3 changes players wish for Season 2 to make Fortnite rock again

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

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At this point you will find external content from Reddit that complements the article.

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Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

More on the topic
First Fortnite player wins tournament with controller against mouse – Is the nerf coming now?
von Eilyn Rapp

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

More on the topic
Ninja demands more mobility in Fortnite – I say: No, it isn’t necessary
von Eilyn Rapp

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

More on the topic
5 Things I wish for the next season in Fortnite
von Eilyn Rapp

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

In Fortnite, Season 2 Chapter 2 starts tomorrow, on 20 February 2020. There are some requests from players for this next season to help Fortnite gain momentum again. We show you what the players want.

What is currently happening in Fortnite? Season 2 in Fortnite is starting soon. Tomorrow, Thursday, 20 February, it’s finally happening.

Some teasers have already appeared, leaving players speculating about the next season. Here are some of the teasers that have been shared:

The end of Season 1 Chapter 2 was extended and lasted a total of 4 months. Thus, it is currently the longest season in Fortnite.

3 changes that players want

Even though the teasers for Season 2 leave some players puzzled, there are a few changes they urgently wish for the next season.

We show you an overview of the 3 biggest changes that players hope for.

1. No more skill-based matchmaking – or at least less of it

In Chapter 2 of Fortnite, skill-based matchmaking was active. It was supposed to match players with similar abilities in the same match.

However, players quickly realized that all platforms play against each other. So PC, PS4, Xbox One, and Mobile are in the same matches.

Especially the good console players feel disadvantaged by this. They often play against PC players.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

The Division 2: Even your Exotics will initially be useless with Gear 2.0

With the upcoming massive expansion for The Division 2, much equipment will become obsolete. It’s now clear: the Exotics are also included.

The Division 2 will receive a massive update in a few weeks, and the big expansion “Warlords of New York” brings a lot of new content to players, but also removes quite a bit.

It was already known that there would be an item reset, and we reported that almost all equipment will become useless. However, it hits the Exo collectors particularly hard. It looks like we will have to farm each Exo again to obtain a level-40 version, at least at the launch of the expansion.

Developers confirm: Exos will be temporarily useless with “Warlords of New York”

Where is this information coming from? On Twitter, Senior Game Designer Nikki Kuppens of Division developers Massive answered some questions from interested agents. One statement particularly stands out:

https://twitter.com/Patt3rson/status/1227936800473260033

What did the tweet say? A user asked several questions regarding Exotics and how we can best obtain them at level 40. Kuppens responded in detail and clarified: At the beginning of the expansion, level-30 Exos will become increasingly worthless.

Upon release [of the expansion], you will not be able to upgrade the Exotics to level 40. We want to focus first on the new Exotics and on the items overall. However, we want to enable this later and are looking for interesting ways to make exotic materials more meaningful.

Nikki Kuppens on Twitter (translated)

As we get closer to level 40, the less valuable our current exotic weapons and armor pieces become, and at the launch of the expansion, there will be no way to upgrade them.

Exos can drop everywhere

So where can we get Exos? YouTuber “NothingButSkillz” provided some info about the new acquisition methods in his English YouTube video.

According to his information, all exotic items, except for the raid-exclusive Eagle Bearer, can drop in the open world. The likelihood depends on whether you have already found the Exo or not.

Even the quest-based items, like the Chatterbox or the “Dodge City Holster”, may be dropped by an unassuming enemy in a back alley.

division-2-eagle-bearer
Many players spent a lot of game hours for the raid weapon “Eagle Bearer”.

So we have to farm everything again? To get back to the strong Exos, we will probably have no other choice.

This can be particularly frustrating due to the coveted Eagle Bearer assault rifle. This weapon is only available in the Dark Hours raid, and the drop chance is extremely low.

The other Exos will probably be found again over time with a bit of grind. Currently, bounty missions and strong yellow bosses seem to be the best options for this. The new Exotic rifle Chameleon can be found fairly easily.

Do you think it was right to first focus on making the new items good before we can upgrade the old ones?

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This is an AI-powered translation. Some inaccuracies might exist.

The LoL team Vaevictis comments on the exit: “It wasn’t because we were all women”

The League of Legends eSports team Vaevictis has been eliminated from the Russian LCL. Now, one player has spoken out and explained the situation.

What happened? On February 18, we reported on MeinMMO that the LoL team Vaevictis eSports will not participate in the Russian LCL in 2020. They were replaced by the team CrowCrowd after losing 28 matches in a row.

Now, the jungler Anastasiya “HellMa” Pleyko has addressed the topic at Invenglobal. She emphasizes that it wasn’t about the fact that all players were women. A male team with similar skills would have achieved the same results.

The LoL team Vaevictis consists only of women

“It’s not about being male or female”

What does HellMa see as the problem? The jungler sees the issue with Vaevictis mainly in the fact that the players did not play in the highest possible solo league and not always in their preferred positions:

We are only diamond players, while others were in Challenger or even higher. It’s not about being male or female.

You can take five boys from diamond and they will perform the same. Additionally, some girls were used to fill the roster.

By filling the roster, HellMa means that some players had to take positions in the team that they were not suited for. She herself had to switch from jungle to top lane because apparently there were too few suitable players for the top lane.

According to her own statement, the team trained hard, analyzed replays, and tried to improve.

HellMa (left) from the team Vaevictis (Source: Riot Games Russia)

“We knew we would have haters”

What challenges did the team have to overcome? In addition to the lack of skill and unfamiliar roles, Vaevictis also faced other problems:

I can tell you that we had so many haters. It was definitely hard. But it’s okay, I understand these people.

In the course of the conversation, she then explained how the team dealt with the hate:

It was hard for us, but we knew we would have haters, so it didn’t affect how we played LoL.

The girls were so cool, and we talked about it when someone had emotional problems. We were like sisters who could talk about everything, which helped everyone in the team. Our fans were cute and sweet, that gave us strength, so we didn’t give up.

HellMa

Regarding the problems they had with other teams, the jungler did not comment.

What’s next for Vaevictis? At the end of the interview, she thanked the fans for their support and shared that they can contact the players anytime through social media.

However, HellMa did not communicate what will happen with the team and whether they will attempt to qualify again for the LCL 2021.

Even Caps from G2 Esports, who has been playing ADC this year, knows about losses. But even if he fails, the fans don’t hold it against him:

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This is an AI-powered translation. Some inaccuracies might exist.

Diablo 3: Just before the end of Season 19 – Who is at the top of the leaderboard?

The end of Season 19 in Diablo 3 is approaching. We take a look at the leaderboards and see which class is currently winning the Season.

What’s happening in Diablo 3? The current Season 19 in Diablo 3 has brought a lot of fun to players with its quirky seasonal theme. But like all seasons, S19 must eventually come to an end, and that will happen in a few days. The end date for Season 19 of Diablo 3 is early March.

During the past three months that this chapter has been running, all classes have fought for the lead in the rankings. At the end of December 3 classes were still missing the jump to the big goal of Greater Rift 150. Now it’s only about who finishes GR 150 the fastest.

The current leaderboard: Here we take a look at the European solo leaderboard of Season 19 in Diablo 3 and show which class is currently in 1st place (as of February 19 – 15:46):

  1. Wizard – GR 150 – in about 7 minutes and 14 seconds
  2. Necromancer – GR 150 – in about 7 minutes and 38 seconds
  3. Crusader – GR 150 – in about 7 minutes and 47 seconds
  4. Barbarian – GR 150 – in about 8 minutes and 13 seconds
  5. Monk – GR 150 – in about 10 minutes and 9 seconds
  6. Witch Doctor – GR 150 – in about 10 minutes and 54 seconds
  7. Demon Hunter – GR 150 – in about 11 minutes and 2 seconds

Throughout the season, some players have already been banned because they didn’t take “Solo” in the solo leaderboard literally.

