With a big dose of fantasy, Tiny Tina’s Wonderlands has brought fresh wind to the Borderlands formula. At the same time, it takes the typical clichés to task – and precisely for this reason, it does not fall into an obvious trap, finds MeinMMO author Max Handwerk.
I love fantasy games. Really. But don’t you think that many things often feel very similar, especially at the start?
“Here you have your first rusty sword, a small fireball spell, and a flimsy leather armor. With that, you are perfectly equipped for the challenges that await you now! Terrible spiders! Nasty ghouls! And, of course: skeletons!”
Especially the good old bone men seem to stumble through every fantasy game I’ve ever played. Dust-dry, emotionless shells that mindlessly lurch at you, armed with sword and shield, only to end up as a lifeless pile of bones on the ground shortly after.
They have usually done their job as a light-hearted spooky introduction to the fantasy world of your choice.
Some skeletons want to welcome you into their club
Admittedly: In Tiny Tina’s Wonderlands, the skeletons also have little to do with a challenge. They are just the typical fantasy enemy you encounter at the beginning of such a game.
But in the Wonderlands, the skeleton hordes have a secret weapon that makes our bony friends directly more interesting: an utterly over-the-top personality.
What fantasy worlds have always needed: motivated skeletons
As already mentioned: The skeletons in Wonderlands are not particularly strong or dangerous. But heavens, are they motivated to come at you. And they really let you know that loudly.
“You are already dead, you just don’t know it,” they roar at you, or “Every hero has a skeleton that wants to be revealed. Don’t worry – we’ll take care of that!”
That may sound more or less threatening, but you have to read it with a rather high, almost breaking voice – because the skeletons all have silly voices across the board. So it sounds more like a pubescent skeleton threatening you: “My ankle fits just perfectly on your ass bone!”
Trailer for Tiny Tina’s Wonderlands shows the wonderfully absurd world of the shooter with gameplay
However, not all skeletons in the Wonderlands suffer from massive megalomania. Some prefer to crack jokes in the midst of battle, or become almost philosophical. It’s also nice when you hit the things with frost damage and they suddenly start shivering. Real attention to detail was paid here.
Almost tragic it becomes, however, when you send them to hell: “I still had so much planned in my non-life,” one skeleton complains. Or, my favorite: “Oh no, died. Again!”
From spooky captain to shivering ice block, the distance is often short
The skeletons are just one of many examples: When I first encountered the skeleton hordes, they hardly caught my attention. They’re just skeletons, which you expect in a fantasy game. But when they started rambling, I found myself smiling time and again. Too bad, however, that the voice lines get a little lost in the split-screen chaos.
Nevertheless: Wonderlands has managed to take a rather “boring” fantasy cliché and turn it into a fun, unique thing.
And thus, Wonderlands deals with all sorts of fantasy or tabletop clichés thrown at you. Time and again, details stand out that bring a small grin to your face – and it’s a lot of fun to keep finding more of them.
What do you think? Have you already ventured into the Wonderlands? What were your favorite moments in the game? Tell us in the comments.
And of course, there are also plenty of allusions and gags with the weapons. A good example: The Pan of Unbeatable.
This is an AI-powered translation. Some inaccuracies might exist.
ARK: Survival Evolved offers a variety of fascinating creatures. Many of these are of prehistoric origin, while others are fantasy beings. MeinMMO shows you 5 of these fascinating beings that you can tame or breed in curious ways.
ARK has some very extraordinary creatures, and some of them have very unusual ways of being tamed. We want to show you 5 of the most extraordinary methods to tame a creature.
What is taming in ARK? In ARK, it is possible to utilize creatures for farming, fighting, or other ventures. For this to work, they must be tamed by you.
There are 2 normal taming methods in the game: the knockout tame and the passive tame.
Start video
Everything you need to know about the survival game ARK: Survival Evolved
What is knockout tame? The knockout or K.O. method is an aggressive and active way of taming. You stun the creature with a bow, a rifle, or other comparably useful tools.
When the creature is stunned, feed it its preferred food (for example, raw meat or vegetables and berries). The taming progress increases the more the creature eats. Make sure there is a sufficient amount of food in the creature’s inventory and that the stun state is maintained.
What is passive tame? Passive taming occurs without stunning. You place the creature’s preferred food in the last item quick-access slot, approach the animal, and press the displayed interaction button to feed it.
Repeat the process until the taming is successfully completed. Some creatures only eat very specific food and exhibit special behaviors during taming.
But besides the two methods, there are also some other curious ways to tame creatures in ARK. Here are the 5 most extraordinary:
1. Chalicotherium – The Alcoholic Horse Creature
What distinguishes the Chalicotherium? Chalicotheriums are herbivores. If you want to tame one, you need a special drink instead of berries or vegetables, which you must brew beforehand: beer.
Chalicotheriums are passively tamed and cannot be fed with the usual food of an herbivore; they specifically want only beer.
The Chalicotherium in ARK: Survival Evolved loves a good, cold beer
2. Karkinos – Knockout via Catapult
What is the Karkinos? A Karkinos is a very large crab. It can grab you with its claws and even pull you off riding animals. The Karkinos was introduced into the game with the Aberration DLC.
How do I tame a Karkinos? To tame the Karkinos, you must shoot it with a catapult. A shot to the crab’s back fills the stun bar. When this is full, the Karkinos becomes unconscious. You can then feed and tame it.
If you hit the Karkinos at another spot than its back, it takes damage and does not receive the stun effect. The challenge is not to accidentally kill the animal in the process.
The Karkinos lives near waters and rivers
3. Tusoteuthis – Feeding Giant Squids by Hand
What is the Tusoteuthis? The Tusoteuthis is a giant and extremely dangerous squid. It can grab you with its tentacles and pull you into the depths of the ocean.
How is the Tusoteuthis tamed? Despite its aggressive nature, the Tusoteuthis is passively tamed. To do this, you need to get close to it and feed it by hand. The Tusoteuthis only eats the rare and heavy black pearls.
You need to approach the mouth of the squid and then feed the monster using the action button. The Tusoteuthis only eats when you grab its attention. For this, it must be aggressive towards you, which complicates things.
The Bait Method: To ensure successful feeding, players have established the “bait method.” Here, you take a Carbonemys (turtle) as bait.
If everything goes according to plan, the Tusoteuthis will attack the turtle. If this happens, you can safely swim to the mouth of the squid and feed it.
The Tusoteuthis is one of the most dangerous creatures in the depths of the ocean
4. Bloodstalker – The Vampire Among Creatures
What is the Bloodstalker? The Bloodstalker is an oversized spider-like creature that was introduced into the game with Genesis. The Bloodstalker is passively tamed and requires your blood to gain taming progress.
When you are within range of the Bloodstalker, it will pull you toward it with its webs. Then, the Bloodstalker will suck your blood. During this time, the creature’s taming progress increases.
How do I get enough blood for taming? Since the Bloodstalker requires a large amount of blood for a complete and successful taming, you need to have blood bags in your inventory.
You obtain these by draining blood from yourself or your sleeping friends with a blood transfusion kit. Once you have enough blood bags in your inventory, allow the Bloodstalker to grab you. It will then suck the blood from the bags and can be tamed.
Increasing the Effectiveness of Taming: If you only let the blood be drained, the tamed animal will have a very low effectiveness. Effectiveness determines how many levels the creature gains on its successful taming above its original level.
For other creatures, effectiveness starts at 100% and decreases over time as well as with damage taken during taming. For the Bloodstalker, you must first increase the base low effectiveness by letting the Bloodstalker kill creatures that you have tamed or bred.
This is suitable for shoulder creatures like the Jerboa or Bulbdog, but also larger creatures like the Parasaur, Ovis, or Raptor. It is important that the creature you use is small enough for the Bloodstalker to grab and pull toward itself.
The Bloodstalkers were introduced into the game with Genesis Part 1
5. Reaper King – The Different Kind of Pregnancy
What distinguishes the Reaper King? The Reapers are extremely aggressive and dangerous creatures that were introduced into the game with the Aberration DLC.
To obtain a Reaper King, you must perform some extraordinary steps, which include being impregnated by a Reaper Queen. The Reaper cannot be tamed or bred in the usual way.
Step 1: The Impregnation
First, you need to find a Reaper Queen and fight her. You must weaken her with a light source to bring her health below 2,000 HP.
Once the Reaper Queen is below 2,000 HP, she signals you with a reddish-pink pheromone cloud that she is ready to mate. She will now try to grab and impregnate you with her tail. To make this happen, you must turn off the light source.
Once she has performed her impregnation attack on you, you are as good as dead and carry a Reaper embryo inside you. After the impregnation attack, the Reaper Queen literally buries herself in the ground and disappears.
The Reaper Queen during the impregnation attack
Step 2: The Pregnancy
You are now pregnant with a Reaper embryo. This phase lasts about 12 hours at default settings. During this phase, the Reaper absorbs experience points that you collect.
