In Fortnite: Battle Royale you need to solve all sorts of tasks and challenges in Week 9 of Season 8. Here you will learn how to rock them!
Free and paid: All 7 challenges are only available if you purchase the Battle Pass of Season 9 for 950 V-Bucks (9.50 Euro). Without the pass, you can only complete three free tasks.
All Challenges of Week 9 in Season 8
The free challenges
Reward
Phase 1: Land at Loot Lake
Phase 2: Land at Lucky Landing
Phase 3: Land at Salty Springs
Phase 4: Land at Lonely Lodge
Phase 5: Land at Haunted Hills
5 Stars/500 XP
Search 7 chests at Polar Peak or Lonely Lodge
5 Stars/500 XP
Ride without landing on three geysers
10 Stars/1,000 XP
The paid challenges
Reward
Phase 1: Dance between 3 ice sculptures
Phase 2: Dance between 3 dinosaurs
Phase 3: Dance between 4 hot springs
10 Stars/500 XP
Deal 500 damage to opponents from below
5 Stars/500 XP
Revive a teammate at the reboot bus
10 Stars/1,000 XP
Eliminate opponents in 5 different matches
10 Stars/1,000 XP
Land at different locations
This is how you complete the task:
You need to land at one of the following locations in a total of 5 different matches:
Phase 1: Land at Loot Lake
Phase 2: Land at Lucky Landing
Phase 3: Land at Salty Springs
Phase 4: Land at Lonely Lodge
Phase 5: Land at Haunted Hills
Search chests
This is how you complete the task: This task is nothing special. Go to one of the two locations (or both) and open a total of 7 chests. You can also split this across as many matches as you like.
Deal 500 damage to opponents from below (Only Battle Pass)
This is how you complete the task: For this, you need to shoot at an opponent above you from below. So aim at flying opponents or enemies in fortresses.
Revive a teammate at the reboot bus (only Battle Pass)
Eliminate opponents in 5 different matches (only Battle Pass)
This is how you complete the task: Achieving at least one kill in five different rounds should be doable for everyone at some point. Ideally in a mode with respawn, like the new Endgame mode!
Our editor Irie is here today (April 25) from 4 PM on the MAX stream and will chat with you all. Do you have questions? Now is the time to ask them.
Hi, I am Irie and today I am live in the Daily Chat of MAX. I invite all of you to chat with me for an hour about anything you want and to ask me questions if you have any.
Come by. I would be happy to see you in the chat!
What is the Daily Chat? In this daily show on the Twitch channel MAX (Monsters and Explosions), we aim to engage in conversation with you, the community. You can ask all kinds of questions in the chat or simply share what interests you right now.
The Daily Chat is an opportunity to get to know the people behind the articles on GameStar, GamePro, and of course with us on MeinMMO.
Our authors Irie and Sven in conversation at MAX during Dreamhack 2019
When and at what time is the Daily Chat? It starts every day at 4 PM and ends an hour later at 5 PM.
MeinMMO is in the Daily Chat every Thursday
From now on, someone from MeinMMO will be in the Daily Chat every Thursday. So feel free to stop by.
Where can I find the stream? You can find the stream on the Twitch channel of Monsters and Explosions. Before that, at 1 PM, there will also be a stream about Albion and Guild Wars 2 with our author Sputti. Come by and say hello!
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In Fortnite: Battle Royale a dream has come true for many fans. Because with Black Widow, for the first time a real Marvel skin is available in the shop. Fans have been waiting for this for a year.
What does the Black Widow offer look like? Since Update 8.50, Black Widow is the first Marvel skin available in the Fortnite shop. There are a total of 3 items:
Black Widow Skin: An outfit showing the famous Avengers heroine Natalia “Black Widow” Romanova. It costs 1,500 V-Bucks (15 euros)
Black Widow’s Combat Stick: A pickaxe shaped like Black Widow’s combat stick. Costs 800 V-Bucks (8 euros).
Black Widow’s Pirouette: An emote that performs a complex kick choreography. Costs 200 V-Bucks (2 euros).
The three items are available in-game for an indefinite time and likely will only return during future Marvel crossovers. Additionally, a second Avengers set has been announced for early next week.
Fans have waited 1 year
Why is the Black Widow skin so sought after? On Reddit and others, fans are going crazy. Because over a year ago, when the first Infinity War movie came out in 2018 and Epic surprisingly brought the Thanos mode, fans hoped for matching Marvel skins, including Black Widow.
But Epic only brought Thanos, and the mode disappeared without leaving lasting marks in the form of skins. The superhero theme from Season 4 also did not bring any “real” Avengers skins, but various outfits that looked quite similar to Marvel heroes. Among them Omega, who resembled Ultron or Carbide, who looked like Iron Man.
Previously, the Rust Lord from Season 3 was often associated with Star Lord from Guardians of the Galaxy. It seemed that Epic might not have been able to obtain the necessary licenses to bring in the real heroes.
Now Epic seems to have enough influence (and certainly money) to get the real Avengers. Since Black Widow is one of the most popular Avengers and the skin is likely to be extremely rare, many fans according to Reddit are currently throwing their money at the skin.
“I am so happy I was wrong!” (Many fans no longer expected real Avengers skins)
“Damn, I have no money!”
“Just spent 50 bucks on V-Bucks. I love this game!”
“Hopefully, this is the only Avengers skin, for my wallet’s sake!”
“Oh my god, we are really getting Avengers skins?!?!?!”
What else could come? Since Black Widow is only one of two announced Avenger sets, fans are currently speculating. Black Widow is a female character, so the second one is likely to be a male hero.
