A modder has developed an addon for WoW Classic that aims to bring the most controversial feature of World of Warcraft into the game: the group search. The emergence of the addon has caused quite a stir.
This is the addon in question: The user insaneKane has published an “LFG addon” on Github for the WoW Classic coming in August. He utilized his beta access to write the corresponding code.
The addon is supposed to function like the LFG tool in WoW, about which there have been ongoing controversial discussions since its introduction in WotLK. Players should be able to group up for dungeons and tackle them together. Something that WoW Classic would otherwise lack:
Do not be afraid! I, InsaneKane, have used my beta access to create an addon that already works in the Classic beta and will only be used better and more often until launch! It allows you to sign up with the push of a button and throw together the perfect number of group members in an instant.
A feature like teleporting to the dungeon does not exist because players had to journey there themselves in Classic. However, InsaneKane wants to ensure that each group gets a warlock who can teleport the others.
The entrance to the Deadmines had to be reached on foot.
How the community reacts: In a post in the WoW Classic subreddit, shock has already broken out due to the LFG addon. The user gy-psy asks other Classic fans to destroy the functionality before the addon ruins the game.
However, other users were able to calm down: It apparently seems to be a troll. This is suggested by both the way the description is written and another circumstance.
Apparently, the streamer Esfand has already mentioned in his stream that the addon is satire. It goes against everything, that Classic should be.
Players do not want an LFG tool in Classic.
Would that work? The functionality of the addon is also being doubted. One user pointed out that the addon’s code looks too refined to still be taken as a joke. However, another clarified:
The code is just a copy of an addon from Curse, which is just a reskin of the tool in the game. It will not work because it relies on the LFG tool in the game working.
The necromancer in The Elder Scrolls Online (ESO) is newly released. How to optimally build the dark necromancer, you will learn here in our guide to the necromancer build for beginners.
What is the necromancer? The necromancer is the latest class in ESO, and you can play it by purchasing the new expansion Elsweyr. There is no way to retrain an existing class to become a necromancer.
Who should play the necromancer? The necromancer is ideal for all players who want a versatile class. The necromancer is good as a damage dealer, but also as a tank and even a healer.
Additionally, there is the special dark flair of the necromancer, who fights even darker powers as an actual anti-hero.
In the following, we present a guide for a beginner build for the necromancer. The information is based on an article from the site AlcastHQ.
General information about the necromancer
What is the role of the necromancer? The necromancer is a unique new class in ESO. He is by no means just another wizard with undead pets. Rather, the necromancer uses a variety of elements to cast his spells.
Moreover, he provides not just a good damage dealer (Grave Lord) but also a powerful tank (Bone Tyrant) and healer (Living Death).
Moreover, there is a special mini-game that makes your spells more powerful when you have corpses available. Therefore, good planning and positioning when playing the necromancer later in the game is very important.
What attributes should you assign to the necromancer? While the necromancer can also be built for stamina in the damage tree, we will use magicka for this build. So always allocate all points to the magic resource.
Which Mundus Stone is ideal for the necromancer? It’s best to use the “Lover” (More damage through magic) or “the Mage” (More magicka).
The Equipment
What weapons and equipment do you need? Ideal for your Magicka necromancer are a destruction staff (fire) and light armor. Because the latter increases your magicka and gives you more spell power to unleash your spells.
Ideally, you should add the attribute “Learning” to your equipment, as this will give you more XP when killing enemies and level up faster.
As a second weapon, you should use a healing staff as soon as it becomes available.
The Skills
Which skills should you choose and how do you modify them? You will farm the following skills over the course of the first 15 hours and morph them as follows.
Your skills in the first skill bar
In the skill bar with your destruction staff, you use the following skills:
Flame Skull: Your first skill. Change it to “Cleave Skull” as soon as possible to enhance your combat power against groups.
Death Scythe: This skill comes next. Morph it to “Swift Scythe” to heal yourself additionally.
Shape Flesh: As your next skill, you will learn this ability. It heals you by briefly weakening your combat power.
Elemental Wall: This ability from your staff causes your opponents to take fire damage. Morph it for more effect to “Elemental Blockade”.
Bone Barrage: This cool skill creates corpses and an exploding skeleton. Morph the skill to “Pursuing Bone Barrage” to improve its power at long range.
Frozen Colossus (Ultimate): Learn your first ultimate ability at level 11 to deal extra damage.
Your skills in the second skill bar
In the skill bar with your healing staff, you use the following skills:
Major Healing: This allows you to heal further. Morph the skill to “Source of Healing” to also regenerate magicka.
Shape Flesh
Bone Barrage
Death Scythe
Elemental Wall
Resurrection (Ultimate): This allows you to immediately resurrect up to three friends. Ideal for instances.
These are the passive skills of the necromancer:
You will also acquire the following passive skill in the first 15 levels once you have enough points left.
Gathering the Dead (Bone Tyrant)
Summoning (Light Armor)
Bone Collector (Grave Lord)
Death Bell (Grave Lord)
This is how you continue developing the necromancer
What comes next until level 50? After getting familiar with the necromancer, you can gradually continue to develop him. Once you unlock more skill points and levels, your skill selection should finally look like this:
Skill bar 1 (Destruction Staff):
Cleave Skull
Mystical Siphon: You obtain this skill as a morph from the “Shocking Siphon” of the Grave Lord.
Skeleton Arcanist: You obtain this skill as a morph from the “Skeleton Mage” of the Grave Lord.
Inner Light: You obtain this skill as a morph from the “Mage Light” of the Mages Guild.