This collected experience determines the effectiveness and results in your Reaper baby being able to be up to 75 levels higher than the Reaper Queen that impregnated you.
Step 3: The Bloody Birth and Rearing
After the pregnancy phase, the Reaper baby violently and bloodily bursts out of your chest in a larval form. Again, you survive this process only narrowly.
After the birth and during the larval stage, the Reaper baby is extremely aggressive. Additionally, it moves around at high speed and ignores your commands.
To imprint and feed the Reaper baby without being attacked or even killed by it, a Reaper pheromone gland is required. You must consume the pheromone gland obtained by killing a Reaper Queen. This will result in the Reaper larva behaving peacefully towards you.
Once the baby has reached a certain growth progress, the larva buries itself in the ground and remains submerged for a short time. It then digs itself out of the ground and appears. Now the Reaper has shed its juvenile larval form and taken on the form of the larger adult.
ARK: Survival Evolved has built up an impressive selection of different creatures over the years, along with increasingly creative taming and breeding methods.
How many of these creatures have you tamed yourself? Which beast do you think is missing from the list and definitely needs to be included in a second part of the “5 most extraordinary taming methods”? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Tyler “Tyler1” Steinkamp is probably the craziest streamer in League of Legends. After completing a crazy challenge in recent years, he now wants to reach the Challenger rank in Korea. He will let chance decide his position.
What is this challenge about? In his new project, Tyler1 wants to achieve the rank Challenger in Korea. Only the top 300 players in Korea can achieve that. This alone is already a huge challenge, as Korea is considered the strongest region in LoL.
However, he has imposed another handicap on himself. While most Challenger players are particularly strong in one position and have mastered it to the highest level, Tyler1 wants to let chance decide which role he plays – and that in every single match.
That’s why he will always register as a “filler”. He will only know which role he gets in the champion selection.
When does the challenge start? It starts at the end of April when Tyler1 travels to Korea. He will stay there for 30 days, which makes this challenge even crazier. He is traveling to Korea with a friend but will only play SoloQ.
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Tyler1 started as a one-trick pony, now reaches Challenger in every position in America
Can he really achieve this? Tyler1 has great ambition and pursues his goals consistently:
For years, he was regarded as a “One Trick Pony” with the champion Draven. Hardly anyone else played him, but the streamer mastered him and was able to achieve a high rank.
At the end of 2019, he set himself the goal of reaching the rank Challenger on the ADC position just before the end of the season. In a marathon stream that temporarily made him number 1 on Twitch, he narrowly missed this goal. But his ambition was awakened.
From early 2020 to early 2022, Tyler1 played five different accounts to the rank Challenger in America – one for each position in the game.
The Twitch streamer has now mastered every position in LoL and has also gained experience with SoloQ in Korea. Since he plays and streams LoL almost daily, he has completed a huge number of matches.
Nevertheless, this challenge will not be easy to master, especially since he has only 30 days.
Has anyone done this before him? That’s not entirely clear. There are Challenger players who deliberately choose the fill position. However, none of them claims to have played randomly from 0 to Challenger.
Renowned coach says: Even Gold players will give Tyler1 problems
Who has commented on the challenge? Nick “LS” de Cesare is considered one of the smartest coaches in League of Legends. He trained teams in Korea for many years. However, he believes that Tyler1 will not succeed in the challenge (via YouTube):
I don’t think Tyler will succeed. I don’t know how long he will stay. The thing is, Tyler has risen because he is smarter than the NA players and also has a favorable ping. The problem in Korea is that Silver and Gold players have better game mechanics than he is used to in his average games. They are still dumb, but they are mechanically better.
Do you believe in Tyler1’s ability to complete this challenge, or is LS right in his assessment? Will you watch the spectacle or do you prefer other favorite streamers for LoL?
One of the most interesting developments is currently taking place in the LoL leagues below the LEC. Interest in these regional leagues has significantly increased this year:
There are various different controllers for the Nintendo Switch. Mein-MMO author Lena has tested one for you: the wireless Fusion Pro controller from PowerA. It costs around 107€.
What kind of controller is this? The Fusion Pro is considered an alternative to the Nintendo Switch Joy-Cons or the Pro Controller. It is also officially licensed and currently costs 107.77 Euros. Therefore, it is in the higher price range.
What can the controller do?
It can be operated both wired and wirelessly. A switch on the controller toggles between the modes.
The controller comes with a “Pro Pack” that allows you to map 4 existing buttons to the buttons of the Pro Pack.
The top shell can easily be changed between black and white designs.
Both joystick caps are interchangeable.
It has a 3.5 mm jack socket.
What can the controller not do?
It does not have a rumble function.
The controller cannot scan Amiibos.
The button mapping cannot be changed in the Nintendo Switch settings.
The Nintendo Switch does not display the controller’s battery level.
PowerA provided me with the “Fusion Pro” controller for testing, and I will tell you whether the price of 107.77 Euros is worth it.
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“Fusion Pro” Controller in Test Against the Pro Controller
I will introduce you to the PowerA gamepad in more detail. I will be comparing it repeatedly with Nintendo’s own Pro Controller. So it’s 59.99 Euros vs. 107.77 Euros. I will address the following aspects:
In the end, I will tell you whether I will set aside my old Pro Controller and switch to the Fusion Pro in the future.
Contents of the Package
What can you expect in the package?
The controller itself.
A case with a sturdy surface.
A cable to charge the controller or to operate it with.
4 joystick caps.
2 shells for the top of the controller.
The Pro Pack.
User manual.
All parts fit into the provided case.
Handling + Design
How easy is it to switch shells and joysticks? I was positively surprised: pretty easy. The controller has a small notch that makes changing the shells uncomplicated. They do not get stuck and hold securely with the help of several small magnets.
The joysticks can also be easily replaced. With a small pull, you remove the caps and can’t really go wrong, as all joystick caps fit into both intended slots.
However, it should be noted that 2 of the supplied joystick caps are taller than the other two. For people with larger fingers, the additional length could provide a positive advantage. Since I have quite small hands and short fingers, I found the taller joystick caps less effective. The lower caps of the Fusion Pros were more advantageous for me.
Both controllers compared.
How to attach the Pro Pad? Also very easy. With the help of a push button, you can easily attach and remove the Pro Pad. Additionally, there is a small cover in case you don’t want to use the Pro Pad, but you don’t want to leave the back of the controller open.
How is the design? Well, that’s always a matter of taste, but the Fusion Pro does not look significantly different from the Pro Controller. I should mention that I only own the Smash version of the Pro Controller; normally it is just black-gray and has no white elements.
I like the design, both in the black and in the white version.
The Pro Controller cannot be easily modified. All parts are firmly screwed and attached.
Configuration of the Pro Pack
How does the Pro Pack work? Once you have attached the Pro Pack to the back of the controller, it is ready to go, and you can assign existing buttons to the additional 4 buttons – they reminded me a bit of spider legs.
To configure the spider legs, you need to hold the button on the back of the gamepad for a few seconds. Then a small light will illuminate in front.
Then you press an existing button and then the spider leg that should remember the button. For example, I took the X button to assign it to the upper right button of the Pro Pack. The buttons can be reassigned anytime and also in-game.
Does the controller remember the configuration? Yes, it does. Even if you turn off the Switch along with the controller and then turn it back on, the configuration you made will remain. Even if you play on another Nintendo Switch.
What is missing? You cannot reassign the buttons in the Nintendo Switch settings. So if you have your own profile for your buttons, you cannot apply that with the Fusion Pro.
Practical Test
How did I test? First, I tested how the controller feels, how the buttons and joysticks respond, outside of games. After that, I tested in the racing game Mario Kart 8 Deluxe, the indie game The Binding of Isaac, and the platformer Super Meat Boy, how it feels to play with the Fusion Pro compared to the Pro Controller.
How does the controller feel in hand? Very good, although I have small hands and prefer smaller controllers. The rubber coating on the back of the Fusion Pro additionally ensures that I have a secure grip.
The Pro Controller from Nintendo is at a significant disadvantage, as it is only made of plastic. During longer gaming sessions, it tends to slip from my grip, especially during heated Mario Kart battles.
How are the joysticks? However, I prefer the joysticks of the basic Pro Controller. They are completely covered with non-slip rubber, while the Fusion Pro only has ribbed rubber on the edge and is relatively smooth on the surface.
Since I tend to place my thumb completely on the joystick and do not steer from the edge, I slipped a few times and had to get used to a different control method.
How are the buttons? All buttons have a high-quality feel and offer more resistance when pressed than on the standard Pro Controller, which I really like. I felt I had more control.
This is how it went in-game: First, I raced several cups in Mario Kart 8 Deluxe. In doing so, I had to get used to the other joystick, but especially one thing came into play: the Pro Pack. Knowing that I struggled to reach the X button in Mario Kart, I utilized one of the spider legs and assigned the X button to it.
With the X button, you look behind you in Mario Kart. An important feature to annoy opponents behind you with shells or bananas. With my normal Pro Controller, I practically never used this feature, as I was otherwise unable to accelerate properly while braking.
