How good is a gaming headset for 40 euros that 5,000 people love on Amazon?

A gaming headset on Amazon receives many top ratings. MeinMMO has reviewed the EKSA 900 Pro for you and reveals how the device performs in direct comparison with the competition.

The most important points at a glance:

  • The EKSA 900 Pro is a wired gaming headset that you can connect via USB or jack. The microphone is detachable.
  • The price for the device is 39.99 Euros, placing it in the entry-level category.
  • In USB mode, the headset additionally offers virtual surround sound (7.1). This has both advantages and disadvantages in testing.
  • In testing, the device primarily offers excellent ergonomics. However, the headset can impress in other areas as well.

What kind of gaming headset is this? The device presented here is the EKSA 900 Pro. On Amazon, the device has around 5,000 5-star ratings out of more than 7,000 reviews (as of February 10, 2022). The gaming headset is very well received by users.

We at MeinMMO have reviewed the device because we wanted to know how good it really is. In our test, we also compared the device with similarly priced options.

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How did we test? The headset was used for about 4 weeks in total. We mainly played games with it and used the device on the computer. We also tried it on the PS4.

The EKSA 900 Pro was provided to us by the manufacturer as a test sample free of charge.
Features and technical details:
DesignOver-ear/Closed
Connection typeWired (USB-A or 3.5mm jack)
Frequencies20 Hz to 20,000 Hz
CompatibilityPC, PS4, PS5, Switch, Xbox
Weight250 grams
Scope of deliveryHeadset, detachable microphone, 3.5mm jack cable, 3.5mm Y cable, USB-A cable, manual, carrying bag

EKSA E900 Pro in detail

In this section, we discuss the general aspects of the headset. We will look at the design of the device and its construction. We will also take a brief look at the software.

Design and construction

What does the headset look like? The headset features a black design with red accents. When the device is used via USB, there is even RGB lighting on the outer sides of the ear cups.

How does the device sit? The EKSA 900 Pro is a closed gaming headset. The cushions of the headset completely surround the ears and do not just rest on them. The microphone is detachable.

Build Quality

What we like: The gaming headset is well made. There are no sharp edges or spots. The memory foam is well stitched, and there are no gaps or uneven areas between the band and ear cups. The headset itself does not make noise when stretched or pulled, when placed on the head.

What we dislike: The gaming headset does not offer a sleeved or fabric-covered cable. This normally ensures that the cable wears out slower or does not get tangled. The headset is completely made of plastic, and there is no metallic reinforcement in the headband. All controls are also made of plastic, and the mute button for the microphone rattles slightly when not pressed.

Software

The software is very clear and does not offer any additional features aside from the basic functionalities. The volume can be increased, and the microphone can also be easily adjusted; however, the software does not provide more functions. It is not even possible to turn off the RGB lighting of the headset.

The software seems somewhat outdated, resembling the layout and design of Windows Vista and Windows 7. While it is far from modern, it serves its purpose.

On the next page, we will show you how the EKSA 900 Pro performs in practical tests. We will discuss comfort, sound quality, and microphone, and compare the device with its direct competitors.

Finally, you can read in our conclusion how good the device is and for whom the EKSA 900 Pro might be worthwhile.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Raid Rewards – These Factors Determine Your Loot

What determines how many revives, berries, and TMs you receive as rewards in Pokémon GO raids? We will show you the most important factors. The professionals from TheSilphRoad have now shed light on these.

As Pokémon trainers, we have probably all asked ourselves after a raid how the rewards are actually chosen. Why do I get a certain number of revives for one raid, but different rewards for another?

With the evaluation of nearly 3000 raids, TheSilphRoad can now bring light to the darkness and explain how the hidden factors behind raid rewards work.

Raid Loot in Pokémon GO

The team from TheSilphRoad consists of many trainers from around the world who work together to uncover the secrets of Pokémon GO. One of these secrets has now been revealed. After evaluating 2973 raids, three factors have been established that are used to calculate raid rewards:

  • The raid level
  • How many Premier Balls you receive
  • A bit of luck

This study was completed one day before the release of the new Potion rewards in Pokémon GO. These are not yet included in the results but will be updated later. The mechanics for calculating the rewards are expected to remain the same.

1. Multiplier – Reward Packages

You may have noticed that raid rewards consist of multiple instances of the same items. The rewards are assigned into item groups called “reward packages.” For example, revives are distributed in a five-item reward package in level 5 raids. This is illustrated in the table.

TMs for fast and charged attacks are always distributed individually in single reward packages. However, revives, golden raspberries, rare candies, and now also potions are distributed in larger quantities in reward packages. The number of items depends on the raid level and can be seen in the following table:

Pokémon GO Raid Reward Packages Contents
Source: TheSilphRoad

Some of you may look at the table and say, “But I have also received 20 revives before. That can’t be true.” Yes, it is true. And this brings us to the second factor.

Multiplier 2 – The Number of Reward Packages

This factor has led TheSilphRoad’s team to an interesting discovery. The number of reward packages you receive depends entirely on the raid level and the number of Premier Balls received.

If you successfully complete a raid and thus receive the minimum number of 6 Premier Balls, you will receive reward packages based on the raid level (6 Premier Balls and raid level 1 = 1 reward package. 6 Premier Balls and raid level 3 = 3 reward packages, and so on).

By controlling the arena, self-inflicted damage, and team damage, you can receive up to 14 Premier Balls. This also increases the number of reward packages. The following table clearly shows how the number of reward packages depends on the raid level and Premier Balls. A “bundle” is a reward package in this case.

So check how many balls were there and then go to the correct column of the raid levels in that row. With 10 balls and difficulty level 4, there would be 6 packages.

Pokémon GO Raid Reward Packages Number2
Source: TheSilphRoad

Since August 16, 2017, there have also been potions as rewards in raids. The team from TheSilphRoad suspects that level 5 raids were weakened on that day and now reflect the reward category of level 4.

Note: An additional Premier Ball has been part of the rewards since August 8 to compensate for a bug with the last Premier Ball. This additional ball has not changed the results. For clarity, this extra ball has been added to the display in the table.

3. Factor – Luck and Probability

It is now clear that the number of items in a reward package depends on the raid level. How many packages you receive is then determined by the received Premier Balls and the raid level.

Factor three is related to probability. We now know how many packages we receive, but not what is inside.

Each reward package is assigned to an item group. According to TheSilphRoad, these are only dependent on the raid level. It is noticeable that the distribution of revives, golden raspberries, and rare candies is roughly equal.

The chance of receiving TMs for fast moves and charged attacks increases with higher raid levels. It is also worth noting that in raids of level 1-4, significantly more Fast TMs were distributed than Charged TMs. Raids of level 5 rewarded trainers with a similar number of Charged TMs as Fast TMs.

Pokémon GO Raid Bundle Item Probability

During the analysis, additional data was also included and their influence on the distributed items was controlled. It was found that trainer level, gym badge level, the number of reward packages, and the anniversary event have no impact on the items in the packages.

These three shown factors, raid level, Premier Balls, and probability are crucial for determining what rewards you receive from Pokémon GO raids.

Work on the Update is Already Underway

As explained, TheSilphRoad is already working on assigning potions to these reward tables. This will take some time. Once new information is available, we will update this article for you.

The work of TheSilphRoad shows how dedicated they are to playing and researching Pokémon GO. Great praise for the hardworking trainers!

Are you ready for the battle against Mewtwo? Here are its counters

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. TheSilphRoad

Lost Ark: How the Engravings Work to Empower Your Character

Lost Ark has many different systems to represent a character’s progress. One way to improve is through Engravings, which initially seem very complicated. We at MeinMMO explain the system.

What are Engravings? With Engravings, you can improve certain aspects of your character, but there is always the risk of negatively impacting others. Basically, they serve as an upgrade for your set, but they can completely upend your character:

  • For the Death Shooter, for example, there is an Engraving that completely disables weapon switching while greatly increasing the damage of both pistols.
  • The Sorceress, on the other hand, can either enhance or turn off her Identity ability completely.

You first encounter the system when you are in Luterra Castle and the first major city finally opens up to you. A purple quest will then slowly guide you into the system, but it leaves many questions unanswered.

Obtaining and Improving Engravings

How do Engravings work? Basically, there is a distinction between Combat Engravings and Class Engravings. While Combat Engravings are identical and can be used across all classes, the two Class Engravings are only available to their respective subclasses.

How do you obtain Engravings? During a tutorial quest in Luterra – around level 26 to 28 – you will first receive 5 Stones of Birth as a gift. You can then use these to improve and activate your first Engravings. 

These stones always have two positive and one negative effect. Each of them has 5 possible points, and you must roll a total of 15 times to fill or destroy each slot.

The chances of success and failure are recalculated after each attempt. Ideally, you want to achieve as many successes as possible with the positive, blue aspects while hoping that the negative, red points do not activate.

Once you have altered the stone 15 times in total, you can equip it and unlock the actual Engravings.

How do Engravings work? Once you have equipped the stone you want, you can see in a new window which Engravings you have unlocked. From 5 points, an Engraving or an Engraving level is active; anything below that is irrelevant.

So you want to ensure that you have as many blue activations as possible and that you keep the red ones below 4 as much as possible, so that the negative aspect of the Engraving does not activate.

In addition to countless positive effects, the possibilities for negative effects are limited. They either reduce your damage, movement speed, attack speed, or resistances.

If all 15 stones are active, you then have a Mali between 6 and 15% on the respective value. So be careful that your negative effects are never too high. It’s better to forgo a positive than to take on a nasty negative.

How to improve Engravings? In addition to luck, the collection aspect also contributes to how good you actually are. For certain Engravings, you can also find books to upgrade them specifically.

If you can find 20 books of the same Engraving, you unlock a new level of that Engraving. This will give you between +3 to +12 points on that Engraving.

If you now have a stone equipped that gives you +3 on the Engraving Drops of Ether, you can collect 20 books of this Engraving, giving you a total of +6 Drops of Ether. This activates the Engraving without having actually unlocked it on the stone.

You can obtain these books from the following sources:

  • By purchasing them with a currency obtained from Chaos Dungeons
  • Buying them from other players
  • Side quests
  • Chaos dungeons
Drops of Ether and Master Brawler are active here, the others are not yet

What’s next? You should ideally inform yourself about which Engravings are strong for your class. The Engravings in Lost Ark are rare and require a good deal of investment. You will regret it if you waste silver and Engraving books that you do not need.

