The “Corrupted Love Pack” was supposed to create mood for Valentine’s Day in the MMORPG New World. However, after just 6 hours, the developers had to remove it again. The skins caused massive issues for the players.
What is this pack? The “Corrupted Love Pack” is supposed to bring several skins into the game that are themed for Valentine’s Day on February 14.
The pack includes various weapon skins and furniture pieces and was originally available for purchase in the item shop for real money.
The developers shared some images of the contents of the pack via the official Twitter account. The images show a skin for the bow, the rifle, and the hammer, and you can also see the pink Valentine’s look of the furniture:
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Currently, you can no longer purchase this pack. Just 6 hours after its release, it was removed by developer Amazon.
This is linked to massive technical issues that were apparently caused by these skins. Other items were also removed.
New World removes 14 items due to issues
Which items are affected? In addition to the new skins from the “Corrupted Love Pack,” other shop items like the “Angels and Demons” skins are also affected.
A total of 14 skins were removed because they were apparently causing crashes for players. Here is the list (via massivelyop.com):
Cupid’s Bow
Glowing Admiration
Love’s Cool Embrace
Piercing Beauty
Heartpiercer
Crush
Hallelujah Cannon
Angelic Bulwark
Spark of Light
Moloch’s Fall
Labor of Love
Knight of Devotion
Fool for Love
Waveborne
How are players reacting? Many fans express their frustration with the problems under the Twitter post. Many wonder how such skins could lead to game crashes. While many of them like the game, they wish that the developers could get the ongoing issues under control.
So the mood swings between pity, anger, and frustration. Many describe their relationship with New World as a “love-hate” situation.
When will the items return? This is currently unknown. The developers have not provided any information on the possible waiting time until a fix is available. So we don’t know if the Valentine’s Pack will be online in time for February 14.
What is the situation in New World? After the big launch at the end of 2021, New World has recently been losing more and more players and has been struggling with several issues.
The numbers currently lie at a maximum of around 50,000 concurrent players per day. Around the release, these were still over 900,000.
Whether New World will regain motivation in the future remains to be seen with the upcoming updates. But what do you think? Have you already purchased the Valentine’s skins? Did you experience any problems with them?
With Patch 12.2, the new champion Zeri was released in League of Legends. She is an AD carry and especially made a name for herself with a lot of damage in the early game. However, with the upcoming update 12.4, there are a number of nerfs for Zeri.
What changes are being made to Zeri? Zeri was released on January 19 and was immediately considered strong, although not overpowered. However, with the upcoming update, all of Zeri’s abilities will be adjusted and especially noticeably weakened in the early game:
The damage from her auto-attacks with right-click has been weakened, both in pure damage and scaling with AP
The slow from auto-attacks has been weakened in duration
The slow from auto-attacks has also been reduced in the early game
The damage of her “Q” has been reduced
The cooldown of her “W” has been increased in the early game
The cooldown of “E” has been increased in the late game
The cooldown reduction from “E” has been reduced from 1.5 seconds to 1 second
The attack speed from the ultimate “R” has been permanently reduced from 30 to 40% to 30%
In return, there were also three small buffs. The slow from auto-attacks has slightly increased in the late game, her “Q” can now land critical hits, and the cooldown of “W” has been slightly reduced in the late game.
You can view the complete changes in this tweet from RiotPhlox:
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When will the patch be released? The update 12.4 is expected to be released on February 16, 2022. Also included is the new, “evil” supporter Renata Glasc.
New Patch 12.4 buffs 11 champions and nerfs 6
Which champions are getting a buff? With Patch 12.4, there are quite a few small buffs, especially for champions that do not have a strong position in the meta, including Aatrox, Ashe, Kalista, and Rumble.
A particularly curious change involves Neeko, as her hitbox will be reduced. It was very large at 80. Additionally, she will receive more damage on her “Q” and a reduced cooldown on “W”.
Which champions are being weakened? Besides Zeri, Dr. Mundo is particularly affected. He will receive less AD per level and a higher cooldown on his ultimate.
Furthermore, there are minor adjustments to Qiyana, Veigar, Blitzcrank, and Nunu.
What changes are being made to support items? Here there are two small nerfs:
In the future, there will be a penalty after 2 last hits per minute. Supporters will then receive less gold for additional last hits. Previously, the threshold was 4 minions per minute.
The gold earned through support items will now play a role in bounty hunting. Additionally, there is less gold in bounty hunting when a team has more than two support items.
What do you think of the changes? Do you think Zeri will be more playable and not constantly banned anymore? Feel free to write it in the comments.
A permanent ban has been put on one of the two new dragons. Since it was just too problematic:
In the MMORPGThe Elder Scrolls Online has allowed players to travel to guild members or friends since release. Two clever minds thought to use this feature for a practical add-on. We spoke with them about their work and what they enjoy the most.
What are add-ons? Add-ons refer to extensions for ESO that give players the opportunity to enhance their gaming experience. This includes things like user interface customization, buff and skill trackers, or extensions that collect data in a clear manner to determine average prices for guild stores, etc.
There are actually no areas where add-ons are unthinkable. Existing add-ons differ massively in complexity. It starts with add-ons that display a particular font in a different color and ends with add-ons that extract countless amounts of data from guild records.
However, add-ons must adhere to certain conditions and rules set by ZeniMax Online Studios. Therefore, they are also reviewed by developers to ensure they comply with the allowed conditions (via ESO website).
Unlocking wayshrines while saving gold
We spoke with the developers of the add-on “BeamMeUp – Teleporter” about their work and what they like most about it.
What does BeamMeUp – Teleporter do?
In ESO, you can travel to another player without gold costs through the guild or your friends list. Once the process is started, the corresponding wayshrine for teleporting is unlocked. However, you have only discovered it when you complete the traveling process.
BeamMeUp utilizes this function and provides you with a clear list of locations you can currently visit when traveling to one of your friends or guild members. Additionally, there are other functions that read your treasure maps and discovery reports and then output the possible travel destinations.
With the wayshrine function, you can unlock all possible wayshrines by selecting all players in your lists within the same area. This method of traveling also saves you a lot of gold because if you do not travel via a wayshrine yourself, it costs you something.
Who are the developers of BeamMeUp?
They are David (@DeadSoon) and Josef (@Gamer1986PAN), who have divided the work areas for the add-on among themselves. In our community interview with the two, we asked about what motivated them and which areas they particularly enjoyed.
Have you seen the BeamMeUp guild house?
Is this your first time doing something like this?
Josef: “I previously created various Excel spreadsheets with background calculations for different games, but mostly distributed within the guild I played in that game. The scope of BeamMeUp is something completely different and would not have been possible without David, as learning to program became too dry for me after a short time, and the successes did not come quickly enough. “
David: “For me, BeamMeUp is my first large leisure development project. I also develop professionally, but that’s obviously something different. Thus, we both grew into ESO add-on development together.”
You both have divided up the work on the add-on a bit. Do you have specific areas for each?
Josef: “Since I have almost no idea about the code and can only roughly estimate how something affects, I prefer to let the professional handle that while I gather information for him. This includes the IDs of zones and what type of area it is for new DLCs and chapters. This way, David can fully concentrate on the changes he has to make in the code.
Especially early on, I looked for weaknesses in the base game, which we then adjusted together to make it more intuitive and clearer. This also includes adjusting individual icons, the graphic editing of the screenshots including short explanations on the ESOUI page.
However, you should still read the description as BMU offers so much more. Additionally, I mainly manage 4 guilds each on the EU and NA servers.
However, even these 2000 slots per server are usually not enough, so we also asked the community to trust us with their guilds as partner guilds – these can be accessed with the second icon at the top left – including your community guild “The Magical Miezmuschel” on the EU server.”
David: “I would say we complement each other excellently. Since communicating and interacting with the community (guilds, Discord, etc.) takes up a lot of time, I’m very grateful that Josef diligently takes care of the majority.
In this area, he is truly a natural talent as he always communicates in a friendly and constructive manner and pays close attention to the integrity (e.g., compliance with rules) of our guilds and our Discord. Furthermore, it’s very valuable for our discussions to have a “non-developer perspective”.