The Pro Pack was incredibly helpful in Mario Kart, but not at all in Super Meat Boy or The Binding of Isaac. In those games, I could reach all the important buttons and didn’t need the Pro Pack at all.
However, in Super Meat Boy, I felt I could jump better and more controlled due to the increased button resistance. It was significantly easier for me to make smaller jumps than with the Pro Controller, whose buttons bottomed out quickly.
In regular, relaxed games, the Fusion Pro made no difference compared to the Pro Controller.
What was negative? Especially in rumble-intensive games like Mario Kart or The Binding of Isaac, I really missed the rumble, as I was accustomed to that from the Pro Controller. It gave me an additional indicator when I slightly went off track or got hit.
Rumble just makes you feel more part of the game. Other than that, I had recurring issues with the joystick that I just couldn’t get used to. Maybe it just takes more time since I’ve been using the stick in a certain way for over 20 years.
Since I didn’t need or want to scan Amiibos, I didn’t miss that feature. However, it can be considered a downside if you don’t want to rush to your Joy-Cons to quickly scan the figures.
Furthermore, I couldn’t check the battery level of the controller. The Switch does not display that. Although it does notify you when the battery is almost empty. However, I like to check how the battery is doing in between – especially if I plan to leave the house and take the Switch along with the controller.
All Important Pros and Cons Summarized
Pros
Easy handling
Additional control option through the Pro Pack
Buttons and joysticks respond well, precisely, and without delay
Additional grip due to the rubber coating on the handles
Battery lasts as promised: about 20 hours
Jack connection is practical when you prefer to listen through headphones
Cons
No rumble and Amiibo function
Joysticks are slippery, too smooth on the surface
Battery level not visible
Pro Pack could be in the way or annoying for larger hands
Conclusion on the “Fusion Pro” Controller
Will I set aside the Pro Controller?
Probably for certain games. Especially when it comes to precise control, the Fusion Pro has left a positive impression on me with the different button pressure. I noticed a significant difference in Super Meat Boy. However, for easy games like Pokémon or The Binding of Isaac, the Pro Controller is definitely sufficient for me. In Mario Kart, I am in a dilemma because I really missed the rumble, but the Pro Pack was incredibly useful. A mix of the Pro Controller and the Fusion Pro would be perfect. However, if I had to decide: Since I play more relaxed games, I would not spend the 107.77 Euros and would stick with the basic Pro Controller.
Lena
Freelance author at Mein-MMO
This is an AI-powered translation. Some inaccuracies might exist.
As with many open-world RPGs, there is also a mod scene for Elden Ring. However, the most popular mod for the game is quite controversial: a homemade Easy Mode. MeinMMO tells you more.
The website Nexus Mods is primarily associated with other open-world RPGs like Skyrim or Fallout. However, players can also find a variety of mods and tweaks for Elden Ring on this site that allow you to customize your gameplay as needed.
On Nexus Mods, players can download gameplay modifications for free that have been created by other fans. These mods can enhance graphics, fine-tune balancing, or introduce entirely new mechanics and items into the game.
The most popular mod for Elden Ring promises the radical change that many players wish for, but hardcore fans believe is impossible: an Easy Mode.
Mod for “Easy Mode” comes in 3 versions
How does this mod work? The mod “Easy Mode for Elden Ring” by user odashikonbu states that it has only one goal: to make “the game easier for frustrated players.”
No matter which version of the Easy Mode you choose, you will have to forgo one important thing: the multiplayer of Elden Ring.
For a mod to work, the game must be started on Steam without anti-cheat – which in turn automatically disables multiplayer completely.
Start video
Everything you need to know about the multiplayer in Elden Ring
How popular is the mod? Currently, this Easy Mode mod is the most popular download for Elden Ring on Nexus Mods. It has been downloaded over 50,000 times.
Due to the topic, this mod is also discussed controversially. In 500 comments on the Easy Mode mod, a well-known question is being discussed again: Should a game like Elden Ring even have an Easy Mode?
“I believe I’m still getting the right Dark Souls experience”
In the comments on Nexus Mods, the discussions are also very heated. A notable back-and-forth can be seen between supporters and those who radically oppose such changes.
User rykentharr thanks the creator of the mod:
Thank you very much for this mod. It has saved me an enormous amount of grind, stress, and frustration. […] I have already played through the game twice without mods and was completely destroyed mentally. This mod has made my third playthrough so much more bearable.
User NaraApricots also writes:
Thank you for this! I am a total newbie who has never played a game that requires dodging as a key component of the game, so this saves me a lot of trouble and I can slowly get used to dodging.
I still die a little, and I was thrilled when I defeated Godrick. So I believe I’m still getting the right “Dark Souls” experience.
However, another user responds: “You are lying to yourself, but that’s okay”.
Overall, there is a lot of rejection for this mod. AFlyingWilly101 states:
git gud, holding hands like a baby is not how you should play the game. You can honestly make it so much easier for yourself if you just play the game and explore the world a bit lmao.
What do you think of this mod? Do you find it appropriate, or does it contradict the “philosophy” of the Souls games? Do you believe that users of this mod still have the “true” gaming experience? Let us know in the comments.
MeinMMO author Christos Tsogos recently introduced another type of “Easy Mode” – his incredibly powerful mage build:
In Diablo 3 Season 26 is now active and we asked you which class you are playing. You voted diligently and now determined the winners and losers.
What’s going on in Diablo 3? On Friday, April 15, the new Season 26 in Diablo 3 started. With the endgame mode Echoing Nightmare, the new chapter offers you content worth exploring with the different classes.
As with every season, players wonder which class to choose. We will show you which class you absolutely want to play in S26.
The most popular classes in Season 26
This was the survey: Here on MeinMMO, we asked you which class you will play in S26. You could cast a total of one vote for one of the seven classes in Diablo 3.
This is how you voted: On April 16 at 09:25, 3,114 people had already participated in the voting. We show you the results:
Demon Hunter with 1,060 votes, about 34%
Monk with 690 votes, about 22%
Barbarian with 392 votes, about 13%
Wizard with 320 votes, about 10%
Necromancer with 249 votes, about 8%
Witch Doctor with 217 votes, about 7%
Crusader with 186 votes, about 6%
Especially the Demon Hunter class has captured your attention in Season 26. In the tier list, it has the marauder’s sentry build in S-tier. The advantage is that the marauder set is given directly as a starter set from Haedrig.
In your voting, the Crusader found itself in last place. This class also has an S-tier build with the Aegis of Valor, but it doesn’t seem interesting enough for you. By far, the Demon Hunter is in first place on your ranking list.
In Pokémon GO on April 16, the limited research “Egg Report: Spring Surprise” will run and bring Owei, Alolan Exeggutor, and additional bonuses.
What kind of event is this? In Pokémon GO, the big Spring Event has been running for a few days now. On Saturday, April 16, a mini-event will take place. It lasts for three hours and brings many Owei and Alolan Exeggutor for you.
We will show you all the bonuses and new research tasks of the mini-event.
Egg Event on April 16 – All Content
When does it start? The event starts at 11:00 AM. It lasts three hours and ends at 2:00 PM.
What bonuses are there? If you spin PokéStops during the event, you will receive research that rewards you with Owei encounters.
During the event, you can evolve Owei into Alolan Exeggutor, which will then know Draco Meteor as a move. Draco Meteor deals 150 damage in trainer battles and in gym and raid battles.
Additionally, you will receive double the amount of experience points for catching Pokémon and the event bonuses from the Spring Event are also active.
In the wild, the following Pokémon will appear more frequently during the three event hours: Bulbasaur, Oddish, Paras, Bellsprout, Tangela, Chikorita, Sunflora, Treecko, and Cacnea. You have the chance to encounter all of them as Shiny as well.
These are the research tasks: Trainers have already confirmed many field research tasks that belong to the event. All of the research tasks reward you with Owei encounters. Keep in mind that you have to obtain the field research during the event to receive the new rewards.
Catch 3 Grass-type Pokémon
Catch 3 Pokémon with weather boost
Catch 5 Pokémon with weather boost
Use 3 berries while catching Pokémon
Evolve 2 Grass-type Pokémon
Send 2 gifts with stickers
Spin 2 PokéStops
Take a snapshot of a wild Grass-type Pokémon
Land 5 great throws
Land 3 great throws in a row
Land 3 excellent throws
Land 2 excellent throws in a row
Land 5 curveball throws
Battle in a gym
Battle in a raid
Use a very effective charged move
In all these research tasks, you have the chance to encounter Shiny Owei. Keep in mind that you must evolve Owei during the event for Alolan Exeggutor to learn the powerful move Draco Meteor.
In Destiny 2, there are no more nasty surprises from Xur since Bungie tightened the screws. He will also be active during the Easter weekend and will hop to a random location to bring you his Exotics. MeinMMO knows where to find the spacey Easter bunny and what he has to offer.
