We present you fifteen good multiplayer games in 2021 that you can have a lot of fun with on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.
What kind of games are these? With our selection, we have tried to present multiplayer games of different genres. Therefore, you will find both MMORPGs, as well as online shooters, sports and party games for PlayStation and Xbox in the list. Additionally, we wanted to not only present pure online games, but also co-op games and local multiplayer is included as well.
In the selection, personal preferences of the editorial team, as well as the popularity and success of the games play a role. The order of the games does not represent a ranking.
And even though, according to the editorial team, these are currently the best multiplayer games for PlayStation and Xbox, we reserve the right to expand the list based on your feedback. So if you think a game is missing, feel free to make suggestions in the comments and tell us the reasons.
The article was originally created in 2019 and was updated on November 11 with information about PS5 and Xbox Series X|S, and also adjusted to 2021 on January 4.
15. Black Desert
Platforms: PC, Xbox One, Xbox Series X|S, PS4, PS5 | Release PC: March 3, 2016, Xbox One: March 4, 2019, PlayStation 4: August 22, 2019 | USK: From 16 | Black Desert website | Alternatives: Final Fantasy XIV, TERA
Pro
Fantastic graphics
Sieges
Extensive content
A sandbox with many freedoms in the open world
Fast action combat system
Contra
Not for PvP haters
Occasional Pay2Win accusations
It’s a complex MMO and requires a lot of introduction time
What is Black Desert? The MMORPG Black Desert by Pearl Abyss is one of the prettiest representatives of the genre, appealing not only to those who enjoy good graphics. By creating a hero who experiences adventures in a huge fantasy world, you will have a lot of fun together with others.
Black Desert is worth it if you enjoy fighting against monsters, participating in PvP battles and sieges, or just want to be a craftsman in a player-driven economy. As a sandbox MMO, it offers many opportunities to let loose. The active combat system is one of the best in the MMORPG genre.
Platforms: PC, Xbox One, Xbox Series X|S, PS4, PS5, Nintendo Switch | Release PC: September 14, 2017, Xbox One: August 31, 2018, PlayStation 4: August 31, 2018, Switch: September 5, 2019 | USK: From 16 | Divinity: Original Sin 2 website | Alternatives: Dragon Age, XCOM 2
Pro
Interesting characters
Exciting story
Tactical turn-based combat
Couch co-op
Contra
A bit slow gameplay, especially in combat
Tactical options in battles sometimes seem forced (Oh, an oil barrel next to the enemy, how convenient)
What is Divinity: Original Sin 2? Divinity: Original Sin 2 is a role-playing game for all who want to experience many adventures not only in single-player mode but cooperatively as a group of four. Each player takes on a hero and together they complete quests, follow the story and battle in tactical turn-based combat.
The game even offers a game mode reminiscent of pen-and-paper RPGs. The game master creates their own adventures that the players must then master.
Does Dvinity: Original Sin 2 work on Next-Gen? Yes, according to Sony it should be playable on PS5, although certain features may not be available.
On the Xbox Series X you can also play it via backward compatibility.
13. Minecraft
Platforms: PC, Xbox One, Xbox Series X|S, PS4, PS5, Android, iOS | Release PC: May 17, 2009, Xbox One: September 5, 2014, PlayStation 4: September 4, 2014, Android: October 7, 2011, iOS: November 17, 2011 | USK: From 6 | Minecraft website | Alternatives: Roblox
Pro
Endless gameplay
Creative freedoms
Complex gameplay mechanics
Lots of mods
Contra
Pixelated comic graphics may not appeal to everyone
No real story
What is Minecraft? Minecraft is a game for everyone. You build your own world, either together with friends or alone. Your creativity knows no bounds. Each world is different.
Does Minecraft work on Next-Gen? Yes, according to Sony it should be playable on PS5, although certain features may not be available.
On the Xbox Series X, Minecraft is even one of the titles that benefits from ray tracing.
12. Rocket League
Platforms: PC, Xbox One, Xbox Series X|S, PS4, PS5, Switch | Release PC: July 7, 2015, Xbox One: February 17, 2016, PlayStation 4: July 7, 2015, Switch: November 14, 2017 | USK: From 6 | Rocket League website | Alternatives: Disc Jam, Trials Rising
Pro
Many game modes
Fast matches
Catching controls
Easy to play, hard to master
Crazy concept that is fun and everyone understands
Contra
Pay2Win accusations
Tutorial could be more detailed for beginners
What is Rocket League? If you love sports and fast cars? In Rocket League, you basically play soccer, but without feet, instead with cars. You get a nice car that you can even customize.
This works both on PC and on the Xbox One, PS4, and Switch in exciting multiplayer matches. You must score as many goals as possible in several game modes. Rocket League is also suitable for quick fun in between.
Does Rocket League work on Next-Gen? Yes, Rocket League even gets an update and should be able to run on next-gen consoles with 4K resolution and 60 FPS.
11. Overcooked
Platforms: PC, Xbox One, Xbox Series X|S, PS4, PS5, Switch | Release PC: August 2, 2016, Xbox One: August 2, 2016, PlayStation 4: August 2, 2016, Switch: July 27, 2017 | USK: From 6 | Overcooked website | Alternatives: Death Squared, Rayman Legends
Pro
Many game modes
Ideal for couch co-op
Teamplay is encouraged
Contra
Can get a bit hectic
Controls can take some getting used to
What is Overcooked? Did you always want to be a chef? Then in the multiplayer game Overcooked, you have the opportunity. In a team, it is about preparing dishes as quickly as possible and serving them to customers. That’s not so easy, because the levels present challenges, such as moving floors. Teamplay is extremely important to master the goals and unlock new levels. A multiplayer fun for young and old. It is rumored that even relationships are put to the test here.
Does Overcooked work on Next-Gen? Yes, as our colleagues from GamePro report, Overcooked is being released for both consoles in an “All You Can Eat” remastered version.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, the community has finally won the Christmas event after a long wait. However, the reward has frustrated many. Others celebrate their gift for doing nothing. MeinMMO tells you what’s inside the packages.
About this gift: The winter Dawning Event 2020 is taking place in Destiny 2 until January 5th. As is known, the world is decorated for Christmas, there’s snow, and there are event-specific items to earn and in the cash shop.
The Guardians also had the task as a community to create a good “Dawning spirit.” As a reward for completing the 10-step challenge, there was supposed to be an “exotic gift.”
In the afternoon of January 1st, the community reached the common goal. As a reward, all Guardians may now unpack their “Dawning gifts in abundance” at Eva Levante in the Tower.
This is what you will get:
Random Exotic (usually an armor piece with 60+ stat values)
Legendary event weapon (Glacioclasm, Cold Front, or Avalanche)
Ascendant Shard (the rarest upgrade material)
2-3 exotic and legendary event cosmetics (anything from Ghost shells, Sparrows, or projections from previous years can be included)
“Useless” item (these items have no use in the game itself, they are fun references – like Cayde’s Noodle Coupon)
Event Shader (Eventide Celebrations) – You receive this when you redeem the triumph for “Dawning gifts in abundance”
Keep in mind: While all Guardians can unpack the gifts, including Free2Play players, you must first bake some cookies and deliver them to the right person. You can find more about baking, the ingredients, and recipes here on MeinMMO:
This was the backstory: Community events where all players work together towards a goal are nothing new for Destiny players. At more or less regular intervals, there is such a task to tackle together. However, during the Dawning event, it quickly became clear that the players would never mathematically reach the 1 billion Dawning spirit before the event ended.
For a brief moment, there was speculation about whether Bungie would let the community fail. Then the Destiny developer stepped in and tripled the spirit increase overnight. This did not immediately solve the spirit problems, but before the end of the event, the task could be completed.
This is why players are upset: The farming of the required spirit did not sit well with most players. Critics complain about the tedious task and the lack of new content in the Dawning event.
The final gift was for many the last straw:
Guardians are frustrated that the gift contains nothing really new. An old exotic, a weapon that was farmed in the event anyway, and some cosmetics.
The frustration largely stems from the fact that people had too high expectations. Paul Tassi writes critically on Forbes: “There were people like me who hyped this event more than Bungie themselves, but I was just hoping for something that would really bring the community together and excite them. That hasn’t happened, as they say.”
A problem is now also seen in that future community events will follow the same pattern. Regardless of whether they win or not, Bungie steps in, adjusts the numbers until the event is completed, and the reward is something already known.
Among the last posts from Bungie on Twitter, there are many negative comments. However, for those who really expected Gjallarhorn, it seems they had perhaps too high of expectations…
Other Guardians are happy about their exotics for doing nothing
Even though many players are frustrated right now, not all Guardians see it so bleakly. In the Destiny subreddit, some players find the gift quite successful:
They claim that they didn’t lift a finger in the event, and now they are happily enjoying the gifts.
The guaranteed Ascendant Shard is particularly well received. It is needed for max upgrading exotic armors and can otherwise only reliably be found through endgame activities like the Trials or can be exchanged for exorbitant prices.
The event weapons are strong, you do not say no to a gifted exotic, and everyone can use Ascendant Shards – some players just shake their heads in disbelief over why others had even higher expectations.
Popular YouTuber Rick Kackis titles his video “Destiny 2 players are ANGRY about the final Dawning gift” (via YouTube), but he notes that the gift is perfectly reasonable without the (self) generated hype.
Did you get in the Dawning spirit?
