Pokémon GO: All new raid bosses that you can find now

In Pokémon GO Pam-Pam Raids are active and there are new bosses in the arenas. We show you who you will meet at level 1, 3, 5 and in Mega Raids and which counters you need for that.

What’s going on in Pokémon GO? A few days ago, the big Xerneas event started, which challenged you. Since you successfully completed this, you can now find Pam-Pam in the arenas.

In this overview, we show you all current raid bosses in Pokémon GO.

Current Raid Bosses in Pokémon GO (as of May 11)

You need to know: We will list the bosses of the various difficulty levels one after another. Names marked with a star (*) indicate that you can also encounter these Pokémon as Shiny.

DifficultyRaid Boss
Tier 1Galar-Ponita*
Dratini*
Marill*
Kindwurm*
Pam-Pam
Psiau
Tier 3Alola-Kokowei*
Togetic
Flunkifer*
Libelldra
Tier 5Xerneas
Mega RaidsMega-Bisaflor*
Mega-Glurak Y*
Mega-Schlapor*

The best counters

Tier 1: At the first level of the raids, you can easily defeat the Pokémon even if you don’t have the ideal counters.

Tier 3:

  • Against Alola-Kokowei, Ice Pokémon like Mamutel, Arktos, and Snibunna work well
  • Against Togetic, Pokémon like Crypto-Metagross, Mega-Gengar, or Crypto-Elevoltek are good
  • Against Flunkifer, it’s best to use Pokémon like Mega-Glurak Y, Crypto-Lavados, or Crypto Entei
  • Against Libelldra, you should fight with Mamutel, Snibunna, or Rexblisar

Tier 5: In the level 5 raids, you will face the legendary Pokémon Xerneas. It is a Fairy type and comes from Generation 6. In our counter guide for Xerneas, we show you the best attackers you can use there.

Mega Raids: The Mega Raids reward you with Pokémon for which you can activate Mega Evolution. However, the raids are not easy to complete. Usually, you need about 4 trainers to defeat the Mega Pokémon. That’s why you should rely on the right counters.

In the battle against Mega-Bisaflor, among others, Pokémon with Mega Evolutions like Mega-Glurak X and Y are suitable. However, Crypto-Mewtwo, regular Mewtwo, and Crypto-Lavados are also strong in this battle.

In the raid against Mega-Schlapor, you will do well with Mega-Pokémon like Mega-Tauboss, Mega-Schlapor, and Mega-Glurak Y. Crypto-Mewtwo, Mewtwo, Crypto-Lavados, Crypto-Machomei, or Crypto-Guardevoir are also helpful.

If you fight against Mega-Glurak Y, you have good chances with the following Pokémon as attackers: Crypto-Despotar, Rihornior, Rameidon, Terrakium, Crypto-Aerodactyl, and Crypto-Amoroso.

If you are looking for more counters, we show you the strongest attackers sorted by type in Pokémon GO.

Which of the current raids on levels 1 to Mega do you like the most and what makes them so good? Write us your opinion in the comments here at MeinMMO. Have you already had the chance to battle Pam-Pam or is it also hiding from you?

If you have already caught the little fighting panda, we show you here how to evolve Pam-Pam. And why the upcoming Rocket event is well suited for it.

This is an AI-powered translation. Some inaccuracies might exist.

When ESO was released, I was skeptical – Now I consider it the best MMORPG

MeinMMO author Andreas Bertits was skeptical about the MMORPG The Elder Scrolls Online (ESO) at release, but in 2021 he spends as much time as possible in the online world of Tamriel.

Why the initial skepticism? My first experiences with the fantasy world of Tamriel were back in 1994 when Bethesda released The Elder Scrolls: Arena. I was immediately fascinated by exploring the vast landscape.

Wandering through a city at night in the snow and running into a vampire in an alley created a captivating atmosphere for me. When TES 2: Daggerfall was announced, I could hardly wait to dive back into this world.

Since then, I have been a fan of the role-playing series, having played every part including the spin-offs Redguard and Battlespire, and I am already very excited for The Elder Scrolls 6.

When I received an invitation to the beta of The Elder Scrolls Online in 2013, I was immediately skeptical but also curious. I asked myself:

  • Can an MMORPG capture the special atmosphere of the single-player titles?
  • Will I feel that same sensation of being able to encounter a monster alone in the snowy city at night?
  • Would there be opportunities to discover places off the quests that allow for exciting exploration? After all, the Elder Scrolls series thrives on such moments.

I had already gathered some experiences with MMORPGs. I entered the genre with Ultima Online in 1997 and when I began as a game editor in 2003, all online role-playing games ended up on my desk for testing. The games had a unique style and atmosphere that stood in stark contrast to single-player RPGs.

Therefore, I was not sure whether ESO could really become an Elder Scrolls or if it was an MMORPG that merely bore the name.

If you want to check out the beginnings of The Elder Scrolls, you can officially download TES: Arena and TES 2: Daggerfall for free from the developer’s website (via Bethesda).
However, to play you will need the tool DosBox (via DosBox), since both parts no longer run on modern Windows 10 PCs.

How I learned to love The Elder Scrolls Online

This is how I experienced ESO at first: Perhaps I approached the beta with the wrong mindset. For while I found ESO good, the spark simply wasn’t there. The beta status also played a significant role since the MMORPG didn’t feel quite “rounded” yet. Some elements were missing and the balancing wasn’t right.

Nevertheless, I was also there at the release in spring 2014 – and made one mistake right away. At the time of The Elder Scrolls Arena and Daggerfall, there were no German translations of the games. Thus, I entered the series with the English terms and maintained this with the later titles.

However, I started ESO in German at that time.

asks meinmmo andreas new

Andreas Bertits has been playing MMORPGs since 1997 and entered the genre with the classic Ultima Online. His love for the Ultima series also led him into the online world of Britannia.


Now he spends most of his online time with The Elder Scrolls Online in Tamriel or adventuring through the Forgotten Realms in Neverwinter. However, he tries almost every MMORPG that hits the market. Yet he prefers to return to the fantasy world of Tamriel.

The entire world suddenly felt foreign to me in German. I didn’t know many terms and place names and had to figure out which English terms matched them. Only when I changed the language to English did that familiar feeling slowly return.

With the Morrowind expansion, the game then managed to win me over completely. The Elder Scrolls 3: Morrowind is one of the best parts of the series for me. Precisely because the story does not take place in a classic, Central European influenced fantasy scenario. The inhospitable island of Vvardenfell with its gigantic mushrooms and the culture of the Dunmer fascinated me. Therefore, I felt comfortable in ESO: Morrowind right away.

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ESO: Morrowind brought back the feeling of The Elder Scrolls 3.

For me, the feeling grew stronger that I was in a “real” The Elder Scrolls. The fight against the dragons in Elsweyr brought particularly nostalgic feelings. Because my first character I created in The Elder Scrolls: Arena was a Khajiit. Fun Fact: Back then, Khajiit were human beings who, while descending from a cat folk, did not look like we know them today.

In 2020, the return to Skyrim followed. The Greymoor expansion created almost the same feeling for me as The Elder Scrolls 5. Not only because of the familiar locations in the snowy landscape of Skyrim, but especially because of the Blackreach. That massive dungeon reminded me of the long adventures I spent underground in TES 5: Skyrim, where I fought against Falmer and other creatures.

Now the Blackwood expansion is upcoming. And the skepticism I had at the beginning for ESO has completely disappeared over the years and with the latest expansions.

I am very much looking forward to returning to Oblivion, facing off against the Daedric Prince Mehrunes Dagon again, and discovering the stories my NPC companions have to tell.

A really good MMORPG, but also a very good Elder Scrolls

This is what I appreciate about The Elder Scrolls Online: I love experiencing stories in an online role-playing game, having quests that convey more about the world and its history. That is exactly what ESO is all about. While I was initially unsure whether it would be a hindrance to make an MMORPG out of a single-player RPG, it has developed into a great strength of the game.

Yes, many MMORPGs have interesting worlds, quests, and stories, but ESO uniquely evokes that feeling of “coming home” for me. I was already roaming in Tamriel around 27 years ago. I can still visit those places now, together with friends. Everything feels so familiar.

Moreover, Zenimax can tell really good stories, and exploring the game world is at the forefront. Even an adventure without a previously received quest can become exciting. Just as it is indeed the case in the single-player parts of the series. I don’t necessarily have to play with others. If I want to go out alone, I can still achieve something – with the upcoming NPC companions even more.

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The next expansion for ESO is Blackwood.

Everything in ESO feels so “rounded”, thought out, and good. While in Neverwinter I travel from a relatively small area to another, and the city of Neverwinter is under constant siege, in ESO I feel like I’m traveling in a huge, interconnected world. And my actions have consequences.

In many other large MMORPGs, something bothers me:

  • World of Warcraft has always felt too colorful for me, and I could never relate much to the world. I prefer the darker tones of ESO.
  • Black Desert looks fantastic, but I never feel like I’m in a world that has as rich a lore as Tamriel.
  • And in ArcheAge, the sandbox aspect is too much in the foreground. I miss the exciting stories that the developers have crafted for me.

It is, of course, always subjective to find a game good, and everyone has their own opinion. For me, however, The Elder Scrolls Online has developed into the best MMORPG over the years, which still remains a very good Elder Scrolls.

MeinMMO author Andreas Bertits also says: I’m tired of bad stories in MMORPGs – I hope for more from ESO Blackwood.

This is an AI-powered translation. Some inaccuracies might exist.

In World of Warships, King Kong and Godzilla are now sitting on thick battleships

In Wargaming’s Naval Battle MMO World of Warships you can now buy special ships. The powerful battleships feature none other than King Kong and Godzilla as commanders. Additionally, there are special goodies, but at a steep price.

Here’s what Godzilla and King Kong are all about: Wargaming, the developers of World of Warships, are known for regularly offering special skins for their ships. Ships from the Warhammer universe and Transformers have already made their way into the game, and in the sister game World of Tanks, even the legendary Chuck Norris got to hop into a tank.

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On May 31, 2021, there will again be a crossover offer: You can purchase an American and a Japanese battleship of tier VIII, which will feature the monsters Godzilla and King Kong from the current blockbuster movie.

What’s in the Premium Packages

What are the contents of the packages? The fully upgraded monster ships are the USS North Carolina (King Kong) and the Amagi from the Imperial Navy (Godzilla). The strengths of the US battleship lie in its long range, while the Japanese ship impresses with powerful salvo fire.