What happened this week in Destiny 2? In the meantime, all raid challenges are known, so players can soon focus on the Grandmaster variant of the raid. This is already in the starting blocks and will raise the raid challenges to a new level, as well as offer improved loot.
On the other hand, this performance in the raid was truly impressive. The player Vendetta showed how he soloed the 2nd encounter in the “Oath of the Student” raid. He skillfully balanced the different puzzle mechanics to ultimately achieve success and gain the recognition of the community.
For fans of the exotic rocket launcher “Gjallarhorn”, it looks bleak, as a few dark statistical clouds are gathering on the horizon. Whether there will be a storm is still uncertain. However, Bungie has already announced weapon adjustments.
Lord Saladin has returned to the tower and is hosting the Iron Banner.
All info on Xur on April 15, 2022 – PS4, PS5, PC, Xbox One, Xbox Series X|S, Google Stadia
When is Xur coming? Of course, Xur is also active during the holidays. He will arrive tonight at 7 PM and is looking forward to your visit. You can snag the hottest Easter deals from him until Tuesday at 7 PM.
Where is Xur? This is his lair for the weekend
Xur’s position: His location is like Easter eggs: You never know where they are hiding beforehand. So we went on a search and discovered Xur in the tower hangar. Here is his exact position:
Xur has hopped into the tower hangar, making him easy to find.
Xur’s inventory from April 15 – April 19 – All Exotics at a glance
What does Xur have to offer? Xur sells an exotic weapon and armor every week for all characters, so for Warlocks, Hunters, and Titans. What he has exactly in stock can be seen here.
Weapon: The Queenbreaker – Arc Linear Fusion Rifle for 29 Legendary Shards
Xur always has: You can always get an Exotic Engram for 97 Legendary Shards from Xur, as well as the weekly quest for an exotic code.
Additionally, since Witch Queen, he also offers a unique roll for Exotics from no longer available exotic missions every week. Currently, he has these two weapons available each week.
The exotic hand cannon “Fallen Moon” with the perk “Fixer Action”.
The exotic scout rifle “Tale of a Dead Man” with the perk “Vorpal Weapon”.
The cost of the weapons: For these two Exotics, the cost is 1 Ascendant Shard, 1 Exotic Code, 125,000 Glimmer, and 200 Legendary Shards.
Lord Saladin has taken position at the Iron Banner in the tower
What’s going on with the Trials? Bungie changed the rotation of the PvP modes so that when an Iron Banner is active, no Trials of Osiris are held. Additionally, many PvP players are currently having great difficulties with the current matchmaking in PvP.
The Iron Banner is still active until Tuesday, April 19.
So you’ll have to forgo the 14th Saint this weekend and can play Iron Banner instead. This is Bungie’s way of ensuring that the two activities do not compete with each other and also bring more variety.
A new trailer for the MDI in World of Warcraft shows an exciting detail – is there a necromancer skin for Warlocks?
World of Warcraft has released a new trailer. It is meant to build excitement for the new dungeon tournament – and it does succeed. But a small detail fuels the hopes of many fans for a new customization. For a female Warlock looks suspiciously like a necromancer…
What kind of trailer is this? The trailer is for the upcoming “Mythic Dungeon International.” This is essentially the PvE dungeon tournament where the best teams in the world try to conquer absurdly high keystones within the given time. Often, this tournament then defines the new “status quo,” what is afterwards seen as the optimal group. But even the performance shown there is remarkable, and for all who enjoy “Mythic+” there are some tricks and tips to learn.
Start video
WoW shows bombastic trailer – Shifts hope for “Necromancers”
What was shown in the trailer? The trailer is basically a polished version of a dungeon run. It shows how several heroes arrive at Tazavesh via airship and approach this dungeon. Everything is depicted in a significantly more flawless manner than what the graphics of World of Warcraft allows.
One detail stands out immediately: In the first few seconds, we see a human female in close-up, who wears Warlock attire but has the skin color, eyes, and tattoos of a necromancer – just like many NPCs do in places like the Plaguelands or Scholomance.
Such a customization is currently not possible for player characters. Although the files are present in the game data – after all, they can be used by NPCs – they are not accessible to players.
That this detail is highlighted so prominently makes some players hope that necromancers will soon be a playable class – or at least as a kind of alternative “skin” for the Warlock. This would also align with a leak that speaks of the expansion “Dragonflight”. The leak mentions that some classes will receive alternative skins. Warlocks would be able to become necromancers, while Hunters will get a skin for Dark Rangers.
However, it is also entirely possible that the creator of the video, IKedit, simply allowed himself a bit of artistic freedom here – after all, in the past, he has created many videos about Warcraft, but this time it is a novelty that it is also shown directly by the WoW YouTube channel.
Regardless, the trailer is quite impressive and makes you want to participate in the Mythic Dungeon International – or just visit Tazavesh again.
This is an AI-powered translation. Some inaccuracies might exist.
YouTuber Ben Phillips became famous with “prank videos.” But as another YouTuber reveals, Phillips reportedly lied to his fans about the crypto coin “Safemoon” for months while profiting himself with tips.
Which two YouTubers are involved?
Ben Phillips is a 29-year-old YouTuber from Wales. He became famous with “prank” videos: these are sometimes tasteless pranks played on others. In his most viewed video, he buys a pair of boxers for a friend in a sex shop and can make them vibrate with a remote control, laughing as he follows him and repeatedly causes a thrill in his pants during everyday situations.
Stephen “Coffeezilla” Findeisen is an American YouTuber who has made it his goal to track down “fraudsters” in the finance sector. He aims to expose what kind of fraud lies behind “Get Rich Quick” schemes.
YouTuber poses with fancy car and private jet
What the YouTuber is said to have done: As Coffeezilla reveals, Ben Phillips allegedly emphasized repeatedly that he owns the crypto coin “Safemoon” and believes in its continued success.
But in reality, he received huge amounts of tokens from the coin’s operator and sold them right after he assured on Twitter how absolutely sure he was of the coin’s success.
This is a typical pump: the coin is on its way to a new “all-time high.” After the tweet, Phillips is said to have offloaded coins worth 1 million USD.
In this way, Ben Phillips is said to have enriched himself by 12 million USD, for which he then:
Why is this critical? Cryptocurrency like “Safemoon” rises and falls in value depending on how many people are buying and selling the coin. What Phillips is said to have done is called “pump and dump”:
Through social media posts, people are encouraged to buy, meaning they invest their own money in the product, and the price goes up (the pump)
When the price is high, the fraudster dumps the product in large quantities, causing the price to plummet within a short time (the dump)
Because Phillips repeatedly received coins from the developers, artificially drove the price up, and then dumped them in mass, he is said to have enriched himself by this high sum of 12 million USD. On one day alone, he is said to have conducted transactions worth over 1 million USD.
Especially bizarre: Phillips is said to have repeatedly expressed anger on Twitter about people causing a crash in prices because they sold large amounts of Safemoon. To one of these “irresponsible whales,” he even wished death on July 30, 2021: he should be hit by a bus.
In the end, Phillips was this “irresponsible whale” himself.
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How did Coffeezilla find this out? Phillips once showed the address of his wallet, allowing the crypto detective to track the transactions and compare them with the Twitter timeline.
He became aware of the case through a tip.
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This is the current situation: After the exposé video, people storm to Phillips’ social media channels and confront him with the video and the allegations.
Phillips has not commented on it at the moment.
However, Coffeezilla believes he is onto something big and plans to continue investigating the “Safemoon” case. He also plans to confront the developers, who he believes must be involved (via twitter).
What’s behind this: Experienced financial jugglers pull their hair out when they learn that “amateur traders” are listening to the tips of such an untrustworthy person. It seems strange to trust someone who became famous for “Haha, your pants are vibrating” pranks. But viewers grow with an influencer over the years; they share their life, the new girlfriend, the vacation in the South Sea, first successes and setbacks, maybe a child or the grandmother who is dying.
It’s a very dangerous matter when this trust is then abused because influencers ultimately rise and fall with the trust of their followers. When it comes to light that this trust has been so blatantly abused, it’s a big problem.
In the past, there have been instances where influencers pushed such coins on their gullible followers. German streamers also had to face a lot of criticism:
There’s turmoil in the PvP of Destiny 2. The Crucible is heated, as many feel that Bungie is doing too little for its PvP players. Recently, more and more players have been complaining about the constantly unbalanced matchmaking in PvP. However, when Bungie directly addresses the issue, the community responds with toxic comments. MeinMMO brings you up to date.
What exactly have players complained about? Those who play PvP in Destiny 2 have several modes to choose from, such as Control (6vs6), Survival (3vs3), or the PvP event Iron Banner (6vs6) currently taking place this week.
Many players have gone to the Iron Banner this week and then criticized the matchmaking system of Destiny 2 again.
It apparently tends to form teams with very good and less skilled players far too often.
This leads to unbalanced matches that are either over very quickly or drag on like chewing gum.