Pursuing Bone Barrage
Elemental Wrath (Ultimate): You obtain this skill as a morph from the “Elemental Storm” of the destruction staff.
Skill bar 2 (Destruction Staff):
Elemental Blockade
Reaving Cemetery: You obtain this skill as a morph from the “Cemetery” of the Grave Lord.
Absorbing Magic: You obtain this skill as a morph from “Neutralizing Magic” from light armor.
Resistant Flesh: You obtain this skill as a morph from “Shape Flesh” from Living Death.
Inner Light
Glacier Colossus (Ultimate): Morph your Frozen Colossus to this skill.
These are your passive skills: Make sure to include these skills and level up your racial and guild skills as needed.
Dissection (Grave Lord)
Quick Decay (Grave Lord)
Last Breath (Bone Tyrant)
Corpse Consumption (Living Death)
Undead Ally (Living Death)
Trifocus (Destruction Staff)
Elemental Power (Destruction Staff)
Ancient Knowledge (Destruction Staff)
Destruction Expert (Destruction Staff)
Grace (Light Armor)
Spell Protection (Light Armor)
Wunderkind (Light Armor)
Concentration (Light Armor)
That’s it for our build for new necromancers. We will publish more guides for endgame variants of the necromancer here. Have fun with necromancy!
A forthcoming card in Hearthstone is causing significant problems. Priests will become almost unbeatable if Blizzard doesn’t take action quickly.
Just a few hours ago, we reported that Blizzard is distributing a new, free Legendary to all players with the event “Revenge of the Mechs”. The card SCHN1PP-SCHN4PP is quite good and is expected to see a lot of play – especially among Priests. The community has already discovered a combo that makes Priests unstoppable. Players are quickly calling for a nerf.
What is the problem? The new card SCHN1PP-SCHN4PP, which players can obtain from June 3, is a really strong mech. For just 3 mana, it has the keywords Magnetic, Echo, and Deathrattle: Summons 2 Microbots (1/1) and has solid stats of 3/2. With a very simple combination, it will be possible for Priests to play this card infinitely in a single turn.
With the “Magnetic” effect, they can make a minion infinitely strong and then simply overwhelm the opponent in one turn.
How does the combo work? The combo starts on turn 4 and is completed by turn 5 – this is very early in a match.
On turn 4, the Priest plays a mech that must survive until the next turn. The “False Copper Tail,” which costs 4 mana and has Stealth, making it hard to kill, is a good option.
On turn 5, the Priest plays the “Ruthless Explorer.” This allows Deathrattle minions to cost 3 mana less, but they die at the end of the turn.
Then, you play as many SCHN1PP-SCHN4PP as you want. Their cost is reduced to 0, and since the card has Echo, you can play it infinitely and connect it to the previous mech.
Once the minion is strong enough to kill the opposing hero in one attack, you attack in the same turn and win immediately.
A cunning plan to make Priests unbeatable.
What do the players think: This combination is already being hotly debated on Reddit. Players agree that Blizzard simply overlooked this interaction. They expect that the Ruthless Explorer will be nerfed or SCHN1PP-SCHN4PP will receive a nerf before it is released.
What do you think caused this oversight? Did Blizzard simply miss something here? Or is another nerf planned?
The market research institute SuperData has released the digital revenue figures for the month of April. These show that especially the top games like Apex Legend and Overwatch are struggling.
What figures are we talking about? The figures come from SuperData. The market research institute announces all digital revenues of games every month. This includes sales in in-game shops, or for example in the PS Store or the Microsoft Store. Sales of box versions in retail stores are not included.
What the figures from SuperData show in April 2019
What is happening in the PC charts? The top positions have hardly changed compared to the previous month. League of Legends, Dungeon Fighter Online, Fantasy Westward Journey Online 2, Crossfire, Fortnite, and World of Tanks dominate the top six positions.
What are the surprises? Particularly interesting is that Apex Legends has completely dropped out of the list. Instead, Hearthstone is back in at position 9. New content may bring the game back into the charts, but according to SuperData, the revenues are still significantly lower than last year.
Additionally, The Division 2 is making its way into the PC charts, debuting at position 7.
For Blizzard, this is a bitter month: WoW is no longer in, with Overwatch revenues continuing to decline, and Hearthstone is back, but the figures are still not good.
How do the console charts look? The two big losers on consoles are Apex Legends, which has completely fallen out of the list, and The Division 2. Ubisoft’s online shooter fell from position 1 in March to 10. The revenues from Apex Legends are currently only a quarter of what the shooter earned in February.
Also no longer in is GTA 5. Instead, the beat ’em up Mortal Kombat 11 enters at rank 1 with the best launch in the history of the series. The single-player game Days Gone celebrates its debut at position 6.
Sekiro: Shadows Die Twice (rank 8) is performing quite well on both PC and consoles (rank 3). We find no trace of Anthem in any list anymore. Likewise, we don’t find Overwatch in the list, which wasn’t in the previous month either. Revenues from Blizzard’s online shooter are reportedly declining further according to SuperData.
What about mobile games? Basically, we find the usual suspects in the list again this month. The newcomer from March, Perfect World, had to give up its first place to Honor of Kings and is now in rank 2. Pokémon GO dropped from position 4 to 6, and at rank 8 we find a new game, the puzzle game Puzzle & Dragons.
The mobile version of Fantasy Westward Journey is not performing as well as the PC version and dropped out of the list in April.
