5 Things WoW Should Definitely Adopt from Guild Wars 2

You can get an insight into the combat system with this video from YouTuber MightyTeapot:

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Why is this so important to me? The combat system of Guild Wars 2 has spoiled me for many other MMORPGs. If you play well, you can almost avoid all damage from enemies in GW2.

This is fun, and you can set your own challenges and master much stronger bosses or challenges.

In WoW, I often feel that taking damage is part of the calculation. Especially with the warrior, I generally got hit a lot while leveling and that frustrated me.

WoW should not adopt the entire system of Guild Wars 2. That wouldn’t work solely due to the number of abilities. But I would wish for a dodge roll and more “abilities with movement”.

2. World Events and Dynamism

What does Guild Wars 2 do better? When someone asks me what sets Guild Wars 2 apart from other MMORPGs, I say it’s the world events. There are not only many, but some of them are even challenging:

  • In almost every area, there is a world boss. You cannot defeat it alone, and players are needed. Fortunately, they appear at certain times, so many players gather there.
  • There are dynamic events that simply appear in the world and replace quests. These revolve around protecting a village from attackers or reclaiming it if the event was lost previously.
  • The “Dragon’s Resistance” map is essentially a complete boss fight that takes place every 120 minutes and lasts good 60-90 minutes. You conquer a map gradually to ultimately fight against a huge dragon.
World Boss Tequatl GW2
The dragon Tequatl appears in an area for level 50, but requires many players to be defeated. Thanks to the rewards, dozens can still be found there.

Why is this so important to me? MMORPGs provide the opportunity to fight against the world’s dangers with many players.

While many MMORPGs today primarily focus on small groups, Guild Wars 2 manages to pull 50 or even 100 players onto a map with world events. During special events, there are often even multiple maps with many players present.

In Retail WoW, I often quested and leveled alone. Occasionally, a player would cross my path, but there was really no interaction. That’s why I appreciate these huge world events in Guild Wars 2.

3. Mounts

What does Guild Wars 2 do better? For years, Guild Wars 2 did without mounts. After all, there is a fast travel system, and each area is instantiated, making mounts essentially unnecessary.

But with Path of Fire, the developers decided to introduce mounts. And today, I can’t imagine my experience without them. Guild Wars 2 offers 8 types of mounts, and no, I don’t mean skins. Each mount is distinctly different:

  • The raptor moves quickly on foot and has a special skill to jump far.
  • The jackal is similarly fast but can often teleport over short distances.
  • The skimmer is slower but can jump very high to overcome mountains and other obstacles.
  • The hoverboard moves quickly above and below water.
  • The beetle rolls slowly uphill but very fast downhill. You can also drift with it, and there are special race tracks for it.
  • The griffon can glide like a glider in the air.
  • The sky scale is also a flying mount but functions more like a helicopter and can hover in the air and cling to mountains.
  • The war claw is a special mount in World vs. World, a PvP area, that can even break down fortress gates.

The mounts also have a high degree of physics. They take a moment to reach their speed initially and require a braking distance. Moreover, you are not thrown off in combat and can even activate an attack ability from the mount.

I introduced the raptor myself in this video:

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Why is this so important to me? The mounts in WoW simply make me faster. That’s fine, but they don’t bring me anywhere near as much fun as the mounts in Guild Wars 2, which offer skills like jumping and even suitable races.

Even in terms of animation and the various skins, ArenaNet’s MMORPG wins for me as well.

4. Equal Conditions in PvP

What does Guild Wars 2 do better? Guild Wars 2 initially aimed for its PvP system to head in the direction of Esports. You can see this in how you enter PvP.

Basically, you can create a level 1 character and travel to the PvP area “Heart of the Mists” (since 2014, you have to reach level 10 with your first character before it’s unlocked).

In the Heart of the Mists, you are instantly elevated to level 80, have access to all abilities, and special PvP gear so that everyone has the same conditions. I find this to be a very good and fair system.

Why is this so important to me? Admittedly, I didn’t play much PvP in Shadowlands. However, I noticed very negatively in Classic how much the gear influenced PvP. With my warrior, I essentially had no chance against rogues with enchanted weapons.

But just the fact that I can instantly join my friends in high-end PvP with a level 1 character is an important aspect for me. Even if I had a PvP group in Shadowlands, I might have to level and gear a completely new class before I can even play with them.

5. Account-wide Progress

What does Guild Wars 2 do better? Everything I earn and experience in Guild Wars 2 applies to my account. This includes:

  • The masteries that allow new abilities in the endgame
  • The unlocked mounts and skins
  • Achievement points
  • The wardrobe with all skins
  • My guilds
  • The bank and the auction house
  • Even some endgame armor pieces are account-bound and can be shared between characters
GW2 Level 22 Warrior
My relatively newly created level 22 warrior has access to all the armor skins I own.

Why is this so important to me? I am a player who loves trying out different classes and leveling twinks. In Guild Wars 2, I have every class at max level and outfitted with the best gear.

It would have been significantly more exhausting if I couldn’t build off the earned advantages of my other characters.

Is Guild Wars 2 better than WoW?

No, not in all areas. Because World of Warcraft also has some advantages over GW2, including:

  • Better dungeons and raids (especially I’ve always envied WoW for the World-First races)
  • More races, classes, and abilities for the classes
  • A different and often better way of storytelling
  • More regular and larger expansions
  • An iconic world that even non-players hear about

There are therefore things that both sides could learn from each other. However, I have recently noticed these aspects more while spending time in Shadowlands.

What do you think? Are there other points that the two MMORPGs could learn from each other? Or are there other MMORPGs that get one of these points even better?

Learn more about good MMOs and MMORPGs here: The 15 currently best MMOs and MMORPGs 2021.

World of Warcraft is also the king of MMORPGs in the West in 2021. However, there are some things the game could learn from the competitor Guild Wars 2, says MeinMMO editor Alexander Leitsch.

Since 2006, my heart belongs to the Guild Wars series. I have accumulated over 17,000 playing hours across both installments. However, particularly in recent years, I have increasingly tried other MMORPGs and also discovered my love for WoW Classic and Retail WoW with Shadowlands.

In both games, I now have characters at level 60, have been in dungeons and the first raids.

But the more time I spend in Blizzard’s titles, the more I miss features that make Guild Wars 2 so special and that WoW, in my opinion, should take inspiration from.

I am not looking to completely change the game, but simply make WoW more modern.

1. The Combat System

What does Guild Wars 2 do better? Both World of Warcraft and Guild Wars 2 fundamentally rely on a tab-targeting combat system. However, ArenaNet’s MMORPG leverages this system much more effectively:

  • The dodge roll makes combat feel much more dynamic overall
  • The weapon switch in combat allows me to seamlessly switch between melee and ranged
  • There are many abilities related to movement (jumps, rolls to the side, teleports, etc.)
  • There is no global cooldown on abilities

Furthermore, Guild Wars 2 features an interesting combo system. Certain abilities like fire walls or lava fountains count as so-called “fields.” Using a finisher in such a field creates an additional effect, like a fire explosion or burning arrows when shooting through.

You can get an insight into the combat system with this video from YouTuber MightyTeapot:

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Why is this so important to me? The combat system of Guild Wars 2 has spoiled me for many other MMORPGs. If you play well, you can almost avoid all damage from enemies in GW2.

This is fun, and you can set your own challenges and master much stronger bosses or challenges.

In WoW, I often feel that taking damage is part of the calculation. Especially with the warrior, I generally got hit a lot while leveling and that frustrated me.

WoW should not adopt the entire system of Guild Wars 2. That wouldn’t work solely due to the number of abilities. But I would wish for a dodge roll and more “abilities with movement”.

2. World Events and Dynamism

What does Guild Wars 2 do better? When someone asks me what sets Guild Wars 2 apart from other MMORPGs, I say it’s the world events. There are not only many, but some of them are even challenging:

  • In almost every area, there is a world boss. You cannot defeat it alone, and players are needed. Fortunately, they appear at certain times, so many players gather there.
  • There are dynamic events that simply appear in the world and replace quests. These revolve around protecting a village from attackers or reclaiming it if the event was lost previously.
  • The “Dragon’s Resistance” map is essentially a complete boss fight that takes place every 120 minutes and lasts good 60-90 minutes. You conquer a map gradually to ultimately fight against a huge dragon.
World Boss Tequatl GW2
The dragon Tequatl appears in an area for level 50, but requires many players to be defeated. Thanks to the rewards, dozens can still be found there.

Why is this so important to me? MMORPGs provide the opportunity to fight against the world’s dangers with many players.

While many MMORPGs today primarily focus on small groups, Guild Wars 2 manages to pull 50 or even 100 players onto a map with world events. During special events, there are often even multiple maps with many players present.

In Retail WoW, I often quested and leveled alone. Occasionally, a player would cross my path, but there was really no interaction. That’s why I appreciate these huge world events in Guild Wars 2.

3. Mounts

What does Guild Wars 2 do better? For years, Guild Wars 2 did without mounts. After all, there is a fast travel system, and each area is instantiated, making mounts essentially unnecessary.

But with Path of Fire, the developers decided to introduce mounts. And today, I can’t imagine my experience without them. Guild Wars 2 offers 8 types of mounts, and no, I don’t mean skins. Each mount is distinctly different:

  • The raptor moves quickly on foot and has a special skill to jump far.
  • The jackal is similarly fast but can often teleport over short distances.
  • The skimmer is slower but can jump very high to overcome mountains and other obstacles.
  • The hoverboard moves quickly above and below water.
  • The beetle rolls slowly uphill but very fast downhill. You can also drift with it, and there are special race tracks for it.
  • The griffon can glide like a glider in the air.
  • The sky scale is also a flying mount but functions more like a helicopter and can hover in the air and cling to mountains.
  • The war claw is a special mount in World vs. World, a PvP area, that can even break down fortress gates.

The mounts also have a high degree of physics. They take a moment to reach their speed initially and require a braking distance. Moreover, you are not thrown off in combat and can even activate an attack ability from the mount.

I introduced the raptor myself in this video:

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Link to the YouTube content

Why is this so important to me? The mounts in WoW simply make me faster. That’s fine, but they don’t bring me anywhere near as much fun as the mounts in Guild Wars 2, which offer skills like jumping and even suitable races.

Even in terms of animation and the various skins, ArenaNet’s MMORPG wins for me as well.

4. Equal Conditions in PvP

What does Guild Wars 2 do better? Guild Wars 2 initially aimed for its PvP system to head in the direction of Esports. You can see this in how you enter PvP.

Basically, you can create a level 1 character and travel to the PvP area “Heart of the Mists” (since 2014, you have to reach level 10 with your first character before it’s unlocked).

In the Heart of the Mists, you are instantly elevated to level 80, have access to all abilities, and special PvP gear so that everyone has the same conditions. I find this to be a very good and fair system.

Why is this so important to me? Admittedly, I didn’t play much PvP in Shadowlands. However, I noticed very negatively in Classic how much the gear influenced PvP. With my warrior, I essentially had no chance against rogues with enchanted weapons.

But just the fact that I can instantly join my friends in high-end PvP with a level 1 character is an important aspect for me. Even if I had a PvP group in Shadowlands, I might have to level and gear a completely new class before I can even play with them.

5. Account-wide Progress

What does Guild Wars 2 do better? Everything I earn and experience in Guild Wars 2 applies to my account. This includes:

  • The masteries that allow new abilities in the endgame
  • The unlocked mounts and skins
  • Achievement points
  • The wardrobe with all skins
  • My guilds
  • The bank and the auction house
  • Even some endgame armor pieces are account-bound and can be shared between characters
GW2 Level 22 Warrior
My relatively newly created level 22 warrior has access to all the armor skins I own.

Why is this so important to me? I am a player who loves trying out different classes and leveling twinks. In Guild Wars 2, I have every class at max level and outfitted with the best gear.

It would have been significantly more exhausting if I couldn’t build off the earned advantages of my other characters.

Is Guild Wars 2 better than WoW?

No, not in all areas. Because World of Warcraft also has some advantages over GW2, including:

  • Better dungeons and raids (especially I’ve always envied WoW for the World-First races)
  • More races, classes, and abilities for the classes
  • A different and often better way of storytelling
  • More regular and larger expansions
  • An iconic world that even non-players hear about

There are therefore things that both sides could learn from each other. However, I have recently noticed these aspects more while spending time in Shadowlands.

What do you think? Are there other points that the two MMORPGs could learn from each other? Or are there other MMORPGs that get one of these points even better?

Learn more about good MMOs and MMORPGs here: The 15 currently best MMOs and MMORPGs 2021.

This is an AI-powered translation. Some inaccuracies might exist.

YouTuber gets his own skin in Fortnite – 150,000 fans wanted to see it live

The YouTuber LazarBeam is getting his own skin in Fortnite. During the live stream that was supposed to reveal the new skin, internet issues caused the stream to crash.

What kind of skin is it? As part of the Icon Series, various content creators receive their own skin in Fortnite. Each one resembles the YouTubers or streamers and has special traits that define them.

So far, 4 Fortnite stars have received their own skins:

Now the 5th skin has been revealed, dedicated to a Fortnite star. YouTuber LazarBeam, who has over 18 million followers on YouTube, joins the others and gets his own set, which was unveiled on March 1.

This is LazarBeam’s skin set

Reveal ended by internet issues

This is how the skin reveal went: LazarBeam wanted to announce his skin live and started a live stream on YouTube. During the 2-hour stream, the viewer count peaked at nearly 150,000, but this likely caused a crash, as the YouTuber reported on Twitter: “My internet connection crashed on the biggest day of my Fortnite career.”

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The YouTuber further commented that he “had no internet issues for 12 months and then this happens.” However, LazarBeam thanked his fans for all the support and love during his skin reveal.

But that wasn’t all, as the YouTuber posted a video introducing his skin and explaining what inspired its design. He wants to honor his roots as an Australian construction worker and keep that in Fortnite. The video has now reached 6 million views.

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LazarBeam presents his Fortnite skin and talks about his past as an Australian construction worker before starting his Fortnite career

When will the LazarBeam skin come out? Fans of LazarBeam won’t have to wait long to get his skin in Fortnite. The LazarBeam tournament will take place on March 3, where the skin can be won.

Those who want to buy the entire skin set can do so starting Friday, March 5 at 1:00 AM, when it will be available in the item shop for everyone.

LazarBeam is known for setting himself funny challenges in Fortnite. He even won a round without moving. In the future, he will probably take on these challenges with his own skin in Fortnite.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto
  2. Epic Games

4 Tips on how to defend and secure your base in Valheim

In Valheim, you will encounter a lot of enemies on your adventures. But not only when roaming the world should you be careful, even in your base enemies can become dangerous. In the MeinMMO guide, you will learn how to defend and secure your base.

To make your base safer than Fort Knox, a bit of creativity is required, as defensive structures are available in Valheim, but in very limited quantities.

Why is the defense of the base important? In Valheim, there are world events and events that can randomly be triggered after a certain game progress. During these events, various creatures spawn in the immediate vicinity of the player. It can certainly happen that you are sitting unsuspectingly on your Raven Throne and are jolted out of your daydreams by the message “The horde is attacking.”

"The horde is attacking" event in Valheim.
When the horde attacks in Valheim, you should take up a safe position.

The approaching goblins, berserkers, and shamans mean business and can dismantle your structures into rubble and ashes in no time. Appropriate plans for defensive structures should therefore be in place before construction begins.

Basic Defensive Structures in Valheim

Compared to other survival titles like Conan Exiles or ARK: Survival Evolved, the building options in Valheim are not very diverse. At this time, there is only one defensive structure in the game that deals damage to enemies: Sharp stakes.

What do Sharp Stakes do? As the name suggests, the stakes are pointed at the end and cause damage on contact. To build them, you need:

  • A workbench nearby
  • 6 x wood
  • 4 x core wood

The pointed trunks stick out of the ground at about a 40-degree angle, providing some safety. Enemies attack the construction and take damage on each hit. You can repair the damaged stakes afterwards with a hammer.

Stakes secure the base in Valheim.
Stakes secure the base in Valheim.

Sharp stakes cannot be placed on foundations and other constructed objects. Building can also fail on hills or natural ramps. The easiest way to build them is if the ground is flattened beforehand.

How do I get Sharp Stakes? Sharp stakes are unlocked as soon as you have core wood. In our guide to core wood in Valheim, you will find out where to find it and what else you need it for.

Slits for Archers

You should not underestimate the enemies in Valheim. Especially not when they come in a group. A defense tower is ideal for fighting enemies with bow and arrow from an elevated position.

How do you build a defense tower? The most important thing about such a tower is the elevated position, cover options, and a large field of vision. Since enemies attack the lower part of the tower, it should be built of stone.

The slits should also be made of stone. To build these, a block of high stones should be placed. Then, 1×1 stone blocks should be placed at an interval of two blocks. This creates the slits behind which you can find cover. 

Slits in Valheim made of stone.
Slits provide safety and make it easier to fight with bow and arrow.

Why are slits important? Later in your adventure, you may be attacked by dragons. These will be announced with the message “A cold wind blows from the mountains.” The dragons circle around you and attack from the air with an icy breath that can cause a lot of damage. Therefore, take cover behind the slits and fight them with bow and arrow.

A Wolf Pack as Base Security

Once you search for silver and other treasures in the mountains, you will also encounter wolves. The aggressive animals can be tamed and then used to defend the base. In the MeinMMO guide, you will learn how to tame wolves in Valheim.

How do wolves defend the base? A lone wolf can quickly be taken out by enemies. Breed a pack of at least five animals. Once the wolves are grown, you can command them to follow you with “E”. Ensure that the wolves do not stay near sharp stakes, as they often bump into the stakes and can die. 

Wolves tamed in Valheim.
In a pack, wolves are very effective.

If you defend your base with stakes and wolves, you should set up two lines of defense. The outer area will use the stakes, protected additionally by palisades. Inside, the wolves patrol and attack enemies that have breached the first ring.

To have the wolves guard the inner area, look at them and press “E”. If the message “Wolf is not following you” appears, they wander freely. To prevent the animals from straying too far, you should keep the gates closed and have a complete wall erected. 

An Earth Wall Causes Confusion Among Enemies

The most effective way to defend your base in Valheim is by building an earth wall. It is not visually appealing and costs you a lot of stones, but enemies will not breach it.

How is an earth wall constructed? With a hoe, the ground can be raised in Valheim. You will need stones and a lot of stamina. The stamina can be increased by consuming mead. How to brew mead is explained in our guide to fermentation in Valheim

Since enemies do not spawn near campfires, you can place several campfires in the inner area of the earth wall. In our tests of the defensive structures, skeletons spawned during the event “Skeleton Surprise” outside the earth wall and stood in front of the wall for almost two minutes before disappearing again.

Valheim: Skeletons waiting in front of the earth wall.
The skeletons stand puzzled in front of the earth wall and cannot attack.

Why do enemies not attack the earth wall? When you build an earth wall, it is not counted as a player-built object in Valheim, but rather counts as part of the natural environment. If the earth wall is several meters high and too steep, it is impossible for enemies to penetrate it. Only flying enemies like dragons or Deathskitos, which you should be most afraid of, can overcome the earth wall.

The four presented defense strategies are suitable for both solo players and groups. A mix of the different options secures the base very well. Many players invest a lot of time in expanding their own base. How such a base can look is impressively demonstrated by a solo player: He has spent 200 hours building his base in Valheim and it has become magnificent.

How do you secure your home in Valheim? Let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

AMD is presenting a new graphics card tonight – Competition for the RTX 3060?

Today, on March 3, 2021, AMD will present its latest gaming graphics card. This is likely the RX 6700 (XT), which appears to fit into the mid-range GPU category. Recently, Nvidia released the GeForce RTX 3060. MeinMMO introduces what we can expect this evening.

What’s it about: This evening at 5 PM, AMD will present its latest gaming graphics card with RDNA2. This is the latest architecture from AMD. The Radeon RX 6800 and RX 6900 also utilize this graphics chip.

What can we expect this evening? AMD has already teased the graphics card on Twitter with an image.

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In the attached Twitter text, it also says, “Join us as we present our latest addition to the ‘Radeon RX 6000’ family.”

In our article, we explain what we can expect this evening and what we already know. On MeinMMO, we will also cover AMD’s press conference this evening.

Where can you watch the stream? You can watch the official stream directly on YouTube. We embed it here for you:

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The official AMD stream for the new graphics card. The stream starts at 5 PM.

Will AMD present the competitor to the RTX 3060 this evening?

What speaks for an RX 6700 (XT)? Besides the GIF on Twitter, where you can see the latest graphics card, there had already been some leaks ahead of time:

  • One leak about the RX 6700 (XT) mentioned 12GB of video memory.
  • Some leaked photos from ASUS (via Videocardz.com) had already shown custom models of the Radeon RX 6700 XT.
  • According to another leak (via Notebookcheck.com), the price for the new graphics card is expected to be between $479.99 and $499.99. In Germany, that would be around 500 euros.

The general situation also indicates that AMD will introduce the smallest RX-6000 graphics card for the mid-range:

  • Leaked data such as 12GB of video memory and 1440p gaming speaks for a mid-range graphics card. AMD had previously positioned itself with the RX 5700 (XT).
  • In the high-end segment, AMD has already positioned itself with the RX 6800 and RX 6900. It would be uninteresting for AMD to introduce another graphics card here.
  • In the low-end segment, AMD only introduced its Radeon RX 5500 in October 2020, which is supposed to replace the RX 500 series (Polaris). It seems unlikely that they would replace a graphics card that is only 6 months old.

What does AMD say about it? AMD has so far refrained from providing information about the new mid-range. We do not know any benchmarks or performance data of the new graphics card.

Could RX 6700 (XT) become competition for the GeForce RTX 3060?

How is AMD currently positioned? Currently, AMD offers the RX 5700 (XT) in the mid-range, which is already two years old. The colleagues at GameStar currently list the RX 5700 XT as the best alternative for gamers who want to play in WQHD or Full HD with more than 60 FPS. In the WQHD segment, Nvidia has now released a successful graphics card with the GeForce RTX 3060.

What’s going on at AMD? “Team Red” released the latest high-end graphics cards with the RX 6800 and 6900 at the end of 2020. With the Ryzen 5000 processors, they also launched very powerful CPUs for gamers at the end of 2020.

Next-gen consoles also use AMD, as chips from AMD are also installed in the Xbox Series X|S and PlayStation 5.

What speaks against it? The leaked price of $479.99 and $499.99 goes against being competition for the RTX 3060, as it was introduced at a retail price of $329.

The price of around $500 is more in line with the RTX 3070, which has a suggested retail price of approximately $500. Since AMD already has a response to the RTX 3080 and RTX 3090, it could indeed be in AMD’s interest to attract buyers of an RTX 3060 Ti or RTX 3070 – provided the final selling price is right.

What about availability? The RX 6800 XT was extremely quickly sold out, and in the USA, there were huge lines outside stores.

Likewise, with a possible release of the RX 6700 XT, AMD and other manufacturers are unlikely to be better positioned regarding availability.

The concern is significant that the graphics card theoretically is excellent, but nobody can get it. Some are already reacting sarcastically on Twitter to the tweet with “The journey where no one can buy your products continues.”

Due to the scarcity, even years-old graphics cards are gaining value, so you can make a profit with your old graphics cards.

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 21: A stupid mistake cost me 160,000 coins – I bet it happens again

Live cards in FIFA 21 can strengthen your team and bring a lot of coins if sold in time. An art that MeinMMO author Max Handwerk obviously does not master at all.

An investment in the future: There are transfers in FIFA 21 where you just know they will work. As soon as the Ihlas-Bebou-RTTF card was released, I knew it would be the boost my team needed. Everything just fit:

  • Despite the seemingly low overall rating, Bebou has great stats, which almost reminded me of Mbappé.
  • He fit perfectly into my Bundesliga team and filled the role of the fast striker that I was missing.
  • And besides, Bebou is also one of my favorite players in real life – even though he has now left my club for Hoffenheim.
FIFA 21 RTTF Bebou
Bebou was the best in my team for weeks – and could have gotten even better

The problem: When I wanted to buy him, he cost at least 96,500 coins. Quite a chunk, for which I always have to play a lot. But I thought: It might still be worth it.

Because the card is not only already strong. As an RTTF card, it had the potential to be further improved with Hoffenheim victories in the Europa League. That would mean: better ratings and more coins on the transfer market.

Ka-Ching.

RTTF
This is how I envisioned it for Bebou

With dollar signs in my eyes, I bought the Bebou card for 96,500 coins and it was going really well. He was exactly the player I wanted and scored goals continuously.

As the icing on the cake, his value on the transfer market kept rising. The draw resulted in Hoffenheim playing against the Norwegian first division team Molde FK. Pff, Molde FK. The Bundesliga team should manage that.

I thought to myself satisfied: We will closely monitor the value and wait for the upgrade. Then I will either have an over-striker or a big profit on the transfer market. The card had already risen to a value of over 260,000 coins – without an upgrade.

I saw how everything fit perfectly. Hoffenheim would beat Molde, Bebou would become the super striker, and I would be FIFA-rich. I should have known better.

I bewitch cards and I believe it won’t stop

This is how it all ended: Anyone who follows real football knows what’s coming. In the first leg, Hoffenheim only drew 3:3 against Molde. And that, after leading 3:1, a fourth goal was disallowed and a penalty was missed.

That was the mistake: I should have reacted here already. It did not look good, and Bebou’s value was still stable. I could have sold him for 250,000 coins with a profit of 160,000 coins and then just repurchase him at the old price if needed. But I didn’t.

I thought: They will manage it in the second leg. I mean, honestly: Molde FK!

But I apparently underestimated Molde, because in the second game, the Norwegians coldly won 2:0. Out, over. Hoffenheim out, upgrades gone. How that affected the value, you can imagine. Here you see the price curve:

FIFA 21 RTTF Bebou
The defeat caused a slight dip in the curve.
(via futbin)

Bebou has suddenly landed back in the 90,000 range and I didn’t make a single FUT penny. I admit: It’s frustrating, but only a little. After all, he has been my best player for weeks and still holds up well – just selling him for profit might also have meant bad karma.

But something else worries me.

Bebou is not an isolated case: Besides Bebou, I also have the RTTF version of Diaby in my team. I pulled him as an untradeable card, so he is not sellable anyway. However, I looked forward to strong upgrades for the wing wizard, as his team – Leverkusen – played in the Europa League against Young Boys Bern. Pff… Young Boys Bern.

Diaby also got knocked out after landing in my team

To make it short: Leverkusen also got knocked out, and my second RTTF card was dead in terms of upgrades. Two defeats that I really didn’t expect. And I have a third live card.

Jovic What if
But with Jovic, everything will go differently! Surely!

For the What-If event, I grabbed the new live card of Jovic. Although he cost 166,000 coins, upgrades are sure to come! He will get an upgrade if his team scores 6 goals in the next 5 Bundesliga matches. And Eintracht Frankfurt is nearly infallible; they have a strong streak – I thought when I bought.

But what can I say: On Friday night, Frankfurt, despite the strong streak until then, only lost 1:2 against Werder Bremen. A club that hadn’t won three times before and is in the middle of the table… that does not look good.

Maybe I should just stop hoping for expensive live cards. I only bewitch them anyway. There are also alternatives. For example, these strong players under 50,000 coins.

This is an AI-powered translation. Some inaccuracies might exist.

Dead by Daylight: The latest killer enjoys it when you watch him

The latest killer in Dead by Daylight is a crazy K-Pop star who knows that you are watching him while he murders.

Although Dead by Daylight has just fixed the biggest issues of the last patch, the next PTR is already on the way. The latest killer is quite unusual and a fan favorite – it is a K-Pop star who has “strayed a little” from the path. He is the star of his murderous show – and knows exactly that you are watching him and adore him and his music.

What can the Trickster do? The Trickster is a jack-of-all-trades, especially skilled in knife throwing. He starts the match with several throwing knives. When he activates his ability, the Trickster can fire throwing knives. Initially slowly, but with each thrown knife, the speed increases until a full barrage of knives is unleashed. As the frequency of the thrown knives increases, the killer’s movement speed decreases.

Survivors hit by the throwing knives have a laceration meter. Each hit slowly fills the meter, and once it is completely filled, the survivor takes damage and loses a health state (from “Healthy” to “Injured” or from “Injured” to “Dying”).

Dead by Daylight Trickster Menu
The Trickster loves to put on a show – and takes his victims along.

If survivors are not hit by knives for a few seconds, the laceration meter decreases again. However, any damage already dealt does not disappear.

The throwing knives can be recharged at lockers.

Additionally, the Trickster has a kind of “ultimate ability”, namely “Main Event”. When he has hit enough survivors with throwing knives, he can activate the ability. While “Main Event” is active, the Trickster has unlimited throwing knives, which he throws with extremely high speed. Furthermore, his movement speed does not decrease when throwing.

A bit of gameplay with the Trickster can be seen here by YouTuber “not Otzdarva”:

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The new perks of the Trickster

Like all killers, the Trickster comes with 3 unique perks. As usual, he can initially only use the perks himself, but you can unlock them through the Bloodweb so that other killers have the opportunity to learn his abilities. His perks are:

Starstruck: Starstruck is activated when you pick up a survivor. Survivors within the terror radius are affected by “Exposed” for 20 / 25 / 30 seconds (going down with a single hit). Starstruck has a cooldown of 90 seconds, starting when the survivor is no longer carried.

Hex: Crowd Control: After a survivor hastily climbs through a window, the Entity blocks that window for the survivor for 10 / 12 / 14 seconds. The curse remains in effect as long as the corresponding totem remains in the game.

No Way Out: Each time the killer hooks a unique survivor, he gains a token. After the last generator is activated, the Entity blocks the switches for the exit gates for 8 / 9 / 10 seconds per token earned.

Dead by Daylight Trickster Lore 1
The Trickster extracts sounds from his victims, which then flow into his music.

The new perks of Yun-Jin Lee

The survivor Yun-Jin Lee also comes with three unique perks that she can later teach to other survivors. They are:

Fast Track: When another survivor is hooked, you gain 1 / 2 / 3 tokens. You consume all tokens at your next great skill check at a generator. The generator gains an additional 1% progress per token consumed.

Smash Hit: After stunning the killer with a pallet, you go into a sprint for 3 seconds at 150% of normal movement speed. The perk causes exhaustion for 60 / 50 / 40 seconds and cannot be activated while exhausted.

Self-Preservation: Whenever another survivor within 12 meters is hit by a standard attack from the killer, Self-Preservation activates. Your scratch marks are hidden for 6 / 8 / 10 seconds.

When will the killer appear? There is currently no exact release date for patch 4.6.0. Generally, it takes 2-4 weeks after the PTR goes online before the patch with the killer is released. So you can expect it around mid to late March.

Killer is a crazy K-Pop star

This is the story of the Trickster: As a young boy, Ji-Woon Hak loved to entertain people. He discovered a talent for knife throwing early on and impressed customers in his father’s restaurant. His father recognized his son’s talent and invested all his earnings into training him in dance and singing.

Within a short time, Ji-Woon became one of the stars of the new K-Pop band NO SPIN and basked in the glory of his career. For years, the band was a great success. But gradually, the taste of success grew stale, divided among all five band members.

Dead by Daylight Trickster Lore 2
Does anyone guess what sounds are in those songs?

However, fate was on Ji-Woon’s side. His bandmates were locked up during an unexplained incident in the recording booth; only Ji-Woon was on the other side of the door. He had the chance to save them – but he saw it as an opportunity. The desperate screams of his bandmates were music to his ears. He let his bandmates burn and celebrated as a tragic figure who tried to save his friends.

After a feigned period of mourning, Ji-Woon adopted the solo name “The Trickster” and went back on tour. But he had changed. During his tour, he repeatedly committed murders and tortured his victims to extract screams and other cruel sounds, which he then incorporated into his music. Time and again, he left clues for the police; however, he was never caught.

Cool detail: The screams are woven into his “Chase Music”:

https://www.youtube.com/watch?v=LMFsUUhlfOM

Over the years, the production studio grew increasingly dissatisfied with Ji-Woon because revenues declined. Therefore, they wanted to take away his right to develop the songs himself.

Ji-Woon organized a final show to showcase his greatest work, his “magnum opus”. All decision-makers from his record label were present – and all were poisoned with gas. Only half conscious did they experience the Trickster’s last show and became instruments of his music as he slit, dismembered, and killed them one by one.

Only Yun-Jin Lee, who discovered him years ago and made him a star, was spared – at least long enough for the strange fog to flow into the room, enveloping both and dragging them into the realm of the Entity.

Trickstar breaks the 4th wall. from r/deadbydaylight

The Trickster knows that we play DbD: What is particularly cool about the story is that it is implied that the Trickster knows that people in the world of the Entity are watching him – namely the players. This is also evident in the main menu, where the Trickster looks at the “camera” and then winks at it, basically acknowledging the player. The Trickster breaks the “fourth wall” and is aware of what happens in Dead by Daylight – at least in his twisted way.

What do you think of the new killer “The Trickster”? A cool, crazy idea? Or is this now a bit “too much”?

This is an AI-powered translation. Some inaccuracies might exist.

Annoyed by the many cutscenes in Outriders? That’s why they are in the game

In the loot shooter Outriders , you can expect cutscenes at many points. The game suddenly pauses for a video. For many players, this doesn’t make sense in some places. The developers explain why they exist.

This is the problem: When switching between different areas in Outriders, it starts small videos that interrupt the gameplay. These cutscenes are triggered in many places. When opening a door, climbing over a ledge, or jumping over a cliff. A video process always runs. The screen goes black, the short video starts, and then there’s a transition back to the game.

Players wonder why they exist at all. Some find them unnecessary or annoying. Now there’s an official explanation from People Can Fly, the game’s developers.

The cutscenes are important for the co-op game

This is what it looks like: If you can’t imagine cutscenes, you can see them in the following video. Wesley Yin-Poole from Eurogamer published a 22-second clip on Twitter and says: “I’m not sure I needed a cutscene for this jump, Outriders.”

In the video, you can see the player approaching a broken bridge. Instead of jumping straight over it, gameplay is interrupted by a cutscene. This then shows the player jumping. After that, you see a black screen for a few seconds, and only then does it return to the game.

https://twitter.com/wyp100/status/1366158015460687878

Such short videos are often used in games to beautify loading screens. And partly, that is also the case in Outriders.

This is what the developers say: Creative Director Bartek Kmita spoke with Eurogamer about the cutscenes. He explains that this system is used to bring players together in co-op when they enter a new section.

Originally, Outriders used a system that consisted of a fade-in and fade-out. But the playtesters complained about that. They didn’t understand what was happening or where they were going when one of their teammates triggered the loading of a new area. By showing a short video, they aim to ensure that everyone in the game understands where they are going as a group.

“A good example is opening the door,” Kmita says. “That was just because people in playtests said: ‘Oh, where am I? Why was I teleported?’ So we had to have these cutscenes.”

However, even in solo play, the cutscenes are played. Even if there are no group participants to confuse. Kmita explains that this has to do with loading the levels.

“The streaming (the loading that happens in the background in our levels) is really intensive. We simply needed this solution to stream everything, to prepare the next areas.”

The developers at People Can Fly explain that these cutscenes decrease as you progress further in the game. In Rift Town, which is filled with quests, new areas, and cutscenes, the problem is clearly felt. In the later game, it occurs less often but is still present.

“I feel like we have quite a few interesting solutions in the design of Outriders. This one isn’t necessarily as good as we expected! I think there are a few that really work well and that I’m really proud of.”

What do you think about the cutscenes in Outriders? Are you annoyed by them and wish for a different solution, or do you find it okay after this explanation from the developers? Let us know your experiences and opinions here on MeinMMO in the comments and exchange ideas with other players.

You can currently only play Outriders in the demo. The full release will be on April 1, 2021.

This is an AI-powered translation. Some inaccuracies might exist.

Valheim focuses on combat and exploration, but Vikings prefer to cultivate berries

In Valheim players travel through a vast world filled with dangers and things to discover. A large number of players, however, are now asking for something that does not fit the picture at all: They want more farming.

What are the players demanding? In a huge thread on the Valheim subreddit, a player is requesting that he can grow berries and mushrooms in his base (via reddit). Over 12,000 upvotes and more than 600 comments accumulated within a day, a huge endorsement (as of March 3, 2021).

Actually, Valheim is about proving oneself as a powerful warrior and killing strong bosses, which is extremely satisfying. In our guide, you will find every boss in Valheim and how to summon and defeat them.

Players must explore the world to learn new recipes at all – only after picking up an item do they learn what they can do with it. Combat and exploration are therefore core systems. However, crafting, building houses, and farming are also parts of Valheim.

Valheim Beet Field
Some crops can already be grown, but many are still missing.

Currently, it is already possible to grow various plants in a field, such as carrots, beets, or wheat. Farming is an important system in Valheim and makes it easier to create the best food in the game.

However, the ability to grow mushrooms and berries is still missing. In some comments, players want even more crops to grow, such as thistles. Many players are now calling for this because these ingredients are important but hard to find later in the game.

Berries and mushrooms for better food and mead

Why do players want this? Raspberries, blueberries, and mushrooms are important ingredients for food and mead. For example, mushrooms are needed for carrot soup, while berries are used for jams. Both recipes are available early and extremely useful throughout the midgame.

Additionally, the berries are ingredients for several mead variants. Honey wine serves as a buff, healing, and stamina potion in Valheim, depending on the ingredients. We explain more about this in our guide: how to ferment mead and what it does.

Valheim Cauldron Mead Healthy
For the standard healing potion, you need raspberries and blueberries.

Moreover, berries and mushrooms are necessary for taming and feeding wild boars. The furry pigs only eat what they know and require further food after taming to survive. In our guide, you can find out everything about taming animals in Valheim.

The problem with these resources is that they can only be found rather awkwardly. Raspberries can only be found in the grassland/meadow woods, thistles and blueberries grow only in the dark forest. Red mushrooms can be found in both areas, yellow ones only in damp caves. Players wish they could simply grow the plants by themselves.

Will we get this possibility? Possibly. The first major update of Valheim is named “Hearth and Home”, focusing on the construction and food aspects of Valheim.

Moreover, NPCs have already figured out how to do it. In abandoned villages, some berry bushes have been planted, and in small farms—which are likely just outhouses—mushrooms are growing. The knowledge of cultivation exists somewhere in the world.

Although there are no concrete changes yet, some of the core contents are expected to be new components for houses and cooking recipes. It’s very likely that farming will be expanded here as well. It is certain that more bosses are definitely coming to Valheim – and players have to prepare for them somehow.

This is an AI-powered translation. Some inaccuracies might exist.

How to Improve the Graphics of CoD Warzone on PS5 and Xbox Series X

Call of Duty: Warzone has not yet received a next-gen upgrade and is still only available as a last-gen version on the PS5 and Xbox Series X. However, there is now a new package with high-resolution textures.

What is it about? Call of Duty: Warzone was released over half a year before the next-gen consoles PlayStation 5 and Xbox Series X and is therefore a last-gen title.

Many big games like The Division 2, Black Ops Cold War, or FIFA 21 have released separate versions for the new consoles – but Warzone remains purely a last-gen game so far. Currently, there are also no hints or announcements regarding a new, improved version.

In order to still benefit from the higher performance of the new consoles, the battle royale introduces graphic features into the last-gen versions – the so-called “High Resolution Texture Packs”. Shortly after the start of season 2, the 3rd package went online, and MeinMMO shows you what it’s all about and how you can download them.

Warzone: High-Resolution Texture Packs for better resolution models

What do the packages provide? In total, there are 3 packages with which you can obtain higher resolution textures for Modern Warfare and Warzone. On PlayStation, the packages have a data size of:

  • 1st package – 25.06 GB
  • 2nd package – 10.49 GB
  • 3rd package – 8.36 GB

With the packages, you increase the resolution of some elements in the game. The description text of the packages states: “This package supports more detailed textures for weapons and operators in Modern Warfare and Warzone”. However, it is not clear which textures are polished by the respective packages.

In addition to the weapons and operators, elements on the maps of CoD MW and Warzone are likely to receive sharper textures through the download (via Twitter). At least this is shown by the experience of some players. A YouTube video shows some of the small but fine differences:

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How do I install the packages? You have always received an in-game message when starting the game shortly after the release of a package. This also applies to package 3. Here you can start the download directly.

If you closed the window or want to manage the game content, you need to go to the menu item “Game Installations”:

  • Start the game
  • In the selection screen with Cold War, Warzone, and CoD MW, go to the game settings
  • Select the “General” tab
  • Scroll all the way down – above the credits are the “Game Installations”
  • In the next menu, you can download the desired game contents
cod warzone game installations in the menu

Questions and Answers about the Texture Packs

What do I do in case of error messages? There are reports that players receive error messages during the download such as: “Please download package 2 before downloading package 3”. This seems to be a mistake.

If you have problems with the download, try restarting the game, and if that doesn’t work, also restart your console. If the problem persists, remove all high-resolution packages and download them in the correct order – first package 1, then package 2, and finally the 3rd package.

What about the framerate? 120 FPS is still only available on the Xbox Series X. The texture packages only change the resolution of the graphic models in the game but have no direct impact on your framerate.

Think of your storage space: Downloads will increase the game files of Warzone. If you want to have Cold War, CoD MW, and Warzone simultaneously on the drive, 500 GB is no longer sufficient according to the developers.

Since the packs also work on the PS4 Pro and many models only come with an internal 500GB hard drive, you will have to forgo better textures, as the three CoDs will no longer fit on your storage.

This is an AI-powered translation. Some inaccuracies might exist.

For 10 months, Destiny 2 has steadfastly defended a hated idea – now quietly backpedals

In Destiny 2, the discussion has revolved around a highly controversial feature for 10 months: “Sunsetting,” the weapon retirement. Fans strongly opposed it, but Bungie stood firm in their idea. Now, quietly and quietly, they are retracting the feature, but selling it differently. MeinMMO author Schuhmann says: It went very strangely.

This is the feature in question: The idea is called “Sunsetting” – the term comes from old Westerns. When the hero rides into the well-deserved retirement after a job well done, heading towards the sunset.

The idea was that legendary weapons and armor in Destiny 2 had served their purpose after a certain time and should be replaced: The weapons could only be upgraded to their respective maximum Power Level for a limited time, after which they could not be upgraded any further. The maximum Power Level increases in Destiny 2 approximately every 3-4 months.

The players were meant to “retire them” and collect new weapons and armor that would accompany them into the endgame. This was supposed to start with “Beyond Light,” the major expansion of 2020.

Max-Power-Cap-Infusion-Ruhestand-Destiny-2
Higher than 1060, this weapon cannot go anymore.

Weapons and Armor with Expiration Dates

That’s why players found it terrible: The announcement came early: Already in May 2020, Bungie announced the plan, which would not come into play until half a year later.

But immediately there was a massive backlash from the Guardians against the idea. In the first article about Sunsetting on MeinMMO, there were 219 comments from fans, most of them angry.

We quote a comment from back then as an example:

Destiny 2 has an expiration date for me as well. It ends at the moment when I can no longer use my recluse and summit. I hate PVP like the plague, and I sweated and cursed a lot until I finally had both. And soon both will be worthless.

doc.toa on MeinMMO

It was not really a rational anger, but behind it was: “I am working on my perfect setup, looking for the best weapon and armor, grinding for weeks or even longer – and then Bungie comes and takes away what I’ve earned through my hard work by blasting aliens in the face.”

For six months, players had the feeling: All the weapons and armor I am currently collecting and liking are only temporary and will not matter later when I need them. It simply did not feel right.

There was actually constant shooting against this change: Nothing in Destiny 2 angered players more.

Bungie Knows Better

This is how the idea was defended: Bungie remained adamant. Like the spray against rocks, the criticism from the Guardians crashed against Bungie, who did not budge an inch.

The argument was: Players were completely unjustifiably going crazy. Weapon retirement was not so bad, the power level was only relevant for endgame activities; otherwise, people could continue playing with the weapons.

A big Destiny expert, SC_Slayerage, said: Equipment items had to be removed from Destiny 2 time and again to make room for new exciting weapons and armor. One should trust Bungie, they could handle it. They had also delivered good items in the past.

There was once again the feeling: Bungie thinks they know what is best for their game, expected the shitstorm, and are now riding it out. But in the long run, players would see that Bungie was right.

Destiny 2: A Loot Shooter Without Loot

This is how it really was: When weapon retirement arrived in Destiny 2 in November 2020, all of the Guardians’ fears were confirmed, and it turned out to be even worse than expected.

Although many weapons rotated out of the pool of truly strong items, Bungie had hardly provided any replacements in “Beyond Light”: Destiny 2 suffered from an now far too small pool of weapons.

  • Bungie feared: Without weapon retirement, the pool of items would be way too large
  • In reality, however, it was now far too small

Players scoffed: Destiny 2 is a loot shooter without loot.

More on the topic
Destiny 2: Players now feel how painful the weapon sunset really is
von Philipp Hansen

Bungie then admitted to being insightful and promised to reflect on the topic again. However, there were no concrete announcements. In November 2020, it still looked as if they were sticking to their idea.

Bungie: “Missed the Target”

This is now the change: In a smooth blog post, the new strong man at Bungie, Joe Blackburn, has now effectively retracted the change, without really addressing that the idea was doomed to fail from the very start and that fans had been telling them this for 10 months.

Blackburn merely says: “We missed the target.”

Now it is said: “The system made rewards feel like they had an expiration date”: Exactly what players had explained to them in detail for nearly 10 months – and in a volume that was impossible to ignore.

Therefore, Bungie now wants to ensure that weapons remain in Destiny 2 without an “expiration date” going forward. However, the weapons that have already been affected by Sunsetting will remain affected.

Joe-Black-Burn-Destiny
This is Joe Blackburn, the new strong man at Bungie.

This is what it’s about: Things have gone strangely. Bungie has gotten what they wanted: The loot pool is now thinner. That’s what they wanted to achieve.

But the price for this are angry fans who feel like Bungie never listens to them but always knows better – even when they are constantly wrong.

Bungie is now giving in with exactly the arguments that Destiny 2 fans had been shouting at them for 10 months. This once again creates the impression that Bungie is stubborn and continuously emphasizes how much they listen to the community, but then push through their own plans regardless of how much backlash they receive.

Now they are rowing back, where the damage has already been done.

Bungie’s Unique Problem

What is the actual problem? In many MMORPGs like WoW, weapons “expire”: Players collect the best items throughout an expansion, and when the next expansion comes out, these items are left behind and replaced with new, better weapons that have 10% to 20% better stats and deal more damage. This is not a problem in WoW because the weapons are essentially just carriers of certain stats – hardly anyone is really emotionally attached to their bow or staff.

In Destiny 2, every weapon feels somewhat different due to gameplay mechanics: The recoil, the fire rate, the scope, the sound – each weapon has its own feel. That’s why this topic is so delicate and also unique in Destiny 2.

Bungie does not want a game where players have a choice of 200 weapons, and then the number grows to 250 in the next expansion. Because that is a balancing nightmare. But players want that; they want “cooler and more exciting weapons” with each expansion that are worth grinding for again.

Destiny Gjallarhorn
Iconic weapon from Destiny – pulverized bosses in seconds.

However, if Bungie always delivers “cooler and stronger weapons,” there is a “power creep” where in the end Guardians run around with weapons like the Gjallarhorn that pulverize every boss in seconds. Then the gameplay mechanics of the bosses become completely irrelevant when every boss is dead before they can even start their secret power attack. Such a state has occurred in Destiny 2 repeatedly.

Bungie needs to find a solution for this unique problem of Destiny 2 and apparently wants to take a lot of time for that now. However, it is important that they involve the players and do not cling to an idea that has been causing a public uprising from the start, only to defend it endlessly and then quietly retract it.

Destiny 2 talks about the future: 9 important changes for 2021

This is an AI-powered translation. Some inaccuracies might exist.

WoW: When will Patch 9.1 Chains of Domination come?

In WoW, many players are waiting for the big patch 9.1, Chains of Domination. It is supposed to bring a lot of new content – but when is it coming?

Slowly but surely, the starting content of WoW: Shadowlands is completed. The Covenant campaigns have long come to an end, and next week, most players will have reached Glory Level 40, thus hitting the current maximum. Many are eagerly eyeing new content.

However, it will not come with patch 9.0.5, but only with update 9.1, which was presented at BlizzConline – but it will likely take a while before it arrives. We are making a prediction about when the patch might be released and compiling what is already known.

First, patch 9.0.5 must be released: Before patch 9.1 Chains of Domination can even be tested, the work on patch 9.0.5 must be completed first. This should happen in the coming weeks since update 9.0.5 already has a “release candidate” – but so far the servers are still online.

Only when patch 9.0.5 is completely “finished” can patch 9.1 also be deployed on the test servers.

What needs to be tested? Another important point is the scope of patch 9.1. It brings a total of 18 new bosses that all need to be rigorously tested. 8 of these bosses are waiting in the new mega-dungeon Tazavesh and are intended for small groups, only on Mythic difficulty.

However, it is different with the raid “Sanctum of Domination.” There, there are again 10 bosses that need extensive testing. Not just on one difficulty, but across four different ones. After all, there is not only the normal mode but also the LFR, heroic, and mythic variants. Even though the mythic bosses are often tested only in parts or not at all, the tuning for the 10 bosses must be roughly correct across all difficulty levels.

WoW Patch 91 Sanctum of Domination Raid
The Sanctum of Domination must be thoroughly tested. This takes time.

Typically, tests are always targeted and focused on individual bosses and usually last over 2-3 days. For all bosses, one should plan at least a month of testing time on the PTR – probably even longer.

But that’s not all. Patch 9.1 also wants to further develop old systems. All soul binds will receive new rows of abilities, and the glory system is set to be expanded by a whopping 40 levels.

Additionally, flying will be enabled as a feature, and as such, all areas of the Shadowlands must first be explored with flying mounts and checked for issues.

All of this suggests that the next patch will likely remain on the PTR for at least 6 to 8 weeks, and many contents will go through several versions.

Patch 9.1 – Everything we know about the release date

When will patch 9.1 Chains of Domination be released? When you take all these factors into account, you can roughly calculate when the patch will be released. A realistic release date would thus likely be late May, but probably more in June.

However, please note that there is still no official statement from Blizzard on this matter. As soon as there is an official release date for patch 9.1, we will report on it and update this article.

Can you bridge the waiting time until patch 9.1 well? Or are you already getting bored in WoW?

Why patch 9.1, despite all criticism, looks quite good, is explained by Cortyn from MeinMMO here.

This is an AI-powered translation. Some inaccuracies might exist.

YouTuber builds the “ultimate gaming bed” from IKEA furniture – Here’s how you can do it too

Do you want to game from bed and accomplish other important tasks? Linus Sebastian from Linus Tech Tips thinks this idea is great and has now built a gaming bed. He used only furniture from the furniture giant IKEA.

What’s it about? Doing all important things from a gaming bed and having the PC, console, and accessories right within reach? A Japanese company called Bauhütte introduced a gaming bed in mid-2020, which is surely a dream for many gamers.

This bed was also discovered by Linus Sebastian from Linus Tech Tips, who wanted to order it. When he didn’t hear back from the Japanese manufacturer, he decided to build such a bed himself. In his video, he presents his “ultimate gaming bed”. He uses almost exclusively IKEA furniture.

Who is Linus? Linus Sebastian is the head of Linus Tech Tips, one of the most well-known tech channels on YouTube. Linus founded the channel in 2008 and now has around 13 million subscribers (as of February 22, 2021).

Linus Tech Tips builds gaming bed only from IKEA furniture

Which furniture does he use? For his ultimate gaming bed, he uses the following furniture from IKEA and published a list in his forum. If possible, we will provide you with the Euro prices:

  • Brunkrissla (12.99 € )
  • Myskgräs (not available at IKEA Germany)
  • Rosenkärm (14.99 € )
  • Vesken (9.00 € )
  • Ullvide (14.99 €)
  • Lörby (9.99 € )
  • Setskog (24.99 € )
  • Minnesund (not available at IKEA Germany)
  • Flekke (199.00 € )

How complicated is the setup? You mainly need to assemble a daybed (Flekke) and several side tables. So the effort is manageable. Afterwards, Linus made some details:

  • In a further step, he mounted two surround speakers from the manufacturer VIZIO to the backrest of the bed and placed the corresponding soundbar under the TV. This is a 65-inch TV from VIZIO.
  • On the right side, there is a swivel arm to which he attached a tablet.
  • On a side table, he has also placed a coffee machine to quickly prepare hot meals.
  • In the drawers of the bed, he packed plenty of snacks, drinks, and ready meals.
  • To game on the PC, he brought his ROCCAT SOVA gaming lapboard. This is a combination of keyboard and table.

This is what the bed looks like: In his YouTube video, Linus presents the final result. We have embedded the (English) video here for you.

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Link to the YouTube content

Soon there will be “proper” gaming furniture from IKEA

Linus Sebastian has combined a lot of furniture for his “ultimate” bed. However, IKEA has already announced that they want to team up with ASUS to develop proper gaming furniture for IKEA. This will also include a stylish gaming hand that aims to support you while gaming.

Nils Raettig from GameStar looked at IKEA’s newly introduced gaming furniture and is anything but convinced. According to Raettig, these furniture do not really deserve the attribute “gaming”. What he is not convinced about can be read in his column at GameStar.

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG was developed for 2.5 years, is already dead after 4 months

Naïca Online was intended as a Free2Play MMORPG for old-school and pixel art fans. At the end of 2020, a beta started, but now the discontinuation of the game has been announced.

What happened? Naïca Online launched on November 10 in a beta for PC and Android and shortly after for iOS. However, the game will not experience a full release.

Because the developers announced on Discord that the work on the 2D MMORPG has been discontinued. Furthermore, a large part of the team has to leave the studio. Instead of 8 employees, there will now only be 2 people left managing the studio.

However, the two will not work on the MMORPG, but on a new project related to Naïca. What that will be is to be explained later.

Naica Online Discontinuation Discord
The official announcement regarding the discontinuation of Naïca Online from Discord.

What did it fail on? As the developers revealed, Naïca was their first project ever. However, even at the beta launch, there were numerous problems. The game had several bugs, and with new updates that fixed some issues, often new bugs were introduced.

In the end, Naïca Online simply was not profitable for the company, which is why the work will not continue. According to their own statements, the developers spent about 2.5 years on development before the beta started.

Is 2.5 years of development long for an MMORPG? Major indie MMORPGs like Pantheon, Camelot Unchained, or Ashes of Creation have all been in development for over 5 years, and a release is still not in sight.

In comparison, the 2.5 years for Naïca seem rather short. However, due to the pixel look and the 2D world, several time-consuming aspects of development are eliminated. The successful Tibia Online, which is booming in 2021, was developed in a comparable timeframe.

Naïca reminded players of classic hits like Tibia Online

What is Naïca anyway? The MMORPG transports you into a colorful fantasy world where beastmen coexist with humans. You choose one of five races and begin your adventure in the Cerulean Forest, which looks beautiful but is full of dangers.

  • There are no fixed classes, you determine your play style based on skill trees (sword, magic, bow)
  • You can explore dungeons with other players
  • You can expect boss monsters in the open world
  • You can compete against other players in PvP
  • There are two gods for whom you can earn reputation. You can choose one god or improve both simultaneously, which is supposed to influence your character development.

Visually, the game is reminiscent of titles like the MMORPG Dragon Eye from the 16-bit era of the SNES and old-school MMORPGs like Tibia or RuneScape.

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When will the game be discontinued? Currently, it is said that Naïca will continue to run for the time being with the current state of updates. Anyone wanting to try the game should hurry. There is no guarantee for a long runtime.

Have you checked out Naïca ? Or were you put off by the graphic style?

Even if the discontinuation of another MMORPG is bad news, there are still some positive messages for fans of the genre in 2021:

11 reasons why MMORPG fans can look forward to 2021

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO announces event with Shiny Nasgnet – Brings you 4 rare Pokémon

In Pokémon GO the event “Search for Legends” is starting soon. This event introduces Shiny Nasgnet to the game for the first time, but other rare Shinies will also make an appearance.

When does the event run? It starts on March 9 at 10:00 AM. The event runs until March 14 at 8:00 PM local time. So you don’t even have a week to make the most of the event.

The event features numerous Rock-type Pokémon. But also monsters that are not usually encountered in the wild will appear.

All Info about the Event “Search for Legends”

These are the bonuses: We provide you here with an overview of all the bonuses for the event. Especially raids, eggs, and spawns will be affected:

  • In the wild, the following Pokémon will appear: Diglett, Geodude, Magnemite, Nasgnet, Roggenrola, Swablu, Baltoy, and Rotomurf
  • Shiny Nasgnet will appear in the game for the first time
  • The incense attracts the following monsters: Alolan Diglett, Alolan Geodude, Magnemite, Nasgnet, Roggenrola, Stunfisk, Baltoy, and Rotomurf
  • In 5km eggs, you’ll find these Pokémon: Magnemite, Nasgnet, Roggenrola, Swablu, Baltoy, and Rotomurf
  • In raids, the following monsters will appear: Alolan Diglett, Nasgnet, Roggenrola, Rotomurf, Klink, Klikk, Alolan Graveler, Magneton, Panzaeron, and Metang
  • There will be special quests and a limited-time research focused on Nasgnet
Shiny Nasgnet Pokémon GO

These Pokémon are interesting: The hunt for Shiny Nasgnet is exciting. So you should definitely keep an eye on this Pokémon.

Additionally, you’ll find Swablu, Roggenrola, and Rotomurf in the wild. These are all Pokémon that are otherwise quite rare in the wild. Roggenrola and Swablu can even be Shiny, while the evolution of Rotomurf belongs to the best Ground attackers in the game.

In raids, you’ll also encounter Klink. This is particularly exciting because its Shiny form was introduced through a regional event and has not been seen again since. Now you can try your luck in raids.

This is the story of Nasgnet: This monster is also called the “Compass Pokémon.” That’s exactly why it fits the event “Search for Legends” so well, as a search works best with a compass.

The compass of Nasgnet works through its nose. The nose is always oriented towards the north, so you can recognize the cardinal directions from it.

Is the event worth it? Definitely! The spawns are interesting and differ significantly from the spawns that usually appear in the wild. Plus, there’s a new Shiny that everyone should hunt.

What else is happening in the game? During the event, you will encounter the incarnation forms of Thundurus and Landorus in legendary raids.

There will also be raid and spotlight hours. Additionally, March is full of other events. To help you keep track, we provide you with an overview here:

You can find all events in March 2021 in Pokémon GO here.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 talks about the future: 9 important changes for 2021

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

More on the topic
No more weapon retirement – Destiny 2 finally kills its biggest criticism
von Philipp Hansen

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

Bungie has revealed its plans for Destiny 2 in 2021. It’s about balance, the future of the franchise, crossplay, and even PvP.

This is how talkative Bungie is: On the evening of February 25, 2021, Destiny 2 caused quite a stir. The new strong man at Bungie, Joe Blackburn, published a long post discussing the future of Destiny 2.

In it, the Assistant Game Director reveals the studio’s plans for 2021 and even shares some details beyond that.

Basically, Bungie has 8 good news and one bad news for you. Destiny experts like Fallout Plays even titled their analyses “Bungie just saved Destiny 2” (via YouTube).

MeinMMO briefly addresses the 9 most important aspects and tells you when to expect the changes.

Joe-Black-Burn-Destiny
Joe Blackburn has taken over from Luke Smith, who used to write the long “State of The Game” posts

[toc]

1. The Witch Queen is no longer coming in 2021

First, the bitter pill: In 2020, Destiny 2 launched Beyond Light, starting a trilogy of annual DLCs. The Witch Queen was supposed to arrive in Fall 2021, followed by Lightfall to conclude the story. That is no longer current.

The Witch Queen is now scheduled for early 2022. We will learn more about the major expansion that all Seasons of year 4 are currently leading to from Bungie this summer.

You can read the three reasons Bungie gives for the delay in detail on MeinMMO: Destiny 2 delays next major expansion – Promises more content until then

Beyond Light was already delayed from September, the classic Destiny expansion month, to November. Is this an attempt to avoid competition from Call of Duty and all the releases at the end of the year? On the other hand, it’s also a financial risk considering the lucrative pre-Christmas business.

2. Destiny 2 is far from being fully told

That’s why the “Saga” has just begun: During the ongoing development of the Witch Queen, Bungie realized that they couldn’t stick to the planned trilogy.

  • Originally, the Witch Queen Savathûn, sister of the big boss Oryx, was supposed to appear in Fall and then a year later, the big showdown between Light and Darkness would follow.
  • Bungie has now decided that another expansion will be necessary after Lightfall. The name and theme are still completely unknown.
  • The fourth chapter is supposed to conclude the saga of Light and Darkness. However, Destiny is not done yet. Blackburn mentions that this was just the first saga.
  • The action MMO is to develop into a more interconnected world, with a continuously unfolding story. By the way, Ikora Rey is also expected to take a more active role soon, rather than just standing around in the Tower.
Destiny-Oryx
Who from Oryx’s kin will still make an appearance?

These extensive plans also align with Bungie’s recent discussions about massive expansion. A new location is being added in Europe, the old directors have new projects, and the size of the headquarters near Seattle is nearly doubling – to the size of 29 football fields (208,000 m²).

3. Seasons are supposed to be more newbie-friendly

This is changing the leveling grind: With each new season, the maximum power level will only increase by 10 levels. This means that after Season 13 in May 2021, you can climb up to 1,320 – without the seasonal artifact. Previously, it was a 50-level increase each season.

This should eliminate the boring grind in the first weeks of a new season that Guardians complain about every time. If you were very diligent in the previous season, you will be at the top cap right away.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.

VoG Vault Gläserne Kammer Raid Gear Destiny

This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.

Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.

We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.

6. Maintaining balance between Light and Darkness

What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.

This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.

Over Seasons 13, 14, and 15, the Stasis classes will receive several balance updates. Especially in PvP, the dark focuses are currently real troublemakers.

  • The Shatter damage will be reduced.
  • The Revenant will receive another nerf for the Shuriken leap, its slow, and the shuriken.
  • The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
  • The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
  • The annoying freezing will be revised.
Stasis Title Destiny 2 Beyond Light.png
The icy Stasis classes should no longer overshadow the Light

It should be ensured that most changes do not have drastically negative impacts on PvE.

7. Fair PvP and no peeking in the Trials

Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:

Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.

Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:

  • The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
  • For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
  • There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
  • Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
  • These include the aforementioned Stasis and Light adjustments.

However, there is currently no mention of new PvP maps.

8. Real transmog is really coming, for real this time

When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.

Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.

This is how the transmog system is expected to look in Season 14

This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.

At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.

This is how we should look in early 2022 – First concept arts for the Witch Queen expansion

9. More about crossplay

This is how all Guardians will come together: Bungie has pointed out crossplay as one of the core features for 2021. There are now 2 important news:

  • Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
  • PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.

In preparation for fair crossplay, the recoil of numerous weapons has been adjusted depending on the input device in Season 13.

What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?

This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:

On the next page, we will look at 5 more changes coming to the Guardians in 2021.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

WoW has nerfed one of the hardest dungeons again

The Bloodied Depths in World of Warcraft are being nerfed again. Is the dungeon now significantly easier to complete?

Coinciding with today’s maintenance work, Blizzard has also implemented a new hotfix that is supposed to make one of the toughest dungeons in WoW: Shadowlands a bit easier. The Bloodied Depths have received three nerfs that should make the experience a little more relaxed.

What has been changed? A total of three things have been changed that are now live:

  • Devious Suppressor now casts the spell Soul Torment less frequently, and it has a casting time of 2 seconds (previously 1.5 seconds).
  • Majestic Mist Dancer now casts Echoing Strike less frequently, and the damage has been reduced by 20%.
  • General Kaal has 10% less health during the event in the last corridor.
WoW GM Gamemaster Red Eyes No title titel 1280x720
Blizzard is nerfing what’s too hard again – is it a good decision?

What do the changes bring? Basically, they ensure that most groups in the Bloodied Depths are less lethal. Especially the Majestic Mist Dancers could become a problem at higher difficulty levels, as the Echoing Strike could not be interrupted as often. Gradually, the entire combat area became filled with echoes of the spell, making evasion nearly impossible.

The reduction of Kaal’s health during the event is also helpful, as it allows for quicker transitions from group to group. Since there are no breaks during the event and the entire group is permanently marked as “in combat,” the healer can never regenerate mana. A shorter event benefits everyone.

Were the nerfs necessary? Quite definitely. The Bloodied Depths, along with the dungeon “The Other Side,” have the reputation of being particularly tough. Many groups avoid these two dungeons on high key stones, as the combination of mechanics and tough trash mobs is quite challenging. Compared to other dungeons of similar difficulty, the two are considered particularly unpopular.

Even in Battle for Azeroth, a dungeon earned the reputation of being the “hardest” dungeon and was then avoided for almost the entire expansion, despite many nerfs.

Whether the Bloodied Depths will eventually become a favorite among players remains to be seen – as of today, some details are definitely easier and should allow for one or two small mistakes per run.

Do you find the adjustments good and meaningful? Should more have been changed? Or is the dungeon now way too easy?

Players are angry about a small sentence – it made them unhappy at BlizzCon.

This is an AI-powered translation. Some inaccuracies might exist.

How Pokémon GO compensates you for the broken Kanto Tour

The Kanto Tour caused problems in Pokémon GO . Now, the start date for a “replacement event” has been set, which not every player can participate in. This is a special research and a gift.

What kind of event is this? In February 2021, the big Kanto Tour took place in Pokémon GO. An event that lasted for several hours on a single day. However, some trainers were plagued by issues during it. It was particularly frustrating for players who purchased a ticket for 12 € and could not properly participate in the paid event afterwards.

Niantic announced on the day of the event that a replacement event for the broken Kanto Tour would take place. On the evening of March 2, the developers announced that it would start in March in the form of a special research.

Bonus Event for Kanto Tour – The Research

When does it start? From March 5 at 10:00 local time, you can tackle the limited research in Pokémon GO. You have one month to do this. The research lasts until April 5 at 10:00 local time – after that, you can no longer complete the tasks.

What does the research reward? This research is intended to reward you with items as compensation. What the tasks will look like is still unclear. You will receive the following rewards for completing:

  • 30 Ultra Balls
  • One Incense
  • One Snorlax
  • One Super Incubator
  • One Lucky Egg
  • Three silver pinap berries
  • One Star Piece
  • One Elite Charged TM
  • One Elite Fast TM
  • One Charged TM
  • One Fast TM
  • 100 Mew Candies

Another reward can be found in the Pokémon GO shop during the period from March 5 to April 5. There’s a free package waiting for you with 3 Remote Raid Passes.

Does every player get this? No. Only players who purchased a ticket for the Kanto Tour can participate in the research or secure this special free package with 3 Remote Raid Passes.

These were the problems of the Kanto Tour

This is what Niantic says: In the blog post on the Pokémon GO website, Niantic writes:

“Trainers, due to a technical issue that occurred during the Pokémon GO Tour: Kanto, some trainers were able to access the ticketed part of the event without purchasing a ticket.

We apologize for this issue. To give trainers who purchased a ticket a sense of having received the value of the ticket, owners of a paid ticket can participate in a bonus event.”

What is the Kanto Tour?
Pokémon GO started a “Tour” event in February 2021, which they announced back in December. The first theme of this tour is the Kanto region. Pokémon from the first generation were in the spotlight. For the first time, all shinies from Gen 1 were made available in the game.
Trainers could unlock additional special content by purchasing a ticket that trainers without a ticket were not supposed to receive.
Due to the issues that occurred during the event, Niantic set the replacement “event”.

This is what trainers report: On social media and on our MeinMMO, numerous trainers shared their problems from the Kanto Tour.

  • Remote raids were bugged and could not be started
  • Trainers with tickets had no access to the research
  • App crashes plagued the event all day
  • The game froze for some trainers
  • For some, the friends list could not be opened
  • Issues with the accessibility of the PvP league

Through the limited research and the package with the three Remote Raid Passes, trainers with a ticket are supposed to receive rewards that are only entitled to them. Many complained that trainers without a ticket still unlocked the paid bonuses during the past event and found that unfair.

How do you find Niantic’s compensation? Is such research with special items exactly what you envisioned? Or would you rather play the Kanto Tour again for a few hours, as you knew it from the February event? Let us know here on MeinMMO in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

Anthem is dead – The short life and long death of EA’s “next big thing”

EA and BioWare had advertised the online shooter Anthem as a “game for 10 years”. Anthem was released in February 2019. Just in time for its second birthday, in February 2021, the game is now dead. Our author Schuhmann says: Actually, it died half a year after release.

This is how Anthem was announced: In the development phase, Anthem was codenamed “Dylan” – like the folk singer Bob Dylan, Anthem was supposed to remain relevant for a long time, preferably “forever”.

In 2017, it was said about Anthem: That it was a “game for 10 years.” This was not said by just anyone, but by an important EA manager, Patrick Söderlund. As Executive Vice President, he was then leading the game development of all titles by Electronic Arts:

Anthem is a social game where you and your friends can go on quests and adventures. It is a game that we have been working on for almost 4 years and one that will be released next year. I think it will be the start of a 10-year journey for us.

Patrick Söderlund, then Vice President at EA

With this statement, EA clearly sought to compare with Destiny: The major loot shooter series by Bungie was also announced for 10 years. And Anthem had been in development since 2012 – it was going to be a really big game.

First trailers looked strong.

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The trailer made people really excited for Anthem in 2017

Even though Anthem was later postponed from 2018 to 2019: The atmosphere before the launch was still joyful. After all, Anthem was the first major sci-fi game by BioWare in years; they had made a big name with Mass Effect.

Anthem shows potential at launch but is criticized as “unfinished”

This was the situation at release: When Anthem was released, anticipation for the game was enormous. A demo shortly before launch had fueled the excitement for Anthem and crashed EA’s servers.

The game was clearly intended as “the blockbuster in spring 2019,” but was released to only mediocre reviews. Major gaming sites rated the game between 60% and 70%. The game was criticized as “unfinished.” It had good ideas, but it lacked execution. There was too little story, it was too grindy, said the industry press. It was at best half a good game.

At Meta-Critic, the game only scored 59%.

But BioWare fought back. They presented a large roadmap. Already one month after release, in March 2019, important new developments were supposed to come, the world of Anthem was supposed to change. Above all, the “Cataclysm,” an epic event, raised fans’ hopes that Anthem would still become a really good game.

Anthem-Roadmap
The roadmap of Anthem gave hope in 2019.

Meta-Critic gives Anthem 59% – MeinMMO readers rate it 72%

Especially MMO players, our site’s readers, found Anthem significantly better than the classic single-player fans: They praised especially the gameplay loop of flying, shooting, and looting. For many MMO players, grind is not something they fear, but seek.

In a survey by MeinMMO, 4,280 users participated. They rated Anthem at 72%.

That was the big break: In April 2019, the initial euphoria for Anthem had slowly faded. People were waiting for patches and for BioWare to address the game’s issues: The loot was not enjoyable, the endgame was practically non-existent, the progression systems were off, and there was simply too little to do.

But already in April 2019, two months after release, a major insider report about the development of Anthem was published. It became clear:

  • BioWare had completely lost its way over the years due to a lack of clear vision for Anthem and a strong leadership
  • During the development, there were several changes in direction and many developers had left the studio – some with burnout
Anthem General Manager Casey Hudson
This is Casey Hudson. He initially led the development of Anthem but left, apparently leaving a significant gap.
  • BioWare struggled with EA’s mandate that everyone had to use the Frostbite engine – it was not designed for RPGs, they complained.
  • The game was actually only completed in the last months, when a producer joined the team and focused everything on “Let’s finish it.”

Even after the insider report, it was clear: Anthem had barely been finished by launch. Much more content was not to be expected.

Hopes faded.

The team behind Anthem dissolves

This was added on top of Anthem: Shortly after the insider report, in May 2019, it became officially clear:

The people from BioWare reassured fans in May 2019: This changes nothing. The team is still fully behind Anthem.

https://twitter.com/GambleMike/status/1124129488701251584
In May 2019, BioWare people still said: We are behind Anthem. Chad Robertson was gone six months later.

The tragic part: The people who were supposed to lead the reboot left BioWare in 2019.

Anthem Ben Irving Titel
This was Ben Irving during his appearance at E3. Shortly after, he was gone.

Anthem runs out of air just six months after release

This is how it actually went in the game: The Cataclysm, which many players were looking forward to, simply did not arrive. Only months after release, in August 2019, a major update went live with 15 GB.

But this was still ages away from the release. In the initial phase of Anthem, practically nothing happened.

Instead, players disappointedly found that there were many problems in Anthem’s endgame:

  • There were too few dungeons in the game
  • The item system did not work at all
  • It was not fun to develop the character and collect loot

Anthem ran out of air shortly after release.

The end of active gameplay came in September 2019: At that time, BioWare pulled back its roadmap and no longer wanted to talk about the future of the game. From then on, just half a year after release, Anthem was as good as dead.

More on the topic
Anthem: How did it become so bad and will it get better again?
von Schuhmann

Rework gives fans great hope

This was the hope: In November 2019, there was finally a sign of hope. The same insider who had written the devastating report on the development of Anthem said: BioWare was working on a rework of the game.

In February 2020, this was also made official: A small team of 30 employees in Austin, Texas, was working on Anthem Next, an Anthem 2.0.

For a year, the team released small blog posts and pictures, showing how they were working from home on the new project. Allegedly with great enthusiasm, a great team, and a lot of community support.

The live Anthem on the servers had just turned one year old and was no longer being significantly developed.

Anthem-33-Entwickler
This is apparently the team of 33 people who worked from home on Anthem 2.0.

This is how that hope died: A year after the introduction of Anthem 2.0, the team announced that the project would be discontinued. Anthem would no longer be developed.

The team stated that they wanted to focus on the development of Mass Effect and Dragon Age. They regret how it all turned out.

This is what the insider said this time: Anthem 2.0 had been in the “incubation phase” for a year by then. EA had to decide in February 2021:

  • whether to believe in Anthem Next and triple the team to 100 developers
  • or whether to pull the plug and completely discontinue Anthem.

EA has evidently chosen the end of Anthem.

6 reasons that led to Anthem’s demise

What went wrong with Anthem? A lot of things come together:

BioWare apparently completely underestimated the development of such a game – the studio seemed not even to be in the condition to develop such a game. A lot must have gone wrong in the development. Most importantly, BioWare apparently lacked a shared vision for the game for years.

The plan for the game’s ongoing development was a disaster from the outset: When the main team moves on and a “small live” team is supposed to take over, you can’t promise a game for “10 years.”

anthem rework social header
Anthem: So much potential and so many bad decisions.

A big problem was apparently time pressure: Anthem had to be released in February 2019 to salvage EA’s financial year – but the game was in no release condition. Games like Anthem actually need to be “100% finished” upon release, and the studio must have already prepared DLCs. But Anthem was barely ready for release.

Then EA apparently also lost interest in Anthem because the shooter Apex Legends suddenly filled the role that Anthem was supposed to fulfill: Apex Legends functioned as a free-to-play title much better than the premium game Anthem and fulfilled the role of a “games-as-a-service” title.

From day one, it was completely unclear how EA wanted to make money from Anthem. There was only a sparse cash shop; they did not want to charge money for DLCs.

And the idea of making an Anthem 2.0 that was not seen for a year and developed past the live game proved to be problematic.

This is what makes the end of Anthem so bitter: What many hurt is that Anthem truly had the “core” of a good game. The gameplay was strong, the world interesting, the production quality was high.

The lesson from Anthem is that an MMO absolutely needs a solid plan for development after release.

Other MMOs started with the same problems as Anthem. The Elder Scrolls Online also had a terrible endgame in 2014 and was in a deep crisis. But ESO worked on addressing those issues from day one. In Anthem, the main team seemed to be on vacation from day one, preparing for Dragon Age 4, while a “live service team” was supposed to glue Anthem’s shards together.

That’s not how you make a “game for 10 years,” EA should have never advertised it that way. A lesson they have now learned the hard way.

Even though the development of Anthem was officially discontinued only after 2 years, BioWare had already given up on the live version of the game after 6 months. While the servers of Anthem will remain open, the game is now in a sort of maintenance mode. Such a shame for the potential that was lost here.

How players of Anthem reacted to the end of the game can be read here:

So players reacted to the end of Anthem: “The most unnecessary 70 € of my life”

This is an AI-powered translation. Some inaccuracies might exist.

Everyone demands: New heroine in Valorant cannot possibly appear like this – Appears exactly like this

The tactical shooter Valorant has received Astra, its 15th playable agent. The new heroine has already raised eyebrows among many players before her release: she is simply too strong and needs to be nerfed. Now she is exactly as many feared in the game.

What kind of heroine is she? Astra, the tactician from Ghana, plays with cosmic powers and is probably closest to a magician in Valorant. She possesses an astral form in which she can place stars that grant her various properties with other abilities:

  • Astral form/Cosmic Divide (X): Activates the astral form, where Astra sees the entire map from above and can place stars. With charged Cosmic Divide, Astra connects two points into an infinite wall that blocks shots and dampens sounds.
  • Nova Pulse (Q): Causes a star to emit a pulse that stuns enemies in the area of effect.
  • Starry Mist (E): Transforms a star into mist (smoke).
  • Gravitational Well (C): Causes a star to attract enemies in the vicinity and makes them “vulnerable” through an explosion.
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The gameplay trailer of Astra.

In her astral form, Astra can travel across the map and observe various things. While she cannot see enemies or most objects, she still has a crucial advantage for her entire team.

Astral form is too strong – When will a nerf come?

This is the problem: Astra can see the spike in astral form when it has been placed. It moves when enemies attempt to defuse it. She can see this movement without being seen herself. So she knows not only where the spike is, but also what is happening with it.

This means she can tell her team exactly when enemies are trying to mess with the spike or if they are just pretending and want to set a trap. This detail has already been criticized by many players in advance (via reddit).

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The shooter pro and streamer shroud said the day before her release: “If Astra appears tomorrow in her current state without any changes, she will be completely broken [too strong]. The fact that she can see [the spike] is a huge deal. That definitely needs to change.” (via Twitch)

Will this be changed? Probably yes. While there are currently no concrete plans, Riot employee Altombre has already joined the discussion on reddit. He states:

Seeing the state of the bomb defusal in astral form? Yes, we don’t like this behavior and are weighing our options. I’m not sure how easy or difficult it is to change because I’m not a programmer. So I can’t make any time commitments right now, but we are not fans of this behavior and are looking at what we can do.

Altombre via reddit

In the meantime, Astra will remain in exactly this form in the game. When a fix will come is still uncertain. So you should urgently pay attention to whether Astra is still alive on the enemy team when you want to defuse the spike.

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Dataminers find hints of live event – Is a map change coming?

The current Season 5 in Fortnite is slowly coming to an end. Now, first hints are emerging in leaks that could indicate a shift toward the grand finale.

This is what’s happening in Fortnite: Fortnite just released the new update 15.50, which includes some minor changes to the weapons and modes of the game. However, the so-called Zero Point – the large energy ball in the center of the map – has also changed and now seems to be absorbing the aura around it. The Zero Point is literally the central point of the current map and an important part of new leaks.

Fortnite Zero Point
This is what the Zero Point currently looks like

Because with the update, data miners have again found new elements in the code that indicate some changes in the game.

What happens to the Zero Point?

The data miner Mang0e has researched the game’s data and found hints that the point is destabilizing. However, it apparently does not happen quietly and secretly; instead, it is said to unleash four larger “destabilization waves” over the map in the coming weeks. According to the data miner, these could be “mini-events” that are slowly building towards the transition to Season 6.

https://twitter.com/Mang0e_/status/1366689271306801155?s=20

The changes could also manifest themselves on unusual levels. Mang0e found data suggesting that the Zero Point might even affect the voice chat in the game and overlay it with audio effects – for example, during one of the waves, or when approaching the Zero Point.

https://twitter.com/Mang0e_/status/1366703901190148099?s=20

Additionally, Mang0e found hints of teleportation effects on NPCs caused by the Zero Point.

The waves emitted by the Zero Point are said to be called “Reality Waves.” It remains to be seen to what extent the Zero Point will cause changes. However, within the story, an exploding or collapsing Zero Point could represent a significant upheaval – after all, it also caused the last changes to the map and acted as a portal for characters.

However, keep in mind that all this content is currently based on data mines that have not been confirmed by Epic. To what extent these will be implemented in the game remains to be seen.

In the past, seasons often ended with a major live event that gradually built up in the weeks leading up – like the one with Galactus. It is conceivable that this is now the first steps towards a major event at the end of Season 5 – which is expected to happen soon.

When does Season 5 end? According to the Battle Pass, Season 5 – Chapter 2 ends on Tuesday, March 16, 2021. However, an official confirmation that the season will definitely end at that time is still pending. There have been cases in the past where the end of the season was postponed.

You can find all previous information about the end of Season 5 and the start of Season 6 in Fortnite here.

This is an AI-powered translation. Some inaccuracies might exist.