Some players, including Antonius-GameSager via Twitter, have again suggested that they feel the skill-based matchmaking is still active and faulty.
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Antonius started the matchmaking discussion on Twitter.
This is what Bungie says: Bungie’s community manager Dylan “dmg04” Gafner responded to the player’s post with a clear clarification.
The current matchmaking system of Destiny 2 does not combine teams based on the skills of each individual player to create a match. In fact, skill-based matchmaking was turned off a while ago and, due to feedback from top-level players at that time, is still inactive for most Crucible playlists. This has been reviewed periodically by Bungie.
What does “Skill-Based Matchmaking” mean exactly? Skill-based matchmaking, short SBMM, helps to assemble lobbies in PvP games. When SBMM is prioritized during a match search, a player’s abilities (in Destiny 2, their K/D) are considered the most important factor in lobby creation. The player is thus preferred to be matched with players of similar skill levels.
The PvP community reacts extremely toxic: Consequently, a fundamental discussion about matchmaking in general erupted both on Twitter and Reddit.
The PvP players are clearly “not amused” and are increasingly letting their frustration run free. It seems that nothing can appease them anymore. Not even Bungie’s announcement that they will pass on the feedback for the development team to examine future improvement possibilities for the players.
For too long now, there has been turmoil in PvP at all corners, so that a spark is enough. Some players, like dakry on reddit, have just one wish:
Yes, that is […] more of an evasion. SBMM and the issue with the current lobby balancing are not the same. I wish they would just randomize the lobbies and not try to balance them based on their perceived assessment of player skills.
The mood is based on a mixture of frustration and general dissatisfaction with PvP. However, the problems with matchmaking are currently the most prominent.
Skill-based matchmaking (SBMM) often means that good players are punished for playing well and that some less skilled players have no reason to strive or improve in a match. Conversely, the latter enjoy significantly easier lobbies with skill-based matchmaking, even if the game search itself sometimes takes longer.
If connection-based matchmaking (CBMM) is used instead, players too often end up in matches where they have no chance at all, which significantly diminishes their gaming experience.
For example, when the win-based matchmaking was temporarily activated in the “Trials of Osiris,” a two-class society immediately emerged. At that time, primarily hardcore PvP players and streamers complained because their matches became ridiculously hard when they only faced their peers, while regular players were actually happy.
This influential protest nonetheless led to Bungie deactivating the system again.
The matchmaking is a repeating topic: Players blame the skill-based matchmaking when, in fact, as Bungie has now confirmed, it is not active at all.
But perhaps that is the right solution? At least Bungie’s latest statement could indicate that the developer is considering reactivating skill-based matchmaking in the Crucible.
Skill-based matchmaking is now the lesser evil
Balanced matchmaking is truly a science in itself. Destiny 2 is no exception and thus the topic is discussed heatedly. Especially when the assembly for players often feels too unbalanced and exhausting.
Without skill-based matchmaking, it is virtually impossible to prevent the current system from assembling lobbies and matches as before.
With skill-based matchmaking, assigning equal skill levels for players could become possible again, making games generally more balanced. It would have its disadvantages but would likely be the lesser evil.
Because their idea of balancing [currently] consists of putting a good player in a team of potatoes and expecting that good player to carry the potatoes through the entire game against a team of average players. No, we currently have that; SBMM would try to avoid this.
Most players agree: Certainly, Destiny 2 is not a game focused on competition. Nevertheless, many players confirm that a PvP match is most fun when the teams are evenly matched.
These topics are currently also interesting in Destiny 2:
The player Lorion97 therefore finds that Bungie needs to find a matchmaking system that “divides the different skill brackets and simply matches, instead of trying to find mythical unicorns to make accurate 50-50 splits… Therefore, dividing the player base into thirds or quarters should not be an impossible task.”
What would your solution look like? Would you welcome the reactivation of skill-based matchmaking? Or do you think the problem lies elsewhere? We want to know your opinion on matchmaking, so feel free to leave us a comment.
This is an AI-powered translation. Some inaccuracies might exist.
The test server of World of Warcraft is offline. This is said to be due to an error. But the community is sure: “It’s all a lie, you’re hiding something.”
What a coincidence. Just before the announcement of the latest expansion of World of Warcraft, Blizzard unfortunately, unfortunately has to take the PTR servers of the new patch offline. An update for patch 9.2.5 is delayed due to an “error” that was noticed too late. The community is sure: This is coldly calculated.
What was said? In a forum post, Blizzard announced that an error unfortunately occurred when installing the latest version of the PTR for patch 9.2.5. The consequence: The test realms have to remain offline for now. They will likely fix the error “at the beginning of next week” and then testing could resume.
Do you believe the story?
What does the community think? The players largely agree and comment on the announcement with sayings like:
“An error, sure. Who do you think you can fool?”
“Okay, keep your secrets … for now.”
“It couldn’t be more obvious, but nice try.”
The community is therefore more than skeptical that the temporary shutdown of the PTR is really an error, as Blizzard currently claims.
What’s behind these sayings? Most believe that there definitely wasn’t an error. It’s suspected that Blizzard intentionally took the PTR offline and delayed the next version of patch 9.2.5. The reason for this is said to be that next Tuesday (April 19), the next expansion of World of Warcraft will be announced.
The theory now is that the next version of patch 9.2.5 could already contain a whole series of game data that would make the next addon very clearly recognizable. Data miners would likely find numerous assets within minutes, which would make it abundantly clear how the story of Warcraft continues.
Therefore, Blizzard is waiting until the announcement of the new expansion has passed before turning the PTR back on.
More current news about World of Warcraft can be found here:
How likely is this? Pretty likely. That a PTR is offline for several days due to “an error” that is so dramatic that the servers cannot run at all is very rare in World of Warcraft. The timing is just too perfect to genuinely consider this a harmless coincidence.
In the last versions of the PTR, data miners have consistently discovered small details that slowly but surely hint at the future of WoW. To prevent further leaks, pausing the PTR seems to be a good option – especially since there is hardly any time pressure for patch 9.2.5, as the current season 3 of Shadowlands has only been running for a few weeks.
Do you believe this is really just a silly coincidence? Or do you not believe a word from the developers either?
This is an AI-powered translation. Some inaccuracies might exist.
Elden Ring was developed by FromSoftware, the makers behind games like Dark Souls and Bloodborne. Several spells, weapons, and armor from Elden Ring are reminiscent of the earlier games, some have been carried over. One of the most well-known weapons must, of course, be the Moonlight Sword. However, the weapon has existed for much longer, for about 27 years. MeinMMO presents its long history.
Update, April 15: The article was published on February 6, prior to the release of Elden Ring, and has now been brought back to the site for Easter. Among other things, we will introduce you to the new sword in detail.
What genre is referred to? Here we are talking about the so-called “Soulslike” genre. Its origins lie in Demon’s Souls and Dark Souls, which established a huge trend with similar games. These come from FromSoftware and serve as a foundation for numerous subsequent games.
However, these two now-celebrated classics are not the first steps that the studio took in this genre, which did not exist at the time. The Moonlight Sword is a witness from the early days and can be found in almost every game from FromSoftware to this day.
What kind of weapon is this? The Moonlight Sword is typically a great sword with a green, ornate blade and a golden hilt. Depending on the variant, it sometimes has a green, faint glow, or it is rather dark.
One thing that almost all versions have in common is: The weapon has magical properties, and most variations can utilize magical ranged attacks.
So far, the Moonlight Sword has made appearances in almost every game that FromSoftware has developed since 1994:
King’s Field (1994 – 2001)
Armored Core (1997 – Present)
Otogi: Myth of Dragons (2002)
Demon’s Souls & Demon’s Souls Remake
Ninja Blade
Dark Souls 1-3
Bloodborne
And now in 2022 in Elden Ring
Here you can see some different variants in the gallery:
King’s FieldArmored CoreOtogi: Myth of DragonsNinja BladeDemon’s SoulsSekiroDark Souls 1Bloodborne
In Ninja Blade and Otogi, the blade of the sword is transparent and slimmer than many other versions. In Bloodborne, it is a trick weapon, meaning it can take on two forms. In Dark Souls 3, the Moonlight Sword is not found as a proper weapon but rather as a spell.
In FromSoftware’s latest game, Sekiro, there is no proper Moonlight Sword, but the weapon of the dragon boss resembles its look and abilities. The dragon’s sword utilizes the same magical ranged attacks as most variations of the weapon.
The Moonlight Sword has made an appearance in almost every game that FromSoftware has developed since 1994:
Legendary Moonlight Sword symbolizes the beginnings of FromSoftware 27 years ago
Why does the sword play such a big role? The Moonlight Sword first appeared in King’s Field. This is the first game that FromSoftware released in 1994, about 27 years ago. The release was on December 16, 1994, two weeks after the launch of the first PlayStation.
King’s Field laid the foundation for what would later become Demon’s Souls as an underdog and later the Dark Souls franchise. With Dark Souls, an entire genre was ultimately established, which inspired numerous other games besides the FromSoftware titles.