What do you think? Were you hoping for a new exotic or a fresh masterwork catalyst that gives an old exotic new powers? Can you understand the anger about the event and the rewards, or are you happy with the gifts? Let us know your opinion in the comments.
In November 2020, the new PlayStation 5 was released, but many still have not received a console or are still waiting for delivery. However, there should be a larger supply in 2021, reports the technology site Digitimes.
How did the PS5 release go? Anyone wanting to get the next-gen console in 2020 needed a lot of time, patience, and a bit of luck. The pre-order process was chaotic. The first sales wave started far too early and even in the following waves, the PS5 was quickly sold out.
Particularly frustrating is that many managed to get a console from retailers, but they did not have enough consoles in stock.
What’s next in 2021? So far, there has been no official statement about when exactly the next consoles will be sold. However, the technology and research website Digitimes brings hope in a new report.
According to reports, Sony plans to produce 16.8 to 18 million new PS5 consoles in 2021. That would be a high figure and would likely surpass the supply for 2020.
PS5 is said to have sold 3.4 million units so far
How many PS5s have been sold so far? So far, it is not known how many consoles were sold in 2020. Official figures have not yet been released.
However, Digitimes has spoken with suppliers and estimates about 3.4 million consoles sold.
Is 18 million new consoles a lot? If the figures from Digitimes are confirmed, then many fans should be able to get a PS5 in 2021. However, the stocks will still not be overly large.
The PS4 sold about 18.5 million units worldwide in 2014 (via VentureBeat).
Earlier, 4.2 million units were sold at launch in 2013 (ExtremeTech).
This means that there will be slightly fewer PS5 consoles in the first year than the PS4 sold about 7 years ago. Although it should be easier to get a PS5 in 2021, there may still be shortages.
A father wanted to make sure he could get a PS5 for his son.
However, all the pre-order actions also brought forth touching stories. One father sat down with a total of 8 devices and tried for 13 hours to get a PS5 for his son – and he succeeded:
MeinMMO editor Patrick Freese has a problem with LoL: Wild Rift. How he got himself into this situation and why his chill game is now stressing him out, you can find out here.
I have played League of Legends for over 7 years and wanted to try the mobile version desperately.
My expectation of the game was: chilling. A less serious LoL that I can play casually. But after just a handful of matches, the game stresses me out. Rather, I stress myself out because of my previous matches. And that’s exactly what I wanted to avoid.
I get stressed when I think about my next game in Wild Rift
This is how my matches went so far: My first match after the tutorial was a cooperative game against bots. There, I could get familiar with the controls in peace. Bots don’t punish my mistakes as harshly as human opponents.
I chose Jinx as my champion. A marksman I got to know in League of Legends on PC. I still knew how the attacks work and which items are effective.
The coop game went optimally. I died only twice, got many kills, and was able to play the objectives. In the end, after 12 minutes, the game declared me MVP.
These were then “real games,” not against bots. In the first game against “real players,” it went well for me. I caused six kills, participated in five other kills, and did not die. Again MVP. The joy was great.
Even the next three games went strong for me. Each time the MVP award and many decisive kills. I had a lot of fun carrying the games.
That’s why I’m stressed now: Just thinking about the next match puts pressure on me. I set myself the requirement to perform as well as I did in the last games. At least MVP and to win the game with important tactical decisions and lead my team to victory.
That worked in the last games too. While I initially didn’t care whether I win or lose, I now have a much greater motivation. I didn’t want that. Wild Rift was supposed to be my chill game, not the next competitive experience where I build stress.
Of course, it’s fun to play, no matter how it goes. After all, the rounds are usually finished after 10 to 20 minutes and then you can focus on the next game. But winning is indeed more fun.
I fear it won’t be long before I crash onto the hard ground of reality. Losing – with really bad stats. That can happen because I have a bad day or because I get teammates who just have no experience with MOBAs. And that’s why I’m now considering very carefully when I’m “in the condition” to win a game. If I feel sluggish, I don’t play.
Do you also know these problems from your games? That you actually want to play to unwind and then get overwhelmed by competitive thoughts? Feel free to share your experiences with us here on MeinMMO and in which games this occurs for you.
Maybe you also have a few tips on how to get rid of these stressful thoughts while playing.
In Fortnite the e-sport has taken a hit: This affects the pros. Noah “Vivid” Wright signed a professional contract with Cloud 9 just six months ago, apparently it was for 2 or 3 years. But Cloud 9 has already terminated the contract. Vivid then ended his career as an active pro.
This is Vivid: The 21-year-old Noah Wright was already successful in the early days of Fortnite and quickly became a pro for Team Liquid. He played for the US organization from August 2018.
So far, Vivid has earned about $462,000 with Fortnite. In August 2020, he wanted to take the next career step and switched to Cloud 9, which is one of the largest e-sports organizations in the USA.
The highlight of Fortnite was the big world championship in the summer of 2019.
Player signs for years, released after months
This is what Vivid says now: Vivid says he was released by his team Cloud 9 on January 2. He was summoned to a meeting the day before and his manager then told him that he would be released. There was no real reason given. The talk was just of “visibility.”
Besides him, Cloud 9 also let Ryan “Chap” Chaplo go, with whom Vivid had previously played at Team Liquid.
Vivid says: He is not angry with Cloud 9, but he finds it just crazy that he signs a contract for 2 to 3 years and then the organization can simply decide to do whatever they want with him.
In hindsight, he now appreciates the people at Team Liquid more. It would have broken his heart when he left the team.
Vivid tells his fans: He lacks the energy to look for a new team, but he doesn’t want to continue as a pro player without a guaranteed income. Therefore, he wants to stream Fortnite and play a bit, but no more scrims and be happy again.
Even before the outbreak of the coronavirus pandemic, Epic had scaled back its engagement. Apparently, they wanted to develop a new concept and brought in an expert from Activision Blizzard for this. But in 2020, e-sports of Fortnite hardly played a role in the public eye.
It is quite possible that Cloud 9 decided to withdraw resources from Fortnite and invest them in the “proven e-sport” LoL. In League of Legends, the gameplay continued at a high level in 2020. The World Championship could even take place, which received a lot of international attention.
This is Jordan Herzog, known as Crimz. He has been trained to be an e-sport pro since he was 3.
For Vivid, the dismissal from Cloud 9 is obviously a hard setback. The e-sport boom brings a lot of money into the pockets of young people and their parents. For some fathers, it is therefore a goal that their son is right at the forefront of this boom.
The summer of 2019 was hot for Final Fantasy XIV thanks to the next expansion “Shadowbringers”, which brought dramatic twists to the MMORPG’s story. Our guest author Grand Chancellor faces the demons of his past and gives Final Fantasy XIV a second chance: Is it worth starting Final Fantasy XIV in 2021?
“They say everyone deserves a second chance,” he thought to himself.
His gaze wandered over the dust-covered cases of past loves. His hand reached for the slightly yellowed DVD box of the Special Edition. His fingers gently glided over the insert. An in-game code for the Onion Helm, would Square Enix still remember him?
He didn’t even dare to think about it. The sting of bittersweet disappointment was too deep. The memory of those events faded only slowly. “Foolish, old man!” shot through his mind.
Once again, he had embarked on an adventure and was reminded of old times. Not those filled with suffering hours. No. He remembered those hours full of joy and dedication… But was it real love this time or just a rekindled flash in the pan from the ashes of a long-burned passion?
In 2010, Final Fantasy XIV was a bad purchase – What would it be like today?
It sounds like the beginning of a penny novel, yet it is a cheesy description of my tragic encounter with Final Fantasy XIV. Before me lies the original version from 2010. And only with horror can I recall the disastrous state this MMO was in at that time.
Apart from the never-ending cast bars, endlessly repeating textures, and missing basic functions, such as jumping (the space bar opened the chat), Final Fantasy XIV was nearly unplayable at that time.
Seven years later, the game is an unexpected success story, with its own two-hour YouTube documentary about the phoenix rising from the ashes. Incredibly, I had banished the game to my shelf as a painful bad purchase since release.
As the positive voices grew and the success showed that quite a bit must have changed since then, FFXIV rekindled my interest.
What does it feel like to jump into an MMO full of content seven years later? What is it like to play with others who have three, four, or even five years of lead time? Can that go well?
And more importantly, will Final Fantasy XIV erase the deep emotional scars it gave me? This and much more is reported by the Grand Chancellor in his travel diary: “The Fat Cat.”
The Trial version as an entry drug
My plan to face the demons of my past is helped by the fact that FFXIV offers an extensive trial version, allowing players to play unlimited until level 60. After that, a subscription is required.
You read that right, Final Fantasy XIV is one of the few MMOs that can still afford a subscription system. There is a shop, but its contents are neither game-relevant nor otherwise prominent. It goes so far that it can’t even be accessed from within the game, but only through the account website.
There are hardly any excuses not to have at least checked out the game.
The character editor
The character editor is solid and to my delight, Final Fantasy XIV also supports my ultrawide resolution of 2560×1080. A character is quickly created. However, choosing classes, as usual, is not so easy for me; ultimately, I decide on a warrior.
Fortunately, the editor offers a lot of options, though overly experimental creations are not possible. Bust sizes remain within realistic limits, and pink warriors are not something to be feared in this MMO.
