The big heist is the best €20 I’ve ever invested in Hearthstone

Cortyn is excited about the current adventure in Hearthstone. Why “The Big Heist” is so convincing is revealed by Cortyn in this article.

When Blizzard announced a few weeks ago that Hearthstone adventures would now have to be purchased again (either with gold or real money), I was admittedly very skeptical.

My first thought was that it surely had to be the “evil investors” responsible, who want to scrape even more profit from previously free content. And maybe that’s true. However, that does not change the fact that “The Big Heist” in Hearthstone was worth every euro and offers much more content than previous adventures.

Hearthstone Evil Guys League title

A significantly better balance

The first thing I noticed while playing the two chapters of “The Big Heist” is the better balance.

In the adventure “The Nightmare Forest,” it was still the case that – depending on the character – you suddenly run into an almost insurmountable wall against bosses number 7 or 8. If all previous enemies were just fodder and were rolled over, the last two bosses were extremely tough, and if you had the wrong cards or treasures to choose from, you could basically give up right away.

The first battles are still very simple – the difficulty curve is successful.

This is not the case with “The Big Heist.” It feels like a real curve that gradually increases from opponent to opponent. The first three battles are in most cases “given” and can only be lost with very bad luck. After that, the level of difficulty steadily increases.

Even after the 20th run, some of which I have not completed successfully, I never had the impression that it suddenly became “unfair.” The matches were always exciting, and the feeling of complete helplessness, as I often felt in the other “Dungeon” expansions, is completely absent here.

Meaningful innovations and more atmosphere

The Big Heist expands the well-known dungeon principle with meaningful innovations. Above all, the regular tavern visits are a highlight. Here you can adjust your deck in different ways.

  • Unwanted cards can be removed
  • New minions can be recruited
  • Existing minions can be copied or enhanced
  • The cost of cards can be permanently reduced
  • You can determine which minion should always be in your starting hand

This is not done through a boring menu, but through a “combat” encounter with the tavern keeper, during which you can play special effects that the tavern keeper then comments on.

“Bob the Brewmaster”

The battles in the various locations of Dalaran are also extremely fitting. Anyone who is a long-time fan of World of Warcraft will recognize many characters and think, “Oh, that’s the barber I always went to!” or “That’s the quest giver for the Violet Hold.” These little moments are wonderful and are only enhanced by the various remarks of the characters.

When the barbers with their scissors in hand say that I should “not cause them any trouble,” I have to smile. When Moon Priestess Nici shouts slightly altered quotes from “Sailor Moon” and the “Power of the Moon” in the best excited anime girl voice, my smile gets even wider.

A librarian “as you would expect” – The dad jokes are back.

Basically, the “flair” of the Dalaran expansion, although it is a casual, silly villain adventure, is quite intense. The atmosphere is incredibly fitting, and the voice lines of the characters are (even in German) simply grand, the wit is brilliant.

More content than ever before

Especially cool is that the amount of content increases almost exponentially. With each week that brings new chapters of the adventure, there are not only the respective chapter but also new heroes with which you can play the old chapters again.

As a small calculation example of how the number of playable content increases:

If you only own the first, free chapter, you only have one hero and just the first chapter. You can thus play the first chapter in normal and heroic mode with one hero. The number of “different” dungeon runs is thus 2.

Anyone who owns the first two chapters already has three heroes to choose from and two chapters. They can thus play the first two chapters with three heroes at two difficulty levels. This results in 2 (chapters) x 3 (heroes) x 2 (Heroic/Normal) = 12 “different” runs!

However, if someone owns all 5 chapters, they have a lot of content ahead of them if they (like me) enjoy playing things “completely.” That means you have 9 (heroes) x 5 (chapters) x 2 (Heroic/Normal) runs ahead of you – that’s a whopping 90. And that’s the minimum value if you are immediately successful in each run, which is likely not the case, especially in heroic mode.

Hero abilities and new decks must also be unlocked through certain “achievements.” This is usually accomplished “along the way” while playing normally but can also take some time.

New hero abilities are only unlocked, but they entice with variety.

Even if you achieve all of this, you can still add the “anomaly” mode to activate a new passive effect in the current run that changes the game again.

And on top of all that, every dungeon run is slightly different from the previous one due to various treasures, different bosses, and other random factors.

No matter how you look at it: for €20, “The Big Heist” offers a lot if you enjoy solo content that isn’t necessarily rewarded with card packs. Only those who seek pure “value” in the form of new cards for their collection will likely be disappointed.

9 henchmen provide a lot of variety.

Conclusion – The best solo content since the release of Hearthstone

For a long, long time, it has been a while since I played Hearthstone not just as a “filler” when I want to bridge some time and I’m bored. I’m really looking forward to Hearthstone and am deliberately making time for it – and much more than I thought before.

For me, “The Big Heist” is already the best Hearthstone innovation in 2019. If the upcoming expansions are similarly extensive and interesting, I am happy to spend money again.

How do you like the current Hearthstone expansion and especially the solo content? Have your expectations been met? Or have you not tried it yet?

Our author Schuhmann has also played the new adventure – what he thinks about it, you can find out here:

More on the topic
Is the new solo adventure in Hearthstone worth 20€?
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Allegedly, EA is considering switching Anthem to Free2Play – Is this plausible?

The online RPG Anthem has reached a status where fans are now speculating whether EA should offer it for free. The Free2Play rumors come from a small blog and are being discussed. We take a closer look at this.

Where does the information come from? The information has been circulating for about a week and comes from the site “mmogfails“, a blog. It states that the information was obtained from a source within EA. The author of the blog does not provide further details.

The blog features only a few articles; in 2018, there was only one entry.

The author of the blog says he has received angry comments up to death threats for the news, even though he does not earn any money from the blog and only wants to highlight the difficulties the gaming industry faces, especially regarding MMOs.

Therefore, the blogger writes about what he hears from the gaming industry and throws in a few sarcastic remarks.

Anthem-Sunken

“Free2Play” transition for Anthem possible if hype fails to materialize

This is allegedly what the source at EA says: From the source at EA, there were not only news about the Free2Play transition, but also an analysis of the general situation at BioWare and EA.

  • BioWare did not expect the heavy criticism and believes that the poor mood of players is now causing Anthem to no longer sell well
  • However, Anthem has sold well overall, they have sold 3.7 million units
  • At BioWare, they are grumpy with EA because they told people that the game could still be patched as a Games-as-a-Service
  • EA continues to support the game because it fills a “gaping hole in the offering”
  • EA plans to bring the game into their subscription service EA Access – either before the service starts for PS4 or shortly thereafter
  • If that does not work and brings too little boost, they are considering a switch to a Free2Play model. It is said: “A Free2Play transition is definitely still on the table,” meaning it is being discussed.
  • BioWare is currently working feverishly on comfort improvements and new content. However, that will take some time.
  • Next, a stat screen is to come that tells players at a glance what stats their Javelin has
Anthem Owen Corley thumbs up

Secret info or good guess?