An entire genre was born, often described as “Soulslike,” which many today consider to be one of their favorite genres in video games.
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What exactly is King’s Field? It is an action RPG, like Dark Souls, with one major difference: It is played from the first-person perspective.
However, there are many parallels. It relies on a challenging real-time combat system, tells its story through exploration of the game world and reading descriptions. In King’s Field, you also fight with magic in addition to weapons and consume stamina with each attack and dodge.
The story revolves around the character Jean Alfred Forester, who is searching for his missing father. In the process, you learn about the background of the kingdom of Verdite. The kingdom suffered heavily from dark magic in the past and is full of dangers.
The game was initially only released in Japan and came to the West as a fan adaptation much later. Many of the elements we know today from Dark Souls, Bloodborne, and Co. have their origins here. But what role did the Moonlight Sword play in King’s Field?
That’s why it’s so important: The Moonlight Sword played a central role in the story of the King’s Field games. In all installments, the player must find the sword to defeat the antagonist and restore peace. The description even mentions “Seath the White Dragon.” This dragon appears in the story of King’s Field.
Experienced Dark Souls players are likely to perk up at the mention of the name since Seath the Scaleless is one of the major bosses in Dark Souls 1. Due to this backstory, the Moonlight Sword is considered particularly important by fans, even though it isn’t necessarily among the most powerful swords in later games.
Here you can also watch some versions in gameplay:
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Elden Ring also has its version – The Dark Moon Greatsword
This is what the new variant can do: In Elden Ring, the iconic weapon received a particularly powerful variant. This is the Dark Moon Greatsword. It is considered one of the legendary weapons.
How do you get it? (Spoiler warning)
You will receive the Dark Moon Greatsword as a reward from the Ranni quest. You can find all the information about it in our guide.
The sword relies mainly on the attribute Intelligence, and thus is again one of the weapons used in magic builds. It belongs to the greatsword category, which is also standard for the Moonlight Sword.
In our tier list of all weapons in Elden Ring, the weapon received an S-rating. This is because the weapon deals high physical and magical damage. But that’s not all.
Here you can see the sword in detail.
Moreover, the weapon inflicts frost status, which brings an extra portion of damage. Additionally, the weapon art can create a buff that increases magic and frost damage.
When the weapon is in this buffed state, heavy attacks additionally fire frost spell projectiles that can deal high damage.
Thus, the sword is a package of physical damage, frost, and magic that can be used in both melee and ranged combat. While the weapon is somewhat predictable in PvP, it is one of the best options for magic builds in PvE.
RageGamingVideos demonstrates what potential the weapon has and how the buffs can be maximized:
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A comparison is difficult, but FromSoftware probably created one of the strongest variants of the Moonlight Sword with this version. The new abilities and the additional frost effect make the weapon even more versatile.
For such an important weapon, it also seems fitting that the Moonlight Sword is at least powerful in Elden Ring. However, whether it is “cooler” than, for example, the transformable sword from Bloodborne is something each person must decide for themselves.
So what do you think of the story and the Moonlight Sword? What do you think of the latest version of the weapon? Do you perhaps even use it yourself?
In 2005, ArenaNet released Guild Wars, the first part of a game series that remains very popular today thanks to Guild Wars 2. However, the player count for the first part has tripled in recent years. Therefore, new servers are now being launched in Korea.
What about Guild Wars 1?
Guild Wars 1 released its last expansion in 2009. Afterwards, the content updates became smaller until Guild Wars 2, the successor, was released in 2012.
In the first years after release, the first part of Guild Wars still received regular balance adjustments and smaller patches, but support was gradually scaled down.
In 2018, a fire occurred at the game’s servers, and they were subsequently completely moved to Amazon’s cloud. However, this significantly worsened the ping for players from Asia.
The Game Director of Guild Wars 1 has now come forward and provided insight behind the scenes. The player count is said to have more than tripled since 2018, which is why some adjustments are now being made.
New servers in Korea and the upcoming anniversary in April
What is changing? On April 26, Guild Wars celebrates its 17th birthday. In conjunction with this, a local data center for players from Asia was opened on April 14. The location is Seoul, Korea. This aims to reintroduce Asian players to the old title.
For years, the developers at ArenaNet have emphasized that Guild Wars 1 will not be shut down anytime soon. This new step reinforces that statement.
The YouTuber TheLazyPeon took a closer look at Guild Wars 1 again in 2021:
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In April 2020, new elite skills for PvE were introduced for the 15th birthday that are simply meant to be fun (via GuildWiki.) They can only be earned during the birthday event, which will also start at the end of April this year and last for two weeks.
Whether there will be a new feature for the birthday in 2022 is currently unknown. However, some on reddit hope for it due to the good player numbers in recent years.
Guild Wars 1 has a strong class system, but lack of content makes it unattractive
Should you still start Guild Wars 1 now? Maybe. It is clear that this game will not receive major content updates anymore. So it is not an MMO that you will play for years.
However, Guild Wars can especially impress with its cool build system. Each class has over 250 abilities, and you can also have a “secondary class,” which then provides access to an additional 250 skills.
In the combat zones, dungeons, and PvP you can only use 8 of these abilities. Therefore, you need to prepare a suitable build in advance.
Graphically, Guild Wars 1 has aged reasonably well.
Guild Wars 1 offers a lot of content for little money with all 3 campaigns and the expansion (the Complete Collection costs around the official shop for about 40 euros):
Just with the story quests and missions, you can spend over 100 hours of gameplay. Following that are numerous side quests and smaller stories.
There are many different ways to enhance your characters visually and gameplay-wise.
Some bosses and missions are really challenging and fun.
The game offers you plenty of elaborate achievements with its title system, including exploring all maps at 100 % or defeating all enemies on all maps in hard mode.
Another special feature is that you can exchange earned accomplishments in Guild Wars 1 for skins and achievement points in the successor Guild Wars 2 thanks to the Hall of Monuments.
More about the structure of Guild Wars 1 can be found in this special:
For 11 years, there have been world championships in League of Legends and only twice have teams from America made it into the top 4. The developers at Riot Games, who are based in America, have been trying for years to strengthen the competitive scene there. Most recently, the Champions Queue was introduced. But even that is currently facing ridicule.
Only in the first season in 2011 and in 2018 did American teams manage to reach the semifinals of the LoL Worlds, with no team ever allowed to play in a final. In Europe, there has at least been one title and twice a second-place finish.
Riot Games has therefore begun to strengthen the American LoL scene. For this, the Champions Queue was introduced, a dedicated queue for professionals, substitutes, young talents, and the best players of SoloQ. However, this very Champions Queue is currently under criticism.
Professionals use it too rarely, complain about voice chat
What is the problem with the Champions Queue? It was supposed to ensure that the quality of games and thus the challenge for professionals increases. This way, they should be able to improve, even when no official practice matches are scheduled.
However, many professionals do not utilize this offer at all. Former professional player Yilang “Doublelift” Peng complains that professionals tend to just hang out with their friends after training. Some professionals might go weeks without playing a single match there, even though this queue was a long-standing wish of the teams.
Which professionals are currently active in the queue is shown every week by Travis Gafford in a tweet:
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Furthermore, this special queue does not use a matchmaking rating, which especially American players who do not belong to any pro team criticize (via Twitlonger). It is supposed to be possible to rank up even with a win rate of 37%, and players often face the same opponents, regardless of whether they dominate them or not.
What happens now? Riot is taking the Champions Queue offline for now. Changes are to be made, including the introduction of a matchmaking rating. Additionally, the pool of participating players will be increased (via Riot Games).
One change that is particularly ridiculed in the community is the adjustment to the voice chat. According to Riot, the pressure in the Champions Queue is so high that players are reluctant to access the voice chat. Instead of having it automatically activated at the start, it is now set to be disabled by default.
“I’m curious what excuses will be given for NA this time”
How are the changes being received? In the reddit community for LoL, there is a lot of mockery and ridicule for the Champions Queue. Especially the section about the voice chat is frequently mocked:
sznfrk writes (via reddit): “Isn’t the goal to simulate competitive games where a random jungler doesn’t suddenly steal the cannon minion? Where coordination and coordinated moves play a role? 99% of competitive games require a voice chat. […] Play the damn game as if it were a competition.”
PostDifferentThings is also puzzled by the statement (via reddit): “Just to clarify: You created a special space where only professional players and highly qualified members of the community can play competitive games to improve their skills. You provided them a server with low pings, something these players have been demanding for years. And now these players say they don’t feel compelled to join voice chats?”
In the same thread, discussions can also be found regarding what the future excuses will be for why the professionals in America are playing worse than in other regions. One user compiled a list of past excuses that have been addressed with the Champions Queue, including high ping, one-trick ponies in SoloQ, bad matchmaking, and a lack of a competitive environment (via reddit).
What else is causing criticism? Another point of criticism from the community is the selected time frame for the downtime of the Champions Queue. It will be taken offline from now until May 31. This is approximately the period during which no regular league operation takes place.