After unlocking the Engravings, you will also get more Engraving books as quest rewards. It’s now even more worthwhile to check which rewards a side quest offers.

Have you already gained experience with Engravings or have you ignored the mechanics so far? Perhaps you have tips and tricks that could complement this guide? Feel free to share them in the comments here at MeinMMO so that all readers can benefit from your knowledge.

All currencies in Lost Ark and how to obtain them

This is an AI-powered translation. Some inaccuracies might exist.

Elden Ring combines the best of Dark Souls, Bloodborne, and Sekiro – Here’s how it feels to play as a Souls veteran

In about 2 weeks, the latest game from developer FromSoftware, Elden Ring, will be released. Our author Tarek, a veteran of the Soulsborne games, got to check out this action RPG from the creators of Dark Souls and shares how it plays.

Just 15 more sleeps until Elden Ring comes out. This calculation of how many days are left has become one of my first thoughts when I wake up in the morning. Well, it’s not that bad yet. But after all this long wait, Elden Ring is finally at the door. It will be released on February 25th as the open-world RPG from FromSoftware.

Then came the opportunity to try Elden Ring in advance. Unfortunately, I couldn’t play the closed network test myself, as it only took place on consoles and left PC out.

However, back then, MeinMMO author Max Handwerk, who is a complete Souls newbie, was able to participate. If you are also new, I recommend reading his impression report.

Here, you’ll mostly get the perspective of a long-time Dark Souls, Bloodborne, and Sekiro player. A heads up: Unfortunately, we cannot show you our own gameplay from the preview. We have only new screenshots available.

Who is writing here? Tarek has been a passionate fan of Soulsborne games for over 10 years. Since then, he has played every game from Dark Souls to Sekiro multiple times, investing hundreds of hours. He loves the challenging gameplay, the mysterious worlds, and the stories you have to uncover yourself. What he finds particularly interesting about Elden Ring is that the game takes the leap into a completely open world.

The first 6 hours in Elden Ring

What exactly could I play? Unlike the network test, our preview build was an early version of the game that you could play indefinitely.

However, I only had 6 hours to try out Elden Ring myself. Therefore, I didn’t get beyond the starting area of Limgrave. The actual game world is significantly larger. If you have already thoroughly investigated the contents of the network test, you should not expect any major revelations.

I can also only provide a limited impression of the technical performance, as I played via Remote Play, effectively only able to play a streamed version.

That’s why I focus on gameplay elements like the combat system. Given the tight timeframe, I didn’t even try to progress as fast as possible, but rather wanted to engage with the mechanics.

Nevertheless, in these 6 hours, I managed to complete the tutorial, explore a good portion of the first area, and take down a mini-boss.

I’ll start with the combat system because that is the core of the gameplay and motivation. How does it perform?

Combat System Mixes the Best of Dark Souls, Sekiro, and Bloodborne

At first, it can be said that not much has changed in the fundamental mechanics you know from Dark Souls or Bloodborne.

Elden Ring features light and heavy attacks, you can dodge, and you can block attacks with weapons and shields to varying degrees. Counterattacks are also included.

From the first moment, you feel right at home. However, there are subtle and also larger changes that, in my view, give the combat system even more depth.

Firstly, the most significant change for me: Elden Ring finally makes heavy attacks useful.

What was the problem? Heavy attacks (using R2/RT) were mostly rarely used in Dark Souls and Bloodborne. The reason: The animations are significantly slower than for light attacks, which means you take a higher risk of being interrupted.

Moreover, the increased risk was hardly rewarded with higher damage. Heavy attacks deal more damage, but not enough to justify the disadvantages. This made them rather situational options often used just for style.

Elden Ring fixes this at last.

  • Heavy attacks not only deal significantly more damage, but they can also break an opponent’s posture.
  • This mechanic was introduced in Sekiro and is also partially present in Elden Ring.
  • If you’ve broken an opponent’s posture, you can perform a critical attack that deals massive damage.
  • Often, an opponent’s posture cannot be broken with normal attacks, especially with bosses.
  • So, you rely on the proper use of heavy attacks if you want to deal significantly more damage.

The risk of these attacks remains, but in Elden Ring, it is rewarded much more substantially. This brings more depth to the combat system and allows for additional approaches. Thanks to the new jumping mechanic, you can even initiate heavy jump attacks at any time.

Elden Ring thus offers the basic combat system of Dark Souls while adding in posture and jump mechanics.

Ultimately, it feels like a natural evolution that began with Demon’s Souls, expanded with Dark Souls and Bloodborne, gained new facets with Sekiro, and now culminates in Elden Ring by bringing together all the good aspects.

Significantly More Freedom with Weapon Skills

One element from Elden Ring that reminded me of Bloodborne is the handling of weapon skills. In Dark Souls, they were often more nice than really useful, whereas Elden Ring offers a much larger number of abilities that are also useful.

Additionally, weapon skills can be found and even purchased. Then you can attach them to certain weapons of the right category and shape your attack patterns.

This frequently reminded me while playing of the trick weapons from Bloodborne, where each weapon had two different modes with different attack patterns.

Some of the weapon skills in Elden Ring have similar effects; for example, a long sword suddenly becomes a ranged weapon.

How exactly does this work?

  • If you’ve found a weapon skill, it will be added to your repertoire.
  • You can then equip it on a suitable weapon at a checkpoint.
  • You can undo this at any time and distribute and try out your skills as you see fit.
  • Some weapons already come with their own abilities.

In Elden Ring, you also fight on the back of a spirit horse

This is what it’s about: One of the biggest innovations is your spirit horse “Torrent”. You receive it shortly after the beginning of the story and it serves you not only as a means of transportation but is also very useful in combat.

Because besides the high speed at which you move, you can also launch attacks from Torrent’s back. This is especially useful against large and heavy opponents that can hardly hit you if you’re quick enough.

But you can also accomplish quite a bit against groups of enemies from your horse’s back. Just be careful not to take too much damage. Otherwise, you’ll fall off Torrent’s back and be exposed to attacks for a while.

Indeed, my careless approach while on horseback probably cost me my life the most during the preview. After some adjustment, it quickly becomes second nature, and I think I wouldn’t want to go without a horse in Dark Souls 3 in the future.

How hard is Elden Ring still?

Some veterans might be worried about how hard the game will actually be. The developers have repeatedly emphasized that they are doing everything to make the game more accessible.

After the preview, I can clearly say: More accessible does not mean easier. While Elden Ring explains more and partially guides you more than before,

this is rather due to the newly added massive open world. The actual difficulty level was just right for me. I died a few times due to typical foolishness or because I engaged enemies that were still too strong or simply outnumbered me.

It also felt to me while playing that the enemy AI was significantly smarter than in previous games. Especially in groups, they behave much more intelligently and even sometimes take tactical approaches.

So, you should avoid large groups as much as possible if you don’t want to be overwhelmed. It remains to be seen how it will play in coop, but at first glance, Elden Ring will once again provide a challenge.

Elden Ring will become more accessible in other areas. For example, you can craft useful items with easily found materials that will help you in combat.

By the way, I didn’t try the multiplayer at all. However, if you want to know how coop and PvP work in Elden Ring, you can find an overview on the topic with us.

The game world of Elden Ring is already a dream

What does the game world of Elden Ring bring? The most enjoyable part of the preview was exploring the Lands Between. The first area is called Limgrave and many may already be familiar with it from the network test.

Although I had seen much material on it beforehand, I had a lot of fun on my exploration tour. This is partly because you are not bombarded with quest markers and POIs but must find your way on your own. Only a small golden veil in the air indicates where you need to go if you want to continue the story.

Besides that, there is so much to discover that I was sometimes amazed. Although the first area is already expansive, something to do or discover can be found at almost every corner. So, if you’ve always dreamed of a real open-world Dark Souls: Here it is.

Start video
19 Minutes of Gameplay from Elden Ring – With Coop

Fortunately, FromSoftware has only slightly drawn inspiration from other games here and has rather transferred its known level design into the open world. Limgrave felt like a Dark Souls level but on a significantly larger scale.

Hidden treasures, skills, as well as sneaky boss enemies and other threats await you everywhere. I also came across some of the weirdest enemies known from Elden Ring during my tour.

Additionally, there’s once again the fantastic art style of the FromSoftware game. The Lands Between emanates the flair of the anime Berserk and already stands out from many other similar game worlds.

For me, the concept and the transition work perfectly, and I can hardly wait to further explore this game world. I had previously expressed some concerns about the open world.

Conclusion after the preview: Even now, I am fully hyped about Elden Ring. If anything, it’s precisely because I enjoyed the preview so much. While I was optimistic before, the 6 hours with the game ultimately completely convinced me.

Elden Ring expands on some mechanics from previous FromSoftware games, mixes elements, and combines them into something new. Looking at the story of their games and how they evolved, Elden Ring is likely the product of all these previous successes.

I am curious to see what the rest of the game looks like, how the multiplayer works, which areas we will be able to explore later, what cool weapons and armors we can acquire, and which great monsters I will later get to slay. Until I burn the Elden Ring in the fire of the mountain of fate… ah no, stop, that was something else.

But all jokes aside: Elden Ring is likely going to be my game of the year, and I am quite sure that every veteran of the previous games will also be thrilled, as long as they liked them.

If you wished for major innovations, you also get them with the spirit horse and the crafting system. In everything else, it’s more of an evolution of the strengths of previous games.

I am excited to see what else the game has to offer. Because so far, we only know a small part of the game world, and there may be some surprises and new features waiting for us.

Tarek

Tarek Zehrer

Freelance author at MeinMMO

Let’s hope that by release, the issues surrounding the Dark Souls multiplayer will be resolved and that they won’t affect Elden Ring.

Recently, there have been some issues regarding the servers. Hackers discovered a massive exploit that could have given users control over other players’ PCs.

Since the end of January, the servers of Dark Souls 1-3 have been offline, and players are concerned that the problem might also be present in Elden Ring.

This is an AI-powered translation. Some inaccuracies might exist.