Therefore, many are currently expecting Iron Man, Hawkeye, or Thor. Hawkeye would be quite likely as a counterpart to Black Widow. On the other hand, many fans wish for Thor’s axe Stormbreaker as a harvesting tool and that would fit with a Thor set.
Some fans would also be happy about Captain Marvel, the new heroine in the Marvel universe, even if that would then be two female skins in a row.
Is there more to come? An interesting detail is that the skins do not have a regular rarity, but are only called “Marvel”. A hint that Epic may take on more official characters from pop culture franchises in the future? The start of Episode IX of Star Wars at the end of 2019 would be interesting in this case…
What do you think about the 2nd Marvel skin? And will you get Black Widow?
The race for the First Kill of Uu’nat in World of Warcraft is on. However, the guild Method is not leading this time.
Originally, players of World of Warcraft assumed that the Raid “Crucible of Storms” would not deliver an exciting race for the First Kills. After all, it was supposed to be just a small filler raid. Beforehand, most fans were sure that the “race” was already over before the raid even opened in Europe.
However, this was not the case. On the second day since the raid opened, only four guilds have defeated the first of the two bosses. Despite the time advantage, the First Kill by the “Unresting Cabal” did not go to a US guild, but again to Europe. However, the current winner is not Method, who won the battle for Dazar’alor, but the guild “Pieces”.
This is how it stands in the “World First Race” in the Crucible of Storms
The current standings, after the first boss, are as follows:
Pieces (EU)
Limit (US)
vodkaz (US)
Method (EU)
So far, only four guilds have managed to defeat the first boss in mythic mode. However, more guilds are expected to follow in the next hours, allowing even more professional players to tackle the second and final boss, “Uu’nat”.
Why is Method lagging behind? Method already announced in advance that the Crucible of Storms is not very important to the guild. After all, it is just a “small” raid and not a completely new raid tier, like the battle for Dazar’alor. Additionally, it is important to know that some Method players are currently tied up with the “Mythic Dungeon International” and are participating in the dungeon tournament. These players cannot currently support the raid.
You can follow the progress of the other Method players in the stream:
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In any case, the race remains exciting. Which guild will first claim victory over Uu’nat is currently still uncertain. We will report on this as soon as the First Kill has been achieved.
Are you interested in the race for the First Kills? Have you already checked out the Crucible of Storms?
Elite Dangerous continually attracts new pilots, but not all of them stay. The space sim is considered particularly inaccessible for newcomers and deters many beginners. However, this has changed with the latest update.
The focus was on numerous “Quality of Life” improvements aimed primarily at newcomers and previously deterred space pilots.
For the previously harsh and ruthless start, there are now some cool features making things significantly easier.
These 4 things make starting in Elite Dangerous easier now
The most important changes for newcomers are: There have been numerous smaller quality improvements, such as
a tidier menu structure,
a more comfortable character creation
and additional useful details for navigation.
However, especially the following features should make life significantly easier for new pilots:
New starter area – exclusively for beginners
This is how it was before: Newcomers previously started normally in one of the starting systems in Elite Dangerous. However, these systems were freely accessible to all players and did not differ fundamentally from the rest of the expanses of space. There was no safety net.
In short: The still fresh pilots were simply thrown into the deep end – without a real explanation of what they should do or which content is suitable for beginners. Moreover, they could be attacked at any time by experienced players.
This is how it is now: This has now changed with the update. New pilots now start in an area specially created for them, a kind of starter zone. This area can only be used by them, experienced commanders have no access here.
Here, specially simple missions are offered, allowing newcomers to initially gain their first experiences and solidify the basics before being released into the infinite expanse of space. These missions can also be easily mastered with the starter ship.
This is intended to avoid overwhelming the players, as has often been the case in the past. Only after completing a specific mission can newcomers leave this protected area.
What is the Pilot’s Handbook? The codex of Elite Dangerous, where you can find numerous information about the game and a knowledge database, has now been expanded with another useful feature – the Pilot’s Handbook.
This is a sort of guide with the most important information on all essential areas of the game.
What is it used for? Previously, Elite Dangerous left players quite alone when it came to diving deeper into the game and its numerous mechanics.
What can you do in the game?
How do you navigate?
What should you, for example, consider as an explorer?
Which equipment is particularly important?
And what does this equipment actually do?
For all these questions, players previously had to intensively search the internet or needed the help of an experienced pilot.
However, even that was not always easy, as the information in German was not always as extensive and helpful as necessary for newcomers. All this can now be found compactly, easily accessible, and succinctly explained in the game itself (also in German).
Alongside the integrated practice missions and videos, this feature represents a significant relief and helpful orientation for beginners.
Advanced Landing Computer
This is why the landing computer is important: Especially at the beginning of a space pilot’s career, one of the most challenging tasks is docking and undocking at a space station. Many newcomers have lost their ships during this maneuver.
Many stations rotate around a certain axis to maintain gravity within. Access to these stations is very tight and can easily turn into a frustrating and sometimes even fatal trap during high traffic.
The same applies to leaving and landing at a station. This is exactly where the landing computer comes into play.
What the landing computer can do: The docking computer relieves the pilot of this challenging phase. Previously, the computer could only land. With the latest update, it can also safely bring you from inside the station into space.
This way, beginners can initially focus on other important basics, such as navigation, and can choose to learn this maneuver themselves later.
Moreover, this computer module is now standard on your first ship and all smaller beginner ships since the latest update. It does not need to be purchased or installed separately.
Supercruise Assistant
This is why the supercruise assistant is important for beginners: This new module helps new players with flying and navigation in supercruise mode – a faster mode of movement within a system.
As a result, beginners can initially focus on other things and do not have to direct their full attention right away to the initially complex-seeming flight method.
This is what this assistant does for you: This optional module simplifies supercruise flight to a selected destination within the system. While it does not take over direction control, it manages the most critical tasks during this flight phase.
The ship will automatically maintain the correct speed when approaching the target, preventing you from overshooting the target – a mistake that can happen not only to beginners but also to many experienced pilots.
The correctly timed exit from supercruise – for instance, for landing at a station or on a planet as well as for resource extraction – is also regulated by this assistant.
This module has also become standard on your first ship since the latest update.
Are you interested in Elite Dangerous, or has the game previously overwhelmed or even deterred you with its inaccessible nature and complexity – now is the best time to try your hand as a space pilot.
Has Elite Dangerous intimidated you so far? Are these changes reason enough for you to give the game (another) chance?
This is an AI-powered translation. Some inaccuracies might exist.
Some cards are currently very dominant in Hearthstone . This will also play a role in the World Championship. We show the top cards.
With every expansion of Hearthstone, there are some cards and combinations that prove to be particularly powerful. Many of these cards are almost indispensable in their respective decks. This is also the case in Rise of Shadows.
On the occasion of the Hearthstone World Championship next weekend, our colleagues from invenglobal have created a list of the most powerful cards. These cards have the greatest impact on the battlefield or further solidify the impending victory.
The Waggelpicke does not look very powerful with its mana cost of four and 4/2 as stats. However, it gives the rogue extremely high burst potential. Due to the weapon’s Deathrattle, a minion with Charge or a powerful Battlecry often ends up back in the rogue’s hand to be sent back to the front at a reduced cost.
Crazed Genius Dr. Boom is a very special card of the warrior. Most classes no longer have access to Hero Classes, but the warrior is an exception. Additionally, Dr. Boom is essentially the “jack of all trades,” as he combines a lot of effects. With his changing hero power, he can summon minions and generate armor or deal solid damage. Oh yes, he can also discover new mechs. As if that wasn’t enough, all mechs from Dr. Boom also have Rush. It’s clear why this card is a favorite in all warrior decks.
Equally popular is Zilliax, found in almost every deck. Due to its combination of extremely many keywords, it is nearly indispensable. Its Lifesteal allows the player to escape tricky situations while also having a Taunt on the field. At the same time, synergy with other mechs is high, as if another mech is already on the field, the Lifesteal is even greater (through “Magnetic”). It is hardly surprising that Zilliax has found a place in almost all decks.
Nothing says “Haha!” quite like Brawl from the warrior. A long-lasting staple in Hearthstone that is still a “no brainer” when building decks. The ability to kill all but one random minion is particularly interesting against decks with many big minions. But also “token” decks, such as a druid with dozens of treants, get slowed down by it. And if we’re honest – with Brawl the warrior’s only minion always survives, doesn’t it?
Warlocks are currently swearing by Ritual Sacrifice. For only one mana, all other warlock minions are boosted by +1/+1, but one of their own minions is destroyed. However, this is rarely drastic, as usually one chooses a minion with a powerful Deathrattle that improves their own minions or clears an enemy out of the way. Once a warlock has strengthened a field with the sacrifice, the match usually ends quickly.
Call of the Summoner is one of the new Twin Spells and particularly powerful. The mage destroys a minion for 3 mana and summons two new minions with the same cost. Enhanced by cards like Khadgar, which doubles all summoned minions, the mage can quickly build an overwhelmingly strong battlefield. However, Call of the Summoner also has downsides, primarily the strong RNG component. After all, it is possible to turn a powerful 7/7 minion into two smaller creatures that only have a strong Battlecry.
Rogues and Warriors in Abundance: The dominance of the aforementioned cards also has a clear impact on players’ deck selection. Most participants of the World Championship have at least one warrior deck and one rogue deck in their bags. Considering the previously mentioned cards, this is hardly surprising, as they enable strong combinations and further build the dominance on the battlefield.
Which cards are you currently experimenting with in Hearthstone? Are you also relying on the currently successful decks or trying to build your own path?
Pokémon GO is rolling out update 0.141.0! This update brings numerous small changes and might finally fix a bug that has been present since day one.
What improvements does the update bring? Data miners have searched a lot in the code of the new update and mainly found indications that could point to the resolution of the dodge bug.
Additionally, there are numerous improvements in raids and optimizations for slower smartphones.
When will the update be available? So far, the update can only be downloaded via APK files. It will take a few days until the update is available on every device.
What’s included in update 0.141.0
This indicates the dodge bug: In the code, there is a part named “RemoveFaintedPokemonPredictions”, which translates to “Removes defeated Pokémon predictions”.
The dodging in Pokémon GO could soon work better
Many players relate this to the dodge bug, as it incorrectly shows that your Pokémon is unable to battle, even though it has dodged an attack. This bug has existed since the release of Pokémon GO and has never been fixed until now. This might finally be the case.
These improvements in raids are available: In raids, players are now informed before using the raid pass if their PokéBox is full. This is advantageous because previously, players had to clear the box after the raid before catching the Pokémon. When the raid was over, they had no chance to catch the monster.
Additionally, with the update, as we reported earlier, players can delete raid passes. This was requested by many players.
Premium passes can soon be deleted
Adjustments made to Lucky Friends: So far, there was a bug with Lucky Friends that indicated only one side of the two friends is a lucky friend. This resulted in no guaranteed lucky Pokémon.
This bug will be fixed with the upcoming update. So it will be guaranteed to trade Luckys with your Lucky Friends.
A bug with Lucky Friends will be fixed
These features are also new: Many small changes have also been included in the latest update. These include:
With the next update, The Division 2 aims to tackle several issues that frustrate some players. Changes will occur regarding blueprints, mods, and ammunition.
These are the changes: Currently, it can be annoying to acquire all blueprints in The Division 2. Therefore, more opportunities will be made available in the future.
In addition, there will be new gear mods. These are called “AUX Battery” mods and they provide bonuses that enhance your skills.
The drop rate for ammunition will also be adjusted. Here you will find all the information regarding the upcoming changes.
The changes regarding blueprints, mods, and ammunition
These are the changes regarding blueprints: With the update, there will be another weekly and daily project where you will now also receive blueprints as a reward.
The current main sources:
Vendors
Control points
A weekly project
The NPC Inaya al-Khaliq (the woman next to the workbench) is now a new blueprint vendor. All blueprints that were previously available from other vendors can now be found with her.
These are the changes regarding mods: There will be new mods called “AUX Battery” mods. The mods have buffs for your skills; for example, there are individual bonuses for the turrets or the drones.
They can be equipped on electronics slots and are part of the regular loot pool. With these mods, you should be able to use more skill modifications without investing in skill strength.
These are the changes regarding the Hard-Wired blueprints: Once you have the blueprints, you can craft the gear set with a gear score of 480-500. Originally, the range was 450-500.
To obtain the blueprints, you must complete a specific project.
These are the changes regarding ammunition: The drop rate for ammunition will be increased. Some fans recently criticized that they were often running out of ammunition.
How long will the testing phase last? This is currently unknown. Once the PTS phases are over, the update will be rolled out and made available to all players.
Part of the update will also be the raid that players are waiting for. This is not playable on the PTS.
What do you think about the changes? Let us know your opinion.
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite you now play “Endgame”. In line with the new Avengers movie, you can unleash your powers in the game mode as Thanos and superheroes. We will show you how it works.
What’s new? Fortnite has revealed several teasers hinting at an Avengers event over the past few days. Now the new mode “Endgame” has been introduced, where 2 teams fight against each other. Thanos and his Chitauri against a team of Avengers.
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Thanos and the Chitauri try to collect all 6 Infinity Stones. Once they have done that, they must eliminate all heroes to win.
The hero team tries to stop Thanos and his army. They win if they destroy the Chitauri army and defeat Thanos.
Is there a respawn? The heroes respawn until Team Thanos has found all the stones. They have unlimited respawns until then.
Thanos’s team with its Chitauri has a total of 100 respawns. Once those are gone, they cannot be revived again.
How is it played? The heroes start the round with treasure maps in their hands, leading them directly to a mythical Avengers item. More of these Avengers items are scattered in chests throughout the entire map. These can be Thor’s axe, Captain America’s shield, Hawkeye’s bow, or Iron Man’s repulsor gloves.
The heroes face off against Team Thanos, which consists of Thanos himself and the Chitauri invaders. The Chitauri start with
A laser rifle
an anti-building grenade strike
and a jetpack that boosts them briefly into the air
How do you become Thanos? The first Chitauri to collect an Infinity Stone transforms into Thanos. If this Thanos is eliminated, another Chitauri will shortly transform into him. If Thanos is the last opponent, the heroes win.
Thanos’s abilities:Thanos possesses similar skills as back in 2018:
a powerful punch
a destructive beam attack
and the ability to jump high into the air and deal extreme damage upon landing
Why you should collect the stones: Every time the Thanos team captures an Infinity Stone, Thanos gets stronger and the Chitauri receive boosts to their health.
Red (Reality Stone): Health and shields double from 1,000 to 2,000
Orange (Soul Stone): Life steal active (only Thanos receives shields)
Yellow (Mind Stone): Jump height is doubled
Blue (Space Stone): The area where the landing causes damage triples. Additionally, the landing deals six times the damage
Green (Time Stone): Every hit has a knockback effect – Three times damage
Purple (Power Stone): The laser deals six times damage
What else has changed in Fortnite with patch 8.50, you can find out here:
It has been 17 months since Star Wars: Battlefront 2 was released. Updates are regularly published, but what is the current state of the online shooter?
Is the online shooter still a topic? Star Wars Battlefront 2 has had a very eventful development since its release in November 2017. Especially the controversy surrounding loot boxes still affects the game and has led to a worldwide discussion about loot boxes and gambling in video games.
This means that Dice’s online shooter is still very much on everyone’s lips.
A Continuous Development
What is currently happening in the game? Star Wars: Battlefront 2 receives updates from time to time, some larger and some smaller. A lot has happened in recent months:
The new game mode “Total Domination” has been introduced, which is the largest mode in the online shooter. You fight in several phases, first on the ground and then in a spacecraft.
Geonosis can be played in the modes “Heroes vs. Villains”, “Galactic Assault”, and “Custom Arcade”.
You play the new area “Geonosis – Western Pipeline Crossing” in the game mode “Total Domination”.
There are optimizations and improvements, such as to lightsaber combat and reinforcements.
New costumes have been introduced.
Yoda and Darth Maul can now finally block with their lightsabers.
Fans Just Want More
What is the current state of the game? Fans now consider Star Wars: Battlefront 2 to be a significantly better game than it was at release. However, the updates are not well received by everyone. Fans simply want more. More maps and larger changes and innovations.
Many are frustrated that Battlefield 5 is currently being supported so much more by Dice than Star Wars: Battlefront 2. There is simply not enough relevant content coming for many fans.
A good example of this is the change to Yoda. He can now block with the lightsaber. Fans have wanted this for a long time, and this change has finally come. For many, it is very late and just another “minor” change.
Sierra-Alpha-Mike comments on Reddit: “After the launch fiasco and the adjustment of the business model, the concept of seasons was abandoned and everything has been delayed.”
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What’s next? EA and Dice have now announced what players can look forward to until June. This includes the following content:
Three new locations from the Clone Wars era for the game mode “Total Domination”.
A revamp of the core mechanics of the “Heroes vs. Villains” game mode. Among other things, the objective system will be removed.
In general, there are still many fans who enjoy playing Star Wars: Battlefront 2 and Dice continues to work on new updates. So, those who still enjoy playing the online shooter have plenty to do in the future.
To Fortnite: Battle Royale the new Patch 8.50 has arrived. It brings a ton of content, including the Avengers Event and long-awaited bug fixes.
This is included in the new Update 8.50: The highlight of Update 8.50 is, of course, the big crossover event for the new Avengers movie “Endgame”. In the past few days, there have already been regular teasers from Epic, including Thor’s Axe and Captain America’s Shield.
The features of the Patch 8.50 in PvP
New Game Mode – Endgame: This new game mode is completely different from anything previously available in the game. There are 2 teams, Thanos and his Chitauri warriors, and the Avengers on the other side. Team Thanos must find all 6 Infinity Stones on the map. When they find one, the finder becomes Thanos and has special attacks. More stones make all Chitauri stronger and Thanos as well.
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The heroes, on the other hand, can find special Avengers items and respawn as long as they eliminate all Chitauri and Thanos or until the other team has found all the stones.
New Tournament on April 27th and 28th – World Cup Online Open: Week 3 of the qualifying rounds for the World Cup is active on April 27th and 28th, 2019. You can once again compete for the prize money totaling 1,000,000 US dollars. There is also a chance to qualify for the finals in the summer.
Gameplay changes and bug fixes: In addition to some minor issues, three major bugs have been fixed:
The ghost audio bug is finally gone. It made you hear sounds from players when no one was there.
The bug that occurred during weapon switching and prevented you from swapping or dropping weapons has been fixed.
A bug that incorrectly placed traps is also gone.
There are sound visualizations for hearing-impaired players.
Due to a bug, players recently did not receive the correct experience points for surviving. They can now be retroactively gained via the gifting feature.
This is changing in Creative Mode: The Creative Mode has gained a feature that allows for small competitions with round timers. According to the developers, this will also play a role in a planned 1vs1 duel mode later on.
The patch highlights of Update 8.50 in PvE
New Hero – Plush Cuddle Team Leader: A legendary explorer with egg bombs.
New Heroine – Miss Bunny Penny: A legendary constructor with enhanced plasma impulses.
All new heroes will be available in the shop from April 26, 2019.
New Weapon – Bowler: A small cannon. It fires cannonballs that deal damage to enemy groups and knock them back.
New Missions and Systems – Beta Storm – Resupply: The feature returns and has been revamped.
New Missions and Systems – Twine Peaks: There is a higher difficulty level with rewards.
The event activity Green Forest is exactly the mode that our author Sven wished for Destiny 2. But something crucial is missing – the incentive to play the forest as it was intended.
Currently, the Spring Festival “The Indulgence” is running in Destiny 2. Among other things, a new event activity is included – the Green Forest, a kind of endless dungeon.
But even though the Green Forest is a cool and refreshing idea in itself – the implementation unfortunately is not. The new activity holds enormous potential to keep Guardians engaged in the long term, says our author Sven.
Basically, it is a kind of endless dungeon. The activity consists of a variety of randomly generated areas that are lined up one after the other and filled with different enemies.
The goal is to fight through as many of these rooms (also called branches) against the clock. The more branches you master, the more time you have at the end for the final battle against the 5 bosses of the activity.
That’s why I think the Green Forest is a cool idea: When the Green Forest was announced, I was very pleased and also curious how Bungie would implement this event feature.
I have always wished for an activity in Destiny 2 that I could basically play endlessly and compete with others while mastering a constantly growing challenge – preferably if I’m also rewarded with good loot for it. What better way to do that than to dive into an endless dungeon?
Anyone who knows the great Nephalem Rifts from Diablo 3 knows what I mean. It is exactly such an Endless Dungeon with
increasing difficulty
a tough boss at the end of each level
a leaderboard
and the chance for top loot.
The portals are a good example of how such an activity can work.
With the Green Forest, this is now finally possible in limited form in Destiny 2.
The Green Forest in Destiny 2 – Good idea, poorly implemented
That’s why the Green Forest disappoints me: For a while, I had a lot of fun with the Green Forest. The activity provided me with exactly the system I wished for. The first battles against the enemies and the clock, progressing through the further stages of the forest, as well as the boss fight greatly entertained me and provided several amusing runs with my buddies.
But soon, the forest revealed its greatest weakness. In my opinion, while the approach seems to be a cool idea, it was not consistently thought through. Because one of the most important ingredients is missing in this endless dungeon: The incentive to (endlessly) play it.
As soon as you have drawn enough Indulgent Essence from the Green Forest to obtain your desired rewards like the exotic weapon Arbalest, there is basically no real reason left to play this activity. It’s simply not worth it.
No matter how far you progress: The loot does not really get better or more valuable, and the activity does not become more challenging. Whether at level 10 or 800 – for your progress, you will not be rewarded.
In the end, you end up facing the same 5 bosses and receiving the same loot – a certain amount of Indulgent Essence and some blue or, with luck, legendary items and a bit of essence in between.
The armor ornaments enhance the effect even further.
Otherwise, that’s it. There are no special emblems, triumphs, or other rewards that could sweeten your progress or honor it in any way. Even a leaderboard is sought in vain.
If you want to farm the Indulgent Essence, the most attractive prize in the forest, as efficiently as possible, it is hardly worthwhile to play beyond level 20 of the Green Forest. Any further level is basically a waste of time. In this inherently endless activity, unfortunately, you are best off if you fail timely and not if you progress as far as possible.
It doesn’t take much for the Green Forest to work
This is how the Green Forest could be improved: Even though this new event activity quickly disappoints – it also shows how much potential it has. To tap into that, Bungie wouldn’t even have to put in much effort.
Because the system is already well suited in its current form to provide fun and variety in the long run. One would only need to create the corresponding incentives:
Rewarding Loot: Just this point alone would make the activity immensely more attractive for many. There are basically countless ways to pique players’ interest – even with the existing resources:
The bosses could offer a higher chance of Exotics or Power-Upgrades in the form of Legendaries
Every 10 levels, for example, you could receive 10 – 20 planetary materials and/or an upgrade core
Every 100 levels, you could receive a higher chance of certain masterwork catalysts
With further progress (beyond branch 500), the amount and chance for rewards could increase
Emblems awarded for reaching certain levels
No daily or weekly restrictions on farming
The list could be extended with numerous additional possibilities. However, the fact is that Bungie wouldn’t even necessarily need to come up with new rewards, but could just as easily utilize the existing assortment.
Increasing Difficulty: Another element that could contribute to the attractiveness of the Green Forest would be a growing challenge.
The power level should play a role. At the beginning, the event should be accessible to all. However, as you progress, a higher power level should be required. At a certain level, the stages should only be conquerable at max power level. Accordingly, the rewards there should be fitting
Even at max power level, the enemies should become increasingly challenging
Modifiers could be introduced, like in strikes, that change every 10 levels. This would add an additional challenge
Leaderboards: To make progress comparable and recorded, Bungie could introduce leaderboards for this activity. This would provide another incentive for some Guardians to complete this activity as far as possible.
My Conclusion
This is how I view the forest: Even though the Green Forest ultimately disappointed me – it also showed me that it is an interesting approach. With minimal effort from Bungie, it could indeed become one of the coolest activities in the game that also entertains in the long run.
This is what I wish for the future: Therefore, I wish that the developers finally manage to design this activity in such a way that it is worth playing it in a fourth attempt.
Because the principle in itself is coherent. The lack of incentive is, in my opinion, the only real major weakness of the forest.
What do you think of the Green Forest? Would a type of activity like this be interesting for you if implemented properly? Or do you have no interest in such endless modes?Do you have any other suggestions for improvement?
This is an AI-powered translation. Some inaccuracies might exist.
Many players demand that Apex Legends should provide more frequent updates with more content. The CEO of Respawn recently commented on this and explained why that isn’t happening.
What’s going on with Apex Legends? When the battle royale shooter was unexpectedly released in February, there was a huge hype. However, that has since subsided, 2 months after release. Players are complaining about too little content and updates, and also a weak battle pass.
In response to the fans’ concerns, Respawn’s CEO Vince Zampella personally addressed the issue. He stated that major updates will still be tied to seasons.
What the CEO of Respawn says: As reported by Gamasutra , Vince Zampella explained during the GamesBeat Summit that Respawn always planned to release new content for Apex Legends season by season. And they do this to take care of the developers.
“Our goal has always been to be seasonal, so we stick to that. The thought was: ‘Hey, we have something that is going off the rails here. Should we try to release more content?’
But I think you then pay attention to the quality of life of the team. We don’t want to overwork them and let the quality of the content we deliver suffer. We want to try to increase that.”
Vince Zampella via Gamasutra
Why not like Fortnite? It is clear that the CEO cares about the well-being of his employees. This news comes at the same time as Polygon published an article showing the crunch problems at Fortnite. Developers in Epic’s battle royale are reportedly subjected to 100-hour weeks and are under great stress.
What does this mean now for Apex Legends? Season 1 of Apex Legends brought a few new skins and the new legend Octane.
According to Gamasutra, Zampella stated that Season 1 offered less content than Respawn wished. They want to improve this in Season 2 instead of releasing updates on the side. They are therefore staying true to the seasonal content drops.
Regular updates such as The Coming Storm are being released, which brought a new faction, new Behemoths, and “real” ranged weapons. Just now, the game has been expanded with the update “Path of Fire”.
What does Path of Fire bring? The game is being restructured to facilitate the onboarding process.
You receive new starter quests so that you know from the beginning how to best improve your hero.
A new map shows you the danger levels of each island and what type of hunt it is. This determines what rewards you can expect.
The crafting system has been revamped. You can now upgrade weapons up to level 15 and use new materials for it.
The end screen after a hunt now offers more and more useful information.
As part of a new Hunt Pass, you gain access to a range of new rewards. This is a new season where you are rewarded for mastering challenges.
The game is approaching release
How is Dauntless doing at the moment? Fans are still excited to hunt the Behemoths and appreciate every update. Currently, many are waiting for the official release of the game – also on consoles.
However, the developers want to take a little more time to optimize Dauntless. Therefore, the release – including the console version – has been postponed to summer. The launch was actually planned for this April.
According to the developers, further stress tests are still necessary, features still need to be integrated and optimized. Fans are understanding. They recognize that Dauntless is still in beta and needs improvement.
The online shooter Anthem is under fire again. An unfortunate wording in a forum post has disappointed players taking the opportunity to go after BioWare. They believe the company wanted to declare their AAA game “Anthem” as an Early Access title in retrospect.
This is the reason for the anger: BioWare’s big post about the future of Anthem (via reddit) starts with the sentence: “It has now been 10 weeks since we launched in Early Access.”
This is what people are upset about: For some who are already angry with Anthem, the sentence is an attempt by BioWare to position Anthem retrospectively as an “Early Access” title.
As a game that is still in the trial period, on which people are still working, for which expectations should not be so high.
The reactions to the introduction with “Early Access” are partly hostile:
People say they paid a lot of money for the title, which was sold as a AAA product, not as an Early Access title.
the moderate criticism is still to accuse the writers of expressing themselves unluckily – they should pay more attention to their wording.
Apparently, the mention of the term “Early Access” catches many users off guard and drives them to fury.
Therefore, there doesn’t seem to be any malicious intent behind it – it was an unfortunate phrasing.
This is the problem: BioWare’s word choice 10 weeks later is at odds with the actual gamer conventions:
Titles are usually seen as Early Access that can be played well before the actual release and are developed together with the community – these titles are usually available at a discounted price.
However, BioWare used “Early Access” for Anthem in the sense of “You can play a week earlier than everyone else” – for this circumstance, the term “Headstart” had actually become established by then.
In the current situation of Anthem, this wording is backfiring, although the excitement surely lies in the current state of the game. If everything were going great with Anthem, hardly anyone would have been bothered by the phrasing.
Currently, many changes of the upcoming update for The Division 2 are being tested on the Public Test Servers (PTS). Now, the loot is set to be improved.
In the latest State of the Game, the developers primarily discussed the upcoming update and announced the next phase of the PTS.
What are PTS? These are the so-called Player Test Servers that are only active on PC. Division players can test new updates thoroughly. The raid itself is not available on the PTS.
This update is currently being tested: For The Division 2, the Title Update 3 was originally scheduled to be released today, April 25th. However, it has been postponed due to the current state of the game.
They want to have the update tested on the PTS first, to ensure the release goes as smoothly as possible. The next phase is expected to improve loot.
Massive reworks the drops
Phase 2 of the PTS brings several changes and new features to the test servers, as announced in the State of the Game.
PC players will be able to test some changes to recalibration and loot during this phase.
What changes with the drops: Any equipment you find now corresponds to your average Gear Score.
Once you reach GS 500, every high-end drop is set to 500 and every purple drop is at GS 490. The latter is still useful for recalibrating stats.
How was it before? Equipment could drop even with a lower Gear Score. Many players criticized that they could still find lower equipment despite having a Gear Score of 500+.
No more bad rolls in recalibration, but also no higher Gear Score
What changes at the recalibration station: Rolls can no longer be lower than the original stat used for recalibration.
For example, if you want to transfer 10% assault rifle damage from gloves to gloves, the value cannot be lower.
Through recalibration, the Gear Score can no longer be increased. Instead, there is now a recalibration score that starts at 100. What this score exactly entails is still unclear.
What about the items with a Gear Score of 515? This equipment is currently available on the PTS primarily in the Dark Zone.
With Phase 2, there will be additional sources for 515 items that are outside the Dark Zone. More information is not yet available.
When will the changes come? There is no exact date for this, but Phase 3 is expected to start before the beginning of next week.
Are these changes guaranteed to be in the new update? No. The PTS are meant to test all kinds of things.
If players provide negative feedback, Massive can respond and remove inappropriate changes. However, it can be assumed that many aspects will be implemented.
What do you think of the changes? Write in the comments.
Denmark can now submit PokéStops in Pokémon GO as the first European country! The beta version has been released in this country, and this could also be interesting for Germany.
Can we soon submit PokéStops? Niantic shows that they are now testing the beta version in Europe as well. Compared to other regions, more and more countries have been released gradually. Submitting PokéStops is now possible throughout South America.
It is quite possible that after Denmark, more European countries will follow, and Germany will be able to test soon. However, this is only a speculation from players.
This is what we think about the submission of PokéStops in Denmark
Why was Denmark chosen? Niantic has not provided any specifics on this, but it can be assumed that it is due to the size of Denmark. The country is significantly smaller than Germany, and logically, there are also fewer players who can submit PokéStops.
The submission of PokéStops is desired by many players
Germany, on the other hand, has many more players, and they could possibly overwhelm the submission system.
That’s why there is hope for German players: Niantic has previously demonstrated that even large countries with many players can test the system. For example, one can submit PokéStops in Brazil or Mexico.
How long could it take? Niantic adds new countries to the test phase approximately every 2 weeks. On April 11, Taiwan was the latest addition. Before that, they had already tested in various countries since September 2018. If the tests in Denmark go well, the next European country could be added.
The online shooter Planetside 2 is receiving the largest update since 2016, addressing a very important issue. A new faction is being introduced to “fill” the game’s population.
What does the new update bring? The New Soldier introduces a series of improvements to the game that players say have been needed for a long time.
Support for DirectX 11 to significantly improve performance. This is expected to make it easier for the team to create updates in the future.
A new event centered around vehicles, where two refineries must be filled and sent into orbit.
The Wasp Prototype as a new aircraft.
An optimized spawn system.
New mentor squads.
A revised UI.
Better tutorials to help newcomers find their way faster.
The new update for Planetside 2 brings the Wasp Prototype as a new aircraft.
More players, even if they are just robots
What is special about the update? The highlight introduces the NSO faction. These consist of robots that join the faction in the game with the least players.
This addresses a significant problem of the online shooter. The dwindling population of the title leads to imbalanced factions in battles, causing balancing issues.
With the new faction, the developers are circumventing a queue to fill the parties, ensuring a balanced ratio. The robots simply fill the spots of the faction that has the least players going into battle.
What abilities do the robots have? The NSO fights with nanite weapons and has the same hitboxes, health points, and movements as all other characters. They represent fully-fledged soldiers in combat but act according to their own directives.
The NSO is part of a new storyline for Planetside 2, which will be further developed in the future.
When will the update come? The New Soldier will be launched today, April 25.
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What do players think about the update? Many are excited, especially about the DirectX 11 support. Because the MMO shooter Planetside 2 has been struggling with performance issues, which hopefully will be a thing of the past with the new update.
However, some could already test the update on the test server and are surprised that it is released today. Because according to bug reports, there are still about 100 bugs open that should actually be fixed. Fans fear that this will not be possible in such a short time, and thus the update may appear buggy.
[KOTV] Errol sarcastically comments on Reddit: “Good to know that all bugs have been fixed and the patch works perfectly on the first day. There’s no reason to be concerned!”
How the update The New Soldier for Planetside 2 will be received and how well it will perform will be seen after the release.
In Fortnite, on April 25th, the servers on all platforms (PC/Mac, Xbox One, PS4, Switch, iOS, Android) will be taken down to roll out a new patch. When does the downtime begin? When can you jump back in? MeinMMO has all the information!
What is happening today in Fortnite? As in every week, Fortnite developer Epic will take the game offline to implement improvements and add new features. This means that you will need to take a break.
We will show you how long you need to take a break and what content we can expect today. Hold on tight, it might get explosive!
Fortnite servers will be taken down – when and for how long?
When will the servers be down? At 10:30 AM German time, you will no longer be able to join new lobbies. This buffer time before maintenance begins ensures that you cannot be thrown out of ongoing games.
At 11:00 AM German time, Fortnite will finally be unreachable. You will need to take a forced break.
When will Fortnite be back online today? If no unforeseen problems occur, you should be able to jump back in around midday.
If there are delays, you will be informed as usual on MeinMMO. You can also read the patch notes for the new game version 8.50 with us shortly after the maintenance begins, as soon as they are available.
This has happened before, the Marvel character Thanos provided one of the most exciting modes that Fortnite has seen since then. Since Epic has now shown both Captain America’s shield, Thor’s axe as a pickaxe, and Iron Man with three teasers, the new collaboration is expected to be even more massive and bigger than the last one.
That the still extremely dominant orb will be changed so shortly before the start of Season 9 is considered unlikely. After all, the bug fixes are supposed to eliminate some of the most pressing issues.
What’s included in the new update for Save the World players: The PvE faction of Fortnite will also receive new content with game version 8.50. In addition to the new Bunny Outlander, Miss Bunny Penny is making a return.
But the highlight is undoubtedly the new difficulty levels in Twine Peaks. These are intended to present experienced players with a new challenge, as Epic revealed in a post on Reddit. The new missions come with a base power level of 128 and are supposed to bring better loot as well.
What do you think of the changes? Are you excited about the Marvel event?
Blizzard has announced a new feature for Overwatch . In this mode, you are basically developers and can create your own heroes!
In the latest Developer Update, Jeff Kaplan, the Game Director of Overwatch, announced a new feature. Starting with the next version of the PTR, players will have access to a feature called “Workshop.” Here, they can choose many options that were previously only available to developers. To a certain extent, it should even be possible to create your own heroes.
What can the Workshop do? With the Workshop, ambitious players can create their own game modes, which are much more extensive than what was previously possible in “Custom Game.”
Players have free reign over many properties and can craft their desired modes. The most exciting part is that players can create their own “prototypes for heroes” here.
Kaplan did not go into exact details, but the statement sounds promising. Aside from that, players can influence pretty much all details of the “game logic,” meaning how the game is played and what rules apply.
As an example, Jeff Kaplan mentioned that it would be possible to create a “balanced random hero mode.” This would function like the normal random hero mode but would adhere to additional rules – for instance, each team could always be guaranteed to have one tank and one healer.
Another example is the mode “the floor is lava.” Here, all heroes are set on fire as soon as they touch the ground. This sounds like a mode where exciting battles between Pharahs and Lucios would be possible.
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A feature for “power users”: Kaplan emphasized in the announcement that this feature might not appeal to all players, but “power users” will find it easier to work with.
So anyone who has some experience in programming or understands the basic processes behind game mechanics will likely have an easier time with the Workshop. Nonetheless, they have tried to make the feature as understandable as possible. Those who wish can load and edit some of Blizzard’s modes to gradually understand the processes.
Will anyone be able to create a prototype of Jetpack Cat?
No custom maps possible: However, this new feature is not a map editor. It will not be possible to create new maps or change existing maps in their design. Nonetheless, the feature is supposed to be “very powerful” and allow for numerous modifications.
The feature will initially be available only on the PTR but will then transition to the live version.
Are you excited about the Workshop and the possibility of creating even cooler game modes or even your own heroes? Or do you have no interest in such a feature?