This would actually be the ideal period for professionals to train in this leaderboard or for new talents to generate attention.
Especially in 2022, when the World Championship takes place in North America, many fans hope that their teams will not embarrass themselves. However, many now doubt whether the Champions Queue alone is enough to prepare the region.
A team that is currently exciting players in Germany is Eintracht Spandau. You can find out everything about the team here:
We are now looking for a JUNIOR EDITOR FOR SHOOTER GAMES (m/f/d) at our location in Munich – Mein-MMO.de
As a Junior Editor for shooters, you are well-informed about the general situation in the shooter genre. You know which shooters are currently the biggest, which trends are emerging in the genre, and you constantly discover new hidden gems for shooter fans.
You are able to recognize an exciting story and present it in an understandable way. Likewise, you can use the appropriate tools to identify which content should appear in the service area. You know when someone needs a specific guide or quick information.
WHAT YOU CAN LOOK FORWARD TO:
In close coordination with the editorial management and the rest of the team, you will assist in planning the editorial coverage.
You research, write, and edit contributions such as news, opinions, specials, or game recommendations (the focus is on shooters).
You gain an overview of the general topic situation in the shooter field and can independently generate article ideas that are unique, new, and relevant.
You help optimize editorial processes by questioning our workflows and discussing suggestions for improvements with the editorial team.
You analyze data with appropriate tools to find topics that are currently truly relevant.
You network with the industry and communities, for example at events like gamescom, or independently reach out to well-known content creators for interviews.
You assist in coordinating and onboarding freelance authors and provide them with support.
WHAT WE LOOK FORWARD TO:
You should already have experience in online journalism, for example through your own well-maintained blog or a position at a larger online magazine.
You possess broad knowledge in the shooter genre and have dealt with it in depth.
You know typical mechanics for the shooter genre, can recognize the next trends, and have an affinity for videos.
You enjoy putting yourself in others’ shoes, recognizing their needs, and helping them.
You should know with which tricks and tips you can really engage the audience and work supportively with data disclosed by Google, community indicators, social networks, etc.
You can understand the customer experience (Google, Discover, social media, Reddit, etc.).
You feel a strong drive to publish something when you recognize a story first or when something significant happens in your games.
You openly address problems and want to solve them in collaboration.
Experience with analysis tools like Google Analytics, Data Studio, Search Console, Google Suggest, Google Trends, and keyword tools is an advantage – you should at least have an interest in analyzing the performance of your contributions.
If you want to work from home, you are capable of working independently and can communicate digitally with your team at a distance.
ADDITIONALLY, YOU WILL RECEIVE FROM US:
The opportunity to work in an ambitious team that has grown into a major player in the gaming sector in just a few years.
With Webedia, you are in an environment where the biggest gaming brands in Germany are under one roof.
Quick communication, thanks to flat hierarchies.
The possibility to work from home and to structure your working hours flexibly.
We also welcome you to our location in Munich – there is very good public transport access and the Oktoberfest is within walking distance from the office (Munich city center, directly at the Heimeranplatz stop).
A comprehensive range of training opportunities tailored to individual needs and strengths.
An active role in shaping our vision and our work processes; your opinion and questioning are important to us.
Consideration of your individual skills and needs so that you can reach your full potential.
If we have piqued your interest, we look forward to receiving your complete German-language application including a cover letter (preferably with first information about your possibly blog and shooters you are passionate about), resume, and certificates through our online portal!
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard has secretly snuck 5 items into the current game data of World of Warcraft. Suspicious, as there are also 5 dragonflights…
Encrypted files in the current patch of World of Warcraft always attract special attention. However, it is particularly interesting when Blizzard secretly “slides in” during the ongoing patch. This recently happened. In a “cloak-and-dagger operation”, suddenly 5 new items from the PTR found their way to World of Warcraft, giving new strength to the leaks regarding the next addon.
What sort of items are these? Since the game data is still encrypted and the textures cannot be read, the exact appearance of the items is still uncertain. However, it is already clear that these are items intended for the back – essentially a type of cloak.
In recent times, Blizzard has repeatedly experimented with new “cloaks”. There are now various backpacks, floating blades, small murloc babies, and even wings of the Kyrians. It is very likely that these back items will also have a very special design.
Cosmetics for the 5 dragonflights? It could be a pre-order bonus…
What does this have to do with the new expansion? Fans are already speculating tirelessly. The fact that these items were pushed into the “live game” shortly before the announcement of the new WoW expansion on April 19 suggests that these are pre-order or “Special Edition” items for the next addon that players can unlock immediately after a pre-order.
The catch of the matter: The fact that there are exactly 5 items.
Currently, many theories and leaks suggest that the next expansion will be called “Dragonflight” and will relate to the dragonflights, of which there are exactly 5. The number of new back items thus matches the number of the original dragonflights: Black, Blue, Green, Bronze, Red.
What kind of items could this be? The most common theory is that the item is a cosmetic dragon wing. Players have long wanted a type of wings as an additional character option, and a dragon expansion would be the perfect hook to introduce such cosmetic items – especially if the next addon could be about helping the dragonflights.
Of course, nothing is confirmed yet, and the encryption of these items will most likely be lifted on April 19, when the new addon is introduced. But until then, we all have time to dream a little and hope that the alleged Dragonflight leak proves to be true.
What do you think is behind the 5 back items? A pre-order promotion for the new addon? Or just a new shop item unrelated to the future of WoW?
This is an AI-powered translation. Some inaccuracies might exist.
The game “Oddworld: Soulstorm” was released in April 2021 for PC, PS4, and PS5. It was one of the first major successes for Sony’s new console PlayStation 5. Nearly 4 million copies of the game are said to have been downloaded. However, the studio’s founder, Lorne Lanning, now says that he made a mistake. The huge success of the game via PS Plus hit the studio hard.
What kind of game is it? Oddworld: Soulstorm is a side-scrolling platformer; it is the successor to a game from 2014.
On Metacritic, the game received only mixed reviews ranging from 73% (PC) to 66% (PS5).
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What makes the game so special? Oddworld Soulstorm was one of the first games for the PS5 that could be downloaded and played for free through the “PS Plus” service:
The 1st PS5 game via PS Plus was released in November 2020, it was “Bugsnax”
PS Plus is a paid subscription service you need if you want to play online on the PS4 or PS5. As a bonus, Sony includes free games every month that you can claim.
The developer hoped that hardly anyone would have a PS5 when his game releases
What was the problem? Developer Lorne says he made a mistake with the deal:
It was planned that Oddworld: Soulstorm would be released in PS Plus in January 2021. He thought: Then hardly anyone will have a PS5 and of the few who already own a PS5, maybe 10% – 20% would purchase the game. So it was not many units he would be giving away.
However, the game actually came out in April 2021. By then, significantly more people had a PS5. And due to the Covid pandemic, there was so much demand that millions of people downloaded the game.
We had the most downloaded game on the PS5, in the end, we were close to 4 million units – all for free. Because they are subscriptions. For us, it was totally devastating.
Lorne Lanning
As the developer recounts, Covid hit him and the studio three times:
Due to Covid, the developers had to work from home, which prolonged development, the studio ran out of resources, more money was needed for development, and they were forced to make the deal with Sony to offer the game for PS Plus.
Due to Covid, the release was pushed from January 2021 to April 2021 – a time when significantly more people had a PS5.
Due to Covid, the rush for Oddworld Soulstorm was so high.
For Lorne, the story of how he gave away 4 million units of his game for free is a sign of how things can sometimes go. Nobody had any ill intentions, such was the planet Earth in the years 2020 and 2021.
Grotesque situation: Hoping for as few downloads as possible
Here’s the scoop: Developers like Lorne apparently receive a “fixed sum” from Sony when they release their game for PS Plus. Lorne apparently hoped to achieve “as few free downloads as possible” so that later many would still purchase the game at full price.
So he now feels he has given away 4 million units and that he lost a lot of money.
However, it is questionable how many of the 4 million PS5 players would have actually bought the sidescroller. It is known that with such “subscription models,” many download a game and try it out, even if it does not suit their taste, simply because it is free:
The online shooter Destiny 2 suffers from chronic content shortage. With a change in Season 17 starting at the end of May, they aim to circumvent the problem: Old dungeons and raids are set to become more exciting through a new “rotation system”: elite loot will drop in alternating old dungeons.
What is the problem for loyal players in Destiny 2? Players of Destiny 2 simply have nothing left to do after a while. With an expansion, like the current one “Witch Queen”, only a limited number of strikes and new raids are introduced:
The “new” content is relevant and gets played. Because there are “elite rewards” there. You need these to advance your hero.
The old raids and dungeons are hardly visited anymore – because that’s where the coveted loot is simply not available.
Everything you need to know about Destiny 2 – in 2 minutes
Super drops in alternating old raids and dungeons
This is what Bungie is changing now: From Season 17, there will be a “raid and dungeon rotation” that offers an elite reward upon completion. Bungie announced this on their blog on Thursday night German time.