Opponent in ESO throws players out of the dungeon, stranding them for hours in a strange world

In the MMORPG The Elder Scrolls Online, there’s a funny yet deadly bug that shoves players through a dungeon door, revealing entirely new facets of the ESO world. However, this bug doesn’t come without consequences. We at MeinMMO tell you everything about the strange game error in ESO.

What exactly does the bug do? In a post on reddit, the user drdoom shows a video where he actually just wants to leave a vault and enter the open world of Eastmarch. However, he is stopped by a hostile NPC who attacks him. The player turns around and to his surprise receives a heavy blow from close range.

But as if that weren’t enough of an unpleasant surprise, this NPC actually manages to shove him through the door of the vault, which can typically only be passed by selecting it and going through a short loading screen. As his character straightens up after the heavy blow and turns back around, he suddenly finds himself at an abyss.

The surroundings, aside from the ground around him, have vanished. In the distance, he still sees the NPC who has thrust him into this situation running away as if nothing had happened. His companion Mirri loyally follows him. Even as he approaches the abyss and ultimately falls to his death, she follows him step by step.

You can also check out the strange event yourself:

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The player remains trapped in the eerie world for a long time

But what is seen in the video is not everything. In the comments, the user mentions that he barely managed to escape from this strange world. He tried to stand up, wandered around, and subsequently fell from the edge of the map for 3 hours.

With the command /stuck, one can usually free their character from such a predicament, but our user is not playing ESO on PC, but on a console. After trying a few things to free himself, he asked the community for help and was ultimately able to escape this creepy world.

How did the player free himself? If you ever find yourself in this situation and can’t leave a location, try this trick: Join a campaign for Cyrodiil or the Imperial City in the Alliance War and hope to get in quickly. That’s how the user drdoom managed to free himself from the predicament.

Other users also seem just as surprised about the part of the world the player ended up in the video. Under the video, you can find numerous comments about the strange event:

  • UnclassyEarthMuffin: “That dude slapped you out of the game” – “The dude slapped you out of the game.
  • PR0T0TYPER0ZE: “This is the craziest I’ve seen a glitch happen” – “This is the craziest glitch I’ve ever seen.”
  • Wild234: “You have entered the void beyond!” – “You have entered the void beyond!”
  • Mr-Reanimator: “What fucking plane of Oblivion did that punch send you to?? xD” – “What fucking plane of Oblivion did that punch send you to?”

When thinking about it with a laugh, user Mr-Reanimator might not be so wrong. Because to Elder Scrolls fans, the realm of the Realm of Oblivion is no stranger. It is the realm of the villain Molag Bal.

ESO - Molag Bal
Molag Bal is a fearsome opponent in ESO.

Hanging in an eternal fall into death for over three hours sounds almost like one of Molag Bal’s cruel ideas of torturing man and mer.

Molag Bal is the final boss of the main quest in the ESO base game. You can also encounter him in the middle of the sewers beneath the Imperial City. But prepare yourself or bring reinforcement if you wish to confront him.

In ESO, there are always bugs that either frighten or even excite the fans. A funny bug was investigated last year by my colleague Jürgen Horn and me. This bug lets you ride around on loot boxes.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO in winter low? We asked you how often you still play

In the community of Pokémon GO, there seems to be a winter slump. We asked you how often you still play, and over 1,400 people voted. See the results and reasons here.

What’s going on in Pokémon GO? In winter, fewer people play Pokémon GO than in summer, as expected. The temperatures only draw trainers outside when it’s really worth it: This is an observation we make at MeinMMO in direct player circles, and it is confirmed by the community.

In our Facebook group for Pokémon GO, we asked how often you currently play the game. You voted diligently and also provided reasons why you are currently playing less or what is bothering you. We show you the results here.

Over 700 of you are currently playing less than usual

These are the results: We started the survey in the Facebook group on February 9 at 6:30 PM. By February 10 at 2:23 PM, 1,435 people had participated. The voting went as follows:

Question: How much Pokémon GO are you currently playing?

  • 729 votes for “Less than usual”
  • 297 votes for “Normal”
  • 215 votes for “Not at all anymore”
  • 113 votes for “Daily”
  • 39 votes for “Very rarely”
  • 28 votes for “More than usual”
  • 14 votes for “Too much”

A very large part of the voters plays less than usual, very rarely, or even not at all Pokémon GO.

Facebook survey of Pokémon GO
Screenshot of the Facebook survey from February 10 at 2:23 PM – You can join our Facebook group here

Why are fewer people playing? Pokémon GO is a game that rewards you for being outside. When walking, you find more Pokémon, can receive items at PokéStops and gyms, and battle legendary Pokémon in raids. However, at lower temperatures, the game has always struggled with motivating trainers to go outside.

In summer, when people are out anyway and have their phones with them, trainers play Pokémon GO more often. This is the typical picture for the community. But in your responses to the survey, more reasons come to light:

  • Florian F. writes: “In summer, the desire to play Pokémon GO comes back more strongly”
  • Günni P. writes: “I have only been doing the bare minimum for the daily stamp for a long time, but unfortunately, the weekly rewards have been very meager for a long time”
  • Kevin W. writes: “Less than usual. I get every event Pokémon from home in just minutes.”
  • Michael W. writes: “A lot less than before. I have been playing since the beginning, and it has become boring. In the past: A bunch of Pokémon appeared, some of which were easier to find, while others required a real search. Today: A new Pokémon appears in the game, and within five minutes, I have caught it 20 times. In the past: Almost always new raid bosses and ex-raids came. Today: The raid bosses are constantly the same; I’ve seen them X times already. Events are resolved in no time, or the story continues, like currently, outside the game. The same Pokémon keep appearing, which I can almost no longer see. I am aware that new players may not have some of them yet. But players who have been playing for a long time are falling behind. Many players in my environment have stopped for this reason, among others. Maybe Niantic should come up with a two-pronged strategy or take less consideration for potential new players.”

One often reads that there is a certain fatigue regarding the events. Players are slowly getting too much of it and wish for Pokémon GO to start fewer events. Do you feel the same way? Let us know here on MeinMMO in the comments how your current mood about the game is.

This is an AI-powered translation. Some inaccuracies might exist.

The outrageous streamer believes: MMORPGs like Lost Ark don’t need skill

The streamer DrDisrespect is known for his high entertainment value, his powerful mustache, and his shooter skills in games like PUBG or CoD: Warzone. However, he can’t relate to MMORPGs like Lost Ark , as he recently made clear to the dismay of his friend TimTheTatman.

Dhis is DrDisrespect:

  • The two-meter man was for years the self-proclaimed “face of Twitch”. Especially with his escapades in PUBG, he made a name for himself and secured a lucrative exclusive deal with Twitch.
  • In 2020, however, “the Doctor” was banned from Twitch under mysterious circumstances and has since been streaming in exile on YouTube.
  • In a previous life, the streamer worked as a map designer for Call of Duty and even in his streaming life, he has dedicated himself to shooters. He can’t relate to MMOs at all. This became clear again when he commented on the hype around Lost Ark.
Start video
The 5 biggest Twitch bans that caused a lot of commotion

“But where is the skill?”

This is what he says about MMOs like Lost Ark: DrDisrespect talks with his buddy TimTheTatman, who is also a successful streamer on YouTube. TimTheTatman explains what he likes about MMOs like Lost Ark: You can level up your character, find rare loot, and compete against other players.

But DrDisrespect simply asks:

“Where is the skill? I mean skill that can actually be recognized. How do players differ from each other? When I watch shroud and look at you – in MMOs I can’t see a damned difference in who is the better player.”

In other games or activities, you can often see from the movements who has what it takes. In MMOs, this is not the case.

The part where DrDisrespect expresses his opinion on Lost Ark begins at 2:44:25.

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What is wrong with this man? For hardcore MMO fans, DrDisrespect’s view seems questionable. Because MMO players know that especially in demanding activities like PvP or raids, every millisecond of reaction time matters, and there is a significant difference between Flaschy McFlasche, who stands in every fire and constantly messes up his rotation, and Dupy McSupertoll, who masters every boss fight and is always at the top of the DPS meter.

But DrDisrespect just seems to have no interest in MMOs. He already mocked WoW Classic back in 2019. He found it simply ridiculous, that you would have to collect “30,000 dragon furs and monkey claws”.

DrDisrespect even complained that if all of Twitch streams this crap, it could end up making all streamers unemployed, because it would be impossible for anyone to watch it.

TimTheTatman seems to be despairing at DrDisrespect’s ignorance. He refuses to explain to DrDisrespect what is so great about Lost Ark. He says that he simply doesn’t like MMOs and his opinion is therefore not relevant.

The divide between shooter fans and MMORPG players runs deep. Many gamers are firmly connected to one genre and can’t understand or engage with the other, often not even willing to truly analyze it. However, that Lost Ark still finds many fans in the West is evident:

The top seller on Steam is currently a free MMORPG for 100 €

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dexerto

The first big games of 2022 are out – Do Dying Light 2 and Lost Ark live up to the hype?

The first two major releases in February are here: Dying Light 2 and Lost Ark. Both games have been highly anticipated by many. How have they performed so far? We discuss this in the current episode of the MeinMMO Podcast.

This is the topic: The month of February is packed with major releases and big games, and two of them have already been released.

With Dying Light 2 came a survival horror game that is played from the first-person perspective. You navigate through a zombie-infested, post-apocalyptic open world where you must resolve conflicts among the surviving humans and make decisions that impact the ending.

Lost Ark, on the other hand, is an MMORPG that has been awaited in the West for many years. The Korean free-to-play game is played in an isometric perspective reminiscent of action RPGs like Diablo. It has all the features of a true MMORPG, such as raids, life skills, housing, and even romances with NPCs.

In the current episode of the podcast, Alexander Leitsch, Gerd Schuhmann, and Benedict Grothaus talk about how the launch of these games went.

You can listen here:

At this point, a small disclaimer: This is our weekly episode of the podcast. It is released earlier than usual due to release dates. This means there will not be another episode on Sunday.

You can also listen to the podcast:

Are you also interested in other games that will be released soon? Here at MeinMMO, we show you the best multiplayer releases in February 2022.

Suggestions or criticism?