The monsters are fully animated on the deck of the ship and serve as fully upgraded commanders with 10 skill points.

Additionally, you get:

  • A docking space in the harbor
  • A permanent paint job in the monster’s look
  • 85 single-use camouflages
  • Flag for Team Godzilla or King Kong
  • A battle mission for +200 percent experience

How can one imagine the monsters on the ships? The monsters, who also function as the commanders of the ships, have their own voice lines, and you can expect wild gorilla grunts and Godzilla’s typical roar.

However, there is a regrettable disappointment: The monsters only frolic around on your ships in the harbor. While many fans looked forward to having fully animated monsters in battles, this hope must sadly give way to gameplay reality.

After all, a towering giant ape would significantly enlarge the silhouette of the ship and make it easier to spot and hit. And nobody wants to spend a lot of money on a ship that has massive disadvantages in combat.

So you can only admire Godzilla and King Kong on the ship in the harbor. In battle, it seems the monsters somehow direct the ships from afar.

Fans find the monsters cool, but less so the price

How do players react? The reactions of many Warships fans have been overwhelmingly positive. The idea of carrying out naval battles with giant monsters as commanders seems to have been well received. Here are some comments:

  • „This is the only “WTF crossover” I want!”
  • „I’m Team Godzilla! When is it coming out?”
  • „I’m super excited and can’t wait to see how this goes!”

What do players like less? However, the enthusiasm of some fans noticeably diminished when the prices of the packages were announced. The monster ships are a bit more expensive than regular premium ships of this tier, which cost on average around 40 euros.

  • The King Kong package regularly costs 75.33 euros.
  • Godzilla is slightly cheaper at 72.92 euros
  • The two ships together regularly cost 150.11 euros

At the time of this article, you could grab the ships with a 10 percent discount and the total package with a 20 percent discount.

Nevertheless, this is still too expensive for some fans, and many users complain bitterly:

  • „After I see the announcement: Oh yes! – After I see the price: My disappointment is immeasurable and my day is ruined!”
  • „My wallet is in danger!”
  • „The paintjobs are cool, but they are not worth these exorbitant prices!”

Ultimately, it’s up to you as fans whether the cool monsters on your ships and their unique voice effects are worth the money. However, even without monsters, World of Warships is an entertaining MMO. You can find more exciting multiplayer online shooters for PS4, PS5, Xbox, and PC in our current best-of list. There are 14 promising titles that will still be a lot of fun in 2021.

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Destiny 2: How to quickly get the new, powerful quest weapon from Season 14

Destiny 2 has received the new quest weapon “Null Composer” in Season 14. Read here how to quickly master the quest Sacred Fusion and whether the new fusion rifle can keep up with the legendary Question of Fate.

About this weapon: The fusion rifle Null Composer is a new legendary weapon from Season 14. It is the only quest weapon in the season of the Splicer.

  • Quest weapons can be earned through a specific quest.
  • The fusion rifle has predetermined perks and properties from which you select the best combination – a Bungie curated God-Roll.

Thus, Null Composer inherits the legacy of the popular top-tier fusion rifle Question of Fate. MeinMMO clarifies in this article how strong the new quest weapon is and how to complete the quest “Sacred Fusion” in record time.

[toc]

The quest “Sacred Fusion” gives you the choice

How to obtain Null Composer: Visit weaponsmith Banshee-44 in the Tower. You will receive the quest “Sacred Fusion” from the robot vendor. The unique aspect of this questline is that you can complete it in all three core activities.

You receive quest progress

  • In Strikes (PvE)
  • In Gambit (PvEvP)
  • In the Crucible (PvP)

Why this is good: Thus, the quest takes the same path as the quest weapon from the previous Season 13: Plünderer-Salve. You are not tied to any specific activity but can play what suits you.

  • This is excellent for the start of a season, as playing various activities can also quickly boost your power level.
  • Remember to equip the appropriate “Wealth perk” on your ghost to obtain additional activity-specific weapons.

What does the quest want? To obtain Null Composer from “Sacred Fusion,” you must achieve two objectives. You can tackle both tasks in parallel or sequentially.

  • Collect 8,500 points: You earn points for every kill in Strikes, Crucible, and Gambit matches. If you use a fusion rifle, Suppression, or Solar damage and additionally the Stasis focus, you earn significantly more points per kill.
  • Complete matches: You earn about 3% for each completed core activity. If you play harder Nightfall Strikes or win in Crucible and Gambit matches, you earn about 5%. Once you reach 100%, this task is complete.

Quickly obtain Null Composer in Season 14

How to quickly get 8,500 points: You should fully focus on a fusion rifle loadout. Equip a fusion rifle as your special weapon and as your power weapon. Ideally, ensure that your weapons deal Solar damage.

  • Cartesian Coordinates: The legendary fusion rifle with Solar damage drops randomly as a World Drop
  • Ternary System: The legendary fusion rifle with Solar damage can be obtained after Gambit matches
  • Thousand Voices: The exotic Solar fusion rifle for the power slot is obtained in the raid “Last Wish”
destiny-2-eintausend-stimmen
The powerful exotic Thousand Voices is a Solar fusion rifle

The fastest way to earn points is by using 2 Solar fusion rifles in combination with the Stasis focus.

It is also important to pack the right mods.

  • Fusion Rifle Ammo Finder costs 2 energy and is equipped in the helm
  • Fusion Rifle Loader costs 3 energy and is equipped in the gloves
  • Enhanced Reserves for fusion rifles costs 2 energy and fits in the chest armor
  • Fusion Rifle Plunderer costs 2 energy and belongs in the boots
  • Additionally, you can use the Arc mod “Rapid Reload” to charge up with kills using fusion rifles with Light and further increase reload speed

Quickly get kills: To farm the necessary kills quickly, it is advisable to rampage in Strikes. Here you will often find ammunition and a bunch of weak enemies. With the loadout described above, you will accumulate points for kills significantly faster than the required activities.

These activities go fastest: Strikes give you many points but are usually much longer than the other two options. We recommend Gambit matches. They are quick (5-10 minutes) and if desired, you can also get plenty of kills here.

Alternatively, the Crucible is currently a good option at the start of the season. From May 11 to May 18, the Team Scorched mode is active. The rounds in this fun mode end very quickly, and you don’t need to be a good PvP player. Additionally, the only weapon that all can use is a Solar cannon – equip the Stasis focus and earn even more points.

Obtain all 3 ornaments for the quest weapon

Once you have mastered the quest “Sacred Fusion” and Banshee-44 has handed you Null Composer, you can visually customize the weapon and unlock ornaments. You now have access to 3 additional quests.

  • Zavala sends you into Nightfall Strikes
  • The Drifter wants to see how you get multi-kills with fusion rifles in Gambit matches
  • Lord Shaxx wants Solar and fusion kills in PvP and 3 rank ups (Valor)

As a reward, you will receive an ornament from each NPC with which you can visually adapt Null Composer to the respective activity.

How strong is Null Composer?

What the fusion rifle can do: Null Composer deals Void damage and is a 540 fusion rifle. This means that the weapon has a very short charge time and increased reserves. Additionally, the fusion rifle reloads faster when the entire magazine is empty. However, the damage of each of the 7 “bolts” per shot is slightly lower.

What perks are available? For quest weapons, you can choose from two perks for Perk Slot 1 and Slot 2 each. With other legendary weapons, you typically find only one perk, which you then have to settle for. This allows you to customize the weapon depending on the activity.

  • Feeding Frenzy (Slot 1): Each rapid kill with Null Composer continuously increases reload speed
  • Heating Up (Slot 1): Kills increase precision and stability and improve vertical recoil
  • Vorpal Weapon (Slot 2): Increases damage by 25% with a full magazine and causes enemies to explode on kills
  • Enhanced Reserves (Slot 2): The less ammunition you have in the magazine, the higher the damage

Can the new weapon keep up with the Question of Fate?

When it became known before the start of Season 14 that Bungie was reviving Vorpal Weapon, it was immediately referred to as Question of Fate 2.0. This top weapon held a firm slot in the loadout for many Guardians and was especially strong in PvE. Is the playstyle now identical to back then?

This is how to play Null Composer in PvE: Null Composer is excellent in PvE for quickly decimating large groups of adds. With Feeding Frenzy and Vorpal Weapon, you sweep away entire hordes. You reload after each shot – thanks to Feeding Frenzy, it happens really fast, and each shot hits hard and makes enemies fly apart.

This differs from the playstyle that Question of Fate had. Here you would have taken a charged shot, stowed the weapon, and waited for it to reload itself. Question of Fate, however, dealt more damage per shot due to its archetype.

What about PvP? In the Crucible, you use the combination of Heating Up and Enhanced Reserves. Since you start with 2 shots for fusion rifles after a spawn, Enhanced Reserves is always active, and after the first kill, the following kill becomes significantly easier thanks to improved stats.

Conclusion: Null Composer has lost some kick compared to Question of Fate, but still fills the big shoes excellently. Every Guardian can earn the quest weapon in just a few hours and has a really good tool at hand.

The playstyle is somewhat different, but equally effective, and hardly any other legendary special weapon clears through hordes of many smaller and medium-strength enemies as quickly. In PvP, Null Composer is even better than Question of Fate; only the rapid-fire archetype is currently not the most popular in the Crucible. Particularly among Void fusion rifles, there is strong competition from the harder-hitting but slower types.

What do you think of Null Composer? Did you miss a strong fusion rifle? Would you have preferred a 1:1 of Question of Fate 2.0, or is the slightly different playstyle a cool idea from Bungie? Let us know in the comments.

If you are interested in the new exotic armors and weapons from Destiny 2: All new exotics of Season 14 that we know so far

This is an AI-powered translation. Some inaccuracies might exist.

Microsoft is currently testing how you can buy an Xbox Series X before scalpers

Microsoft is now testing a new program where you can register for the purchase of an Xbox Series X. This is intended to combat scalpers. Microsoft wants to test the program in the USA first, before it comes to Europe.

Currently, many users want to buy a next-gen console like a PS5 or an Xbox Series X. However, the consoles are hardly available. The few available Xbox consoles are being bought up by bots.

Microsoft now wants to make it a bit easier for Xbox One owners to get a next generation console. For this, Microsoft has launched the “Console Purchase Pilot” program. Microsoft has officially presented this program on Twitter (via Twitter.com)

This is mainly aimed at helping loyal fans and supporters get a new console. While the Xbox Series X is completely sold out on Amazon and elsewhere, you can at least still buy the small Xbox Series S on Amazon without problems*.

The new program is primarily aimed at Xbox players

To even be part of the “Console Purchase Pilot” program, you need to be part of the “Xbox Insider” program.

According to Microsoft, the Insider program is primarily aimed at “passionate Xbox fans” to give them the opportunity to provide feedback to the company on Xbox system updates and new features.

This way, you become a voluntary beta tester who also wants to actively provide feedback. Not only major features are tested, but also simple, new controller features for the Xbox, which users are already looking forward to. Also, Steam games could become available on the Xbox, as some testers have reported.

How does this work exactly? There are currently a few restrictions for joining the “Console Purchase Pilot”:

  • The project applies to users of the “Xbox Insider Program” and owners of an Xbox One
  • The number of consoles is limited, so not everyone who registers will get a spot.

After registering for the “Console Purchase Pilot”, all interested parties are placed in a draw from which they will be randomly selected. Those selected will then have the opportunity to purchase an Xbox console.

The consoles are offered by Microsoft at the MSRP. This means you get an Xbox Series S for 299 euros and an Xbox Series X for 499 euros. You do not pay scalper prices that are significantly above the original price.

What are the chances of getting an Xbox Series X? The chances are higher than if you try to buy a console at retail. Because scalpers and bots have significantly lower chances of getting a console.

In Germany, you still have to be patient: The project currently only starts in the USA. If the test with the “Console Purchase Pilot” is successful, Microsoft is likely to expand the program to other countries. However, this is just a guess and not an official statement from Microsoft.

If you don’t want to wait that long, don’t need 4k performance, and don’t have any game discs, you could also consider looking at the Xbox Series S. MeinMMO gives you detailed information on who might benefit from the small console:

More on the topic
We will tell you for whom buying an Xbox Series S is worthwhile
von Benedikt Schlotmann

How to participate in the Insider program

If you might want to secure your chance for the “Console Purchase Pilot” program in the future or simply test new features on the Xbox One or Series X, you can register for the Insider program with just a few steps:

  • Navigate to the Xbox Store on your Xbox.
  • Then search for “Xbox Insider Hub” in the search field.
  • On the product page of the “Xbox Insider Hub”, select Buy/Install.
  • Then start the app and select “Insider Content”.
  • Under System, select the option Xbox One / Series X Update Preview and choose either Participate or Manage.
  • Then you can select the preview ring. If you are new, you can only select the Omega ring.

More games for Xbox: If you are looking for more games for the Xbox Series X, check out this article: Here we present the best MMORPGs you can play on PS5 and Xbox Series X in 2021.

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This is an AI-powered translation. Some inaccuracies might exist.

Review from MeinMMO community: Monster Hunter Rise

MeinMMO reader Chris is a passionate player of Monster Hunter Rise and has written a user review of the game that we don’t want to withhold from you.

Monster Hunter Rise is the latest installment in Capcom’s Monster Hunter series, which has also conquered the Western market since Monster Hunter World.

After Monster Hunter World did not find its way to the Nintendo platforms, the series returns exclusively to the Switch until 2021. Monster Hunter Rise stays true to the familiar pattern:

  • We forge weapons and equipment,
  • prepare for battle with items and provisions,
  • hunt larger and more dangerous monsters,
  • dismantle them for parts to forge new and stronger equipment and weapons to hunt even greater monsters.

This spiral of hunting for new loot and ever-greater challenges has lost none of its fascination in Rise, which has made the series so popular.

I made my first attempts in the Monster Hunter franchise on the Wii with Monster Hunter 3 Tri and failed miserably at the complexity and depth (not to mention my lack of skill…).

But fortunately, I wasn’t alone in this experience, as Capcom decided to make the series more beginner-friendly with Monster Hunter World – and millions of new monster hunters were born. Rise continues this path consistently and builds on the great success of its predecessor while not shying away from new and original ideas.

New Features in Monster Hunter Rise

The first of these new features greets us at character creation. In addition to our feline companion, the Palico, we can now also take humanity’s best friend on the hunt – the Palamutes.

We can customize these companions with different color patterns and equip them with armor and weapons throughout the game, as these four-legged friends actively support us in battle in the harsh world surrounding Kamura Village.

The areas around Kamura, which serves as our central preparation location, are significantly larger and more vertical than in World, and our Palamutes help us here as well. By holding down the A button, our loyal companion acts as a mount, allowing us to navigate through the areas much faster.

monster hunter rise palamute
Yes, you are a good boy. Give me a paw!

Wire Bugs: Your New Friends in MHR

Another handy new feature is the Wire Bugs. With these little guys, we swing into the air and climb walls as if we were a certain friendly spider from the neighborhood.

This is necessary because the so-called Irrlitzes are waiting for us on many rocks and cliffs. These are small, glowing insects that give us temporary bonuses to things like attack or stamina, making our hunts noticeably easier.

In general, Kamura’s wildlife proves to be extremely useful and helpful. A poison frog here, a falling bug there – we can use all this to make our hunts for the big creatures easier.

But back to our Wire Bugs. They also allow us to execute completely new attacks with the known 14 weapons. These range from classic choices like Great Sword and Bow to the Morph Axe.

Veterans will feel right at home here as the combos from World have largely been retained. Newcomers need to prepare for a learning curve, as without mastering the weapons, they will find themselves flat on the ground faster than they can say Anjanath. As an old longsword user, I, at least, was spared from that.

monster hunter rise wire bug
The Wire Bugs are a new feature in Rise and very versatile.

I jumped on my Palamute, elegantly swung through the air with my Wire Bugs, and into my first battle. And behold – the handy little ones trigger yet another new feature. The Wyvern Riding. If we hit our target repeatedly with Wire Bug attacks, we can bind the monster to the ground and allow us to ride it.

Then we can control our oversized horse for a short time and even execute attacks against other monsters. If we do this a few times, we can unleash a powerful attack before being thrown off. Or we can simply let our colleague ram into the next rock wall and deal massive damage.

The New Mode: Rampage

But in Rise, the monsters no longer simply allow us to craft ourselves new boots from their leathery skin – they fight back! This is where the new quest type Rampage comes in. In a sort of tower defense, we must defend Kamura against attacks from the monsters that assault our gate in multiple waves.

For this, we build ballistae and cannons at designated points or place bomb barrels to stop the hordes of monsters. It’s a successful and fun change of pace from the everyday life of a monster hunter. However, I found the Rampage quest a bit chaotic and too long, especially when playing alone.

For the successful defense of the village, there are new switch skills the first time around. These are special actions that are unique to each weapon. They allow us to swap certain combos and thus adapt our playstyle to our preferences.

monster hunter rise rampage
In Rampage, you must defend your village against furious hordes of monsters.

The Monsters Remain the Highlight

However, the highlight remains the hunt for monsters in different areas. Rise offers plenty of variety for the eyes, from snowy regions to lava caves to deserts.

The reason for our travels to different regions – no idea. Storytelling has never been a strength of the series, but in Rise, it is so superficial and incidental that one could completely do without it.

But to be honest – who cares about the story when a Pukei-Pukei poisons me for the twelfth time or I panic roll around when a Diablos buries itself in the sand?

The monsters are excellently designed and animated. Each of the enormous bruisers comes with their own movement patterns and abilities that need to be quickly learned to avoid falling short.

When two of these dangerous representatives cross paths in an area, they will proceed to attack each other. This deals massive damage to both and looks fantastic.

monster hunter rise königs-ludroth
Of course, classic monsters like Königs-Ludroth from Monster Hunter 3 are also present.

The Presentation of the Game is Neatly Packaged

Overall, the presentation of Monster Hunter Rise, despite the somewhat limited capabilities of the Nintendo Switch, is at a good level. Graphically, the game can definitely hold its own, despite a few blocky and muddy environment textures. Monsters, weapons, and armors look outstanding. However, the console must occasionally pay tribute to the graphical spectacle. Especially in battles with multiple monsters, the performance noticeably drops and falls below the 30 FPS mark, both in handheld and TV mode.

The soundtrack captures the Japanese style wonderfully, and the sound effects during battles are rich and suitably underscore the on-screen action. It’s also great that our character alerts us to heavy monster attacks through various phrases. However, the repetitive remarks when pursuing or dismantling the monsters can be somewhat annoying.

Critique: The Battles are Fun, But…

For understandable hit feedback, smooth rendering is incredibly important, especially in the action-heavy and fast-paced battles. Furthermore, the hitboxes of the monsters are not always clear, and attacks can still take down my hero even when I am clearly out of reach.

This is frustrating, especially on higher difficulty levels, when a few attacks are enough to completely drain the health bar. At the beginning, this is still bearable, as the battles are still manageable – in the endgame, however, this is different, and especially newcomers must expect a challenging experience and some screen deaths.

Conclusion

Overall, Monster Hunter Rise is a very good installment in the series and is among the best and most beautiful games currently available on the Switch. However, its full potential will likely only be realized next year with its release on PC, when the battles can flow smoothly at 60 FPS and with a bit more polish on screen.

Happy hunting – wishes Chris from the EnrageTimer podcast (via Spotify).

Also, let us know your own impressions of Monster Hunter Rise in the comments. Have you played it? Did you enjoy it? Speak up and discuss with us.

Would you also like your review to appear in our news feed? Then send us your detailed review text via the user review function on the MeinMMO site or by email to [email protected].

This is an AI-powered translation. Some inaccuracies might exist.

Battlefield 6 announces release window 2021 – Also coming for old consoles

Slowly but surely, the release of the new Battlefield 6 is gaining momentum. After the announcement of the official reveal, EA shared more details about the new shooter – including a release window and information about the release on the old consoles PS4 and Xbox One.

What’s going on? Electronic Arts released a financial report for its expired quarter January – March 2021. In the context of the financial report, publisher EA shared new information about its major shooter Battlefield 6. EA commented on:

  • The release window for BF6
  • The release on the old consoles PS4/Xbox One
  • The rumor of an annual Battlefield title like Call of Duty
  • Battle Royale for Battlefield 6

MeinMMO brings you the information.

EA confirms BF6 release in 2021 and last-gen release

What is there to know about the release? EA confirmed the release window and intends to bring Battlefield 6 in the third financial quarter. This is the period from October to December 2021. Even before the current announcement, this period was considered very likely. Now, EA has reaffirmed the release window, raising hopes that Battlefield 6 will be released in 2021.

No further information about development progress was provided. EA wants to start sharing more information after the release of the reveal trailer next month. EA has not yet been very specific, but spoke of “epic battles, an incredible number of players, a lot of destruction, and innovative and creative modes”.

What is there to know about the old consoles? Battlefield 6 aims to utilize the power of the new console generation (PS5 and Xbox Series X) while remaining playable on the old devices PS4 and Xbox One. This information was also part of the speculations beforehand, and now EA has officially confirmed it.

Battlefield 5 Pacific Trailer Outlook
Battlefield aims to become even bigger – but can the old consoles handle it?

The topic was also addressed by Andrew Wilson, the CEO and head of Electronic Arts. There are quite a few players who assume that Battlefield 6 will lower its own aspirations. This would make it easier to run smoothly on the old consoles and look good.

The CEO was asked about this and responded to the critics that Battlefield 6 is oriented around the capabilities of the new consoles. The number of players, the extent of destruction during matches, or even the performance of artificial intelligence in the game – everything is to be aligned with the power of the new consoles.

To create the versions for the old console generation, he fully trusts his team and says: “[…] our Frostbite team, our ‘Digital Services’ teams, and our game teams have incredible experience in getting the best out of the last generation consoles,[…] so that these games will look great.” CEO Wilson believes that the general technical progress and the experience of the Battlefield teams ensure that even the old consoles PS4 and Xbox One can deliver strong performance.

Battlefield 6: Battle Royale still possible – but no new information

What was said about an annual Battlefield offshoot and Battle Royale? Both were briefly mentioned, but there is no further information on either. “Currently, there is nothing to announce about an annual release of Battlefield or the types of modes in the upcoming game,” said CEO Wilson. He referred to next month and promised that after the release of the reveal trailer in June, more information will be shared step by step.

The rumors about an approach to the business model of Call of Duty are unlikely to die down. CoD has been releasing a paid title annually since 2005 and has been very successful for a long time. Especially since Modern Warfare in 2019 and the release of the Battle Royale Warzone a few months later, the player numbers for Call of Duty have only been heading one way – upwards. That’s why Battlefield 6 is likely to be a bit more like CoD: Warzone.

Moreover, EA stated some time ago that they want to transfer the success of their annual sports games (FIFA) to other franchises like Battlefield. However, how this will look remains to be seen.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. VideoGamesChronicle

Destiny 2: All New Exotics of Season 14 That We Know So Far

Season 14, the Season of the Splicer, for Destiny 2 has begun and traditionally there are new exotic weapons and armor pieces for players to chase after. MeinMMO shows you which new exotics are already known and how you can get them.

Season 14 is here: It’s that time again. With the new Update 3.2.0 and the Weekly Reset on May 11, Season 14 has started in Destiny 2.

The new season focuses on the fight against the Vex. The nasty machines have managed to trap the Last City on Earth in a simulation where eternal darkness prevails. Now it’s up to the Guardians to hack the Vex network and retrieve humanity’s last refuge from the darkness.

To make it a bit easier, the Guardians traditionally receive fresh toys – including new exotics. Below you will find out which new weapon and armor exotics await you in the Season of the Splicer.

Here are the new exotic weapons from Season 14

At the beginning of the new season, 5 new exotics are known so far that will enhance the Guardians’ arsenal – 2 of these are new weapons.

Kryosthesie 77K – Hand Cannon

What does this weapon exotic do? The hand cannon is used in the Kinetic slot and consumes primary ammunition. Alongside the exotic grenade launcher Clutch of the Redeemer, it is so far the 2nd weapon to utilize the Stasis element.

The exotic perk is called Variable Trigger: Pressing and releasing the fire button fires single shots. If you hold the fire button while the perk Liquid Cooling is activated, a Charged Shot is fired.

The 2nd perk Liquid Cooling means that precision final blows with this weapon enable a Charged Shot for a short time. Targets hit by this special shot will be immediately frozen at the cost of the entire magazine.

How to get this weapon? It’s quite straightforward: This exotic comes through the new Season Pass for Season 14. 

  • For buyers of the Season Pass, it is available right at level 1 
  • For all other players, it then becomes available for free at level 35 of the Season Pass

This is what the exotic masterwork catalyst does: As a masterwork variant, the weapon gains a new perk: Cold Efficiency. When you shatter a frozen target, the weapon’s magazine is refilled from reserves.

Vex Mythoclast – Fusion Rifle

What does this weapon exotic do? This is an iconic returner from Destiny 1. It is a Solar Fusion Rifle for the Energy slot, but according to the database it uses primary ammunition.

The exotic perk is called Timeless Mythoclast and means that with every pull of the trigger, a single projectile is fired.

The second special perk is called Temporal Conflux. Defeating targets generates overload stacks.

The overload is important for the alternative weapon function. At full overload, you can switch between firing modes. In the alternative firing mode, you must hold the trigger to charge and fire stronger, linear fusion projectiles.

How to get this weapon? This weapon is available in the returned raid “The Glass Vault” – likely as a random drop from the end boss.

This is what the exotic masterwork catalyst does: As a masterwork variant, the weapon gains a new perk: Calculated Balance. Larger overload stacks increase the weapon’s stability.

Here are the new exotic armor pieces from Season 14

Alongside the 2 new weapon exotics, 3 fresh armor exotics will also be added in Season 14.

How to get the new exotic armor pieces: All 3 new armor exotics are available as random drops from bosses of the corresponding lost sectors on Legend and Grandmaster difficulty. However, you must master these activities solo.

Path of the Burning Steps – Titan Leg Armor

What does this armor exotic do? This exotic can essentially be used by all Titans. The exotic perk is called Firewalker and means that solar final blows regularly grant an increasing bonus to weapon damage.

As the wearer, you are harder to slow down or freeze with Stasis, and when you break out (of Stasis freeze), you take no damage and generate a solar energy burst around you.

Star Eater Scales – Hunter Leg Armor

What does this armor exotic do? The new leg armor is aimed at all Hunter subclasses. Through the exotic perk Feast of Light, the wearer receives additional super energy when picking up Orbs of Power. When their super energy is full and they pick up an Orb of Power, their super energy becomes overcharged.

The wearer then receives a healing boost upon activation, as well as a bonus to their super damage. At maximum overload, a shield is also granted.

Boots of the Inventor – Warlock Leg Armor

What does this armor exotic do? The Warlock leg armor can also be universally used by all subclasses. The exotic perk is called Blessing of Order and does the following: When you stand in a Healing Rift, you create Nobles Seekers that seek out your allies who are not in the Rift and heal them.

When you stand in a Empowering Rift, Nobles Seekers are created that grant both you and your ally a damage bonus. If a Noble Seeker finds one of your allies, the duration of your Rift is briefly extended while you stand in it. Reminiscent of the weapon exotic Lumina.

Is there more to come?

As far as exotic armors are concerned, this should be everything according to experiences from previous seasons. While there are currently no concrete hints for exotic weapons, it is historically likely and even probable that during the season a new secret exotic quest will follow, at the end of which another new weapon exotic awaits the Guardians. There is currently no official information about this.

What do you think of the new exotics of Season 14? Is there a must-have for you? Or do all the currently known new exotics leave you completely cold? Let us know and other readers of MeinMMO in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

You can now play the MMORPG Crowfall for free until release

The beta of the PvP-heavy MMORPG Crowfall is currently ongoing. If you want to check it out, you can play for free right now – until the release.

Here’s how to participate: You create an account on the official website of the MMORPG Crowfall. Then you log in (via Crowfall’s beta website). Now use the following code:

CROWBETAHERO

This will grant you direct access to the current beta testing phase. You then download the client and you’re ready to play.

How long can you play? The beta will last until the release of the MMORPG, which is expected to happen sometime this year. Until then, you can participate in the testing phase with the code mentioned above and play as much as you like.

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In the video, you can see what to expect in the beta of Crowfall.

What happens to access at the game’s release? Once Crowfall officially launches, you will need to purchase access to the game if you want to play. It is a Buy2Play title, so there are no subscription fees.

Your beta access cannot be used for the release version.

When is the release of the MMORPG? The developers have only announced that the launch will take place in 2021. Currently, there is a rumor that the announcement for the release date could be made after the ECS Tournament, the Eternal Champions Series 2021 of Crowfall, on May 30.

An MMORPG for PvP fans and strategists

What is Crowfall about? The MMORPG is also referred to as a “Throne War Simulator”. You travel as a kind of divine being from your Eternal Kingdom into campaign worlds to fight for valuable resources. PvP is at the forefront.

You build fortresses that you also have to defend and engage in large conquest wars and siege battles for victory. At the end of the campaign, the world is destroyed by the so-called Hunger. You then return to your Eternal Kingdom, which you expand with the resources gathered until the next campaign starts.

This means that there is no persistent game world where your hero lives. The game is therefore aimed more at PvP fans and players who enjoy strategy games. You need to act tactically in the campaigns and are essentially always playing some kind of mission.

Will you participate in the beta of Crowfall? Are you excited for the release?

Crowfall is among the 10 most important new MMORPGs and fast MMOs in development in 2021.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

FIFA 21 is currently undergoing maintenance – When can you play again?

Anyone looking to start a match in FIFA 21 Ultimate Team is receiving an error message. When will the servers be fully online again?

This is the problem: Anyone currently wanting to start an online match in FIFA 21 Ultimate Team or Volta sees the following message instead of a starting match: “Joining a match is temporarily disabled. Sorry, this should be possible again shortly. Please try again later.” Matches are currently not possible.

FIFA 21 servers accessible again from late morning

Update, 11:50 AM: Creating matches is now active again.

Update, 11:00 AM: As of the current status, creating matches is still not active again.

When can you play again? As announced by the “FIFA Direct Communication” channel on Twitter, scheduled maintenance is currently being carried out. This is set to last from 08:00 AM (German time) to 11:00 AM late in the morning.

Creating matches has already been disabled half an hour earlier. Besides FIFA 21, the titles FIFA 15, 16, 17, 18, 19, and 20 are affected.

While players can generally still access the game and can engage in trading on the transfer market in FUT, for example, proper matches should only be possible again from 11:00 AM German time.

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This is currently worth it in FIFA 21: As soon as the servers are back online, you can start normal matches again. There are currently several opportunities to secure strong rewards. For example, you can secure top striker Alexander Isak by completing some tasks. However, this will only be possible for a few more days, so you should hurry.

Additionally, the new Icon Swaps 3 have started. Here, you need to complete various tasks, mainly in friendly matches and Squad Battles. The rewards of Icon Swaps 3 are even really good this time.

Lastly, the qualification for the Weekend League is also currently ongoing. You can collect points in Division Rivals as usual to participate on the weekend. The Weekend League is currently more worthwhile than usual. Since the start of Team of the Year, the strong TOTS cards are in the Weekend League rewards.

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WoW: Blizzard simplifies soul ash collection drastically

Legendary items for twinks in World of Warcraft will soon be much easier to craft. Because you can farm much more soul ash than before.

Torghast has evolved, also accompanied by the long content drought, from one of the main features of WoW: Shadowlands to a nuisance for many players. The long farming of soul ash repeatedly does not please everyone. Blizzard is now trying to address the issue and has planned some changes for Patch 9.1 Chains of Domination. Basically, most restrictions on soul ash will be lifted.

What is the problem? While some players do enjoy Torghast, the Tower of the Damned is also wearing thin for many frequent players. Especially since you have to enter the tower again and again for each character to gather enough soul ash for crafting legendary items. However, with Patch 9.1, this will likely become significantly easier, as the latest update on the PTR shows.

WoW Torghast Love Blood Elf title 1140x445
Blizzard is hard at work on Torghast – there is more soul ash and more options for twinks.

What will change? The maximum soul ash you can obtain from Torghast in each corridor will be increased by 50%. Instead of the usual 570 soul ash for completing level 8, you would get a whopping 855 soul ash.

Additionally, there will likely be another change: you are no longer restricted to completing a specific corridor only once per week. Instead, you can revisit the same corridor over and over again and earn soul ash with each visit. However, only the first successful completion will grant the full amount; afterwards, you will receive only a partial amount. How big exactly that will be remains to be seen.

What does this mean? In plain English, this means that with Patch 9.1, you can more or less craft a legendary item “immediately” for every character at level 60. You don’t have to wait several weeks, but can visit Torghast as often as you like until you have the required soul ash.

Farming soul ash will also be simplified, as you can send excess soul ash from your other characters to a twink. So, anyone who wants can simply power through Torghast repeatedly with their top-equipped character and then send the ash to a second character who would never have managed it alone.

Please note that this information is still from the PTR. A lot could change before the release of Patch 9.1.

How do you like this adjustment? A good change to make Torghast more pleasant? Or just a drop in the bucket, as the streamer Asmongold often criticizes?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

New mode could really annoy players of the original Fortnite

In the data from the new update 16.40 of Fortnite some data miners found hints of an upcoming PvE mode. This could reopen old wounds for the original fans of Fortnite.

What kind of mode is this? The well-known leaker and data miner HYPEX found images a while ago for a supposedly new map in Fortnite. According to new information, however, it is not intended for Battle Royale, but for a new mode (via Eurogamer).

According to the game data, the mode is to be called “Daybreak”. This has emerged from new information found in files that came into the game with update 16.40 on May 11, 2021.

Daybreak is supposed to be a PvE mode with sandbox survival. The description found states: “You wake up alone and unarmed on the coast of an island, with no memory of how you got here. Quickly search for weapons and ammunition before night falls and creatures roam the hills.”

You should also be able to play cooperatively with other players, who you will need to find after landing – even if you start as a team. The goal is to repair a helicopter and escape before the third night falls.

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Why does the mode annoy the early fans? Before Battle Royale existed, Fortnite already had a PvE mode: Save the World. This was the original Fortnite, which you had to buy back then.

In Save the World, you have to gather resources and build a fort to defend it against zombies that crawl out of the ground at night. The gameplay was primarily designed for co-op.

While features such as classes, abilities, and quests that exist in Save the World appear to be missing, Daybreak sounds quite similar with its nighttime defense and survival theme. For players who spent money on Save the World, this could be a deep blow.

Fortnite slowly let PvE die

After the somewhat bumpy start of Save the World, Epic created the Battle Royale mode just a few months later. It became so successful so quickly that the PvE mode was almost completely neglected.

Originally, Save the World was supposed to become free, but Epic stated in 2020: This will never happen. At that time, Fortnite was also officially released and has not been in Early Access since then.

fortnite-save-the-world-3
In Save the World there are unique classes, but the PvE mode is tiny compared to Battle Royale.

For Save the World, that was back then something like the nail in the coffin. Epic stated that updates for the PvE part would now be less frequent, and many of the original players were sad one last time before they left the game, partly in tears. Although there are still updates, such as a new season now in April 2021 (via Epic), they are now released only rarely.

With the new mode, old wounds could now be reopened. Those who have not yet fully processed that Epic simply cut Save the World may feel really mocked by the new mode.

But at least there is now a huge war over a golden Lara Croft in Battle Royale

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Weekly Reset on May 11. – The Season of the Splicer starts

Destiny 2 announces the start of the new Season 14 with today’s Weekly Reset from May 11, 2021. MeinMMO informs you about what changes the Season of the Splicer brings and provides you with the key information you need for the launch.

What is happening in Destiny 2? Today, the event “Guardian Games 2021” ended, which the Hunters dominated for three weeks in a row. With that, Season 13 concludes and the new Season 14, the Season of the Splicer, finally kicks off.

Before you dive into the fresh content, you still have to load the Update 3.2.0, which brings several fixes and changes. Many Guardians are currently complaining about server issues on the evening of May 11.

However, we will provide you with the key information as usual and help you ensure that the start of the new season goes smoothly.

The most important information for the season launch: In Season 14, the Vex have succeeded in trapping the Last City in a simulation of eternal darkness. It is our task to hack the Vex network and show the time-traveling robots who wears the pants in the cyber world.

Mithrax helps the Guardians with hacking

The Guardians are not alone, but expand the Avengers roster with the Splicer Mithrax and the Fallen House of Light. Because this alien group is friendly to us after we rescued their leader (Mithrax) from a Knight of the Hive in 2017. The new allies have captured the hearts of the Guardians, as they bring cute baby aliens that look like Baby Yoda.

These new activities await you today:

  • An introductory mission introduces you to the story of the Fallen Splicers, Mithrax, and the digital hacker world (Free2Play). The mission starts automatically when you log in.
  • Ada-1 returns to the Tower and finally brings the cosmetic transmog feature that Guardians have been wishing for since 2014 (Free2Play). Why there was criticism for transmog before its release, read here.
  • The “Endless Night” begins. The goal of Season 14 is to make the sun rise again (Free2Play).
  • The H.E.L.M. center in the Tower will be expanded: Here, many story-relevant dialogues will play out, and you will access the Splicer technology (Free2Play).
  • Stasis Aspect quests: Even in Season 14, you will further develop the Stasis focus. New aspects and fragments should be expected (requires Beyond Light).
  • Override activity starts: It is a new activity that comes with automatic matchmaking for 6 Guardians. This is likely a new horde mode where you hack into the digital Vex world and steal codes (requires paid season pass – however, all Guardians can test the new activity for free for one week).

What else awaits you in the Season of the Splicer is summarized here:

More on the topic
Destiny 2 presents roadmap for new Season 14 – What to expect until August
von Philipp Hansen

The most important info on activities from May 11 to May 18.

In Nightfall: The Trial by Fire the strike must be mastered

  • The Glassway

from Beyond Light.

You can now earn one of 3 new weapons in the Trial by Fire each week. Among them is also the famous Unification from Destiny 1 – will the classic be as strong as before? By the way, the Grandmaster difficulty will only be activated in the middle of Season 14.

Playlist Strikes are available with the following modifiers:

  • Arc Burn
  • Heavyweight
  • Grounded

It should be noted here that the burn modifier does not change throughout the week. However, the other modifiers rotate daily.

In the Glassway, two Hydras await in the boss area

Crucible: These playlists and modes can be played in PvP:

  • Private Match
  • Rumble
  • Control
  • Elimination
  • Glory Survival
  • Glory Survival: Freelance
  • Team Scorched

Petra Venj can now be found in the Dreaming City right at the spawn point – as always for the 2nd curse week. Additionally, the 3rd Ascendant Challenge  is active.

Sources for Powerful and Pinnacle Loot in Season 14 of Destiny 2

This is the new max level: In the Season of the Splicer, the maximum power level of your gear is raised to 1,320. This is a rather small jump of only +10 (from the previous Season 13). This should reduce the annoying grind, and if you were diligent in Season 13, you will only need to play the pinnacle activities to boost your level.

Next week, you will find here again all the important sources for powerful loot and pinnacle gear that will bring you to the new power level of 1,320.

Until then, here is the provisional list for pinnacle gear:

For Tale of a Dead Man, you will receive a stylish ornament this week

Glittering Dust Highlights of the Eververses

These are the glittering dust highlights of this week:

  • The exotic Ghost Shell “August Shell”
  • The exotic ship “Celestial Kestrel”
  • The legendary emote “Raging Swarm”
  • The exotic Warlock ornament for Sunbracers “Eyes of Mercury”
  • The exotic Titan ornament for Mask of the Quiet “Risk of the Thanatonaut”
  • The exotic Hunter ornament for Graviton Lance “Rigel Crossing”
  • The exotic weapon ornament for Tale of a Dead Man “Shroud”

Are you excited for the new Season 14? On May 22, the next highlight in the MMO shooter will take place. Because then the legendary Glass Chamber will reopen its gates: “New” raid brings back people who uninstalled Destiny 2 years ago

This is an AI-powered translation. Some inaccuracies might exist.

New Gaming Mouse Rival 5 aims to beat the “best-selling mouse in the world”

SteelSeries introduces the Rival 5 as a strong all-rounder for all games and could thus be a strong competitor for Logitech’s G502 Hero. Because the G502 is already an all-rounder for gamers. But there are some differences between the mice.

Shortly after Roccat surprised with an ultra-light gaming mouse without holes, the Danish manufacturer SteelSeries has now introduced the Rival 5, a gaming mouse that aims primarily at players of different genres.

In its official presentation, SteelSeries introduces its new Rival 5 as an all-rounder mouse: Battle Royale, FPS, MOBA, and MMOs, all games should be playable with it without any issues.

And here comes Logitech’s successful G502 (Hero) into play, which has a strong market position among all-rounder mice. SteelSeries wants to shake that throne and deliberately positions the Rival 5 against the G502 in its presentation, describing it as superior in weight.

The G502 is, according to Logitech, the best-selling mouse in the world. A look at Amazon seems to confirm this, where the mouse occupies two top positions at the bestsellers in gaming mice, both wired and wireless. The all-rounder mouse seems to be a lucrative business. We present the Rival 5 and have collected initial reactions.

Rival 5 aims to be a strong all-rounder among mice

Here’s what the Rival 5 offers: The Rival 5 is an ergonomic right-handed mouse that caters to all hand sizes and grip styles, with a focus on claw and fingertip grips.

SteelSeries-Rival-5-Fingertip-Clawgrip
This is what the mouse looks like when applying Claw Grip (left) and Finger Grip (right).

The Rival 5 weighs 85 grams, features 10-zone RGB, and is equipped with the optical TrueMove Air sensor. The sensor is an in-house development by SteelSeries. The sensor is currently used in the SteelSeries Aerox 3 Wireless and the Rival 3 Wireless. A maximum of 18,000 DPI is possible with the Rival 5.

Under the mouse buttons, SteelSeries installs switches that are said to be particularly durable. The buttons are designed to withstand at least 80 million clicks and are also water and dust resistant (IP54 certified).

How much does the Rival 5 cost and where can you buy it?

Has anyone tested the mouse yet? The online magazine KnowTechie was able to test the mouse (via KnowTechie.com). The testers praise the good workmanship and pleasant feel of the new gaming mouse. Programming the buttons is also very simple. There is criticism for the front thumb button, which is not very easy to reach.

Notebooksbilliger has also tested the mouse (via Notebooksbilliger.de). Here, the high-quality workmanship and the extensive software are praised. Despite its size, the mouse is very lightweight and offers pleasant ergonomics. Criticism is given for the non-detachable cable.

This is what early voices are saying about the SteelSeries Rival 5: In the subreddit “MouseReview”, users are already discussing the new gaming mouse (via reddit.com):

  • “As a successor to the Rival 600, the model looks great. They basically addressed all the issues of the old model: better cable, round feet, more easily accessible third thumb button, flush RGB zones, softer edges in the area of the palm rest, removal of detachable sides/adjustable weight gimmicks.”
  • “Feels like a refreshed Rival 600, and it’s overall better – lighter, more buttons, good cable, and a good sensor.”
  • “The SteelSeries software lacks features, but honestly, it’s a step ahead of everyone else in terms of stability. It looks nicer, it runs nicer, it’s less intrusive, there’s no bullshit, and it just works.”

Logitech’s G502 Hero is the biggest competitor for the Rival 5

What is the biggest difference? Logitech’s G502 Hero weighs a total of 121 grams and is therefore very heavy. With additional weights, it can be increased to 139 grams. The wireless Lightspeed version of the G502 weighs only 114 grams.

Here, SteelSeries takes a different approach with the Rival 5. Because the new Rival 5 weighs 85 grams and is therefore significantly lighter than the competition. SteelSeries itself writes in the presentation that the Rival 5 is “30% lighter than the competition in the same category (G502)” (via steelseries.com).

G502 vs Rival 5 at a glance:

Logitech G502 HeroSteelSeries Rival 5
Weight
121 – 139 grams, weight system85 grams
Buttons11 buttons9 buttons
SensorHERO sensor, up to 25,600 DPITrueMove Air sensor, up to 18,000 DPI
SRP Price89.99 Euros69.99 Euros
RGBLIGHTSYNC RGB: 1 zone10-zone RGB

What other competitors are there? Another competitor is Razer’s Basilisk V2. This, like the G502 and the Rival 5, opts for an ergonomic design and also offers 11 buttons that can be freely assigned. The Basilisk V2 is slightly lighter than Logitech’s mouse at 92 grams.

We at MeinMMO count Logitech’s G502 among the best gaming mice currently available. This is due in part to the great sensor, the many features, and also the frictionless mouse wheel, which, so far, can only be found on Logitech mice.

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This is an AI-powered translation. Some inaccuracies might exist.

Valheim player is so desperately looking for an RTX 3080 that he is building it himself

The new graphics cards of the 3000 series from Nvidia are currently highly sought after, as hardly anyone can get them. A creative player in Valheim has now found a very simple solution: he builds them himself. However, it will likely be difficult to integrate his RTX 3080 into a PC.

This is what the RTX 3080 looks like in Valheim: The player and reddit user __-GH05T-, often simply referred to as ‘Ghost’, repeatedly presents crazy builds he creates in Valheim. One of his latest ideas is a graphics card.

Made of wood, iron, and stone, he has built one of the coveted RTX 3080s and proudly announces in his post: ‘I finally managed to get one, guys! I have an RTX 3080 … okay, I had to build it myself … but who cares!!!’

In a video, Ghost shows in detail what he has built. The characteristic shape of the graphics card made from various parts of wood, stone, and metal is visible. Even the connections, motherboard interfaces, and the fan can be seen, although the fan does not move. Ghost has also partially recreated the internals of the card.

The short clip received over 3,000 upvotes and several awards in just a few hours:

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Everyone wants an RTX 3080, no one can get one

Why are the graphics cards so scarce? The new cards are extremely popular, not just among gamers. Many people use graphics cards to mine cryptocurrencies like Bitcoin. The hardware is also perfect for this, although Nvidia now wants to make mining significantly harder with the new cards.

Another reason for the shortage is so-called scalpers. These individuals buy large quantities of the cards either personally or through bots, only to resell them for exorbitant prices to honest buyers. In January, scalpers made over 15.2 million dollars profit with the RTX 3000 cards.

One reddit user even makes a joke about the situation with the graphics cards under the post: ‘Let me guess, you’re putting this up for sale on eBay for 500 units of snake meat? Damn scalpers’ (via reddit).

Here’s what else is happening in Valheim: The creative minds of the survival game do not seem to be held back by the scarcity. After all, Valheim can even be played smoothly on a 10-year-old PC.

The community continues to amaze with crazy builds or ideas like secret rooms where treasures can be hidden. After all, Valheim’s building system invites players to let loose and create anything.

Some players just find building too little, and they improve the game fundamentally, for example with mods and custom content. While the developers are also working on updates, these are still a while away. Until then, players are simply providing the coveted content for Valheim themselves.

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: New NPC can bring you the golden Lara Croft skin, but there is real war

In Fortnite, you can now get the Lara Croft skin in gold. To do this, you only need to visit a new NPC on the edge of the map. However, pretty much everyone is doing that right now.

This is the new NPC: The golden skeleton queen Aurelia has appeared in Fortnite with the new update 16.40. She is not located in the center of the map but rather far to the south. Below Flush Factory, you will find the small island “Isla Nublada,” where an ancient ruin stands.

Inside the crumbling monument, you will encounter Aurelia, who apparently is after a tribute. Right next to her lies a legendary, golden Scar – one of the most useful weapons in the game. And it plays a role in the Lara Croft skin.

The island is located at the very bottom southwest of the map. It is directly off the coast of Flush Factory, near Misty Meadows and Slurpy Swamp. The picture shows you the location:

Isla Nublada Fortnite
Here below you will find the island

How to get the golden Lara Croft skin from Aurelia

How does it work? In theory, it’s quite simple: You need to fly to the island and grab the golden Scar from Aurelia. Be careful, the skeleton queen will get very angry and attack you afterwards.

What is crucial here is that you become the golden Lara Croft when you are wearing the Lara Croft Anniversary skin from the Battle Pass and remove the Scar from her shrine. Then the skin should transform in-game and will later be found in your locker. Successful players are already showing the skin on reddit:

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Here there are problems: Apparently, the transformation does not work equally well for every player. As several players report in the Fortnite subreddit, it can happen that the gold skin is not unlocked directly (via reddit). Others say it only worked with a different Lara Croft style. Yet other users explain that while they had the gold skin in the match, they only found the variant in the locker later.

There seem to be difficulties here. As soon as there is something new about this, we will keep you updated at MeinMMO. As of now, however, the approach is

  • Select Lara Croft (Anniversary)
  • Land at Aurelia
  • Grab the Scar
  • Get out

the most promising variant. However, this is quite difficult at the moment.

Massive battles for the Lara Croft skin: Currently, only players get the golden skin if they collect the golden Scar first in the match. This is leading to hilarious battles on the small Isla Nublada.

Anyone wanting to visit Aurelia faces serious competition right at the start

At the moment, there is practically a war at the beginning of a match when you want to visit the good Aurelia. A ton of players land on the small island, where there isn’t much loot distributed, aside from the Scar and a few chests. Accordingly, it gets wild as soon as everyone has landed on the island.

This can lead to frustration. After all, probably a large portion of these players just want to grab the skin. Patience is required here: Either you keep plunging into the chaos over and over until you manage to be the first to get your hands on the golden weapon, or you try again later when the initial rush has calmed down.

The golden Lara Croft is not the only skin currently relevant in Fortnite. Soon there will also be a tournament for the new Beast Boy skin, before it hits the shop.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Update 3.2.0 is now here – All information and patch notes

Today, on May 11, Destiny 2 receives the new update 3.2.0 for PS4, PS5, Xbox One, Xbox Series X/S as well as on PC and Google Stadia. Before you dive into Season 14, the patch brings maintenance work and a server down. We will guide you through the update and provide you with all the important times and changes.

What’s happening today: In the MMO shooter Destiny 2, patch 3.2.0 is waiting to be downloaded. The update fixes annoying bugs but also brings major changes and starts a new season. Only after the download can you tackle the fresh content of the Season of the Splicer.

  • Update 20:00: The maintenance has now been extended by 3 hours, so until 23:00 German time. However, another server downtime is not planned.
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  • Update 19:45: Bungie is currently investigating the error code “Honeydew”, which appears when starting activities or landing on locations (via Twitter).
  • Update 19:20: Currently, the servers seem to be overloaded for many Guardians, and you will be informed that you are joining the game in the order that you logged in. However, we at MeinMMO were able to log in normally.
  • Update 19:01: Update 3.2.0 is now available on all platforms. On PlayStation 5, it is 5.5 GB in size.

Since Bungie already conducted long maintenance last Friday at a really inconvenient time, today’s Destiny downtime is relatively short. Nevertheless, the servers are going completely down.

MeinMMO will update this article multiple times on May 11 to provide you with all the necessary information and already has the most important times for today.

Maintenance on 11.05. – Everything about the process and server downtime

The important times today:

  • 18:00 German time: Maintenance work starts in the background
  • Around 18:45: the Destiny servers go offline, by now you will be kicked from ongoing activities
  • Starting from 19:00: Update 3.2.0 will be available for download worldwide
  • Once you have downloaded (and copied) the patch, you should be able to log back into Destiny 2
  • By 20:00 all maintenance work should be completely finished
This evening, you will force your way into the Vex network

As always: Due to maintenance work, there may be login issues throughout the evening, and you may encounter queues while logging in. If you use third-party applications or the official companion app, these will only be available in a very limited manner.

What’s changing in the Season of the Splicer

This is the new season: As soon as you log in after patch 3.2.0, Season 14, the Season of the Splicer, begins. You will most likely be greeted by a cutscene and a seasonal story quest. However, the start of a season always brings extensive changes to the sandbox and the balance.

These changes are already known:

Along with major changes, there are also numerous smaller adjustments and fixes. Here are the most important patch notes that we already know:

  • Stasis Hunter (Revenant): The radius of the super is reduced from 12 meters to 8.5 meters.
  • Arc Warlock (Chaos Reach): The Chaos Reach super no longer hits you behind objects or walls.
  • The “Shadebinder” aspect receives 2 fragment slots. This likely means that the aspect will be repaired in general, as currently, the Warlock ability is disabled: New glitch in Destiny 2 is so strong that one class loses a skill.
  • Stasis abilities now have support for colorblindness.
  • The nav mode when you summon your ghost is revised: You can switch between quests, loot pursuits, and tracked triumphs anywhere.
  • You can now select the H.E.L.M. hub directly from orbit.
  • Umbral engrams will automatically decrypt when you focus them.
  • Glory, Valor, and Infamy (PvP and Gambit) are being clarified and standardized – This is happening as major changes for the rank system are planned in Season 15.
  • Surge weapons receive their own mods (which were previously partially included with auto rifles).
Revenant Hunter Beyond Light Stasis Destiny 2 Title
Season 14 will create more balance between Stasis and the Light classes

If any unknown and important changes sneak in with update 3.2.0 in Destiny 2, we will keep you informed.

Patch Notes for Update 3.2.0 of Destiny 2

Bungie releases patch notes for every update. Here, the Destiny developer lists all the fixes and changes that update 3.2.0 brings. Only here does it reveal what is happening at the start of Season 14.

Here are the patch notes: Bungie has now also released the patch notes for 3.2.0. We are embedding the German changelog here – be warned, it’s quite extensive:

Are you already on the starting blocks waiting for the new update to finally play the new season? Or do you adhere to the wisdom “never play on patch day” and don’t rush? Feel free to use the comments to exchange ideas while you wait.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

I played the 1st dungeon in New World – How good can Amazon’s MMO really be at PvE?

As part of an event, MeinMMO editor Alexander Leitsch was able to try out the first dungeon of New World. Originally, New World was supposed to be a game focused on PvP and aimed to completely avoid instances and many classic PvE content. Now, dungeons have been announced quite suddenly. Can this really work?

What’s the deal with the dungeons? In a major alpha update in March, New World announced the expeditions. These are instances where 5 players can experience a story together and face bosses.

Meanwhile, two more new dungeons have even been announced that New World will receive.

What is the problem with dungeons? In an initial version from 2018, New World offered hardly any PvE content and focused on PvP battles and even some survival elements. At the end of 2019, the concept was surprisingly completely overhauled and the open world with PvE quests and world events became the focus.

However, the PvE content could not convince during the first open test in summer 2020. The quests consisted mainly of tedious kill tasks, sometimes supplemented by the need to collect additional materials. The Spriggan, a boss in an instanced PvE arena, was even defeated by the first guilds during the test and did not seem to be a major challenge.

I was therefore quite skeptical about the announcement of the dungeons:

  • On one hand, I am excited that New World is increasingly becoming a theme park MMORPG. PvE elements are important for a successful MMO and new PvP content has already been announced.
  • On the other hand, New World announces 3 dungeons just 5 months before release, which did not exist so far. I was worried that the dungeons had been created in a knee-jerk reaction and were not well implemented.

But after the test, I have a completely different opinion. Especially the visuals of the dungeon and the various mechanics of the bosses impressed me, making me eagerly await the beta in July.

You can watch the complete dungeon run in our video on YouTube:

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Bosses impress with challenging mechanics

How is the first dungeon structured? The Amrhein excavation dungeon is aimed at players of level 25 and is thus accessible while still in the leveling process. It is a dark kind of mine where various creatures roam:

  • On one hand, you encounter the “Lost”, which are lost souls that died on the island and are trapped in a world between the living and the dead.
  • On the other hand, you encounter the “Ancient”, beings that populated the island of Aeternum thousands of years before humans.

Within the dungeon, you will face various boss opponents and repeatedly find diary entries that shed more light on the story of the Amrhein excavation.

New World Dungeon Environment
The Amrhein excavation is a very dark and mysterious place.

In the test, I set out with an Amazon employee and two colleagues from GameStar. The agreement was that the Amazon employee would take on the healer role while I would play somewhat defensively, thus taking on the role of tank.

New World does away with classes and makes your gameplay dependent on the equipment and the unlocked skill trees. However, specialization also comes with consequences. Those wearing heavy armor lose mobility and cannot dodge as well anymore. This is also a disadvantage for tanks.

The way to the first boss: In the first few minutes, we mainly fight against small trash mobs and behave like a wild bunch of chickens. The dynamic yet very tactical combat system requires quite a bit of practice. About 70% of our attacks go nowhere, and blocking animations needs to be trained first.

Here I already develop a love for the game that I had already felt back in summer 2020. I immediately realize that my low damage or loss of health points is my fault and not because my equipment isn’t good enough or that I need to grind more. I feel that “I’m lacking the skill,” which motivates me to instantly get better in the MMO.

An additional highlight on the way to the first boss consists of a puzzle we need to solve. First, we must defeat certain enemies, and then we need to activate platforms by standing on them. Once that is done, a new bridge appears in a small cutscene leading us to the boss.

Expedition Screenshots
We had to solve a puzzle about mysterious platforms to create the bridge.

Why the first boss is so cool: The first boss is one of the ghosts and caught us off guard with some mechanics:

  • He can summon pink AoE fields from which you should quickly move away.
  • He also regularly summons his ghost army, which runs from one side of the battlefield to the other and knocks us down in the process. Dodging skillfully is required here.
  • Finally, he has a powerful strike that should definitely be dodged and cannot be blocked.

In the fight, group members die one after another, but we can immediately respawn and rush back into battle – just from the entrance of the dungeon. As long as at least one player is alive, the boss does not reset.

By the way, such a mechanic does not work with the final boss. Here, a thick door blocks the way.

New World Dungeon Boss Foreman
You should quickly get out of this pink circle.

This is what the final boss offers: After some more trash mobs, we reach a large door with the final boss of the dungeon behind it. Until then, we had spent about 40 minutes in the dungeon.

The final boss is named Simon Grey and is a huge colossus in metallic armor. For the tank, it is important to keep moving and avoid the sluggish but very dangerous attacks of the boss.

In addition, the colossus has some minions around him that must be taken out first. Throughout the fight, he summons the adds multiple times, so you will be overwhelmed if you do not get them under control early.

In our run, we unfortunately did not manage to defeat the final boss, partly because we were only 4 players instead of 5. However, I have already seen an official video from Amazon in which the boss was defeated. The fight lasted about 7 minutes.

Those who defeat the boss will receive personal loot consisting of potions and various equipment at the end.

New World Dungeon Boss
This is what the final boss Simon Grey looks like.

Dungeon run gives hope for good PvE content

How has New World developed? In recent months, details about the development of New World have been shared repeatedly:

But much of that has not been seen yet. The current alpha test is still under NDA. Therefore, it has been difficult to gauge whether the PvE in New World truly has a future.

What does the dungeon mean for PvE? First of all, a lot of good. Because Amazon has shown with the Amrhein excavation that they can create boss mechanics and challenging PvE fights. And this was just a level 25 content. I am now really looking forward to endgame dungeons.

However, this experience should also be approached with caution. A good dungeon does not automatically mean that the quests and events in the open world will now be much better. But at least my hopes regarding New World and the PvE content are currently greater than ever.

New World is not the only MMO set to be released in 2021. We would like to know in a survey which games you are most looking forward to: Which new MMORPGs are you most looking forward to in 2021?

This is an AI-powered translation. Some inaccuracies might exist.

Outriders is accused of ‘Poor Communication’ – Employee responds wonderfully honestly

Outriders has been struggling with numerous issues since its release. This has led to controversies within the community and also accusations against developer People Can Fly and its communication with players. Now, the community manager thearcan has given a very open statement about the situation.

What is it about? It all started with a reddit post by user DocDevice (via reddit). In it, he expresses his concerns about the supposedly poor communication from the developers and community managers regarding the numerous issues with Outriders.

What kind of problems are there? In addition to server problems at launch, a severe inventory bug, and other issues, there are currently difficulties with damage mitigation through equipment. This doesn’t work properly, leading to many players dying quickly in the endgame.

Additionally, many players feel as if they are being virtually ignored by the developers. The list of improvement requests is long, and numerous frustrated voices can be found on Outriders’ social channels. DocDevice takes this as an opportunity to give the developers tips based on a specific example.

Outriders should communicate openly, “like Star Wars: Battlefront 2 did”

This is what should be emulated: DocDevice compares the situation of Outriders with the problematic release of Star Wars: Battlefront 2 in 2017, the multiplayer shooter from the Battlefield developers DICE.

What happened back then? The release of Battlefront 2 was a debacle. Major points of criticism back then were loot boxes, which EA and developer DICE eventually removed from the game. In the first months, the game sold rather poorly.

In the meantime, developers couldn’t go online without fear. However, over time, the situation improved. In 2018 and 2019, things went much better for Battlefront, and huge updates that were celebrated by players followed.

Alongside changes to the game, DICE achieved this through better communication in the form of the then community manager F8RGE, who now has a sort of cult status among fans and currently works as a producer for DICE. (via Twitter)

Therefore, the Reddit user now suggests that the developers of Outriders should proceed similarly, communicate more, and appoint a capable community manager: “If PCF really wants to be successful here, they should follow suit. Have a ‘face’ we can talk to, a mediator who understands what players want but also knows the corporate landscape. Someone who could ‘translate’ between us so we stay updated on what needs to be fixed/added/changed and to gather our opinions on what should be tackled first.”

There is even a suspicion that developer People Can Fly is deliberately withholding information and limiting communication on reddit.

This prompted the actual community manager thearcan/SE Toby to respond with a remarkably open statement.

thearcan/SE Toby is Senior Community Manager at Square Enix and claims to have about 8 years of experience in the field. Previously, he managed the subreddit for the game Life Is Strange.

He oversees the Outriders subreddit, the official Twitter account, and serves as the developers’ spokesperson to the community. He is very active in the Outriders subreddit; however, he faces criticism regarding his communication.

“I was open and honest and at this point caused more harm than good.”

This is what the community manager says in his statement: First, he clarifies that no one from People Can Fly or publisher Square Enix actively limits what he can write and what he cannot.

Rather, the restraint stems from his experiences with other communities and the past weeks in the Outriders subreddit. To illustrate this, thearcan provides a specific example of a reddit post he made about the multiplayer issues:

I gave as transparent a view of the situation from our side as possible. I was open and honest. My response was completely misinterpreted by certain elements in the community, and a whole week was spent with these sub- and then content creators and their audience literally misquoting me.

And by misquoting, I mean literally the ‘The developers don’t care about us, look at what they said’ type of thread titles. We as a whole team were demonized based on intentionally provocative comments that were completely false. I was open and honest and caused more harm than good at this point.

Even after correcting his statements, the issue continued, and the claims received significantly more attention and reach than anything he could correct at that time, the community manager explains.

He makes it clear that people certainly have a right to express criticism and may be angry. However, his restraint also has another reason.

Since launch, I have worked weekends and long nights due to the problems we were facing to support Outriders as best as possible. And when I take a few days off (for example, on a weekend), I usually come back to a flood of complaints claiming that we have stopped communicating and have given up on the game.

All complaints are very highly rated, indicating that there is a general consensus on the topic in the community. Therefore it is difficult for me to take time off work, as this exacerbates perceived communication problems.

At this point, I am quite exhausted. This is no one’s fault, and no one at Square Enix or PCF is forcing me (or has ever asked me) to work this much. It’s my choice. It always has been.

But in this state, I return to my role every day. And day by day, I feel that we can’t win, no matter what we (or I) do or say. […]

I am not trying to be a victim or seek sympathy. I am not telling people that they should not express their concerns about real issues […] I am not saying that people do not have the right to express their complaints.

I am simply explaining my own human limits.

The full and more extensive statement can be found in the reddit post: reddit.com

Community reacts with understanding and anger

The author of the post, DocDevice, has since supplemented his reddit post and relativized his criticism. He apologizes for accusing thearcan of a lack of effort.

It now states: “I was completely wrong, we have a very dedicated CM who is being overwhelmed from all sides. […], I encourage everyone to read his post and take a moment to understand what they are currently dealing with.”

This is how players are reacting to the statement: The remaining reactions are mixed. Many praise the openness of the response and see it as a nice change from the “watered down” statements of most developers and publishers in the industry.

  • User Freschu writes (via reddit.com): “This is ‘Realtalk.’ It totally confuses me how it came to this point. There are so many ways to express frustration, to raise concerns. For some reason, these few voices choose exaggeration, toxicity, defamation, and entitlement.”
  • Others, however, also have understanding for the frustration within the community and feel that both sides are correct in some points. sicsche writes about this (via reddit.com): “I think PCF is very much responsible for the situation. The entire community here was very supportive from the start of the demo and remained cool even after the initial launch problems.” However, this has changed due to all the problems.
  • Some see it as merely whining about his job and feel that he should actually know what comes with it. Distict-Ad-7416 finds the situation predictable (via reddit.com): “8 years as a CM and you are surprised by the backlash that this game has received? Listen, I understand, we are all human, we have limitations. But you should have seen that coming from a mile away.”

That problems with a game can lead to strong reactions from fans is nothing new in the community.

The problem with hate comments and nasty feedback has existed for quite some time; in some cases, this toxic behavior has even escalated into death threats.

Aggressiveness in discussions is increasing

Where else have there been these problems? A prominent example is EA’s failed loot shooter Anthem. Released in 2019 in a dismal state. Initially, however, like Outriders, the game was supported by an active and engaged community, especially in the subreddit. Community manager Jesse Anderson was particularly active.

After a few months and many other issues, the subreddit became increasingly worse and more toxic (via ScreenRant.com). Posts targeting developer BioWare became more and more frequent. The developers almost completely ceased their communication.

Things ultimately escalated further with Cyberpunk 2077. The game was delayed multiple times, from late October 2020 to December 10. Some developers from CD Projekt RED received death threats from angry players.

Similarly, with the remastered version of Sony’s Spider-Man, where the original actor’s face for Peter Parker was changed, which drove some hardcore fans crazy. The developers of Insomniac Games still received death threats afterwards.

At this level, the criticism of Outriders does not seem to have reached yet. Nevertheless, it shows how quickly emotions can escalate and lead to a very aggressive mood.

What do you think of the statement? Do you find the openness good? Do you also see the current way of discussing critically, or do developers just have to put up with such things?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

Many are excited about Heartland, but it could become the nail in the coffin for The Division 2.

Many players and fans are excited about The Division: Heartland – including MeinMMO author Sven Galitzki. However, he fears that it could be a wrong step for the series and is concerned about the future of The Division 2.

What is Heartland all about? Recently, Ubisoft made a comprehensive blog post about the future of Tom Clancy’s: The Division. And for the fact that some time ago the future of The Division 2 was not even clear, it now seems there is quite a bit planned. This is shown by the announcement of The Division: Heartland.

In addition to new content for The Division 2, a mobile game, a novella, and a Netflix film are also planned. The new free-to-play game The Division: Heartland is expected to be part of this future. The community has received this new project with much interest – they are curious about what it specifically entails. However, there is also considerable skepticism, which currently prevails for me.

This is what we currently know about Heartland: This is not really much – at least at the present time.

  • It will be a standalone free-to-play game (not a Division 2 expansion) and comes from Red Storm Entertainment
  • It will take place in the Division universe but does not require any prior knowledge of the previous Division games
  • and it will be available for PC, PlayStation and Xbox consoles, as well as cloud services

As for the time frame: 2021 / 2022. Neither the genre nor any other details are currently known. So far, there is only a single image related to it:

So far, the only image of The Division: Heartland

You can learn more about it here: What is actually The Division: Heartland? Everything we know so far

About the authorSven has been working at MeinMMO since 2018 and has been intensely managing the shooter sector as an author and responsible expert since then.

He is a huge Destiny fan and has spent a lot of time in the franchise. However, countless hours in both parts of The Division, various “Call of Duty” offshoots, and the Battlefield series are also part of his portfolio.

Why Heartland could be a wrong step for The Division 2

What could Heartland be as a game? There are 2 major and quite plausible theories. And I personally see both as problematic, if not even “life-threatening” for the future of the current main game The Division 2.

For the most part, the 2 most common theories rely on the name as well as the currently only image of the game. Parts of the western United States and the Midwest are referred to as American Heartland – a rather rural area with smaller towns, some forests, and many farms. This corresponds with the currently only image, which depicts such a scenery. The new Division spin-off, whatever it ultimately turns out to be, is likely to break with the previous series tradition and probably take place for the first time outside of a major American city.

Many, including myself, believe that in such an open, vast, and rather rural scenario, especially 2 game concepts would fit well – partly because they are currently trending and successful in numerous other games, but are lacking in the current spin-off The Division 2:

  • Battle Royale
  • or a type of Survival
division-survival-feinde
On the way in the Survival mode of The Division 1

Sure, it is currently pure speculation, and Heartland could theoretically end up being an RPG or a collectible card game. However, with Red Storm Entertainment as the developer, it is more likely that it will stay in the shooter realm. After all, they are primarily known for numerous shooters from franchises such as The Division, Far Cry, Rainbow Six, or Ghost Recon. Thus, it is also unlikely that they will stray too far from loot, skills, and shooter mechanics – after all, that is what has defined the series so far. Battle Royale or Survival indeed appear to be the most plausible in this context.

Why I see Heartland as a threat to The Division 2: Well, The Division 2 has had a tough time with players for some time now – especially among long-term agents and veterans. It feels like more and more players are dropping out. Overall, the setting and core mechanics are well received, the game can convince until the endgame and is fun up to that point. However, at the latest then, deep-rooted problems with long-term motivation and the associated systems become clear.

The Division 2 has offered virtually no content in principle that can captivate and convince in the long run. The seasonal model, raids, and even the major expansion “Warlords of New York” could not change that. Even more than 2 years after release, the main criticisms, aside from loot, balance, or bugs, are still largely:

  • lack of enjoyable modes that keep players engaged in the long term – they should just look at The Division 1
  • lack of fresh wind/fresh ideas, little innovation
  • too little substantial content over time
Will Heartland be a survival game or a battle royale set in a rural area?

And players are not asking for anything impossible here: In the first part, Survival was very well received (English: Survival – a mix of Battle Royale and indeed Survival). However, the developers are still reluctant to bring the mode to The Division 2. Many see, therefore, in Heartland finally a potential, plausible explanation. Also, Underground (English: Underground – a kind of endless mode) had many fans in part 1. Although The Division 2 also boasts The Summit as an endless mode now, it offers many too little variety and ultimately cannot compete with Underground.

If one of the two aforementioned theories turns out to be true and Heartland is not a strategy or collectible card game, it could be counterproductive and even problematic for the future of the current flagship The Division 2. This would bring exactly what players are longing for in The Division 2 – but in a new, standalone game. Whether this would actually be beneficial for long-time fans? The risk of losing one or the other to the new game is significant.

And yes, new content is also coming for The Division 2, like a completely new game mode that has never existed in the franchise before. However, if they finally offer players in Heartland what they have been asking for years – and do it for free – then it could get tight for the still paid The Division 2. Despite the new content and especially if those should still be paid (Summit is tied to the paid Warlords expansion) – particularly concerning potential new players.

The endless mode of The Division 2 – the known and popular Survival from part 1 is still missing

In my eyes, as a big fan and long-time player, it would have made much more sense to consolidate resources on the current flagship (if that can still be said about The Division 2) and integrate any new modes into the main game – especially if it’s about a Battle Royale or a Survival mode. It would only be logical and also what players have been demanding almost consistently.

Otherwise, The Division, in my opinion, seriously risks coming off second best to a free-to-play spin-off from its own house and completely disappearing into obscurity, should Heartland be implemented somewhat enjoyably and learn from the mistakes of the previous two Division games. In that case, Heartland could ultimately not be an expansion of the Division universe into another game, but the coffin nail for the main game of the franchise.

What do you think about all this? That was my current perspective. But since this is not universally valid, I would be very interested to know: How do you see the whole thing with Heartland? Fresh wind for the franchise, which could also benefit The Division 2? A stab in the back of part 2? Or a daring experiment, where the outcome still seems completely open? Feel free to share your opinion with us and other readers of MeinMMO in the comments.

If you are into the gameplay of The Division, you might also be interested in The Day Before: 7 things that the new survival MMO The Day Before does differently than The Division

This is an AI-powered translation. Some inaccuracies might exist.