When we talk about new potential features, I consider everything from a programming effort and technical feasibility perspective. Josef then adds a clear and technically independent perspective as a user. The composition or sometimes compromise of both usually leads to a really good idea.”
For add-ons in ESO, there is the add-on manager Minion. How does the whole process work when someone wants to offer their add-on there?
Josef: “The ESOUI website guides you very well through it. Since anyone who can program usually speaks English, there should be no problems here. Ultimately, you have to fill out a detailed description to allow the operators to check it. With the appropriate changelogs, you should briefly describe each change if you want to post updates.
The operators of ESOUI then check whether there are any prohibited files in the download to exclude viruses or malware or to ensure that the author does not automatically send gold from each user.
This means that if someone wants to misuse it, it is prevented through ESOUI and Minion; how well this is done through other sources, I cannot judge. Minion and ESOUI are definitely the most up-to-date sources for add-ons.”
David: “ESOUI is the only official add-on platform for ESO, run by ZOS developers and the developer community. Minion essentially only uses the interface to the ESOUI platform to provide simplified browsing, installation, and automatic updates of ESO add-ons to the user’s PC.”
A well-functioning add-on requires continuous effort
This is what BeamMeUp looks like in-game:
On the left side, you see the list of BMU. You can select your own 5 favorites that will always be at the top and highlighted in yellow.
Programming and maintenance always require corresponding effort. When and why did you decide “let’s do this”?
Josef: “There are several reasons – to name just 2:
We are our own biggest customers: I have saved over 4.5 million gold since our first beta. We benefit from having the add-on provide as many comprehensive and clear functions as possible.
You want to do something for the game you love to play, or at least for fellow players.
David: “I can only agree with Josef. I can’t imagine not having our add-on and our download numbers (already over a million, thank you dear community) show that many other users worldwide feel the same way. The fact that our add-on has now been translated into 8 languages by users from all over the world is proof that it is a tool for everyone.
Of course, we don’t want to brag about it, but one is a bit proud. In particular, the feedback from users during the early development phase (whether positive or negative) has motivated us to invest our free time into the project further.”
While we are on the subject of effort, how much time do you approximately spend per week on the add-on and everything around it?
Josef: “To manage the guilds, I need about 10–30 minutes daily. For the upcoming update, I have additionally invested about 1 hour – which should represent only a fraction of David’s contribution.”
David: “Where Josef has a very regular, almost daily effort, for me it is more bundled. Of course, I also check my in-game mails and Discord almost daily to respond to direct questions. But these do not come in every day. It becomes really time-consuming when we want to implement a new feature or have to fix an elaborate bug.
When we want to implement a new thing, I often get the drive to do so, which often leads to me losing myself in the code for 10 hours a week. However, once the update is out, I also need a 1-3 week break where I invest significantly less time.”
Have there been any changes to the base game that have impacted your add-on?
Josef: “Oh yes, when it first really took off, shortly after that came the map progress/area guide. Fortunately, David quickly found a way to switch between that and BeamMeUp.”
David: “Apart from the map progress, changes to the map and travel system due to a base game update are usually minimal. The API functions that we use are very rarely altered by ZOS. However, new options are sometimes added that we then want to fully utilize.
For example, ZOS introduced the functionality to travel to your own house (i.e., to the front door instead of inside the house) not too long ago. Since we already displayed all of the player’s houses in a clear list, it naturally made sense to incorporate the new functionality of the base game into our add-on interface as well.”
What aspects have you had to really sink your teeth into?
Josef: “Subzones, such as the Brass Fortress in the Clockwork City or the combination of Auridon/Summerset or Wailing Prison/Graveyard/Broken Docks, are always a challenge because ESO constantly comes up with new hurdles that David has to react to. But the interaction with other add-ons is also a tough nut to crack every now and then.”
David: “We are generally very agile. We want to respond to user wishes and also need to consider changing technical aspects (including performance and changes in the base game). Implemented functionalities are therefore often rebuilt or expanded.
And with some problems, one can really sink their teeth into it. Whether it’s because you made a typo (self-inflicted) or because an API function or an element in the game does not behave as expected. This happens again and again, and fortunately, there are very few problems where one eventually gives up and looks for an alternative or workaround.”
Gratitude and feedback from users are worth the effort
In every activity, there are both positive and negative aspects. How does it look regarding the work on add-ons? What are the negative or frustrating aspects, and which aspects give it value and motivate you to continue?
Josef: “Especially some dungeons where ESO somehow makes it impossible to travel in, like the open caves in Blackwood or the Grimhollow Reformatory in the Wailing Prison, always bother us personally since all we can do is hope that ZOS takes care of it themselves.
Next to the personal motivation to make things easier through technology – during my training, we had a saying in the classroom: ‘Technology is the effort to save efforts’ that still drives me today. This means you put work into something to optimize it and afterwards save a lot of time and nerves.
And players keep showing us how grateful they are for our work – whether through donations, exuberant thanks in application texts for our guilds that have brought me many smiles, or also YouTube videos from our users where they praise the add-on highly.”
David: “I don’t have much to add. If I had to create a prioritized list…
These are the aspects that motivate me the most:
Feedback and gratitude from users
Finding algorithmic solutions to technically challenging problems
The feeling of having created something enduring for the community
These aspects frustrate me sometimes:
When I cannot find a solution to a technical problem.
When I look at some old code blocks and think that I should actually rewrite all of that.
The programming language for add-ons is even beginner-friendly
What are the prerequisites for programming such add-ons? Are YouTube tutorials enough, or do you need to delve deeper into the subject?
Josef: “With enough time and the willingness to learn, that would be a good start, and with useful tips, a large part of the authors’ community is available. For us, it was mainly Baertram, whom you might know from FCO ItemSaver, and who wrote LibZone for us, which saves us a lot of work – another big thank you if he reads this. But for complete newcomers, it might be difficult with an add-on the size of BeamMeUp. One should first build small add-ons – maybe initially just for oneself – and grow from those successes.”
David: “I can only agree with Josef. You grow with the challenges that arise from developing the desired functionalities. You should have a bit of programming understanding. The scripting language LUA, which is used, is quite forgiving and, like Python, very beginner-friendly.”
If you’re interested in more about ESO, you might also like this:
Programming will certainly not be all that is required. What soft skills should one also bring?
Josef: “In my case, it was primarily persuasion and perseverance to convince David to adapt and improve the add-on that BeamMeUp is based on (Luminary Teleporter) to the then-current game version. Once I got him on board, I just had to feed him with new ideas about what we could improve and help him track down bugs.”
David: “Along with a healthy dose of ambition, communication is key to success. Of course, the following greatly depends on the purpose of the add-on, but generally, communication with the user base and with other developers is extremely helpful and valuable for all parties.
On one side, the ESOUI forums or chat platform provide all developers with the opportunity to exchange ideas, help each other, and connect with the game developers (ZOS). On the other side, there are no boundaries to the communication and interaction with the users of one’s own add-on.
The possible channels range from forums, Discord, to in-game guilds, as in our case. The gratitude and feedback from the community is the greatest reward and motivates us to continue investing our free time into the project.”
Do you have any tips for aspiring add-on programmers? What should one definitely pay attention to or plan for?
Josef: “Stay ambitious if the idea comes from you and you hope for a certain ease from it, from which you can later benefit yourself, the effort is definitely worth it. Just make sure to include as many comments in your code as possible, so you can quickly get back into it or others who may take over your add-on later can find their way around more easily.
And find a few people who frequently deal with add-ons and try to win them as beta testers for you. The fewer bugs make it into the Minion version, the better it will be received by players.”
David: “Josef has already hit the nail on the head. I would only add:
Always try to think long-term. Prevent having to manually maintain any data as much as possible. Instead, try to source everything dynamically from the game’s interfaces. This keeps your add-on current even when a new update to the base game is released, with new zones, new items, etc.
Reach out to the developer community, whether personally or via the forum. Many questions have already been asked, and many technical issues have already been solved by other developers. Additionally, the exchange is usually beneficial for everyone and motivates finding new solutions together.
Have fun with what you do. Even if it’s often sensible to respond to user wishes and ideas, it remains your add-on. Develop what you want, how you want, and most importantly, at the pace you want. Only then will the joy of the project remain for a long time.”