Diablo 3 question mark title

A similar picture to this listing is also shown in our tier list for Season 19 in Diablo 3. However, keep in mind that Paragon levels also play a significant role in the strength of individual characters.

What’s special? Throughout the season, Wizards and Necromancers have had to fight their way up. Because shortly after the start of S19, three entirely different classes were battling for 1st place in the rankings. At that time, the Necromancer was still in last place. This may also be because the Necro was less popular for the current season. Our survey on MeinMMO also showed that you have other favorites.

Even though so many of you played the Barbarian, it wasn’t enough to maintain the lead.

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What’s next? In Season 20, you can expect significant changes in Blizzard’s hack and slash. Three new sets will be introduced into the game and players would love to keep the seasonal theme forever – but that’s not possible.

It is clear that we will see a strong variation from the current builds that have already become ingrained with you. The “blame” for this lies with the new seasonal buff.

Because it really shakes up Kanai’s Cube and gives players a big scoop of creativity on their plates.

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This is an AI-powered translation. Some inaccuracies might exist.

FIFA 20 TOTW 23: The new Team of the Week in Ultimate Team – featuring Son

EA Sports has just introduced the TOTW 23 (Team of the Week) in FIFA 20. Here you can find everything about the new Team of the Week in Ultimate Team.

What is the Team of the Week? Every Wednesday, EA releases a new Team of the Week in FIFA 20 Ultimate Team. This team consists of 23 players selected for their good performances from the past football weekend.

The best players in the new TOTW: The strongest cards in the current Team of the Week include Neuer (90), Dybala (90), and Son (90). However, strong cards also belong to Moreno (87), Milinkovic-Savic (86), Pepe (86), Partey (86), and Maguire (86).

Bundesliga players in TOTW 23: Besides Neuer (90), Klostermann (82), Stindl (83), and Weghorst (84) also made it into the TOTW 23.

How strong is the new card of Son: It is already the second Inform card of Son in FUT 20. With 90 points in the overall rating, it is 2 points stronger than his last TOTW card.

Every Son card in FUT 20 is a top card that every FUT player would probably like to pull. This new card is the strongest card of Son in FIFA 20 Ultimate Team so far.

The biggest upgrades are in the following areas:

  • Shooting: 88 -> 91
  • Passing: 82 -> 85
  • Physique: 69 -> 72

This is the Team of the Week 23

All cards in TOTW 23

TOTW 23 – Starting XI

TOTW 23 – Starting XI

TOTW 23 – Substitutes

TOTW 23 – Substitutes

The release of the TOTW 23: The new enhanced Inform cards are available starting today, February 19th, at 19:00 in FUT 20.

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FIFA 20: Best Packs in Ultimate Team – All Sets at a Glance
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How to get the new Inform cards

In Sets: When you open packs in FUT 20, you have a chance to get an Inform player in the following sets. However, getting a really strong Inform card requires quite a bit of luck.

Bronze or Silver Inform cards can be found in the corresponding Bronze and Silver packs.

On the transfer market: That’s why you should rather spend your coins on the FUT transfer market. Here you can quickly find the new special cards. But compare the prices before you buy, so you don’t pay too much.

Earn coins with the TOTW: If you want to earn some coins in FUT, you can use the new TOTW for that. Here we explain what to pay attention to:

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This is an AI-powered translation. Some inaccuracies might exist.

Who Googles Steam reads “Fuck Epic Games Store” – What is going on?

A curious Google search result for Steam shows an insult directed at the competition from Epic Games Store. There’s also a middle finger. What’s going on?

What is the situation? If you now (as of February 19, 2:37 PM) search for “Steam Store” on google.com and focus the search results on the English language, you can expect a curious image.

Under the inscription “Welcome to Steam” you see an uppercase “FUCK EPIC GAMES STORE” along with some hieroglyphs. Has a big feud broken out between the platforms of Valve and Epic, or what’s going on?

Steam Store Epic Fuck you
If you don’t want to search yourself – this is what the result looks like. Source: Google.com

This crazy search result was pointed out by the website VG247 . They also seem to have found the source for this nasty message.

What’s behind it? It seems that Google’s bots picked up a user review, which they then placed directly on the homepage of the search results for the Steam Store.

The player Rommel wrote a review for Metro Exodus on Steam (via steam) on February 17, stating the “FUCK EPIC GAMES STORE” message. Along with symbols that are meant to represent a middle finger on the review page. Hence the hieroglyphs on the Google search results page.

It is quite possible that Metro Exodus was supposed to be advertised in some way and that this user review automatically inserted itself into the advertisement when someone searched for “Steam” and “Store”. However, we do not know the exact reasons for this.

Metro-Exodus-4K-Announce-Screenshot-4-WATERMARK
A dispute between Epic Games and Steam erupted over Metro Exodus in January 2019.

Metro Exodus as a bone of contention

The background: Behind the topics of Metro Exodus, Steam, and Epic Games Store lies a larger story. Originally, publisher Deep Silver planned to release Metro Exodus on Steam as well. However, it then became clear that the game would initially appear exclusively in the Epic Games Store. This was a big deal at the time, Epic Games declared war on Steam.

The fans of the shooter did not want to accept this and stated that they would rather not buy Metro Exodus at all than switch from their Steam to the Epic Games Store for it. They wanted to boycott it. There were then harsh words from a developer.

Since February 15, 2020, Metro Exodus has also been available for purchase on Steam.

What specifically caused this review to be displayed on Google is still unclear.

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We played the new New World – The open-world MMO is massive

At a press event, MeinMMO editor Leya Jankowski was able to visit Amazon Game Studios. There, she played for 4 hours the upcoming MMO New World, before its release in May 2020. Leya is convinced that the open-world game will be immense in its possibilities.

My first encounter with Amazon’s New World was in 2018, when the game was first shown at gamescom. My gaming experience back then cannot be compared to that of 2020 with the MMO.

New World is now more, has gained several gameplay features that can be complex and require tactical thinking. But is this new version of New World also fun?

The background to the MMO: New World has undergone a major transformation over the past two years that has led to heated discussions about New World in the community, as the game changed direction drastically during development:

  • Initially, New World started as a sandbox game with survival elements and always-active PvP throughout the world. Anyone could attack anyone anywhere.
  • Now New World is an open-world MMO with PvE content like NPCs and quests. PvP in the open world now has a toggle, meaning an on and off switch. Those who do not want to experience unrestricted PvP can now avoid it.

During the press event, we also had the opportunity to talk with the developers about the turn of New World:

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All features of Amazon’s MMO can be found in our large wiki on New World. We have updated the article with our new information.

In summary, New World offers:

  • 3 factions that fight against each other, of which you can join one
  • Fortresses that can be captured, expanded, and defended
  • Settlements where you can live and expand
  • PvE tasks and guild quests
  • Open-world PvP with a toggle
  • Massive battles for fortresses against AI hordes or other players
  • Individual character progression through 60 levels and attribute points
  • 4 enemy families, with different talents and skills
  • Weapons that define your class. They have talent trees, and you can equip three at the same time
  • Player housing with decorations found in the open world
  • a backstory revolving around a rare mineral that grants immortality
New World Screenshot
The battle for territory control between the factions plays a central role in New World

This is what makes New World special while playing

What I saw from the game: While visiting Amazon Game Studios for MeinMMO, I was able to play New World with a few other journalists:

  • I was in the starting area,
  • went through the tutorial,
  • arrived at the first settlement and
  • participated in a PvP mass battle for a fortress.

Additionally, the developers showed us parts of the mid-game live.

What I found positive about New World:

The combat system with three weapons: New World has dynamic combat and no tab-targeting. It is noticeable that the developers were inspired by Dark Souls, although the system is more agile. Blocking and dodging play an important role, which is quite unusual in MMOs.

So I quickly learn that I prefer to first fend off the opponent with a shield, causing him to stagger briefly. Then I take a swing, dodge, take down the opponent even with a heavy blow. Quickly, a flow of blocking, dodging, attacking develops that feels good.

Gradually, I unlock new weapon slots, and this is where New World becomes particularly fun! Overall, I can have three weapons equipped and switch between them dynamically in the middle of combat. Because I can carry and use weapons like bows, heavy hammers, staves, and spears, wild combinations and choreographies emerge.

New World Sword Mastery 6
If I use a weapon, I can level it up and unlock talents for it

I can throw a throwing axe at my opponent to draw his aggro, quickly switch to my hammer and give him a good whack. Now I might decide to deal him a death blow with a mystical sword that is modified against the opponent type.

Game Director Scot Lane explained to me how this weapon system came about:

This has a lot to do with the background of our studio. We have many people here who have worked on action RPG games as well as fighting games. Aside from our natural MMO inspiration, there were also many other genres from which we drew inspiration. Games like Diablo, Dark Souls, Baldur’s Gate, Killer Instinct influenced us.

There are so many games we have played that inspired us. We love the idea that the weapon is a class. When I play, I hate being limited. The first question: “Which class do I choose?” is so defining for the next 150 hours of the game.

The fact that we translated this into weapons that you can level up relatively quickly and the circumstance that you can reset your skill points for free up to level 20 gives you time to understand how the game works, so you are not pinned down to a big decision you have to live with for a long, long time.

Game Director Scot Lane to MeinMMO about the weapon system in New World

The skill system of the weapons: What’s cool is that not the character defines my class. The weapons define the class, similar to Monster Hunter World: You are what you wear. The weapons are also equipped with skill trees, through which you can find your own style.

Practically, all skill points can be reset for free up to level 20, so you have the chance to find your style. I happily distributed my points and watched how skills from multiple equipped weapons complemented each other. I begin to suspect how unlimited the options for loadouts and builds can be here.

The friendly introduction: I quickly realize that the systems in New World become increasingly complex as you progress. Everything only unlocks during the course of the game:

  • For instance, I cannot equip three weapons from the start. I first have to unlock the slots.
  • I also cannot directly join a faction; I have to reach a certain progress in the game for that.

Everything is well explained, and I feel taken care of.

The interaction with the world: You can actually interact with almost everything in New World. As an adventurer, this may not be surprising, but my character can climb and scramble surprisingly well. I can mine almost every rock and bush in the world. This makes the new world come alive; nothing feels like mere decoration.

In New World, you can interact with almost the entire environment

The feeling of discovery: Just setting out and exploring is fun in New World. There are numerous caves and treasure chests to discover. I particularly like that there is no mini-map in the game. I orient myself with a compass that shows me the cardinal directions.

When the developers showed us parts of the mid-game, we could see how the world unfolds later. There will be the most diverse areas, some reminiscent of a fairy tale forest, others of a pirate saga. Depending on what else is to come, just exploring these regions could be really strong.

New World should offer many exciting places to discover – even pirate ships.

What I found negative:

The sluggish start: I don’t know if this was just due to the starting area. But the beginning of the game drags on a bit, and it takes a while for me to understand where the fun in the game actually lies. In between, as I went on one fetch quest after another, worries spread whether this was all there was to it.

Once I enter the first settlement, New World gets more exciting.

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Here, I encounter for the first time the three factions that I can join, each bringing its own characteristics, quests, and equipment.

I see the houses I can buy and other players running around me. The many, many crafting stations where I can create gear, weapons, potions, and food.

An “Aha” experience was: “Wait, I can expand and upgrade the settlement,” because in New World, you actually build a small civilization.

However, it would do New World good to show this faster in the game since you only realize where the journey is ultimately headed in the first settlement.

Little variety in the quests: Here, I can only report from the beginning of the game. Because the initial quests consist of the typical delivery tasks:

  • kill x enemies
  • retrieve x units of material y
  • open x boxes
  • craft item x

That gets a bit monotonous. But New World consists largely of crafting, fighting, and exploring. At this point, I cannot judge whether the quests become more exciting once you encounter stronger enemies and equipment.

I asked the developers how much variety there was supposed to be in the quests. Richard Lawrence, the studio director, responds:

This is something we are constantly working on. The quests definitely have a different flavor when you do various dungeons. You will receive quests for your character, and you will receive quests for the town. You will also have to go out to collect a few things so that you can get the next version of the forge, for example. You can also do this as a group activity; everyone is involved. It’s like contributing something for a charitable purpose for the town. You might see that 90% of the materials are already there, and you can decide to go out and get the last few, perhaps particularly hard-to-obtain items.

Your factions also give you quests. We already have plans for a second dimension of quests. They will always consist of the basic forms of “find things” and “craft things”. We are, of course, always interested in new ways of doing it.

Studio Director Richard Lawrence to MeinMMO about quests in New World

Lawrence further elaborated that in the later stages of the game, it becomes particularly exciting with the faction quests because they act politically against each other. You may get tasked with scheming against a faction, destroying something of theirs, or killing someone.

Uncertainty about how the path from start to middle will be: This is something I cannot directly blame New World for, but rather it relates to the nature of how we could test the game. It is an uncertainty that has lodged itself in my mind.

We actively could only test the beginning of the game itself. I witnessed a mass battle and explored the combat system and PvP here. In a live demo, I saw arena battles against nasty boss opponents with cool mechanics in the mystical world of the island.

But I have no idea how the journey to this exciting mid-game looks:

  • How will it actually work in practice to build a settlement together with many players?
  • How will the players embrace this system?
  • How can PvP and PvE meaningfully complement each other?

These questions still make me somewhat hesitant.

New World - a group of players
How the journey for the players looks in detail is still a bit unclear.

What makes New World immense?

The mass battle showed me what New World is capable of. Territory control plays an important role in New World, allowing factions to gain power and dominance in the area.

Let the Game Director explain how the battles work mechanically:

In the battle, there are 3 control points. These must first be captured by the attackers so that they can reach the gates of the fortress. This is where the first decision you have to make comes in. Do you want to take care of one gate first, or do you want to attack multiple at once?

The defenders, of course, do not want the control points to be captured. They can set their cannons in such a way that they target these control points. The attackers can also place stationary weapons and must strategically decide where it is best to set them up.

What we have seen in almost every battle so far is that the group decides to place some people at the back gates to prevent opponents from sneaking in from behind. Usually, these people start to get bored, do not follow orders, go to the front, and the attackers sneak in through the back door. This happens almost every time.

However, we anticipate that players will come up with ideas that we could never have imagined. I can’t wait to see what strategies they will surprise us with.

Game Director Scot Lane to MeinMMO about battles in New World

As I battled my way through the fight – more poorly than well – I realized how immense New World is. The immense lies in the many little decisions and details I can make.

First, I feel like I die a thousand deaths on the front lines. I decide to step back a bit and hide on a wall, ambushing enemies with low health and finishing them off.

Now and then, we receive combat points that we can spend in the fortress for new ammunition or potions. I realize that I can also participate in the battle simply by buying ammunition for our siege weapons and constantly replenishing it, shooting into the crowd with it.

This experience is representative of much in New World. The devil is in the details! The more I start to understand the systems, the more I see how much there actually is in this game.

Interestingly, I can do this as a group player, but also alone at my own pace. Somehow, I always have the chance to contribute to the big picture.

I have the impression that New World can grow immensely with its many small extra mechanics that contribute to the great faction war.

Corrupted enemies in New World
Corrupted AI enemies like these attack fortresses – mass battles go into PvP and PvE,

A first prognosis

So what do I think about New World with my new experiences?

This is New World at its worst: The open-world MMO wants too much of everything and falls apart. The systems between settlements, chosen open-world PvP, factions, and a good solo and group experience don’t mesh as well as planned, and the experience becomes neither here nor there.

New World has not managed to cleanly transition from a PvP focus to a PvE open-world focus. The game simply fills the direct PvE content with a lot of grind and delivery quests that quickly become dull.

New World offers no long-term incentive and loses its players.

This is New World at its best: Amazon Game Studios has managed to build an open-world MMO that gives players a lot of freedom without overwhelming them. Players organize into groups and engage in exciting faction warfare with epic battles against each other.

The direct content and quests are kept exciting through political intrigues. The items for weapons, gear, and consumables are so cool that even the grind towards them is enjoyable.

The war for territory control offers players a lot of long-term motivation and with exciting loot, a great incentive to fuel this war through town projects, quests, direct PvP battles, and defeating monsters.

New World succeeds in becoming an exciting PvE-PvP MMO that will continue to be updated for years.

Should you buy New World directly upon release? It is advisable to hold off on that decision. If you are still unsure whether you like the concept, you can first wait for the beta in April. Pre-orders will receive access before the release on May 26, 2020.

With the beta in April, New World will be available for streaming and to a larger audience that is allowed to talk about the game. However, the beta is only open to pre-order customers of New World. I believe that within the beta month, one will get a good insight.

See current gameplay in the video

Together with our colleagues at GameStar, we recorded a video in which you can see fresh gameplay. You will see parts of gameplay trailers, as well as a few scenes from the mass battle in which I participated.

Recommended editorial content

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Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

We now know how New World was quickly converted from PvP to PvE

There is controversy surrounding the upcoming New World from Amazon. The shift from an open PvP game to an open-world MMO with a PvE focus is concerning many. How did the developers manage to do this so quickly? They answered our editor, Leya Jankowski, in an interview.

We from MeinMMO were invited by various media representatives from Amazon Game Studios to see New World on-site. There were also opportunities for interviews with the developers.

A topic that is weighing heavily on the community’s mind is the shift from open PvP to open-world PvE. The forced PvP was removed during development and now has a toggle in the open world. The change in New World is causing some discontent.

What is the PvP controversy of New World? Originally, New World was planned as a sandbox game where players could constantly attack each other. In the first closed alpha tests, New World was exactly that game.
The alpha tests were completed in 2019. In December 2019, the developers revealed that New World was restructured and is now an open-world MMO, with direct PvE content such as quests. This caused discontent. On the one hand, fans of unrestricted PvP felt robbed of a game, and on the other hand, there were concerns about how the developers managed to give the game a new direction so quickly.

In the interview, the developers explained how they approached the game’s transformation and elaborated on their intentions with the new PvE focus. Our questions were answered by Scot Lane, the Game Director of New World, and Richard Lawrence, the Studio Director of Amazon Game Studios.

You can find our first impression of New World here:

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PvE content was always planned

MeinMMO: “Scot, we talked yesterday after the [New World] presentation about the ‘PvE vs. PvP’ topic. I think a lot of people still need a better explanation of this. I wonder, when did you decide to turn the game around from a PvP focus to more open-world, MMO, and PvE? How long did it take to shape this new direction?”

Scot Lane: “We decided directly when we ended the alpha last year. We saw that the PvE players were not having as much fun. We had many conversations, we conducted many surveys. So we gathered a lot of data and played the game itself along with the testers. This led us to the conclusion that more players would benefit from this decision, thus making the larger player base happy.

That was actually what we always aimed for with PvP. We wanted more quests and PvE. We spent a lot of time thinking about how to close these gaps and what a good global fix would be. Most of the time was spent in design. That means sitting down, planning everything, and understanding where we want to go exactly with [the new direction]. The implementation went pretty quickly.”

Planning takes a long time for developers, not implementation

MeinMMO: “How did you manage to implement it so quickly? Many are wondering how it’s possible to turn the focus of a game in such a short time?”

Scot Lane: “We have a pretty robust toolset. You can implement a lot quickly if you take the time to sit down and plan. It always seems to go slower when you just dive in and do something.

We already knew that we wanted things like quests in the game, we already knew we wanted more direct content. So we didn’t have to stop and rethink the entire design from scratch.

We already had much of that in our plans. We just didn’t get to it because we wanted to fix other things. There were things like – “Oh, everyone gets ganked at the beach, let’s revise that.” – So initially, we just pushed problems aside instead of stopping and really fixing them. That was our approach.”

“We didn’t remove PvP from the game”

MeinMMO: “So it wasn’t the case that you first had to destroy the entire game and make something completely new?”

Scot Lane: “No. […] We are adding things that we already have. When we introduce new systems, we can adapt a main system like how PvP worked. We didn’t remove PvP from the game; we just made it an opt-in feature.

So we didn’t redesign the PvP system; we just made it so that you can toggle PvP on and off. […]

The game has always been about land and territory and owning it, just like the war around it. PvP is the way to achieve that. But to get the territory war that we love and to make it fun doesn’t require full-loot open-world PvP all the time. We thought it would be cool to find a way to achieve that, but ultimately, it just didn’t work out.”

The “wanting to please everyone” problem

MeinMMO: “It can be problematic to try to please everyone. If you try to please everyone, you might end up pleasing no one. How do you approach this issue?”

Scot Lane: “With every game you make, you have to choose your base. There are some successful PvE-PvP games. That’s not an impossible formula. What makes it different for us is our combat system and then the territory war on top of that. But our base is a PvE-PvP game.

I firmly believe that PvP players also enjoy PvE content, while PvE players are less inclined to play PvP content. But they tolerate it when they are not forced to participate in PvP. It can happen around them, but it doesn’t ruin their experience.”

The Game Director believes PvE players will eventually enjoy PvP content

MeinMMO: “You mentioned something during the presentation yesterday that I found very interesting. You said you are convinced that PvE players will eventually start to enjoy PvP content as well. Why do you believe that?”

Scot Lane: “You already played a PvP battle yesterday. You say that you are a PvE player. Did you enjoy the battle?”

MeinMMO: “Yes, I definitely enjoyed it.”

Scot Lane: “What I think will happen: We have invasions, and they are very similar to PvP battles. The difference is that we have 50 players fighting against a huge swarm of AI enemies to defend a fortress.

Once you understand how it works and enjoy it, and you’re in the endgame, I believe it’s only natural to start wondering what the PvP version is like. There’s no penalty for participating; there are only benefits. I don’t think it makes PvE players into PvP players. But I believe they can find a lot of fun in the endgame here.”

new world faction corrupted

That’s why there are no separate PvE and PvP servers

MeinMMO: Why did you decide to run PvE and PvP together on one server? There was still the option to offer separate servers.

Richard Lawrence: “The main reason is that it separates the players. What we have seen in games that have done this in recent years is that the PvP servers of those games become less and less populated over time. […]

We were worried that if we set up PvP-exclusive servers, the players wouldn’t be able to sustain themselves. They get stronger, upgrade their equipment, and when new players join the server, it can be very overwhelming: Wow, everyone has better equipment than I do, and they are better than I am. This makes fewer new players attracted to play on that server. […]

We simply don’t want anyone coming into the game later, perhaps 6 months after release, to just die on a PvP server. They may die hundreds of times. That simply isn’t fun. 

But the fundamental reason is: Don’t separate the community unless you absolutely have to. We would rather, and this is a big challenge, have PvE and PvP players interact with and complement each other. This is part of the city structure. Wars are part of the cities, and as a PvE player, you don’t even have to participate in the war.

But war impacts the players. Maybe taxes have adjusted a bit. Perhaps you develop a bond with the people guarding your fortress and start helping them because you appreciate what they do. So, even if you’re not a PvP player, you might want to do something for the PvP players.”

Check out current gameplay in the video

Together with our colleagues at GameStar, we recorded a video in which you can see fresh gameplay. You see parts of gameplay trailers, but also some scenes from the mass battle I participated in.

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The Mori animation of the new killer in Dead by Daylight is really quite brutally vicious

The new killer “Deathslinger” kills his victims in quite a cruel way. This is probably the darkest Mori animation from Dead by Daylight.

Recently, the latest PTR of Dead by Daylight was deployed and introduced the new killer “Deathslinger”. Not only is he a really nasty and brutal killer, but his Mori animation is pretty terrible even for Dead by Daylight and sets new standards for the already brutal game.

The patch also brings cool new features for the Trapper.

What is the Mori animation? Actually, killers have to hang survivors on meat hooks and slowly sacrifice them to the Entity. However, under certain conditions, it is possible to kill a survivor on the spot and take them out of the game directly. This is called “Mori” in Dead by Daylight and is made possible by certain offerings or perks. Each killer kills survivors in a different way, so they each have their own “Mori animation”.

Dead by Daylight Deathslinger Artwork 1

This is how the Deathslinger operates: The Deathslinger kneels down, lowers his spear gun, and stabs the spear into the survivor’s back. Then the survivor is lifted into the air with the gun and thrashes helplessly around. The mouth is wide open to scream while the killer laughs, fires, and the spear shoots through the survivor’s body out of the mouth. The victim collapses lifelessly onto their knees. The Deathslinger swings back and kicks the victim in the back to free the spear along with the chain, leaving the survivor dead on the ground.

You can see the Mori animation in Wolfyowns’ YouTube video here:

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Cortyn says: The Mori animations are always a rather macabre pleasure that fits well with Dead by Daylight. However, the cruelty of the Deathslinger is likely to surpass all other Mori animations and is not comparable to the almost “harmless” animation of the Trapper or the Spirit. However, the Deathslinger also has a pretty brutal and cruel backstory, which is well represented in the animation.

I am already looking forward to using this animation to take out that one teabagging survivor. At least survivors should no longer disconnect.

What do you think of the Deathslinger’s Mori animation? Is it cool and fitting for the new killer? Or are the developers going too far with the brutality?

More on the topic
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This is an AI-powered translation. Some inaccuracies might exist.

Trainers angry at Pokémon GO – Want no egg events anymore

In Pokémon GO there is currently a lot of stress about the new Egg Event. Trainers are even going so far as to call for a breeding machine boycott.

This is being criticized: Pokémon GO has announced an Egg Event featuring Fossil Pokémon. This is causing a lot of displeasure, as it is the next Egg Event in a very short time.

Many players want proper events again that do not only revolve around eggs.

Too many Egg Events in 2020

This has been calculated: A diligent player took the time to see how many days in 2020 we have already had an Egg Event.

A total of 48 out of 62 days this year have already been occupied with an Egg Event. For that, the events were looked at until March 3, as by then such events are already known, like the celebrations for Pokémon Day.

Eggs
Too many Egg Events in the past weeks, trainers say

Players are angry: For many trainers, these are simply too many Egg Events. They wish for events that are not purely based on luck, like hatching eggs, but where players are rewarded for playing a lot.

Recently, Egg Events have been increasing while other events, which do not revolve around eggs, have decreased massively.

Here we show you statements from trainers:

  • aznknight613: “They will only learn when trainers stop buying breeding machines, not only for this but also for the next future Egg Events
  • wenigengel: “In my community, I’m gradually seeing that players (including myself) are overwhelmed by this approach, and I really believe that Niantic will destroy the game this year if they continue this trend, after they had the biggest revenues last year.”
  • Exaskryz: “Just stop buying incubators. Use only the infinite one. And don’t even worry about hatching an egg every day. Just let it be. The data will eventually reach Niantic and they’ll realize they have squeezed too much out of this cash cow.”
  • Revrush: “Please no more Egg Events, we want an event that is not based on RNG at all.”

However, there are also more prominent examples against such Egg Events. For instance, YouTuber Spieletrend discusses his own problems with the eggs in one of his latest videos:

https://www.youtube.com/watch?v=iJ6WocnKM6Eu0026t=125s

This is what our author Noah says about it: I can fully understand the angry trainers. I myself decided a few weeks ago that I would spend significantly less or nothing at all on Pokémon GO.

The numerous Egg Events are just annoying, as one cannot gain an advantage through a lot of play. In the end, one has to spend a lot of money on breeding machines or just hatches maybe 2 to 3 eggs daily with the infinite breeding machine.

I can only hope that Niantic will respond to the much negative feedback from trainers and host fewer Egg Events in the near future.

Lastly, there was a dispute about a bug that Niantic removed, but which many players enjoyed using:

More on the topic
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von Noah Struthoff
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Final Fantasy XIV: Here are all mounts, companions, and cosmetics from patch 5.2

With Patch 5.2 came the next batch of mounts and other cosmetics to Final Fantasy XIV. We will show you what they are.

In this guide, we show the new cosmetics from Patch 5.2 and how to obtain them. This guide will be updated with new information as soon as more locations for the cosmetics are known.

Have fun hunting!

Companions

final fantasy xiv gold-talos
  • Name: Gold-Talos
  • Location: Treasure maps, “Lyhe Ghiah” instance
final fantasy xiv water serpent of hopl
  • Name: Water Serpent of Hopl
  • Location: Purchased from Yuqurl Manl in Rak’Tika (X: 37/ Y: 17) for 8 Qitari Walnut Crossers. Required rank with the Wild Tribe of Qitari is 2.
final fantasy xiv water serpent of the qitari
  • Name: Water Serpent of the Qitari
  • Location: Purchased from Yuqurl Manl in Rak’Tika (X: 37/ Y: 17) for 8 Qitari Walnut Crossers. Required rank with the Wild Tribe of Qitari is still unknown
final fantasy xiv unlucky bunny
  • Name: Unlucky Bunny
  • Location: Buy in the Gold Saucer for 30,000 MGP
final fantasy xiv shark warrior
  • Name: Shark Warrior
  • Location: A reward for the achievement “Deep Sea Fisher I”.  Pick up from the NPC Jonathas in Old Gridania (X: 10.6 /Y: 6.3)
final fantasy xiv ascian doll
  • Name: Ascian Doll
  • Location: From the last chest in the dungeon Anamnesis Anyder
final fantasy xiv grass grumbler
  • Name: Grass Grumbler
  • Location: Buy from Sul Lad in Il Mheg (X: 16/ Y: 31) for 400 Two-colored Stones
final fantasy xiv ryne doll
  • Name: Ryne Doll
  • Location: From the chest in the final fight of the new Eden raid
final fantasy xiv long-tailed tit
  • Name: Long-tailed Tit
  • Location: Still unknown

Mounts

The mount, which can be obtained from the last fight of the new epic Eden raid, has been omitted for spoiler reasons. It will be added later.

Final-Fantasy-XIV ruby gwiber
  • Name: Ruby Gwiber
  • Location: Random drop from the chest in the fight Ruby Fire – Trauma
Final-Fantasy-14 urn of the water serpent
  • Name: Urn of the Water Serpent
  • Location: Purchased from Yuqurl Manl in Rak’Tika (X: 37/ Y: 17) for 8 Qitari Walnut Crossers. Required rank with the Wild Tribe of Qitari is still unknown
final fantasy xiv hybodus
  • Name: Hybodus
  • Location: Reward for the achievement “Deep Sea Fisher II”.  Pick up from the NPC Jonathas in Old Gridania (X: 10.6 /Y: 6.3)
final fantasy xiv fire peacock
  • Name: Fire Peacock
  • Location: Still unknown (presumably Moogle Kiosk)

There are also some mounts for which there are no images yet. These include:

  • Menoetius: still unknown
  • Rubellite Carbuncle: Presumably from the Moogle Kiosk
  • Spriggan: still unknown

Miscellaneous

The locations of the new hairstyle and emote are not yet known. It is speculated that they will come with Patch 5.21 and the reconstruction of Ishgard.

More on the topic
Final Fantasy XIV: What is Bozja and why will it be important for us soon?
von Irina Moritz
This is an AI-powered translation. Some inaccuracies might exist.

Borderlands 3: This Shift code gives you 10 golden keys – But only for a short time

In Borderlands 3, Shift codes can bring you new loot. Gearbox has now released a code that provides a lot, specifically 10 golden keys – if you redeem it in time.

Here is the Shift code: The new Shift code is C3C3B-BB9SS-FTKHK-ZTWTB-99CRX.  

Unlike some other Shift codes, this new code for Borderlands 3 is time-limited. The new code expires on March 3, 2020. So you have just under two weeks to secure the bonuses from the code.

New Shift Code for VIP End

What does the Shift code provide? This special Shift code gives you ten golden keys. You can use these keys to open the loot chest on Sanctuary. Each time you open the chest, you can receive powerful weapons, grenades, or artifacts. Legendary weapons can also come from the chest.

How do I redeem Shift codes? You can simply enter the Shift code in the social menu of Borderlands 3. The keys will then arrive in your in-game inbox, where you can retrieve them. Alternatively, you can also enter it on the official Shift website.

Borderlands 3 Shift Code golden keys
This is what the redemption looks like on PC

Why am I receiving this code? The Shift code brings unusually many golden keys. And Gearbox is also releasing it for a reason: It is meant as a thank you. As the developers report on their homepage, they want to express their gratitude for the active participation in the VIP Program of Borderlands 3 with this code.

This program can be used to earn VIP points – for example, by watching trailers. However, the developers emphasize that it was mainly intended for activities before the launch.  Now the VIP program will be ending.

When does the VIP program end? The program will end on May 18, 2020. So there is still plenty of time to spend your collected VIP points or earn more points. However, they should all be spent by May 18, or they will expire. 

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Anthem seems to be “too big to fail” for EA and BioWare – And that is good for us

Anthem was the hope of MMO fans for a good loot shooter in 2019. The dream has quickly burst. But instead of abandoning the game, EA and BioWare apparently want to save it. The question is: Why actually?

This is the situation: In February 2019, Anthem was released with a lot of fanfare. The sci-fi shooter, where everyone is Iron Man, was supposed to bring new content for 10 years, it was said. It quickly became clear that Anthem suffered from persistent issues that BioWare could not simply patch away.

Anthem was apparently finished at the last minute and serious flaws had settled in its DNA: A loot game without good loot and without a strong progression system can look great and offer cool gameplay, but ultimately it won’t retain players. BioWare realized this quickly.

The content supply for Anthem collapsed after a few weeks. The original team planned to withdraw from Anthem in May and a second team took over. This team had previously worked on Star Wars: The Old Republic, a successful but slowly phasing out MMORPG from 2011.

BioWare and EA said they wanted to continue developing Anthem, but there was silence for half a year. Last week came the realization that BioWare is indeed continuing to work on Anthem and plans a major “reinvention”.

Mass Effect Andromeda Ryder 106
Mass Effect: Andromeda was not saved in 2017.

Mass Effect is abandoned, but Anthem is being saved

Why this is unusual: It is at least somewhat surprising that this announcement really came. Because in 2017, BioWare and EA were in almost the same situation. At that time, “Mass Effect: Andromeda” was released. Some liked Andromeda, including our author Cortyn, but ultimately Andromeda was too unsuccessful to be saved.

Meanwhile, “Mass Effect” was actually a large, established brand, while Anthem is still new.

It would have been quite reasonable for EA and BioWare to write off Anthem, especially since the main BioWare team is already working on the new Dragon Age.

Titelbild Anthem Eisflut
Who is supposed to pay for the overhaul?

This makes the rescue difficult: Anthem has no way to fund the work that the team is now putting in:

  • Because EA has promised not to release any paid DLCs.
  • In addition, the mood among Anthem buyers is such that they want to “see something for the original money first”. If EA charges Anthem buyers for a reinvention, it would be highly problematic.
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Why are they saving it then? EA seems to feel committed to the “Anthem” brand and the BioWare studio because they had advertised the game so much and it was planned as a “big hit”.

Writing off the game now as a failure would damage EA as a publisher and BioWare as a studio.

A successful Anthem would also be an important argument for EA to sweeten the deals and passes surrounding “Origin Access”. EA clearly wants to have “a game like Destiny or The Division” in its portfolio, as the other major publishers also have such long-lasting games.

anthem-ranger-wallpaper-1024x400

Moreover, there seems to be a simple, pragmatic reason: BioWare has the SWTOR team in Austin, which has apparently been intended for the further development of Anthem from the beginning. It seems that EA has no plans for what else they should do. A major further development of the Star Wars MMORPG is obviously no longer planned.

Anthem 2.0 – Many buyers would probably try it

Why this is good for us: The rescue of Anthem is probably mainly about the reputation of EA and BioWare. For Anthem buyers, this is good news because they can only gain from it.

Even though Anthem has been harshly criticized, many liked the world, the aesthetics, and the core gameplay. A better Anthem 2.0, without having to pay again, ultimately brings only advantages. Many who bought Anthem a year ago would probably dive back into the world of Anthem if it becomes apparent that the renewed download is worthwhile.

The hype surrounding Anthem and the strategic importance of the game for EA were so great that they now at least have to try to steer the game back on course.

Whether they succeed is another matter.

More on the topic
BioWare officially states: Anthem is being revised – The 6 major points
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This is an AI-powered translation. Some inaccuracies might exist.

Red Dead Online finally has more animals again, which have been missing for weeks

In Red Dead Online there was a silly situation in online lobbies for a long time. Animals were simply too scarce. A new patch for Red Dead Redemption 2 seems to have improved things now.

What has changed? On February 13, 2020, Rockstar Games released a patch for Red Dead Online. This inconspicuous update supposedly fixed a problem players had been struggling with for weeks.

Red Dead Online Animal Spawns Problem
Players have been complaining about low animal spawns for a long time – Source: Reddit Red Dead Online

One of the three roles in RDO is the trader. His tasks include obtaining animal carcasses, pelts, and other items from animals and processing and/or selling them. However, in recent weeks and months, animals have been hardly found in the online world.

Now, finally, it seems the problem has been fixed. In the patch notes, Rockstar Games announced:

February 13, 2020 – General bug fixes (PS4/Xbox One)

Improvements to reduce issues with wildlife populations in the vicinity during certain Red Dead Online sessions. Ongoing improvements are on the way to reduce these issues across all platforms.

Source: Support.Rockstargames.com

Hackers also found the other extreme: Cowboys reported about mountains of dead animals

This is how the update affects the game

This is new: Shortly after the update was activated, players reported improvements. Data miner TezFunz2 reported on Twitter about his first experiences. The launch was rough and showed that spawns improved depending on player sessions.

A few hours later, he was able to confirm the improved spawns in more sessions. He could see that the patch brought the improvements into the game.

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This is what players say: According to some players, it still heavily depends on the session you get. Sometimes the spawns remain low. It would help to switch sessions.

A player writes on Reddit: “I was in a session with 25 players today and there were many animals. No problem building the camp.”

In response, another player says: “It is definitely better, but it still seems to depend on luck what servers you get. Because sometimes it’s still hard to find animals.”

In this Reddit thread, a player writes that for him the spawns have improved and he even saw a buffalo herd. In the replies, players write that the last patches brought improvements.

Players are now sharing their encounters with animals and are pleased that Red Dead Online is running well again:

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Have you also noticed improved spawns in Red Dead Online?

A player mocks the disconnect problems from Red Dead Online in a specially made game.

More on the topic
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von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. VG247

WoW: Mount farmers pay attention – These mounts you should get now

Are you mount collectors in World of Warcraft? Then your time has come to grab 2 of the most coveted mounts.

Mounts are a significant prestige item for many players in World of Warcraft. With several hundred of these mounts available, there is a wide selection. However, those who want to stand out from the crowd need the rarest and most impressive creatures. Patch 8.3 has added some cool mounts. Such mounts can be found with the mythic final bosses of many raids. Blizzard has now released a patch that allows some bosses to drop their mounts twice, meaning that two mounts are awarded per raid group.

Which mounts are we talking about? One of them is the “Frozen Tidesurge” from Lady Jaina Proudmoore, who awaits at the end of the raid Battle of Dazar’Alor. The mount is a massive frost elemental, which players essentially “surf” on.

On the other hand, we have the “Allseer of Ny’alotha”, which is dropped by the mythic N’Zoth in the raid Ny’alotha. This is an ugly jellyfish in a purple hue, sprinkled with numerous orange eyes, like those of the boss N’Zoth himself.

WoW Patch 83 Nyalotha Allseer
The Allseer – the mount of N’Zoth, still unreachable for many. Image source: wowhead

Both mounts are now dropped twice as often – meaning always guaranteed 2x per kill.

What makes these mounts so special? Final bosses of a raid often drop special mounts with unique appearances that cannot be found anywhere else in World of Warcraft on mythic difficulty. They have a drop chance of 100% – but only during the current expansion in which these mounts were introduced. After that, the drop chance for these mounts is drastically reduced – usually to about 1% – making farming difficult. Even today, players are trying to obtain the mount “Invincible” from the Lich King, which has a similarly low drop probability.

WoW Jaina Mount trans

Patch previously caused errors: Blizzard actually wanted to double the drop rate of the mounts from N’Zoth and Jaina a few days ago, but it went wrong. The corresponding hotfix caused both bosses to no longer drop any mounts. However, the correct fix is now available, and both bosses always drop two of their mounts with a complete “Mythic” group.

Mount collectors should find a group by the end of Battle for Azeroth to at least get the mount from the mythic Lady Jaina Proudmoore. Because with the latest equipment, this should also be possible with reasonably coordinated random groups. N’Zoth might be more challenging, since the World First Kill was not long ago. But N’Zoth will likely become easier as the players’ gear improves.

Will you be getting the two mounts? Or will you farm them solo in the next expansion Shadowlands?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Defeating Edric in Wolcen – Guide for the Final Boss in Act 1

Edric, the Justiciar of the Republic is a quite demanding boss in Act 1 of Wolcen: Lords of Mayhem. We explain in our guide how you can defeat him.

When do you encounter Edric? The final boss confronts you at the end of the first act of Wolcen. He is a really tough opponent.

What is the problem with Edric? The difficulty of this fight is unexpectedly high. Especially after Wolcen plays quite pleasantly beforehand. However, with the Act 1 final boss Edric, you need to rethink, or else frustration sets in quickly.

Currently, there are still some bugs with the final boss, especially when playing in co-op. These include crashes mid-fight or you fall off the platform and spawn in a way that you immediately fall again.

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This is how you knock Edric down

A first small tip beforehand: If Edric, the boss from Act 1, gives you such big problems that you lose interest in the hack ‘n slash genre, then switch the difficulty to story mode. Edric still poses a challenge, but is much easier to defeat.

Boss enemy Edric has three phases, and each of them packs a punch. This means that once you complete phase 1, the boss is not defeated; the fight continues with rounds 2 and 3. You should prepare for this from the start.

Phase 1

It is useful to play a tank with as many hit points as possible. With 1,500 hit points, you will survive this first phase quite well. It is also important that your hero moves quickly. Therefore, make sure to focus on maximizing your movement speed bonuses when allocating skills.

  • Act 1 final boss Edric charges an attack repeatedly. You will be alerted when it happens. When the time comes, dodge this attack.
  • If Edric raises his shield to attack you from this cover with shots, then circle around him as quickly as possible to attack him from behind, or teleport behind him. It is important not to touch the shield. Otherwise, you will be knocked back.
  • You also need to dodge the shield attack. It will be indicated to you by a red cone on the ground. Then Edric runs towards you, and you must quickly jump to the side.
  • Edric has some helpers with him. Red areas on the ground indicate when they are executing their special attacks. Avoid them.

Phase 2

The Act 1 boss, Edric, gains some new attacks that you can cleverly dodge. That is why a high movement speed value is so important. Also, try not to get too close to Edric from the front. Because if he hits you with a strike, he will knock you out for a short time, which can have fatal consequences.

  • Edric uses a shot attack indicated by a red funnel on the ground. First, he only fires in one direction. Later, in three back-to-back shots. Here, you need to focus on dodging the first attack.
    After that, go to where Edric first shot. He will then turn away from that direction and shoot elsewhere. You will be safe there.
  • In addition, the boss uses a jump attack. If he winds up, it means that he is about to attack. So dodge right then.
  • After the jump attack, watch out for the flying projectiles.

Phase 3

This is probably the most frustrating phase of the fight. If you have too few HP, the jump attack can eliminate you with just one hit. Again, the motto is: be quick and dodge rapidly.

  • First, try to break through Edric’s armor, then he will become vulnerable for a few seconds. Save your skills for this moment to deal as much damage as possible in a short time.
  • If final boss Edric jumps in the air, a small red dot will indicate where he will land. Dodge to avoid getting hit. It’s best to run to the edge of the battlefield and dodge the energy waves that stream out in all directions after Edric lands.
  • During the fight, the boss will eventually jump behind shields in the middle of the arena and will be invulnerable behind these shields. You must wait until he comes back out. In the meantime, dodge the explosions in the arena.
  • Edric additionally attacks with a whirlwind attack. This causes a lot of damage. Don’t get caught.
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Additional tips for the fight

These general tips also help: In general, it is important to always keep moving in this boss fight and quickly dodge the attacks. Save your powerful skills for the moments when Act 1 boss Edric is vulnerable.

Your character needs a lot of hit points and a high movement speed value. You definitely need to pay attention to this.

If you are lucky enough to find one of the legendary weapons in Act 1 and have the Blood for Blood skill, then the fight becomes significantly easier.

These builds are particularly effective in the fight: With a tank, you have the best chances; however, it’s also possible to defeat Act 1 final boss Edric with other builds. Among the most effective are:

  • Praetorian
  • Siege Breaker
  • Cabalist with Burn/Shock DoT
  • Two-Handed Fighter with 50/50 specialization in Ferocity and Toughness

Have you already defeated the final boss of Act 1, Edric, in Wolcen? With which build did you manage it?

More on the topic
The best Wolcen builds 2020 for leveling and for endgame
von Sascha Asendorf
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Game Journalist

Destiny 2: In a few hours the event finale starts – How much was donated?

In Destiny 2, the community event “Empyrean Foundation” is close to its final stage. Read why we might see this today and why so much is being donated.

This is why Destiny players are donating: Currently, Guardians are participating in the rebuilding through a community challenge. During the Empyrean Foundation, players must contribute significant Fractaline resources to reshape the future.

We are currently in the penultimate event stage. Donation figures suggest that we will reach the finale shortly.

The Guardians have put on the Fractaline donation pants

This is where we stand with the Empyrean Foundation

This is the Fractaline status: A proud 6 billion Fractaline must currently be donated by Destiny players. Once this amount is reached, Bungie will reveal what the seventh and final stage will look like.

As of now (11 a.m. on February 19), 5,755,170,600 units of Fractaline have been submitted. Based on the trend of recent days, it can be inferred that the goal will be reached in a few hours and the finale will begin.

In the game itself, it is not visible how far along the community event is exactly. There, you can only read the general event stage. You can see this on one hand at the hologram above the tower obelisk and in the PvP screen.

Lighthouse icon destiny 2
When the circle is filled, the lighthouse will likely shine in a new glory

Where do the numbers come from? The Fractaline numbers we refer to in this article come from Charlemagne or Warmind.io. This is a so-called Discord Bot.

Why the numbers are quite reliable and what other functions Charlemagne has are described here.

Fractaline donations Warmind Io Destiny
The Fractaline curve indicates that we are almost at 6 billion – Source: Warmind.io

Why is so much being donated? The graph shows that donations spike at the weekly reset. At this time, a resource distribution occurs.

There are various reasons for the incredible donation willingness of the players.

Why the imminent return of the Trials is considered almost confirmed by many Guardians and why the announcement is just a matter of form, you can read here.

Currently, a recently surfaced cutscene is surprising Guardians and sparking wild theories. For those who want to know what Osiris and the War Mind might play in Destiny’s future, you can find that here:

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Destiny 2: Celebrating the new cutscene, but also discussed heatedly
von Philipp Hansen
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Warmind.Io

CoD MW: Update changes playlist and is surprisingly well received

In Call of Duty: Modern Warfare, there was another playlist update. New game modes await you and especially one name brings a lot of joy and laughter.

What’s new? On Tuesday evenings, the game modes in Modern Warfare usually rotate and the playlists change. This has now happened for the first time in Season 2.

Now new game modes await you. Among them is a 1vs1 mode on the map Rust, which is particularly celebrated.

What’s in the new playlist update

These modes are now new or changed: We will show you a list of all changes in the new playlist update:

  • Double XP has been removed from the playlists
  • The mode “1v1 Me Bro!” has been added for the map Rust
  • Rust 24/7 and Shipment 24/7 have been combined into a playlist named “Flotation Oxidation”
  • The NVG Reinforce mode has been added
  • The map Tavorsk District has been added back to the Ground War rotation

The modes “1v1 Me Bro!” and “NVG Reinforce” were already introduced in the community update two days ago. The other changes have just now become known.

Rust
On Rust you can now duel in 1 on 1

What is particularly well received? Especially the mode “1v1 Me Bro!” is well received. The name already brings some laughter, as many players have surely received such a challenge. MascheraDiMorte says on reddit about this mode: “A dream has come true” and receives thousands of upvotes.

Moreover, it is really entertaining for many to have some peace on such a small map and just focus on one opponent. Rust is otherwise always full and dangers lurk around every corner, even teammates can become dangerous. This is not the case in this mode.

This is being discussed: The playlist “Flotation Oxidation” provides a lot of topics for discussion. For example, there are many players on reddit who are happy about it and enjoy playing both maps.

Others, however, only like Rust or Shipment and do not want to play the respective other map at all.

The new playlist is not being totally criticized. It has been different before, as a 24/7 mode was often removed, which many players did not like. For instance, there was heavy criticism when the 24/7 mode of Shoot House was temporarily completely removed.

Have you heard about this crazy tactic from professionals?

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von Maik Schneider
This is an AI-powered translation. Some inaccuracies might exist.

No Man’s Sky: Player built a drug empire like in Breaking Bad

The space online game No Man’s Sky (PC, PS4, Xbox One) offers extremely many possibilities, which is why it is now so popular. Some players have come together to form a drug empire.

What is the Dopelord Confederacy? The organization was founded in 2018 by NMS player Gentlegrendle. Unlike other organizations in the Federation, the Dopelord Confederacy does not want to explore and colonize space, but rather make money by selling drugs.

No Man's Sky Screenshot

The High in the Game

How does the organization obtain drugs? The members of the Dopelord Confederacy mine a substance called NipNip. It is a plant that grows as weed in dark places. From NipNip, GekNip can be produced. This consumable product is especially popular among the Gek people and is sold at a profit.

Those who consume GekNip essentially smoke it. In the very successful No Man’s Sky, players gather to enjoy GekNip together, which is considered a form of hashish smoking.

What do the drugs provide? There is a whole community on reddit dedicated to smoking GekNip, sharing their experiences and posting pictures taken while under the influence. Essentially, it is role-playing.

GekNip brings players together in NMS multiplayer, but has no harmful effects. Some enjoy creating clouds of smoke in a group while watching sunsets on distant planets.

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However, some players go even further and take intoxicants before playing No Man’s Sky in VR. Dopelord Confederacy founder Gentlegrendle explains:

As far as the idea that NMS is perfect for altered states, I tend to agree. Few things are as satisfying as a smoke break (when traveling between planets) on colorful, peaceful worlds that you can explore in awe.

Gentlegrendle from the Dopelord Confederacy via Gamesradar

Modest Goals for the Future

How did the Dopelord Confederacy get this far? The organization is known in NMS. Initially, it did not aim to become an intergalactic lobby for drugs, but rather just to appear on the star map of the Federation.

The founder of the organization looks calmly towards the future.

I would honestly like to see how we can integrate our psychedelic lifestyle into the changing landscape of No Man’s Sky. As the game grows, I expect the Dopelord Confederacy will find its own niche among all the factions, clans, and gangs spread across the stars. We don’t necessarily want to grow larger, but an expansion of our presence in the universe would make us all very happy.

Gentlegrendle from the Dopelord Confederacy via Gamesradar

A new update was released for No Man’s Sky on February 19. It brought living ships, but not what many players wish for:

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No Man’s Sky brings lively ships, but players wish for something else
von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamesradar

In Final Fantasy XIV, men can now wear wedding dresses: "This is humiliating"

With the latest patch 5.2, the gender lock on wedding clothing was removed in the MMORPG Final Fantasy XIV. This change is not received positively by everyone, and part of the community is calling for a “hide glamour” option.

What happened? Since yesterday, February 18, the patch 5.2 is online in FFXIV. In addition to a lot of new content, the update also brought a small change that is causing excitement in the official forums.

Gender lock is generally a big topic in the FFXIV community. Players have requested that the purely female bunny outfit be made available for men, which has now been implemented.

The removal of the gender lock has now also occurred with the wedding clothing, allowing men and women to wear the clothing of the opposite gender starting with patch 5.2. This led to cheers from part of the community, but anger from another part.

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von Erzkanzler

What is the problem? In the Japanese section of the official FFXIV forums, a thread appeared titled “Regarding male characters wearing dresses“. In it, the thread creator explained:

To be honest, as a man, it feels uncomfortable and degrading to see another man wearing a dress, even if it is a 3D character in a game.

Kouryu

The player further explained that he does not demand to revert the change. Instead, he asked for an extension of FFXIV’s projection system (Transmog). His suggestion was to introduce an option to hide other people’s projections.

80 pages of discussions about “Hide projections”

This is what part of the Western players say: This suggestion was raised in the English section of the forums. In a long thread, players debated for over 80 pages whether this option is reasonable or not.

Reasons for the option were raised not only about men in dresses, but also about women fighting in bikinis. According to the players, this breaks their immersion.

final fantasy xiv male bunny
There were also complaints about the male bunny outfits

They would therefore like the option to turn off other players’ projections for themselves. This should only happen on the client side and only be visible to the player himself.

The opposing side argued that such a change would cost many resources. Additionally, the clothing would not be more fitting to FFXIV’s lore, as every player would then run around in wildly mixed gear.

The FFXIV team has not yet commented on the issue.

They are probably currently working through mountains of chocolate given to them for Valentine’s Day:

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von Irina Moritz
This is an AI-powered translation. Some inaccuracies might exist.