Red Dead Online, the multiplayer mode of Red Dead Redemption 2, has recently received new content again. In addition to new early-access content for PS4 players, there are new missions available to everyone, where you encounter familiar characters from the single-player.
What is it about? With the latest update for Red Dead Online on May 21, Rockstar added new free-roam missions to the multiplayer mode. Players will encounter two well-known characters that are already familiar from the single-player mode.
Sadie Adler can be found at her ranch near Ambarino. The gunslinger Black Belle, on the other hand, is waiting for you in Lemoyne.
Sadie Adler is a popular character from Dutch van der Linde’s gang.
Who are the characters? Sadie Adler is a popular character from the campaign of Red Dead Redemption 2. You find Sadie at the beginning of the game, where she joins the gang of Dutch van der Linde.
You should track down and interview Black Belle for a mission in Red Dead Redemption 2. The bandit queen Belle Starr likely served as an inspiration for Black Belle in Red Dead Redemption 2. Myra Maybelle Shirley, as Belle Starr was actually named, was a famous bandit queen whose adventures have been embellished in numerous books and films.
What other content is there? In addition to the new missions, there are several new contents for PS4 players. This content is coming first to Sony’s console, but will later be available for Xbox One as well.
A new Tomahawk is now available in RDO.
Among other things, there is the Ancient Tomahawk, which comes directly with the new Showdown mode Make It Count: Ancient Tomahawk. Additionally, the Showdown mode Last Stand is introduced, along with the new horse Hellisabell-Andalusian, as well as new horse gear, clothing, and emotes.
What do the players say?Players in the RDR2 subreddit are excited that Red Dead Online is moving away from PvP content towards more PvE. According to one player, RDO should have been this way from the start: an RPG focused on PvE with an optional PvP experience.
On the negative side, it is noted that missions still seem to be buggy. Multiple players report that they are unable to accept missions or that quests do not start when they have been received.
Fallout 76 received a new update with Patch 9.5. The only new feature in the patch is the new underground dungeon, the secret Arktos Pharma Lab.
What is this patch about? On the evening of May 21, 2019, the new Patch 9.5 for Fallout 76 was deployed. This brings a new feature as well as some bug fixes and a small improvement for the new player shops.
How big is the patch? For the various platforms, Patch 9.5 has a different size. However, it is larger this time on PC than on the consoles:
The size for PC is just under 9GB
The size for PS4 and Xbox One is about 5.5GB
The building of Arktos Pharma
Fallout 76 – Patch
Notes in English for Patch 9.5 from May 21
New dungeon – Arktos Pharma Lab: The only new feature in Patch 9.5 is the Arktos Pharma Lab. Arktos Pharma is located in the woods, slightly southeast of Vault 76 and is easiest to reach from there.
Experiments were conducted on animals in the lab to test a drug that is supposed to relax and calm them. Apparently, it did not work quite as intended.
How to reach the lab: The upper part of the lab is relatively safe. Here, only a few low-level scorched and mole rats are waiting. The actual dungeon is accessed through the elevators in the entrance hall.
What is the task? Once you reach the bottom, you start the event “Project Paradise” or the quest of the same name if you haven’t completed it yet. For the quest, you need to conduct an experiment in the lab. The experiments have several stages.
Your mission is to feed and protect wildlife. You need to fill feeding troughs in three different biomes and then protect the tamed animals from wild animals that will attack them. In the end, there is a boss fight.
Who is the dungeon suitable for? The Arktos Pharma Lab is designed for players level 50 and above. The dungeon is not instanced, which was already a critique in the previous dungeon “The Caves”. This also means that every player in the dungeon belongs to your group, making the tasks easier.
What’s new in the shop: In line with the Arktos Pharma Lab, there is a new skin for the power armor and limited cosmetic items in the shop that fit the theme of the lab.
Improved feature – Vending machines: The new and long-awaited feature of player vending machines has also been slightly improved. You can now use the “Inspect” function to view details of the sold items.
This should help you make better decisions about which goods you really want to buy. This is likely to make the already very popular shop feature even more popular.
In addition to the improvement and the dungeon, there are some bug fixes. You can find the full patch notes in English on the official website of Bethesda.
What is the problem? Many players complain on Reddit and in the official forums that the damage numbers of elite opponents are not as they remember them. Many believe that elite opponents hit significantly weaker in WoW Classic than they did back then. They fear that Blizzard has adjusted the opponents to cater to the current player base.
The damage numbers from the current beta…
Blizzard refutes the whole thing with numbers: To nip the accusations and speculations in the bud, Blizzard provided screenshots and examples that refute the problem. They compared the numbers from the current beta with those from the “internal version 1.12.1” used by the developers as the basis for WoW Classic. This is the original code from many years ago.
The screenshots clearly show that the example opponent Rhahk’Zor from the Deadmines inflicts damage exactly as he did back then. So it is the players who are “misremembering” and had a more difficult impression of the opponents than they actually were.
…and those from the original version of the code. Almost identical.
What is the reason for this? Why individual players perceive the damage numbers of elite opponents as too weak is hard to say. The most common assumption is that players were simply less experienced with MMORPGs back then, and the mechanics and game principles were not as well understood. Due to such ignorance, which is quite normal for newcomers, the opponents appeared stronger back then.
Private servers used incorrect numbers: The second reason is that players have likely gotten a distorted impression over the years from private servers. There, the opponents were often not identical to what was seen on the official Blizzard servers.
Are you also in the beta of WoW Classic? Did you also have the impression that Blizzard has made the opponents easier?
Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.
This is an AI-powered translation. Some inaccuracies might exist.
Grinding Gear Games is working on a major expansion for the action RPG Path of Exile. The developers even believe that it can compete with a potential Diablo 4.
What has been announced? Grinding Gear Games hasn’t revealed much about the next expansion for the online hack ‘n slash Path of Exile yet. However, it is said that it will represent some kind of “Next Generation” step for the game.
This means that significant and fundamental changes will be introduced in the RPG.
The Fight Against Diablo 4
What does this have to do with Diablo 4? Grinding Gear Games director Chris Wilson explains that the expansion with version number 4.0.0 will compete with Diablo 4, according to the developers.
What does “Next Generation” mean? Grinding Gear Games wants to not only advance Path of Exile but also move the entire genre forward. The addon is intended to make the game something that represents the next generation of action RPGs, in order to be able to keep up with modern representatives of the genre.
What exactly this means is unclear.
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When will the addon be shown? At Exilecon, fans are supposed to be able to experience the expansion. Exilecon will take place on November 16 and 17 in Auckland, New Zealand.
However, this is just a teaser from a very early version of the addon.
When will the expansion be released? According to Grinding Gear Games, the addon is still at least a year and a half away from release.
Before that, update 3.7 “Legion” will be released, which brings the Legion Challenge League, new items, gems, and the long-awaited overhaul of melee combat in June. Additionally, a major update with version number 3.9 is planned for December.
If the expansion 4.0.0 releases at the end of 2020, it would indeed be possible for Path of Exile to directly compete with hack ‘n slash Diablo 4 – provided that Blizzard’s action RPG is also released in 2020.
In Fortnite: Battle Royale, a Limited Time Mode (LTM) is launching in collaboration with Michael Jordan. Previously, the basketball star tweeted some teasers.
Today, after the maintenance of Patch 9.10 , a new game mode related to basketball will be opened. This is now confirmed by the patch notes.
This is how they teased the event: Following this announcement from Fortnite, Michael Jordan also shared content related to the collaboration with Fortnite. In his Instagram story and also on Twitter, there were the first in-game images.
Fortnite X Jordan – the new LTM
In the patch notes for Patch 9.10 in Fortnite, the developers explain that the game mode is part of the creative mode in the game.
Show in the LTM (Limited Time Mode) City Chaos from Jordan how well you collect coins. You are able to perform huge jumps and dash through the streets.
With the Hang-Time package, there’s something special for your locker. The outfits Grind and Clutch, as well as a challenge pack that belongs to the set, are included.
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Players wanted a “real” mode, are excited about skins
Players were hoping for more from the collaboration with Michael Jordan. On Reddit, many are surprised that the game mode is only available in creative mode.
“The Jordan collaboration is only for creative mode? Lame,” writes user goldentacoma
“Before everyone gets upset about the Jordan and Fortnite collaboration being in creative mode only, it’s likely that he or his management doesn’t want to be associated with killing or shooting,” speculates user exxxtramint
However, many in the community are happy about the skins. The outfits matter to some.
This week, you can complete the exotic quest from the mission “The Zero Hour” in Destiny 2. We will explain how the “Solar Configuration” works and show you the reward for this quest line.
About this quest: Since May 7, you can earn a new exotic weapon in Destiny 2 – the Perfected Execution. You can also already grab and level the corresponding exotic masterwork catalyst.
The weapon and its catalyst are tied to an exotic quest line that culminates in the completion mission “The Zero Hour”. If you succeed in this mission, you will receive the weapon and the catalyst. Furthermore, you will unlock a heroic version of the mission.
There, you can also earn additional progress for the “Execution” catalyst. There is also another exotic quest. It consists of three parts and rewards you with an exotic ship at the end.
After successfully completing the steps Empty Configuration and Arc Configuration, this week it’s time for the final quest step – the Solar Configuration.
The Solar Configuration – How to complete the final quest step
What should you consider for the Solar Configuration? In principle, not much has changed compared to the Empty and Arc Configurations. Besides the flammable plates in front of the vault room and a new sequence that needs to be read and entered, everything remains the same.
For the Solar Configuration, you also need to find the three key cards and earn 49x SIVA fragments in the heroic version of “The Zero Hour”. You must accomplish all of this in one run; otherwise, you will be forced to restart this step.
The pressure plates in front of the vault room: The flammable plates on the ground in front of the vault room must now be activated in a different order. You can see them in this picture:
Source: Reddit
Keep in mind: You can disable the plates for a certain time when you use the switch on the left around the corner after completing the plates. This way, latecomers can easily pass through as long as they don’t fall too far behind.
The sequences at the terminals and consoles: After the plates, you will finally be in the vault room, where the actual work awaits you.
You must read a certain sequence at terminals, match it with a table, and then direct the runner to the correct console – a total of 49 times. The process itself is identical to the other configurations. Only the respective sequences are different in the Solar Configuration.
How to complete the Solar Configuration
Due to the complexity of this phase, we will explain it in detail here.
The initial situation: The layout of the vault room has not changed in the final step. Important for you are the three terminals in the main room as well as the seven side rooms with seven consoles in each room.
The side rooms are all color-coded for clarification and numbered as shown in the following image. The layout of these rooms is always the same.
Please organize yourselves as follows:
One player continuously mans Terminal 1,
another is at Terminal 2.
The third and final guardian is the runner responsible for the consoles.
Terminal 3 can, as before, essentially be neglected.
Reading the sequences: Now activate Terminal 1. You will see two blue circles with 12 segments each. One segment on each circle is highlighted.
Read the numbers of the highlighted segments from left to right and remember the number pair. This will be important shortly.
This is how you solve the Solar Configuration: You must match the number pair in this table.
Find your number combination (Column C1).
Then move left to the Terminal column in row one.
There you will read the room (color) and the console (number) that your runner now needs to activate.
Once he does that, you can interact again with Terminal 1 and start the next sequence. Repeat this a total of 49 times until all consoles have been activated in the correct order. Then the puzzle of the Solar Configuration is solved. The mission itself does not need to be completed for that.
By the way, don’t let the ticking mission timer scare you. It continually runs, but for each successful console activation you earn extra time.
For such cases, you need Terminal 2
What does the Guardian do at Terminal 2? You will only need this in some cases as a sort of backup. It may happen that a number combination from Terminal 1 appears multiple times in the table. This gives you multiple rooms and different consoles to choose from.
If this happens, the player at Terminal 2 must read their numbers and match them with the column C2 behind the number combination for Terminal 1.
If the numbers from T1 and T2 match in this row, you then move left to the Terminal column.
There you can see which room and which console your runner needs to visit and activate.
This reward is given upon completing the entire quest line: If you have previously mastered the Empty Configuration as well as the Arc Configuration and now also cracked the Solar puzzle, then you have completed the repair plans and will receive the exotic ship Old Metal CF-717-91.
Additionally, you will get 67x SIVA fragments and an extra 13% for the Execution’s masterwork catalyst.
Thus, diligent Guardians can completely level up the catalyst of the new pulse rifle this week and enjoy the weapon in its full strength.
What do you think of the reward? Do you think it is worth the effort?
The action role-playing game Torchlight: Frontiers shows that player feedback is valuable. The leveling system has now been revised based on the testers’ suggestions.
What was the issue with character development? Players reported that they did not understand how the system worked and that it simply took too long to acquire new skills. These were often not very impressive, and there was no excitement for the next level-up.
This is what the new skill screen in Torchlight Frontiers looks like.
Many changes at the request of the community
What is changing now? Update 6 brings a whole series of changes to the alpha version of Torchlight Frontiers, making the system much more classic. The developers explain they are now more focused on Diablo 2. This way, they can offer something that many action RPG fans are familiar with. Moreover, some of the developers have worked on Diablo 2 and can incorporate their experiences.
These are the changes now:
Monsters and bosses give more EXP. This way, you level up faster and reach new skills more quickly.
There is no need to grind as much.
It is easier to develop strategies and goals for your character.
You may acquire skills faster, but obtaining and upgrading all abilities remains a challenge.
Players more often feel like they are achieving something with their character.
Skill points are now distributed at level-up and are no longer a “currency” obtained as loot.
All skills can be upgraded to level 20.
You no longer need to unlock skill upgrade levels to use new skill points.
The skill screen has been revised.
That’s why the system is not final yet: The new skill system is now being tested with the current update. Players are invited to provide feedback.
What will happen to the passive skills and skill stations, which currently have no effect, is still unclear. Passive skills have been temporarily removed, and skill stations currently have no function. However, the developers are considering incorporating new features to make these aspects meaningful again.
What else did the update bring? It is now easier to revive your hero. You have the option to respawn at the location you died (for 10 percent of your gold), at the entrance of the level (costs 5 percent of gold), or in town (free).
How are players reacting to the change? For the most part, the adjustment to the leveling and skill system has been well received, as it is based on community feedback. Many see this change as necessary, as the new system simply feels familiar and classic, especially for fans of Diablo 2.
zebz for example states in the official forum: “The new system looks fantastic. The skill tree is what many of us have wished for.”
However, some players find it a bit disappointing that Torchlight Frontiers now uses such a classic system and forgoes innovations.
elve states: “For me, the new system is a step back in terms of innovation. However, I understand why many players have asked for exactly such a system. Although I do not agree with it, I accept it.”
How the new skill and leveling system plays can now be tried out by testers of Torchlight Frontiers with the new update.
To Fortnite: Battle Royale Patch 9.10 has been released. It includes the new hotspots and new dinos for Save the World.
What’s in the new update 9.10: The highlight of the update 9.10 is the new feature “hotspot.” Comprehensive bug fixes for audio bugs are also planned.
The features of the patch 9.10 in PvP
New feature – hotspots: In each match, three locations will be selected that will have a golden name tag. Loot drones may appear there. These contain a weapon of at least rare quality and 2 ammunition slots. There are 12 to 16 such drones at a hotspot. To obtain the loot, you must shoot down the drones.
New limited-time game modes: The following modes are temporarily available in the game:
Sniper Duel (Duos): Only sniper weapons and no revival.
Out of the Vault (Teams): Only weapons that are otherwise not in the game.
Close Quarters (Teams): Only shotguns and jetpacks
Weapon changes:
The following has happened with the weapons:
Shadow bomb availability has been decreased and you can now find only 2 instead of 3 at a time.
The semi-automatic sniper rifle is back!
The rare version of the combat shotgun is now found less frequently.
Gameplay changes and bug fixes: The following changes have been made:
Comprehensive fixes for audio problems
Contrails no longer stick to you when you enter a wind tunnel from a fall.
You can no longer accidentally shoot when reviving someone
Performance issues have been fixed
“Back to Lobby” is now called “Leave Match”
What’s changing in Creative mode: The recently leaked Michael Jordan mode is available in Creative mode. Here, there is the “City Chaos” mode in a New York-inspired map. You can jump far and must collect coins.
New War Games – Space Rocks: Here, meteorites rain down on the battlefield.