If you would like to support the two of them, you are warmly invited to join their BeamMeUp guilds or especially the partner guilds as they have even more slots available.
Do you use any add-ons? Feel free to tell us what your favorite add-on is and whether you have heard of BeamMeUp or if you became aware of it through our article for the first time. I (MiezeMelli) for my part, am a huge fan of add-ons. You can read about it in my article about my 195 add-ons in ESO.
This is an AI-powered translation. Some inaccuracies might exist.
Since yesterday, players in Destiny 2 know the name of the upcoming Season 16: “Season of the Risen”. It will be a journey into the past of Light and Darkness. MeinMMO reveals what has been announced so far, what you can expect in the new Season 16, and why new players can still jump in.
Players of Destiny 2 already know that Savathun will be one of the greatest threats in the universe. She may even be the most cunning and diabolical enemy the franchise has ever had. The highlights of the “Season of the Risen” are meant to kick off this arc while simultaneously replacing the old “Season of the Lost”.
No one knows exactly what Savathun is planning or whether, once she has stolen the Light, she will be more friend or foe. But players already know a few of her “creations”:
Savathun has created “Moths” that can “charge their fighters with Light”.
The Throne World is a treacherous mirror of the Witch Queen’s consciousness.
The Throne World offers a vast area full of secrets
Additionally, Bungie has already promised players greatness in advance, stating: “2022 will see more Destiny than ever before”. The Witch Queen itself is said to be “the most ambitious expansion in a long time” for all interested players.
New players should be able to jump in easily
The Witch Queen marks the seventh year of Destiny expansions and concludes narrative threads that date back to the first Destiny 1 and the “Taken King” expansion.
Many interested players are unsure if it is still worth it to join. But Bungie gives the green light for that. The new DLC and the upcoming Season 16 are said to be the perfect entry point even for new players, as Bungie’s Project Lead Blake Battle revealed to MeinMMO.
Savathun has her eyes everywhere!
Currently, Mara Sov, the Queen of the Awoken, has only one task to fulfill in the current Season 15: the “Worm Exorcism” of Savathun. Once it starts, it will likely kick off the content of the new Season 16.
So far, nothing has been heard for a long time about the powerful Queen of the Reef, except that she can keep a massive bridge construction extremely secret.
This is what players can expect in the upcoming Season 16
In the new “Season of the Risen”, players will not only discover new exotic and legendary weapons and armor. The known activities will also bring changes for players in Season 16 of Destiny 2.
The Season 16 begins on Mars: Players will initially return to Mars. However, it has changed and features strange fissures that glow green. The Guardians will have to find out what has happened to the planet after it was swallowed by Darkness. Ikora Rey, who has also been leading the investigation against Savathun, will assist players in Season 16.
The Mars has escaped the content vault.
A Cabal Princess supports the Vanguard: In the Destiny 2 Collector’s Edition, it was already hinted and the ViDoc confirmed it. Caiatl, the current Cabal Princess and Calus’ daughter, will assist the Vanguard in their fight against the “Radiant Brood”.
Zavala personally asks her for help (no marriage, as hinted in the Collector’s Edition), and she not only provides him with new weapons but also stylish Season 16 armors with tusks for his Guardians.
Apparently, she also has a particularly large pipe for him. This “special delivery” has at least been hinted at briefly in the ViDoc. Here, you can see how a Cabal ship flies in a kind of “mega-cannon” or a “component”. What technology that exactly is, we do not know yet. – but it is definitely huge.
Is that a cannon? Or a component?
Perhaps the Psions of the Cabal, until the Guardians find other solutions, will disrupt the powers of Savathun’s forces by suppressing the Hive Spirits. These allow the “Radiant Brood” to be repeatedly revived and to stab players in the back.
By the way, you will become your own weapon master: During an initial quest mission in Season 16, you will also discover a kind of forge on Mars. The “Enclave” houses a mysterious, abandoned “Pyramid Relic”. This will grant players access to the new weapon crafting in Destiny 2 and their first glaive. Is this a gift from the Darkness?
Players can forge a desired weapon with their favorite perks there
The perks of new exotics can also be “shaped” in the Enclave
If the requirements change, the shaped weapon can be altered again
Upgrades for your Void abilities: However, not only the weapons will be “improved” in Season 16. Your abilities will also receive the long-awaited Void 3.0 upgrade.
In the “Season of the Risen”, players can earn various aspects and fragments, thereby changing their playstyle and trying out effective builds. What we know so far is that there will be three new aspects:
“Feeding the Void”
“Chaos Accelerant”
“Child of the Old Gods”
Players can expect a lot of Void 3.0 fragments to earn.
This way, soon all three classes in Destiny 2, Titans, Warlocks, and Hunters, alongside the other grenade types, will also be able to use suppressor grenades.
When will the rework for Arc and Solar come? The last two subclasses, Arc and Solar, are also set to be transitioned to the 3.0 system later this year. Bungie will focus on the healing and burning aspects of Solar, as well as the chaining and lightning aspects of Arc.
Whether players will have to unlock the new abilities like Stasis is unclear. Bungie has not yet provided any specifics on how you will be able to get these abilities in Witch Queen. However, it is rather unlikely that this upgrade will be fully served on a silver platter.
Season 16 brings new and changes old activities
A new raid, but likely no dungeon: Season 16 will also see the launch of a new raid on March 5. Bungie had announced that there would be either a raid or a dungeon each season. Since a new dungeon “Shroud of Greed” recently debuted, there will likely be none in Season 16.
However, the raid leads the Guardians into the Pyramid that has already been seen. It is hidden in the swamps of Savathun’s Throne World. In the raid, players must confront the ancient danger trapped within.
The open world offers new secrets: Even though Destiny 2 is a shooter, fans love to puzzle and discover new secrets. In the upcoming Season 16, it seems that Guardians will first need to think, then shoot. In Savathun’s Throne World, alongside mocking enemies, there is much to discover.
Various collectibles and chests that can be found
There are patrols that players can start and public events
In the open world, you can use “Deepsight abilities” to “uncover” secrets
A seasonal triumph seal will present Guardians with many different tasks
Alongside the open-world activities, something will also change in Season 16 regarding the offerings from Vanguard, Crucible, and Gambit.
Wander through the swamps in Savathun’s Throne World.
Initially only two old maps for the Crucible: PvP players can initially look forward to two maps in Season 16. These are revamped Destiny 1 maps that Bungie has “rebuilt” for Witch Queen.
With Season 17, a brand new PvP map with new territory, possibly in the Throne World, will come into play, as Joe Blackburn announced on Twitter.
Gambit fans will have to wait in Season 16: Although Bungie has already discussed Gambit in one of the upcoming “This Week at Bungie” blogs, it is unclear whether changes will come in Season 16. Bungie only stated that “the team would like to gather data for another season before making adjustments.”
It is quite possible that Bungie is planning a revision of the ranking system for Gambit, resembling that of Trials of Osiris. At least, it makes sense, as this system has been very well received by Guardians and is a great way to earn the loot they want.
Changes to the Vanguard: Changes are also being made to the Vanguard activities in Season 16, so that playlist strikes are worthwhile again.
The Vanguard rank will increase twice as fast starting in Season 16
Nightfalls on higher difficulty levels will also grant faster gains
The changes will be closer to the rank gain of the Crucible playlists
New modifiers will rotate out or come in
Will the artifact of Season 16 be a weapon? Observant Guardians have also noticed a special secret for the new Season 16. In the announcement photo of the “Season of the Risen” from Bungie, the Guardian is holding a kind of spear.
From what was seen in the ViDoc, this seems to be the artifact for the upcoming Season 16. However, whether this is just a collage or if Guardians will actually use the artifact as a weapon, we do not know yet.
When does the “Season of the Risen” start? The upcoming Season 16 will launch simultaneously with the new DLC “The Witch Queen” and also promises the return of familiar faces. Not only will the seasonal content of the “Season of the Risen” go online, but players will also be able to explore the Witch Queen campaign.
Season 16 will provide all players with a season pass. It has 100 levels and rewards gameplay with Season 16 weapons, various materials, items, and cosmetics. By the way, the entry into Destiny 2 is free via New Light and offers a good insight into the Destiny universe.