With this, they want to encourage frequent players to revisit old locations in the game like the “Garden of Salvation” to grab loot.
A special treat: With the new rotation system, all encounter reward locks for legendary gear will be removed.
Oh, wait, did I hear correctly that you like farming? We can help with the new rotation system. All encounter reward locks for legendary gear are about to be removed, meaning that all legendary drop items in raids and dungeons can be farmed 100%. You can now put on some chill lo-fi music, grab a nice drink, and just farm to your heart’s content. Or not. It’s your choice (that’s really what it’s all about!).
Bungie
This means: Players can farm all legendary drops in raids and dungeons as they please.
This is the reaction: On Reddit, people are especially happy about the lifting of the locks for legendary gear and that it can now be farmed. One player says: “Okay, this is great.”
Destiny 2 is notorious for restricting farming opportunities to keep players engaged with the content of the current season for as long as possible.
Overall, the reception of the system is positive, but there are still some details to clarify regarding how exactly this will work.
When is this supposed to go live? Season 17 and the new system are expected to launch around May 25.
Such bosses should soon become relevant again – Riven was the final boss of the 2018 expansion “Forsaken.”
Bungie expands Destiny 2 by making old content relevant again
This is what’s behind it. Destiny 2 aims to solve a typical “MMORPG” problem. These kinds of games, like WoW, are huge, but only a tiny part of the game is really relevant, the latest additions. Old content is basically “superfluous.”
Cruelly, one could say: Bungie is again proving to be a “master of recycling,” but this does seem like a logical evolution to make use of the dormant existing content during the long, long seasons. Other big games also utilize such methods to keep old content relevant: In WoW, for instance, you can farm cosmetic items in old raids through “timewalking.”
The “ideal world,” in which new strikes and raids are constantly introduced and players can always experience something new, is probably something we will never see. Although Bungie has announced that with Sony’s help they will now hire more new people again, it won’t be so many that content can be constantly produced:
In our level guide for Season 26 in Diablo 3 we show you how to quickly reach max level at level 70. This is a form of speed leveling. MeinMMO shows you the steps with and without Challenge Rift.
What kind of guide is this? Here we introduce how to quickly level your new seasonal character in Season 26 of Diablo 3 to max level 70. We especially target players who have already gained experience with seasons in Diablo 3.
If you are just entering D3 for the first time, you should take your time leveling and enjoy the experience.
[toc]
Level quickly in Season 26 – How does it work?
What you need to know: The leveling process has not changed much in Diablo 3 recently. In past seasons, we at MeinMMO have experienced that leveling in connection with a Challenge Portal is a lot of fun and particularly effective. You unlock Kanais Cube early and secure important rewards.
We will introduce the leveling method with and without the Challenge Rift here in the guide. This way you can decide for yourself which method you want to use to play at level 70. If you’re not in the mood for the Challenge Rift this week or have already completed it, simply skip the next section and continue reading afterwards.
Here’s how to start: After starting Season 26 in Diablo 3, create yourself a seasonal hero. You do this by checking the box at the green leaf in the bottom left when creating. Now enter the game with this character and then exit back to the main menu.
Now go to the game settings and click the option for the Challenge Portal on the left side. It is very important that you have selected your seasonal hero before starting the Challenge Rift and gone briefly into the game.
Note: This only works if you have already completed a Greater Nephalem Rift in Diablo 3. If you haven’t done this with your account yet, skip this step.
Why is it worth it? By completing the Challenge Rift, you’ll receive valuable resources right at the start of the season. These are:
Bounty Material (15 each)
35 Death’s Breath
475 Blood Shards
Crafting Material
and additionally 4.6 million gold
What comes next: After completing the portal, you have finished the first part of this method. Now you must still activate your advantages in the game. Proceed as follows:
Go back to the Diablo 3 menu
Now select the “Adventure Mode” in the game mode selection with the difficulty “Master” and start the game
Now open the reward pouch of the Challenge Rift in the game – You will see the symbol for it in the interface
Grab the Templar’s weapon or another companion’s and equip it
Optional: Now complete a boss bounty. Maghda, Zoltun Kull, Belial, or the Skeleton King are particularly suitable for this. If one of these bosses has a bounty, you should complete it. There powerful items are waiting for you.
Once you have unlocked Kanais Cube, travel back to the city and go to the blacksmith. With the rewards earned from the Challenge Rift, you can now fully upgrade and do that as well. Now you build a yellow armor or yellow weapon for level 70. What you choose depends on your class.
In the following table, we show you which items may be worthwhile for you depending on your class. The plan is to upgrade a yellow item in Kanais Cube to a legendary item and then extract the legendary power with Kanais Cube and activate it with you. You can learn how this works in the guide linked above about Kanais Cube.
This way you carry the legendary power with you already in the early levels.
Class
Blood Shards
Cube Upgrade
Barbarian
Bracers (lvl 1)
Powerful 1H Weapon – 6/8 Powerful 2H Weapon – 3/6
Crusader
Shield / Bracers (lvl 1)
2H Mace – 6/8 1H Mace – 4/7
Demon Hunter
Bracers (lvl 1)
Dagger – 2/2
Monk
Shoes / Bracers (lvl 1)
Fist Weapon – 8/12 Daibo – 4/8
Necromancer
Gloves (lvl 1) – Rings = risky
2H Scythe – 4/4
Witch Doctor
Mojo (lvl 1), Voodoo Mask (lvl 34)
Ceremonial Knife – 8/12
Wizard
Source (lvl 33) – Rings (lvl 28) = risky
1H Wand – 6/10
Explanation of the numbers: The Witch Doctor has 12 Ceremonial Knives that have a legendary affix that can be extracted, 8 of them are worthwhile. Hence 8 /12
Depending on your chosen class, there are certain items at level 1 that you can exchange at Kadala in the city. From the reward pouch, you have received Blood Shards. You can find out at what level which items drop for you at D3planner.com.
Level quickly from 1 to 70
Once you have obtained a strong, legendary power, you just need to equip the corresponding skills and then have a lot of fun leveling. Those who skipped the step with the Challenge Rift can start here with the level guide.
Here’s how to level: Decide based on personal preference whether you want to try farming with massacre bonuses or complete Nephalem Rifts. If you level with massacre bonuses, the areas of the Halls of Agony at levels 1 to 3 are suitable. However, it takes some practice to farm efficiently with massacre bonuses.
Solo players should progress quickly with massacre bonuses. Group players can do this until level 30, but should then switch to normal Nephalem Rifts, as it usually goes faster as a group.
This way you can level up to level 24 or 30. Keep in mind that:
You should visit the blacksmith every 8 to 10 levels and try to craft a stronger weapon
You should regularly visit the vendor in town and look for amulets and rings that offer “+ damage” – they are really strong in the leveling phase
You should equip a head item with a socket to plant a red gem for more XP – For weapons, red gems are good to get more damage during the leveling phase.
Update: The new Soul Shards are also quite interesting for your leveling phase depending on the bonus.
What difficulty for leveling? You should always adjust your difficulty so that you can take down trash mobs with 1-3 hits. If you’re just plowing through enemies, you can increase the difficulty. If you need more than three hits per enemy, you should decrease the difficulty.
Level 24 to 40
From now on, it is efficient to level with Nephalem Rifts.
Make sure to complete the portals as quickly as possible and adjust the difficulty accordingly
If you are playing in groups, communication is important. One player might teleport out during the fight against the Rift boss and close the portal immediately after the boss is down. In the 30 seconds until the closure, he returns to the group and they all continue to kill mobs together in the portal.
Level 40 to 70
Have you reached level 40? Then teleport back to the city and visit the Mystic there. You will now fully train her.
Then craft a yellow 2H weapon for level 70 at the blacksmith
Do this until a weapon has a %-affix (% chance to freeze, stun, etc.)
Now go to the Mystic and reroll the other secondary bonus (not the one with the %-affix). You want to get a level reduction as close to 30 levels as possible
Once you can equip these weapons, equip them and increase the difficulty properly. Ideally, you are already wearing a 70 weapon at level 40. Set it to Torment 6 and slowly work your way down if it should still be too hard.
With the high damage output of the 70 weapon, you should now progress well.
Leveling to 70: You will continue with the Nephalem Rifts until you reach max level. This works even if you don’t yet have a level 70 weapon equipped. Grind here until level 70.
Here’s how to proceed: After reaching max level, Season 25 in Diablo 3 really begins for you. If you want to progress quickly, it’s best to complete the first four chapters of the season journey (accessible on PC via Shift+J) to secure a starter set.
You will receive the starter set through Haedrig’s Gift. Once you complete it, you can easily play at high torment levels and gear up quickly.
Which leveling method do you approach the new season with? Are you a fan of the method with Challenge Rifts or do you prefer to level without them? Please share your approach and tips for leveling here on MeinMMO in the comments and exchange ideas with other players.
This is an AI-powered translation. Some inaccuracies might exist.