I step into Eorzea, the world of the game, for the first time and am surprised. For an MMO of nearly biblical age, FFXIV appears almost sexy. Even with a release in 2020, I would hardly criticize the graphics. Of course, it’s not Black Desert Online, but very few games have aged as well as Final Fantasy XIV.
The first steps
I am welcomed, as expected, by a cutscene, which I watch with anticipation, not yet knowing what to expect. After a few dialogues, I click through, and into the fray… Oh wait, the dialogue was probably not finished.
Well, on to the action! Cutscene! Dialogue! Selection dialogue? That came unexpectedly! So I get to make some choices? To get it straight: The answer is: No. These decisions do not have any real impact. They are presumably meant to strengthen the bond with the game character.
So I continue clicking happily through dialogue boxes. Very few dialogues are voiced, even though I feel that the longer I play, the more frequent the voiceovers become. Video scenes can also be skipped, but I would not recommend it to anyone. Often, dramatic twists are conveyed in those videos.
Those who want to play Final Fantasy XIV should come prepared with time and patience.
But enough, let’s jump straight into the action, right into the thick of it.
An MMORPG that can be played well with a controller
Finally, I have arrived at the tutorial and learn the deeper meaning of the “W” key. I am impressed! No, not by the usual WSAD controls, but by the offer to play the game with a game controller.
A later attempt in the game showed that Final Fantasy XIV implements this control excellently, but also highlights the limitations and difficulties of this solution. A controller does not always do justice to the multitude of possibilities or requires detours that do not occur with a mouse and keyboard.
However, whoever wants will find FFXIV to be one of the best controller-optimized MMOs currently available on the market.
My first quest leads me straight to the local tavern “The Drowned Sorrow.” At this point, I must briefly note how brilliantly the localization of the texts has been done. The game becomes more likeable to me by the minute.
300 hours later: I treated myself to a subscription
After nearly 300 hours of gameplay, I have tried various classes, or jobs as they are called in Final Fantasy XIV. I have slain dragons, fought wars, formed alliances, fished, trained chocobos, a fat cat accompanying me, and countless more.
Listing all those adventures and possibilities would exceed the scope. At least the question is settled whether I could forgive FFXIV. My subscription is paid for a year!
But hand on heart, what was it like to start anew in a game that has existed for so long? Well, challenging and wonderful at the same time. This, however, is less due to the massive amounts of content than to Final Fantasy XIV itself.
There are beginner tutorials, but these are limited to a few well-known mechanics that MMO players usually already know. Aside from this introduction, it is up to the player to inform themselves.
Be it by reading all quest texts and completing every side quest or, as in my case, by consulting appropriate guides and videos from the internet. Final Fantasy XIV often goes three to five steps further than other MMOs.
One must acclimate to Final Fantasy XIV
One example: If you want to buy something at the auction house, that’s easy as pie once you find the market board, which is available in every larger city. But heaven help you if you want to offer your own goods.
Here’s the short version: Talk to an NPC, create a retainer in the character editor, give it a personality and a job, then find a sales bell, call your retainer, and give it the item to sell.
If only I had figured that out myself… Those unwilling to learn and work for such things should leave the game alone. However, those who miss that sense of discovery and exploration in modern MMOs can feel free to dive in.
As much as I love FFXIV, it has its flaws. Often the game seems inconsistent, also because it is haunted by its past. Some mechanics feel “tacked on”, occasionally a bit clunky, and more cumbersome than necessary.
Clothing system as patchwork?
The clothing system is a good example. It was introduced later and expanded several times as it was underdeveloped. However, instead of completely replacing it, further components were added. Thus, a system that other MMOs would represent in a single window is distributed across four or five windows in Final Fantasy XIV.
There are further stumbling blocks. A quest can only be completed if the name settings in the menu are set correctly, so that the name of the quest item is displayed at all.
After five unsuccessful attempts, including cutscenes, five-minute combat sessions, and desperate searches on Reddit, this quest section was finally completed. It takes nerves and persistence to truly love Final Fantasy XIV.
Final Fantasy XIV rewards players who immerse themselves
If you can come to terms with this circumstance, the game rewards you with that retro MMO feeling that many players long for today:
A tab-targeting combat system,
Holy Trinity group dynamics in pure form,
countless instances and raids,
an epic main story,
countless meaningless gather, deliver, and kill side quests,
a coherent fantasy world
and a crafting system that without exaggeration is probably one of the best this genre has ever seen.
Other competitors could take a cue from the class system, as in FFXIV you do not need a second or even third character to play different classes. You simply change your equipment and thus also the class.
However, this does not mean that you automatically gain the corresponding experience. Each new class must, of course, be trained and leveled. Alongside countless story and instance content, hundreds of gameplay hours are secured through the job system as well.
Does Final Fantasy XIV still have enough players in the low-level area?
But do new players find enough companions in the low-level area?
I can wholeheartedly answer that question with yes. This is partly due to Final Fantasy XIV’s dungeon system, which rewards high-level players who complete instances with newcomers as well, as the incredibly helpful and friendly community of the game.
That alone would be worth a tribute. If you do not deliberately mess up, such as not checking in advance whether your equipment is suitable for the content you are about to undertake, the community will welcome you with open arms.
In over 300 hours of gameplay, I have only experienced someone leaving the instance group once, and I have not read a single insult in group chats, and if someone is new to an instance, experienced players often explain the stumbling blocks without prompting, and hardly any question remains unanswered.
Of course, there are exceptions in Final Fantasy XIV as well, but they seem to me to be significantly rarer than in other MMOs.
Outstanding Community
Despite the outstanding community, I recommend everyone to join a guild (called “Free Companies” in the game). My young lady Worldfire fortunately encountered the Free Company “Worldwatchers” early on, who stood by her side with advice and assistance from that point on.
While there are no relevant contents in Final Fantasy XIV that absolutely require a Free Company, playing an old-school MMO without a guild simply feels wrong. Also, Free Companies offer not only additional buffs but often also a nice guild house and, ideally, a lot of nice people.
Is it worth starting Final Fantasy XIV anew in 2019?
The question remains whether starting so long after the release of the game makes sense. Certainly, not every newcomer will be as excessive as a Grand Chancellor, investing over 300 hours into the game in a very short time, but in Final Fantasy XIV, that is not necessary at all.
Due to the class system, there is practically always someone who wants to level up a tank, healer, or DD, and there are currently enough new players as well.
The game offers many more gameplay elements beyond the hunt for better gear. These may not all be processed simultaneously for new players due to time constraints, but that also gives them the freedom to choose how they want to shape their journey.
Players are guided by the clear red thread of the main quest. If you follow it, the path to max level is hardly missteped.
Work required
For those who want to jump into the endgame raids, a character boost from the shop can at least bring them to level 70 and provides adjusted equipment.
However, one cannot get away from work in Final Fantasy XIV. Anyone who wants to level their character the classic way is assured that catching up to long-time players is quite possible, but it requires time and a little focus on the important things to achieve this.
Those who decide to play a tank or healer will surely reach their goals faster. Since these are typically chronically underrepresented, groups can be found much more quickly.
To summarize my experience, I would say: If you miss the “good old times” of MMOs, then you should give this game a chance. In my opinion, no other game has managed to combine so much nostalgia with still contemporary content, game mechanics, and relatively high graphical standards as Final Fantasy XIV.
However, a little dedication, passion, and endurance are prerequisites, especially when it comes to dialogue boxes and cutscenes, as the game has countless of them.
And thus, this penny novel ends just as it began: His contemplative gaze rested on the now dusted and cleaned case. The pale light of the streetlamp reflected off the clear plastic wrapping that spanned the aged polypropylene and illuminated his nostalgically pensive face.
“You have developed well!” he thought to himself, gently letting it slide onto the table. Why had he waited so long to give it a second chance? They had lost so much time. In the background, two monitors flickered to life, illuminating the dim room.
A soft mouse click breaks the silence and unexpectedly breathes life into the scene.
A gaming fair is currently taking place in China, where Genshin Impact is represented. One of the cosplayers dressed up as the character Zhongli in a wheelchair as a nod to a meme in the Chinese community.
This is currently sparking discussions in Genshin Impact: Cosplayers have become an indispensable part of gaming fairs. Accordingly, several dressed-up fans gathered at the Firefly Animation Game Carnival in Guangzhou, which also features a large exhibition dedicated to Genshin Impact.
One of the cosplayers stood out in particular. He wore the costume of the popular character Zhongli, who first appears in the storyline of the port city of Liyue.
Notably, the cosplayer was in a wheelchair, which in itself is not unusual. However, this was a nod to a meme about Zhongli that is circulating in the Chinese community. The character is regarded there as “invalid” or “physically disabled.”
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
In the third image, you can see Zhongli in a wheelchair
What is this meme? On reddit, the thread with the photo of the Zhongli cosplayer in the wheelchair exploded. While some users expressed concern that the cosplayer might actually rely on a wheelchair, others clarified that it was a joke.
A little context: Zhongli was cosplayed in a wheelchair because he is currently “in the hospital for treatment” (1.3 beta testing). This is how it is described by the Chinese community.
In the Chinese community, he is referred to by loweyo as 残疾人士 (Cánjí rénshì), meaning “disabled person.” His gameplay abilities and effects are separated into different constellations, which is why a C0-Zhongli is considered “incomplete” or “disabled.”
Zhongli is being pushed in the photos by several other characters like Qiqi, Diluc, or Keqing as a reference to the fact that he is “carried” by other characters in groups.
