With the upcoming expansion Shadowkeep, Destiny 2 will undergo some changes. One of them is that the game will move from Blizzard’s Battle.net to Steam on PC, requiring Guardians to migrate their accounts. We will outline how the transfer works here for you.
Reason for the account transfer: With the release of the upcoming expansion Shadowkeep, Destiny 2 is moving from Blizzard’s Battle.net to Steam on PC. This is a logical step, as after Bungie parted ways with Activision Blizzard earlier this year, the companies have not much to do with each other anymore.
Now the game is set to move to Steam. However, PC players of Destiny 2 must migrate their accounts, meaning they must transfer their data to the new PC platform.
PC players who have played through Battle.net and must now transfer will receive a one-time, free account transfer to Steam. This will transfer all their data, expansions, silver, Annual Pass, and other paid content to Steam. They will not have to purchase their content, such as Forsaken, again for Steam.
This is how the transfer from Battle.net to Steam works
How does the migration work? Log in on Bungie’s website with your existing Battle.net account. You can hardly miss the page where you connect your Battle.net and Steam accounts, as there is a red banner at the top of the Bungie website on every page informing about the switch to Steam.
On all pages on Bungie.net you will be informed about the switch at the top of the screen
Click on the corresponding red banner to go to the relevant page and start the migration process. If you click on “Get Started”, you must first agree to receive emails from Bungie.
In the next step, you will see the Battle.net account you logged in with and want to connect to Steam. Once you have accepted the terms of service, you can then link your Battle.net account and your Steam account.
On this screen, you can see the Battle.net account you are logged in with and want to connect to Steam
Click on the Steam button to log in with your Steam account.
Your Battle.net content will now be transferred to Steam when Shadowkeep launches. This process cannot be undone.
This is what you should consider during the transfer: Just like with Cross-Save, you will also be guided through the process step by step during the Steam migration. Nevertheless, there are some details you should keep in mind during the transfer:
Battle.net players will receive a one-time account transfer of all their data to Steam. This includes the player account, Destiny 2, expansions, silver, Annual Pass, and other paid content. If you are already playing Destiny 2 on PC, you do not need to repurchase all the content you already own for Steam.
Players who want to switch from the consoles PS4 and Xbox One to PC must complete the migration. Activating Cross-Save for Battle.net without also linking the Steam account is not possible.
Console players who only want to switch to the other console and not to PC do not need to connect their account to Battle.net or Steam.
The online shooter Anthem is getting a new update on PC, PS4, and Xbox One. Due to its massive size, it’s almost half the size of the game itself on PS4 and brings a ton of new features. We take a look at the patch notes in German.
When is the update coming? The update is currently live as of Wednesday, September 4th at 6:00 PM. You can start downloading the new update 1.4.0 on all platforms immediately. The patch marks the beginning of the fifth week of the major Cataclysm update.
How big is the update? According to some users on reddit , the update is 18.7 GB in size, making it almost half the size of the actual game on PS4.
On Xbox One, it is reported to have 12.5 GB. On PC, it weighs 16.44 GB.
Anthem: Patch Notes
for Update 1.4.0 from September 4
This new event comes to Cataclysm: Along with the update, the “Sea of Takaro” event appears in Anthem. This will be accessible through the arena in the “Dark Passage” and expands Cataclysm. The goal is to bring three echoes to the consoles to deactivate an emitter field.
The arena is filled with traps and puzzles such as pressure plates, a water tunnel, and enemies. The arenas are optional; however, before you tackle the final boss Vara, they may earn you a spot on the leaderboard.
What’s changing in the store: The store is also getting a small update: The War Chests are returning. Four new variants of the War Chests will be introduced, corresponding to the four available Javelins:
Ranger
Interceptor
Storm
Colossus
These may cost a bit more than the limited War Chests previously, but they can no longer contain items for a Javelin that you are not playing. They are now specific to the Javelin that the chest is intended for.
Furthermore, old War Chests for weapons, gear, and melee fighters are returning, along with additional seasonal items.
These improvements are coming: In addition to the event, the patch consists of a plethora of bug fixes and quality of life changes. The most important ones are listed here for you:
The chamber capacity will be increased to 350 items, while the scrap chamber is limited to 200.
When buying materials, you can now see how many units of each type are in stock.
Cinematics can be skipped if the entire team agrees.
Players should no longer appear below the terrain when using teleporters.
Additionally, there are many bug fixes for the HUD, user interface, Javelin abilities, and missions such as the “Temple of the Skar.” You can find the full patch notes on the official Anthem homepage.
Community is
satisfied with the update
This is what the players say: The reactions to the update have been quite positive so far. When the update info was published on reddit, players were pleased that the developers listened to the community and are working on the issues.
Even the War Chests are well-received, as previous versions had caused frustration. Many players complained that they received nothing for the Javelins they were playing. This is no longer the case with the new chests.
The reactions to the Cataclysm trailer were mostly positive, albeit mixed:
In Destiny 2, guardians are currently raving about how high the drop chance of weapons in the Reckoning is. Are you checking out the PvE activity again?
On one hand, it was extremely difficult, causing solo players to have a hard time through the matchmaking and leaving the match frustrated. Only well-coordinated fireteams could handle the Reckoning.
On the other hand, many guardians thought, “I won’t suffer through this for such meager loot!” Because the activity-specific rewards were extremely rare, you had to grind a long time in the Reckoning to complete your collection.
This ultimately led to most guardians avoiding the Reckoning. Those who initiated matchmaking in the Reckoning in recent weeks waited for minutes only to end up having to start solo – and that’s not advisable.
Why is the Reckoning worth it now? Yesterday, on September 3rd, Bungie released the Update 2.5.2.2, which made the Reckoning in Destiny 2 significantly easier – and more rewarding:
The enemies in the Reckoning deal less damage and have less health themselves.
The weapon drop rates in the Reckoning have been increased, significantly at Tier 3. Additionally, the bad luck protection has been enhanced – meaning if you finish several matches without rewards, the chance increases that you will receive one after the next match.
Weapon drop chances are ‘crazy’
This is what the guardians are saying about the changes: A post from a guardian on reddit is causing a stir, as he describes the new chance for weapon drops as “crazy.” It seems that weapons are now raining down in the Reckoning.
He reports that he received a whopping 5 weapons after 6 matches at Reckoning Tier 3. His teammates did as well.
No one he played with went 2 games in a row without a weapon drop.
A short time later, he updated the post. After 10 matches, he had already received 8 drops.