This is what to expect in Destiny 2 for Witch Queen:
Even now, “The Witch Queen” and the first Season 16 feel big and significant and have far-reaching implications for the entire plot in Destiny 2. Just like the Forsaken expansion had with the death of Cayde-6.
What do you think? Can Bungie keep its promise, and will this Season 16 bring a new experience for Guardians and make Destiny 2 more exciting? Or do you think Bungie is overpromising? How do you personally gauge the hype around the new expansion “The Witch Queen” and the first Season 16? Please let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
For Valentine’s Day in Pokémon GO, Flabébé is entering the game for the first time. The Pokémon has different regional forms and two evolutions. The finding of the forms is now causing concern for collectors. They are already losing motivation.
What is it about? Flabébé has been confirmed as a new Pokémon for the Valentine’s Day event in Pokémon GO. Shortly after that, data miners found all the forms that can be unlocked for Flabébé and its two evolutions in the code. But instead of joy over the find, there are mainly concerns. Collectors are asking themselves: Should I really catch them all?
We will show you the forms of the Flabébé family, where you can catch them, and how the community is reacting.
All Forms of Flabébé – Shinies and Regional
This is known: We know about the entry of the following Flabébé forms from Niantic:
Flabébé (Red Bloomer) – Can be caught in Europe, the Middle East, and Africa
Flabébé (Blue Bloomer) – Can be caught in the Asia-Pacific region
Flabébé (Yellow Bloomer) – Can be caught on the American continent
So these are the regional Flabébé that you can catch in the wild from the start of the event. In addition, there are two forms that you can find all over the world: Flabébé with a white flower and Flabébé with an orange flower. However, Niantic states that you will need “some luck” to find white or orange Flabébé. They are therefore significantly rarer.
In addition to this, the evolutions Floette and Florges can also appear in all the shown forms. Without Shinies, that’s 15 possible color combinations that you can catch from the new Pokémon family. Should Niantic ever release the Shinies, you would have 30 possible variants.
Collectors are thus faced with the task of catching the regional Pokémon and the rare Pokémon. And if Niantic then also releases the Shinies, trainers would have to accomplish the same again and also need more luck for the Shiny forms.
What do they look like? Data miners from PokeMiners have found the models of Flabébé, Floette, and Florges in the code and shared them with trainers on reddit. We are embedding the graphic for you here:
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Players Already Feel Overwhelmed Prior to the Release
These are the reactions: Players react to the graphic in the comments. After all, the motto of the Pokémon games is “Catch ’em all”. So, mcea0006 writes (via reddit): “At this point, I’m wondering if I really need to catch them all…” Another trainer responds: “I’ve already decided that I don’t need to. Assuming we can catch all Shinies and the regional color variants, that makes 120 Poké Coins just for this series in the collection.”
Trainer Two2die477 writes: “Wow. Catching the full Shiny collection of this Pokémon sounds like an impossible task.”
In other comments, collectors note that their Pokémon storage will be significantly impacted.
Other trainers are writing on reddit that there will be many more Pokémon with many colors and forms. For people who want to have one form and the Shinies of every Pokémon in their collection, that will be a big task.
What is your opinion on the topic? Do you want to have a variant of every Pokémon, including the forms, in your collection and can understand the overwhelmed trainers, or do you see this as finally a true collector’s task that you are looking forward to? Please share your opinion here on MeinMMO in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
The new MMORPG Lost Ark was released in soft launch yesterday, February 8. This means that only those who pre-ordered are allowed to play. Nevertheless, the game is already overwhelmed – and even more people are watching on Twitch.
Lost Ark surpasses New World on Twitch: Lost Ark amazed an incredible 1,273,119 Twitch viewers on February 8 at 7:00 PM. At that time, this was about four times the number of people watching League of Legends and more than double that of those in Just Chatting (via SteamDB).
The big competitor, the MMORPG New World, captivated at its peak on September 16, 2021, with 985,738 viewers.
WoW peaked at 1.1 million viewers in 2020.
Lost Ark thus crowns itself the MMORPG king on Twitch.
How is that possible? At the launch of Lost Ark, there were some issues with unpacking and the servers. Many users could not play right at the start and had to wait until they could unpack and start the game. This pushed the numbers up.
Additionally, Amazon started the Legends of Lost Ark event, where viewers could earn in-game rewards via Drops by watching on Twitch. For these Drops, you had to watch Lost Ark for at least 4 hours, which is exceptionally high for Twitch Drops.
Furthermore, many of the big streamers played the new MMORPG, which drew a lot of attention. MMO icon Asmongold had over 220,000 viewers at times just on his channel.
Start video
Everything you need to know about Lost Ark’s endgame – in the video
The community is thrilled
How is the game received? On Steam, the MMORPG currently has a 96% positive rating, which is an extremely good value. This means that only 78 out of a total of 1,942 reviews for Lost Ark are negative.
Also, on Metacritic, which aggregates ratings from various professional sites, the game currently has a score of 81 / 100 based on 23 reviews. Of these, 21 give a positive rating, and only 2 are undecided about the new MMORPG.
This gives Lost Ark currently the 4th place among the best-rated PC games of 2022 on Metacritic, just behind Monster Hunter Rise, God of War, and OlliOlli World. The website TheGamer even gives the A-MMORPG a flat 100 points.
What do the players say? The community around Lost Ark celebrates the game. Only the issues at launch concern the players, which is not necessarily noticed on reddit. Most fans take the launch difficulties with humor and are looking forward to traveling to Arkesia soon.
The positive reception of Lost Ark is likely also due to the fact that players already knew relatively well what to expect. Since the game has been running in Korea since 2018, many fans had already formed a clear picture of the MMORPG before trying it today.
But even those who were unsure could determine beforehand that the game might not be for them at all. Both could be good reasons why the general sentiment in the communities around Lost Ark is very positive.
Have you played Lost Ark yourself? How do you find the new MMORPG so far, and have you been able to have fun in the world of Arkesia despite the initial difficulties? Or have you still not been able to decide on one of the 15 classes? Feel free to let us know in the comments here on MeinMMO.
The beta of Overwatch 2 is on the horizon – at least that’s what several leaks and hints suggest for this month.
Few communities in the Blizzard universe are as disappointed as the one for Overwatch. This is because Blizzard announced Overwatch 2, which failed to impress at its unveiling – simultaneously, the further development of Overwatch 1 was drastically slowed down. There is a drought of content, and apart from some new skins during events, there have been hardly any significant new contents for years.
Now, finally, there’s some momentum coming back to the franchise – as the beta of Overwatch 2 could be just around the corner.
What happened? A few days ago, there were some updates to the Battle.net servers. These included new data that clearly points to an alpha or beta test of Overwatch 2. The updates concern the entries “Overwatch 2.0” and “Demo 2” – Twitter user Naeri captured a screenshot of the altered version.
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This also aligns with other leaks. Several sources report that there was a meeting of the developers with some content creators a few days ago. Apparently, a demo of Overwatch 2 was shown there.
Such pre-meetings with content creators are common at Blizzard, as was also the case previously with Hearthstone.
The leak also stated that “more information about Overwatch 2 will be available in the week of February 3” – which is just a few days away.
What does this mean? Since all the information and leaks align very well with each other, the likelihood is quite high that there is some truth to it. This would mean that the beta of Overwatch will start around February, and we will finally get a first, more comprehensive look at the game.
As soon as there is concrete information from Blizzard regarding a specific date, we will, of course, report on it.
More about Blizzard and Overwatch can be found here:
What is Overwatch 2 actually? That’s still a bit of a question mark. Essentially, Overwatch 2 is an evolution of Overwatch 1 – players should also be able to play together with Overwatch 1 players. However, new are story missions for multiple players, where you can play as the familiar heroes and go through a campaign. You even distribute skill points among the heroes and enhance their abilities.
However, many players are still not entirely clear on why Overwatch 2 should be a standalone game and not just an addon. Blizzard still needs to clarify this.
What do you think about it? Are you already excited for Overwatch 2 and want to participate in the beta? Or does Blizzard still need to convince you that “Overwatch 2” was actually a good idea?
This is an AI-powered translation. Some inaccuracies might exist.
