to another without ever completing any of them.

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Thanks to the zone guide, I can explore the regions effectively.

This is how the zone guide works: This has finally improved with the last major update because ESO now has the new zone guide, a very practical feature that shows you exactly what there’s still to do in the current area and what you haven’t done yet.

Such a structure is extremely important when you want to have a sense of achievement as a player with limited time. Because no one wants to look forward to two hours of free time all day only to end up wandering around aimlessly without accomplishing anything.

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That’s why the new feature is so good: With the new feature, you can focus precisely on a task, allowing you to continue the main quest in the area or finally farm all the Mage Guild books in a session.

This way, you can also achieve something targeted with little time and happily and satisfactorily return to the changing table.

So much for my reasons why ESO currently allows me a little bit of my hobby. Can you also recommend games that accommodate your new situation as parents?

More on the topic
ESO: 5 Things you should do now to optimally prepare for Elsweyr
von Jürgen Horn
This is an AI-powered translation. Some inaccuracies might exist.