This is how you can participate: You can actively contribute to the improvement of the podcast. If you have feedback such as suggestions or criticism, or simply want to submit a cool topic proposal that should definitely be discussed, then feel free to visit our Discord server.

Alternatively, you can also write an email directly to [email protected] and share your thoughts with us. Share your opinion in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

I want to love Lost Ark, but 5 things annoy me too much

Lost Ark has finally released in the West and MeinMMO editor Alexander Leitsch is already busy playing. Since the release nearly 40 hours ago, he has already spent 12 hours in the game. However, he is not really happy with the MMORPG.

Lost Ark is here and for me, the release is going exactly as I expected. Minor problems, long queues and the same areas through which I have already battled multiple times in the beta.

However, one thing surprised me: the positive press reactions. Just before the release, the NDA from a press event, to which we from MeinMMO were also invited, was lifted. Our author Mark Sellner took a closer look at the tower and wrote a detailed conclusion.

Several gaming sites awarded scores beyond 90 based on their experience during the press event, even the top score of 100 was given. Our German colleagues from GameStar also issued a preliminary score of 78-88 (via GameStar).

On the one hand, it pleases my MMO heart. There haven’t been so many tests and so much positive feedback for an MMORPG in a long time. On the other hand, I am surprised that this is happening specifically with Lost Ark. Because I have some issues with the game.

My Problems with Lost Ark

In essence, there are five things that bother me about Lost Ark:

  • The Introduction
  • The Areas
  • The Combat System
  • The Key Mapping
  • Work Points and Crafting

Some of these problems can be relatively easily solved. Others, however, are so fundamental that I probably won’t get used to Lost Ark in the long run. But let’s take it step by step.

An Absurd Start

One problem I have stumbled over repeatedly in the last 40 hours is the entry into the game. It is incredibly exhausting. The first problem lies in the class selection because I have to choose from one of the basic classes at the start. Two dialogues later, I decide on a specialization. An unnecessary step.

I am aware that the beginning is a remnant of the old class tutorials. But then the system could have been completely removed.

It even happened to me that I chose the wrong basic class and had to delete my character. One stumbling block is the fact that they have separated the basic classes Gunner and Huntress. So I needed two attempts right away to create an Artillerist, my new main in the game.

And yes, there is a hint about the specializations in the character selection, but anyone who has no idea about the game won’t immediately understand what to do with the button “Preview (advanced class)”.

Lost Ark Character Creation
Why can’t I choose my specialization directly?

Every day the same linear level

What I have always appreciated about MMORPGs is the freedom to explore, the choice of my starting and leveling area. Guild Wars 2 has implemented this almost perfectly, where each race has its own area, but I can also travel to the areas of the other races right from the start. This way I can play with friends, but also discover different areas without having to switch races.

Lost Ark is the complete opposite. The leveling process up to 50 is almost linear. Each area is relatively small, and you are sent dryly from quest hub to quest hub. There are things to discover, such as Mokoko seeds, but I didn’t really feel a sense of exploration.

Instead, I run in each area from the bottom left to the top right, follow the story, and do a few side quests. Although my highest character is only Level 30 and the journey there was not even long, every level-up felt like chewing gum for me.

For me, this is partly due to the lack of soul in the game, something that has also bothered me in games like Elyon.

Lost Ark Maps
Three of the first maps differ little in their structure and look very similar.

I also see the quests as a mixed bag. There are small highlights now and then, such as when I need to use emotes or spy on a camp. But these highlights are too few and far between to really stand out. The developers are already in the process of deleting many of these quests, but many are still there.

Basically, I criticize Lost Ark for the same reason I did with Swords of Legends – leveling is not fun. But at least the developer Smilegate has come up with something:

This saves me the annoying process, but it is a shame that this process exists at all.

Action-packed fights yes, but with too little variety

The combat system. Here the testers rave about it. They talk about it being the “best combat system in the genre”. Personally, I can’t get into it. Objectively, I can say that the attacks are powerful, and some of the animations are beautifully executed.

However, I have four criticisms, entirely independent of the isometric perspective:

  • The animations are often too long and force me to stand in one place, especially on the Paladin. This destroys any feeling of action for me.
  • Dodging interrupts many, but not all actions. Therefore, sometimes I stood like an idiot in the boss’s AoE.
  • It looks just silly when I shoot up through a stairway and the enemies at the top take damage.
  • At least in the early levels, there are many classes that play very similarly. There are noticeable differences between melee, ranged, and assassins. But within these species, a lot feels too close together for me.

This may be nitpicking at a high level, but almost everywhere the combat system gets full marks. So I hoped for a bit more – both for myself and perhaps some readers of the tests.

Aside from this aspect, I personally have major issues with the perspective and the controls. I have never been a fan of hack and slash games and actually miss my third-person view. I lose a certain level of immersion for my character and the world around me.

Perhaps this is also why many areas simply feel completely the same.

Start video
Lost Ark delivers intense action with 15 classes – See here in the video what they look like

Why on earth is interaction mapped to “G”?

I have to interact with “G”. For me, it feels wrong. In some games, I interact with “F”, in others with “E”. It gets really crazy when I have to press Enter or Space. But the “G” key has never been offered by any MMORPG before.

I keep catching myself using a different key. Or I want to use “G” to open the guild window.

The annoying thing is that you cannot change the key for interaction. You can change it with almost any other key, but not for interaction.

By the way, I would also like the option to walk with WASD instead of the mouse. Thank you!

Work Points in Crafting

In this section, two points of criticism accumulate, which are partly related. In Lost Ark, there are work points that are consumed for various activities, such as gathering and crafting. Overall, you can have 10,500 work points, which apply to the entire account.

However, you only regenerate 4,320 points every 24 hours. So anyone who plays actively will find it difficult to return easily to 10,500 points after starting.

In crafting, I can only create “secondary items”, such as potions, bombs, items for my housing, or new gathering tools. Equipment or weapons are not part of crafting. And since I liked that aspect in New World, I miss it immediately in Lost Ark.

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Many Little Things I Can Overlook

In addition to the five mentioned problems, there are numerous little things that can be criticized. These include inappropriate animations for characters, sometimes weak dialogues, flowers that move in inns as if there was wind, sound issues, and a German dubbing that I personally do not find very successful.

But I can easily overlook these little things, even though I understand that some people might find them bothersome.

No problem for me, but Lost Ark has many Asian elements

Lost Ark is an Asian MMO. In my short check before release, I was even mocked in the comments when I claimed that Lost Ark has Asian elements.

But for me, it starts with the interface. Lost Ark throws an incredible number of menu options and content at me right at the start. However, it does it more discreetly than mobile MMORPGs like Lineage 2M, but I hardly notice a significant difference compared to classical Asian MMORPGs.

Lost Ark Menu
The menu with its many options and a character with a special perspective.

Another classic Asian aspect for me is the swapping of gear. In the inventory, there is a small blue arrow indicating when a piece of equipment is better than the previous one. Well, that’s at least half true because this arrow does not take into account the type of stats but only focuses on item level.

This fast swapping of equipment without really focusing on the item is an element that I first learned about in Asian MMOs.

Continuing on, for me, the overemphasis on women’s breast sizes is often prominently showcased, as seen in my screenshot above regarding the menu. Although the name Sputzeline is displayed, the portrait does not look at all like my character. And the perspective shown doesn’t add any value either.

If I look a bit beyond the horizon, for instance at upcoming skins and outfits, I also see lightly clothed characters, fishnet tights, wings, and oversized swords. The icing on the cake is the upcoming painter class, which has a very childish look. Oh, and there is gender lock for most classes as well.

Also, the sometimes oversized animations and the rather “smooth graphics” can certainly be labeled as “typically Asian”.

A possible outfit in the later game (via YouTube).

Also, the shop is a topic that some reviews fell short on. I would not classify it as pay-to-win, but there are things that can be bothersome, including:

  • Buying materials through Maris Secret Shop for real money
  • Daily quests that can simply be completed with real money
  • One can exchange real money for in-game currency. This is also possible in Guild Wars 2, but item level doesn’t play a major role there. Lost Ark, on the other hand, is a grinder, a game where equipment needs to be farmed hard.

These are all criticisms that can and must be mentioned. If you’re more interested in the shop, you can learn more about it here:

More on the topic
Is Lost Ark Pay2Win? What is in the shop of the western version
von Alexander Leitsch

I personally don’t mind the Asian aspects at all. I enjoy playing Blade & Soul or Swords of Legends, where the dimensions are comparable. Only TERA is a bit too overboard for me with its costumes. Therefore, this aspect is not one of my criticisms. But I know of games that have been criticized much more for far fewer Asian elements.

Looking forward to endgame, even though I am skeptical

Is Lost Ark a bad MMORPG? Definitely not.

Do my criticisms now prevent me from playing Lost Ark? No. It’s just not my dream game.

Because there has never been a MMORPG release where I completed daily quests in Guild Wars 2 and ESO in the meantime, and even played a round of TFT while I could have been playing Lost Ark. I simply needed a change.

Because overall, Lost Ark feels too uniform in many aspects. The first time playing in beta until level 30 was okay. The second time now at launch was a torture with the Paladin because he is just incredibly slow. That’s why I switched to the Artillerist, my beta character. And I’m experiencing the same leveling content for the third time.

Still, I am looking forward. Looking forward to the first dungeons and raids, to my own island and sailing. Here I believe that Lost Ark truly has potential. Also, my guild with my friend Mark Sellner and his crazy friends motivates me because they are all really excited about the game.

But secretly, I play other MMORPGs on the side because I don’t believe that Lost Ark will remain my main game for long. It pulls me too strongly into other MMORPGs.

What do you think of Lost Ark? Are you as excited as most here on MeinMMO or do you see the game more critically, like I do? Feel free to share in the comments.

By the way, my colleague Mark Sellner has a completely different opinion. He loves Lost Ark and would even like to invest more money in the game:

Lost Ark is so good that I spent 250 euros and would love to spend more!

This is an AI-powered translation. Some inaccuracies might exist.

Mario Kart 8 gets 48 new tracks and yet I have to be annoyed about it

Finally more Mario Kart! That was the first reaction of MeinMMO author Max Handwerk when the new DLC for Mario Kart 8 Deluxe was announced for the Switch. But not everything about the announcement is great.