The German YouTubers and streamers Gronkh, PapaPlatte, and Trymacs are launching the Spielesause again in 2022. However, this time it will take place without gamescom and a little later than the previous year. MeinMMO presents all the information about the start, participants, and the planned games.
What is the Spielesause?
The Spielesause is a live event hosted by the Twitch stars Gronkh, Trymacs, and PapaPlatte that combines gaming with real games like soccer and the community.
The streamers will broadcast their regular stream from the event location. They will take turns, and the rest will take over via the shared IRL stream.
Various guests from film, television, streaming, and music are also invited to compete in the games.
In addition to sports activities, there will also be games to help raise money for a good cause. Last year, there was a poker tournament and a cooking show.
Spielesause 2 in Autumn – What to Expect at the Live Event
Via Twitter, the event organizer announced that the Spielesause returns this year – under the grand title “Spielesause 2”. Last year, the livestream event took place during the gamescom period. The reason was that the gamescom could only take place online due to the ongoing Corona pandemic. The Spielesause aimed to give fans the feeling that the game fair was in full swing, at least via Twitch.
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When does it start? Since the gamescom 2022 is apparently going to be held on-site in Cologne again, the hosts Gronkh, Papaplatte, and Trymacs are postponing the Spielesause by a few weeks. All fans looking forward to it will have to be patient until Autumn 2022 when the event is supposed to start. When exactly is yet to be revealed by the organizers and hosts.
Who are the participants? So far, not many participants have been announced, and all are from the streaming sector. However, this is likely not because the Spielesause 2 is smaller, but due to the early planning phase of the event. In the following list, all announced participants are included, and as new ones are added, we will include them:
Gronkh
PapaPlatte
Trymacs
Reeze
Rumathra
PhunkRoyal
The exact location where Spielesause 2 will be held and which games and setups are planned is currently still unknown. Due to the postponement because of the on-site gamescom in Cologne, it is likely that the streamers will host the event again in the halls of the Cologne Exhibition Center.
We will keep you updated on this article in the coming weeks and months. As soon as new information about the event, games, or guests arises, we will inform you here on MeinMMO.
In 2021, the first Spielesause took place. The dimensions of the project were boldly massive and perhaps that’s why it can claim to be the gamescom event with the highest reach. Millions of people tuned in on all broadcast platforms. A total of 41 million times, content related to the Spielesause was accessed (via gameswirtschaft.de):
Twitch: 9.4 million viewers
YouTube: 2.3 million views
Instagram: 7.7 million impressions
TikTok: 6.9 million impressions
Twitter: 7.5 million interactions
The new Spielesause has to face these numbers even without the gamescom promise behind it. For all fans of livestreaming events, the Spielesause 2022 is a must. So mixed with people from every entertainment industry and so many activities, there has never been an event like this. If you were at the first Spielesause and what games were played, you can find out here: Spielesause for gamescom 2021 – All info about the stream with Gronkh, Trymacs, and PapaPlatte
This is an AI-powered translation. Some inaccuracies might exist.
A total of 31 cards were changed in one of the most popular Hearthstone modes. The balance was simply off in every way.
One of the most popular game modes in Hearthstone is “Battlegrounds”. It’s basically an auto-battler influenced by the tactical decisions of the players. Buying and selling minions, proper arrangement, and accurate weighing are factors that make this game mode so exciting.
Recently, Blizzard expanded this mode with a new feature, the “Buddies”. However, this completely disrupted the balance, leading to over 30 of them being revised.
What happened in Hearthstone? The Buddies were meant to be a new tactical game element in the Hearthstone Battlegrounds mode. These are special minions that players unlock during the game – first a regular version and later a golden version. Each of these Buddies has its own power, which typically works well with the hero power.
However, since the introduction of the Battlegrounds Buddies, chaos has ensued. Some of it seemed intentional, but the balance of the minions was simply not optimal.
What was the consequence? Just a few days after the introduction of the Battlegrounds Buddies, there were noticeable changes. A total of 31 Buddies were revised to varying degrees. Some Buddies only had their tavern tier adjusted (which can interact with other cards and effects), while in other cases, the stats and effects were completely overhauled.
Some notable examples include:
The Snack Vendor (Buddy of A. F. Karla) now grants minions of tavern tier 3 +1 / +2 at the end of the turn instead of just +1 / +1.
Captain Hellsteed (Buddy of Cariel Roame) now grants 5 random minions +1 / +1 instead of just 3 random minions.
The Ticket Collector (Buddy of Tickatus) now discovers a Darkmoon prize from the next prize turn, instead of a prize from the last prize turn.
Valithria Dreamwalker (Buddy of Ysera) now has stats of 6 / 4 instead of 3 / 3.
Lady Sinestra (Buddy of Deathwing) now has stats of 1 / 6 instead of 3 / 8.
Experienced Tomb Raider (Buddy of Reno Jackson) now has stats of 4 / 1 instead of 7 / 3.
You can view all the changes and adjustments for all 31 cards on the official Hearthstone page.
What else is happening in Hearthstone? Aside from the patch, many players are currently waiting for the upcoming mini-set of the current expansion “Divided in Alterac Valley”. The expansion is likely past the halfway point of its life cycle and new cards are needed to bring “fresh air” into the current meta and to shorten the waiting time for the three new expansions in 2022.
Have you checked out the Battlegrounds mode again? What do you think of the Buddies and their effects?
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite, the automatic pistol was released on the evening of February 8. This new firearm not only shines in general, but even surpasses its older brother: the submachine gun. What makes it better and whether it is worth putting it in your loadout can be found out here.
What can the automatic pistol do? The new automatic pistol resembles the appearance of a regular Uzi. The new MP fires many bullets with an above-average large magazine in just a few seconds. With an empty magazine, no one has to run around for long, as reloading happens quickly.
So what makes the automatic pistol better than its predecessor, and can the new firearm compete with the Stachel-MP from Chapter 3?
Automatic pistol or submachine gun?
What is the difference? Both weapons have outstanding values regarding reload rate, rate of fire, and damage. However, the new model surpasses the old MPs with one important aspect: accuracy.
This is the new piece
Every weapon has recoil, and with MPs, this is greater due to the fast rate of fire. However, looking at the automatic pistol, it has little to no recoil even during sustained fire.
With the relatively large range that the new model possesses, you can easily take down enemies from a safe distance. Therefore, this weapon is currently the best of its kind.
Weapons in comparison: To provide you with some weapon statistics, we have gathered some data from the Fortnite Wiki. These are listed by rarity and thus vary in the values of the individual models.
Weapons
Damage
Reload Rate
Magazine Size
Automatic Pistol
15 – 19 damage
2.48 – 2.03 seconds
35 bullets
Stachel-MP
16 – 20 damage
2.7 – 2.2 seconds
30 bullets
SMG
17 – 20 damage
2.4 – 2.1 seconds
35 bullets
Comparing the values, one can see that the Uzi does less damage than the previous models. However, it scores points in reload speed and magazine size, allowing it to keep up with them. When also factoring in the non-existent recoil, the Uzi is the clear winner among the MPs.
Where can I find the weapon? The new MP can be found everywhere through chests, supply drops, sharks, or even on the ground. So keep your eyes open as it is hard to miss.
What do you think of the new weapon? Do you like it? Or would you rather see the old models back in battle, as they are among the best for you? Let us know in the comments how you feel about it.
This is an AI-powered translation. Some inaccuracies might exist.
With the Endwalker addon came a new feature to Final Fantasy XIV called Immerse Spacial Audio. But for it to work, you have to take a picture of your ear.
This is Immerse Spacial Audio: This special sound software from the manufacturer Embody was developed in collaboration with FFXIV composer and audio director Masayoshi Soken.
It is specifically tailored to FFXIV and provides a 360° surround sound experience in the game, aimed at enhancing the experience for fans.
The software costs a one-time fee of 20 €, but there is a free trial version that can be used for 2 weeks. Once the software package is purchased, it can be used in FFXIV for an unlimited time. You can also create multiple different profiles if you wish.
That’s why the game wanted a photo of my ear: The special aspect of Immerse Spacial Audio is that it is personalized for each user. It is a personalized sound software created by an AI that needs nothing more and nothing less than a photo of your ear.
Although it may sound funny, our ears are almost as unique as our fingerprints. It is a biometric characteristic that distinguishes you from others. This also means that the way you perceive sounds can be completely different.
The AI from Embody scans your ear shape in the photo and deduces how sound reaches your eardrum. Based on that, a customized software is created that is specifically tailored to your ear.
Taking an ear selfie is not as easy as it sounds.
To activate the feature, I had to take a kind of “ear selfie” with the front camera of my smartphone. It took a few attempts to get a suitable photo, but in the end, the program accepted my ear.
But aside from the ear selfie, using the software is very simple. If you’ve downloaded it from the Embody site, just follow the instructions in the client, and once the personalized profile is created for you, you can go to the sound settings in the game and activate the feature at the bottom.
The AI scans the shape of your ear and creates tailored software.
Definitely a different sound experience
This is what the feature sounded like: After the software was recommended by composer Masayoshi Soken, whom I respect greatly, I was naturally curious how great it would sound in the game now.
I had high expectations for the feature. When I activated Immerse Spacial Audio, it was initially neither better nor worse. It was “different” and not something I could form an opinion on after just a few hours.
In the past 1.5 weeks, I’ve repeatedly turned the feature on and off in various situations to make better comparisons:
In cities and hubs full of players
Alone in various landscapes
In dungeons and during raids
During story cutscenes
What I noticed was that I could hear the “space”. The environment around me had more depth. Without the feature, there is still surround sound, and you can clearly hear from which direction the sounds come, but they feel much closer, somewhat “flatter”. The sense of distance and the expansiveness of the areas was better conveyed with the feature.
The finer sounds were also more audible, and the sound is more detailed. For example, when I stand in Limsa, I can hear the splashing of the waves more clearly. Without Immerse Spacial Audio, the background noise is much more pronounced.
On the other hand, the general sound atmosphere in the game seemed “dampened”, as if a filter had been applied. I missed the clarity of the sound but can’t say whether this damping is “a bug or a feature”. Whether it’s due to the software’s lack of quality or if that was the intention.
It is worth noting that the changes do not affect music or system sounds, only sound effects and background noises.
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Is that good or bad? Since sound is a highly subjective experience due to the uniqueness of our ear shapes, everyone has to decide for themselves. I’m sure your impressions will differ greatly from mine.
It is definitely worth a test. Try it out, give yourself enough time for the test, visit different content, and make your own decision. I’ve already gathered some impressions from players in my circle of friends in-game, and opinions were divided. Some found Spacial Audio great, while others thought it was terrible.
I myself am actually still undecided. On one hand, the richness and depth of the space is a cool thing. But on the other hand, it’s precisely the “flatter” sounds that are closer to the camera that I rely on when raiding.
Without Immerse Spacial Audio, I could hear the sound cues of upcoming attacks more clearly, which can sometimes determine the difference between a kill and a wipe.
Most FFXIV players will surely know this from the fight against Leviathan, where its water fountains indicated from which direction it would attack. Often, it was thanks to the sound that you could dodge the attack quickly enough.
By the way, we interviewed a blind player for whom such surround sounds are particularly important:
A new patch for Back 4 Blood is now live – and it finally makes the dumb bots smarter. At least a little bit.
The co-op zombie shooter Back 4 Blood has been released for several months now and has undergone several changes since then. It was originally never supposed to have a solo mode with progression, but the developers quickly fixed that in a patch. Then the next problem arose, as the bots often acted quite suicidally. The latest update addresses this issue and also introduces many practical features.
What was the problem? Bots in Back 4 Blood are both a blessing and a curse. They take less damage and shoot extremely accurately – but also have considerable difficulties. One of the biggest annoyances was that bots eagerly placed themselves directly in the player’s line of fire. It didn’t matter whether you wanted to secure a door as a melee fighter with a machete, or if you were sitting at a stationary MG to mow down Tallboys. Bots consistently and repeatedly got in the way, making it difficult to shoot at them and recognize enemies.
What has been changed? A small change in the patch should cause the bots to behave at least a little smarter. They now respect the player’s line of sight and try to move out of it. At least according to the first reports from players, this seems to be working.
Although there are still other issues with the bots, such as them stopping their resistance or wanting to engage in close combat with a sniper rifle (especially the Jim AI), the current adjustment is at least a first good step.
However, bots have also lost some of their “tricks” – they no longer attack Snitches unless the human players do so as well. It is no longer possible to have bots simply eliminate Snitches without them summoning a horde.
Bots no longer get in the way – at least not always.
What else is in the patch? Aside from the improvements to the bots, the February update brought many other adjustments. Highlights include:
16 slots for decks per game mode (previously only 8).
Common zombies no longer break down alarm doors, only during a horde.
Reworking of Walkers’ passive ability, she can now mark special zombies.
Streamer mode no longer plays copyrighted music.
Supply points are now available even when failing a mission.
Ammunition boxes now give more ammunition for shotguns.
Additionally, balance adjustments were made to almost all weapons and numerous maps. In particular, the healing cards that Doc players often rely on have been redesigned and now interact better with each other. You can view the complete list of all changes on theofficial Back 4 Blood website.
When will there be more content? New content should slowly be emerging on the horizon. After all, at least 3 DLCs for the game have been confirmed for 2022, which many have already pre-ordered in the season pass. So far, only the name of the first DLC is known, “Terror Tunnel”, but players are waiting for concrete information about the release. Since the developers drastically nerfed the Nightmare mode, more and more players have achieved the toughest successes – and are now craving more content that expands the campaign.
Do you still check in on Back 4 Blood regularly? Are you going to try out the solo mode now? Or is this a game that only works as a fixed group for you?
This is an AI-powered translation. Some inaccuracies might exist.
Whoever wants to buy a graphics card or build a gaming PC also needs a motherboard.The manufacturer MSI has presented a motherboard for which you have to spend as much as a complete gaming PC. MeinMMO explains what you get for that money.
What is the purpose of a motherboard? A motherboard is an essential component of every computer, and it is also installed in consoles. All important components such as processor, RAM, or graphics card are connected to the motherboard.
Now, the manufacturer MSI has introduced a motherboard that you can buy for 2,000 US dollars (approximately 1,750 euros). That sounds like a lot of money, as many users could already buy a gaming PC for that price. And this is at a time when even old graphics cards are worth a lot of money.
But what does a motherboard that costs as much as a gaming PC bring? MeinMMO presents the motherboard to you.
Motherboard offers plenty of features for 1,700 euros
What kind of motherboard is it? The presented motherboard is the MSI MEG Z690 Godlike. This is the current high-end model from the manufacturer, which also wants to charge accordingly for the technology:
The motherboard officially supports DDR5 RAM, which is the currently fastest RAM.
MSI installs an LCD display on the motherboard, allowing for system tuning or adjustment.
With two Thunderbolt ports and PCIe 5.0, the motherboard offers the current state of technology.
The motherboard otherwise offers plenty of cooling options like additional heat pipes or thermal pads to reduce or dissipate high temperatures.
For overclocking possibilities, the motherboard even provides two power connectors for the installed processor.
MSI is not the only manufacturer that has such expensive motherboards in its portfolio. For example, manufacturer ASUS also offers a very high-priced motherboard with the ASUS ROG Crosshair VIII Extreme. After all, you will pay “only” around 1,000 euros for the Crosshair VIII Extreme:
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For most gamers, such a purchase is not worthwhile
Generally speaking, for all motherboards: The more expensive the device, the better the features. With high-priced models, you get a better chipset, more connections, or additional options, such as more accurate temperature monitoring. A Wi-Fi card is often not included with cheaper motherboards.
Why is this not worth it for many users? Most gamers are likely to be happy with a “normal” motherboard for 100 to 150 euros. Because here, most users get all the functions they need for their gaming daily life, as each processor of a certain socket type works with all motherboards of that socket.
Few of you are likely to already have DDR5 RAM or need 6 slots for M2 SSDs at this time.
The high-quality and especially expensive motherboards are worthwhile mainly for modders or overclockers who want to get the maximum out of their hardware. Manufacturers also target such models to streamers who want to showcase their hardware.
It is not unusual for especially streamers to spend a lot of money on their gaming setup. One even spent 30,000 US dollars on their setup. MeinMMO shows you what you get for such money. In the current situation, with hardware shortages, that setup might even be much more expensive:
The Twitch streamer Leslie “Fuslie” Fu is currently worried about her life. The US streamer reports in a concerning stream that her life outside of GTA RP is falling apart and she can’t stop thinking about GTA.
This is the situation:
The streamer Fuslie became known through Valorant and GTA Online RP. But now, she claims that she is losing control over her GTA RP addiction.
In a clip, she talks about her addiction. What began as a joke for fans quickly became serious. In the clip, she explains to her roughly 20,000 viewers what is currently wrong with her.
In a stream, the streamer even had to cry because she had to say goodbye to a teammate for a few days. Here, Fuslie realized, as she says, that she is losing her grip on real life.
GTA RP addiction, can it be? Fuslie talks about her experience
In one of her latest streams, the streamer explains to her fans that she has a problem. This problem is simultaneously her daily bread and her biggest source of income: GTA Online roleplaying on the NoPixel server. The streamer talks about her life outside the game and why it is not going smoothly at the moment.
GTA Online RP has burned itself into her head. She says that she can no longer stop thinking about the roleplay in GTA Online. When she gets up, the first thing she does is watch videos and clips of GTA Online RP. This continues until she starts her own stream. In the evening, after the stream, she continues binge-watching GTA clips. Often, she does this for so long that she only falls asleep from exhaustion.
How bad is it? What her Twitch chat initially saw as a joke, Fuslie then clarified with some serious words:
Listen, my life is falling apart. I’m way too deep in and GTA has become a terrible addiction. […] I urgently need to reorganize my life. […] I wake up with it, spend my day with it, and go to sleep with it.
She explains to the chat that only the area visible on her camera is truly tidy. Used tissues lie under the desk, dirty clothes are scattered on the floor, and the trash can is already overflowing (via twitch.tv).
Streamer prescribes herself, 4 days of GTA withdrawal
This is how she wants to help herself: Just one day after the stream in which she explained that she couldn’t do without GTA, she began a trip. A trip that she organized. Fuslie admitted in the stream that she actually wanted to avoid the trip together with other streamers and friends.
She would be away from roleplaying in GTA Online for four days – a thought she simply couldn’t bear.
The streamer also says that she effectively forced herself not to back out and to finally use the time away from GTA Online in another way. Just the thought of saying goodbye to her in-game assistant for four days hurt so much that she began to cry during the stream.
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Currently, it fortunately seems that Fuslie participated in the trip. In the days following the stream, she has not broadcast any GTA roleplay on Twitch. Even though she will return to the NoPixel server in a few days, she wants to reduce her playtime there.
She ended the broadcast with the words:
I love the game, but I have to make sure that it stays that way in the future
This is an AI-powered translation. Some inaccuracies might exist.
In League of Legends, Barney “Alphari” Morris (22) is one of the most renowned top laners in Europe. However, playing the support champion Janna on the top lane is simply out of the question for the Welshman. He considers it inappropriate. He has already informed his coach that he will not play her. The LoL professional is calling for a nerf for Janna – the top lane is in a miserable state in 2022.
Who is Alphari?
Alphari made a name for himself in Europe from 2016 to 2020: He played for Misfits Gaming and Origen. Like some stars from Europe, he capitalized his time in the LEC in the USA and played for “Team Liquid” as a mercenary for a year.
In 2022, Alphari is part of the “Superteam Project” by Perkz. He is now playing alongside some star players at Team Vitality in France. After a rough start to the season where things didn’t go well at all, the mismatched team has now stabilized and stands at 5-4 in a solid 4th place in the LEC league.
Alphari has a clear opinion about the current situation on the top lane. There, “Smite Janna,” a support champion, has suddenly become a popular pick. Alphari has no regard for this.
Janna on Top Lane? “Just totally unfun and against the game”
This is what Alphari says about Janna on the top lane: In an interview with Inven, he is asked if we will soon see Janna in the LEC:
By God, I hope not. I really, really hope we don’t see her. I don’t want to play that. I have already told my coaches: I will not play that until a good team plays her and I am forced to play her to fulfill my duty to the team. But I consider it inappropriate to play Janna top. That is not what I stand for. It’s just totally unfun and against the game.
Alphari
Alphari says that the top lane in Season 12 is so terrible that it might be more useful to not play any top lane at all and not care about anything that requires thinking.
The Welsh professional hopes that Janna will be nerfed hard by Riot Games so that League of Legends becomes exciting again. Overall, this preseason has been the worst Riot has ever created.
Janna in the top lane heats up discussions.
Supporters in the Top Lane as a New, Unwanted Meta in LoL
What’s with Janna on the top lane? About a week ago, the US site Dotesports reported that “Smite Janna” has achieved a win rate of 58% in challenging ELO matches. Due to her high movement speed, she was ideal for a new meta where players played a support champion on the top lane.
In principle, Janna hardly plays on the top lane, but is constantly roaming on other lanes to gank there. Additionally, she steals camps in the jungle with Smite while not falling behind on the top lane. This works also because the summoner spell “Teleport” has undergone significant changes and the “Objective Bounties” system is exploited.
This strategy has been heavily criticized: The change on the top lane is unhealthy for the entire game, according to top laners.
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With Patch 12.4, the support meta on the top lane is supposed to come to an end.
Riot Games Takes Action Against Supporters on Top Lane
Will it stay that way? Apparently not, as Riot will take some countermeasures against the new top lane meta in Patch 12.4. It has already been announced that supporters will be restricted on the solo lane: a measure specifically aimed at champions like Janna.
Riot Games has already announced that Patch 12.4 will include only initial measures against solo supporters on the top lane. “Heavier countermeasures” will take longer.
Perhaps then this “inappropriate way of playing LoL” will come to an end.
Battlefield 2042 is having major difficulties, which are causing even bigger issues. The shooter is continually losing players. In one region, a tyrannical person can even decide who can play the game. MeinMMO tells you more.
The catastrophic state of Battlefield 2042 is also affecting player numbers. The shooter attracted 100,000 Steam players to the servers at launch, but now there are only about 4,000 – and the trend is falling (via Steamcharts).
Particularly embarrassing: The predecessor Battlefield V has had significantly more players for months – currently about 30,000 players on Steam. This is a slap in the face for EA and DICE.
This situation has also had curious consequences in some parts of the world. In South Africa, so few people are playing Battlefield 2042 that a single tyrant is terrorizing the player base in the entire region.
The server situation in South Africa looks so sad
‘A single person in my country is preventing me from playing Battlefield 2042’
What happened? On reddit, user vandiedakaf described the curious situation in South Africa. Since the regular matchmaking takes too long and doesn’t find good connections (if at all), players have to resort to the portal mode.
In this mode, servers are opened by the players themselves, and others can join as they please. However, the server creator also has complete admin rights:
For about a week now, you can only find a game in South Africa if you search for games in Portal. The principle is pretty much: First come, first served. There simply aren’t enough players to fill multiple servers, so the first person who hosts a server for the night has pretty much full control over the game for the rest of the players in the region.
What is the problem? Unfortunately, this one person, in the words of vandiedakaf, resembles a tyrant. The admin of the only server in the region, where enough players can be found, is said to be easily provoked. He apparently bans players for trivial matters without warning:
Unfortunately, the person who has been moderating the games in recent nights is a bit thin-skinned and has started banning people just for swearing. He also banned me because I confronted him about his power trips (I didn’t swear and didn’t even receive a warning).
This means that banned players can no longer use the only server where the game can still really be played. The one tyrannical admin thus has complete control over the player base in the region. In the words of the reddit user: ‘He is holding an entire region hostage.’
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Community reacts with gallows humor and shaking heads
In the comments under the reddit post, there are very different reactions. Some find the situation hilarious, while others find it embarrassing.