And then there was another update. He had played 7 runs at Tier 2 and received 5 weapons. The drop chances at Tier 3 and Tier 2 are “crazy.”
He summarizes: “Is it worth grinding for weapons at Tier 3? Absolutely!”
Notration – one of the most sought-after weapons from Reckoning / Gambit Prime
In the comments, people agree with him, stating they have had similar experiences since the update. One user hopes now that these drop rates aren’t too good for Bungie and that they won’t limit them soon.
What does Bungie say about it? They don’t specify concrete numbers for the weapon drop rates in the patch notes. Community manager dmg04, however, revealed that on average, you should receive a weapon after every second successful run at Tier 3, and after every fourth match completion at Tier 2.
According to user reports, the Reckoning is currently even more generous than communicated by dmg04.
What weapons can be found in the Reckoning at Tier 2 and 3?In the Reckoning, the 10 weapons are divided into two different loot pools, based on the respective boss of the encounter and rotate weekly. Therefore, you can only earn certain weapons each week:
If the boss is the Avatar of Oryx, then you can get the following weapons from this final boss:
Hand Cannon “Notration”
Auto Rifle “Hunger”
Pulse Rifle “Survive”
Grenade Launcher “Doomsday”
Submachine Gun “Survival Kit”
Avatar of Oryx
If a sword boss is next, you have the chance for the following firearms:
Shotgun “Only One Stands”
Sniper “Only Survivor”
Pistol “Lone”
Scout Rifle “Night Watch”
Sword “In Case of Emergency”
The Reckoning is now worth more than ever if you want to complete your collections. Are you checking it out again? Do you already have all the weapons or is nothing enticing you in the PvE mode?
In Fortnite, the Borderlands crossover event is currently taking place. The event with the Pandora Challenges runs until September 10, 2019. There are also challenges that you can complete. One of the challenges is: Find the Vault Symbols.
What are Vault Symbols? They are symbols that have been painted like graffiti on various walls. The symbols are painted in dark red and are easily visible. You can find them in the Rift Zone Pandora. They are usually found on containers, walls, and signs.
What do you need to do? To complete the Pandora challenge, you need to collect 3 Vault Symbols. When you stand in front of the symbols, the word “Search” appears, and you have to click on it. You will need to do this a total of 3 times, and then you should have completed the challenge.
We will show you all five locations of the Vault Symbols on the map. Below the image, we will detail the three Vault Symbols that are closest together. This way, you can complete the task the fastest.
Location 1 – Container
Where should you search? Near the oasis in the Pandora zone, over which streamer Tfue has greatly complained, there are 3 yellow containers stacked on top of each other. The symbol is painted on the middle container. You should see it right away. Since it is a bit higher, you will first need to build a ramp to collect the symbol.
Location 2 – Sign Board
Where should you search? When you walk through the western entrance of Pandora, you will see a large sign board. The Vault Symbol is painted on this board. Here too, you need to build up in order to collect the symbol.
Location 3 – Container Lid
Where should you search? When you walk from the advertisement board to the small town and head directly to the center of the town, you will see a large red container. In front of that container leans a yellow container lid, on which the symbol is painted. You can collect this symbol without building.
Are you still working on the challenges? Which reward do you like the most?
In Remnant: From the Ashes, you need to make decisions that influence your world. This includes the Beast Heart, an item required by two different NPCs. Here’s how you obtain the heart and what you receive in return.
What is the Beast Heart? The Beast Heart, or Heart of the Beast in the original English, is an item that you only receive relatively late in the game. The heart is an item that is demanded by two different NPCs. However, since you only receive one heart, you must decide which of the two you will give the item to.
How to Obtain the Heart: When you speak with the Undying King, he asks you to bring him a Guardian’s Heart, the heart of a Guardian. The Iskal Queen, on the other hand, asks you to bring her the Beast Heart. So far, so good, but the catch is that both refer to the exact same item.
You obtain the Beast Heart by defeating Ixillis, whom you find in Corsus in the area The Grotto.
You can watch the fight against Ixillis in this video:
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Who you give the heart to has different effects. You will receive different items as thanks. Additionally, one of the NPCs will become quite angry if you do not give him the heart and will challenge you to a fight.
The Undying King
If you give him the heart: If you give the Undying King in Rhom the heart, you will receive the Riven scythe from him. The weapon has the ability Life Leech, which heals the wielder for a certain amount of the damage dealt.
Additionally, the king will give you the key to the Labyrinth, a strange place connected with different levels of existence.
You will receive the key to the mysterious Labyrinth from the Undying King
If you do not give him the heart: The king will be very angry if you do not give him the heart. He will challenge you to a tough battle. However, the fight will be worth it for you: if you defeat your opponent, you can gain the materials to craft the Ruin rifle. You will also receive the trait Kingslayer and also the key to the Labyrinth.
How to best handle the fight against the Undying King will be explained in a guide later.
Iskal Queen
If you give her the heart: If you give the “Fairy Queen” the heart, you will receive the Slayer armor set, which increases your damage after reloading, as well as a crossbow.
If you do not give her the heart: If you do not give the Iskal Queen the heart, you have nothing to fear. You will not have to fight her, and she will continue to trade with you.
Which path have you chosen? Will you give the heart to the Undying King or the Iskal Queen?
The Twitch streamer Ashkan “TF Blade” Homayouni wants to set a world record in League of Legends and become number 1 in all LoL regions. However, Turkey proved to be too tough for him. The Turkish players trolled him, the streamer flamed, and received a ban from Riot Turkey.
What is the goal? To entertain his fans and face a challenge, TF Blade wants to reach the highest rank on all servers in League of Legends: He is creating a new account in the foreign regions and leveling that account over several days.
According to him, it took him 15 days to climb to the top in EUW, which is the server where we commonly play League of Legends.
Turks troll Twitch streamer mercilessly
Here was the problem: In Turkey, some Turks apparently did not take it lightly that someone was arriving to become the best player. They got wind of the action.
Now they played extra weird when TF Blade was in their games. This is called “taking someone hostage.”
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Clips are circulating showing that all 9 LoL players except TF Blade behave completely oddly in a ranked match. They are not fighting each other, but dancing, trolling, or doing something else entirely.
Normally, one would simply leave to preserve their mental health. But TF Blade cannot just leave such a game, because then he would lose points.
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Apparently, this is a targeted behavior to annoy TF Blade when some Turks recognize the player in the lobby. This behavior seems to gradually drive him crazy until he finally gets “tilted” and loses control.