Cheerful music, colorful tracks, and roaring engine sounds – when this combination raced across the screen during the Nintendo Direct, I was immediately captivated. After all, like many others, I have been waiting forever for a new Mario Kart.

This time, it was quickly clear: it was neither about Mobile like in Mario Tour, nor about a toy AR hybrid like Mario Kart Live: Home Circuit. No, this time a completely normal Mario Kart for the Nintendo Switch was in the spotlight.

But it wasn’t Mario Kart 9. Instead, it was just Mario Kart 8 Deluxe again.

The great thing about the new announcement for the Mario Kart 8 DLC

I really don’t want to complain too much. Because what Nintendo showed looks like a lot of fuel for the tank of Mario Kart fans like me, who have raced all tracks in the current game countless times.

After all, the new “Booster Course Pass” contains such a large amount of content that it could have sufficed for a completely new Mario Kart.

A total of 48 tracks from already known Mario Kart games will be newly released for the Switch. In the first wave, there is, for example, one of my favorite tracks, the Coconut Mall from the Wii, but also classics like the Chocolate Island from Mario Kart 64, which you can now enjoy in beautiful Mario Kart 8 style.

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So for nostalgics, the pass definitely has something in the trunk. In addition, tracks from the mobile game “Mario Kart Tour” or “Mario Kart 7” are included, which was released for the Nintendo 3DS. A platform I never owned, which is why I don’t know the seven tracks at all.

This whole package is supposed to

  • cost 24.99 euros
  • or be available as an extra with a Nintendo Online membership with an expansion pack.

This seems quite fair to me given the amount of tracks coming your way.

Furthermore, the gameplay in Mario Kart 8 Deluxe is still a lot of fun. That this will now simply be extended to even more tracks – that doesn’t sound too bad.

This thing is still selling like hotcakes. No wonder that there seems to be no rush regarding a successor.

More on the topic
The 11 best free games for the Nintendo Switch
von Max Handwerk

Nevertheless: Overall, it’s already a great thing that there’s new content for Mario Kart fans. Because that means that some fun evenings with friends are ahead, who hopefully can endure when a blue shell bursts all dreams of victory just before the finish line. After all, Mario Kart 8 Deluxe is still one of the best couch co-op games on the Switch.

Waiting for Mario Kart 9 – well, one has gotten used to that by now.

What do you think of the DLC? Are you excited about the new tracks or would you have preferred to have a Mario Kart 9 instead? Tell us in the comments!

On the other hand, this exciting announcement also comes with a bitter pill.

Second gear instead of full throttle with Mario Kart 9

While I am definitely looking forward to racing on the new, old tracks, they ultimately remain just that: “old tracks.” Yes, I love the Coconut Mall. But I have already completed it countless times, just like many other tracks.

That’s why I’ve been waiting for a long time for a new game in the series – Mario Kart 9. Because you have to put it in perspective:

  • Mario Kart 8 was originally released in May 2014 for the WiiU – almost 8 years ago now.
  • In April 2017, Mario Kart 8 Deluxe was released for the Nintendo Switch with additional tracks, drivers, and more content.
  • What is now being created with the DLC is essentially “Mario Kart 8 Deluxe Deluxe”.

What’s particularly striking is that the 48 tracks are not released all at once, but in six waves. The first comes on March 18, 2022, bringing 8 tracks. The remaining five packs are scheduled to be released by the end of 2023.

End of 2023!

Mario Kart 8
Mario Kart 8 will probably be around for a bit longer

This probably means not only more waiting for the additional content for Mario Kart 8: it seems extremely unlikely that a potential Mario Kart 9 will appear before this cycle is finished. And that also pushes additional drivers, fresh gameplay elements, a new look, or new mechanics even further into the future.

If we assume that Mario Kart 9 will then be released after the end of this Booster Pass – which is pure speculation – we are already talking about 2024. A full 10 years after the original release of Mario Kart 8.

That’s GTA and Elder Scrolls level waiting. And even GTA has now hinted at the successor, after the boss explained last year why it’s good to delay releases of major game series.

On the other hand, this approach is also understandable. Because Mario Kart 8 Deluxe is at around 43 million units the best-selling Nintendo Switch game ever (via statistaa), ahead of Animal Crossing and Super Smash Bros.

This thing is still selling like hotcakes. No wonder that there seems to be no rush regarding a successor.

More on the topic
The 11 best free games for the Nintendo Switch
von Max Handwerk

Nevertheless: Overall, it’s already a great thing that there’s new content for Mario Kart fans. Because that means that some fun evenings with friends are ahead, who hopefully can endure when a blue shell bursts all dreams of victory just before the finish line. After all, Mario Kart 8 Deluxe is still one of the best couch co-op games on the Switch.

Waiting for Mario Kart 9 – well, one has gotten used to that by now.

What do you think of the DLC? Are you excited about the new tracks or would you have preferred to have a Mario Kart 9 instead? Tell us in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

If you have wasted your youth on role-playing games, you could be working on a new Blizzard game

Blizzard is looking for new employees and has a clear target audience: Pen&Paper nerds. What does this mean for the next game?

In recent days, Blizzard has made a number of smaller and larger announcements. The breaking of the taboo that in WoW Horde and Alliance will soon be able to play together, a new survival game has been announced, and now even the launch of the Overwatch 2 beta seems just around the corner.

But another detail gives reason for excitement: Blizzard is looking for new employees, and at least one of them should be quite a Pen&Paper nerd.

What is it about? It’s about a new job posting from Blizzard. Apparently, they are not just working on a new survival game and an upcoming Warcraft mobile, but also on other unannounced projects. For this, they are currently looking for a “Lead Content Designer” who should take care of the story and mission design of a new game.

What is special about it? Some of the requirements and “bonus points” may seem a bit strange. Notably, Blizzard is looking for someone who has “experience in creating and running Pen&Paper RPG campaigns and/or live-action RPGs”.

In other words: If you spent your youth at LARP festivals or with elaborate DnD campaigns full of character sheets and D20 dice, you fit the pattern they are looking for.

So if you have always had a love for Pen&Paper role-playing games and have mastered one or another campaign as a game master, you should give it a try. At least if the other “little things,” like knowledge in programming languages and a lot of prior experience in game design are also present.

What kind of game could this be? Since the Lead Content Designer is explicitly required to have experience in designing quests and RPG mechanics, it seems likely that it is an RPG focused on solo content. However, as some of these contents are supposed to have “replayability” and also focus on a “shared world,” the game will likely also have coop components – but that is basically the case for all Blizzard titles.

Those expecting the next big MMORPG from Blizzard should temper their expectations a bit. According to their own statements, the development team is quite small – probably in a similar framework as the Hearthstone team was back then. Whether that remains the case is of course uncertain.

However, it is unlikely that the project is another mobile title. Typically, a focus on mobile content is additionally mentioned in Blizzard’s job descriptions. However, that was not the case with this description, leading to the assumption that it is a PC and console title.

But perhaps this is just a clever trick to get Blizzard employees a new Pen&Paper game master. After all, it is well known that many at Blizzard like to engage in this hobby in their free time.

It will probably take a few more years before we hear more extensively about this new game – but at least “classic” RPG fans seem to be at the center of the title.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn.com

GTA Online: The Cayo Perico Heist now makes it easier to earn a lot of money, hurry up

In GTA Online a new bonus week has started, making the “Cayo Perico” heist even more valuable. Millions of GTA dollars await you. We will show you why the heist is worth it now.

What’s new? Today, on February 10, a new bonus week for GTA Online started. Until next Thursday, you can benefit from discounts and various bonuses.

We will show you which contents you should definitely take advantage of this week and where you can currently save money.

Higher chance of finding the diamond in Cayo Perico

This is what makes the heists better now: In line with the bonus week around Valentine’s Day, there is now a higher chance for you to get the pink diamond as loot in Cayo Perico. The diamond is one of the possible main targets on El Rubio’s estate and is located in the basement under his office.

If you scout the heist now with its loot, you should find the pink diamond more often. What the exact chance is now is unclear.

GTA-Online-Cayo-Perico-Plasmaschneider
This gem is what you need to steal – For that you need the plasma cutter

How much money does this bring? The pink diamond is the second most valuable loot in the heist. It brings in 1.3 million GTA dollars on normal difficulty and 1.43 million GTA dollars if you play the heist on “hard”.

The only more valuable item is the panther statue, which is only activated during certain events in GTA Online. As long as these events are not running, the pink diamond is the most valuable loot. All heists and how much money they bring with their loot are shown on MeinMMO.

What offers and bonuses are there?

The bonuses: You will receive triple GTA dollars and RP in casino story missions, casino work, and the modes “Till Death Do Us Part” and “Shotgun Wedding”.

The offers: GTA Online is now selling content related to Valentine’s Day. When you log in, you will receive the “The Many Wifes Of Alfredo Smith” t-shirt for free.

  • 20% discount
    • Casino Penthouse (30% discount on its furnishings)
  • 30% discount
    • Drift Yosemite (now costs $686,700 to $915,600)
    • JB 700 (now costs $245,000)
    • JB 700W (now costs $1,029,000)
    • Peyote (now costs $26,600)
    • Peyote Gasser (now costs $563,500)
    • Retinue Mk II (now costs $850,500 to $1,134,000)
  • 40% discount
    • Roosevelt Valor (now costs $589,200)

You can now grab these contents in the next few days. But hurry, because next Thursday there will be other discounts and bonuses for you.

Although GTA 5 is still doing so well, GTA 6 is coming. The chief explains that otherwise you become “irrelevant”.

This is an AI-powered translation. Some inaccuracies might exist.

Complete noob humiliates pro in CoD Warzone without moving

In CoD Warzone professional player Swagg was probably excited to clean up in a lobby full of beginners. However, a particularly bad player, who didn’t even move out of fear, humiliatingly ruined the round for him. Read the whole story here on MeinMMO.

The situation was as follows: The reddit user and Warzone player Cjg799 was in Warzone with his buddy when they encountered professional player Swagg. The top player was very lucky because occasionally, the matchmaking of Warzone, which works based on mysterious, arcane patterns, puts top gamers like Swagg into lobbies far below their skill level.

Thus, Swagg had already racked up a huge number of kills and was responsible for the deaths of 34 people. Confident of victory, Swagg roamed the map and took down noobs left and right.