New Hero – Rex Jonesy: A soldier with a skill that allows him to deal more damage when he has a lot of health. Available in the shop from May 23, 2019 at 02:00.
Fortnite will be offline today, May 22, on all platforms (PC/Mac, Xbox One, PS4, Switch, iOS, Android) for a new patch to be applied. How long do you have to wait and what will be included in the update? MeinMMO has all the information.
What is happening in Fortnite today? As in every week, Fortnite developer Epic Games will take the servers offline to apply a new update. However, unlike previous weeks, you will have to wait longer this time.
Epic has announced that the maintenance will take longer this week. Battle Royale players can look forward to a new mode and Save the World enthusiasts to a dinosaur companion!
Was a total success: The Wick game mode
Fortnite servers going down – when and for how long?
When does server maintenance start? As usual, you can join a new game until 9:30 AM. After that time, it will no longer be possible to avoid game interruptions at the start of maintenance.
At 10:00 AM German time, the servers will be completely shut down. Fortnite will then no longer be accessible.
How long will the downtime last? Epic has announced via Twitter that players should expect an extended downtime this week. There is no exact timeframe and the reasons are unknown. However, you should be able to log back in by early afternoon.
If maintenance takes significantly longer, you will find out here on MeinMMO, just like the patch notes for 9.10, which we will provide shortly after maintenance starts.
These contents will likely be included in update 9.10!
What does update 9.10 bring for Battle Royale? After the total success of John Wick and the Avengers, the event that is likely to start today will revolve around one of the greatest basketball players of all time: Michael Jordan. Epic has given a corresponding hint with a teaser.
The details on how the event or a corresponding game mode will be structured are still unknown.
This is included in the update for Save the World players: Epic has presented the contents for the upcoming weeks in a recently published roadmap on Reddit. PvE players can look forward to the following contents:
New Dino Soldier
War Games – Space Rocks
Additionally, there will likely be the usual bug fixes in both the PvE and PvP parts of Fortnite.
Are you looking forward to the update and the new game mode?
The new game from CD Project Red, Cyberpunk 2077, is eagerly awaited by fans. However, four former developers allegedly wanted to go public with a story that the development of the project is as rocky as that of Anthem. This is now being reported from the USA.
Where does this information come from? US journalist Jason Schreier wrote a large insider report on the development of the SF shooter Anthem in early April. For the report, he spoke with various sources at BioWare. There were issues with overtime, poor management, and a lack of leadership in the development of the online shooter.
It was said that for years, little progress was made in development, decisions were lacking, and development was often scrapped. In the last 18 months, everyone at BioWare had to work overtime to get it finished. People worked themselves sick to meet the schedule, so that Anthem would be released during EA’s current fiscal year.
According to Schreier, after the report, four former employees of CD Project Red contacted him to say that there were similar problems in Warsaw during the development of Cyberpunk 2077.
This is what the ex-developers said: One of the ex-developers reportedly wrote to him in an email (via Kotaku):
I feel that you could draw 100 parallels from the rocky development history of Anthem and the rocky and even rockier history of Cyberpunk 2077. You would only have to change the name of the game and it would have sounded very similar, almost the same.
An anonymous developer in an email to the US site Kotaku
CD Project Red aims for less overtime with Cyberpunk 2077
This has now happened: Schreier has conducted an interview with Marcin Iwiński, one of the co-founders of CD Project Red, and Adam Badowski, the head of the studio.
Schreier believes the interview may have happened because CD Project Red has been following Kotaku’s reporting on the overtime culture in the gaming industry and wanted to preempt a revealing report about Cyberpunk 2077.
In the interview, CD Project Red states that it wants to ensure that its developers are treated with the same respect as the players.
Therefore, they do not plan to have the same crunch time for Cyberpunk 2077 as they did for Witcher 3. It became known during its development that employees had had to work numerous overtime hours.
Especially in the final stages of Cyberpunk 2077’s development, they want to do better than at the end of the development of The Witcher, Badowski promises in the interview.
They now ensure that everyone knows that overtime at CD Project Red is not “mandatory”. Even if a supervisor asks their employees to work longer, they can decline without anyone holding it against them.
The co-founder Iwiński states that they wanted to go public with this statement to make it more binding and to allow employees to hold them accountable.
This way, they aim to improve in the area of “overtime”.
Why is CD Project Red crunching at all? Badowski points out that the development of a game often takes four or five years. For three years, there is no crunch. Only at certain times, like before E3 , they crunch, otherwise, everything runs “super normal”.
We are talking about the very last rounds before the release – those are always difficult to organize and problems often arise. It is very hard not to use all forces in the end.
There are unique individuals that cannot be cloned – rather, they must work on very specific tasks. They are then asked to spend more time on their tasks because there is no other way.
There are severe turbulence in Destiny 2 after the recent announcement on Friday. Players are upset about the many nerfs coming with Season 7 on June 4. It seems the good “Go Fast” direction that Destiny 2 has pursued since March 2018 is in danger, leading to talk of a new “Go Slow” era.
Bungie states that they want to ensure that raids or other endgame content in Destiny 2 remain challenging with these adjustments.
Some of the items are so powerful that they simply overwhelm the challenge. They cannot just keep making gear stronger, hence this step.
455 comments on MeinMMO and a lot of anger
This is the reaction of the Guardians: The reaction of the players of Destiny 2 is overwhelmingly negative.
Alone on MeinMMO, there were 455 comments on this topic and you have to search hard to find someone who shows understanding for the announcement:
BlackPanther0815 says: Overall, I find the constant up and down nerfing to be too much; trust in the manufacturer is virtually gone, and a great deal of frustration is slowly spreading.
JoeMido991 says: The Whisper is just really good for the runners and the Titan – see Bergusia Forge or Zero Hour. But instead of adjusting the enemies, they nerf the weapon. The weapon is not the problem, it’s the inability to design the enemies well.
Back then, Bungie analyzed that they had taken the balance in the base version of Destiny 2 too seriously and had tried to make all weapons and items equally good. Apparently because they wanted to make Destiny 2 suitable for eSports.
In the process, they apparently lost a lot of the “space magic” and now want to bring it back.
With the “GO Fast” update, it was said that it was okay for some nails to stick out; they didn’t have to be hammered down immediately. If a weapon was too strong, they preferred to try to bring other weapons up to that level.
Subsequently, there have always been “too powerful” weapons, such as Whisper of the Worm or most recently Perfected Outbreak.
With the upcoming nerf, the Guardians believe Bungie is reversing this policy. Therefore, Bungie should name the patch the “Go Slow” update right away.
After Destiny 2 recently seemed to gain many points with the quest for Perfected Outbreak, the mood is now dampened again. Let’s see if that changes with the start of the new raid and the new season on June 4.
In The Division 2, there is a new exotic weapon available exclusively through the Raid Operation: Dark Hours. Here’s how you can obtain the new automatic rifle Eagle Bearer.
Operation: Dark Hours, the first raid in The Division 2, has some cool rewards to offer. In addition to three new gear sets, there is also a new weapon, the exotic assault rifle Eagle Bearer, which can only be obtained through this new PvE endgame activity. We’ll explain how you can get this weapon exotic there.
How to earn the Eagle Bearer in The Division 2
What exactly do you have to do for this new weapon? Earning the weapon isn’t really complex, but it’s far from easy. There’s no way around the raid, but even there you will have to put in some serious effort for the Eagle Bearer. Additionally, you’ll need a good portion of luck on your side.
Because there is no method to earn the new firearm directly. Currently, this new exotic assault rifle can only be obtained in two ways:
Boss Drops: After each of the four boss encounters in the raid, you have a chance to receive a drop of the weapon.
Loot Chest: There’s also a chance to get this weapon from the locked loot chest at the end of the raid. For that, you need the corresponding keys. So far, 6 different key locations are known.
In short: You need to kill bosses in the raid if you want the weapon, which has turned out to be quite challenging, especially on consoles. If you’re lucky, you’ll have an additional chance through the chest. Reports suggest that the weapon is very rare. So you can expect a considerable amount of grind.
What can the new exotic assault rifle Eagle Bearer do?
Visually, it’s a variant of the assault rifle P416. But the talents are truly exotic. Will the Eagle Bearer compete with the Nemesis sniper ? Those who enjoy playing in a Rambo fashion will likely have a lot of fun with this new exotic.
Source: Reddit User zdvd
Here are the stats of an Eagle Bearer (Gear Score 500):
Damage (DPS): 16,400
Shots per Minute (SPM): 750
Magazine Size (MAG): 60
Reload Time: 1.9s
Critical Hit Range: 10 – 50 meters
Here are the talents of the Eagle Bearer:
Eagle’s Strike
Precision increases by up to +100% when firing continuously.
Kills by headshots grant +100% reload speed, +35% damage, and the Tenacity buff for 10 seconds.
The strength of Tenacity is increased by 1% for each consecutive body shot and by 5% for each consecutive headshot.
Tenacity
20 – 80% of incoming damage is reduced (depending on the number of stacks), until this buff effect expires. After that, the bearer will take the damage that was previously absorbed. Each kill during the Tenacity effect reduces the damage that the bearer will take after the effect ends by 20%. After 5 kills, this damage is completely negated.
Protected Fire
While the weapon is holstered, you receive 10% bonus armor while firing with your currently equipped weapon.
Overwatch celebrates its third birthday and has once again launched the “Anniversary Event.” We show you all the new skins that can be earned.
As announced, a new patch is now live in Overwatch, which has also reactivated the “Anniversary Event.” For three weeks, players now have time to earn the new skins and dances in Blizzard’s hero shooter.
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In total, there are 11 new skins available in 2019 that players can earn. Click on the images to enlarge them.
How to obtain the skins? As usual, the skins are obtainable from loot boxes, which can only be purchased or earned with real money during the duration of the event. If you have accumulated enough credits, you can also buy a coveted skin directly with credits and thereby bypass the random element.
A legendary loot box is free: Anyone who logs in during the event receives a legendary loot box for free. As the name suggests, one item in this box is guaranteed to be of legendary quality. Even if you are not playing currently, it is still worth logging in at least once.
How long does the event last? The Overwatch Anniversary 2019 runs from May 21 (today) to June 10. You have exactly three weeks to earn the desired content.
The Workshop is now live: The patch also brought a new feature, namely the Workshop. Here players can create their own game modes and even prototype their own heroes. However, this requires a bit of programming experience. Some of the crazy examples can be seen in these articles:
In Pokémon GO you can now catch 485 Pokémon. Some of these Pokémon have special traits that make them particularly rare. We will show you the rarest ones.
What kind of Pokémon are these? If you enjoy playing Pokémon GO, you are also familiar with the numerous bugs in the game. Sometimes these errors also affected Pokémon, giving them special traits.
There are Pokémon that could learn an attack for just a few minutes, or that appeared in their shiny form for only a very short time.
The 6 Rarest Pokémon in the Game
To give you a little taste of the upcoming Pokémon, here are 2 Pokémon that are already very rare, but not yet comparable to the glitched Pokémon.
Letter “Q” from Unown: This letter is probably the hardest to get in Pokémon GO. It has been hardly seen at any event, and Unown rarely appears in the wild. However, this letter is theoretically always available, so it’s not quite that rare.
Unown are very rare Pokémon. The letter “Q” is probably the rarest.
These two Pokémon are already very rare, but now follow much rarer versions of Pokémon.
Rank 6: Blaziken with Stone Edge
This is what makes the Pokémon special: Blaziken itself is not a rare Pokémon. Recently, there was a Community Day with Torchic. The special feature here is the attack.
Blaziken with Stone Edge was available for only a few hours.
This is how this Pokémon was available: When the 3rd generation was released, the starter families came into play. For a period of about 20 hours, Blaziken could learn the attack Stone Edge during its evolution.
Niantic probably did not want Blaziken to have this attack. They removed this move the very same day. Anyone who evolved Blaziken right then may have received the Fire Pokémon with Stone Edge.
Rank 5: A Lucky Pokémon with Bad IVs
This is what makes the Pokémon special: Usually, a Lucky Pokémon has good IVs. However, there is also an exception where these Pokémon could have bad IVs.
Lucky Pokémon with bad IV – This was only available for about 2 hours.
If you traded Pokémon diligently at the beginning of this feature, you could obtain a Lucky Pokémon with stats below 10/10/10. Nowadays, every Lucky Pokémon has at least a 12 in each stat.
This is what makes the Pokémon special: Normally, mysterious Pokémon like Deoxys cannot be traded. However, there are some players who own Deoxys as a Lucky Pokémon, meaning it has indeed been traded.
This is how this Pokémon was available: Due to a bug, Deoxys could be traded for about an hour. Most players only reported this bug after it had already been fixed. Hardly anyone took advantage of this opportunity.
If you actually traded a Deoxys during this short time and it became a Lucky Pokémon, then you have one of the rarest Pokémon in the game.
Rank 3: Gastrodon with Earthquake
This is what makes the Pokémon special: Normally, Gastrodon cannot learn Earthquake, but only the Ground-type move Mud Bomb. However, there was a short time when it could still learn this move.
You won’t find a rarer Pokémon: A Gastrodon with 100% IV and Earthquake. Source: Reddit
Anyone who evolved Shelmet into Gastrodon during these 12 minutes was able to obtain the Pokémon with the move Earthquake. Very few players likely did this, as no one expected that Shelmet would disappear after just 12 minutes.
Rank 2: Ninjask with Bite
This is what makes the Pokémon special: Just like Gastrodon, Ninjask also has a move that it could only learn for a short time. It can no longer learn the move Bite.
For a few minutes, Ninjask was available with the move Bite.
During this error, some players received Ninjask with the move Bite. This move, just like the Zapdos glitch, was only available in the game for a few minutes. You needed to have your research breakthrough at the right time and then catch a Ninjask with Bite.
This is how this Pokémon was available: When the movie event ended, there was about 1-2 minutes to encounter such a Pikachu. To do this, you had to take a photobomb of this Pikachu just before the event ended and then catch the Pikachu after the event ended.
You also had to be lucky enough for this Pikachu to become shiny. The chance for this is 1 in 450. So far, there are only two known sightings of this rare shiny worldwide.
Do you own one of these rare Pokémon? Do you know similarly rare monsters? Let us know in the comments!
Today, on May 21st, the update 2.2.2.2 has been released for Destiny 2 on PC. The PS4 and Xbox One are not affected by this hotfix. We have compiled everything you need to know about the maintenance work, the server downtime, and the patch notes.
This is what all Guardians should note today in Destiny 2: Bungie has announced all-day maintenance work in the backend for today, May 21st – across all platforms.
During this time, you may unexpectedly be returned to the login screen while playing Destiny 2. So don’t be surprised if you seem to be kicked out of the game for no reason. Afterwards, you should just log back in, as the studio states.
Update: The hotfix is now available on PC and is just under 5MB in size. The servers are also up and running again.
Update 2.2.2.2 – new hotfix for Destiny 2 on PC
During the maintenance work today, Destiny 2 on PC will receive a hotfix in the form of update 2.2.2.2. Apparently, no patch is planned for the other two platforms, PS4 and Xbox One.
What changes with the new hotfix? As Bungie has reported on Twitter, this hotfix is intended to resolve some compatibility issues related to certain hardware.
It is currently unknown if any other bugs will be fixed with this hotfix. At the latest, the patch notes expected later today should provide clarity.
Destiny 2: All about maintenance, downtime, and server outages on May 21.
The hotfix 2.2.2.2 will not only be accompanied by all-day backend work, but also the PC servers of Destiny 2 will go offline for a while during this time. You will have to interrupt your gaming experience.
The following schedule is planned for May 21:
7:00 PM:
Planned start of maintenance on the PC servers
The PC servers will go offline
8:00 PM:
Planned end of maintenance
The PC servers will come back online
Patch Notes for update 2.2.2.2 for Destiny 2 on PC
The official German patch notes for today’s hotfix are not yet available. As soon as they are available, we will provide them here as soon as possible. In the meantime, we have linked the original English change log for you:
Here’s how to stay updated: Want to stay up to date on Destiny 2? Then visit our Facebook page for Destiny 2 to ensure you don’t miss anything in Bungie’s SciFi shooter.