Twitch streamer calls Turkish region “dog shit”
What led to the ban? Riot Games Turkey banned the player for “abusive language” for 14 days. He is said to have called the Turkish region “dog shit” and referred to Turkish players as “dogs” and “backward.”
In clips from TF Blade, it is also heard that he referred to the entire region as “autistic” on his own stream and wondered why it hadn’t been taken down yet.
He would probably have freaked out after 5 seconds and smashed everything: The LoL streamer Tyler1.
TF Blade believes he was banned unfairly
TF Blade’s reaction: He says that he was just reacting to toxic players who were sabotaging his matches. In his view, the ban from Riot Turkey is too harsh.
According to him, there was no proper warning and he only said “retard” once – per game.
He has challenged the 14-day ban and called the staff at Riot in Turkey racist, according to dotesports.
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How did the world record progress? As Dotesports reports, TF Blade was third in Turkey when he was banned. That was the 4th region where he attempted to set the world record; now he has switched to Europe Nordic and Europe East.
However, TF Blade is not sure if he will visit the LoL servers in Turkey again.
Only a few hours left until the release of Monster Hunter World: Iceborne and our author Larissa is excited about the new features that the expansion brings.
On September 6, it’s finally time, Monster Hunter World is getting its first addon – Iceborne. The release is initially only for PS4 and Xbox One, the PC release will follow later. This expansion brings several new features to the popular fighting game.
We tested thefull version before release: I had the pleasure of trying the full version of Monster Hunter World: Iceborne. As a fan of the Monster Hunter series, I was particularly taken by Monster Hunter World. However, there were always a few little things in the base game that bothered me.
These 3 big questions I asked myself:
What new features does Monster Hunter World Iceborne bring us?
How are these things different from the base game?
Why are these new features so much fun?
In the end, I came up with the following five new features that make the game perfect for me.
An uncomfortable encounter – Brachydios
1. Some pointless clicks are spared
You have the settings for the pie menu in the item pouch. In Monster Hunter World Iceborne, you can customize the pie menu in your item box. Here you can save your sets in the item pouch and make the necessary adjustments simultaneously.
Finally adjust the pie menu at the item box.
The game remembers this with your item set and you have it ready whenever you equip it. If you don’t want to change your pie menu even though you’re selecting a new item set, you can decline that as well.
You can modify your gun at the item box. There is now a new tab at the item box. Here you can conveniently modify your bow gun without having to run to the blacksmith. As a passionate ranged fighter, this was especially pleasing for me. However, I forgive you if you prefer other weapons.
You no longer have to sift through investigations. Iceborne also brings a new feature to the display of investigations. You will now see at a glance what rewards await you at the resource center. You’ll see the monster’s name and next to it how many bronze, silver, or gold rewards there are.
The new view of your investigations
You can also save the deco armor with your armor sets. At “Change Equipment”, you can also save your armor sets in Iceborne as usual. From now on, you can also preserve your outfit. If you do not want to use the saved deco armor during your next armor change, you can decline that, too.
You can now access messages via R3. All of you who were annoyed by the exclamation point during combat can now breathe a sigh of relief. With a quick click on R3, you can now receive the guild cards from others.
2. There are crazy new decorations
In Monster Hunter World, you can upgrade your equipment with decorations. These jewels fit into different slots of your armor depending on their size and grant you additional skills. So they essentially make your equipment stronger.
With Monster Hunter World: Iceborne comes new decorations. From now on, there are level-4 decorations. These fit into level-4 slots, which only exist on master rank armors. The new decorations have two special features. Either such a jewel contains two levels of the respective skill or the decoration gives you two different skills, each at one level. The combinations of the two different skills seem to be random.
Examples of the new level-4 decorations
In general, the armors at level 9 or 10 no longer have space for decorations. Master rank armors, like high rank armors, are divided into α and β and additionally marked with a “+”. It is common for α to have more skills and β to have more slots for decorations.
Often the β+-armor has only space for one level-4 jewel and no further options for adding decorations. However, this could change with later armors – it was the same in the base game.
Now you also have slots on your mantles and boosters. In Monster Hunter World: Iceborne, you can upgrade your tools through quests. This way, they also get a ” +” and slots for jewels. The skills inserted there only become active when you’re using the mantle or booster.
3. Seliana, the capital, is more practical than before
The gathering place is finally worthwhile. The gathering place in Seliana is extremely cozy. Here you will find not only hot springs but also everything you need between your quests. Even the Argosy and the Botanical Research!
The map of the new gathering place in Seliana
You can change your Palico’s equipment directly in the area. You no longer have to dash into your private room or the tent at the beginning of the quest to change your Palico equipment. This can now be done conveniently at the new headquarters near the chest.
You can personalize your private space in Seliana. Your new private quarters now offer, in addition to the usual pets, further customization options. You can adjust your floors and walls. Also, change the interior and paintings. Your housekeeper will also give you deliveries to unlock even more items.
4. The quests are generally improved
No more long tracking. In Monster Hunter World: Iceborne, it is much easier to collect the tracks for your main quest. You no longer have to wander around for hours if you don’t know the spots for the tracks. This makes the story much more pleasant and less frustrating.
Quickly go from A to B by riding. Iceborne also brings a new means of transportation – riding. You can now summon Shamos or Jagras that will take you to your chosen point automatically and faster than walking. Convenient, right?
Hitching a ride through the Wildspire Waste
You can now see objects on the ground better. When you deal damage to a monster, it drops materials from which you craft your equipment. This material and the gathering spots are now more visible.
5. There are cool changes for battles
More damage from explosions. The damage of explosive coatings or weapons has increased to 300 damage points per hit. So it’s really worth diving into this with Iceborne.
The training area has a new design to choose from. Monster Hunter World: Iceborne offers a second option to use your training area. For this, simply select it with your housekeeper, and you can fight against a dummy of a large monster.
The new dummy in the training area
This is especially practical for the new clutch claw. With this tool, you can pull yourself towards your opponent. It requires a little practice but is worth it. With these attacks, you can deal a lot of damage, but you need ammo for the big attacks.
The new clutch claw
What I didn’t like in the base game
To understand why I find the new features so great, I’ll explain again how it is in the base game.
The menu is more cumbersome. In Monster Hunter World, you have to adjust your pie menu via the options button. If you forget to save your item set with the new pie menu, you lose your settings the next time you switch sets.
Moreover, the saving options for the armor sets are more limited than in Iceborne. For example, deco armors are not considered here. And when ranged fighters want to modify their bow gun, they always have to trot over to the blacksmith.
The investigations are less clearly organized. To find out what bronze, silver, or gold rewards there are, you have to click through each quest individually.
Colorful hustle and bustle in the new private room
The jewels only go up to level 3 and mantles and boosters have no slots. In the base game, your largest jewel slot is level 3 and only has one skill. Furthermore, you cannot upgrade the mantles and boosters you have collected. The slots for the “+” versions are therefore not available to you.
The Astera headquarters is laid out differently. The gathering place in Monster Hunter World is mainly used for siege missions. Staying there otherwise is rather awkward, as you have to go back to the trade post or your quarters for every small action.
Questing is sometimes inconvenient. When you knock loose material from monsters in Monster Hunter World, you sometimes have to search for a long time. This also applies to the tracks you need to continue your main quest.
Why are these new features so much fun?
In summary:
They save time.
The new features offer comfort.
They look great.
Although they may seem like small things, I am excited about the many new features. I simply feel comfortable in Seliana, the Hoarfrost Reach, and also in the “old” new world, which is, of course, still present in Iceborne.
Everything is finally where you need it. The new menu options save you many clicks and thus time. You no longer have to click from menu to menu or run across the city.
It’s also simply convenient not to have to change the deco armor all the time, having everything in one place, and not spending so much time with loading screens.
The author: Larissa has spent a lot of life time in online games and is currently captivated by the Monster Hunter series. One of her favorites is Monster Hunter World where she has spent 600 hours – and the tendency is rising. She has just recently started as a specialist author for this game at MeinMMO and looks forward to everything that is to come.
And ultimately, Monster Hunter World: Iceborne simply looks great. The new headquarters has charm, the new armors and weapons are brutal. Moreover, the new designs of some menus make everything clear at a glance.
I love the base game, don’t get me wrong. Maybe this is also nitpicking at the highest level. But all the little things that used to annoy me in Monster Hunter World have been smoothed out with Iceborne.
Here are 6 tips for you on how to optimally prepare for the launch:
Today, on September 4, 2019, the Raid Hour with Entei, Raikou, and Suicune starts in Pokémon GO . We will show you information such as counters and times that you need to know for the event.
What kind of event is this? The legendary raid hour is a well-known event for trainers in Pokémon GO. Regularly, the developers at Niantic launch such a one-hour event where you can catch many legendary monsters.
The key data: What? The legendary raid hour When? On September 4 from 6:00 PM to 7:00 PM Who? You will fight against Raikou, Entei, and Suicune
During this event time, there will be an increased number of Level 5 raids.
You need to know for the raid hour on September 4
These are your opponents: Especially for the Johto Journey, the legendary beasts Entei, Raikou, and Suicune are back. You already know them from past events. The trio has visited Pokémon GO before, was available in raids, and through research breakthroughs. Now they return to Level 5 raids.
When do the next raid hours start? Niantic has already announced the next dates for this type of event. In September, you will also encounter Mewtwo and Deoxys. Additionally, there will be an opponent that has not yet been announced.
You can find the other dates for raid hours in September here:
When is the FIFA 20 demo coming out? All information about the release date, teams, and download for PS4, PC, and Xbox One can be found here in the overview. We have also embedded gameplay of the demo version. When does it start in Germany?
That’s why there is the FIFA 20 demo for PS4, Xbox One, PC: “What matters is on the pitch” – Adi Preißler already knew this and it holds true for EA Sports’ upcoming football simulation, FIFA 20.
Although EA has revealed numerous innovations for FIFA 20, the crucial buying factor for many football fans will ultimately be the gameplay. So: How does FIFA 20 play? Do I like the gaming experience at all?
With the FIFA 20 demo, you can check the new gameplay for free in detail and thoroughly. And you can do that comfortably from home. This way, you get an impression of FIFA 20, which will officially celebrate its worldwide release on September 27, 2019. But when is the FIFA 20 demo coming out?
You can probably play him in the FIFA 20 demo
[toc]
Release date and start time of the FIFA 20 demo – When can you play?
The release date and all official information about the demo will be announced by EA Sports shortly before the start. However, looking at the past years, we can make reliable predictions.
The release date of the demo:
The FIFA 20 demo is expected to be released on September 12, 2019. This is a Thursday. According to a leak, this date is supposed to be confirmed.
In the last 12 years, the FIFA demo has consistently been released two weeks before the official launch of the annual FIFA installment. It will be no different for FIFA 20. And since Thursday was the demo date in the past, September 12 is likely as the release date for the FIFA 20 demo. However, in the years prior to FIFA 19 (such as FIFA 18 or FIFA 17), the demo was always released on Tuesdays, which is why September 10 is also possible.
At what time does the demo start in Germany? In recent years, EA has kept the exact start time a secret. We estimate it will start between 4 PM and 7 PM.
How to play the demo first: If you attended the Gamescom 2019, you could test FIFA 20 early. A beta version was already running, but not in Germany. The demo will be the next chance for everyone to test FIFA 20 beforehand.
Dortmund is definitely participating in the FIFA 20 demo
Which teams are playable in the FIFA 20 demo? The teams
These teams are confirmed for the demo: The fifauteam page lists 6 teams that are supposed to be confirmed for the demo:
What about FC Bayern? In recent years, Bayern has been playable in the FIFA demo. However, since FIFA 20 they are no longer official EA partners, which is why they should not be expected in the demo. The same applies to Juventus Turin and Manchester United.
What leagues and teams FIFA 20 includes will be shown here:
Which modes can be played in the FIFA 20 demo? The demo will be a significantly limited version of the main game. It is still not known which modes will be integrated and how comprehensive they will be, but we expect:
Kick-off mode including Champions League final
Volta mode
Can you play Volta in the FIFA 20 demo?
That’s why kick-off is included: The kick-off mode is definitely in the demo; it’s always been like this for the past few years. In this, you can compete in matches with a 4-minute half length alone or against a friend. The kick-off mode in FIFA 20 will be expanded with a kind of zone control.
This is Volta:Volta is the major innovation of FIFA 20. It is a FIFA Street-like mode where you can show off your skills on the street. We strongly assume that you can play a few Volta matches in the demo.
These should be all the features of the demo. You will not be able to transfer your game progress to the main game.
Download FIFA 20 demo – Download for PS4, PC, Xbox One
This platforms will receive the FIFA 20 demo: You can download and install the demo on PS4, Xbox One, and PC (Origin) as soon as it is available in the respective stores.
Is there a FIFA 20 demo for the Switch? No, we do not expect a Switch release. Last year, there was no demo for the Nintendo Switch.
Will the FIFA 20 demo be released for PS3 and Xbox 360? No. Last-gen consoles will not receive demo versions.
Will there be a FIFA 20 demo for Android or iOS? No. FIFA 20 and the FUT web app should not be confused with FIFA Mobile.
This is how the download and installation work: When the FIFA 20 demo is released, you will find the demo versions in the appropriate stores, namely the PlayStation Store and the Xbox Store. The PC download will be via Origin, not via Steam.
For the installation, you will need approximately 7 to 8 GB. Keep in mind that the stores are often overloaded at the demo release, and the download may take a while.
What about EA Access? You probably won’t be able to play the demo early if you want to play FIFA 20 via EA Access.
This is what you see in the demo video: On August 4th, EA Sports showed the first live gameplay of FIFA 20. Several fans have now uploaded this gameplay to YouTube, where you can review it afterwards.
It is a match between Liverpool and Real Madrid – which should confirm that these two teams will also be in the demo. It starts at minute 3:47:
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The FIFA 20 demo is worth it if you are considering buying FIFA 20 and want to get an impression of the gameplay beforehand. Since the demo is free, this glance is basically worthwhile for everyone. Even PES fans can take a peek at the competition and play a few matches – or if you do not want a full-price football game and only want to play a few matches against the CPU.
The FIFA 20 demo is not worth it if you have absolutely no interest in football, you are unlikely to get FIFA 20 anyway – and you have no idea how you ended up on this article.
Problems in the FIFA 20 demo: You should assume in advance that the demo will not run smoothly. It is a test build designed to eliminate last issues and bugs. The gameplay experience in the demo will therefore differ slightly from the final version.
Is a code required for the demo? No, the demo is freely accessible to everyone; you do not need a code or key.
What about the PES 2020 demo? The demo of the competitor eFootball PES 2020 has been live since the end of July.
Quick information about the FIFA 20 demo at a glance:
Can you play the FIFA 20 demo for free?
Yes, the demo is free.
When is the FIFA 20 demo coming out?
Presumably two weeks before the release of FIFA 20. We will establish a specific release date at the top of the article.
Is the FIFA 20 demo coming out for PS4, Xbox One, and PC?
Yes, the demo will be released for these 3 platforms. The PC download will be via Origin.
Is the FIFA 20 demo available for PS3, Switch & Xbox 360 for download?
No, these platforms will likely not be able to test FIFA 20 in advance.
Note: In September, EA Sports is expected to release official demo information, possibly with a demo trailer. We will update the article then.
It looks like Destiny 2 Shadowkeep is, as announced, discontinuing the popular auto-reload mechanic. The auto-reload will likely no longer exist in its current form.We have the details and will show you what exactly will change starting in October.
What is the auto-reload all about? In Destiny 2, it is currently possible to fire continuously for a period of time with the help of exotic armor pieces and certain class abilities.
The reloading time is eliminated during this period. All weapons will then be automatically reloaded as long as you are in the effect area. This is why it is called auto-reload.
What is so special about the auto-reload? The automatic reloading with the help of exotics and/or abilities is currently an absolute must-have in every challenging PvE activity. Anyone looking to maximize their damage output or that of their team cannot afford to ignore this mechanic.
That’s why Warlocks with their well are coupled with the Lunafaction Boots or Titans with their barricade are essential parts of a raid team and are also welcome allies in all other endgame activities.
This is how the mechanic will change with Shadowkeep: Already in his first “Director’s Cut” blog post, franchise director Luke Smith announced that the auto-reload could be nerfed in the future.
In the playable Destiny 2 build at the PAX West gaming convention, the certainty has now emerged: This mechanic will be altered with Shadowkeep. Many convention visitors have already noticed this.
Specifically, it concerns nerfs or changes to the Titan’s barricade as well as the Warlock’s exotic Lunafaction Boots. Instead of the auto-reload, the ability and the armor exotic at the convention only offer an “increased reload speed”. Weapons will no longer be automatically reloaded in the effect area.
By the way: The status of the exotic Titan chest piece Actium War Rig, which continually reloads part of the magazine of the equipped auto rifle from reserves, is still unknown. If this is also changed accordingly, then the auto-reload mechanic would completely disappear from Destiny 2 with Shadowkeep.
What does this mean for the Guardians? Since its inception, the auto-reload mechanic has always been an essential part of almost all challenging PvE activities and boss fights. Some classes, including certain abilities and exotics, were essentially mandatory.
With Shadowkeep, this change is likely to alter the meta, and the effective build variety is also expected to increase.
Warlocks will no longer be limited to the well but can also utilize other builds. Titans can once again take on an important support role with their empowered weapons of light. And launchers like the Peak may not be as effective as they are now – even if they themselves may remain unaffected by nerfs.
It’s also possible that other weapons like the Sniper Whisper of the Worm could play a bigger role. It will definitely be interesting to see which weapons can establish themselves at the top in light of these changes in Shadowkeep.
What we know from PAX West: Recently, many new pieces of information regarding the major autumn expansion Shadowkeep have circulated due to the convention:
There is bad news for everyone hoping for fresh information about the future of the game in The Division 2 today. Massive has spontaneously postponed the State of the Game this Wednesday.
What information was promised? Last week, Massive ceremoniously announced that they would return from the long summer break on September 4. On this day – today – a State of the Game was supposed to take place at 5 PM. This is the regular livestream by Massive, where they talk about the current state and future of The Division 2. This weekly livestream was absent throughout August.
Massive promised to present a specific schedule in today’s stream, detailing when to expect what information in September as they approach the next title update. They want to discuss all upcoming changes in advance. Some agents hoped for information about the timeframe in which the title update is expected to be released.
What changes are coming in The Division 2? In the future, some aspects of The Division 2 will be overhauled. They promised changes to the endgame, loot, PvP, inventory, and other areas in the game. Agents expected that Massive would also provide insight into this today.
But that won’t happen this week.
State of the Game will return next week
This is what Massive says now: Shortly before returning from the summer break, Massive tweeted today just before 2 PM: “Today’s State of the Game has unfortunately been postponed.”
The livestream is canceled. The agents have to be patient until the important new information arrives.
Massive adds that they will be back next week. Then there should be news about the upcoming changes.