Suddenly, he was met with volleys of bullets that swept the astonished professional off his feet. “Oh, someone is hiding in the bushes!” were the astonished last words of the professional as he was riddled by another volley from the bush of death and ultimately kicked out of the game.

A humiliating end to a round that would most likely have turned into a killing spree for Swagg.

Who is Swagg actually? Swagg’s real name is Kris Lamberson. He is 25 years old and comes from the USA. He plays for the pro clan FaZe and is clearly one of the top players of CoD Warzone. So when such a heavyweight appears in a so-called “bot lobby,” high kills and a final victory are basically a done deal. Swagg recently made headlines because he had his butt tattooed with the logo of Raven Software.

A player frozen in fear kills top pro

This is what happened: Swagg streamed his supposed victory live when he was shot. At the same time, the reddit user Cjg799 recorded the action from the perspective of his buddy, who shot Swagg, and combined and uploaded both scenes. We have embedded the video for you here.

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According to Cjg799, his buddy is a particularly bad player. His K/D ratio is said to be only 0.59. He was so overwhelmed by the game that out of pure fear of being shot, he sat the whole game in a bush.

When Swagg ran directly towards him without seeing him, even a complete noob had to do nothing more than just hold down the trigger. The result was a kill that Cjg799’s buddy will probably tell his great-grandchildren about.

This is how the community reacted: On reddit, the thread about Swagg’s infamous death skyrocketed with over 1,300 upvotes and almost 200 comments (as of 10.02.2022). Here are a few comments:

  • Jac_268: “It just shows that anyone can win a Warzone match if they position themselves well.”
  • Guerito_Guerita: “Even a blind squirrel finds an acorn every now and then.”
  • Grenaidzo: “Bush or no bush, those were some really good shots. Tell your buddy that was a fair win.”

So much for the unexpected victory of a truly bad player over a shooter pro. Has something similar ever happened to you? Let us know in the comments here.

Another pro complaining about Warzone is the notorious Dr Disrespect. He has a problem with the new time-to-kill in CoD Warzone: Dr Disrespect warns: Controversial TTK change in Warzone is a huge mistake.

This is an AI-powered translation. Some inaccuracies might exist.

Lost Ark is so good that I spent 250 euros and would gladly spend more

The new MMORPG Lost Ark has finally been released, at least for pre-order customers. Since the release on February 8th at 6:00 PM, MeinMMO author Mark Sellner has already played for 27 hours, and almost all of his expectations have been exceeded. Only one thing bothers him: He can’t spend more money than he already has.

Smilegate has finally released its MMORPG Lost Ark in the West. Responsible for this were Amazon, and after New World, I expected a disastrous launch. Especially since more than twice as many fans were online than Smilegate had anticipated.

Nevertheless, the problems and waiting times were manageable, and even on the same night, Amazon was able to add new servers to accommodate the influx of players. I personally was not bothered by this, as I experienced neither waiting times nor full servers.

Since around 6:30 PM on February 8th, I was able to get into the game and I was neither kicked out nor did I experience a single lag. For me personally, the launch went smoother than I expected.

But that was not the only aspect in which Lost Ark exceeded my own expectations. And this despite the fact that I had already spent over 50 hours in Lost Ark during the beta and at a press event. 

Does the MMORPG do everything well and right? Is a 100-point rating, like some colleagues actually give, justified? No, certainly not. Lost Ark also has its problems, but curiously, what bothers me the most is that I can’t spend more money.

[toc]

What excites me the most?

Especially these six points make me enjoy spending time in Lost Ark:

  • The strong combat system
  • Class selection with meaning
  • The open world that isn’t truly open
  • Breathtaking presentations
  • Stories worth telling
  • Character development in seemingly endless tiers

But I must also mention a few negative aspects, as Lost Ark is not perfect, no matter how long I have been looking forward to it.

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The Combat System

What makes it so good? The combat system of Lost Ark is highly praised in many circles, and I believe rightfully so. However, it is probably the biggest topic of contention in recent days between my colleague Alexander Leitsch and me.

However, I cannot budge from my position that the combat system of Lost Ark is among the best that the genre has produced so far. The animations are clean and fluid, and even when focusing on the details, the fights simply look really good.

What contributes to this is primarily the feeling of speed and power. While I sweep across the battlefields with a death blade and use quick, light strikes to obliterate my opponents, I can as a sorceress call down entire meteor showers from the sky that destroy everything they hit.

Equally outstanding is the boss design in the game. Even simple world bosses are often tough and require knowledge of tactics and movesets from me. Then I must time my skills correctly and die quickly if I get it wrong.

More depth than one might think: But not only animations and feeling are successful, especially in PvP, the system goes significantly deeper than what is known from other MMORPGs.

Lost Ark utilizes a whole bunch of different status effects. Between burning, cooling, curses, and more, there are also different levels of super armor and stagger effects that ensure I can knock my opponents back even harder or resist them.

I have to engage deeply with all classes in the game if I want to truly achieve something in PvP. Otherwise, I might plan to interrupt a skill of my opponent because my chosen skill has a level 2 stagger effect – only to be surprised by the level 3 super armor of the enemy. 

In my eyes, the shop is not pay-to-win – definitely pay-to-progress. Although I personally don’t mind, this point could sour the experience for some people. There are certainly other points that various players might be bothered by. However, in my view, those are the biggest.

I can confidently say that Lost Ark will be my main game for a while. Despite its flaws, I have a lot of fun with the game.

What do you think? Have you been able to play Lost Ark yourself? Or are you still waiting to form an opinion about it? Feel free to share your thoughts in the comments here on MeinMMO.

The endgame of Lost Ark offers many activities – these 3 are particularly worth it

Such moments happen repeatedly in this game, which leads me to another strength of Lost Ark that is indirectly related to the combat system.

More on the topic
Lost Ark Tier List 2023: The best classes for PvE and PvP
von Alexander Leitsch

Class Selection with Meaning

15 classes with a lot of variety: Well, at least 13 classes have a lot of variety. I personally find the relaxation of gender locks quite unnecessary. At least in the way Lost Ark has currently resolved it.

Currently, there is a female and a male version of the Wardancers and Deadeyes, which only differ slightly. However, the remaining 13 classes have very distinct differences.

This is ensured not only by an identity skill that distinguishes the class further from others, but also gameplay-wise, the classes offer a lot of variety. Although one must seek it out.

Because while the differences between mage, assassin, and warrior become clear quickly, the specials of two rather slow warrior classes are not immediately recognizable.

However, the longer one engages with them, the clearer they become, and at least by level 50, each class develops its own distinct playstyle that can stand out significantly from others. 

What bothers me is that I can’t spend more money: Currently, I have invested around 250 euros in Lost Ark and do not regret a cent of it. As an absolute completionist, what frustrates me is that I cannot just give Amazon and Smilegate more money.

Well, that is a bit exaggerated. Nevertheless, it drives me absolutely wild that I cannot have more than 12 character slots. I have 6 by default and can purchase another 6.

Especially because the classes differ so much in endgame, I would like to eventually have all of them on my account. However, since there are already 22 classes in Korea and these are supposed to be added to us every 2-3 months, that looks rather bleak.

And even with the 15 classes available, I had to make compromises about which 3 I cannot play – and I actually want to experience each one. As silly as this may sound, this is one of the points that currently bothers me the most about Lost Ark.

Also, I like to look really cool in MMORPGs. I have no problem paying a little money for a good outfit set, but at launch, Lost Ark didn’t even have skins for all available classes. Please, Amazon, I just want to buy more!

Start video
Lost Ark delivers intense action with 15 classes – See here in the video what they look like

The Open World that Isn’t Really Open

What makes it so good? Admittedly, I was really worried before the launch of Lost Ark that I would lack immersion and would not be able to get into the world. The reason for this was the isometric perspective and the world, which is divided into smaller areas.

But I can happily report that this concern was entirely unfounded. Because while I was initially bothered by the isometric perspective, that is no longer the case.

Rather, I even noticed that the camera in Lost Ark, despite the isometric setup, is often closer to my character than I would choose in 3rd-person MMOs like Guild Wars 2.

But not only the perspective is good, the attention to detail by the developers is a highlight of Lost Ark. Indeed, the maps are small and somewhat linear. However, it is precisely the moments when Lost Ark breaks from this mold that make the world great.

Because a fixed perspective also brings the advantage that one can better stage things and especially hide better. Lost Ark often exploits this, for example, by hiding collectible items behind stones. They wouldn’t be hidden if I could move my camera myself. This may be bothersome at first, but it actually becomes a lot of fun.

And the separated map sections are also really well done. They integrate into the story and significantly define my journey. Because unlike in Guild Wars 2, where I just walk through a portal to the next map, I travel in Lost Ark to another country as soon as I switch maps.

And these countries differ enormously. Even before level 30, I have seen deep forests, snowy mountains, dry salt deserts, and windy high plateaus, and I have even fought on a gigantic wall around a huge castle. 

The world is for me the biggest draw of Lost Ark, and despite all the concerns I had at launch, I can’t find a single aspect to criticize.

Breathtaking Presentations

Sometimes you have to pick your jaw up off the floor: Apart from the vividly colorful and really exaggerated skill effects that you may love or hate, the entire world and story of Lost Ark are really well staged.

Because speaking of the gigantic wall, one cannot help but mention how great Lost Ark looks and how gigantic these scenarios are presented on our screens.

But beware: small story spoilers for the conclusion of West Luterra.

While the game remains somewhat reserved and only has smaller highlights along the way to Luterra Castle, an experience follows that I have rarely encountered in a game with an isometric perspective. I can’t spontaneously think of an MMORPG that presents such epic moments.

With an seemingly endless army, I assault a castle that is technically ours. This fortress is damn huge and is defended by hundreds, if not thousands of enemies. I am to take this stronghold for my king – and it looks so good that it is enjoyable even the 10th time.

It’s just the beginning: With a siege tower, accompanied by thousands of foot soldiers and a giant battering ram, I approach the wall, while other towers before me go up in flames and shatter under catapult fire.

I storm the wall and take out said catapults first, to clear the way for the main force that wants to attack the mighty gate. To ensure this succeeds, I have to eliminate the mages who magically support the gate.