Is there any truth to it? It is hard to say whether this information truly comes from an insider source at BioWare or if it is just a good guess:

  • The general assessment of the situation, that Anthem initially sold well but not anymore – is quite plausible. This aligns with the information we have from market research institutions.
  • That EA is sticking with the game and continues to support it because it fills a gap is absolutely credible. This type of game (Destiny, Division, GTA 5 Online) has previously raked in a lot of money – and EA has nothing else there.
  • That Anthem is already coming to EA Access – alongside games from 2018 such as Battlefield 5 and A Way Out – is a bit early; perhaps they should take more time. Normally, games appear in EA Access only after 12 months, and Battlefield 5 would actually be too soon.
  • A Free2Play transition, if the hype fails to materialize, as a last resort, is the least likely alternative mentioned in the blog post – it would definitely be too early and would likely cause more harm than good right now.

What would a Free2Play transition bring for Anthem? Ultimately, a Free2Play transition would likely make people angrier who have paid good money for the game. They would feel cheated for their money.

Furthermore, it is unclear how Anthem would be financed in the long term without paid content updates. In that case, microtransactions would have to become significantly stronger.

If Anthem really switches to Free2Play, it will probably be at the end of a longer process, after the game has been overhauled – one should not expect the transition to happen too soon.

Perhaps not until spring 2020 – if they really take this path. BioWare had good experiences with the Free2Play transition for Star Wars: The Old Republic, but that was a long time ago. It is unclear how a Free2Play transition could help Anthem at the moment.

More on the topic
EA is disappointed with Anthem – But the analysis is correct and raises questions
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Players report crashes in Red Dead Online – Here’s what Rockstar says

Red Dead Online is currently back in the spotlight for many cowboys, but they are experiencing significant crashes in the game. Rockstar has so far only provided a solution for a few.

Here is the current status: A few days ago, Red Dead Online received a massive update, which brought poker into the game. Fans want to play again, but numerous crashes are preventing some cowboys from doing so.

Reports indicate that the game crashes multiple times within a few minutes.

Crashes in Red Dead Online – What can be done?

Reports of these crashes: Various online forums are filled with complaints: Red Dead Online has been crashing more frequently since the latest update. However, not all players are affected, as the update has been well received by many.

Red Dead Online Update Title Poker
The latest update finally brought poker – but also some crashes

That makes the disappointment for the affected cowboys even greater: “The most annoying thing is hearing how everyone has a great time with this update while I can’t enjoy the game for more than 5 minutes without crashing,” writes “nasty_nater” on Reddit.

“TheSaintz69” writes: “Very disappointing and frustrating with the online mode. I play for about 10 minutes and the game crashes. It’s frustrating when you spend time collecting pelts only to have a crash and lose all your hard work every time!”

What is the problem? This is exactly the crux of the matter. No one really knows why some players are massively affected by crashes while others can play without any issues.

What does Rockstar advise? Numerous players have contacted Rockstar’s support after experiencing crashes. They received a quick response, but it has helped only a few cowboys.

Many players are frustrated by the numerous crashes

They suggest clearing the game’s cache files. To do this, you need to restart the console. If you are playing on PlayStation, you must also press the L1 and R1 buttons simultaneously when restarting the game.

However, very few players report that this tip helped. For the other cowboys, the problems persist. Their game crashes just as often.

It seems that Rockstar themselves don’t really know the solution to the problem. It remains to be seen whether an upcoming update will fix the crashes.

The update has changed a lot about the graphics. So Red Dead Redemption 2 now looks much better:

More on the topic
New update makes Red Dead Redemption 2 more beautiful and uglier
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamerant
  2. Reddit

Fortnite: Find Fortbyte #07 – Cuddle Time in the Stone Umbrella

In Fortnite: Battle Royale you can now find Fortbyte number 07. To do so, you need a specific emote called “Cuddle Up” and a stone umbrella.

Where is the Fortbyte? The 7th Fortbyte is not hard to find. You just need to visit the quarry shaped like a large umbrella. It is already well visible from the air. Just check the map at coordinates E2/3. The byte should be there, but it is still transparent and not collectible.

fortnite-fortbyte-07-map

Here’s how you can collect the Fortbyte: The solution to the riddle is an emote called “Cuddle Up”. It features the infamous Fortnite Cuddle Team Leader, which you receive when you reach level 8 in the Season 9 Battle Pass. You can even get the emote in the free Battle Pass.

Just stand in front of the Fortbyte and activate the emote from the radial menu. Then you can collect the Fortbyte as usual and get a step closer to solving the big riddle.

fortnite-fortbyte-07-02
Here is the Fortbyte.

But be careful that no one ambushes you while you’re searching and emoting. There are plenty of other players who are also after the byte or are out for easy kills. So explore the area first before you hunt for the byte.

Is there a video as well? If you want to see the location of the Fortbytes in video format, you will find it here. We have embedded a YouTube video here, enjoy the search! By the way, don’t be surprised that the byte itself doesn’t appear in the video. The clip was created in advance due to leaks. But the byte is definitely at the location shown in the video.

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What are Fortbytes and how do you collect them all? Fortbytes are several electronic puzzle pieces that you can collect throughout Season 9. There are 100 of them, and a new byte appears in the game every day.

In the end, you can use the bytes to unlock the new, still secret bonus skin of Season 9. However, you need a total of 90 out of the 100 possible Fortbytes.

We have compiled an overview of all the Fortbytes available in the game so far:

More on the topic
Fortnite: Find all Fortbytes – How to get the puzzle pieces
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

Path of Exile has 26 “classes” but 3 are much more popular than the rest

Path of Exile has revealed some numbers showing which of the “sub-classes” are currently particularly popular. It is evident that three of the Ascendancies are the undisputed top in almost all areas.

Why “Classes”? Path of Exile actually offers players only seven different classes to choose from:

  • Duelist (Duelist)
  • Shadow (Shadow)
  • Marauder (Marauder)
  • Witch (Witch)
  • Ranger (Ranger)
  • Templar (Templar)
  • Scion (Scion)

These classes each have three further classes, called “Ascendancies”, to which they can ascend (with the exception of the Scion). Each Ascendancy has its own skill tree and plays differently.

Path fo Exile Occultist Ascendancy
The skill tree of the Occultist.

These are the most popular classes in Path of Exile

These Ascendancies are played: In an official post from Path of Exile, the developers provided insight into the player numbers. They showed which Ascendancies are most represented in each area.

It became very clear that in the “Synthesis League”, the following Ascendancies dominate at all levels up to over level 90:

  • Trickster (Shadow Ascendancy)
  • Occultist (Witch Ascendancy)
  • Elementalist (Witch Ascendancy)

In most leagues, these three Ascendancies already account for nearly 50% of all characters. In the “Synthesis SSF” category over level 90 (stands for “Solo Self-Found”, meaning a game without the possibility to trade or form groups), they even reach nearly 70%.

Path of Exile Synthesis League 90+ Class Distribution

These numbers apply to the “Synthesis League,” the current challenge season of Path of Exile. The only exceptions are the PS4, where Path of Exile is playable since recently, and the Synthesis Hardcore League over level 90.

On the PS4, the Occultist is not in the top 3, but the Necromancer is. In Hardcore mode above level 90, the Juggernaut replaces the Elementalist.

Additionally, the lists for the “Flashbacks” differ, an event where certain mechanics from past seasons are revived and essentially create your own dungeons.

Path of Exile Synthesis League 70+ PS4 Class Distribution
The Necromancer beats the Occultist on the PS4.

What makes the Ascendancies so strong? Path of Exile also provides a brief explanation of why these classes are so powerful. The Ascendancies have the ability to sustain themselves quite well while dealing significant damage.

Only the Elementalist lacks self-sustain, which makes the Juggernaut at least more popular in Hardcore mode. Generally, these are important skills that players need to face increasingly stronger opponents.

All classes are also spellcasting classes, which tend to be somewhat less risky to play than the currently less popular melee fighters:

More on the topic
Players have long complained in Path of Exile – Their suffering is about to end
von Andreas Bertits

Which class do you play?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.org.pl

WoW could give hunters back something they have missed for 8 years

WoW Classic can even have an impact on Battle for Azeroth. At least for Hunters, that’s good news.

When World of Warcraft Classic was announced, many players were concerned that the classic version could be altered to be more like the current WoW. However, that does not seem to be the case, but rather the opposite. Game Director Ion Hazzikostas recently explained in an interview how Classic could even help bring back a popular ability for Hunters in “Battle for Azeroth”: Eyes of the Beast.

What were Eyes of the Beast? Eyes of the Beast was an ability that could be channeled for a long time. During this time, the Hunter could not move themselves but instead control their companion directly. This was a popular practice in some dungeon groups to pull enemies, but role-players also loved being able to command their beast directly. Overall, many Hunters felt a stronger connection with their pet when they could control it directly.

WoW Hunter Pet Night Elf

Why was the ability removed? With Patch 4.0, which was meant to usher in the age of Cataclysm, several abilities from various classes were removed. The idea was to remove more “useless” abilities that were not used in combat anyway – Eyes of the Beast definitely fell into that category.

In the current beta of WoW: Classic, there are funny incidents: Players report bugs that are actually features.

Classic could bring salvation: With the release of Classic, Blizzard had to re-develop the code for Eyes of the Beast. Hazzikostas indicated in an interview that this could also be reintroduced in the live version of WoW. He stated:

“We removed the Hunter ability ‘Eyes of the Beast’ and as a result of several code adjustments, it was virtually impossible to restore the ability in modern WoW – it would have been a massive amount of work. Now, to create Classic, we had to do most of that work.

There are still some bugs to fix, but thanks to the work we’ve done on ‘Eyes of the Beast’ to realize it, there’s no reason we shouldn’t also give Hunters that ability back in Battle for Azeroth.”

A confirmation is certainly not that yet, but just bringing up the possibility sounds optimistic.

Nostalrius-WOW

Players were outraged back then: However, Blizzard did not anticipate the amount of negative feedback that this decision would generate. Many Hunters were angry and demanded the ability be restored. For many, it was one of the core features of the Hunters and even if it had no great use in combat, it was still a cool spell that defined the Hunters.

Code was irretrievably lost: Blizzard, however, stated back then that Eyes of the Beast could not simply be restored. The code for it was lost with the restructuring of some internal game structures – irretrievably. Although they wanted to take the feedback to heart, the ability could not be restored for that reason.

Would you be happy about the return of Eyes of the Beast? Or is it good that the ability is no longer present in the current WoW?

More on the topic
Which class will you play in WoW Classic?
von Cortyn
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Pokémon GO: This is why the new offer boxes are perfect for the raid week

In Pokémon GO there are new offer boxes again! We will tell you what’s inside and whether the offers are worth it for the raid week.

Since the weekend, there are new offer boxes in Pokémon GO. They are mainly aimed at the upcoming raid week, which starts tomorrow evening.

We will show you what’s in the boxes and tell you whether a purchase is worthwhile.

What’s in the offer boxes for the raid week

This is how the calculation was done: To determine the savings, the price of the respective items from an 8-item bundle was used. This was then compared with the price in the offer box.

Name of the boxContentsPrice/Savings
Special Box4x Raid Pass, 2x Egg Incubator, 2x Lucky Egg480/320 (40%)
Super Box6x Raid Pass, 3x Super Egg Incubator, 3x Lucky Egg, 2x Incense780/735 (48%)
Hyper Box20x Raid Pass, 4x Super Egg Incubator, 4x Lure Module, 5x Star Piece1480/1822 (55%)
Adventure Box13x Super Egg Incubator, 4x Egg Incubator, 5x Star Piece, 4x Lure Module1480/2370 (62%)

This is what the boxes are for: Except for the Adventure Box, everything this time is geared towards Raid Passes. This fits the upcoming raid week, as you can use the passes directly.

How worthwhile the offer boxes are

Pokémon GO Bronze Box
The Special Box

Special Box: The Special Box is a real highlight for free-to-play players. Those who do not want to spend many coins get solid items here and save 40%. It’s worth it.

Pokémon GO Silver Box
The Super Box

Super Box: The focus here is mainly on the Raid Passes. Considering that the 6 Raid Passes alone cost 600 coins, you almost get the remaining items for free.

Pokémon GO Gold Box
The Hyper Box

Hyper Box: The Hyper Box is a real highlight for all Raiders. 20 Raid Passes in one box is excellent. Anyone planning to invest numerous passes in the raid week should take this deal.

Adventure box
The Adventure Box

Adventure Box: The Adventure Box is once again aimed at players who do not want to raid much. There are no Raid Passes, but mainly Egg Incubators. The offer is decent, but other events had better boxes for Egg Incubators.

There is a new regional Pokémon in the game:

More on the topic
Pokémon GO: If you have both forms of Shuckle, then you were very lucky
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokémon GO Hub

ESO: 5 Things you need to know before the launch of Elsweyr

In The Elder Scrolls Online has launched the new chapter expansion Elsweyr for PC players. Find out here what you need to know about the next major chapter for ESO.

Before Elsweyr gets underway for PC players, you should read the following information we have compiled for you.

1 – What time does it start?

At what time does Elsweyr start? Since 3:00 PM, the servers are back online, you just need to download the major update for Elsweyr and Update 22.

When will Elsweyr be available on PS4 and Xbox One? Unfortunately, console players will only be able to venture into Elsweyr starting on June 4.

Eso_Elsweyr_Trailer2

2 – What editions of Elsweyr are available?

What does Elsweyr cost? Elsweyr is not free; rather, you need to purchase it to travel to the land of the Khajiit and hunt dragons. There are different editions available:

  • Digital Upgrade: 39.99 Euro – Expands your existing ESO with Elsweyr
  • Digital Collector’s Edition Upgrade: 49.99 Euro – Here, you also get the goodies of the Collector’s Edition
  • Digital Standard Edition: 59.99 Euro – If you do not have the base game or the add-ons Morrowind and Summerset, then you should buy this complete package.
  • Digital Collector’s Edition: 79.99 Euro – Like the Standard Edition, only with additional goodies.

This time, there are no physical editions to purchase. You can only acquire Elsweyr digitally.

What is included in the Collector’s Editions? The Collector’s Editions each contain:

  • Senche-Rath mount
  • Springhare pet
  • Emote pack for Khajiit
  • Style: Dragonbone
  • Archaic Knowledge Tablets as a souvenir item

3 – How to reach the new area

How do I get to Elsweyr? To optimally start the story of Elsweyr, you can start the prologue quest since March 25, 2019. You start this quest by purchasing the “Sealed Imperial Summons” in the Crown Store under the “Quests” tab.

This is free and does not require the purchase or pre-ordering of Elsweyr or other DLCs.

Eso_Elsweyr_Trailer2

The prologue quest will optimally guide you into the story of Elsweyr, the dragons, and the imperial occupation of the lands of the Khajiit. Once Elsweyr is here, you can get there as follows:

  • Use the way shrine in Krempen by teleporting there
  • Use the gate in the northeast of Grathwood
  • Use the gate in the northeast of the Harvests
  • Teleport to a friend who is already in Elsweyr
More on the topic
The Elder Scrolls Online: What is in the new ESO expansion Elsweyr
von Jürgen Horn

From which level can I go to Elsweyr? It doesn’t matter. Like all regions in ESO, Elsweyr is part of One Tamriel. This means you can explore every area at any level. The game scales your level according to the area.

Therefore, you can explore the new land as a fresh level 1 hero just as well as a high-end veteran with hundreds of Champion Points.

eso-drachen-04

Can I also start fresh with a new hero in Elsweyr? That works smoothly too. If you create a new hero, he or she will automatically start in Elsweyr and experience the tutorial there.

4 – What you need to know about the new class Necromancer

Can I play the Necromancer right away? You can also create a new character as a Necromancer immediately. However, you need to have purchased Elsweyr for this. Without the expansion, the Necro is not available.

More on the topic
Why the Necromancer in ESO is already the highlight of Elsweyr
von Jürgen Horn

Can I transform my main character into a Necromancer? Unfortunately not, your existing heroes cannot change their class retroactively. Zenimax will likely offer such a feature at some point.

As long as this is not the case, you will have to level up a new character as a Necro.

TESO Nekro2

5 – The most important contents of Elsweyr

What is new in Elsweyr? Like all ESO expansions, Elsweyr brings a lot of story and new quests and challenges. The following features are new to the game:

  • Guild Finder Feature: This feature is available to every player, even if you do not buy Elsweyr. In short, this new feature allows you to actively promote your guild and find guilds that meet your requirements.
  • Dragons as World Events: The base game had anchors and in Summerset, geysers were available as world events. In Elsweyr, it’s all a bit cooler, because dragons fly around and cause chaos in the land. If you catch such a creature, you should have a few friends with you and challenge the beast. An epic battle with cool loot awaits.
  • New Raid Sunspire: A highlight for players on the test server was the new raid Sunspire. Here you can expect a large instance, where several unique dragon bosses await. The raid offers a complete instance with plenty of content and new, unique loot.

Are you already prepared for the new chapter Elsweyr?

More on the topic
ESO: 5 Things you should do now to optimally prepare for Elsweyr
von Jürgen Horn
This is an AI-powered translation. Some inaccuracies might exist.

Fans are so eager to play WoW Classic that they create characters in Paint

The beta of WoW Classic has only been running for a few days, but fans are already showing their dedication to the MMORPG classic. Only a few can play already, many want to, and they are expressing their desire for vanilla with ambitious works.

These works are created by the players: Since the announcement of the release date of WoW Classic, the subreddit /r/classicwow/ has been filled with fans eager to play the recently launched beta of Classic.

While there are many complaints about not being selected for the beta, some fans are also using the time for creative contributions. Like the user MightyIceFoe, who has put in a lot of effort.

He illustrated the character creation of his undead warrior Icefoe in Paint or a similar program in great detail, including class and race selection, info boxes, and logo. So far (as of May 20 at 11:40 AM), it has received over 2200 upvotes.

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This is how people are celebrating Classic: MightIceFoe is not the only one apparently eagerly waiting for Classic. More and more memes are appearing in which players are mocking both overly ambitious Classic enthusiasts and Classic opponents.

Recently, Omar Gonzales has become particularly popular, who according to an interview with Ion Hazzikostas is credited with making Classic possible in this way. (via wowhead)

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Why does everyone want to play Classic? Classic is for many players the beginning of their journey in World of Warcraft and they want to relive the nostalgia. Currently, access to the beta is highly limited.

This limitation leads to WoW being extremely popular on Twitch right now and even temporarily ranking first among the most popular games. Some streamers, like Asmongold, are currently raking in huge viewership thanks to Classic.

What exactly WoW Classic is and whether you should look forward to it or wait, we explain here:

More on the topic
WoW Classic: What it is and whether it is worth it for you
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.

What was actually the first MMORPG?

MMORPGs and MMOs have been with us for many years. But what was actually the first game that really established this genre? There are quite a few answers to that.

What are MMOs and MMORPGs anyway? Basically, one can say that an MMO is an online multiplayer game in which a very large number of players can participate and interact with each other online – irrespective of the genre, such as role-playing or shooter.

MMORPGs refer to massive online role-playing games. Normally, you act together with hundreds or thousands of players in the virtual worlds. That’s why the abbreviation MMORPG stands for “Massively Multiplayer Online Roleplaying Game”.

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Maze Runner was probably the first multiplayer game ever.

The first MMOs were based on text

When did MMOs emerge? The development of massively multiplayer games goes back to the 1960s when students
used the teaching and learning system “PLATO” at the University of Illinois to pass the time with the communication tool via chat.

In 1973, the multiplayer game Maze War was released, created by programmers at NASA. Players chased each other through a maze that was created from vector graphics. Essentially, you only saw lines that defined the corridors, and players were represented as “eyes”.

MUDs formed the beginning of MMORPGs.

In 1978, the game MUD (Multi User Dungeon) followed, programmed by Roy Trubshaw, a student at the Essex University in England. The idea was to shift the then-popular text adventures like Zork into a multiplayer environment. Instead of seeing graphics, players navigated through the dungeon by text. Many more games built upon this.

More about the nostalgia of old-school MMORPGs can be found here:

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von Andreas Bertits

The genre is older than you think

Here were the first commercial multiplayer RPGs: In 1985, the online game Island of Kesmai was released. It utilized the MUD principle and introduced rudimentary graphics based on ASCII characters. Six players could experience a D&D-like adventure together. The game cost $6 per hour over the CompuServe service.

Habitat LucasArts
Habitat was the first truly graphical online game. It was developed by LucasArts.

A “real graphic” was to be introduced by LucasArts online adventure Habitat. However, the title was never really released. In 1986 there was only a first beta test. Habitat offered social gameplay, represented by a 2D graphic that was modeled after the LucasArts adventures of the 1980s, such as Maniac Mansion.

In 1991, Neverwinter Nights was released. An online role-playing game based on the then-popular RPGs of the SSI Gold Box games (Pool of Radiance). For Neverwinter Nights, $6 per hour had to be paid over AOL. A similar vein was struck by The Shadow of Yserbius, also released in 1991.

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This is what Neverwinter Nights looked like, one of the first graphical MMORPGs.

In 1996, Meridian 59 was released, an MMORPG that already had all the essential features of today’s online role-playing games, but was not yet referred to as an MMORPG. It placed players in a 3D world populated by 2D characters.

In January 1997, the online role-playing game Tibia was released. The RPG developed by students Stephan Börzsönyi, Guido Lübke, Ulrich Schlott, and Stephan Vogler is still playable today and has a very active community.

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Museum will bring back dead MMORPGs like WildStar, Star Wars Galaxies
von Andreas Bertits

Where the term MMORPG comes from

This is the first MMORPG that was also referred to as such: In 1997, Ultima Online was released. For the first time, the term MMORPG (Massively Multiplayer Online Roleplaying Game) was used, coined by Ultima developer Richard “Lord British” Garriott. By the way, this term also derived the word MMO, which is used for massively multiplayer games outside of role-playing games.

Ultima Online was the first MMORPG that was referred to as such.

Ultima Online offered the opportunity to experience free role-playing in a graphical environment. Players developed their heroes based on skills, explored a vast land, and could learn professions such as crafting or fishing.

From here, the genre evolved through Everquest and World of Warcraft to today.

So what was the first MMO and MMORPG? The question is not easy to answer as many factors played a role in the development.

  • If you really go back, you would have to call Maze War the beginning of the MMOs.
  • If you take the first commercial role-playing game for “larger” player numbers and look for the first “in principle MMORPG”, then this would probably be Island of Kesmai.
  • However, if you refer to the term MMORPG, then it was Ultima Online since no other online game was referred to as such before.

As you can see, it was a development that stretched over several decades and in which each subsequent “generation” built upon the previous one. Thus, the MMORPGs we know today developed.

Although there were already role-playing games that could be played online before Ultima Online, such as Meridian59 and Tibia, these were officially not called MMORPGs at that time. This term was only applied to them later.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Wikipedia

In The Division 2, NPCs have been going crazily mad since the update, causing chaos

In The Division 2 there have been discussions about the difficulty level surrounding the new raid. Many agents on the consoles PS4 and Xbox One find the raid too hard. Now fans have identified a possible reason.

What is the problem with the NPCs? Many players are currently reporting that the enemies in The Division 2 behave strangely. This is not the first time such problems have been discussed.

In the past, NPCs were a topic, when a bug caused them to behave excessively aggressively. The bug was supposedly fixed.

Since the last update in The Division 2, the problem seems to have returned – and with even greater intensity than before.

This leads to discussions among fans, which are also related to the new raid.

NPC enemies going crazy

What are the issues? Fans are complaining about several things they’ve noticed about the enemy AI (artificial intelligence).

In the Subreddit of The Division, user Viper-Venom has summarized the most noticeable problems:

  • Enemies are behaving much more aggressively, like they did before the actual fix. This even affects enemy types like snipers, who should generally stay at greater distances.
  • The movements of the enemies are reportedly much more aggressive, faster, and unpredictable than before. They ignore incoming fire and charge towards players regardless of their own behavior.
  • Additionally, enemies are said to be tougher than before the update, although the patch notes state they should have been weakened.
  • They are also said to deal increased damage again, despite adjustments made in previous updates.
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Is The Division 2 too hard?
von Tom Rothstein

Viper-Venom writes that he feels the patch is still at the state it was before the PTS (Public Test Server), where the update was tested by players for several weeks, but originally the patch was supposed to be released on April 25.

A large portion of the AI changes that were listed for Title Update 3 seem to be completely missing, and I doubt it was intended.

Viper-Venom, Reddit

Viper-Venom also suspects that the high difficulty of the raid, especially on consoles, is related to the “broken” AI.

Division-2-Raid-Duo

The AI was praised at release

This is what other players say about the problems: Viper-Venom is not the only one reporting issues. Many wish for the enemy behavior that was present at release. At that time, our author Sven also took a liking to the enemy AI.

VelvetThunder writes: “They [NPCs] were smart and punished you when you made a mistake. Now they seem random and either rush at you and open fire blindly after looking for cover for a few seconds and running in circles […].”

Many criticize the suicidal and dumb behavior of the enemies. Especially in the raid, which is designed for 8 players, the problems become even more apparent.

How could the problem be solved? If the assumptions of some players are correct, Massive just needs to bring back the changes that should already be in the game.

In general, most wish for the enemy AI to behave more tactically again and not rush headlong into open fire. Overall, the AI should function more like it did at release.

But how do you see it? Do you agree with the criticism? Or do you think the AI is just right? Write in the comments.

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The raid in The Division 2 on PS4 was impossible at first, now it can be done in record time
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.

What is really behind the big nerf in Destiny 2?

In Destiny 2, there is excitement about a major nerf to exotic weapons before Season 7. Author Schuhmann states: This is because Bungie is foregoing an item reset. This results in an insane number of weapons – but there is a price that Guardians now have to pay.

What is an item reset? An “item reset” in loot games refers to the need to exchange items with a new expansion – usually this is a “soft reset”: players keep the old weapons, but they are no longer as powerful as before.

There is also a “hard reset”: Players experienced this at the start of Destiny 2 when all items from Destiny 1 were gone and they had to start all over again.

destiny-2-hüter-kabale-strikes
Ghaul and the Cabal took away all items from players in Destiny 2.

This is how an item reset works in World of Warcraft: With a new expansion in the MMORPG World of Warcraft, players level up to new tiers and all their “super gear” from the previous expansion becomes too weak. Players swap it out.

First, the super hard-earned weapons and armor are replaced by trivial quest rewards found on the way to the new max level, later by better items. After a maximum of 2 years, this repeats itself with the next expansion.

This is how it is without an item reset in Destiny 2: In Destiny 2, there is no item reset because you can carry over items from one expansion to the next.

Through a game mechanic, it is possible to bring the old weapons and armor up to the new max level. This is called “infusing.” Or you simply find old items again, now with the new maximum level.

destiny-ikora-2

Has it always been this way? In fact, there was a first item reset in Destiny in December 2014. At that time, the first DLC, The Dark Below, was released, and the legendary gear that players had previously collected was no longer the best in the game.

They had to exchange it.

This was a shock for many players who were new to loot shooters. They had worked for months for their gear, especially for the raid armor, and was this now no longer the best in the game? For some, this was a sacrilege back then.

Now, this is no longer the case in Destiny 2, and players can still use exotic or other items they found at the end of 2017.

If someone chose their favorite weapon in September 2017, they can still play with it in May 2019 – such as the Vestian Dynasty.

Destiny-Gravebreaker-2.1.

Bungie at the same point as with House of Wolves four years ago

This is the problem: If there is no item reset, it leads to what is called “power creep.”

In order to motivate players to want new items, the “new items” must be stronger than the items Guardians already have; otherwise, players have no motivation to seek the new items.

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This happened in the second DLC of Destiny, “House of Wolves,” where players could keep their “old, strong” items and had no need for new items.

Players suddenly ran around in House of Wolves with weapons like the Fatebringer, which they had extensively played in Vanilla Destiny 1.

Destiny-365-Schicksalsbringer
That was the picture back then: You can upgrade the Fatebringer.

But how could Destiny in May 2015 introduce a weapon that was so strong that players would leave their beloved Fatebringer in the vault? Such a super weapon would trivialize everything in Destiny.

Four years later, in June 2019, Bungie faces this issue again; they say: They cannot introduce weapons stronger than the currently strongest ones with Season 7, so they must weaken the currently best weapons.

destiny-lord-der-woelfe2
Lord of Wolves: Damage decreases by 20% in PvE.

This is how Bungie is reacting now: Bungie is not taking away the old items from players, but weakening the top ones to make room for new items.

This annoys many players, as Bungie promised that Guardians should feel powerful.

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But ultimately, the situation seems to be unsolvable for Bungie. If there is no item reset for over 2 years and we are now going into the 6th expansion of Destiny 2, the item pool continues to swell.

Finding a solution here is becoming increasingly difficult for Bungie.

Players demand that Bungie should redesign bosses and make them more challenging. But this is likely too much to ask for a mini-expansion like Season 7.

destiny 2 wispern 2
Whisper of the Worm: Can no longer create Power ammo from nothing.

This is what it is about: Apparently, Bungie wants to provide players with a wide arsenal of weapons and not take any weapons out of the game. However, this leads to the problems described.

Players must be promised “new strong items” as rewards; otherwise, you end up in the “House of Wolves” situation where players lack the motivation to engage with the new content.

Ultimately, Bungie has 3 options:

  • either an item reset: Take away the players’ “old toys” by making it impossible to level them to the maximum level
  • or a nerf of the “strongest weapon” to make room for new ones
  • or introduce even stronger weapons and then have a power creep that removes every challenge from the game

After Bungie has already tried several alternatives and failed, they are now choosing a nerf, even if it contradicts previous statements.

They certainly know this in Seattle, but will have to accept it with gritted teeth. Here, a price is being paid for infusing, a 5-year-old idea.

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This is an AI-powered translation. Some inaccuracies might exist.

Season 17 in Diablo 3 has started – These classes lead the rankings

Since Friday evening, Season 17 of Diablo 3 has been running with the “Legacy of Nightmares” buff. We show you which classes are currently winning the leaderboards.

What’s new in Season 17? Blizzard opened the new Season 17 in Diablo 3 with several changes. These partly relate directly to the gameplay, which has now been expanded with three new greater rifts (14, 15, and 16).

There were also changes regarding the balance of classes. Here, the developers have adjusted some sets and legendary items that affect various builds.

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Additionally, all season characters now passively gain the effect of “Legacy of Nightmares” for the entire duration of Season 17. This means: When you are not wearing a set, each ancient item equipped increases your damage by 750% and reduces your damage taken by 4%.

This is what the leaderboards look like: While some players used the weekend to leisurely reach level 70 and perhaps complete their first set with the help of the season journey, others are already eagerly on the leaderboards. There, you will be noted over time according to how quickly you completed Greater Nephalem Rifts. The higher the rift and the lower the time taken, the better the ranking.

Diablo 3 Wizard Artwork
The Wizard currently leads the solo leaderboards and is also popular in group play.

Now, shortly after the start of the season, the leaderboards are still somewhat chaotic. Players are still frequently finding improvements for their gear and climbing the ranks with the new items.

According to our Tier List for Season 17 in Diablo 3, some builds have a great chance to climb the leaderboard.

Nevertheless, we are already giving you an outlook on which classes are currently leading the leaderboards on PC. As of May 20, 10:00 AM.

Solo:

  • Level 122: Wizard, 10:29 minutes
  • Level 116: Necromancer, 13:57 minutes
  • Level 113: Demon Hunter, 14:33 minutes
  • Level 113: Crusader, 14:51 minutes
  • Level 111: Witch Doctor, 12:51 minutes
  • Level 110: Monk, 10:35 minutes
  • Level 109: Barbarian, 14:54 minutes
Diablo 3 Leaderboards Solo Rank 1 as of May 20
These are the best times of solo players – as of May 20 – 10:00 AM

In the hardcore section, the distribution among solo players is somewhat different. Here, the Wizard leads at level 117, followed by the Demon Hunter at level 106, the Witch Doctor at level 105, then the Necromancer at level 104, followed by the Monk at level 102 and Barbarian and Crusader at level 101.

Duo:

  • Level 117: Monk, Wizard – 11:08 minutes
  • Level 117: Monk, Wizard – 12:52 minutes
  • Level 116: Monk, Wizard – 11:22 minutes
  • Level 116: Barbarian, Wizard – 11:47 minutes
These are the best times of duo players – as of May 20 – 10:00 AM

Trio:

  • Level 118: Wizard, Demon Hunter, Monk – 14:51 minutes
  • Level 117: Wizard, Monk, Barbarian – 12:41 minutes
  • Level 117: Wizard, Monk, Barbarian – 13:39 minutes
These are the best times of trio players – as of May 20 – 10:00 AM

Quad:

  • Level 130: Barbarian, Monk, Necromancer, Wizard – 8:58 minutes
  • Level 127: Barbarian, Monk, Demon Hunter, Wizard – 14:05 minutes
  • Level 126: Barbarian, Monk, Demon Hunter, Wizard – 12:53 minutes
These are the best times of quad players – as of May 20 – 10:00 AM

We expect that the list will change significantly in the coming days and weeks, and some classes will rise even further. Most players are currently farming their gear to improve.

How are you currently ranking in the Season 17 leaderboard?

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This is an AI-powered translation. Some inaccuracies might exist.

What happened to Legends of Aria, the spiritual successor of Ultima Online?

The sandbox MMORPG Legends of Aria was supposed to enter early access at the end of March but has been postponed indefinitely. Since then, fans have been waiting for news about the release, but it is delayed. We investigate why it is taking so long.

What is Legends of Aria? With Legends of Aria (LoA), Citadel Studios aims to create a spiritual successor to the classic Ultima Online. It is an MMORPG that adheres to the same values but is a bit more modern.

  • In the large sandbox world, you determine your own path.
  • The community consists of crafters, traders, and adventurers.
  • You can also run a tavern or simply become a lumberjack in the woods.
  • As adventurers, you explore the world, delve into dungeons, and fight monsters.
  • The economy of the game world is determined by the players themselves.
  • You develop your heroes through skills.
  • Exploring the world is supposed to be dangerous. Not only because of monsters, but also due to PvP, which is possible almost everywhere.
  • Players determine how the world develops.
  • Adventures are meant to arise from situations. For example, when searching for treasures and then encountering other players who also want the items.

What is special about it? Legends of Aria wants to offer more than just a sandbox world in the style of Ultima Online (UO). It aims to give players the opportunity to create their own worlds, known as shards. These can be freely designed, including with their own rules.

Screenshot Legends of Aria

Ultima Online fans need patience

Who is the game aimed at? LoA primarily seeks to provide a new home for those who love Ultima Online, but find the original too “old” now.

But of course, players who enjoy sandbox MMORPGs, in which they can enjoy many freedoms and do not have to follow a predetermined story, could also have fun.

What is the current status of the game? Legends of Aria is currently in a closed beta. It is not possible to participate in it at this time. The next step in development is the start of the early access phase, which was supposed to take place at the end of March.

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Why didn’t the early access phase start? The developers of LoA explained that the game is not yet in a good enough condition to present it to a larger number of players. Further performance optimization was necessary, and there was still too little content.

When is the early access phase now supposed to start? There is currently no date. However, it is mentioned on the Steam website that it should happen sometime in spring. This, however, is ending very soon. Therefore, it is quite conceivable that this date will change again.

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There are problems

What is the current situation of the game? Those who are currently participating in the closed beta test report that Legends of Aria is still plagued by performance issues. Although new content has been added, it is not as much as players had hoped for.

As can be read on Reddit, there are not many players online on the official server. This is partly due to the status of the MMORPG but also because many UO fans meet on the community server Legends of Ultima and hold events there.

  • ajz writes on Steam: “The game is really broken and not ready for a release. Skills don’t work, just like the armor, and the housing system is full of bugs. There are issues with lags and desynchronization… The game is definitely not ready for launch!”
  • rederic, on the other hand, says on Reddit: “There is still a lot of work ahead for the developers. There are some bugs and the game needs much more content. But it offers a solid basis for a sandbox MMORPG that is actively in development.”

Why is Legends of Ultima more popular than the official server? Legends of Aria primarily targets fans of Ultima Online. However, they want an experience that also reminds them of UO. In other words, they want to transfer the lore of Ultima Online into LoA. For this, they need their own server.

Legends of Aria allows virtually any player to create their own world, a so-called shard. There, their own rules set by the “owner” apply. It should even be possible later to create entire continents, which is of course perfect for Ultima Online fans. They are already planning to recreate the continent of Britannia on their Legends of Ultima server.

Many players who hope for a spiritual UO successor with Legends of Aria therefore play on Legends of Ultima and not on the official server, which is why it has a significantly lower population.

Screenshot Legends of Aria

What are the main problems at the moment? The biggest issue is that development is simply taking longer than expected. This means that improvements and new content take longer. This frustrates some players.

  • Performance needs improvement.
  • The game needs more content, such as in the form of events.
  • There are still plenty of bugs.

What does this mean for the early access phase? Since there are still many areas that need work and development is progressing slower than hoped, it is likely that the early access phase will start even later.

Is it worth playing the closed beta? If you want to play a sandbox MMORPG that is still before early access and you can live with performance issues, bugs, low content, and a low population, you can check it out. It would probably be better to wait until development has progressed further.

Will it make it? The foundations are there and the groundwork is solid. LoA will probably not appeal to the wider mass of MMORPG fans, but sandbox lovers may find a second home. However, one needs to have a bit of patience with the game.

More on the topic
5 Things You Must Know Before the Launch of the New MMORPG Legends of Aria
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam
  2. Reddit

FIFA 19 TOTW 36: The Predictions for the Team of the Week – featuring Alaba

In FIFA 19, we now have Predictions for Team of the Week 36. Here you will find out which players could be included in the new Team of the Week.

For many of the major leagues, the last matchday took place last weekend, so TOTW 36 should be the last strong Team of the Week.

What are TOTW Predictions? In TOTW Predictions, the community tries to estimate which players might make it into the Team of the Week.

And indeed, some of the predicted players are often found in the Team of the Week.

Prediction for Team of the Week 36

These Predictions come from TVM:

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Goalkeepers:

  • GK: Ruffier (AS Saint-Etienne)
  • GK: Donnaruma (AC Milan)

Defenders:

  • LB: Gavory (Utrecht)
  • RB: Sakai (Marseille)
  • LB: Alaba (FC Bayern)
  • LWB: Firpo (Real Betis)

Midfielders:

  • CAM: Atik (Dresden)
  • RM: Wolfram (Jena)
  • CAM: Pusch (Admira Wacker Mödling)
  • LM: Shirasaki (Kashima Antlers)
  • CM: Gaudino (BSC Young Boys)
  • LF: Mboyo (Al Raed)
  • CM: De Paul (Udinese)
  • CM: Fabian (Nepal)
  • CM: Paulinho (Evergrande)
  • RM: Feghouli (Galatasaray Istanbul)
  • RM: Thauvin (Marseille)
  • RF: Maria (PSG)
  • LM: Cebula (Korona Kielce)
  • CM: Kreilach (Real Salt Lake)
  • CM: Golovin (Monaco)
  • RF: Cornet (Lyon)

Forwards:

  • ST: Cooke (St. Mirren)
  • ST: Wondolowski (San Jose Earthquakes)
  • ST: Seferovic (Benfica)
  • ST: Djaniny (Al Ahli)
  • ST: Alario (Leverkusen)
  • ST: Weghorst (Wolfsburg)
  • ST: Petersen (SC Freiburg)
  • ST: Depay (Lyon)

Potential Bundesliga Players in TOTW 36

These Bundesliga players could be included:

  • David Alaba could receive his first and probably last Inform card in FUT 19 this week. With one goal and one assist, he helped his team to a 5:1 victory against Eintracht Frankfurt.
David Alaba Gold Card (85)
  • Wout Weghorst scored 3 goals in the sensational 8:1 victory against FC Augsburg. A second TOTW card can therefore be expected.
  • Nils Petersen scored 2 goals in the match against 1. FC Nürnberg. This qualifies him for a spot in Team of the Week 36.

Then TOTW 36 will be released: The next Team of the Week will be released on May 22 at 7 PM. The new Inform cards will be available in sets for one week.

Keep in mind that the Predictions are never 100% reliable. There may be significant differences from the actual TOTW from EA.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. TVM

Fortnite: The greatest streamer in the world leaves Twitch for WM qualification – but it is not enough

On the weekend, week 6 of the qualification for the World Championship in Fortnite took place. This time, it was played in Duos. The biggest streamer in the world, Tyler “Ninja” Blevins, did not stream on Twitch this time, but it still wasn’t enough this weekend. But it was very close.

This is the situation: The streamer Tyler “Ninja” Blevins has by far the largest Twitch channel in the world and is a strong shooter player. Although he was initially one of the best players in the world in Fortnite and won early tournaments, he has only focused on streaming in the months since and has not participated in any eSports tournaments.

However, now he desperately wants to qualify for the Fortnite World Championship. Because there are 30 million US dollars at stake, and it will likely be one of the biggest eSports events in the world.

But so far, Ninja has not passed the tough qualification. Sometimes he blamed stream snipers who were after him, sometimes he struggled with new changes in Fortnite.

fortnite-drum-gun
The Drum Gun was troublesome for Ninja recently, but it has been nerfed.

Here’s how it went this time: On Saturday and Sunday, week 6 in the Fortnite WM Quali started. Ninja played with his partner Reverse2k. A year ago, he was considered an “unknown shooting star,” but he is now well-established.

Beforehand, Ninja had announced that he would refrain from streaming the matches on Twitch – he probably wanted to achieve it this time at all costs.

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In the end, Ninja and Reverse scored exactly 86 points and placed 7th in NA East.

Bitter: He and Reverse2k were just 2 points short of 5th place, which would have qualified them. That means: If a single fight had gone a little differently, he would have made it.

He is frustrated that he and Reverse2k had 2 games where opponents were down but not eliminated.

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Ninja pleading: Please kill players who are down.

Ninja and his partner take home $3500 after the weekend but are left empty-handed.

2 Austrians Dominating Europe

This is noticeable in the qualification: Those who think Fortnite is only about luck are proven wrong by the results.

In many regions, teams that have already qualified for the Fortnite WM in previous rounds win the qualifying rounds and the bonus money.

Fortnite-E11-Stompy-Tschinken
Source: E11-Gaming

So in Europe, the team of E11 Tschinken and Stompy won with 105 points:

  • They had already qualified for the WM with 3rd place in week 2, at the earliest possible time.
  • In Duo week 4, they won the EU qualifier.

The two Austrians have thus completed two consecutive qualifiers in the EU division of Fortnite as the first and could go into the WM as favorites. However, a strong contender in Europe is also the young Fortnite player Mongraal with his partner Atlantis Mitr0.

Whether the strong Austrians will meet Ninja in the WM qualification seems uncertain at the moment. But maybe he will use one of his remaining chances.

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This is an AI-powered translation. Some inaccuracies might exist.
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In Red Dead Online, cowboys report: I can see mountains of dead horses

Players in Red Dead Online, the online mode of Red Dead Redemption 2, saw strange things over the weekend: Mountains of dead, burnt horses piled up everywhere and the NPCs seemed to have vanished. Ghost towns full of dead animals remained.

What was going on in RDO? Over the weekend, many players of Red Dead Online reported horrific scenes: The streets of the digital Wild West were littered with the corpses of burnt horses.

Other players spoke of completely empty worlds. No animals would spawn anymore and the NPCs had disappeared from the settlements.

The servers themselves also seemed unstable. Players reported frame rate drops and strange graphical bugs.

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Why is this happening? This is not confirmed, but players assume that the problems are the result of a duplication exploit.

Players can use a special trick to duplicate items and sell them multiple times. This way, they can make much more money than would normally be possible.

Some players believe that the missing animals and empty towns are a temporary fix by the developers. If there are no animals to duplicate and no NPCs to sell the duplicated creatures to, Rockstar could calmly work on this bug.

Red Dead Online dead horses
A player encounters a mountain of dead, burnt horses in Red Dead Online. Source: Reddit

What does Rockstar say? After the US site Polygon reported about the strange conditions on the RDO servers, Rockstar responded with a short email. It only stated that the problems from the weekend had been fixed.

Bug occurred before: This is not the first time that dead animals have piled up in the streets of Red Dead Online. Already in March, mountains of dead pumas caused chaos on the servers. An exploit was behind that as well.

Burning horses occurred in the single-player mode of Red Dead Redemption 2: A bug caused horses along with riders to catch fire near the town of Rhodes.

Last week, there was a major update for Red Dead Online:

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Red Dead Redemption 2: The online mode is finally continuing – Huge update brings poker and much more
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

The raid in The Division 2 on PS4 was impossible at first, now it can be done in record time

On the PS4, the raid from The Division 2 was completed in a new record time. The time gap between PC and consoles is now significantly smaller.

New raid record on consoles: A mixed team from the TNT and ESO clans completed the Operation: Dark Hours raid on the PS4 in absolutely record time by console standards.

Previously, the fastest attempt on the PS4 was just under 20 hours and on the Xbox just over 17 hours, but the team completed the raid in 2 hours and 52 minutes!

This is not the first record for this group. A team from the TNT and ESO clans already claimed the World First title on consoles (PS4).

This is what the record holders say: After their record run, the guys promptly spoke out on Reddit. Many fans had asked them to show the PC players what they could do after the World First.

The record now shows: The raid is also quite doable on consoles – and in an acceptable time. They do not want to say anything bad about PC players. They just want to show that console players can keep up with the PC. This is also supported by the congratulations from some PC players. They still have a long way to go to reach these console times on PC.

“You can do it on consoles too!” said the motivating closing words of TNT member Inkist.

What was the problem on consoles? Since the Operation: Dark Hours raid was released on May 16 for PC, PS4 and Xbox One, a huge gap has opened up between PC and consoles. This was already evident during the World First.

On PC, the fastest team took 5 hours and 2 minutes before the raid was first completed. That was just over 5 hours after the release of the raid.

On consoles, the raid was initially considered impossible by many. Already at the first boss Boomer, many players called it quits. It wasn’t until 57 hours after release that the TNT/ESO team on PS4 managed to complete it, taking over 36 hours of gameplay for the World First.

After that, the gap only grew larger. While the fastest team on PC now completes the raid in just over 23 minutes, the fastest raid on consoles had recently been over 17 hours.

Numerous players repeatedly emphasized that the raid on consoles is significantly harder due to controller control or lower frame rate compared to PC. Many urged the developers at Massive to adjust the raid on PS4 and Xbox One.

This is what this new record means: This new best time shows: Yes, the gap between PC and consoles exists – but it is apparently not as large as many fans feared.

Of course, “normal” teams on consoles will take longer, but only a few top teams on PC can complete the raid in record times. And with a time difference of nearly 2.5 hours between the records on PC and consoles, many fans can live much better with that than with 17 hours.

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von Sven Galitzki

What do you think? How close will console performance get to PC? Should the raid be adjusted on consoles? Or should everything stay as it is now?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Fortnite: Find Fortbyte #22 – Apply Spray Motif in Underleading

In Fortnite: Battle Royale is now available with Fortbyte 22. To do this, you need to find an underpass and apply Rox’s spray design there. Where to do this and how to get the spray design can be found here.

Where is the latest Fortbyte? If you want to find Fortbyte with the number 22, you need to pack a specific spray design starting May 19, 2019, and visit an underpass. The location for Fortbyte 22 is at the center of Neo Tilted at coordinates D6 on the map.

There you will find a large underpass. Look around a bit and you will see a floating Fortbyte. However, you cannot interact with it yet.

fortnite-fortbyte-22-map-01

Apply Rox’s spray design in the underpass

This is how you can collect the Fortbyte: In order to collect the Fortbyte, you first need to apply the spray paint. You will get it from Level 5 in the Season 9 Battle Pass. Then, go to any wall, select the spray design from the radial menu, and apply it. Then you should be able to collect the byte.

fortnite-fortbyte-22-fundort
Source: Forbes

Watch out who you are searching for the Fortbyte: As always, the locations of Fortbytes are popular spots where villains hide and could shoot you in the back when you are looking for bytes or applying spray designs. So be on guard and explore the area calmly first.

Is there a video as well? We have the whole search for the Fortbytes stored here in a YouTube video for you. There you can see exactly where it is located and how you can get it. Have fun searching!

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What are Fortbytes and how can you collect them all? Fortbytes are various electronic puzzle pieces that you can collect throughout Season 9. There are a total of 100 pieces, and every day there is a new byte to be found in the game. In the end, you can unlock the new, still secret bonus skin of Season 9 with the bytes. You will need a total of 90 out of 100 possible Fortbytes.

We have compiled an overview of all Fortbytes so far for you here:

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Fortnite: Find all Fortbytes – How to get the puzzle pieces
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes

Pokémon GO: If you have both forms of Shuckle, then you were very lucky

Pokémon GO has a new regional Pokémon! Schalellos was not even regional at release. So if you have both forms, you can consider yourself lucky.

This is regionality: Players report that the two forms of Schalellos now appear in different regions. Here in Germany, we only have the blue version. It is the eastern form of Schalellos.

The special thing is that Schalellos was initially not regional at all. At the release of the Pokémon, you could catch both forms throughout Germany.

Schalellos as a regional Pokémon

Where is the region boundary? The boundary runs directly along the Prime Meridian. This is seen as the geographical boundary between east and west, which is why Schalellos with its eastern and western form fits perfectly.

On the left, you find the western form and on the right the eastern one. Source: Reddit

The Prime Meridian is not that far away from us. It runs through the UK and France. The western Schalellos are therefore not too far from Germany.

You might have been lucky: When the new wave of Pokémon was released last Friday, both forms of Schalellos surprisingly appeared in all regions. In Germany, you could also catch the western form of Schalellos.

Schalellos Formen
These are the two forms of Schalellos. We only have the blue form.

This was probably just a mistake, as the western form of Schalellos disappeared from Germany just a few hours after the launch.

This is already the second mistake associated with Schalellos. The Pokémon was already mistakenly released a few days ago and was taken out of the game after a few minutes. Both forms were also catchable everywhere there.

Schalellos Gastrodon
Schalellos also has an evolution: Gastrodon

What other regional Pokémon are there in Gen 4? Schalellos is not the only regional Pokémon. There are also Plaudagei, Pachirisu, and Venuflibis as regional Pokémon. The latter is coming to the GO Fest in Dortmund. So you can catch it for the first time in Germany.

There was also a mistake with this shiny:

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This is an AI-powered translation. Some inaccuracies might exist.