Why this spontaneous cancellation of today’s stream occurred is not known. We only know that today an ETF workshop begins, where selected community representatives will discuss the future of The Division 2 at the Massive studio. Perhaps the developers are waiting for the ETF phase to finish before they communicate specific statements about upcoming changes.
This is how agents are reacting: On Twitter, agents are responding in the comments with partly crushing criticism. While some express their disappointment with sad emoticons or silly memes, others write sarcastically:
“Great, you’re not even interested in the game anymore!”
or: “Well, that’s not surprising, but disappointing.”
or: “Absolutely ridiculous. You can’t even get this right. The last of your community have relied on this and you messed it up. Very sad.”
And others write that they now expect at least a short statement from Massive, providing an overview of the status of the next update.
While we now have to continue to practice patience, you can read here the information about the future of The Division 2 that is known. After the next title update, Episode 2 titled “Pentagon: The Last Castle” will start:
On August 30, Guild Wars 2 talked about future updates but had an announcement for newcomers and returnees in tow. This announcement and a special event provide the perfect opportunity to dive into the MMORPG.
What’s new in Guild Wars 2? With the end of the Future of Guild Wars 2 event, the first expansion Heart of Thorns has become free. Players will receive this automatically when they purchase the second and latest addon Path of Fire.
This change means that new players only need to spend 30 euros once and will automatically unlock all expansions. Since Guild Wars 2 does not require a subscription, there are also no monthly fees.
But ArenaNet has also launched an event to coincide with this change.
What’s happening in the new event? The event specifically targets new players and returnees. From September 3 to September 17, you will receive double experience points on masteries.
Masteries are additional skills like Gliding or Riding, which you can learn in the expansions. You need to level these to gain access to further features like infinite Gliding.
The path to this is significantly simplified by the current event.
New content is already on the horizon
Why is it still worth starting now? With the end of the bonus event on September 17, the prologue of the new Living World 5 titled Icebrood Saga will also begin.
Even if you have not completed every old content by then, it is worthwhile to be in the game when new content is released. Because Guild Wars 2 has a very unique system regarding the Living World:
If you are present when a new chapter drops, you receive it for free.
It’s important that you must log in once before the next chapter is released.
If you do not do this, then you have to pay 200 gems (approximately 2.50 euros or 90 gold in-game currency) for it.
What can I experience in Guild Wars 2? The MMORPG offers you 5 playable races and 9 classes, all of which can be freely combined. You can enjoy them in 20 Fractals, 7 Raids, and a huge number of open-world areas.
Additionally, there is PvP in separate arenas or World vs. World. The latter consists of vast areas specifically designed for battling over fortresses and towers. There, the game servers compete against each other.
Moreover, you will benefit from many quality of life changes that have been introduced in recent months. These include:
What do veterans gain from the changes? The developers give players who have owned Heart of Thorns for a while:
The title “Forerunner”
A special Mordrem glider
A skin from the shop, although the selection is quite limited.
Furthermore, unlocking Heart of Thorns allows for many new design decisions. Previously, players had to go back to the base areas of GW2 for new collections, as everyone has them.
Now such collections could also lead into the areas of the first expansion.
Additionally, Gliding or Jumping Mushrooms could now receive more attention in future episodes of the Living World, as every player can unlock them.
The new Mist Shard armor from the last episode “Eternal War“
What’s the mood in the game? Currently, there is some unrest in the community because ArenaNet set expectations too high with the last announcement. Additionally, players miss direct communication with the developers.
Don’t let this discourage you, as there are many friendly and helpful players in-game who will make your entry as easy as possible.
The new Icebrood Saga starts soon. How well do you know the lore? Test your knowledge here:
Since its release, WoW Classic has been outpacing its competitors on Twitch. One player is particularly benefiting from this, even though hardly anyone had heard of him before.
The special thing about him is that he is actually nothing special. He streams with mediocre equipment from a basement somewhere in Malta. He even showed his place, which resembles a prison, in a short clip.
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Jokerd has this many fans: Despite his humble abode, Jokerd according to Sullygnome ranks 1st for the fastest growing channels (+126,661 viewers in the last week) and also 1st for streams with the most peak viewers (319,862 viewers at the same time, as of August 4 at 1:30 PM).
Before his big success, his viewers ranged between 200 and 300, with only ten people watching at the beginning until the numbers increased with WoW Classic.
His maximum viewers even surpass the English channel that streams the current CS:GO Majors tournament by almost 100,000 viewers (233,344 peak viewers). He also leaves the usually most famous WoW streamer Asmongold far behind.
Although these big names seemingly dominate the selection of channels, Jokerd shows that even smaller streamers can achieve success on Twitch through special performances in WoW Classic. A similar case was that of the streamer Dizzy, who was able to benefit from the hype around Apex Legends in February.
Whether Jokerd will continue to pursue streaming as a profession remains to be seen. Anyone who wants to try their luck can find suitable tips for their first attempts with our beginner’s guide for streamers:
In Pokémon GO, the raid times have been adjusted. Raids now last for 90 minutes and raid eggs only take 15 minutes to hatch.
What has changed? Currently, the Johto Journey event is taking place in Pokémon GO. Players can celebrate the event for a week and encounter many new raid bosses.
Now, the raid times have been tweaked. According to players on Reddit, the duration that eggs float above gyms has been reduced to 15 minutes. After hatching, the raids last for 90 minutes.
Reactions to the Changes
What do the players say? In the Subreddit of the trainer community TheSilphRoad, a thread is currently very popular, discussing the new raid times. One player writes, “Sometimes it feels like The Silph Road is Niantic’s only source for quality control.”
What did the players demand? A day earlier, a post in this Subreddit was particularly supported. A player wrote, “Last year, there were 15-minute raid eggs and 90-minute raids during the week with the legendary birds. Niantic should do the same for the beasts and Deoxys.”
The reason given was that it would be a “nightmare” if one wanted to do multiple Level 5 raids during an event. The duration of the raids would simply be too short.
90 minutes raids – Source: Reddit
With this post on Reddit, the intention was to alert Niantic at the last minute about how important the extended raid times and shortened egg times are, and that they should also be utilized in the new event.
User TrainerChops explains why he thinks the change is good: “So we can see faster which of the 3 legendary beasts hatches from the egg, instead of waiting an hour for it.”
What are the problems? This change is not well received by all trainers. The issue with the long boss fights is that gyms are unavailable for longer periods. Some players wish for shorter times during uninteresting raids so that they can use the gyms faster again.
Other players express the desire for the lobby times to finally be shortened and that as a solo player, one should not have to wait so long to start.
What do you think of the new raid times? The next raid hours this month are already known:
There is a new personnel change at EA: it concerns the studios in Europe. The mastermind behind the successful “FUT” mode in games like FIFA 20 now has oversight of the European studios. They are behind titles like Battlefield 5, Star Wars Battlefront 2, and the “Need for Speed” series.
This is about the position:It’s about the job of “Group General Manager for EA Studios Europe,” the head of the EA studios based in Europe.
He has oversight over:
DICE – the Battlefield developers
Criterion Games – those behind Star Wars Battlefront 2
and Ghost Games – the team behind the Need for Speed series
Rutter was at FIFA for 12 years
Who now has the job? The job will be taken over by David Rutter. He was previously the “FIFA Franchise Lead” at EA Sports Vancouver. Now he is headed to Sweden, as confirmed by EA:
“David Rutter has moved to Europe to take on the role of Group General Manager for EA Studios Europe and lead the creators at DICE Stockholm, Ghost, and Criterion.
For the past 12 years, David led our FIFA Franchise and EA SPORTS development teams at EA Vancouver and EA Romania to incredible success.”
Statement from EA to VideoGamesChronicle
A selection of FIFA_Fut cards: The best defenders in the Team of the Year.
Rutter is considered the “mastermind” behind the success of FIFA and FUT
Who is Rutter? As reported by the financial site CCN, Rutter was the crucial mind behind the “FIFA” franchise for EA. He is said to be the mastermind behind its rise. He had his hands in the development of the “FIFA Ultimate Team” mode.
Rutter has been helping shape EA’s football series into the profitable monster we know today for 12 years:
He started at EA as a Producer in 2007
the title saw a turnaround with FIFA 2009
in 2014 he was promoted to “General Manager” at FIFA’s Premium Operation
in 2018 he became General Manager at EA Sports Vancouver studio
The green area represents the “live service” revenues – here microtransactions like those in FUT belong.
Currently, net revenues from “Ultimate Team” account for 28% of EA’s revenue – with an increasing trend. A “significant portion” of this is said to come from FIFA FUT. Other EA sports titles like Madden (Football) and NHL (Ice Hockey) also have such “Ultimate Team” modes.
In FIFA 19, players buy “FIFA Points,” open packs with them, and collect player cards from it.
Especially strong cards are rare in FIFA.
Problematic: DICE
What is the situation? It seems that Rutter primarily needs to deal with Battlefield. DICE faced numerous issues with Battlefield 5 surrounding its release, and it did not always reflect well on DICE.
Battlefield 5 is nowhere near as successful as Battlefield 1 – furthermore, there have been tensions with the core fans regarding fighting women or a “too colorful” look since the announcement.
This is being discussed: There is already a discussion on Reddit about the personnel change. There are two major viewpoints:
On one hand, it has been known for a long time that EA wants to translate the success of FIFA to shooters – this raises fears of more microtransactions and hard monetization
On the other hand, people say: well, DICE apparently needs help. Here, a change is welcome
Surprisingly, My.com announced the release of a new expansion for the MMORPG Skyforge – and it’s already here. It offers, among other things, the class of the Pyromancer, which the community speculated about years ago.
What has My.com announced? The Ignition expansion introduces fire magic into the game and with it the new class of the Pyromancer, after a cool Bard was introduced in December.
Right after the announcement, the expansion was already live and you can check out the new content.
The Pyromancer as an additional class
He deals ranged damage and wields a double torch
The Pyromancer summons small or large fireballs
He breathes scorching flames and triggers geothermal eruptions
He is capable of summoning a devastating meteor storm from the sky
Additionally, he transforms into a powerful fire cat
Full-fledged gods can also master the aspect of magic
You summon magical spheres that allow you to activate special abilities. These increase your effectiveness in ranged combat
Explore the dungeon “Heart of the City”, which can be played more frequently with random events and paths. To enter the “Heart of the City”, you must first complete some draconid quests on Terra
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2,000 accelerators from Aelerium-9 and 1,000 ether accelerators
However, it is also possible to travel to the Temple of the Pyromancer in the mountains of Artem in about two weeks and unlock the class there.
Why is the Pyromancer already known? In 2015, there were already indications that a fire magic class should be introduced in Skyforge. Because at that time, there was no class that could use fire magic. The Pyromancer was speculated about for a long time.
Now, he is finally coming to the game due to high demand from players.
The aspects of magic are being introduced into the MMORPG Skyforge.
Players are looking forward to playing with fire
What do the players think about the new class? Many are excited that the Pyromancer has finally been introduced into the game. In addition, many are curious about the story surrounding the new class. How does fire magic return?
There is great joy in finally being able to try out and master a new class, and many want to find out how the Pyromancer plays over the long term.
From today, you can check out the new class in the MMORPG Skyforge on PC and PS4. The Xbox One version will receive the update on September 5.
When a really good player meets one of the developers in Mordhau , it promises an interesting fight. In this case, however, the developer was properly beaten and retaliated with a kick from the server.
Who fought there? The streamer GIRU fought in a duel against the developer Crush. GIRU is considered one of the best Mordhau players overall. He regularly streams his adventures in the sword fighting game on Twitch, where he averages between 300 and 400 viewers (via sullygnome).
This is how the fight went: GIRU and Crush faced each other on a duel server, where no one else was fighting except the two opponents. Such servers are often set up by the community, but have also been officially available since the end of August.
The fight was somewhat unequal. Crush came in full plate armor with a heavy polearm, a berdysch. GIRU, on the other hand, opted for simple peasant clothing and one of the weapons that can really humiliate opponents: a frying pan.
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After a few exchanges, Crush finally goes down. GIRU acknowledges his victory with a casual “GG” before he receives the message that he has been kicked from the server. This causes him and his chat to burst into laughter.
This is what’s going on: Recently, things have become quieter around Mordhau after the waves had to calm down following a larger issue with the toxic community.
The developers had a lot to deal with, both fighting against the toxic community and combating racism allegations. At the same time, they were planning some new features for Mordhau, such as:
the new map Castello
ranked modes in duels that have already been implemented
new servers
Moreover, the developers continue to work on bug fixes and the quality of the game. Just at the beginning of September, Patch 10 with some gameplay improvements was released. The developers’ love for the game also has very special reasons:
On September 3, 2019, Fortnite released Patch 10.20. With the patch, they introduced the new Zapper Trap, but only a few hours after the release, the trap was removed.
Some players reported being kicked from ongoing matches. Afterwards, Epic reported on Twitter and in-game that the Zapper Trap would be disabled until a solution was found.
Update – September 4, 6:30 PM: Fortnite has reactivated the Zapper Trap.
What could be the reason? Fortnite itself has not disclosed the reasons why the Zapper Trap was removed. It is possible that the trap was related to players consistently being kicked from matches.
On the other hand, there may have been a bug with the trap that affected building.
A video circulating on Reddit shows a possible reason. The video was posted by @u/XOJAYTEE.
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The video shows what happens when you have the Zapper Trap equipped and press the edit button before throwing the trap. The trap then does not place as intended on the wall, but rather on the ground in front of it.
What happens next? Fortnite mentioned in the tweet that the issue with players being kicked from matches has been resolved. However, they have not provided any further information about the Zapper Trap. The developers will let players know when the trap is reintroduced into the game.
Does this happen often? Those who know Fortnite will be aware that these situations have occurred frequently. A new item is introduced into the game and then removed again shortly thereafter. In one update, the new Scrap Burst was also temporarily removed due to a bug.
Were you able to try out the new trap or was it already gone?
Many are waiting for the release of the MMORPGs Crowfall and Camelot Unchained. However, there is no date, and the developments are dragging on longer and longer. Now the community is jokingly discussing the launch of the games.
What are the players discussing? A discussion has emerged on Reddit about the “battle of the release dates” between Crowfall and Camelot Unchained. Which of the games will be released first?
However, the discussion is not entirely serious, as much joking is being made about the development of both titles.
Why are the players making fun of it? Both titles have been in development for a very long time, but a release is still not in sight. Everything is getting delayed further and further. No one knows when to expect the launch.
Crowfall and Camelot Unchained also have a strange way of handling their releases, which we will examine more closely.
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This is what the development of Crowfall and Camelot Unchained looks like
What does the development of Crowfall look like? The players have compared the development of the two MMORPGs.
This is how the development of Crowfall has looked so far:
The MMORPG was announced in 2015
A Kickstarter campaign took place in the same year, raising nearly 1.8 million dollars
The first pre-alpha also started in 2015
Now it is 2019, and fans are waiting for the beta of the MMORPG
The first campaign is already active, and the Eternal Kingdoms are also already in the game. It is being optimized further and new content is being added
The release is planned as a soft launch. This means that the developers will bring the game from beta to official launch without much fanfare
The engine is now also being licensed to other developers, which provides an additional source of income
There are already events in the game through which you can gain advantages at launch
For years it has been said that the next year would see a “soft launch”
As of today, September 2019, there is still no release date
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In 2018, the developers received a financial boost of 7.5 million dollars
The MMORPG is currently in beta phase, where participants are battling siege battles. The start of this beta has, however, been postponed repeatedly
The beta does not take place continuously but rather at specific times
The game received a new UI
Even in September 2019, there is still no release date for the game – a statement from January 2018 indicated that the release was planned for 2019, but that is likely no longer feasible
Which game is further along in development? Camelot Unchained has been in development for a longer time, while Crowfall gives the impression of being further along. However, it is hard to say precisely, as one cannot see behind the scenes of development.
Both games, however, are not at a stage where a launch is in the foreseeable future.
A long development time
Why does development take so long? One must consider that relatively small and independent development teams are trying to create gigantic MMOs. This not only requires a lot of time but also consumes a lot of money.
Moreover, unforeseen problems can always arise during game development, such as with the skill system of Camelot Unchained.
One should also keep in mind that the developers involve the community in the development process from the beginning. Otherwise, people only hear about titles when they are very far along, and even then, it often takes years for them to be released.
Looks nice, but it still takes a while – a polished screenshot.
What does the community think about which MMORPG will be released first? In the community, there is joking speculation about whether the games even still exist. Some believe that even with a release, neither title will survive long.
Many think it will still take a while before we experience the official launch of Camelot Unchained and Crowfall.
There is an opinion that Crowfall might be released slightly earlier than Camelot Unchained.
Which game is handling its release date more strangely? Both titles have been in development for a long time, and with both, it is simply unclear when the launch will take place.
Betas are being postponed, systems are being overhauled, development is generally progressing rather slowly, yet events are taking place… It is a strange development that both MMORPGs are undergoing.
However, there is a feeling that Crowfall has a slightly better structure and leaves a more playable impression. Camelot Unchained seems to lag behind Crowfall despite its longer development time. Thus, one could say that the development of Camelot Unchained is indeed a bit stranger.
What do you think? Which of the two MMORPGs do you believe will be released first?
In Apex Legends, the new Voidwalker event has started. We will tell you everything you need to know about it and look at the patch notes.
What kind of event is this? The new Voidwalker event revolves around Wraith and her mysterious origin in the labs beneath King’s Canyon. The event includes:
When does it start and how long does it last? The event started yesterday, on the evening of September 3, and will run for two weeks until September 17.
Patch notes from September 3 for Apex Legends
How the map is changing: In King’s Canyon, several accesses to laboratories underground have been opened. Here, battles can take place – and there is loot.
In addition to the new laboratories, a new portal has appeared on the map that leads exactly into this underground and out again. It works similarly to the portal ability of Wraith, but on a much larger scale.
When you jump, you can enter it directly in flight to land immediately on the ground, or use it on the ground to be thrown back into the air. You can take a closer look at how it works in the video.
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This is how the new mode “Armed and Dangerous” works: The time-limited game mode “Armed and Dangerous” transforms the already fast-paced gameplay of Apex Legends into an even wilder slaughter. This is ensured by some special rules:
Only sniper rifles and shotguns (including the hated Mozambique) are available as weapons.
Gold variants of the weapons can be found in “High Tier” zones.
Kraber and Mastiff can be found in later airdrops and rarely on the ground.
Only attachments for these weapons can be found.
All ammunition except shotguns has smaller stack sizes.
Only “white” armor and helmets can be found, and even that less frequently.
There is generally 45% less loot to be found (excluding crates).
More syringes but fewer shield batteries can be found.
The new mode makes you all glass cannons, who can easily eliminate an opponent with a few shots, but can also be killed just as quickly.
These adjustments take place: There are fewer adjustments with this patch. The Triple Take now has wider projectiles and submachine guns can no longer be equipped with the 3x HCOG and 2x-4x ACOG.
Additionally, the new legend Wattson has been adjusted. Her ability “Interceptor Pylon” can only deploy one pylon now. She also receives the “low profile attribute” that has already been applied to Wraith, Pathfinder, and Lifeline.