In doing so, I surf on a long chain into a whole horde of enemies that I then have to take out alone. Once the gate is open, my army surges into the fortress, and a gigantic battle unfolds.

And I get such a fantastic quest already at level 27, and it is just the beginning of a series of grand and spectacularly staged battles and situations. You will be excited, it’s worth it.

The video shows the described scene:

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Stories Worth Telling

The characters will also grow on you. Interestingly, the first to achieve this for me was the antagonist Kharmine. He is just the tip of the iceberg, which follows a whole army of sympathetic and well-written characters and stories.

Be it King Thirain or Priest Armel, the figures in Lost Ark have depth, their own motivations, and backgrounds, and are never just good or just evil. The known gray area runs through all narrative levels, and truly, I am rarely sure about what a character wants.

But even outside the main characters, there are many wonderfully written residents of Arkesia. Right at the beginning, I encounter tavern owner Neria, who causes unrest in half the village with her terrible food.

Or a lady in Luterra who would love to become queen but unfortunately cannot curtsy. To help her, we learn in a funny dialogue how it actually works, just to teach it to her. 

These dialogues and the comments from the characters often bring a smile to my face. So do the remarks from uninvolved villagers who repeatedly discuss recent events. Listening in is worthwhile for you here, too.

The story takes a while to gain momentum: If you want to experience a decent story in Lost Ark, you should primarily focus on it at first. Due to a heap of side quests and other distractions, the main story of the MMORPG takes quite a while to really kick off.

We do not want to spoil too much or reveal too much, but if you currently cannot enjoy the story, try again once you reach level 28. Trust me, it gets really good!

Character Development in Seemingly Endless Tiers

Why is this good? If there is one thing that has really annoyed me about MMORPGs in my past, it is that I often did not have the options to play the way I wanted. And even if I did, it was usually just not good.

In Guild Wars 2, I wanted to play my warrior with a great sword the most, but just having that thing in hand sometimes got me kicked from groups. It did not conform to the meta. Likewise, the recently released New World gave me hardly any options to really develop.

On the other extreme are titles like Path of Exile, which bombard me with a skill tree and then leave me completely alone with it. If I just skill mindlessly here, my character also won’t end up being particularly good.

Lost Ark, on the other hand, introduces its character optimization options one by one and explains them comparably well. Not only can I improve my gear score and learn new skills, but I can also modify these spells afterward and tailor them to my needs.

Moreover, the MMORPG allows me to fully reset and redistribute all my skill points free of charge at any time, inviting experimentation. And the best part? I can hardly do anything wrong. Most builds are viable and perform well in their own way without being behind others.

A lot of content, but one after another: After spending a few hours unlocking most skills and understanding gear and spells, the game teaches me the next ways to optimize my character according to my desires – the engravings.

These are gems that can have both positive and negative effects. With small books, they can be further optimized. Additionally, I can improve my gear myself and have fun with various card sets that also provide bonuses for my character.

Optimization in Lost Ark happens in various areas and with different systems. You learn them all individually and sequentially. This makes it easily accessible and truly complex without being complicated.

But It’s Not Perfect After All

What bothers me? Although I am currently really excited about Lost Ark and it is certainly one of my highlights of the last few years, this MMORPG is not perfect either. A rather suboptimal German voiceover means I have to play the title in English if I want to enjoy it.

Furthermore, there are far too many different menus that the game barely explains. This often makes navigating through all the options available to me difficult. 

And who even thought that I could not change the keys for moving and interacting? And why do you interact with the button “G”? I repeatedly open menus I did not want to or that I did not even know of.

This is largely due to a muscle memory that has formed over the years. Many games use the same buttons for many things. Only Lost Ark completely breaks from this, and it doesn’t stop with “G” for interact but continues over Alt+V for mounts, Alt+I for engravings, and more.

What could bother others? My colleague Alexander Leitsch has already commented in detail on this: I want to love Lost Ark, but 5 things just bother me too much. And in some places, I can agree with him.

The game certainly shows its South Korean origins in several places. The menu system and the overall presentation of the game scream Asia MMO. Personally, I like it when my warrior swings a sword that is larger than he is. But many are bothered by such aspects.

In my eyes, the shop is not pay-to-win – definitely pay-to-progress. Although I personally don’t mind, this point could sour the experience for some people. There are certainly other points that various players might be bothered by. However, in my view, those are the biggest.

I can confidently say that Lost Ark will be my main game for a while. Despite its flaws, I have a lot of fun with the game.

What do you think? Have you been able to play Lost Ark yourself? Or are you still waiting to form an opinion about it? Feel free to share your thoughts in the comments here on MeinMMO.

The endgame of Lost Ark offers many activities – these 3 are particularly worth it

This is an AI-powered translation. Some inaccuracies might exist.

Guardians in Destiny 2 fear that a new Exotic will ruin PvP

In Destiny 2, there are less than two weeks until the Witch Queen, and yet some Guardians fear an Exotic that hasn’t even been released yet in PvP. We will show you which Exo it is.

Which Exo are we talking about? The name of the Exo is still unknown, but it was explained in more detail in the new ViDoc about the Witch Queen. Many Guardians are familiar with the Rifts that Warlocks can use to heal players or provide them with a damage bonus when standing in them.

Bungie has noticed that the empowering Rift is rarely used by the general public. Instead, players prefer to forgo bonus damage and rely more on the healing Rift. This also offers better chances for survival in the endgame.

Now, Bungie has presented the revolution of Rifts in the form of an Exo in the ViDoc. With this Exotic, you can create empowering Rifts and, while standing in them and getting kills, you can also heal automatically. This aspect of the armor piece makes many PvP players tremble.

This exotic footwear is the focus

New effect will turn Warlocks into healing campers

What is it like in Beyond Light? In Destiny 2, the Hunter class dominates PvP above all. With a nimble playstyle and quick and effective dodge rolls, the Hunter has always been convincing. Now, the throne could be occupied by the Warlock.

On reddit, a post was opened showing that PvP players who just want to complete their bounties will have sleepless nights.

These shoes grant you the healing effect “Devouring” when standing in an empowering Rift.

If you use a Warlock with maximum recovery, you can consistently place your Rift and benefit from a damage bonus. Pair this with a weapon like Eriana’s Vow, and you can take down players with one shot from a safe distance.

Could this Exo pose a threat? Comparing the Exo “Mantle of Harmony” in Beyond Light, it could not cause chaos in PvP.

Many Guardians were afraid of Warlocks back then, who could quickly regain their Super through kills. However, the intrinsic perk did not function for a long time in PvP, and thus chaos was spared from the Guardians.

If we assume a new debacle, we should first wait and see if Bungie hasn’t “deactivated” the Exo for the Crucible again.

What do the Guardians say? There is a wild discussion on reddit. Especially the fact that Bungie took a long time to unlock the Exo “Mantle of Harmony” only makes Guardians suspect the worst. One user said:

It’s bold of you to assume they will function in PvP. The Mantle of Harmony did not work for 2 seasons before Bungie activated it.

While I believe they will work in PvP, I imagine Bungie has something that prevents them from ruining the Crucible.

says reddit user CayossWasTaken

If this Exo causes mayhem in PvP, Bungie may take their time before they nerf or activate it. If the Exo does work, the Crucible will soon get a new look and turn things upside down.

What do you think of the Exo? Are you also concerned that Guardians will soon face a new meta, or do you believe the Hunter will still be the dominant class in PvP? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

A new PC MMORPG for The Walking Dead sells a piece of land for 615,000 €

The new MMORPG The Walking Dead: Empires has released a trailer. The PC game is expected to be an MMORPG with survival and strategy elements, utilizing blockchain technology and becoming a “pay-to-earn” game. A first trailer featuring the game filled with “buzzwords” has been released. The Walking: Empires sells land for cryptocurrency. The most expensive property costs about €615,000.

What do we know about the game?

  • The game is set to be a mix of MMORPG, strategy, and survival game, set in the world of the successful AMC series “The Walking Dead.” AMC is also involved in the development of the game.
  • The game will be narrated in an isometric perspective, similar to a classic hack-and-slash. However, you will be able to build a base and craft weapons. Collaboration with other players is also emphasized.
  • An important part of the game seems to be the purchase of land. This will occur through microtransactions, which are to be paid in part with the cryptocurrency “Ethereum.”
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von Schuhmann

The first trailer shows: A trailer does not showcase the isometric perspective known from screenshots, but rather a classic MMORPG view. The heroine Michonne, known from the series, hacks down a multitude of zombies in street clothes with her katana.

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The Walking Dead: Empires sells land in 6 rarity tiers

What seems a bit strange already? During the presentation of the game, there is a focus on microtransactions (via twdempires). Apparently, the central concept of “The Walking Dead: Empires” involves the purchase and claiming of land. This land should then bring the player “real money.”

The website suggests that those who buy a piece of land now are at an advantage, as they are early:

“Position yourselves at the forefront of the hordes by grabbing a Dead Claim now”

walking-dead-buy-land

There is a dedicated shop where 6 different types of land can be claimed, and this land is available in 6 rarity tiers. From Common (white) to Ancient (golden), everything is available.

The lots are priced in the cryptocurrency Ethereum:

  • It is said that whoever buys the cheapest piece of land can claim a “small plot of land in a remote area in the state of Georgia,” where an individual could create their base. Once the base is fully leveled, it provides space for 4 players, 10 structures, and 30 “land shares. “
  • The most expensive piece of land is described as “enormous,” located near a “downtown area in Georgia,” providing space for up to 50 people and 100 structures. The land shares increase to 3600.
walking-dead-ethereum
216 Ethereum is supposed to cost the land – that is about €615,000.

The most expensive property costs about €615,000

The offers also differ in price:

  • The cheaper land is said to cost about 33,640 Gala. – that is about €10,764. In Ethereum, it costs 3.8 – about €8,500.
  • The most expensive land is said to cost 1.92 million Gala. At the current rate, that is €615,114.88. In Ethereum, one pays about €614,500 at today’s rate.

Apparently, the idea is that one should make money with the initial investment in the land later on, hence the term “pay to earn.” However, whether this will ever be the case with such huge sums remains questionable for now.

We have addressed the concept of “pay-to-earn” in this article:

NFT is the new trend in gaming in 2021, companies are worth billions $ – but why?

This is an AI-powered translation. Some inaccuracies might exist.

Caution! If you make a wrong decision in Dying Light 2, you will lose an entire area

Dying Light 2 is full of choices, often with unsatisfactory outcomes. Every choice is tough. However, right at the end of the game, you can block off an area with a wrong decision. MeinMMO explains how to prevent that.

Spoiler Warning: We are discussing one of the last missions of Dying Light 2, “Now or Never” and the choices you can make there.

What kind of area is this? It’s the region south of Newfound Lost Lands, controlled by Renegades: the sunken city. It is flooded and blocked by a dam, so you usually cannot enter it and can only reach it with difficulty.

In this area, you’ll find a bit to explore and a new type of zombie: Drowner. This variant mutated underwater for years and runs at Aiden like a Bomber to then explode itself for high damage.

Especially mean is that the game does not warn you about this. You might not know anything about the area if you don’t randomly read the various outcomes of the decisions beforehand. While this is good for immersion, it’s a shame about the content you miss.

This is how you unlock the area: Difficult decisions are part of Dying Light 2, as in any good RPG. To enter the sunken city, you must consciously choose to punish someone who is innocent in this specific case. All of this takes place in the penultimate mission, “Now or Never”.

Start video
Everything you need to know about the new survival game Dying Light 2 – with gameplay

Now or Never – Believe the Colonel or Jack Matt?

This is the decision: During “Now or Never”, you have the choice to believe the Colonel or Jack Matt regarding the shot at Frank. This arrow has been poisoned and it seems like the Renegades are responsible.

The poison looks like the one that the Colonel and his people use. However, you find clues that it cannot come from the Renegades, but that the Peacekeepers themselves must have fired the arrow.

If you decide to believe Jack Matt, who planned this lie, you will open the floodgates and can enter the sunken city after a fight at the dam. If you believe the Colonel, which would be the “right” decision, the area remains permanently locked and you would need to dive to loot here.

The dilemma here is that the Colonel is actually right – which you probably already know at this point. However, if you want to see the sunken city (or simply side with the PKs), you must sacrifice an innocent here.

Tips for unlocking and a look into the sunken city are provided by the video from YouTuber Raging Reaper1:

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Can I experience both endings? At the moment, the only way to see alternative story developments is to completely restart the story, so a new game. You cannot manually save and try other decisions.

A “New Game+” is also not yet in the game, but developers said it will come. However, we do not yet know when.

Countless new contents are already planned for the next 5 years. Dying Light 2 is set to receive DLCs and updates and will be supported at least until 2027. Even before release, there was a roadmap for the game:

Dying Light 2 brings a ton of content post-release – The roadmap and DLCs overview

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

After a real-life scandal, FIFA 22 bans an icon in FUT – even prohibits free trade

The icon card of Marc Overmars is banned in FIFA 22 Ultimate Team after reports of “inappropriate messages” from the now former sports director of Ajax Amsterdam came to light.

This is happening in FIFA 22: In FIFA 22, players are currently finding the official announcement that Marc Overmars is banned in Ultimate Team.

  • The icon cards of Overmars will no longer be found in packs
  • In draft mode, where you assemble a selection of random cards, Overmars will also be banned
  • In SBCs, Overmars will no longer be available either

As has been the case in the past with other cards, this also means that players who already have Overmars in their team can keep the card.

In previous cases, it has happened that the prices of banned or removed cards skyrocketed on the transfer market.

EA is putting a stop to that: The transfer market price ranges for the card have been set for the time being, so they cannot be traded for too high a price.

FIFA 22 Overmars
These are the icon cards of Marc Overmars

Why Marc Overmars is banned in FIFA 22

Who is it about actually? Marc Overmars is a former Dutch football player who, among other things, won the Champions League with the top club Ajax Amsterdam and later played for FC Arsenal and FC Barcelona.

After his active career, he transitioned into an official role at Ajax Amsterdam and was appointed sports director of the club in 2012.

This is why he is now being removed from FIFA 22: Allegations of harassment were made against Marc Overmars, with which the sports director was confronted. Overmars has since resigned from his position at Ajax Amsterdam: “The reason for his decision to leave the club is a series of inappropriate messages he sent to several female colleagues over an extended period,” the club wrote in an official statement (via ajax.nl).

In the same statement, Overmars apologized and emphasized that he is ashamed of his behavior: “Last week I was confronted with reports about my behavior. And how it affected others. Unfortunately, I did not realize that I had crossed a line, but I have been made aware of this in recent days,” said Overmars: “I apologize for this. Certainly, this behavior is unacceptable for someone in my position. I see that now too. But it is too late. I see no other option but to leave Ajax.”

Even former goalkeeper Edwin van der Sar, himself an icon in FIFA 22 and now managing director at Ajax, spoke out: “A safe sporting and working environment is very important. We will pay even more attention to this in the near future. Marc and I played together since the early 1990s, first at Ajax and then in the national team, and we have been colleagues in Ajax management for nearly ten years. That has now come to a very abrupt end.”

This is not the first time a card has been banned in FIFA. Just a few days ago, another player, Mason Greenwood was removed after abuse allegations were made against him.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO brings 6 new quests to the Valentine’s Day event – One is really worth it

Today, the Valentine’s Day event starts in Pokémon GO and brings you numerous spawns and bonuses along with new special quests. We at MeinMMO have looked at what these tasks entail and reveal which rewards are particularly worthwhile.

What kind of tasks are there? When you spin the PokéStops in Pokémon GO, you will receive so-called Field Research tasks. You can complete these and earn rewards in the form of items, Stardust, or encounters with specific Pokémon.

On the occasion of the current Valentine’s Day event, you can look forward to 6 special Field Researches. Below, we will show you all the contents of the tasks and which ones you should definitely not miss.

How long can you receive the event tasks? The event quests are available throughout the entire Valentine’s Day event. You will receive them from February 10, 2022, at 10:00 AM local time until February 14, 2022, at 8:00 PM local time.

Here are the 6 new quests for the Valentine’s Day event

During the Valentine’s Day event, there will be 6 more special quests for the Field Research in February. The following tasks and rewards are waiting for you (via leekduck.com):

TaskReward
Catch 5 PokémonEncounter with
Spritzee*
Catch 20 SpritzeeEncounter with
Slurpuff*
Make 5 great
Curveball throws in a row
Encounter with
Shiny Lickitung*
Use 5 berries when
catching Pokémon
Encounter with
Swablu*
Collect 3 hearts with
your buddy
Encounter with
Pikachu*
Eevee*
Win a raidEncounter with
Wailmer (male)
Wailmer (female)

All the Pokémon that you can also encounter in their shiny form have been marked with an (*).

This Pokémon is really worth it

The most interesting of these tasks is landing 5 great Curveball throws in a row, because you will receive an encounter with Lickitung (Heart Pattern).

What kind of Pokémon is Lickitung? Lickitung is a Normal-type Pokémon from Generation 3. It has no pre-evolution or evolution, and its stats are rather poor.

So why is this monster so special? Lickitung belongs to the somewhat rarer Pokémon in the game. It is usually only obtainable by completing Field Research tasks. However, it requires some luck to find an appropriate quest at a PokéStop. Additionally, it requires throwing skill to complete the task successfully.

Moreover, there are a total of 9 different fur patterns for Lickitung. In February, you will regularly find Lickitung with the fur pattern No. 4. However, during the Valentine’s Day event, you can now also encounter another of its patterns: the Heart Design.

Lickitung with Heart Pattern normal (left) and as Shiny (right)

This shows Lickitung with a pink heart over its eye. In its shiny variant, however, it has another special feature for you. Unlike its other fur patterns, which are green when shiny, the heart in the shiny Valentine’s Day variant is also broken.

If you have not yet caught this special specimen in your Pokédex, you should not miss this opportunity.

How can you recognize this special quest? Since Lickitung will be available during the event in both fur color 4 and with Heart Design, the question arises as to how you can distinguish the quests from one another. Pay attention to the note “Event” in your field view on the tasks. This indicates that it is the Valentine’s Day version. You can access the field view by clicking on the binoculars.

How do you find the special event tasks for Valentine’s Day? Will you try to secure a Lickitung with Heart Design? Or have you already encountered this one in the past? Feel free to share your thoughts here on MeinMMO in the comments and discuss with other trainers.

The current event has more surprises for you aside from Lickitung. We will show you, which 3 monsters you should not miss during the Valentine’s Day event.

This is an AI-powered translation. Some inaccuracies might exist.

Lost Ark: How to find Rovlen and how to defeat him

In Lost Ark there are several world bosses that you can find and defeat. One of them is Rovlen. We from MeinMMO will tell you where to find him and how to defeat him.

Where is Rovlen located? Rovlen is a world boss from the Bilbrin Forest area on the third continent of West Luterra. In that area, you can find Rovlen in the southwest of the map, in a small nook facing north.

He is a plant monster and stands very still in his place. You need to defeat this world boss to complete your adventure journal.

Lost Ark Rovlen Map
Here is the location of Rovlen.

All Important Information about Rovlen – Respawn Timer, Abilities, and Health Points

How strong is Rovlen?

  • Level: 25
  • Health Points: 35,619,893 (distributed over 23 bars)
  • Respawn Timer: 30 minutes

This is what Rovlen can do: Rovlen has four visible abilities that you should not ignore:

  • Rovlen uses an attack with his roots that creates red fields. You should move out of these.
  • Every now and then, he summons additional vines that you should focus on.
  • There is a poison attack that goes straight away from him and that you should also avoid.
  • From time to time, Rovlen surrounds himself with a shield, which is announced by a white orb flying around the boss. During this time, he is invulnerable, and you should hold back your cooldowns.

Is it worth fighting the boss? Yes. In addition to the entry in the adventure journal, there is also useful loot, including useful armor, weapons, and jewelry.

Additionally, the boss can drop various treasure maps. These can unlock hidden locations and even special dungeons.

Moreover, he drops an item that is also worth an entry in your adventure journal.

Can you defeat the boss alone? It is certainly possible, but unnecessarily difficult. Rovlen is a sought-after boss. Just write in the global chat which channel he is currently in, and you’ll quickly have several teammates to take down the boss together.

This is an AI-powered translation. Some inaccuracies might exist.