Several other users in the thread confirmed this statement. The photos also received significant attention on Twitter.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
It should be noted, however, that there are currently no known photos of the cosplayer without a wheelchair. It is therefore quite possible that he is indeed physically impaired.
This is what players are saying: The reactions to the cosplay in the Western community are somewhat divided. Many users on reddit and Twitter find the joke well executed. They also say that it is a good way to bring the criticism of the character back to the developers’ attention.
It is a brilliant way to highlight the gameplay-related issues. If it is an official event, then it will be seen by the game developers who are present. And at the same time, it draws attention from other players […]
Other players joined in on the joke and said that Amber in this case would also need a wheelchair or probably even a grave. She is often referred to as one of the weakest characters.
On the other hand, there was also criticism. On Twitter, users expressed concern and anger that physical impairments are not something to joke about.
This is quite impressive, but also quite offensive to people who are really physically impaired.
The buff is currently being tested. If miHoYo keeps the buff as it is now, it is expected to go live with update 1.3, finally strengthening Zhongli. The update will be released in February.
This is an AI-powered translation. Some inaccuracies might exist.
Are you looking for cooperative games for the Nintendo Switch that you can play together with friends and family? Then we will show you some games here that are definitely perfect for entertaining cooperative evenings.
What kind of list is this? The Nintendo Switch has countless games that can be played together or against each other. Listing them all would be beyond the scope here. Therefore, we have selected a few titles that every Switch owner should take a closer look at when they feel like having a good multiplayer evening.
First, we will look at some games that were released for the Switch in 2020 and give you the opportunity to play in multiplayer. Then we will take another look at a few classics that you shouldn’t miss.
Important: This list includes personal assessments and is not to be understood as complete. Because, as mentioned: There are plenty of great cooperative games for the Switch.
9 Cooperative Games for Nintendo Switch 2020
Here we will show you some games that were released in 2020 and that you can play with friends.
Hyrule Warriors: Age of Calamity
Released:Genre:Players: 1-2
The Legend of Zelda: Breath of the Wild is still one of the best and most important titles on the Nintendo Switch. In November, “Hyrule Warriors: Age of Calamity” at least partially threw players back into the world of the title. In this spinoff, you essentially experience the prehistory of Breath of the Wild – in the form of huge mass battles.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
As a player, you of course take on the role of Link, but also all sorts of other characters from the BOTW world and face Ganon’s dark hordes. Across the map, you engage in various skirmishes with different fighters and abilities. This is also a lot of fun in split-screen co-op. The only downside: The game does push the Switch to its limits and doesn’t always run smoothly. In co-op, you have to endure some performance dropouts.
Yes, okay: The Borderlands series has been around for a few years, and the three games in this bundle didn’t come out in 2020. However, the combination of Borderlands, Borderlands 2, and Borderlands: The Pre-Sequel was newly released for the Switch this year – and it’s still a lot of fun.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Being able to play Borderlands in handheld mode is a novelty with the Switch. And the co-op mode also works without problems on the Switch. Anyone who has missed the crazy loot shooters so far should definitely embark on a journey to Pandora. In this package, you get a whole lot of games for your money. However, it’s better to rely on a Pro Controller or something similar here.
Animal Crossing was one of the most successful games of 2020. No wonder: Most people would probably prefer to be on a tropical island in real life and relax while redesigning the area.
At least in the game, this is possible: You collect resources and materials, craft decorations for the island, catch insects and fish, and chat with the animal residents. All this is accompanied by friendly music and without major problems. Even loans for building a house can be paid off easily at some point.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
There’s also a multiplayer component, both online and on the couch. Online, you can visit each other, work together, or shop in the host’s store. In local multiplayer with shared Joy-Cons, the host becomes the “leader,” while the second player becomes more of a follower. As a guest, you have some restrictions, such as not being able to use the bag (collected items simply end up in a box at the service center).
Nevertheless: Especially if you just want to relax and play together a bit – even with players who usually don’t have much to do with games – the multiplayer in Animal Crossing is definitely suitable.
What the Fork
Released: 05.11.2020 Genre: Arcade/Party Game Players: 1-4
What the Fork was released on the Switch in November 2020 and provided new food for everyone who has fallen in love with games like Overcooked. With up to four players, you have to ensure that packages are transported from A to B on small, crazy maps. You must deal with platforms that shift, overcome random elements, and, above all, really communicate well to make everything work.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
What the Fork, however, comes across as a bit more relaxed than Overcooked. You don’t have to extinguish quite as many fires at the same time as in the kitchen model. What the Fork definitely provides for some funny co-op evenings (if you don’t get into each other’s hair because a package landed in the wrong place again). Alternatively, Overcooked is also available on the Switch.
The crazy game with the goose was released in 2019 and quickly became an indie hit. Memes about the game flooded the internet. In summer 2020, a two-player update was added, which is why it is included in this list: Since September 23, you can cause chaos in local goose duo.
Together, you can set traps for residents or steal their stuff. Playing together is definitely fun and also suitable for gaming beginners.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
In a good co-op list for the Switch, the multiplayer classics of the console should definitely not be missing – even if they are a bit older. But Super Mario just has a few games that are guaranteed to provide great couch co-op evenings and should definitely not be overlooked.
Mario is always good for co-op evenings
These include:
Mario Kart 8 Deluxe: Race, throw blue shells, destroy friendships. An absolute classic, and still great for fast-paced races with the whole family.
Super Smash Bros. Ultimate: Choose your favorite fighters, defeat your enemies, throw opponents off the map. Sephiroth is here too!
Super Mario Party: A type of classic board game where you need to collect more stars than your friends. It offers a lot of varied mini-games and ensures a nice evening.
Additionally, there are other games like Mario Maker, Luigi’s Mansion, or Mario + Rabbids: Kingdom Battle, all of which provide fun co-op options and you should catch up on if you’ve missed them so far.
Released: 18.04.2019 Genre: Shoot’em Up Players: 1-2
Cuphead is perfect if you’re looking for a properly challenging challenge for two players. Don’t be fooled by the nice retro comic style: This game is really quite tough.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Moving from left to right, you navigate through various levels or challenge nasty boss opponents that always have one more trick up their sleeve than you expect.
That may sound daunting, but there’s hardly anything as satisfying as finally sending that one damn boss to hell after he has tormented you for so long. Okay, the next one is already waiting in the next level – but still! Especially together, you can really dive into the game.
Marvel Ultimate Alliance 3: The Black Order
Released: 19.07.2019 Genre: Action Players: 1-4
This game was released back in 2019, but is definitely worth a look if you’re into superhero action. The sequel to the old “Ultimate Alliance” series came exclusively for the Switch and features Marvel heroes in abundance.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Whether it’s Captain America, Spider-Man, Iron Man, or all the other characters – it’s relatively unlikely that you won’t find your favorite hero.
Yes, the camera and controls can be a bit shaky at times – but fighting enemies with a team of your favorite superheroes is still fun. Up to four players can join in here.
Let’s end the list with a game that, while also older, is still a real joy. “Enter the Gungeon” isn’t necessarily easy, and some players may need to get used to the pixelated graphics. However, if these aren’t insurmountable hurdles for you, you can really let loose in the Gungeon.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Up to two players can blast their way through the constantly changing mazes. The weapons are pretty crazy and varied, so it never gets boring in “Enter the Gungeon”. The game is also often on sale and currently available for less than 10 euros. If you’re looking for a cheap game for two, this is the right spot.
A player has leveled up their character in The Elder Scrolls Online in a special way. They didn’t kill a single enemy and peacefully reached max level.
What happened? The reddit user TheMillionthOne posted a screenshot showing their character in ESO and their achievements.
It is evident that they reached the regular max level of 50 without killing a single opponent. That was also their goal, as they set two rules for this special journey:
They were not allowed to kill any opponents and had to keep the counter at 0.
They were not allowed to group up with other players to let them kill enemies for them.
For their adventure, they only roamed in the original world of One Tamriel. How long exactly it took is unknown. They only say that they wanted to start “around Christmas.”
One of the screenshots from the game. The other kill achievements have been published in an Imgur album.
In their thread, they also apologize to the EU players they encountered in the meantime. They might have wondered why they were spamming stealth or running away from enemies instead of helping in combat.
Additionally, they occasionally seized the chance to loot a chest while another player was fighting a boss. They regret that too.
Sneaking and stealthing instead of fighting and killing
How did they do it? In their thread, the player mentions that there are surprisingly many quests that are not necessarily tied to killing.
They repeatedly encountered tasks that could also be completed by sneaking and using stealth. Some bosses don’t actually need to be defeated because the objective is just behind them.
Side quests notably played an important role. In the story, however, there were often kill tasks that they had to abandon.
Besides quests, they also completed some crafting dailies and explored a lot.
They also benefited from the New Year’s buff in ESO. This runs until January 5 and brings not only double XP but also the last chance to obtain the mount Indrik.
They played as a Wood Elf with the Nightblade class and a Magicka build using a healing staff. They also opted for medium armor to improve their speed. In hindsight, they feel that Khajiit would be better suited as they have a racial skill that includes invisibility.
Khajiit might be the better race if you want to try this adventure yourself.
What problems did they encounter on their adventure? While questing, there were repeatedly frustrating moments when the player got discovered and had to run away. There were also tasks that seemed like they didn’t require any killing, but in the end, they had to abandon the quest because they couldn’t progress without a kill.
Another problem with this playstyle is that they cannot experience the game’s story. Most achievements are also denied to them.
Additionally, there is almost no new equipment. Without kills, there was little loot or currency. Thus, they only roam around in the disguise of a servant because their gear is “patched together.”
2021 kicks off in February with a new shooter: Outriders. It looks quite similar to the already known and popular Destiny 2, but does a lot of things differently – and better, at least according to MeinMMO author Benedict Grothaus after the first look at the features.
What is Outriders? The upcoming shooter Outriders from Square Enix was announced back in 2018 and has been under development for some time. Outriders is a third-person shooter focused on PvE and co-op for up to three players in a science fiction setting.
There are various classes that you can choose from, and it appears that gameplay occurs in closed rounds or missions, not in an open world. Outriders mixes elements from many well-known games, such as:
However, it bears a strong resemblance to Destiny 2 at first glance – a shooter that I played for a while but never truly loved. Destiny 2 is cool, but something was always missing for me. Outriders might have exactly those missing pieces if everything goes as announced so far.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
First off: a futuristic loot shooter with classes and RPG elements is already screaming Destiny. But the description fits Outriders as well. The two are practically like siblings.
This is also reflected in the visuals. Outriders is somewhat rougher, unpolished, and more archaic. But roughly speaking, the destroyed worlds, crazy armors, and the overall atmosphere of both games fit together very well.
Moreover, both Destiny 2 and Outriders offer different classes, which come with various abilities and can fulfill different roles accordingly. Just this August, Outriders unveiled its secret fourth class, the Technomancer.
The classes of Destiny are cool – but those of Outriders are even cooler.
Both games focus on PvE and loot as some of their fundamental elements. Co-op and teamwork are highly emphasized, and collaboration helps against the tougher enemies in the current content. Nevertheless, based on what I’ve seen so far, Outriders seems to have the upper hand.
What does Outriders do better here?
First and foremost, Outriders has no PvP. All content is purely designed for PvE and the story. This has several advantages:
Weapons and armors don’t need to be “balanced” for PvP; they can just hit hard. I see great fun potential here.
The PvE is more refined. Since there’s no PvP section, there’s no reason to divide attention during development.
The story is potentially deeper. Although Destiny 2 has a significant lead time here, Outriders promised to be a complete game upon release. I’m curious to see what’s in store.
In Destiny, the PvE aspect was more important to me than PvP. It is in most games that offer a story and RPG elements. I see Outriders ahead here because there is no PvP faction that gets favored or neglected. Everything that comes is purely for PvE.
Moreover, Outriders will not be a service game with an open world, but has a complete story, similar to Remnant: From the Ashes. I do enjoy service games, but Remnant has already shown me that a role-playing shooter with a complete story works better for me than an open world. There’s still replay value, but more on that later.
The classes are slightly better in Outriders than in Destiny. Titans, Warlocks, and Hunters are cool, and the talent trees offer plenty of variety, but the abilities all feel quite similar. Everyone roughly has a grenade, a movement ability, a special melee attack, and a shield skill. While all are different, they are still somewhat alike.
In Outriders, the classes have a bit more character. The Pyromancer has a whole kit of flame abilities, the Trickster manipulates time and freezes enemies, and the Technomancer carries a whole arsenal of weapons. Together with mods and abilities for weapons, I see much more diversity here.
The Technomancer fights with a whole arsenal of weapons.
Not everything about Destiny is bad, but …
Regarding the world – well, that’s a matter of taste. I love dirty, dystopian worlds like Fallout and Cyberpunk. Destiny can do that at times too, but it often feels too sterile for me. Especially the Tower seems a bit like a “heavenly world,” where chaos should actually prevail. But it depends on the mood I’m in for which scenario I’m leaning toward.
Destiny 2 is not a bad game. It just can’t hold my attention in the long run. With the points that Outriders does better, I can certainly imagine losing many hours in it. And that’s not even everything.
Cool features make Outriders really interesting
The highlights of Outriders: In addition to the content that Outriders shares with Destiny, the upcoming shooter has several unique features up its sleeve. Foremost among them are the Expeditions.
Expeditions are basically a feature from Diablo 3 just under a different name. In 15 “Challenge Tiers,” you fight your way higher and slash through the enemies to grab loot. The faster you are and the greater the challenge, the better the loot.
Unlike in Diablo, these are not recycled levels from the campaign but custom-designed levels intended for endgame players post-story. Similar to the endless roguelike mode of Remnant, this is meant to keep players engaged even after the story ends.
Additionally, Outriders offers crafting and mods. Legendary weapons, for example, have unique effects that can be extracted by dismantling them to be used in other weapons. This way, every player can assemble their own build and combine various abilities that complement their playstyle or open up entirely new paths.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The colleagues from GameStar find: Outriders has more from Remnant than from Destiny.
When and where does it come out? Initially scheduled for a release date at the end of 2020, Outriders is now set to be released on February 2, 2021 after a delay. It will be available for PC on Steam, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and Stadia.
After the troublesome Corona year 2020, Outriders is at least for me a good reason to look forward. I am excited to get to play such a promising shooter so early in the year.
Even though the jumping puzzles have been included since the release in Guild Wars 2, they remain a highlight for our author Alexander Leitsch to this day. Years later, he still visits them frequently and still struggles with some of them.
This article was originally published at Christmas 2019. However, we found the story so beautiful that we wanted to share it again with you in 2020.
What are jumping puzzles? In Guild Wars 2, there are locations in many areas that are somewhat hidden or at a higher elevation. I can only reach them by following a specific path in a parkour style.
However, since the MMORPG does not have a climbing mechanic, I have to jump from tree to tree or from rock ledge to rock ledge in the mountains.
Jumping puzzles come in all shapes and lengths and even exist in the PvP areas.
The jumping puzzles in Guild Wars 2 are among the best experiences in the game.
Why do they fascinate me? Jumping puzzles, or in English Jumping Puzzles, are content from Guild Wars 2 that has fascinated me for years. The cool thing about it is that
I can usually complete the puzzles alone and without the help of other players. They are therefore an ideal pastime while I wait for a group or a meta event.
often, there are achievements and small reward chests waiting at the end.
I often encounter panoramas within a puzzle. These are locations that activate a video sequence with a camera flight through the surroundings when interacted with.
I can continually challenge myself to complete a puzzle without mistakes or particularly quickly.
Thanks to the various content and the differences in difficulty and construction, I always get my money’s worth, regardless of my mood and level of concentration.
What kind of jumping puzzles are there? In Guild Wars 2, almost anything is possible with jumping puzzles:
Sometimes it goes to lofty heights, where I climb a mountain along a specific path.
Sometimes it’s a jumping puzzle in a cave that goes downward. Here, I have to be careful not to die from fall damage.
But there are also jumping puzzles that utilize magic or technology. For the puzzle “Vexx Lab,” I activate platforms that are only available for a short time. Here, speed is also crucial.
Nature also fights back in one or two puzzles. For example, there are winds that blow you off the platforms at regular intervals. Attention plays an important role in these puzzles.
Goemm’s Lab, one of the most beautiful puzzles in GW2
What is the most difficult jumping puzzle? Guild Wars 2 has many puzzles, and some of them are quite difficult.
Personally, I struggle the most with “Bouncing Stones.” Here, you follow a path of geysers in the Southlight Cove, where platforms are pushed upwards for a short time. Speed is essential; not necessarily my strength.
The puzzle “Jump on the Volcano” is currently one of the longest and is therefore considered very difficult. However, there are checkpoints that you are teleported to if you die.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Even the Mad King’s Clock Tower, a special jumping puzzle that is only available during Halloween in the game, is described as very difficult. Here, speed and pressure to be accompanied by several players play a significant role.
The Super Adventure Box as the pinnacle of discipline
What is the Super Adventure Box? The SAB is a special content that originally appeared as an April Fool’s joke and now returns every year at the end of March.
The SAB is a game within a game. Your character takes on the role of a 16-bit character and must traverse an appropriately designed world. It is inspired by successful jump-and-run games from Nintendo, as you can also see in the accompanying trailer of Guild Wars 2:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
What is special about the SAB? The SAB consists almost entirely of simple battles and complicated jumps. In the “ridiculously difficult” mode, invisible and unfair traps are added.
It is somewhat reminiscent of difficult games like “I Wanna Be the Guy.”
The jumping puzzles of 2020
Can you still have fun with the jumping puzzles today? Definitely yes! Although mounts and gliders have been introduced to the game as ways to trick the puzzles. However, in general, these two contents are disabled near the jumping puzzles. Additionally, you can actively refrain from using them if it is possible at all.
However, the rewards for the puzzles are minimal. If it’s only about the fun or achievement points, I can only recommend the jumping puzzles to everyone.
By now, you can also find many guides and videos for each puzzle. However, I recommend tackling the puzzles without assistance. It makes it more difficult, but also the sense of achievement greater.
If, in the end, you really can’t progress, you can even be taken to the end of a puzzle by other players via portal.
Another jumping puzzle, this time from the Caledon Forest
Would I like to see such content in other MMORPGs? I can answer this question with Yes as well. I love jumping puzzles and consider them a great addition as long as the controls allow it. Some games also have similar content, but not on the scale and scope of GW2.
Guild Wars 2 combines the puzzles with cool elements like panoramas or magical effects, which makes the content unique and special. If you have never checked out jumping puzzles, you should definitely take a look!
In FIFA 21, the Headliners event has started. But what can the new special cards do and which players are included? We take a look at the promo and reveal which players have received Headliners cards.
What are Headliners cards? Headliners cards are dynamic special cards that improve like Ones-To-Watch cards as soon as the respective player makes it to a Team of the Week or receives another performance-based special card.
The following rules apply:
The Headliners card is always one point stronger than the player’s last Inform card.
After 4 league wins in a row, the Headliners card receives a one-time upgrade.
In selecting players, EA relies on football players who have shown strong performances in the first half of the season and thus made headlines – “Headliner players”.
When does the event start exactly? The event started on January 1, 2021, at 7:00 PM. Since then, the new special cards have been available in packs.
What does that mean for the TOTY event? Many FUT players expected the TOTY event (Team of the Year) at the end of the year. The fact that the Headliners event appears first is a surprise.
Therefore, the TOTY event is likely to appear after the Headliners event, in the coming weeks.
What cards does the Headliners event bring?
What cards does the event bring? The event brings really strong special cards into play. Notably strong cards here are those of Bruno Fernandes (91), Fabinho (88), Ben Yedder (87), and Joao Felix (86).
The Bundesliga players are included: Real Bundesliga stars are not represented in the first Headliners team yet. However, the cards of Hradecky (86) and Hinteregger (85) look good, especially since they still have the potential to become stronger.
All players from the Headliners Team 1:
CAM: Bruno Fernandes (91)
CB: Fabinho (88)
ST: Ben Yedder (87)
ST: Zaha (87)
LW: Oyarzabal (87)
CF: Joao Felix (86)
LM: Bamba (86)
CF: Mkhitaryan (86)
GK: Hradecky (86)
CB: Hinteregger (85)
LB: Amavi (84)
What other content is available? The Headliners event brings new special cards as well as new SBC players and objective players.
Flashback Robben (88) can be unlocked via SBC.
Headliners Matheus Cunha (84) is a reward for completed objectives.
The Croatian Luka “Perkz” Perkovic is considered one of the best players in League of Legends in Europe. His transfer from G2 Esports to Cloud 9 was the biggest transfer in Europe of the LoL offseason. Perkz spent the winter break back home in Croatia, streaming LoL on Twitch. An earthquake caught him off guard. Even such a tough pro can’t handle that.
This is how Perkz experienced the earthquake: For Perkz, it was just an ordinary Twitch stream shortly after Christmas 2020. He was playing as Sylas in the mid lane, as usual, and had just returned with level 7 from a trip to farm the creep wave when he noticed the earthquake.
At first, it seemed to bother Perkz very little that the ground was shaking. He was shaking quite a bit in his chair, but he was still able to land his skills and only half-pulled his headset off his head. But then he said “Holy Shit”.
Pretty quickly, it got to the point where it became too shaky for him. He called for his mother and stood up from his gaming chair to check if anything had happened.
Recommended editorial content
At this point you will find external content from Twitch that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Shortly afterward, he was back in the game and had missed some XP. However, it was visibly difficult for him to focus on LoL again after the earthquake. He blinked, grinned, and said: “That was crazy, I tell you. I think I have to stop streaming.”
He then apologized in the chat to his team, saying he just couldn’t concentrate anymore after the earthquake and logged off. In doing so, he also dropped his headset.
What kind of earthquake was that? Croatia was shaken by a series of earthquakes in the days after Christmas. On December 29, Perkz experienced an earthquake measuring 6.4. It occurred about 27.5 kilometers south of the capital Zagreb.
In the days that followed, 4 more earthquakes followed with magnitudes ranging from 3.7 to 4.8 on the Richter scale.
Recommended editorial content
At this point you will find external content from Twitch that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Perkz: The defining figure in European LoL in recent years
This is Perkz: The trained mid laner Perkz is regarded as the most successful player that Europe has ever produced in LoL. The 22-year-old is known for his nerve strength and ambition. In recent years, he played increasingly on the bot lane after the strong mid laner Caps moved to G2 Esports. Perkz had hoped that this move would increase his chances of winning the world title in LoL. However, the newly formed team got close to the title but did not win it.
After 5 years at the top of Europe with G2 Esports, Perkz has now decided to transfer to North America with Cloud 9. Allegedly, Perkz secured a transfer fee in the range of $5 million.
How much Perkz’s transfer has occupied the LoL fans in Europe can be seen in the sometimes intense reactions that came in the wake of the transfer. For many fans, an era is coming to an end. They have followed Perkz for 5 years:
The new year will be ushered in today, on 01.01., by Xur in Destiny 2. You can find his location for the week here.We’ll see which Exotics the mysterious vendor brings and which ones are worth it. Afterwards, we’ll take a look at this week’s Trials of Osiris.
This is how Destiny 2 starts in 2021: In terms of content, Destiny is still in 2020. You have until January 5th to wrap up the Christmas event 2020. Meanwhile, the community is waiting for the final gift, which still needs to be opened – if enough excitement builds.
Just in time for the turn of the year, Xur, the mysterious vendor of the Nine, also pays a visit today and brings Exotics with him. Anyone who wants to know which of the special weapons are currently in demand among the Guardians will find out here:
All information about Xur on January 1, 2021 – PS4, PS5, PC, Xbox One, Xbox Series, Google Stadia
When does Xur appear? Traditionally, the noodle-faced merchant appears on a planet of his choice on Fridays at 6:00 PM. He stays there until the next Weekly Reset on January 5th. So you have until the end of the Dawning event to check out his inventory and make purchases.
What does Xur bring?
What does Xur have on offer? Is Xur selling powerful gear this weekend? And perhaps even a new rare weapon Exotic? As always, he has a specific Exotic armor piece for each class and an exotic weapon for everyone.
We will visit Xur and tell you what he has to offer this time.
Where is Xur? This is his location this weekend
Xur’s position: You can find Xur on Nessus. Visit him in the Guardian’s Grave area on a tree.
Xur’s location
Xur’s inventory from January 1 to January 5 – All Exotics at a glance
Weapon: Merciless– Fusion rifle for 29 Legendary Shards
MeinMMO author Sven Galitzki is incredibly excited about the year 2021 in the space sim Elite Dangerous. With the Odyssey expansion, several new features are coming to the game that he and many others have been waiting for since 2014, and he won’t have to envy Star Citizen any longer.
What is Elite Dangerous anyway? Elite Dangerous is a vast sci-fi space sim with MMO and economic elements. It has been one of the most popular space games on the market for years and has a loyal fanbase.
The game revolves around the life of a space pilot, where the player decides who or what they want to become there and what they will do. Whether as a legendary explorer, feared pirate, luxury space taxi, or successful trader – you have the choice. In this process, you earn more and more credits, purchase better spaceships, and upgrade them further. The focus clearly lies on the spaceships.
But that is likely to change soon. In 2021, Elite Dangerous could become interesting for many more players than it has been in its current form as a sci-fi space simulation.
Elite Dangerous as known so far
That’s why I’m really excited about 2021 in Elite Dangerous
What’s coming in 2021 for Elite Dangerous: In 2021, the 2nd major expansion for Elite Dangerous – Odyssey will be released. This add-on is highly anticipated by many fans. With it, several promising new features will come to the game, which the community has been longing for since the release of Elite Dangerous in December 2014.
But Elite Dangerous could also become interesting and attractive for players and fans of other genres through Odyssey. With Odyssey, Elite is essentially taking a new direction and becoming more than just a large space sim.
Many have been waiting for these 2 features since release: The core of Odyssey consists of 2 larger features that go hand in hand:
the so-called Space Legs
and the shooter battles
Will be possible for the first time with Odyssey: Walking and fights in shooter style
Space Legs refers to the ability to leave your ship or its exploration vehicle and move freely with your character on planetary surfaces, inside buildings, or at stations.
The shooter battles are essentially an accompanying element that allows you to customize your avatar, the actual game character, with different weapons and other equipment, and then fight with it in the style of a first-person shooter.
That’s why I envy Star Citizen (still): For these 2 cool features, I have always envied Star Citizen – by far the biggest direct competitor and, in the eyes of many, also the absolute market leader in this genre.
Although the ambitious Star Citizen, with its enormous budget, is still in development and Elite is already an established game on the market, the ability to walk and fight outside of spaceships is not yet possible there. In contrast, Star Citizen has had this firmly in its repertoire for quite some time. And thus, Star Citizen currently offers a completely different, deeper experience than Elite Dangerous – an experience that many Elite players have been longing for.
But these 2 wishes, which have long been among the biggest in the community, are finally about to be fulfilled.
The Space Legs, or ‘space legs’, have long been among the biggest wishes of players
What does Odyssey mean for Elite Dangerous? With Odyssey, Elite Dangerous is likely to take an entirely new direction. It will not only fulfill some of the biggest player wishes, but it could also make the game interesting and attractive to a much broader audience – as the development shifts from a space sim with multiplayer elements towards a fully-fledged sci-fi MMO.
The ability to embark on adventures around your character outside the spaceship with other players, as well as the shooter gameplay with its additional weapons and equipment, opens up completely new possibilities. This significantly enhances the existing Elite experience and broadens the appeal of Elite in general. While the gaming experience was previously defined solely by the ship, with Odyssey, the actual character and their adventures will increasingly take center stage and enrich the previous experience, without diminishing the ship gameplay.
Will Elite Dangerous become a fully-fledged MMO with Odyssey?
What is also exciting is that Elite Dangerous is moving more towards Star Citizen with Odyssey. For the competitor, the experience revolves around more than just spaceships. Social aspects, encounters, and interactions with other players, shooter elements, and adventures beyond the ships all constitute a significant part of the overall experience. Star Citizen is already, in essence, a type of space MMO (or is supposed to be, if it ever gets completely finished) and Elite Dangerous is apparently also looking to take this path with Odyssey.
By the way, especially for fans or interested parties on consoles (PS4, PS5, Xbox One, Xbox Series X and S), Elite Dangerous with Odyssey could take a very exciting direction. Because the biggest competitor, Star Citizen, is only available for PC. And it will remain that way. In contrast, Elite Dangerous is already present on consoles, and the new expansion brings much of what makes Star Citizen what it is.
Space Legs and shooter battles are coming to consoles with Odyssey – not for Star Citizen
Thus, Elite could offer a gameplay that is at least similar in principle (though probably not in the same quality and depth) and would attract console players by providing what Star Citizen cannot offer on those platforms – namely, Star Citizen feeling on consoles. For fans and potential players of Star Citizen who have a console at home, Elite Dangerous could indeed become very exciting in 2021.
It has now been revealed that Richard “Lord British” Garriott (Ultima, Shroud of the Avatar) smuggled the ashes of actor James Doohan into the International Space Station ISS in 2008 in a secret operation. Authorities had prohibited Doohan’s family from doing so. Doohan became known as “Scotty” from Star Trek.
This is the background: Actor James Doohan became famous as Chief Engineer Montgomery “Scotty” Scott in “Star Trek: The Original Series.” “Scotty, beam me up” became a catchphrase.
The actor passed away in 2005 at the age of 85. His last wish was for his ashes to be taken to the International Space Station ISS.
However, the authorities rejected the family’s request.
In 2008, there was an attempt to send some of Doohan’s ashes to the ISS on a flight of the “SpaceX Falcon 1.” However, the rocket did not reach its destination.
Initially, it was thought that Doohan’s wish remained unfulfilled.
Garriott allegedly booked a ticket to the ISS for 30 million
This is what we know now: As the legendary MMO developer Richard Garriott revealed, he smuggled part of James Doohan’s ashes onto the ISS as early as 2008. Garriott allegedly purchased a ticket for a space flight for about 30 million US dollars in 2008, completed a 12-day mission, and became one of the first “space tourists.”
He says he placed some of Doohan’s ashes and a laminated photo under the floor of the Columbus module and did not tell anyone about it. Only his family and he knew that Doohan’s ashes were on board the ISS.
The London Times released a video showing Garriott on the ISS recording a message to Doohan’s son, saying “Mission accomplished.”
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
“That was totally secret. His family was very happy that the ashes made it up there, but we were all disappointed that we couldn’t talk about it publicly for so long. Now enough time has passed, and we can talk about it.”
As reported by the London Times, Doohan’s ashes have now flown around the Earth 70,000 times, covering billions of kilometers in space.
Doohan’s son thanked Garriott for being able to smuggle the ashes onto the ISS: “What he did was so touching – it meant so much to me, it meant so much to my family, and it would have meant so much to my father.”
Who is Richard Garriott? Garriott (59) is one of the most important and well-known game designers ever: The role-playing series “Ultima” (since 1981) is considered legendary and influential. As “Lord British,” he wrote himself into the games as a character.
With Ultima Online (1997), Garriott was involved in one of the games that were among the first MMOs to achieve mainstream success. In recent years, he developed the controversial MMORPG “Shroud of the Avatar.” There, high prices for microtransactions have repeatedly made headlines.
Garriott in his role as Lord British.
It is not entirely clear what the first “real” MMO was and where the line is drawn. Ultima Online is definitely considered a significant milestone in the development of Massively Multiplayer Online Games:
The most famous game worlds of Minecraft are now playable. The seeds of the major recent patches are known.
One special feature of Minecraft is that there are virtually infinite different game worlds. Finding a world that resembles another player’s is nearly impossible without knowing the seed. Yet, some players have managed to find the known worlds from the start screen and published the respective seed.
What is a seed? The seed is a sequence of numbers or letters used as a basis for a game world. If this code is entered in the corresponding window when creating the world, the exact same world will always be created. This allows multiple players to have an identical world. Usually, the seed is randomly selected, but you can also choose one yourself if desired.
The four most famous panoramas have been deciphered.
So what is it about? Over the years, Minecraft has used various title screens. In the background, there has always been a camera panning through a beautiful environment, which usually shows a nice game world. Many players would love to play in exactly this world, but finding the respective seed is nearly impossible.
How did they do it? Various methods were used for this. Each of the four seeds was deciphered using different techniques. Attention was paid to details from the camera panning, such as the trees, the distance between different resources, or the placement of fossils. This information was then cross-referenced with potential hits until the result matched perfectly.
The searching process actually went relatively quickly, taking between one day and one month each. The quickest was with the Nether Update, which was found within 24 hours. The game world of patch 1.14 (Village & Pillage) managed to hide for an entire month.
The major worlds from patches 1.13, 1.14, 1.15, and 1.16 were found by players Andrew and cortex. If you want to play them yourself, you can use these seeds:
Patch 1.13: Aquatic Update: 1458140401
Patch 1.14: Village & Pillage: 2802867088795589976
Patch 1.15: Buzzy Bees: -4404205509303106230
Patch 1.16: Nether Update: 6006096527635909600
However, keep in mind that the game worlds generated by the seeds may differ slightly in the latest version of Minecraft. This is because Minecraft continually receives new features and patches with fresh content. These new contents – such as plants or blocks – change the appearance of a game world and thus also how it looks or where resources can be found.
In any case, it is quite an impressive achievement to find the correct worlds among billions of different options.
Do you also have a particularly cool seed in Minecraft that you want to share?
‘Timesinks’ and ‘Timegating’ in MMORPGs are annoying. Cortyn from MeinMMO explains why they are important and valid mechanics.
When a new update or patch for an MMORPG – such as World of Warcraft – is released, there is always criticism from players. If certain things cannot be achieved immediately or if there are time hurdles, the terms ‘Timegating’ or ‘Timesink’ are often used. Certain content only becomes available after a while or requires a lot of work to experience it.
Some players seem to be bothered by this realization in MMORPGs continuously. However, both Timesinks and Timegating serve important functions. I want to explain to you in this article why I see it this way. So hold back your pitchforks and torches – and listen first, because otherwise, you won’t make friends in MMORPGs.
Shadowlands has a lot to offer – but for some things, you have to wait or work for a while.
Timegating – a necessary standard in MMORPGs
What is Timegating? Timegating refers to the situation when certain content cannot be played directly. This content either comes later, such as weeks or months after the release of a new patch or addon. Or this content can only be played when certain requirements are met, which again cannot be endlessly farmed – such as when the player has completed a certain quest each week for 4 weeks.
In short: Timegating is a mechanic that holds back game content and requires that certain requirements are met first or a certain amount of time has passed.
Hand on heart. MMORPG players are not always the brightest sparks when it comes to enjoying a game. I know this from myself. Before a new expansion of WoW, I always plan to enjoy the addon this time and not stress myself out. Still, I always find myself on the first night with a mountain of energy drinks and junk food in front of the PC to “binge-play” for the 24 hours after the launch. I want to be among the first who reach the max level and are “done”.
This is how pale most WoW players look after the launch night binge.
Many do it just like I do. I see at every launch the number of players who reach level 60 before me or roughly at the same time and then immediately dive into dungeons and other endgame content.
This is then – in my experience – exactly the faction that complains after a few days that there is “nothing to do” in an expansion. Not surprising if you spend 80–100 hours in the game in the first 7 days.
This is exactly where Timegating helps in several ways: By ensuring that certain content cannot be fully completed immediately, several positive effects are achieved simultaneously:
Players with less time do not feel completely left behind if they cannot play 80-100 hours in the first week.
There are always new innovations and fresh content even in the weeks after the launch.
The game protects players from “playing themselves into a burnout.”
Perhaps it is also simply because MMORPG players have forgotten how to feel anticipation in recent years. The mentality of “getting everything right now” can significantly dampen the enjoyment of the game.
Angels and devils on the shoulder – is the effort for a reward worth it?
Of course, there is also Timegating that simply annoys me – especially when I have been looking forward to something. An example is the Twisting Corridors in Torghast. I would have preferred to play these directly at launch and it really annoyed me that I couldn’t.
But after a bit of reflection, I also realize that this allowed me to focus on entirely different activities that I would otherwise have completely neglected in the game – and outside of the game. I could collect cool mounts and work on my first Legendary.
And the Twisting Corridors are still coming. They will be there for me when the other content might be a bit boring.
Every WoW player finds themselves in one of these 10 phases sooner or later:
Additionally, Timegating keeps the game fresh for a longer time. A good example of this is the covenant sanctum: new content unlocks over the course of 8-10 weeks. This includes new features, such as upgrading certain buildings, but also the main story of the covenant campaign.
What is considered horrible Timegating by one player, blocking progress, is for another a reason to look forward to logging in each week. After all, this ensures that there is something new to experience every week and that even after two months, you still feel like you can see something fresh in the game.
Many rewards, like this armor, are behind the covenant and thus behind Timegating.
Timesinks are also part of MMORPGs – deal with it!
Clearly distinguishable is the Timesink. This describes mechanics in a game that require a lot of time to achieve something. In the simplest case, these are quests or tasks that require killing many enemies or collecting many items. They are tasks for which you must necessarily sacrifice a large amount of time to complete them.
However, I believe that these Timesinks are not fundamentally bad. A good example here are the world quests in WoW: Shadowlands. These can take 10-20 minutes, often consist of multiple steps, or require a large number of defeated enemies. In the last expansion, Battle for Azeroth, a world quest often consisted of “Kill exactly one enemy” – that sometimes took 15 seconds, and in some cases even less. The travel time to the quest was longer than the quest itself.
Now in Shadowlands you have to spend more time on it and therefore also spend more time with your character. I have to fight longer and use more abilities. I have to play my character more than plan the journeys between quests. This is a fundamentally good thing.
Some players love Timesinks and the opportunity to farm.
And so we come to the shocking yet obvious truth: MMORPGs are by definition already a Timesink. They are a leisure activity that wants to engage and entertain you. For this, they have various forms of rewards. These can be very diverse:
Special gear, toys, mounts, or titles
The great feeling of having defeated a tough boss
The feeling of superiority by defeating others in PvP
Social interaction through community feeling in a guild or friend circle in the game
All these rewards can be earned in various ways. Some through skill and social contacts (such as PvP or raids), others simply through ambition and endurance to push through a long-term task. Where many see just the annoying Timesink, others recognize an interesting challenge to overcome. And the fact that there are different challenges for all player types is a good thing – because it makes the diversity of an MMORPG of the size of World of Warcraft. It ensures that many player types feel at home.
Unless you are playing a dubious mobile game that wants to give you a dopamine rush through pseudo-rewards every 20 seconds with “Instant Gratification” to rip you off, then “Timesink” is just part of the game.
Some want loot directly – if you have to work for it, it’s directly a “Timesink”.
Just an occupation therapy?
A frequently mentioned argument here is that the Timesink is just “an occupation therapy.” I often have to facepalm and suppress the urge to write: “No shit, Sherlock. You are onto something big.”
Games are occupations. They are distractions. They are a way to kill time. Therefore, they are fundamentally a kind of “occupation therapy”.
Since an MMORPG operates differently than a single-player game, it needs repetitive content, like dungeons or just the killing of certain enemies, to earn something. Because no developer in the world can produce content as quickly as the player can play through it in real-time.
Now we come to the last, very important truth for me: Not every player has to like all content.
This is simply not possible.
I have friends who cannot stand pet battles and still see them as “poor man’s Pokémon” – without having played a single round.
Other players cannot manage to attend even a single fixed date for dungeons and raids because they are afraid of being compared to other players and possibly being seen as “bad”.
Others absolutely cannot stand grinding reputation, no matter how great the reward is.
All of this is fine. No one has to do something they don’t want to.
The simple advice here is: Then don’t play these content. WoW (and pretty much every other major MMORPG) offers an abundance of content. If you don’t like some of it and it doesn’t bring you joy, don’t play it.
If you don’t enjoy the content? Everything is Timesink, Timegate and lame? Just take a break.
Don’t play if you don’t like it
If a certain mechanic is essential to your game progress and brings you no enjoyment, then maybe put the game aside for a while. Because life is too short to spend your free time playing games that you do not enjoy. Not only does that ruin your day, but also that of other players who you annoy.
If something brings you no joy, but you play it every day and complain about it, then the game is not to blame for your lack of enjoyment. That is entirely on you. You are just making yourself an unhappy MMO player.
Yes, I know. The “If you don’t like it, don’t play it” argument is a bit clichéd. But I believe it is still true. Of course, you can criticize and find mechanics stupid or wish for changes. But if after almost 20 years you haven’t realized that Timesinks and Timegating serve a purpose in MMORPGs, then it is getting “difficult.”
But what is your opinion on Timegating and Timesinks? Do you think it’s good when a game is divided into digestible bites and you get to enjoy something longer? Or is this all just a devious tactic to keep subscription numbers up and goes against the players’ interests?
This is an AI-powered translation. Some inaccuracies might exist.
Especially in PvP-based MMORPGs, the so-called griefers or gankers enjoy constantly attacking other players to ruin their fun. We managed to speak with one such griefer.
The ganker does not want to be recognized, which is why he appears here under the pseudonym GuyIncognito. He explained to MeinMMO author Andreas Bertits what attracts him to attack other players, ruin their fun, and why it has become something of an addiction for him.
What do “griefer” and “ganker” even mean?
A griefer wants to ruin the fun for others. The word “grief” translates to “sorrow.” A griefer is therefore someone who wants to cause sorrow to others.
Gankers are the players who repeatedly attack others, mainly weaker teammates, and thus do not give them any peace.
MeinMMO: Tell us how you became a griefer.
GuyIncognito: It started in 2009 in World of Warcraft. I got ganked myself back then in Stranglethorn Vale. I just wanted to complete a quest when suddenly a player showed up and wiped me out. And not just once… I was frustrated and fascinated at the same time. Because as much as I enjoyed WoW back then, something was missing, and I could never quite say what it was.
I wanted to pay back the ganker and let my frustration out on other players. I did exactly the same thing as the guy did to me. I simply ambushed other players. And suddenly, I found exactly what had been missing in the game. I started to really enjoy it.
And at some point, I was only having real fun in an MMO if I could annoy others. One could say I became addicted.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
There is also ganking in the MMORPG World of Warcraft.
MeinMMO: Why don’t you want to reveal your real name or player name?
GuyIncognito: If I told you my character name – which is always the same in every game, by the way – I would probably not have a nice online life in the future. They would probably hunt me down.
And my real name… let’s just say this: My activities don’t stop even with my real-life friends, and they better not know.
MeinMMO: What is it that attracts you to attack other players?
GuyIncognito: It’s not just about attacking other players. It’s about waiting for them. They need to feel safe, and it’s precisely at that moment, when they expect it the least, that I strike.
It has to hurt. It can’t just be a lost fight. I could also get that in a fair PvP duel. I want to destroy the other player. He must suffer a heavy loss. He must lose something. Ideally, important items, like is the case in some MMORPGs – or better yet, I must be able to loot his entire body in a full-loot game. If that’s not possible, then he must at least be so frustrated that he wants to stop playing for a while.
MeinMMO: And what exactly does that give you?
GuyIncognito: It’s a fantastic feeling! It may sound mean, but I only feel good in an online game when others cry – so to speak. Then, I feel strong and good.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
This is how ganking works in the MMORPG Black Desert Online.
MeinMMO: Do you prefer to attack veterans or newbies?
GuyIncognito: It’s most fun with newbies. They don’t even know what’s happening.
Especially cool is playing the mentor first. You butter them up, promise to help them, explain everything, and then suddenly – bam – you strike. This way, you also destroy their trust, and they will think twice about playing with a stronger player again. It’s just funny.
MeinMMO: Isn’t that a bit like taking candy from a child and enjoying it?
GuyIncognito: Maybe, a bit. The difference is that I do it in a game and not in real life. In “real life,” I am a really nice guy. Too nice, actually. And honestly, being nice doesn’t get you very far. You have to be cheeky to get somewhere or, for example, to impress pretty women. In real life, though, I’m not like that. I hold back and even help old ladies cross the street, so basically – you understand what I mean, right?
And in the game, it’s completely different. There, I’m the bad guy. I earn my respect by doing really mean things. That’s a kind of compensation for me.
MeinMMO: Does anonymity help you get away with it?
GuyIncognito: Absolutely. If I had to reveal my real name, I would probably be an innocent lamb. But since no one knows or sees me, I can do what I want. I can insult other players, provoke them, and simply keep attacking them until they totally give up out of frustration. I only do that anonymously.
MeinMMO: Do you only play in this “mean” way? Or are you sometimes the “good” guy?
GuyIncognito: In an online game, I am never the good guy. I never follow a story, but focus right on PvP and ganking. That’s why I usually only play sandbox games where I don’t have to do any PvE to experience some story.
I am the bad boy, that’s just how it is. That’s the most fun for me.
https://youtu.be/DObQspKwqek
In this video, you can see how griefing and ganking work in Elite Dangerous.
MeinMMO: Do you understand it when others are annoyed by griefers and demand more measures to prevent such behavior in games?
GuyIncognito: I absolutely understand that. I wouldn’t want to be in their shoes. I’ve also been a victim and know how it feels. But as long as games allow ganking, there will always be players who exploit it and have fun with it.
And as for measures against ganking: Even if such things were to come, I would just switch games.
MeinMMO: In which games are you active?
GuyIncognito: I play several MMOs. Elite Dangerous is a lot of fun for me right now, and there are many ways to ruin other people’s fun. From time to time, I am also in Albion Online. But my great love is Black Desert Online.
I’m really looking forward to Ashes of Creation. Since it sounds like gankers could have a lot of fun as well, and it looks really great.
MeinMMO: Thanks for the conversation.
Have you ever been ganked in an MMO? Tell us about it in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Genshin Impact is a new game that combines console RPG gameplay with mobile gacha mechanics. While you can spend money to enhance your experiences in the game, here you will find a guide to promo codes that can also give you an advantage.
Genshin Impact has made a huge impression with over 10 million downloads in the first week since its release. For this reason, the developer miHoYo has decided to offer new players a small reward.
These rewards are available in the form of codes. Redeeming these works as follows: