LoL Worlds: The best player in Europe saves the USA, embarrasses China

In League of Legends the World Championship takes place in Iceland. Group A was considered the death group at the LoL Worlds 2021. It was taken for granted that the teams from South Korea and China would advance. But the Croatian Luka “Perkz” Perković simply wouldn’t allow that.

Here’s the situation in the “death group” A:

  • At the LoL Worlds 2021, Group A was considered from the start as the “death group”: Because two favorites for the tournament victory faced off here. The South Koreans and 2020 World Champions DWG KIA, the Chinese FunPlus Phoenix and 2019 World Champion FunPlus Phoenix. The teams Rogue (Europe) and Cloud 9 (USA) were considered hopeless.
  • In the first week, everything went according to Plan A: DWG Kia won all 3 games, FunPlus Phoenix beat the two teams from the West; Cloud 9 (0-3) and Rogue (2-1) were facing elimination.
  • But when the teams faced off again on Friday, everything suddenly went differently than planned.
More on the topic
LoL: German player defends himself against vile rumors on the sidelines of Worlds 2021
von Schuhmann

After 6 games, 3 teams are at 2-4

This is how strangely the group ended: The highly favored Chinese FunPlus Phoenix simply didn’t win any more games, losing all three group games in a row. They lost against DWG KIA, Rogue, and Cloud 9. The US team Cloud 9 surprisingly defeated Rogue, leaving three teams at the end of the group stage with 2-4. It went to the decisive matches.

The Korean casters seemed slightly biased when Cloud 9 suddenly defeated the Chinese:

Recommended editorial content

At this point you will find external content from Twitch that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitch content

Ultimately, FunPlus Phoenix had to face the Europeans from Rogue in the tie-breaker, but then Rogue’s ADC, Hans sama, turned it on, outclassed the opposing bot lane, and decided the game in favor of his team.

Thus, the tournament favorite FPX was already eliminated in the group stage, despite outstanding individual talents in mid lane, top lane, and jungle.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content
Rogue fights against being eliminated.

But the Europeans from Rogue could not celebrate their success either. Because they lost the second tie-breaker of the group against the clearly weaker assessed Cloud 9 from the USA.

After no team from the USA could qualify for the quarter-finals in 2020, Cloud 9 has now made it.

Perkz moves to the USA, runs into top form

What makes Cloud 9 suddenly so strong? For the bookmakers, Cloud 9 was clearly a candidate to be eliminated in the group stage before the Worlds. And the group stage was terrible until Friday: Cloud 9 lost all 3 games.

But on Friday, there was the “Perkz” show: The Croatian mid-laner from Cloud 9 obtained 9 of his team’s 17 kills in the crucial match and was the outstanding player on LeBlanc. This decisive match started terribly for him, and Rogue punished him several times for his over-aggressiveness.

But ultimately, Perkz stayed cool and was able to lead his team to victory.

This is how “death group A” ended:

Recommended editorial content

At this point you will find external content from Twitch that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitch content

This is the special note: Perkz is considered one of the best players Europe has ever produced. He is extremely ambitious and plays like a driven person. But before the season, he moved to the USA for a lot of money, which no one seemed to understand. Because the USA is considered the weakest region among the “4 major LoL regions”.

From his coach at G2, Grabbz, the saying has been passed down: “Whoever moves to the USA gives up winning.”

But how the season ultimately turned out underscores the impact Perkz has on a team’s success:

Perkz has probably secured the title of “best player in Europe” on Friday.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content
Perkz likes to share the tweet: He caused 45% of his team’s damage.

Even if group A became exciting towards the end and with Doinb, the formally best player in China was eliminated, DWG KIA emerged from the group stage unscathed with a 6-0 record and is regarded as the clear favorite to win the tournament, also because they have the “final boss” in their ranks:

LoL has 2 final bosses at the Worlds, which no one has been able to defeat

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 says the Content Vault is necessary – players still find it unnecessary

After the announcement that Destiny 2 will put the Tangled Shore into the Content Vault, many players were only moderately enthusiastic about it. They once again feel robbed by Bungie. Why is there even a Content Vault in Destiny 2, they wonder.

Bungie has once again announced that in February 2022, with the launch of “The Witch Queen“, more content will be moved to the Destiny 2 Content Vault. With the Tangled Shore and Spider, another complete location is disappearing, which many players still visit regularly. The dissatisfaction is accordingly large. After all, this involves paid content that is now being taken away from the players again.

Sure, the Tangled Shore may no longer be story-relevant and also not as frequently visited, but it was once paid content. I find it somewhat cheeky to just remove it and make players pay again for a new destination.

argues Destiny 2 player Steffen K. via Facebook

It is not like this with other developers

For many players, this approach and the existence of the Content Vault is fundamentally incomprehensible.

Strong arguments from the Destiny 2 community are:

  • That Bungie even has and needs a Content Vault is unorthodox in the industry.
  • In other games it works without and the players know that.
  • Comparisons with World of Warcraft or Final Fantasy are cited as positive examples.
  • Bungie should make this content permanently accessible via the timeline or legacy.

The players are upset: It doesn’t help that Bungie argues that with “The Witch Queen” many new, unknown contents and locations are coming into the game. Even if the removal is explained sensibly in the story, and the paths to Glimmer and material purchases are shorter, it changes nothing about the fact that all these cool things are no longer playable. No one knows when or if they will ever return. This is not well received in the Destiny 2 community.

Players do not understand why Bungie even has a Content Vault.

Why is this only the case with Destiny 2?

The file size plays only a very small role. The main reason is that Bungie had to technically further develop Destiny 2. So, fundamental changes were made to Destiny 2, which will positively impact the game both technically and visually in the future.

Destiny 2 has mentioned these reasons for the Content Vault:

  • Bungie completely revamped the engine to make it better in the long term.
  • It was simply something that needed to be done if there was not going to be a Destiny 3.
  • The mere testing interface of Destiny 2 had reached an overwhelming complexity of code.
  • And this also includes that old content has to leave the game.

We want Destiny 2 to be the best action MMO in the world, and that means we have to be much more agile and flexible than we are today. But the simple fact is that the size and complexity of our game prevents us from improving Destiny as quickly as we would like to and as you wish.

DeeJ in June 2020 on bungie.net

Even something as simple as bringing back an old Crucible map is a technically demanding task for the developer. It requires that the old map be completely rebuilt in the new engine system.

It doesn’t make sense to blame Bungie

No matter how unfair this situation is, Destiny 2 players have to deal with it. It would be better to provide Bungie with constructive criticism on what needs to change about the Content Vault to make it feel better for the players. Because in the future, Bungie will gradually move content from Destiny 2 to its Content Vault.

d2-trevor
With T.R.E.V.O.R, every Destiny 2 player wanted to take a selfie in “The Arrival”.

This is how Bungie could do better

In the meantime, the Content Vault already contains many of the best missions from Destiny 2. Among them are The Arrival, The Whisper of the Worm, and in the future, the Signs mission in the Tangled Shore. All missions that players really enjoyed and that now simply do not exist due to the Content Vault.

The Content Vault feels too one-sided: A major problem is that the Content Vault currently feels like a black hole. It absorbs everything and spits out nothing. Although Bungie is also bringing back old content from the vault, it is a lot of Destiny 1 content.

  • The location Cosmodrome
  • The raid The Glassed Chamber
  • Some strikes, like The Devil’s Cave or Fallen S.A.B.E.R.

Of course, this was a great remake for many Destiny 1 players. Even that new players who don’t know Destiny 1 were able to play these contents for the first time. But this does not change the fact that everything that has been put into the Content Vault from Destiny 2 is still missed.

wisper-des-wurms-mission-destiny2
Also in the Content Vault: One of the best missions in the game “Whisper of the Worm”.

The best Destiny 2 missions are very much missing from the game

There are Destiny 2 contents that do not deserve to survive forever in the vault, such as

  • The Tribute Hall: It is comparable to a shooting range and nowhere else could you try out new weapons so well. There was free ammunition and free enemies that never shot back.
  • The Whisper of the Worm: Those who couldn’t jump in Destiny 2 definitely learned there, and that the hard way, including a time limit.
  • The Arrival: Here players were chased by a crazy robot through narrow corridors. Everyone wanted a selfie with T.R.E.V.O.R. Even if it surely cost them their lives.

With some distance, it is noticeable that Bungie is focusing very much on the contents of Destiny 1. They are only rolling out old content from Destiny 1 back into the game. The only thing that will come back from Destiny 2 are a few of the old Crucible maps. This is not enough for the players.

Bungie still owes this proof: It would have to be proven that Bungie can also bring back Destiny 2 content, after an engine rework, as a legacy just as easily. That would be a step in the right direction. It would then feel only half as frustrating for many players if content has to be stashed in the Content Vault.

But that simply has not happened yet.

What do you think about Bungie bringing back one of the most popular Destiny 2 activities each season? Would the Content Vault feel less frustrating for you then? Or is this model just unnecessary for you?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes
  2. Facebook

Is the gameplay in Battlefield 2042 faster than before? This is what DICE says

After the open beta of Battlefield 2042, some players expressed concerns about the game feel. For many, the shooter felt too fast. Now a gameplay designer from DICE has commented on this.

What exactly is the problem? Some of the beta testers feel that the gameplay of Battlefield is too fast. It was often said: It feels faster than its predecessors.

A concrete example of this is the sprint speed, which many perceive as higher than in Battlefield 3 or 4.

What do the developers say about it? DRUNKKZ3, a core gameplay designer at DICE, has now provided some specific numbers to show: Battlefield 2042 is just as fast as its predecessors. (via reddit)

At least in terms of sprint speed, the parts are equal:

  • Battlefield 3 and 4 had a sprint speed of 6.5 meters per second.
  • The spin-off Battlefield Hardline had a sprint speed of 6.75 seconds and was therefore faster.
  • In Battlefield 2042, 6.5 m/s puts it on the same level as Battlefield 3 and 4.

But where does the feeling of players come from that the gameplay feels faster nevertheless? There are several reasons for this.

New Tactical Sprint, FOV, and Animations

Players have identified several things that make the game feel significantly faster. This includes the new tactical sprint from Battlefield 2042.

What is this method? In addition to the regular sprint, Battlefield 2042 also features the so-called tactical sprint. When using this, you are slightly faster than with normal sprint speed.

With the tactical sprint, players can cover up to 7.25 meters per second, which means you are quite a bit faster. However, this is not the only reason many players feel that the gameplay is so much faster.

The difference between the regular and the tactical sprint is also shown in this video:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

At 100 meters, the BF2042 soldier is about 1.33 seconds faster than a soldier from Battlefield 4.

In the subreddit about Battlefield 2042, the tactical sprint as well as the FOV are discussed. This plays a significant role in the overall game feel.

What does FOV mean? This abbreviation stands for “Field of view”, which means “field of vision”. Particularly for shooter fans on PC, a setting for the FOV is essential. The FOV determines the portion of the screen that you can see.

However, especially in the beta, there were technical problems with the FOV slider. When players adjusted it, many experienced a bug that automatically set the FOV to maximum. This drastically changed the image, making many things appear further away and smaller.

Changed Game Feel due to Animations and FOV Bug?

What influence does this have on speed? The FOV does not have a direct influence, but it leads to a changed perception of the gameplay feel.

DopyWantsPeanut describes it like this: “I believe that much of what people perceived in the beta was due to the FOV bug. There was a problem with the slider. Anyone who had their FOV set to a normal, reasonable value played with an FOV of 140+, which made everything look incredibly small and fast. I took an hour to check the configuration and realized that the slider was broken.” (via reddit)

This factor combined with the tactical sprints and some faster animations results in a higher pace. Because the character’s animations also play a role in how speed feels. The game feel consists of various aspects such as animations, field of view, and movement speed.

Some players draw parallels to other games like Apex Legends, like Razzor1590: “I remember playing Apex at launch with my friends, and we could swear that Gibraltar/Caustic were incredibly slow compared to Wraith or Lifeline, but that was only due to the different run/arm animations.” (via reddit)

Is Battlefield 2042 now faster than its predecessors? Based on pure movement speed: Not directly. However, due to additional factors like the tactical sprint, you are actually moving faster.

Reduced animations and a buggy FOV slider contributed to the impression that players experienced during the open beta.

At least the developer DICE has already confirmed that the FOV slider is one of the issues that will be fixed at launch.

Therefore, many testers are curious how the game will feel when the FOV can be set correctly. This might also change some players’ opinions again. TheMotherFnVc writes: “If it’s true, […], my biggest problem with the game should no longer be a problem when the settings work correctly.” (via reddit)

Certain mechanics like jumping and sliding further enhance this impression. Therefore, there are already suggestions for improvement for the release.

Even before the release, some players want more movement restrictions

What should be nerfed? Specifically, three problems are mentioned:

  • Part of the community believes that the tactical sprint in its current form is too powerful. On paper, 0.75 meters per second might not mean much, but in practice, it’s very noticeable.
  • The repeated jumping is also a problem. Bunny hopping has pushed a 23-year-old shooter technique to the limit with the new grappling hook.
  • There is also criticism of the sliding mechanic, which is considered too strong.

For these three things, some players want greater restrictions. For example, they want the tactical sprint to have a stamina mechanic, so that it cannot be used indefinitely.

For some, the sprint isn’t even the main problem. Panthom Liberty writes: “Honestly: The running speed was never the real issue. It was the speed at which you could slide/jump without cooldown or slowdown and with little to no penalty for shooting accuracy. This needs to be significantly toned down for launch.”

Will something change by release? It’s hard to say. Although the developers have expressed that they will look into it. Whether there is enough time until launch remains to be seen.

Moreover, the beta revealed a large number of issues that also need to be resolved. Many fans even believe that the release of Battlefield 2042 in November is not a good idea.

What do you think about it? Do you agree with the criticism that Battlefield 2042 feels too fast? Or do you think that’s a good thing?

This is an AI-powered translation. Some inaccuracies might exist.

I usually buy every skin in Apex Legends, but the Halloween offer is really bad

Apex Legends is celebrating Halloween again, and for MeinMMO editor Jürgen Horn, that is always a reason to spend a lot of money. However, this year, both the skin offerings and the current game features are disappointing. Read here on MeinMMO why Halloween in his favorite game is so disappointing for Jürgen.

Who is this about? I am MeinMMO editor Jürgen Horn, and I am notorious for spending way too much money on skins in MMOs. Especially in Apex Legends, I practically collect cool legendary skins and enjoy my virtual wardrobe.

And right now, with Halloween approaching again, I have already set aside money to invest in cool skins. Because Halloween, as my experience over the past few years has shown, regularly inspires designers to create particularly outrageous skins. I was curious to see what would come this year.

Apex Legends promises a lot and ultimately disappoints

Why was I so excited for Halloween? My excitement was heightened when the first trailer for Halloween 2021 in Apex Legends was released. As expected from Apex Legends, the trailer was a perfectly staged masterpiece of cool voice lines and action. Various skins were also shown, including a nasty cyber-werewolf. Well, that one was only for the character Revenant, whom I barely ever play, but there were sure to be more.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
The trailer builds anticipation, which it doesn’t fulfill for me.

And there were also hints of the cool Shadow Royale mode. So I set aside my entire evening to play the Halloween events and invest several euros in cool skins. Maybe I would even treat myself to a new heirloom item, of which there would surely be a new one again. Heirlooms are cool, personal weapons that you use instead of a boring punch in close combat.

Was that the first disappointment? But no sooner had I entered the game than the first disappointment hit. Because there was no new heirloom, and the new skins were not that great. Only the already known werewolf skin for Revenant was cool. But as I said, I barely play him.

The other legends, on the other hand, only offered boring reskins. Yeah, great, Seer is now running around in red or Bloodhound has red eyes. That didn’t convince me at all! For that, I wouldn’t even spend money!

I had hoped for a whole palette of skins, as was the case in previous events. Not just one truly unique skin and otherwise only boring color adjustments.

Hey, where is the Halloween mode? The next disappointment came shortly after: I spent several minutes searching for the Shadow Royale mode. In this mode, you play the regular battle royale but turn into a shadow after dying, which can fight its way back to life. Sort of like the Gulag in CoD Warzone, only on the entire map!

But the mode was nowhere to be found. Only a search on the internet revealed:

Ällerbätsch, it won’t be available until October 26!

However, I could play in maps specially decorated for Halloween in the arena. Yeah great, I’m really excited about that! I actually liked the arena mode when it was introduced in Season 9, but overall I prefer the unpredictability and excitement of battle royale. It doesn’t really matter to me that there is now a completely new map in the arena. They all feel quite similar to me.

By the way, I’m not alone in my opinion about the Halloween event. On reddit , players are already calling for a boycott of the game shop because the developers are currently bringing so little content and the event is so lame.

What was still positive? Overall, I was highly disappointed because there was really nothing I absolutely had to have and my anticipation for consumption had to go unfulfilled. But at least I got a few cool kills in the arena.

In battle royale mode, I coincidentally noticed that my favorite character Rampart can now carry her otherwise rather useless minigun and use it while moving instead of having to place it stationary at a fixed location. This makes this legend much more fun!

What did I end up spending money on? My big Apex evening didn’t go without consumption. In the shop, there were at least a few of the coolest skins from previous Halloween events in a bundle. And since I didn’t have the witch skin for Wraith yet, I seized this opportunity and treated myself to the teleportation artist as a green, wicked witch. This skin is by the way one of the rarest skins in Apex Legends!

This is an AI-powered translation. Some inaccuracies might exist.

Elyon: 7 things you must know before the launch of the new MMORPG

The MMORPG Elyon is launching in the West this week. We at MeinMMO will tell you what makes the game and what you need to know before installation.

What is Elyon? Elyon is a Free2Play MMORPG that focuses on PvE and PvP content. The game’s emphasis is primarily on the action-packed combat system, which resembles a mix of TERA and Black Desert. The game was released in late 2020 in South Korea and is developed by Bluehole, the creators of PUBG and TERA.

In the West, the head start begins on October 17 and the release takes place on October 20. In this article, we will reveal everything important you need to know about Elyon in general.

The article was originally published on May 4, 2021, at the start of the beta and we have revised it on October 17 in time for the release.

[toc]

Release, Headstart, and Preload

When does the release take place?

The release takes place on October 20 at 4:00 PM.

What is the head start all about?

Anyone who wants to start Elyon sooner can purchase one of the pre-order packages. Through these packages, you will receive various cosmetics and 72 hours of early access. The head start begins on October 17 at 2:00 PM. On October 20, there will be another maintenance between 2:00 PM and 4:00 PM (the release time).

What is included in the pre-order packages?

In total, there are 3 packages, all of which include a key for the head start.
Expansion Package (30 Euros):
– 1,000 Rubies (Shop currency)
– 14 bank slots
– 16 inventory slots
– 1 additional character slot

Expedition Package (40 Euros):
– 2,000 Rubies (Shop currency)
– Star’s Blessing (30 days, provides additional inventory and bank slots, faster recovery of AP, and 10% higher item drop rate)
– Access to a summonable merchant (30 days)
– Access to a summonable hairdresser (30 days)

Wayfarer Package (30 Euros):
– 2,000 Rubies
– Glorious Wings Wingsuit
– Hoverboard
– Siamese Cat as a pet
– 5 Scrolls of Resurrection

When does the preload start?

The preload has already been running for all interested parties since October 12 at 11:00 AM our time

In which languages is Elyon available?

Elyon is available in English, German, French, and Spanish.

What are the system requirements?

Minimum:
– Intel i3
– 8GB
– NVIDIA GeForce GTX 760/AMD Radeon R9 280
– Windows 8.1 (64bit)
– 40GB storage
Recommended:
– Intel i5
– 16GB
– NVIDIA GeForce GTX 970/ AMD Radeon RX 580
– Windows 10 (64bit)
– 40GB storage

New MMORPG with action-packed combat from Korea

What makes Elyon special? The focus of the game is on the action-packed combat system. You need to aim when performing attacks and have a dodge roll that you can regularly use.

However, the combat system is somewhat slower and less dynamic than in Black Desert. Especially with the skills, there are often long animations that keep you in one position, making it more comparable to TERA.

Additionally, there are numerous skills in Elyon that can free you from a stun or other CC effects. Therefore, “Wombo Combos” that can defeat you in one hit or keep you permanently in CC, like in Black Desert, are not possible.

How to upgrade skills: Another special feature of the combat system lies with the skills:

  • You learn skills over time, with the max level being 50
  • Certain passive and active skills unlock through a skill tree that has an interesting function. You can move freely within the trees, but there must always be a connection, and you can never go back down

These skills can then be specifically adjusted with a kind of artifact system. Each skill has different variations in terms of damage, effect, and even range. Some melee skills become ranged attacks.

Through this system, players should be able to use the same class, but interpret and play it differently. In this screenshot, you can see the possibilities you have for each skill. To unlock the variations, you need to level up, complete certain quests, or purchase them from a merchant:

Elyon Skills Adjustment
Interface for adjusting skills from Korea.

What else is there to progression? In addition to skills and the skill tree, there are runes that grant you passive bonuses. Here, too, you have various effects to choose from.

Another point in character development is the equipment with different tiers and values, which also influence your playstyle.

The game has a strong PvP focus with 2 factions fighting each other

How is the PvP structured? Elyon offers various instanced PvP content, including:

Additionally, there is PvP in the open world, which does not appeal to every player.

How does PvP in the open world work? Upon character creation, you have the choice of 2 factions, the Vulpin and the Ontari. They fight each other, including in the open world.

In Elyon, you can be attacked and killed by players from other factions in many zones. However, PvP with your own faction does not occur in the open world. Pure PvE servers are not planned at this time.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

In PvE there are dungeons with leaderboards and many quests

What does Elyon offer in PvE? At the start of the MMORPG, you will mainly be occupied with quests and earn your first levels this way. Later, instanced content will also be added, including

  • 4 dungeons for solo players
  • 1 dungeon for 3-player groups
  • 6 dungeons for 5-player groups

Each of these dungeons also features a leaderboard, allowing players to compare with others.

In the endgame, you will find daily quests, world events, and a grinding experience that somewhat resembles Black Desert online, in addition to the dungeons. While there is also a crafting system through which players can earn money, Elyon will not offer a deep economic simulation like that found in BDO.

Is there housing? Yes, one of the side activities in Elyon will be housing.

What about mounts? Elyon will feature mounts that allow you to move faster. These will include classic mounts as well as content featuring steampunk elements, such as motorcycles.

4 races, 6 classes, and two of them dominate

What races are in Elyon? The MMORPG offers you four different races that can be used by both factions:

  • Humans
  • Elves
  • Ein – A combination of various animal races, including rabbits and otters
  • Orcs
Elyon Races
The various races and classes overview, missing the Slayer here.

What classes are in Elyon? The Korean MMORPG comes to us with 6 classes. In Korea, it launched in 2020 without the Slayer, which was added later:

  • Warlord – A melee fighter and tank
  • Elementalist – A DPS focused on magic
  • Mystic – A mage that primarily focuses on support and healing
  • Gunner – A damage dealer that attacks from range
  • Assassin – A typical melee DPS class

Only a few months after release was the Slayer released, also a DPS class.

Each class can join either of the two factions and comes without gender lock.

How strong are the classes? In Korea, the Warlord and Slayer currently dominate PvP, while at least in PvE, the Elementalist also has a good position due to its strong magic abilities. We at MeinMMO will create a detailed article about the classes in the coming days.

5 of the 6 classes can be viewed in this action-packed trailer on YouTube:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
A trailer for the classes in Elyon

Item system is based on chance and a bit pay2win

How does item enhancement work? Elyon roughly follows the system from Black Desert. You will be able to enhance your equipment and thus improve it. However, these enhancements can also fail, damaging your item.

In the worst case, downgrades can also occur. However, these can be prevented with certain items, similar to Cron Stones in BDO. These items are also available in the real-money shop.

Materials for enhancing equipment can also be purchased directly in the in-game marketplace or in the shop, although there is a daily limit. Nevertheless, there is the possibility to take a shortcut with real money to obtain equipment that would otherwise require players to grind a lot.

How does the game generally finance itself? Elyon is fundamentally Free2Play. However, the shop offers some useful items, including:

  • Pets that help with looting and provide small buffs
  • Storage/inventory expansions
  • Premium buffs that you can already see in the pre-order packages
  • Outfits

The hype for Elyon is slowly fading in Korea

How is Elyon performing in Korea? Currently, Elyon belongs to the top 30 most played online games in Korea. However, it lags behind MMORPGs like Lost Ark, Black Desert, and Blade & Soul.

Initially, Elyon started with high player numbers, but some bugs at launch likely deterred players quickly. Much of that should have been fixed by now.

Another issue is that it is not entirely clear which target audience the MMORPG truly appeals to. There are PvE and PvP content, some of which resemble a theme park, but it has not specialized in anything. This could be a reason for its gradual decline in ranking.

What do you think about Elyon? Are you checking out the game? Or are you waiting for the reactions of Western players? You can find an overview of the content here:

New MMORPG Elyon launches this week on Steam: Why should you play it? The brief check

This is an AI-powered translation. Some inaccuracies might exist.

Modder plays Final Fantasy XIV with the Ring-Fit controller, traverses an entire continent

The well-known controller modder SuperLouis64 has managed to play Final Fantasy XIV with the Nintendo Ring Fit controller, even though the MMORPG is not available for the Switch. He has crossed the entire continent of Aldenard “on foot” in a stream.

This is SuperLouis64: The YouTuber and Twitch streamer has made it his hobby to control various games with highly unusual controllers. Often, the games are not designed to use his controllers, or his “input devices” are not even actual controllers.

SuperLouis64’s repertoire includes:

The modder uses a USB converter and software that translates controller input to keyboard input. For those tricky cases when the respective game is not available on PC (or his controllers are actually bananas), he writes the script himself.

Some time ago, the modder started a new project. He wanted to play the MMORPG Final Fantasy XIV with the Nintendo Switch Ring Fit controller, and he succeeded.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

In the first tests on Twitter, the modder showed how he can trigger an AoE ability while squatting as a Dark Knight or make his character jump.

Louis emphasized to the colleagues at Gamesradar that the game itself was not modified. That would also be against the terms of service of FFXIV. Instead, it responds to the button input from Ring Fit.

This is how he plays FFXIV with the Ring Fit controller: In a charity stream, SuperLouis64 demonstrated how well his modification of the controller works.

ffxiv louis route through eorzea
Louis’ route (via Twitter)

He aims to cross the entire continent of Aldenard and must jog in order to operate Ring Fit. Because without jogging, the character does not move.

The start of his journey was in the Happy Halder. From there, he crossed the Dravanian Forelands, western Coerthas, and made his way to Gridania, Thanalan, and then Limsa Lominsa.

The only areas that were not on his way were Mor Dhona and northern Thanalan. We have embedded the Vod of his journey for you here:

Recommended editorial content

At this point you will find external content from Twitch that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitch content

Louis manages to cross the continent in just over an hour. As a little bonus, he then makes his way to Ala Mhigo and reaches the city in about 25 minutes.

You can quickly see that the Ring Fit control in Final Fantasy XIV is quite exhausting. During his journey, the modder sweats a lot; it is therefore rather unlikely that he will soon tackle Ex-Primals with the Ring Fit controller and complete raids.

But hey, who knows, he has already mastered Dark Souls with bananas.

By the way, the new expansion of FFXIV, Endwalker, is about to start. You can find all the info about it here:

Final Fantasy XIV brings new expansion Endwalker – Release date and all information

This is an AI-powered translation. Some inaccuracies might exist.

Battlefield 2042: The release in November is a bad idea

Battlefield 2042 has already been postponed once. After the beta, several fans are now calling for another delay. But what exactly is the problem? And how likely is it that EA will listen to the loud voices?

Meanwhile, several pieces of information about Battlefield 2042 are known. The short beta was playable, all modes were introduced, and most features were fully explained. But one thing is still up in the air: the release.

This is actually set for November 19, 2021, after Battlefield 2042 has already been postponed once. The delay caused mixed feelings at that time.

Many fans at least saw that a delay is better than a rushed release with many issues. Others were annoyed – also by the general release policy, as MeinMMO author Tarek Zehrer noted:

More on the topic
Battlefield 2042 is delayed – It’s getting ridiculous slowly
von Tarek Zehrer

The topic is still being hotly debated within the community. Some find it perfectly acceptable; they had fun in the beta and hope that existing problems will be fixed. Others, however, see the whole issue critically.

For them, Battlefield 2042 is far from finished. They criticize the new features and do not see, that bugs from the beta have been fixed.

The playable version of the beta had a number of technical issues, ranging from graphical glitches to faulty game physics to errors that completely prevented gameplay. Not a good state for a finished game.

So several fans are now calling for a delay. But how sensible is that?

battlefield 2042 specialist assault soldier mackay
Classes in Battlefield have been replaced by specialists in 2042 – Also one of the community’s points of criticism.

“Don’t become the next Cyberpunk”

If Battlefield 2042 appears in the state of the beta or a similar one, the franchise will suffer sustainable damage. Much seems incomplete or poorly thought out, such as the selection of specialists, which goes against the spirit of older Battlefield titles.

Since the game is currently being presented as finished, the disappointment would be even greater. Because the current state is not apparent; everyone has to trust that what EA and DICE say is true.

A similar problem afflicted the sci-fi RPG Cyberpunk 2077. Cyberpunk had experienced enormous hype at its time, only to disappoint many players upon release. Allegedly, the developers already knew about the problems beforehand.

Here, too, the game was advertised in a better state than it ultimately was. This had various consequences, including:

  • Poor ratings due to bad performance at launch on some platforms
  • Loss of reputation for CDProjekt Red in the community, which had been built up through The Witcher 3
  • Stock market losses
  • Two hefty class-action lawsuits

The community has similar concerns. In another, highly positively rated opinion thread on reddit, it states: “DICE, please delay and rework the game. Don’t become the next Cyberpunk.” There are over 750 comments on this thread alone – it clearly occupies the fans.

Whether the consequences for Battlefield 2042 are actually as severe as for Cyberpunk remains to be seen. At least, one can clearly see how it could go in the worst case.

This is the difficulty: The build that players were able to play during the beta is already older. Several months old, in fact, as it was stated, when we were allowed to test Battlefield 2042 in advance.

The impression that the beta left is therefore not current. Many of the issues may have already been resolved – or may have worsened. According to an insider report, the build may not even be as old as claimed, which raises even more uncertainty among players.

The big problem is that the insight into the development is lacking, which could quickly clarify such uncertainties.

Bugs could be fixed within a few days or even hours if they are trivial. However, they can also take several weeks of work if they cause subsequent errors. This is exactly where the transparency is missing that makes players so uncertain.

What exactly does Battlefield 2042 want to be?

Despite now more information, communication with the community and also the press remains a bigger problem for Battlefield 2042. The absence of any announcements about content or the beta has early on caused uncertainty.

After the announcement of the game, there was a long time without information. No tweets with content, no press releases, not even many leaks on a larger scale. As if the game was still in the early stages of development.

Players were not even clear about what they should actually do with Battlefield 2042. Some old features were missing, and new content seems to be randomly strewn in. This even led to the theory: Battlefield 2042 was supposed to be a battle royale.

With over 2,400 upvotes, this is one of the larger threads, and many fans agree. Battlefield 2042 seems to be doing some things right – it’s just lacking polish at this point. The framework promises a solid game, according to GameStar:

It should also be considered that negative voices on platforms like reddit are generally louder than the positive ones. It is quite possible that here a minority is shouting loudly, and a completely different picture is drawn in secret surveys.

This is why it’s still difficult: Currently, there is no way to truly assess how far along Battlefield 2042 is. There is a lack of insight into the current technical state of the game. All we get to see are polished trailers.

Although communication has improved, solid content is still lacking for players to make decisions. In social media, we frequently hear since the beta that the release will now be awaited first.

However, that could become a problem. Because virtually at the same time, Call of Duty: Vanguard is released, which is the biggest competitor to Battlefield 2042. The two games will strongly compete for player time, and the better game will prevail. Even the new Halo Infinite, coming shortly after, could pose a threat with its Free-to-Play approach.

Only the absolute fans will decide beforehand. And these are apparently not in favor of changes like the specialists, at least if we are to believe the echo chamber of reddit.

With a delay, Battlefield wouldn’t face such a problem. While Vanguard might establish itself by then, many players who want to reorient later would then have time for a new shooter after the CoD hype.

A delay would be painful, but better

Considering all the arguments, it would be better for Battlefield 2042 to postpone the release once again. Only a small portion of players will actually be upset about waiting longer. But fans will buy the game anyway, and casual players won’t mind starting later.

Worse would be an unfinished game that has to compete with Call of Duty. Then Battlefield and its players would have to face ridicule or wait a long time for errors to be fixed through subsequent patches.

Over time, it may happen that interest dies out or completely disappears if Battlefield 2042 achieves a demonstrable state that it should have had at release.

Additionally, some players might generally turn away from the franchise when they see an unfinished game coming onto the market while the competition is doing better. This would result in a lasting loss of potential interest.

As it stands, Battlefield 2042 is still set to be released on November 19 for PC, PlayStation, and Xbox. How the shooter will actually perform then remains to be seen. However, it wouldn’t be that hard for Battlefield to reclaim the shooter throne, at least according to MeinMMO author Tarek Zehrer:

Battlefield 2042 just needs to do one thing better than Call of Duty to become really good

There is no official statement that supports this theory or explains why the original path was deviated from. However, an insider report seems to believe that there have been significant problems with the development in general, which would also explain the inadequate communication:

More on the topic
Insider says: Battlefield 2042 has major development issues – is CoD a model?
von Tarek Zehrer

The problem persists to this day. The expectations for Battlefield 2042 are high, but there is a lack of concrete information from players. Things that are verifiable, like the promised bug fixes from the beta.

Release in November – Yes or no?

This is what it would be about: A major point of criticism from the beta was the technical state of the game. Many players couldn’t even get into the game or found numerous bugs, such as with vehicles or buildings.

A good portion of these bugs should have already been fixed, at least that’s what was said. If that’s true, Battlefield 2042 would at least be technically in a much better state than it has appeared so far.

Despite the bugs and new systems like the specialists, which replace the classes, a large part of the players had fun. In a thread on reddit, it states: “I’m keeping my preorder. Had fun in the beta.”

With over 2,400 upvotes, this is one of the larger threads, and many fans agree. Battlefield 2042 seems to be doing some things right – it’s just lacking polish at this point. The framework promises a solid game, according to GameStar:

It should also be considered that negative voices on platforms like reddit are generally louder than the positive ones. It is quite possible that here a minority is shouting loudly, and a completely different picture is drawn in secret surveys.

This is why it’s still difficult: Currently, there is no way to truly assess how far along Battlefield 2042 is. There is a lack of insight into the current technical state of the game. All we get to see are polished trailers.

Although communication has improved, solid content is still lacking for players to make decisions. In social media, we frequently hear since the beta that the release will now be awaited first.

However, that could become a problem. Because virtually at the same time, Call of Duty: Vanguard is released, which is the biggest competitor to Battlefield 2042. The two games will strongly compete for player time, and the better game will prevail. Even the new Halo Infinite, coming shortly after, could pose a threat with its Free-to-Play approach.

Only the absolute fans will decide beforehand. And these are apparently not in favor of changes like the specialists, at least if we are to believe the echo chamber of reddit.

With a delay, Battlefield wouldn’t face such a problem. While Vanguard might establish itself by then, many players who want to reorient later would then have time for a new shooter after the CoD hype.

A delay would be painful, but better

Considering all the arguments, it would be better for Battlefield 2042 to postpone the release once again. Only a small portion of players will actually be upset about waiting longer. But fans will buy the game anyway, and casual players won’t mind starting later.

Worse would be an unfinished game that has to compete with Call of Duty. Then Battlefield and its players would have to face ridicule or wait a long time for errors to be fixed through subsequent patches.

Over time, it may happen that interest dies out or completely disappears if Battlefield 2042 achieves a demonstrable state that it should have had at release.

Additionally, some players might generally turn away from the franchise when they see an unfinished game coming onto the market while the competition is doing better. This would result in a lasting loss of potential interest.

As it stands, Battlefield 2042 is still set to be released on November 19 for PC, PlayStation, and Xbox. How the shooter will actually perform then remains to be seen. However, it wouldn’t be that hard for Battlefield to reclaim the shooter throne, at least according to MeinMMO author Tarek Zehrer:

Battlefield 2042 just needs to do one thing better than Call of Duty to become really good

This is an AI-powered translation. Some inaccuracies might exist.

New co-op game for Suicide Squad finally shows story trailer – “Can’t wait!”

The cooperative game Suicide Squad was announced in the summer of 2020. Since then it has been quite quiet, with hardly any new information. Now there is finally a new trailer for the story, and it has been well received by fans.

What kind of game is this? Suicide is being developed by Rocksteady Games and was announced at DC FanDome 2020. These are the creators of the Batman games revolving around Arkham Asylum, Arkham City, and Arkham Knight.

While you logically played alone as Batman in single-player, Suicide Squad focuses on the four titular members:

  • Harley Quinn a.k.a. Dr. Harleen Quinzel – the “Mistress of Chaos” is primarily active in close combat with her baseball bat and can move agilely with her grappling hook.
  • King Shark a.k.a. Nanaue – the “demigod humanoid shark” is a meta-being and fights with his twin blades as well as a heavy machine gun.
  • Deadshot a.k.a. Floyd Lawton – the “most dangerous shooter in the world” fights with his wrist cannons and a sniper rifle, and is also very agile thanks to his jetpack.
  • Captain Boomerang a.k.a. Digger Harkness – the “top-class Australian assassin” uses a shotgun and his boomerang in the trailer, with which he can also teleport.

You can play the game either solo or in online co-op. The setting is in Metropolis, the most important city in the DC Universe besides Gotham City. You are exploring an open game world.

But what is the story of Suicide Squad actually about? As part of the DC Fandome event in 2021, a new trailer was released. This presents the story; you can watch it here:

https://www.youtube.com/watch?v=MsQ3Js4wYI4

Fight against the “evil” Justice League, Wonder Woman as an ally?

This is shown in the trailer: First, there are scenes about the formation of the Suicide Squad. The trailer starts directly at a location that will be familiar to fans of the Batman series: Arkham Asylum.

There we see Amanda Waller, a government agent who establishes the Suicide Squad and is responsible for its missions. She tells the protagonists that they have no choice but to work for the government. She makes this clear with a kind of electronic collar that becomes painfully active in case of resistance.

Those familiar with the film “The Suicide Squad” by James Gunn will surely recognize these scenes (about the other film I will remain silent). However, Waller does not refer to it as the Suicide Squad, but as Task Force S.

Suddenly, the group finds itself in the middle of a battlefield in Metropolis. Alien-like creatures are running amok, and you can see a huge machine with claw arms, which could be some kind of spaceship.

Ultimately, the goal of Task Force S is mentioned: Kill the Justice League. This consists mainly of the “good” superheroes like Superman, Batman, Wonder Woman, or The Flash. But it quickly becomes clear in the trailer: Superman is not the good one in this game.

Apparently he is being controlled remotely, as instead of the evil alien creatures, he is even fighting against Wonder Woman in the trailer. She seems to be the only one not being controlled and could even be an ally of the Suicide Squad. The Flash and Green Lantern also make an appearance but also seem to be controlled by the foreign power.

Fans already have an answer to the question of who is behind the ship, the creatures, and the control of most of the Justice League: Brainiac.

Who is Brainiac? In the comics, he is usually an alien cyborg or android and is considered one of Superman’s greatest enemies. Depending on the continuity, he is even responsible for the destruction of Krypton, Superman’s home planet.

Where is Batman? This is a question many players are asking after the trailer. Batman’s whereabouts are currently unknown and it is possible he has no appearance in Suicide Squad.

While the trailer does show some sort of Batmobile, it is likely to belong to Robin. It is not the Batmobile from Arkham Knight, but more like a… junkier variant. Nevertheless, players believe they have already seen him in the trailer. (via Twitter)

Overall, the game’s style is close to the film, with the humor and brutal action being very similar. Fans are responding well to the scenes.

Trailer is well received, players want more

What do players say about the trailer? Overall, the feedback is very positive. So far, the trailer has over 5,000 upvotes and around 200 downvotes. Previously, the information situation was thin, leading to some skepticism among players.

Sxodan writes in the comment section on YouTube: “I won’t lie. I had no interest in the game before, but THIS trailer changed my mind.” User Jack Callaway is not completely convinced, “but I will trust Rocksteady until they give me a reason not to.”

Many are also happy about the clear connections to the “Arkhamverse” from the other Batman parts. But with the new scenes and the introduction of some characters, many fans now seem to be convinced. This also leads to many discussions about the story. Some questions remain:

  • Who exactly is now evil?
  • Where is Batman?
  • What time does the story take place, before or after Arkham Knight?
  • Are we really killing the Justice League?
  • Where is Batman now?

On reddit, several other interesting details about the trailer have been mentioned. There are hints at familiar figures like Poison Ivy and the Riddler. (via reddit)

Now, however, fans mainly want one thing: real gameplay. Because the trailer mostly shows cutscenes. While the scenes are likely real graphics (this has been the case in all Rocksteady games), players still want to know how the individual squad members will play.

We also don’t yet know how large the game world of Metropolis will be, how we will navigate, and what there is to discover.

When will the game be released? Suicide Squad: Kill the Justice League is set to be released in 2022. We currently don’t know more specifics.

For which platforms is the game planned? The release is planned for PC, PS5, and Xbox Series X|S.

This is an AI-powered translation. Some inaccuracies might exist.

Genshin Impact: Leak allegedly shows the 3D model of the Dendro City

A leak on reddit shows a series of screenshots of the 3D model of the Dendro city Sumeru in Genshin Impact. Allegedly, the new area is expected to come to the game quite early in 2022.

This is Sumeru: As one of the seven nations of Teyvat, Sumeru worships the Dendro Archon, Lesser Lord Kusanali, who is regarded as the God of Wisdom. Kusanali is the youngest among the seven Archons and seems to be quite popular among her subordinates.

The Sumeru Academy is the most prestigious and respected institution in all of Teyvat. The students at the Academy are intensely involved in magical arts and the history of the world, and obtaining a degree can take many years and require a lot of effort.

The Mondstadt character Lisa spent some time in Sumeru in the past and was even considered the best student at the Academy. However, she eventually returned to Mondstadt because she had enough of the “completely crazy scholars” there.

This is supposedly what Sumeru looks like: In a larger leak, you can now take a look at the supposed 3D model of the city of Sumeru. The model is completely colorless and lacks many details, but it clearly shows the layout of the city and its buildings.

Individual images from the leak have been circulating in the Genshin Impact community for a while. Now you can view a total of 23 images of the 3D model from various perspectives:

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content
All images of Sumeru can be found in the reddit thread
Recommended editorial content

At this point you will find external content from Imgur that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Imgur content

The city is apparently built on a massive tree, with the buildings arranged around its roots. Sumeru is the Dendro nation and Dendro is known to be the element of plants, so such a city layout would not be surprising.

When will Sumeru be released? Allegedly, it won’t take too long before the Dendro city comes to Genshin Impact. According to the leak, it is supposed to appear in the second or third patch of 2022. The work on the city is reportedly finished now.

Since the third chapter of the Archon questline revolves around the Sumeru region, a release in early 2022 is quite realistic.

How reliable is this information? As with leaks, be cautious with this information, as it may well be incorrect. Some users on reddit pointed out that the leak Twitter account Genshin Intel has already published a very similar 3D model and labeled it as “fan art.”

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

However, the fan art claim is being questioned in the comments. Some suspect that it is a reenactment of the leaked content designed to avoid copyright strikes from miHoYo. The developer is currently cracking down hard on leakers.

As soon as we know more about the Dendro city Sumeru, we will inform you in our articles.

In the meantime, you can read all the info about the upcoming patch 2.3 here:

Genshin Impact: Everything about Patch 2.3 – Leaks, Release, Banners, Characters

This is an AI-powered translation. Some inaccuracies might exist.

In FIFA 22, players are intentionally losing because the Weekend League is running very differently

In FIFA 22, the Weekend League mode has been restructured. The new system leads to rewards that are easier to achieve and gained faster – but it also has a crazy side effect.

This is how the Weekend League works now: Those who qualify for the new Weekend League must complete a total of 20 matches over the weekend. That’s already ten less than before.

Additionally, there is a new points system.

  • Wins bring 4 points
  • Losses also bring one point

This is an important innovation compared to the usual Weekend League of recent years. Previously, only wins counted – there was nothing for losses.

As another change, players can already look forward to their Weekend League rewards as soon as they have completed their 20 matches (or the weekend is over). Previously, you had to wait until the following Thursday for rewards.

Now you are in control of when you receive the rewards. And this suddenly leads many players to simply give up their matches.

Good rewards – Even if things go wrong in the Weekend League

What is happening in the Weekend League? If you take a look around in the FIFA subreddit, many players intentionally lose part of their matches over the weekend (via reddit). There are multiple reasons for this.

One reason is that there are still decent rewards even for winless Weekend Leagues.

  • Rank 6 in the Weekend League requires only 8 points. However, it still brings 500 Champs points, 3 decent packs, 5,000 coins, and even one of the coveted Player Picks.
  • Rank 5 requires 20 points from you. Here, you even get 2 Player Picks, 2 packs, 5,000 coins, and 500 Champs points.

Both ranks can actually be reached without a single win.

It gets a bit more interesting for the better rewards for Rank 4 (4 wins and 16 losses suffice) or Rank 3, which is enough for re-qualification to the playoffs (8 wins, 12 losses). Nevertheless, even here, a large part of the necessary points can be collected simply through losses.

This is the role of early rewards: The willingness to lose is further increased by the fact that you receive the rewards immediately after your 20 matches. This leads to some players, who have already reached their desired rank, simply losing the remaining matches by quitting. Then they receive the rewards sooner than waiting until the upcoming Monday.

And what about the opponents? If a player quits the game at 0:0, there is no victory for the opponent. However, an interesting development seems to be emerging here as well: Players in the FIFA subreddit are calling for people to first score an own goal before leaving (via reddit).

FIFA 22 Win Weekend League
Sometimes you get wins faster than expected – because the opponent simply quits

This means that the opponent gets wins essentially for free and can enjoy 4 extra points in their own Weekend League.

However, caution is advised here. While there are currently no reports of bans for this behavior in FIFA 22, players in the past (in FIFA 21) stated that giving away wins in the Weekend League could lead to such (via reddit).

Is the Weekend League now completely easy?

This is the situation: Comparing the Weekend League itself to earlier, it is clear that it has become easier to earn rewards. At least if you are more in the lower ranks. It looks somewhat different if you want top rewards every week – then you do need the wins. However, the whole thing is a bit more relaxed since you only have to complete 20 matches.

What you must not forget is the qualification through the playoffs. To even get into the Weekend League, you must first collect enough points there during the week.

The magic number here is: 5 wins, 4 losses – that’s enough for the necessary 24 qualification points. Therefore, you can’t afford too many losses. This leads some FIFA fans to consider qualification for the Weekend League as tougher than the weekend itself (via reddit).

This is especially true because if you fail in the qualification, you have to collect 1,500 Champions points again to get back into the playoffs. And depending on the division, that can take a long time.

It becomes really difficult, especially if you are not winning any matches in Division Rivals. However, some players seem to have this problem, landing in divisions where they are no longer able to compete. This was also caused by a change in the usual Rivals system.

You can read more about this issue in Division Rivals with the new system here.

What do you think of the new Weekend League? Do you consider the new system an improvement? And how do your weekend matches go? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

Today the next MMORPG starts while another dominates Steam

Today, on October 17, the next MMORPG Elyon is released. Additionally, New World continues to dominate the headlines and is by far the largest MMORPG on Steam. We at MeinMMO summarize all the important news of the week from October 11 to 17.

The highlights of the week:

The discussion of the week: MeinMMO editor Alexander Leitsch claims that there are currently too many good MMORPGs. Do you agree?

More on the topic
I wouldn’t have thought that I would say this, but: “We have just too many good MMORPGs”
von Alexander Leitsch

Final Fantasy XIV reveals new details about Endwalker, and a new Minecraft MMORPG has launched

This week in major MMORPGs:

This is what happened in the smaller MMORPGs:

This is what happened with the MMORPGs in development:

This was the news of the week from the world of MMORPGs at a glance. What was your personal highlight? Did you experience something exciting this week? Or did we forget something important? Let us know in the comments and discuss with us.

This is an AI-powered translation. Some inaccuracies might exist.

Leak shows: Twitch creates many millionaires and the vast majority are white and male

In early October, a hacker published a large leak of the earnings of major Twitch streamers and other information. In the latest episode of the MeinMMO Podcast, we discuss the leak in detail.

What leak are we talking about? On October 6, a large amount of internal Twitch data was published online, which was stolen by a hacker from the streaming service. This was the first part of a significant leak, which included the following information:

  • Twitch source code
  • Unreleased Steam competitor named “Vapor”
  • Hacking tools intended for Twitch’s security team
  • Payments to the 100 highest-earning Twitch streamers
  • Internal services used by Twitch

Especially the earnings of the top Twitch streamers have caused a lot of stir, with many being surprised that streamers like xQc made hundreds of thousands of euros a month just from their subscriptions. At the same time, only three women were on the list of the top 100 earners.

Here’s the podcast on Spotify:

Recommended editorial content

At this point you will find external content from Spotify that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Spotify content

Additionally, it was noted that some streamers are on a sort of “Do not Ban” list, meaning they cannot be permanently banned. This included controversial streamers like Tyler1 or Ricegum, who have made headlines in the past for negative reasons.

In the current podcast episode, we talk in detail about the leak.

Joining us are:

The podcast is currently being released on iTunes and Spotify. Once it has been published, the links will be added here.

Here you can follow the podcast:

In addition to the news, we also regularly offer special episodes in which we focus on a specific topic. For example, we talked with an expert about the current state of e-sports.

Suggestions or Feedback?

Here’s how you can contribute: You can actively participate in improving the podcast. If you have feedback, suggestions, or criticism, or just want to submit a cool topic proposal that should definitely be discussed, feel free to visit our Discord server.

Alternatively, you can also directly email [email protected] and share your thoughts with us. Share your opinion and discuss with us!

This is an AI-powered translation. Some inaccuracies might exist.

Minecraft removes a highlight from the big “Caves and Cliffs” update

The second part of the update “Caves and Cliffs” is set to be released in 2021 for Minecraft . However, The Deep Dark and the Warden have been removed from the update and will come next year. The terror from the Depths will be part of the new “The Wild Update”. 

What is this highlight? The Warden is a blind foe that was supposed to be part of the big “Caves and Cliffs” update. As the Minecraft team announced on October 16 during Minecraft Live, the release of the Warden has been pushed to the next big update. 

We are showing you all the changes of the big “Caves and Cliffs” update and what you can expect at the release. 

Deep Dark and Warden Release in the “The Wild” Update 

When is the new release? The new foe Warden was originally part of the big “Caves and Cliffs” update. The special thing about this foe is that it is blind. In the deep caves where it lives, it reacts to vibrations. This means that you must sneak so that you are not detected. 

However, its release has been postponed. It will no longer appear as planned in 2021. Instead, it will be part of the new “The Wild Update” that the team revealed during Minecraft Live.

The reason for the postponement of The Deep Dark including Warden is that the part of the game has become so large that it needs more development time. The developers want to deliver a satisfactory result for the community and have therefore decided to delay the release.

Who is the Warden? We have already introduced the Warden in detail here on MeinMMO. The foe has a very special mechanic and reacts to vibrations. You can quietly observe it, but as soon as you make too much noise, it will react to you. 

More info about the Warden in Minecraft can be found here: 

More on the topic
Minecraft’s summer update brings a nasty opponent into the caves – What are Warden?
von Patrick Freese

What does the next update bring? In the big “Caves and Cliffs” update, which will be released later in 2021, you can expect larger mountains, exciting caves, large mines, and even larger ore deposits. The new dripstone caves are also worth a look. 

Originally, “Caves and Cliffs” was supposed to be released as a big update but was then split into two projects. The team did this to better address player feedback and take fan arts to heart. 

By releasing in two parts, the update is expected to be even better tailored to the community.  

During Minecraft Live 2021, the team introduced the new update for next year. We show you everything you need to know about the release and content of the “The Wild Update” 2022 for Minecraft. 

This is an AI-powered translation. Some inaccuracies might exist.

Minecraft: 1.19 is a big ‘The Wild Update’ 2022 – Content, Blocks and Boat Update

During Minecraft Live 2021, the team announced the new update 1.19 for 2022 with “The Wild Update” in Minecraft . It brings an important boat upgrade, frogs, tadpoles, and new mangrove swamps. The Deep Dark area is also a part of it.

What is the new update? Still this year, Minecraft will release the second part of the “Caves and Cliffs” update. But there is also new content planned for 2022, called “The Wild Update.” 

The focus of this new content is the wilderness with new creatures such as frogs and new mechanics. We show you first insights into the update here. 

“The Wild Update” with 1.19 – All content, release, boat upgrade

When is the release? It is currently planned for the update to appear in 2022. A specific release date has not been set at this time. 

What is changing? With the big “The Wild Update,” the overland wilderness of the sandbox game is being celebrated. The swamp biomes will be altered so you can find frogs and their spawn there. Tadpoles and fireflies will also be part of the game. 

You can also pick up tadpoles in a bucket from the water.

Depending on which biome the frogs grow up in, they can take on different types and colors. It is planned that each frog type will provide the player with a different advantage. What these advantages are is currently unclear, as the frogs are still being developed.

The fireflies can catch and eat frogs with an animation from the air.

A new type of tree is the mangrove, which is making its debut in Minecraft. You can pick the seeds from the trees and replant them underwater or on land. 

The new mangrove swamp biome is full of mud.

New blocks: In the mangrove swamp, you can find the new mud blocks with the update. You can create them with dirt and clay blocks in combination. Alternatively, you can build them from mud. When you pour water on a dirt block, a mud block is created. 

The special thing about these blocks is that you sink a bit when you stand on mud. 

Minecraft The Wild Mud Blocks
Do you like it muddy? This is what a house with the new mud blocks could look like

Important boat update: Minecraft players have been waiting for a mechanic for a long time, and “The Wild Update” finally brings improved boats. After the release, it will be possible to place chests in boats. You can then fill them with loot on your journeys across the water and conveniently take them home. 

Minecraft The Wild Boat with Chest
Combining chests with boats in Minecraft? In “The Wild Update” that’s no longer a problem

The Deep Dark and Warden – Release now 2022

What is it? The “Deep Dark” biomes were originally, along with the new enemy “Warden,” part of the Caves-and-Cliffs update. But the Minecraft team announced at Minecraft Live 2021 that these contents now belong to “The Wild Update” and will be released in 2022. 

The new enemy “Warden” was already announced at Minecraft Live in 2020. The Warden is blind and reacts to your vibrations.

You need to know about the Deep Dark: You can expect new Sculk blocks and Sculk sensor blocks. The latter can perceive vibrations. 

Additionally, there are Sculk shrieker blocks, which can apparently “scream.” 

Minecraft The Wild Sculk Shrieker
The new Sculk Shrieker in Minecraft

If you dare to go into the Deep Dark areas despite these creepy enemies, you will be richly rewarded. Because there you will find chests with loot that you can only find in the Deep Darks. 

How do you like the glimpse of the new update for 2022 in Minecraft? Is the team currently turning the right screws and adapting the right contents with the wilderness, swamps, and the boat upgrade, or do you wish for changes in other areas of Minecraft? Let us know your opinion here on MeinMMO in the comments and exchange ideas with the community. 

This is an AI-powered translation. Some inaccuracies might exist.

New World: Extremely good place to level up characters and weapons quickly

In the MMORPG New World, character and weapon levels play a significant role. The higher they are, the better you master the challenges, both in PvE and PvP. However, there are various ways to increase them. MeinMMO shows you one of the best spots in all of Aeternum.

Why is character level so important? With each level up (starting at level 40), you receive 3 or 4 attribute points that you can distribute as you wish, thus strengthening your character. Additionally, you gain more base health per level.

Why is weapon level so important? The higher your weapon’s level, the more ability points you have available. With the maximum level of 20, you can invest 19 points into the skill trees and choose between several good active and passive skills. Here you will find some good PvE builds.

50k – 60k EXP in an hour at this location

Where you can find the spot and how the whole leveling process looks is also shown in this video by MeinMMO author
Phuc-Thi Nguyen:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
Where the brilliant spot can be found is shown in the video.

Where can I find this spot? The 2 camps can be found in the “Unstable Coast”, east of the “Sisyphus’ Shrine” (see screenshot). Both leveling spots give you up to 1500 experience per minute, for both your character and your weapons.

New World Levelspot
Left: “Sisyphus’ Shrine” – Right: Camps

What level is this place suitable for? At character level 40, you can already start beating the monsters with a group of 2-3 people. If you are on your own, have good equipment and area-effect attacks (for example, Hammer + War Axe), you can slowly test yourself with level 45.

Maximize your gains: The spawn time of the monsters is very low, less than 1 minute. With the right rotation, you can quickly gather all the monsters in the camp and take them out with area damage simultaneously. You repeat this process until you have enough.

New Age Rotation
Left: Camp 1 Rotation – Right: Camp 2 Rotation

Two extra rewards when you level here

What extra rewards are there? Here a lot of equipment drops, to boost your own loot. Additionally, you receive extra territory reputation.

  • Loot
    • Equipment – You can use it yourself, scrap it, or sell it.
    • Strong healing potions – Either you use them yourself or put them up for sale at the trading post.
  • Territory Reputation
    • Each monster gives you extra reputation. This is where you can gain additional experience and advantages.
New World Loot_leveln
Loot, EXP and Reputation – All available

Do you already know this spot? Or do you have other spots you would like to share? We look forward to your comments as always.

You can find all guides to New World in our overview:

New World Guides: All tips, tricks, and builds in overview

This is an AI-powered translation. Some inaccuracies might exist.

New browser MMORPG Mad World will soon start Alpha – Here’s how you can participate

The new MMORPG Mad World features an isometric perspective and loads of creepy monsters. Soon you will be able to participate in the first Alpha of the MMORPG. MeinMMO reveals how.

MeinMMO has already reported about the dark and dystopian MMORPG Mad World and now the developers have announced an Alpha for the game.

Mad World is an MMORPG that you play from an isometric perspective. You see your hero from above, similar to games like Diablo.

The game is being developed by Jandisoft. These are developers who previously worked on the MMORPG classic Metin 2 among others. With their new game, they are taking a much darker path.

Dark RPG reminiscent of “Darkest Dungeon” from the isometric perspective

What kind of game is this? In the MMORPG Mad World, humanity has fallen. The world has been overrun by demons and is now desolate and devastated. Your story is one of hope in the seemingly never-ending fight against your oppressors.

The graphic style of the MMORPG is particularly striking. The unique and bizarre enemies, which look like they come straight from the single-player hit Darkest Dungeon, are all hand-drawn, according to the developers.

In the game, you explore this world together with friends and encounter NPCs who have quests for you, telling small or larger stories. There are no classes by the way; instead, you choose your abilities from a complex skill tree and create your own unique hero.

What is a browser MMORPG? The game is based on a self-developed HTML5 engine. Therefore, you do not need a separate client or program to play the game. Instead, you only need a browser to start the game.

The developers have also explained that you can play the game on both PC and mobile devices like phones or tablets.

Is there already gameplay? You can check out the first gameplay on the official YouTube channel of the developers. Here we have embedded the announcement trailer for the Alpha:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
The official trailer for Mad World and the Alpha.

How you can participate in Mad World

When does the Alpha start? The Alpha of Mad World starts on October 25 at 3:30 AM (1:30 GMT) and runs until October 31, 2021. So you have about a week to check out the new MMORPG.

Here’s how to sign up: If you want to participate in the Alpha, go to the official website of the developers (via Madworldmmo.com).

Here you can click the “Play” button and be redirected to the registration page. Here you can

  • log in with your Facebook account or your Google account
  • Alternatively, you can create an account with the developers. For this, you need a valid email address, a username, and a password.

If you are looking for more MMORPGs that will be released soon, then take a look here. In this article, we present the most interesting MMORPGs you can expect in 2021 and 2022.

The 8 most promising new MMOs and MMORPGs

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Trainer reaches crazy milestone, had to trade for over 1,000 hours

An American trainer from Pokémon GO has achieved a remarkable milestone. He has managed to obtain a full, living Lucky Pokédex. We at MeinMMO had the opportunity to ask him a few questions and tell you how he accomplished this.

What milestone is it? Many trainers in Pokémon GO dream of getting a full Lucky Pokédex. This means they have a lucky entry in the game for every monster. However, the trainer ZhessZhess from the USA set himself an even higher goal. He wanted to have a full, living Lucky Pokédex.

As he shows in his reddit post, he finally achieved this goal on October 10, 2021 (via reddit.com). He has a full, living Lucky Pokédex consisting of 686 different Pokémon. This is a remarkable milestone, which is why we asked him for an interview.

This is a full, living Lucky Pokédex

Anyone who regularly plays Pokémon GO knows that by trading monsters, there is a possibility of getting a Lucky Pokémon. Therefore, many trainers aim to have every monster registered as a Lucky Pokémon at least once in their Pokédex.

But what is the difference to a living Lucky Pokédex? We didn’t even have to ask ZhessZhess this question, as he already expressed in his first message how happy he is about this milestone and what a full, living Lucky Pokédex means to him.

The “living” stands for the way he collects his monsters. He wants not only to have each Pokémon registered at least once, but also to keep it permanently in his Pokémon storage.

According to him, many of his friends trade a monster, like Bulbasaur, to then evolve it into Ivysaur and Venusaur. From his perspective, that means the monster is gone. ZhessZhess didn’t want that. For this reason, as seen in the following image, he keeps a lucky specimen for each evolution. This is what makes the liveliness of his Lucky Dex for him.

Pokémon GO Lucky Pokémon
Lucky Pokémon in the Pokémon storage

Currently, he holds 686 different Lucky Pokémon in his Pokémon storage. He is only missing a few costumed monsters. These include the Rock and Pop Pikachu from the Pokémon GO Fest 2021.

This is how he obtained his full, living Lucky Pokédex

We at MeinMMO naturally wanted to know how ZhessZhess achieved this milestone. For this reason, we contacted him via reddit and asked him to answer a few questions about his Pokédex.

How long has ZhessZhess been playing Pokémon GO?

According to his own statements, he is one of the early trainers. Pokémon GO was released on July 6, 2016, in the United States, and ZhessZhess has been playing since that day.

How long did it take him to reach his milestone?

Overall, ZhessZhess has already conducted over 13,000 trades. He received support from friends, from whom he obtained most of the rare monsters for his collection. He estimates the time spent at over 1,000 hours.

He also revealed to us that he had already reached a similar milestone on July 22, 2020. At that time, he also had a full, living Lucky Pokédex of 603 Pokémon. He has remained at that number and continued to trade diligently.

Why did he choose a living Lucky Pokédex?

As he explained in the interview, this has to do with his favorite Pokémon Charizard. For him, it was always clear that he not only wanted Charizard as a Lucky Pokémon, but the entire Charmander family. For this reason, he decided to never delete a Lucky Pokémon.

Charmander, Charmeleon, and Charizard

When he had collected about 200 unique Lucky Pokémon, he decided he wanted to trade for a full, living Lucky Pokédex. While his friends wanted to achieve a normal, complete Lucky Pokédex, he set himself a much harder goal, which he found very enjoyable. Overall, he now has 909 Lucky Pokémon in his collection.

Were all the Pokémon traded with Lucky Friends?

Most trainers will now probably wonder how ZhessZhess got so many Lucky Pokémon. As he revealed to us in the interview, he got about 100 of the 909 monsters through a lucky trade with a Lucky Friend. Most of these Pokémon are rare specimens or Shinies.

The remaining monsters were traded normally. He has pushed the daily limit of 100 trades with friends countless times.

Which monster was the hardest to obtain?

The hardest one for ZhessZhess to obtain was Mesprit. This monster is a regional Pokémon from the lake trio, which can only be obtained in Europe. A friend of his was in the UK during the lake trio event in May 2019 and brought him two specimens. At that time, there were no remote raid passes in the game yet.

Mesprit

Since he and his friend were not Lucky Friends at that time, and it would have potentially taken months to achieve this status, the trade had to work this way according to ZhessZhess. So he decided to trade his Charizard.

At the beginning of the game, he chose Charmander as his starter Pokémon and evolved it into the aforementioned Charizard. He had actually never wanted to trade this monster, but in such a situation, ZhessZhess made an exception. Due to the age of the monster, there was a higher chance for a Lucky Pokémon. The friends indeed got lucky and it worked out.

What goal does ZhessZhess have next?

Next, he wants to have all costumed Pokémon in their Lucky forms. He is already on a good track, as he has already collected about 90% of the monsters. Since especially the regional monsters are difficult to obtain, he saves his Lucky Friends and waits until they can bring him one of the missing monsters from vacation. This includes various forms of Furfrou.

This is the tip ZhessZhess has for other trainers

Of course, we also asked ZhessZhess what tip he has for other Pokémon GO trainers. He advises to start small first, as getting a full Lucky Pokédex takes a lot of work. For this reason, you should start with the first 150 Pokémon.

After that, he recommends moving on step by step. As it is a lot of work, most players decide to collect a “normal” complete Lucky Pokédex. However, he still finds it nicer to keep the individual Pokémon rather than evolve or delete them.

What do you think of ZhessZhess’s milestone? Do you have similar goals? Or have you even collected such a Lucky Pokédex yourself? Feel free to share your opinions and experiences here on MeinMMO in the comments and exchange ideas with other trainers on this topic.

Did you know that you can earn more Stardust when catching certain Pokémon? We have looked into it and show you which 22 monsters grant you a Stardust bonus.

This is an AI-powered translation. Some inaccuracies might exist.

8 Facts You Didn’t Know About the Notorious Warlock Ikora Rey from Destiny 2

Daily, you encounter in Destiny 2, one NPC or another without questioning what that person is hiding or who they are. Therefore, we present to you 8 facts about Ikora Rey that you probably didn’t have on your radar.

Who is Ikora? Ikora Rey belongs to the Vanguard and is the leader and chief of all Warlocks. For a time, she remained in the background during the Destiny 2 story. As Bungie noticed this, they decided that she should be more integrated into the story.

As “The Witch Queen” approaches, it could be that she will take on a more significant role, as she was also seen in this regard in the trailer. On this occasion, we list 8 facts about Ikora, some of which you probably did not know.

1. She uses multiple Light classes

In the Destiny 2 universe, it is unusual to master multiple Light classes. Our Guardian, on the other hand, who can wield multiple Light classes and even the Darkness, is considered a prodigy of guardianship. Despite this, there are a few exceptions that, through rigorous training, gain the chance to use multiple Light focuses.

She likely masters all Light focuses

Ikora Rey taught us in Destiny 1 how to wield the immense Arc power in the form of the Stormcaller. Many thought that Ikora was only a Stormcaller because of this. But that is not the case. In the fight against the Cabal Legion at the beginning of Destiny 2, Ikora used a Nova Bomb against a Cabal ship.

As it seems, she masters the Nova and Arc focus. Whether she can make Solar her ally is uncertain, but nonetheless not impossible.

Perhaps more of her abilities will be revealed in the major expansion “The Witch Queen”.

2. She was the first with a 25-game winning streak in the Crucible

Before Ikora established herself in the Vanguard, she stormed the Crucible. Creepy rumors circulated.

Guardians tell stories in which Ikora Rey took Shaxx so hard that he has not been able to sit normally since. She was a true beast when it came to fighting, and thus she became the first to hold the record for 25 consecutive victories in the Crucible. No one else has come close to achieving that.

Despite this, the Crucible refined her, for without it, Ikora would not have become what she is now.

3. Thanks to her plans, the Earth still stands

Colleagues from the Warlock Academy and the Vanguard know Ikora for her iconic character. By nature, Ikora preferred a straightforward education and rejected the traditional approach of the Tower.

Her impatience with traditions initially provoked the ire of her guardian colleagues. However, her travels in the solar system gave her a new perspective on the Light.

Thanks to her tenacity, she earned respect among her Warlock colleagues. Subsequently, she became the apprentice of Osiris, the first Warlock of the Vanguard. Ikora attentively followed all of the elder Warlock’s teachings.

When she took the place of the Warlock Vanguard, Ikora’s proactive and direct approach helped countless times in defending the Last City and the Earth.

4. She has a preference for shotguns

True fans of Ikora should have noticed that she has a preference for shotguns. Shotguns are perfect for quick, straightforward, and powerful statements.

Ikora has used her beloved shotgun “Scorn” since her days in the Crucible. Unfortunately, she lost the weapon during her solo crusade against the Cabal Legion on Io.

The cool thing about the weapon was that it generated ammunition out of thin air. But that wasn’t all. The shotgun could also be fired fully automatic, fitting Ikora’s daring side.

Ikora’s weapon – “Scorn”

5. Ikora was Osiris’ “favorite student”

It is known that Ikora was Osiris’ best student. However, she was probably even more. Ikora was also Osiris’ “favorite student”. They both share a fondness for exploring the unknown. While Ikora focused on Warlock studies, Osiris nearly maniacally concentrated on the studies of the Vex.

Moreover, Ikora sometimes attempted to defend Osiris and his studies when he was questioned by the Vanguard. Especially when it appeared that Osiris was neglecting his duties.

In light of this, the consensus entrusted Ikora with secret duties of the Warlock Vanguard until Osiris’ exile. Afterwards, Ikora officially succeeded him in this position.

Osiris-Destiny
Osiris, who is currently missing.

6. She has delved into Thanatonautics

What does this mean exactly? Thanatonautics is simply the exploration of the state during dying. Many Guardians have been researching death since the incorporation of the Crucible. They believed that on the way to death, visions are revealed. In such “near-death experiences”, Guardians saw visions of possible futures.

As a result, a group called the “Thanatonauts” was formed. As a Guardian, it was easy to evoke such “visions”, as one can never truly die thanks to the Light.

Due to her thirst for knowledge and the fact that her mentor Osiris was also a member of the cult, she participated in these experiments. At an unknown time, she left this group. Whether it was due to a specific experience remains unclear.

7. She built her own espionage network

You may have already heard something about the secret “Hidden”. This organization is trained to spy on Darkness and similar threats to identify possible dangers to the Last City. However, many are not aware that this organization was initiated and is led by Ikora herself.

It is unclear whether the Vanguard itself is aware of the existence of the Hidden. Some, like Mara Sov and Eris, are, however, aware of such a network.

8. Ikora once had a tense relationship with her Ghost

Every Guardian is “born” with a Ghost. This Ghost is an eternal companion. However, the cohabitation with these beings does not always go smoothly. Just like between humans, there can sometimes be disagreements and quarrels between Ghost and human. This was also the case with Ikora and her companion “Ophiuchus”.

Ikora’s Ghost believed that Ghosts were created to match their Guardian’s character. In this case, Ophiuchus was a calm and measured Ghost who supported Ikora with her fiery temperament and often calmed her.

However, there came a point when they no longer understood each other. They had a falling out, and Ophiuchus silently followed Ikora from then on. He only observed his Guardian’s further actions.

But after 61 years, when Ikora and Osiris finally reunited, Ikora also reconciled with her Ghost.

Did you already know all this information about Ikora, or did a particular fact surprise you? If you know more facts, feel free to share them with us in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

Xbox fridge is cheaper than expected, but the preorders will be bad

Microsoft has finally announced the pre-order date for their refrigerator designed like the Xbox Series X. The piece costs “only” €99 and will be available for pre-order in Germany at GameStop. However, MeinMMO author Irina is sure about one thing: Pre-orders won’t be pretty.

This is the refrigerator: Like many things on the internet, the Xbox refrigerator was originally a meme. After the unusual design of the new Xbox Series X was revealed for the first time, a wave of meme images flooded the gaming communities comparing the console to a refrigerator.

The result of the jokes is now a mini refrigerator from the merchandise specialist Ukonic that looks exactly like the Xbox Series X console and which you can soon pre-order for €99.

The refrigerator can hold up to 12 beverage cans and has side compartments for snacks. It also features a USB slot on the front, through which you can charge your smartphones, controllers, and other devices.

To ensure you can use your refrigerator on the go, a DC adapter is included in the delivery.

xbox mini refrigerator pre-order

How to pre-order: According to the official Xbox site, pre-orders will start on October 19. In Germany, GameStop will be the only retailer where you can pre-order the mini refrigerators.

Just in time for the holidays, the Xbox Mini Fridge will go up for pre-sale on October 19 and will be available worldwide at various retailers in December 2021. In the first production wave, the Xbox “Mini Fridge” will be available at GameStop in Germany for €99 (MSRP).

Official Xbox site

It is still unclear whether pre-orders will only be possible in the online GameStop store or whether the individual stores will also receive their own contingents of refrigerators. As soon as more information is available, we will update this article with new information.

The release of the mini refrigerator is in December 2021.

xbox meme refrigerator
A year ago just a joke, now reality. The Xbox refrigerator is coming to stores.

“It will land on eBay immediately”

I have been eagerly awaiting the sale of the Xbox refrigerator since the official announcement. As someone whose apartment is filled with gaming merchandise, I didn’t want to miss out on this piece.

Accordingly, I had expected the Xbox mini refrigerator to be priced at around €200 and was pleasantly surprised by the actual price.

The current situation regarding scalping: Even at €200, the price would not be the main issue with pre-ordering the refrigerator. The concern is the scalpers. In my circle of friends, the announcement was commented on with the words, “It will land on eBay immediately.” And as things stand right now, that seems to be true.

For some time now, scalpers have had their eye on coveted gaming items. The new consoles PS5 and Xbox Series X have been rarely available since their release in 2020 and only come in small drops. On eBay, the price for a PS5 varies between €600 and €1,000.

But other sold out gaming items are not spared either:

What Microsoft says: From the official post on the Xbox site, you can read a slight uncertainty about the pre-orders. Microsoft seems to anticipate that the mini refrigerators will sell out quickly and states:

We are working to make the Xbox Mini Fridge available to as many fans as possible and will continue to expand regional availability in 2022, subject to regulatory approvals and restrictions depending on the market.

You can be fairly certain that the mini refrigerator will sell out as quickly as other similar gaming items did before it. So if you have your eye on it, be ready on October 19. I wish you all good luck.

Are you interested in the mini refrigerator? Will you try to get it during the first pre-order wave or will you wait until Microsoft supplies more? Let us know in the comments what you think about this meme item.

By the way, Ikea has taken it a step further and now sells its own gaming furniture:

IKEA releases gaming furniture: What can they do and who needs it?

This is an AI-powered translation. Some inaccuracies might exist.

If your game is only fun after 100 hours, it is not a good game

“After 100 hours, it really gets fun,” you often read that. But then games are exactly one thing: just not good – at least that’s how MeinMMO demon Cortyn sees it, and he’s had enough of bad games.

No matter how much you love a game – eventually the air just runs out, even if only for a while. Especially players of MMORPGs long for something new and ask friends and acquaintances: “Can you recommend a good game?”

Very often, you get a response like: “Sure, check out this game. But it takes about 50 hours before it’s really good.”

Different indications are often made depending on the game. Some games are said to need to be played between 20 and 200 hours before they “really get fun”.

Now comes the simple, actually obvious, yet so bitter truth: If you have to play “your game” for 50 hours before it’s really good, then it is a bad game for 50 hours.

A time investment beyond good and evil

I can completely understand that some are raising their eyebrows and thinking: “50 hours is nothing. I’ve surely played 5,000 hours in my MMORPG, that’s not a long time.”

And you are right. 50 hours is not a long time if you have played 5,000 and had fun for most of that time. Then the 50 hours hardly matter.

Depending on your free time, 50 hours can represent a very long period. If someone only has about 2 hours available to play every evening, they need about a month to accumulate those 50 hours.

WoW Blood Elf angry female crying male title 1140x445 title
No fun for a long time? Then it’s not a good game.

Now just imagine having to invest your limited free time in an activity that gives you no joy for an entire month every evening. Just to hope afterward that the game will, as promised, really get much better and finally be fun.

Really picture it. You work all day, come home, want to do something enjoyable, and your outlook is to play a game that provides no fun or very little fun – for 25 days.

That’s not a pleasant thought. For someone with plenty of free time, it’s already quite an investment, but for people with significantly less gaming time, it’s a nearly insurmountable obstacle.

The risk that a game will not even be considered is incredibly high. Because no one wants to waste their free time on something that doesn’t bring joy.

Where does the problem come from?

Especially MMORPGs struggle with this issue that a game is “only good after X hours.” While older MMORPGs might score immediately and convince right at release, these games often age poorly. What was a solid intro 5 or 10 years ago is now terribly outdated. But even more problems contribute to this:

Parasitic systems: Although parasitic systems in games are negative in the long run, they can at least temporarily increase the enjoyment of the game. In most cases, this is only relevant in the endgame – during the leveling phase, you see relatively little of them.

Dead content: Based on this, the “path to the endgame” is often painfully neglected by many developers. After all, the loyal, active players have already gone through this content – and they are starving for new additions and the resolution of the most pressing issues in the endgame. Of course, developers focus their resources on retaining active players and providing them with “more to do”. The path to the endgame quickly becomes “dead content” that doesn’t really receive any overhaul.

final fantasy xiv emet-selch
“Eventually,” the story of Final Fantasy XIV gets really good. But who can hold out until “eventually”?

Ultimately, one should ask the question with every affected game: Why does the game only become good after X hours? What happens after this magical number of hours that suddenly makes it a much better game? And – if that really is the case – couldn’t the game simply put that fun right at the beginning?

The beginning is important. Whether it’s a series, a movie, a book, or a video game. The start has to captivate you. You have to have fun, be excited, and want to know what happens next. Later, you can forgive calmer passages or even somewhat “monotonous” gameplay. But first, the game must convince.

There are games where I do consider this to be the case to a certain extent. Especially competitive games with a strong PvP aspect, like Dead by Daylight, Overwatch or even MOBAs like SMITE simply require some time. You first need to acquire enough knowledge to compete against other players. Here, an adaptation period of a few hours to learn the basics is acceptable.

The difference here, however, lies primarily in the fact that these games provide you with all the tools from the very beginning to have fun. It’s merely the knowledge gap of the other players that you primarily need to catch up to. Therefore, these games are not primarily the focus here.

Can you free yourself from this?

I’m not free from this issue and perspective either. I also believe that World of Warcraft is really a great game after the leveling phase. That it only “really starts” at level 60, with raids and endgame dungeons being among the best in this genre. Just like I think you can really enjoy Dead by Daylight only after about 100 hours when you’ve at least seen and understood all killers and perks.

But that doesn’t change the fact that I find that really terrible to say, quite soberly.

I’m fully aware that the prospect of having to understand over two dozen killers looks terribly daunting. If you don’t have an experienced teammate on Discord consistently explaining what’s happening in the match against this killer, you’re going to be completely lost. The flood of information is really annoying and distracts from the actual game.

Having to wade through 200 pages of manuals (or guides) just to finally have fun doesn’t sound very enticing either.

Dead by Daylight Trickster ormond background title title 1280x720
Even Dead by Daylight is “good if you withstand the long, hard entry”.

One problem here is also the self-perception of the players. Those who have been playing a game for many months or years know many systems, understand how they are interconnected, and probably don’t find it all that wild anymore. It’s hard to mentally put yourself back into the role of a “clueless noob” who has to learn everything and doesn’t know yet how great the game can be later on.

This also discourages me from finally giving Final Fantasy XIV a chance. Several friends have told me that the game “really gets good after the main story of the base game and the first expansion,” which in reverse really only means: Until then, it’s not that great.

How can the problem be solved?

In principle, this is difficult as the clear answer to this would probably be: development time. But that costs money and time. Time that could be spent on new content to keep current players satisfied.

Some games offer various options to skip the “boring” or “annoying” parts – like character boosts. However, this brings with it entirely different problems, such as the feeling of being “lost” in the game world, not being able to follow the story, or becoming spontaneously overloaded with skills and systems.

Some games try to fix this retroactively. World of Warcraft, for example, introduced a new starting area with Shadowlands and brought in a feature called “Chromie Time,” where players can choose their leveling content. While this was a good step, I think it’s not enough.

In the specific case of World of Warcraft, this does not disguise the fact that many classes feel “incomplete” for dozens of hours, and battles are trivial in every way. Because the missing character abilities at low levels are compensated by the fact that enemies have so few hit points that they fall with one or two attacks anyway.

WoW Shadowlands Exiles Reach
A new starter island should make the entry into WoW more interesting – it succeeded, at least in part.

This then leads to a completely different problem, namely that games like WoW suddenly become way too complex for newcomers. The requirements and the learning curve are just poorly distributed.

For long stretches, the gameplay is boring and underwhelming, before suddenly being overloaded with systems and becoming hard to decipher.

I believe developers need to rethink the entry into their games – especially in the case of MMORPGs. It should no longer be focused on what the simplest mechanics and gameplay are, but what is most fun.

At least the first hours need to be made more engaging. If a game still isn’t fun after more than 30 minutes, you lose many players – probably forever. And that’s only because the entry into a game obviously has such a low status.

Or what do you think? Do you want to struggle through dozens of hours of “bad” gameplay to get to the good part?

This is an AI-powered translation. Some inaccuracies might exist.