IronWizard45 agrees with the post: ‘I also come from South Africa. I quit playing in December, not by choice, but simply because I physically can’t unless it’s through Portal.’ (via reddit)
Casper_BC says: ‘I really laughed out loud at how absurd this is. He’s like the king.’ (via reddit)
irsute74 sees it as an advantage: ‘He saved you from playing that garbage. He’s a hero, not a dictator.’ (via reddit)
GenitalMotors says: ‘You can’t even make this stuff up. You see this in games that are years old. Not in a AAA multiplayer title that has only been on the market for 3 – 4 months.’ (via reddit)
What do you think about the situation surrounding Battlefield 2042? Do you find it sad or hilarious? Do you believe EA and DICE can still turn things around? Or do you think the game shouldn’t be saved? Let us know in the comments.
The new action MMORPG Lost Ark offers many classes, but no freely selectable genders. Instead, the classes are enclosed in a gender lock. But why is that? And is there still a way to change all of this? Find out here on MeinMMO!
What is a gender lock? The term gender lock refers to a game design philosophy that assigns a fixed gender to each class in a game. This approach is particularly common in Asia, but western games, such as Diablo 2, also had only male barbarians or purely female sorceresses.
Which classes have which gender? Lost Ark also has a strict gender separation among the classes. In the table, you can see how the classes are currently divided by gender.
Lost Ark: New trailer shows what stories await you in the world of Arkesia
Why does the gender lock exist and can it be lifted?
Can the gender lock be bypassed in any way? Unfortunately no. You are bound by the gender lock, and there are simply no female or male models for a class that has the opposite gender from the gender lock.
You can only let loose in the character editor and try to create a character that is as androgynous as possible, which is not clearly assignable to a specific gender. However, you have no influence on animations and other aspects of your character dictated by the gender lock.
How do the developers plan to solve the problem? A lifting of the gender lock is not planned by the developers. However, there is still good news for everyone who would like a female artillerist or a male bard.
According to a blog post, Smilegate plans to simply release new classes in the future that are essentially mirrored versions of an already existing class with a different gender.
There may soon be a female version of the artillerist under another name and with its own animations and equipment parts, or a male bard variant that does cosmetically differ from the female version.
Specifically, this “loosening of the gender lock” has already been implemented. Specifically with the Striker (male version of the Wardancer) and the Gunslinger (female version of Deadeye).
Examples of such an approach have occurred in abundance in other games. For example, TERA provided mirrored versions for some classes in the opposite gender. This has happened particularly often in Black Desert, where sometimes the opposite-gender version had slightly different skills.
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The ViDoc of Destiny 2 provided much insight into how Witch Queen was made and what players can expect at the end of February. Therefore, the developers are using this moment to emphasize that 2022 will be the year when more Destiny than ever before will come.
What have the developers said? Many developers, including Joe Blackburn, took the floor during the mysterious ViDocs. They talked about the Throne World, the new spawn, and how Savathûn was programmed in a garage.
In this context, Bungie’s deputy game director Robbie Stevens made it clear: “We have more Destiny this year than any other year before.” Apparently, guardians can expect a lot, despite the sparse information that Bungie provides.
Robbie Stevens said the following: “It’s one of the most ambitious releases we’ve ever put together, and the team is firing on all cylinders.”
More Destiny 2 than ever before
What can the guardians expect at release? Not only Witch Queen but also a new season with new storylines awaits the guardians.
Savathûn’s ship?
Many new weapons, missions, armors, a new raid, and two unknown dungeons in year 5 are what guardians can expect. However, there is currently no roadmap available.
Players can expect a lot in Savathûn’s Throne World: Besides secrets, collectibles, and public events, the Throne World will also have a lot in store for explorers to keep guardians entertained in the long run.
The Throne World offers plenty of room and potential as the setting changes in various areas. From the mysterious gardens to the dark moor, Bungie has hidden one or two secrets for you. On February 22, players can explore this new world themselves.
How much truth is there to the statement? Bungie has often talked about big plans and a lot of content, yet the guardians have been fed little content. The fact is, many guardians pay little attention to Bungie’s words as they want to see what Bungie prepares based on evidence.
The disappointment would be too great if Destiny 2: Witch Queen couldn’t deliver the promised content that the developers predict. Since the longest season is coming to an end, and Bungie has had almost six months to create something great, guardians want to see action and, above all, see for themselves.
What do you think of the statement? Do you also want to finally see what Bungie has prepared based on a roadmap, or are you already hyped and can’t wait to order Savathûn’s greetings? Let us know!
This is an AI-powered translation. Some inaccuracies might exist.
World of Warcraft is expected to grow significantly – this is the goal of the Xbox chief. In 5 years, by 2027, WoW should have significantly “more players than today”. The magic solution is, according to Phil Spencer, “accessibility”.
Blizzard’s big MMORPG, World of Warcraft, is now almost 18 years old. Very few other games remain relevant on the market for such a long time. But the adventures in Azeroth are far from over – at least according to Xbox chief Phil Spencer.
He wants WoW to continue growing over the next few years and by 2027 to reach more players than it does today.
What was said? When asked how to make games like World of Warcraft even more successful, Xbox chief Phil Spencer explained to journalist Stephen Totilo:
Yes, I want more people to be playing WoW in 5 years than are today. I want more people playing Call of Duty in 5 years, more people playing Candy Crush in 5 years, because we made it more accessible for more people.
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Why is WoW of interest to the Xbox chief? This is mainly due to Microsoft being in the process of acquiring Activision Blizzard and integrating it into the Microsoft ecosystem. The acquisition still needs to be approved by regulatory authorities, but preparations for integrating the Blizzard titles, such as in the Game Pass, seem to already be underway. At least this has been hinted at in a blog post.
Should WoW become casual-friendly and come to more platforms?
What does “more accessible” mean in this context? This can only be speculated. One possible interpretation is that the games will simply be released on more platforms, thus appealing to a potentially larger audience. The games could appear on Xbox or in the Game Pass. At least the console version of WoW is a dream that many players have entertained for years.
A second interpretation could be that the games themselves should be more accessible, meaning that the actual entry into the game could be made easier. World of Warcraft had initiated this just a few years ago with a new tutorial, but hurdles such as the monthly subscription fees could also be implied.
Whether the plans to help World of Warcraft gain more players in 5 years than it currently has will succeed – remains to be seen. After all, by then World of Warcraft will already be 23 years old and will be nearing a quarter of a century.
On the other hand, player numbers in modern WoW have rarely been as low as they currently are with Shadowlands – one of the least popular expansions ever. Surpassing this value in the future will likely be quite easy.
This is an AI-powered translation. Some inaccuracies might exist.
The Free2Play MMORPG Lost Ark has reached 505,675 concurrent players on Steam. The special thing: The game is not even free yet. Nevertheless, the MMORPG from South Korea has been a complete success on Steam. The top seller on Steam is precisely the €100 package.
This is the situation:
The MMORPG Lost Ark was released in 2018 in South Korea, and since then it has also come to other countries in Asia and to Russia. In Europe and North America, however, players had to wait until February 2022 to finally dive into the MMORPG that has made a good name for itself in Asia.
The Free2Play MMORPG started on February 8 with a “Headstart” for pre-orderers. Steam users had to pay at least €15 and get a “Lost Ark Bronze Founder’s Pack” to participate in the headstart. The game officially begins on February 11 – then everyone can join for free.
The special thing is: When you look at the top seller list on Steam, you notice that not the “cheap alternative” among the founder packs is at the top, but actually the most expensive alternative was purchased the most:
In 1st place among the top sellers on Steam on 09.02.2022 is the “Lost Ark Platinum Founder’s Pack” for €100
In 2nd place is the Bronze Pack for €15
In 3rd place among the top sellers is the Silver Bundle for €25
What’s in the luxury package? The Platinum Founder Pack includes the 3-day early-access process, like all other packages. But in addition, there are many cosmetics and knick-knacks such as 7,000 royal crystals, exclusive pets and mounts, plus hero upgrade chests up to level 50, 50,000 silver, and much more.
Apparently, MMORPG fans are willing to spend money
What’s behind it: It’s an interesting phenomenon. Apparently, MMORPG players act on the principle: “If I already buy a Free2Play MMORPG, I might as well get the most expensive version – otherwise, I might miss out on something in the end.”
This shows that many players already feel a “strong attachment” to Lost Ark and are willing to invest a lot of money before the release.
In the €100 version, the Free2Play MMORPG is at least more than twice as expensive as New World, the last Steam hit that proved that MMORPGs can still reach a lot of players: