Destiny 2 offers a great story – but one of its greatest strengths is currently losing the shooter

Over the years, a lot has happened in Destiny 2. Not only have old content entered the Content Vault, but the shooter has also found a unique storytelling method. However, the challenges in the game are becoming easier. MyMMO has looked into how easy Destiny 2 is in 2022 and whether players will soon run out of prestige activities.

When the Legendary difficulty for the “Witch Queen” campaign was announced, many players were happy. Up until then, campaign content had never been a significant challenge. You played it because it tells the story. Nothing more. Now, they might offer both: story and challenge.

In the end, it was easier than expected: When the DLC was released, it quickly became clear that the Legendary campaign of the Witch Queen was indeed more difficult, but still not the challenge that long-time players expected.

Players had actually hoped for more resistance from Savathun’s warriors. It could have been a bit more difficult, more on par with the champions. This would have made the reward for the effort, the first Witch Queen Exotic and armor at 1,520 power level, much more valuable.

An Akolyte of the Radiant Brood seems hardly threatening anymore.

Is Destiny 2 losing its challenges? There used to be many more truly demanding challenges in Bungie’s space shooter. And I believe that has always been a great strength of the loot shooter.

  • Top weapons wanted to be hunted and had long, tricky quest lines.
  • You needed flawless runs for some raid titles to earn triumphs.
  • Certain titles could only be obtained if you completed them successfully in a season.

In 2022, everything is made easy for players. There are hardly any more challenging and, above all, engaging activities that genuinely occupy players for a while.

  • The Exo mission “Vox Obscura” was only challenging as long as the required power level was still lacking.
  • The Grandmaster raid is difficult but offers nothing that players want to hunt.
  • In the top-ranked, players pick the easy cherries from the strikes and forego the less rewarding gold of the Conqueror title.

It was different before: Who remembers the weapon quests that took weeks to complete? These weapons are still real treasures for many players today, despite sunsetting, because they remember how hard they fought for them. That’s what made them special. Players still talk about these particularly hard-to-earn weapons in Destiny 2 for a reason. These include weapons like “The Recluse,” “The Mountaintop,” or the Gambit machine gun “21% Delirium.”

Destiny 2 top weapons v2
True weapon treasures that many Guardians will remember forever.

Nowadays, there are no more such “carrots” in front of us: You simply play your rank in the Vanguard, Crucible, or Gambit and can then also hold the latest season weapon in your hands. A good but dull weapon whose name you soon won’t even remember.

Repeating this, you get a fitting ornament from the respective playlist. You don’t even have to actively do anything concrete to obtain the weapon.

Even the titles show this “casual trend”: Many players still consider Destiny 1 to be significantly harder than its successor. Although in Destiny 2, achieving older, no longer earnable title triumphs was considered mega-difficult.

The title triumph “Diamond Equal” for the Black Armory, for example, required playing the raid flawlessly, meaning no team member could die during any of the encounters. Only then could you earn this once prestigious title.

Many raid teams once needed a long time and many runs in the raid “The Last Wish” for six fireteam members to establish a flawless routine. In the open world, everyone knew what a player with the title “The Blacksmith” had accomplished. It meant something.

Now, triumphs like the 13th Wish “Petras Run” in the “Last Wish” raid for obtaining a raid title are hardly necessary anymore. This has more or less been replaced by the Grandmaster difficulty.

Additionally, obtaining a seasonal leaderboard weapon, like the current shotgun “Relentless Trajectory,” is something commonplace that players earn on the side and no longer the biggest reward in the game.

Destiny 2 Lunas Howl by Shaxx 2
Once, obtaining a special weapon was the greatest reward. (Source: @saboe627 on Twitter)

Also, the last great challenge is soon gone: Currently, only the prestigious PvP title “Unbroken” still presents a greater challenge for players.

A title triumph requires achieving Legendary in the competitive playlist over three seasons. So anyone who is “Unbroken” has therefore cracked the maximum limit of 5,450 glory points in PvP in Destiny 2 over at least three seasons and thus belongs to the upper echelon of the Crucible.

It was Bungie itself that wanted players to have long memories of especially good moments in Destiny 2 and talk about them.

I certainly do not want to imagine Destiny 2 becoming an evening game. Certainly, you don’t need sweaty hands every evening in a challenging activity. But sometimes it is precisely these special challenges that make Destiny 2 particularly interesting for me, especially when you cannot achieve them immediately and can end up being proud of what you and your team or clan have accomplished.

What do you think of this development in Destiny 2? Are you satisfied that many things have become easier or do you increasingly miss the real challenges? Please share in the comments how challenging a challenge must be for you to find it good, and especially what an appropriate reward you would want for it.

But now this title is also being adjusted. Bungie is removing the title “Unbroken” from the game because the time investment for the seal appears to be too high. They want to revise it, and the new title should remain challenging but can then be earned within just one season.

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Only 6% of players possess this rare title in Destiny 2 and soon it will no longer be available
von Britta ♤ BeAngel

Trials are also set to become more accessible: The last simplification has now even been announced for the PvP endgame Trials. Bungie plans to allow all players who went flawless in a specific week to have the chance for Adept weapon drops for each Trials ticket that has achieved 7 or more wins, regardless of how many losses.

The same goes for PvE: Even the toughest PvE title “Conqueror” currently means only half as much.

At the start of the pinnacle activity, the Conqueror title was the ultimate challenge in PvE, as it had to be earned in the current season, that is, within three months. Who wanted to conquer PvE at the end had a certain time pressure, as all progress towards the title would be lost if the season ended.

In Update 3.1.0, Bungie changed that and removed the time pressure. From then on, it was enough to complete 6 different pinnacle strikes over several seasons to obtain the title. From then on, it became a more relaxed task. You picked the easiest strikes and then completed the title after two or three seasons.

Now, only the title gilding for “Conqueror” offers the prestige of a truly challenging task. But most Guardians also forgo that because the reward is “only a number behind the title.” The loot doesn’t get better, even if you put in more effort and complete the gilding. This also applies to gilding the Dredgen or Unbroken titles. Thus, there is no real incentive to strive for and earn a title or to gild it. Just doing it repeatedly suffices for very few players.

Looking at the statistics, the PvE Conqueror title isn’t even in the top 3 of the currently hardest titles to earn. For a long time, it was considered “the ultimate challenge” and the “king’s discipline” before the drastic adjustments.

  • In third place is the title “Eagle Eye,” which showcases a Guardian’s skills with weapons.
  • Second place is (still) the PvP title “Unbroken” and is achieved only by capable Guardian killers.
  • First place goes to the Trials title “Flawless,” which fundamentally requires not only skill but also nerves of steel. Unfortunately, this title has also gained a dubious reputation in the community due to some cheaters.
How about a “Rhulk-Flawless” memento?

Destiny 2 is most fun when it is challenging

Is Destiny 2 soon to become an evening shooter? Currently, indeed, fewer and fewer activities in the game really offer a challenge with appropriate rewards.

After all the adjustments, one could get the impression that Bungie does a lot for its evening players and little for the long-time hardcore players who appreciate every tough challenge in the game and would love to hunt a good weapon right away.

The fundamental problem lies in the requirements for a difficulty level:

  • Long-time players who have been playing the game forever need significant challenges.
  • New players who have just started, on the other hand, need manageable activities and goals.

While casual gamers may have fewer problems with this, it feels absolutely desperate when hardcore players actively lower their own power level, just to make an encounter in the game and the open world feel challenging again.

Adjustable difficulty levels are an option: Does Destiny 2 maybe need a changeable difficulty level for all activities? Similar to the shooter hit “The Division 2,” a variable world level could also be an option for Destiny 2. This would allow fireteams to determine how hard or easy their personal open world is.

Moreover, selectable difficulty levels for all activities would also be conceivable. Pinnacle is now for many players the new Grandmaster.

destiny-2-pinnacle-dusk
In pinnacle, things get tough, but the title offers no prestige anymore.

In the past, Destiny 2 had freely selectable strike difficulty levels: In the very first dusk, players could determine the difficulty and modifiers for a dusk strike themselves through the “Five of Swords” challenge card in their inventory. It was left to everyone to decide how difficult the strike ultimately was. You could even specify by how much your power level was reduced and thus create your own competitive mode.

Even if some players have never completed a pinnacle, the game needs these especially tough and initially unattainable challenges.

  • These include activities that are so difficult that you cannot just run through them.
  • Challenges that demand from you and require trying out strategies and builds.
  • Quests where you fail a few times in order to grow through the challenge.

Because nothing feels better in Destiny 2 than mastering a particularly difficult enemy or a particularly challenging accomplishment solo or as a team. And if not predetermined, then at least adjustable by a map, an item, or something similar.

Appropriate rewards should be mandatory

Finally, however, not only hard challenges are needed. Bungie must also create certain incentives for players that reward them appropriately for difficult activities. Even if I might see it differently, many players find the challenge alone is not enough.

The new Mementos are something that could possibly make such challenges particularly special again in the future.

  • I can imagine, for example, a “Flawless Memento” for a dusk.
  • Or that at least a special prestige title is introduced into the game that is truly challenging and, above all, remains so, hyped through an animated memento.
  • Special armors or ornaments would also be something cool and would certainly be well received.

Currently, players play Trials, Gambit, or a dusk and randomly get one of the Mementos and a ton of exotics that are initially more important loot but personally mean nothing to them. In earlier times, as a player, you had a completely different connection to your hard-earned items.

Back then, there were also special badges that could only be earned by reaching a certain score and were then proudly equipped. Who earns the title “Conqueror” today gets a badge and soon forgets about this experience.

It was Bungie itself that wanted players to have long memories of especially good moments in Destiny 2 and talk about them.

I certainly do not want to imagine Destiny 2 becoming an evening game. Certainly, you don’t need sweaty hands every evening in a challenging activity. But sometimes it is precisely these special challenges that make Destiny 2 particularly interesting for me, especially when you cannot achieve them immediately and can end up being proud of what you and your team or clan have accomplished.

What do you think of this development in Destiny 2? Are you satisfied that many things have become easier or do you increasingly miss the real challenges? Please share in the comments how challenging a challenge must be for you to find it good, and especially what an appropriate reward you would want for it.

This is an AI-powered translation. Some inaccuracies might exist.

WoW Dragonflight Release: When is the new addon coming out?

Dragonflight will be the new expansion for World of Warcraft. But when is the release? When can we finally explore the Dragon Isles?

The reveal of the next expansion Dragonflight for World of Warcraft was relatively well received by players. However, alongside all the information about the new continent “Dragon Isles”, the Evoker of the Dracthyr, or dragon riding, a crucial piece of information was completely missing: the release date of Dragonflight.

That is quite unusual.

When is a realistic release date for Dragonflight? Although Blizzard has not yet revealed an official release date for WoW: Dragonflight, one can already make some speculations.

Because we already know that Shadowlands will still receive a “Season 4”. The current Season 3 has only been running for a few months and is likely to continue for a while longer.

Start video
WoW: Here is the spectacular cinematic for the new expansion Dragonflight

If we roughly estimate that Season 3 will last at least until July and Season 4 will also take at least another 5-6 months, then we are already in the year 2023. The earliest release date would thus be the first quarter of 2023.

If there are delays or if the developers want to take more time – which would probably do WoW good – it could also be the second quarter, i.e. the period from April to June 2023.

If you want to play the new WoW expansion before the launch, you should sign up for the Dragonflight beta.

Why is the absence of the date unusual? As a rule, the announcement of a new expansion of World of Warcraft goes almost seamlessly with the possibility of pre-ordering the add-on. This was not the case with Dragonflight. The situation is quite puzzling, as the preorder items already appear to be included in the game data of patch 9.2 on the live servers.

So why wouldn’t Blizzard start the pre-sales immediately and take advantage of the hype of the announcement to secure the money of the preorder fans right away?

It can only be speculated about that, but one assumption is particularly close at hand:

Blizzard has not yet planned an exact release date and is not even roughly sure when the expansion will be released.

That seems to be the most obvious answer and would also fit well with another fact: In some countries, Blizzard – and all other providers of digital goods – are legally required to provide a delivery date. If that is not possible, it can lead to problems, as was already the case with Warcraft III: Reforged.

On the other hand, it is quite possible that Blizzard wants to tie the pre-order of Dragonflight to another game. After all, the highly anticipated “Warcraft Mobile” is set to be announced in May. It could at least be conceivable that Blizzard wants to engage in a little “cross-promotion” and link the pre-order of Dragonflight to bonuses or beta access to the mobile game.

Complete certainty will only come once Blizzard opens the pre-order for Dragonflight. We will, of course, report on it as soon as that happens.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Player reaches level 30, has only caught 1 Pokémon

A player in Pokémon GO has taken on a very special challenge. With his rules, he finally reached level 30, but caught only a single monster.

What kind of challenge is this? On reddit, user notAKawaiiCatGirl explains that he has now reached level 30. However, only the starter Pokémon was caught. Leveling with friends played a small role, as the challenge includes: Only add friends that you know in real life.

We will show you how the challenge looks in detail and which rare Pokémon the player encountered.

From level 40 it ends – This is how the level challenge works

The rules are:

  • Catch no Pokémon
  • Eggs are allowed
  • Only add friends that you know in real life
  • No trading, as it makes the challenge too easy
  • Raids are played, but Pokémon are not caught

So far, the player has two “Best Friends” in Pokémon GO, which is the highest friendship status. As a starter Pokémon, he chose Bulbasaur.

How does he earn experience points? In this special challenge, the player does not catch any Pokémon. Progress is made by spinning PokéStops, playing in gyms, hatching eggs, sending gifts to friends, and evolving Pokémon.

“However, evolving is very slow when using only eggs,” emphasizes notAKawaiiCatGirl. Because evolving requires Pokémon candies, which the player cannot earn through catches, but only from Pokémon that hatch from eggs. Chance plays a big role here.

Pokémon GO notAKawaiiCatGirl 30
Started on October 30, 2021 – In just under half a year, he has reached level 30 – This screenshot was shared by notAKawaiiCatGirl on reddit

That the player has now reached level 30 means that he has earned about 2 million experience points through these activities alone. However, the requirements up to level 40 are steep, as to reach this level, 18 million XP must be earned.

With level 40, this challenge comes to an end. “I cannot reach level 41,” writes the player. Because for levels 41 to 50 in Pokémon GO, there are special requirements. It is no longer enough to simply earn XP. One task for level 41 is “Catch 200 Pokémon in a single day.” Since the player does not catch Pokémon, this is not possible.

How do you feel about such challenges? Do you find it exciting to make the game harder and would you play something like that, or is it too boring for you and do you prefer to play as the game is intended? Please share your opinion here on MeinMMO in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

10 brilliant mods for The Binding of Isaac: Repentance that you should try

The latest expansion Repentance of The Binding of Isaac has brought some innovations for the player. We at MeinMMO would like to present you today 10 mods that can further improve the gaming experience.

How can you install the mods? You can easily get all mods through the Workshop on Steam. You just need to log into your Steam account and then click on the “subscribe” button for the respective mod. The game will then register the mod by itself and install it for you.

Where can you find the mods in the game? In The Binding of Isaac, you will find the submenu “Mods” in the main menu. There you can see all active mods listed and optionally activate or deactivate them at any time.

[toc]

Boss Rush Wave Counter

Link to the mod: via Steam.

What can the mod do? You will see in the boss rush how many waves of bosses are still waiting for you and which wave you are currently on. Normally, such a display is missing and as a player, you constantly wonder, “how many bosses are still coming?” or have to count in your head.

Always Open

Source: Twitch.tv/Lethalfrag

Link to the mods and what they can do:

  • 1. Mod: The portal to the Void, after Mom, Mom’s Heart/It lives, Isaac/Satan, ???/The Lamb, Mega Satan or Hush, is always open – via Steam.
  • 2. Mod: Opens the gate to Hush, after It Lives, always – via Steam.
  • 3. Mod: The access to the boss rush, after Mom, is always open – via Steam.
  • 4. Mod: Guaranteed key pieces for Mega Satan – via Steam.

What does that mean? Normally, you have to do the following things for the portals and opening the doors:

  • Void: Only has a maximum chance of 50% of appearing. However, if you manage to defeat Hush, the portal to the Void appears with 100% certainty.
  • Hush: You can only reach Hush if you defeat Mom’s Heart or It Lives within 30 minutes.
  • Boss Rush: Access to the boss rush opens only if you defeat Mom in 20 minutes. If you enter the Mausoleum or Gehenna in Repentance, you have 25 minutes.
  • Mega Satan: You can only open the door to Mega Satan in the Chest or in the Dark Room if you collect 2 key pieces. You can only get them if Angel Rooms open after bosses, and you place a bomb behind the Angel statue inside. Afterwards, a fight against an Angel starts, and you get 1 key piece. After winning 2 battles against two such Angels, you have both pieces together and can open the gate.

The 4 mods remove the challenges, time pressure, or chances of the portals and always appear during gameplay.

Visible Lost Health

Source: Steam Mod Page.

Link to the mod: via Steam.

What can the mod do? Normally, it does not show you how many hearts you have when playing as the character “The Lost”. The mod additionally shows you when you have multiple shields for The Lost.

External Item (& Room) Descriptions

Link to the mod: via Steam.

What can the mod do? The mod shows you a description and effects of items and rooms at the top left of the screen. For the items, descriptions of the following things are included:

  • Normal items as well as spacebar items
  • Trinkets
  • Cards
  • Runes
  • All kinds of pills
  • Possible transformations

If the descriptions disturb you during gameplay, you can easily toggle them on and off using F2.

Planetarium Chance

Link to the mod: via Steam.

What can the mod do? The room type Planetarium can be unlocked since Repentance. Once you have done that, the game does not usually show you the probability of that room appearing. The mod changes that and adds a small symbol along with a % chance in your HUD.

Better Character Menu

Link to the mod: via Steam.

What can the mod do? When you are in the character selection menu, the playable characters are normally displayed simply and without color. Additionally, the held items are only described. The mod brings color to the characters and shows you the held item as an icon.

Old Wardrobe

Link to the mod: via Steam.

What can the mod do? The mod is solely for cosmetic purposes and spawns a wardrobe in the first room of each floor.

Since most items change the character’s appearance, there are certainly item combinations that you would prefer to see together rather than others. The in-game time pauses while you are changing outfits, so you can take your time.

Did you already know about the mods, or could we show you some new ones? Do you know any other mods that you can recommend? Feel free to write it to us in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

While WoW players celebrate the new expansion, action fans mourn an MMORPG

This week, there were both positive and negative news regarding MMORPGs. Especially with WoW , there was a lot going on due to the announcement of Dragonflight and WOTLK Classic. On the other hand, however, is the shutdown of TERA, which has been announced for June. We have summarized all the important news.

The highlights of the week:

The drama of the week: TERA is closing. After almost 10 years in the West, this action MMORPG will be shut down in June. For many, this move came as a surprise, as there was a major update just in February.

The discussion of the week: What do you think about the new info on Dragonflight? We would like to gather your opinions in this survey:

More on the topic
How do you like Dragonflight, the next WoW expansion?
von Cortyn

PvP in Final Fantasy XIV suddenly booming

This is what happened with the major MMORPGs:

This is what is happening with the smaller MMORPGs:

This is what is happening with the MMORPGs in development:

This was the news this week from the world of MMORPGs at a glance. Tell us, what was your personal highlight? Or did we perhaps forget something important? Have you maybe experienced something exciting that you want to tell us? Please feel free to write it in the comments here on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.

Ubisoft confirms new PvP game Project Q, comments on NFTs

After some leaks and rumors, Ubisoft has now officially confirmed the new game Project Q. We will show you what we know about the PvP game and why the developers quickly clarified something about NFTs.

What kind of game is this? In recent weeks, more and more rumors about Project Q have emerged. On April 23, a tweet from Ubisoft followed, beginning with the words “So… we heard you heard…”. They confirmed the game that is being developed under the codename “Project Q”. It is a “Team Battle Arena” game that is still in early development.

Here we show you everything we know so far about the game and what leaks say.

No Battle Royale, no NFTs – This is Project Q

The official details:

  • Codename so far “Project Q”
  • Is in early development
  • Coming to PS4, PS5, Xbox One, Xbox Series X|S, and PC
  • A team game designed for PvP
  • No Battle Royale
  • There should be a variety of PvP modes
  • “Fun” is the main focus
  • There will be no NFTs in the game
  • You can register on the Ubisoft website for future tests
Ubisoft-Project-Q-Vollbild
The official announcement image of Project Q

Why is there an NFT statement? In the comments under the official tweet, players feared through various hints that the new game would offer options for Non-Fungible Tokens. One writes that the “Q” might stand for Quartz. In December 2021, Ubisoft announced the Quartz currency and activated it in Ghost Recon Breakpoint. Players were very dissatisfied with that. Because of the “Q” in the name of the new game, they feared a comeback of this currency. However, Ubisoft states that they “are not currently planning to add NFTs to the game” (via Twitter.com).

More on the topic
Ubisoft introduces NFT microtransactions in Ghost Recon – competitors laugh at poor revenue
von Schuhmann

What has been leaked? The insider Tom Henderson has recently discovered some information about the game. He is known to have contacts in the gaming industry through which he has been able to predict some announcements.

According to his information, the game has two game modes. One is “Showdown” and a type of Battle Royale, in which four teams of two players each compete. The other is called Battle Zone and is an arena battle mode where two teams of four players each compete to be the first to reach 100 points. This contradicts Ubisoft’s announcement, which specifically mentioned the absence of Battle Royale. On the website Exputer.com, Henderson writes his insider report including leaked gameplay video.

Although there are a few weapons in the leaked gameplay that shoot projectiles, it doesn’t look like a typical shooter. The game features special items like the Wukong staff, with which players can execute cool combat combinations. The game seems to focus primarily on movement and melee combat.

More official details will be available as public testing of the game approaches. On the registration page, it states that players should be patient as the product is still in development.

The shooter Ghost Recon Breakpoint is at an end – This is how the developers bid farewell

This is an AI-powered translation. Some inaccuracies might exist.

GTA Online: Grab $202,000 in just 3 minutes – Here’s how

In GTA Online you can earn a lot of money with two races right now. You won’t even be racing against other opponents, just against the clock. This way, you can easily secure over 200,000 GTA dollars.

How do you get the money? You just need to complete the two current time trials. With the right tips, you’ll win them easily and secure over $200,000 in the process.

  • The time trial Tongva Valley gives you 101,000 GTA dollars
  • The RC Bandito time trial also gives you 101,000 GTA dollars

We’ll show you both races here in overview and how to win them.

Win the Tongva Valley Time Trial

This is the race: The ride starts at the purple stopwatch on the map. You drive the route towards the city and don’t need to memorize much for this race. Just follow the road and remember that you turn left at the big sign on the roof of a yellow house at an intersection, and not before. After that, just continue along the road.

In our guide for the Tongva Valley time trial, we show you the exact route and tips for turning.

  • You have 58.8 seconds and will receive 101,000 GTA dollars for the win

For the race, we use the Pariah and easily arrive on time. Don’t have the Pariah? Then check our overview of the fastest cars in GTA Online to see which one from your garage is similarly fast.

GTA-Online-Tongva-Valley-Pariah-Ziel-Geld-Gewinnen

Win the RC Bandito Time Trial Construction Site I

This is the race: Construction Site I is a fairly simple race with remote-controlled RC Banditos. You drive around a construction site and gradually up the house piece by piece.

There will often be construction workers and materials in your way. It is important that you interpret the checkpoints correctly. The number of arrows in them indicates how tight you need to take the turn. Three arrows indicate a very tight turn, while a checkpoint with one arrow indicates a loose turn.

  • You have 1:50 minutes and will receive 101,000 GTA dollars for that

Our guide to Construction Site I in GTA Online shows you more tips.

GTA-Online-Baustelle-I-Gewinnen-Zeitrennen

Take your chance for a free car

Here’s how it works: If you’re already in the world of GTA Online, why not head to the casino? Every 24 hours you can spin the lucky wheel for free and test your luck. One of the most coveted prizes there is the podium vehicle.

This week, the Schlagen GT with a special paint job is on the podium and can be won by you. Every Thursday, the vehicle available as a prize changes. So up until Thursday, you can spin once each day to secure your chance at the sports car.

Keep in mind that you cannot sell the vehicle profitably. It is meant for your garage. If you’re after money, you should consult our “13 Ways to Earn Money Quickly in GTA Online”.

This is an AI-powered translation. Some inaccuracies might exist.

German employs 16 ‘China farmers’ to work on an NFT game – But the market collapses

In the NFT game “Axie Infinity,” there is a strange system: wealthy players from the West employ players from the Philippines, Venezuela, or Thailand as “Scholars.” A German YouTuber explains how much money he made from it in August 2021: 15 % return is a great passive income. But now the market is collapsing.

What kind of game is this?

  • Axie Infinity is a “Pokémon”-like game where everything revolves around “SLP,” the “Smooth Love Potion”: a currency that can be exchanged for money.
  • In the game, there are Pokémon-like creatures called “Axie,” which players can battle and breed.
  • In 2021, there was a hype around Axie Infinity. The game appeared to be the flagship game for “Play2Earn” games, games through which one can earn money. But now a harsh awakening threatens.
axie-inifnity-character
Axie are the creatures around which everything revolves. Image source: zipmex

Investors lend Axies, want 30 – 70 % of the profits from their “Scholars”

How do wealthy Westerners make money from it? To play Axie Infinity, one needs to buy 3 Axies initially. These 3 Axies cost about $1,000 at the peak of the game, and now prices have fallen. But for many players, it’s still too expensive. This is because Axie Infinity is currently popular in regions where people don’t earn much (via playercounter):

  • 40 % of Axie Infinity players come from the Philippines
  • 6.3 % from Venezuela
  • 5.7 % from the USA
  • 4.7 % from Thailand

Investors with a lot of money in real life buy Axies and lend their Axies to players from “poor regions” to let them earn “Smooth Love Potions.” They then collect their share of the earnings from their farmers monthly.

According to a co-founder of Axie, the typical share lies between 30 and 70 % (via vice).

The investors call themselves “managers” – their people call them “Scholars.”

The German YouTuber Sw1pe Axie showed in a video from August 2021 (via youtube) that he had 16 “Scholars” playing for him. The best earned 5,886 SLP (about 586 euros), while the worst made 739 SLP (about 74 €). Sw1pe explained that he lets his Scholars keep 50 % of their profits.

axie-infinity
Using Excel, Sw1pe Axie presents the earnings of his 16 Scholars.

Investor dreams of “passive income” – €3,000 profit a month with a €20,000 investment

Why is he doing this? According to the YouTuber, this way he achieves a great return of 15 % per month:

“€3,000 is quite a lot of money. However, considering that I spent only about €20,000 for all the teams combined – I believe it was even less, just about €18,000. That means I made approximately 15 % return or profit per month.”

How did it go on for him? Sw1pe released 2 more videos showing his earnings. They showed that he had expanded his program and doubled the number of “Scholars,” while his earnings remained relatively constant because, during the same time, the price of “Smooth Love Potion” halved in relation to the euro.

  • In September 2021, 23 Scholars worked for him – he earned €2,895, at which point the price of 1 SLP had already fallen from 10 cents to 6 cents
  • In October 2021, 31 Scholars worked for him – he made €3,463
  • However, starting in November, Sw1pe did not publish any more videos about his earnings from the “Scholarship” – during November and December 2021, the value of 1 SLP fell from 6 cents to 2 cents
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Man in Venezuela feeds his family by playing a very old MMORPG
von Andreas Bertits

“Scholars” instead of China farmers

What is the difference to “China farmers”?“China farmer” is a term from MMORPGs like World of Warcraft. It implies that Chinese people are forced to farm an MMORPG in sweatshops for a pittance to sell the content to wealthy players in the West.

The difference with Axie is that there is no “company” behind it, but private individuals from the West who want to generate “passive income” as crypto investors. Additionally, their Scholars apparently are not from China, but from Thailand, Venezuela, and the Philippines.

This is what it looks like when you really play Axie Infinity:

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“Digital colonialism” or “relationship that benefits all”?

Isn’t it all a bit strange? Yes, of course. This is about wealthy people letting others from poorer areas play a video game for very little money a month.

A journalist observing this strange relationship talks about “digital colonialism.”

However, the investors see themselves as benefactors. The site Vice quotes a manager employing up to 200 Scholars. He says the arrangement is mutually beneficial:

“I make money from them using my NFTs, and they make money by playing with them. Charity is something I’ve never experienced myself. However, the messages I receive from my Scholars are about how they use their profit to pay their bills, buy a washing machine, or get new teeth for their grandma.”

Market collapses and the “Scholars” resign

What is the problem? The video with the bill from Sw1pe Axie is from August 2021 – at that time, a “Smooth Love Potion” was still worth 10 cents. But since then, the value of a Smooth Love Potion has fallen sharply:

  • At the peak on July 24, 2021, one SLP was still worth 29 cents
  • On August 8, there were at least still 15 cents for it – so almost half
  • On September 21, the price had fallen to 5 cents – about one-sixth
  • Today, on April 22, 2022, one SLP is worth only 1.4 cents – just one-twentieth of the peak price

This leads to investors like Axie Swipe LP losing their cheap laborers in droves because no one wants to farm for the money anymore.

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On Twitter, some investors complain that their “Scholars” are resigning and they are stuck with their Axies. One says it is now too time-consuming to find new Scholars because they quit faster than he can find new ones.

The managers are now discussing whether to sell all Axies and live with the loss or hope that the price will rise again. However, the prices seem to be so low that “giving up” is simply not an option for many.

The German “Sw1pe Axie” also seems to be fully committed to the game. Just last month, 7 new videos on the topic were released. But with the price drop, the dreams of a YouTube career also seem to be fading:

  • While the video about his earnings with the “Scholar program” in August 2021 still has 3,300 views
  • The latest videos only received between 70 and 430 views

We have reported about Axie before when the game was hacked for a lot of money:

Hackers steal €550 million from NFT game – Pokémon-like game was unfortunately too successful

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vice
  2. kotaku
  3. reddit

WoW wants to become more like what made the MMORPG so strong with Dragonflight

On April 19, World of Warcraft announced its new expansion, Dragonflight. It takes players to the mythical Dragon Isles and introduces a new class and a new race, the Dracthyr. In the MeinMMO podcast we take a closer look at the announcement.

This is the topic: After many months of leaks and speculation within the community, the official announcement finally came on April 19. The new addon Dragonflight and its 4 new areas are set again in Azeroth.

In addition, it also includes:

  • The new class Caller
  • The new race of the Dracthyr
  • Overhaul of the talent and professions system
  • Dragon riding as a new feature
  • Redesign of the interface
  • The level cap will be raised to 70
  • Additional content that will be added in later patches

In the new episode of the podcast, Alexander Leitsch and Benedict Grothaus discuss the new expansion and what it means for WoW.

Here you can listen:

You can also listen to the podcast here:

We also cover special topics in our regular podcasts, such as the announcement of Witcher 4 and invite special guests like the guys from the LoL e-sports team Eintracht Spandau.

What do you think of Dragonflight? You can tell us what you think of the new addon. Vote in our survey and leave us a comment with your opinion.

Suggestions or Criticism?

Here’s how you can contribute: You can actively participate in improving the podcast. If you have feedback such as suggestions or criticism, or simply want to submit a cool topic proposal that needs to be discussed, then check out our Discord server.

Alternatively, you can also directly email [email protected] and share your thoughts with us. Let us know your opinion in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

Playing time in WoW: You have spent 9,000,000 years in Azeroth

Hardly any MMORPG has been played as extensively as World of Warcraft. The playtime is longer than human history – much longer.

That MMORPGs are time sinks and that World of Warcraft is no exception is old news. But how much time does the game actually consume? How many tens of thousands of hours have players spent in Azeroth? A question that one wouldn’t expect an answer to – but Blizzard has now answered it.

What happened? The account “Überfacts” regularly posts various facts on Twitter that can easily be stored as “useless knowledge.” Good for having a conversation topic at parties, but not important enough to remember an hour later. The channel explained:

People have played a total of over 6 million years of World of Warcraft.

The official account of World of Warcraft apparently couldn’t let that slip and stated:

It’s now much closer to 9 million.

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Converted to a smaller unit, that would be a duration of 78,840,000,000 hours. One doesn’t even want to imagine it.

This is how the community reacts: Although such numbers are certainly reached by other games as well, it is interesting to visualize just how much time that is. In the World of Warcraft subreddit, players have done some calculations and simply looked at what “9.000.000 years” would mean in relation to all of humanity.

This led the user AktionMusic to conclude that an average person on Earth would have had to play around 10 hours of World of Warcraft.

Others point out that it surely cannot be that after 9,000,000 years of playtime one is still “the one” who hasn’t obtained Invincible from the Lich King.

The number naturally raises some other instinctive questions. Many would like to know how many years of that time were accrued by bots or how many years players spent just riding in Ironforge, Shattrath, Dalaran, or Oribos in circles. But those are likely questions for which there will be no answer anytime soon.

One should probably never make the mistake and think about what one could have achieved if one had dedicated those 9 million hours to productive things…

How many days or years have you contributed to the millions? Just type “/played” on your main character and let us know.

This is an AI-powered translation. Some inaccuracies might exist.

Distance Challenge in Pokémon GO – What is there?

In Pokémon GO a distance challenge is active on April 23rd. We will show you the rewards and what the occasion is for.

What is it? The distance challenge can be found since April 23rd at 10:00 AM in the today overview of Pokémon GO. It is a time-limited research that you can complete until 8:00 PM. You will be rewarded at each milestone with a Pokémon encounter.

Additionally, Niantic will plant trees and do something for the environment. We will show you the contents.

Distance challenge on April 23rd – The rewards

The tasks: As quests, it is quite easy for you, because for each quest you should walk one kilometer. In total, you should move 5 kilometers.

  • Task: Walk 1 kilometer
    • Reward: Encounter with Kikugi*
  • Task: Walk 2 kilometers
    • Reward: Encounter with Kikugi*
  • Task: Walk 3 kilometers
    • Reward: Encounter with Kikugi*
  • Task: Walk 4 kilometers
    • Reward: Encounter with Kikugi*
  • Task: Walk 5 kilometers
    • Reward: Encounter with Kikugi*

Total reward: If you complete all 5 tasks and claim the rewards, then you will additionally receive 1,000 XP, 1,000 Stardust, and another encounter with Kikugi.

This is important: Since the start of the environment week in Pokémon GO, you can encounter Kikugi as shiny. Use the distance challenge to challenge your shiny luck. Additionally, Niantic will plant a tree for every trainer who walks 5 kilometers during the event (up to a maximum of 100,000 trees).

The task was announced as part of the environment week, in which Niantic wants to raise more awareness for nature. This is coupled with encounters with Kikugi and therefore chances for one of the latest shinies.

As trainers report, you can also complete the 5 kilometers at once and then collect all tasks at the same time. So there are no artificial stops in between.

How do you like the challenge? Do you think it’s good that Niantic wants to encourage you to move, or does the attempt fall flat for you? A compensation event for the broken Owei spectacle is starting soon – but not for everyone.

This is an AI-powered translation. Some inaccuracies might exist.

You are no longer safe anywhere in CoD Warzone – Cheater climbs mountain using melee weapon

An elevated position in Call of Duty: Warzone gives you an advantage in most fights and even protects you from cheaters if you have good cover. However, nowadays, even the volcano on Caldera won’t save you – cheaters just climb up the mountain.

Cheaters can do a lot of nonsense with their cheat programs in Call of Duty: Warzone:

However, with the RICOCHET anti-cheat system, cheaters lead a dangerous life. Too many reports from other players and too good in-game stats quickly land them on a list of players who are close to a permanent ban.

However, not all cheaters fear a ban. Some continue to be very obvious with cheat software and the climber with account level 5 in the following reddit clip definitely belongs to the more obvious cheaters:

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What happened? The thread creator on reddit, Rip-Falcon, was sitting with his sniper rifle HDR and a Grau 5.56 at the “Peak” location trying to clear the area of enemies.

Then a teammate pings an opponent who is slightly below him on the mountain and has spotted Falcon. During the confrontation, it quickly becomes clear: the opponent is a really good shooter … or a terrible cheater.

Unfortunately, it was the latter. But at least there was still something worth seeing.

Because the cheater climbs like a madman using his melee attack up the volcano to Falcon and knocks him out mercilessly.

What do players say about it? The mood in the thread is calm. Even though you can practically feel the frustration and disappointment about the cheaters in Warzone. A few comments:

  • magoo1979: ‘I don’t know what I just watched. That was really weird.’
  • kunallanuk: ‘That must be the hack for increased melee distance, if I’m not mistaken. He’s using it quite creatively, to be honest. But still hacking nonsense.’
  • Beanboy100: ‘That along with the flying car hack was particularly annoying, but somehow funny compared to a typical rage hacker.’

Even though the topic is annoying: Sometimes encounters with cheaters bring a little bit of fun, and ultimately, that’s what it’s all about – having fun.

As long as a cheater doesn’t appear in your matches every 2 games, you can also laugh about such actions. And sometimes, the lousy cheaters even bring a whole lobby together: Cheater terrorizes match in CoD Warzone – Until a hero saves the whole lobby

We are also interested in your cheater stories. Do you remember a funny encounter or maybe a cheater who acted really stupid? We love to read your comments on the topic.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

New World Record in Minecraft – Co-op Group Shows Crazy 2-Minute Run to the End

A group of 5 players completed Minecraft in just under 2 minutes. This sets a world record in one category. The video shows who had which task.

What kind of record is this? The vast world of Minecraft offers speedrun records for various categories. Solo, in a group, with glitches, without glitches, with random or specific worlds. In each, the goal is to complete the game as quickly as possible.

The latest world record by YouTuber M8use and his colleagues is in the cooperative category without glitches. They beat the second place by more than a minute.

Clear task distribution for the world record

What is the exact record? The group achieved a time of 1 minute and 56 seconds in the category “Cooperative Any% glitchless set seed 1.16.100+”. This means that they

  • played cooperatively,
  • did not complete the game fully (with all content) – but reached the main objective,
  • did not use glitches,
  • chose a set seed,
  • set the version category to 1.16.100+

The team in second place took 4 minutes and 14 seconds. You can check the record overview on Speedrun.com.

This is how it went: The YouTuber M8use assembled a five-member team that includes Khalooody, Guccigang, Kobra, and IanG, bringing together other well-known representatives from the speedrun scene. The video shows how the world record was achieved.

In the first five minutes, the focus is on team composition and the roles of the individual players. Thus, the run is clearly timed for each participant. Since you know the seed, that is, the generated Minecraft world, the players know exactly where to find what.

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At around 5:10 minutes, the run begins in the video. You can see the view from four of the five in a split-screen. If you want to see exactly how the tasks of the individual players look, we recommend that you focus only on one person’s screen while watching. It all goes by very quickly.

How do you like speedruns in games? Do you find it impressive how perfectly the individual actions of the players work together and harmonize, or are you not interested in that and are looking for the “real” gaming experience? Let us know your opinion here on MeinMMO in the comments.

The new Elden Ring was finished in a speedrun in under 12 minutes.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

Housing in WoW Dragonflight is missing, but we should continue to demand it

WoW demon Cortyn from MeinMMO is looking forward to WoW: Dragonflight. But one of the most eagerly anticipated features is missing – again.

I really enjoyed the presentation of the next expansion of World of Warcraft, Dragonflight. The stream contained pretty much everything I wanted to see: A new continent, back on Azeroth. A new class. No Azerite Anima Artifact power grind. A vast world, a lot to discover. And of course, dragons. Dragons as main characters, dragons as a playable class, dragons as a feature. I’m excited. Really excited.

However, the announcement also had a serious dampener for me. All the – partly fabricated – leaks beforehand and some hints suggested that player housing would finally make its way into World of Warcraft. In my mind, I had already set up a tiny shard of the Exodar for my Draenei, crafted a Nethermancer witch cellar for my Blood Elf, and hung up a few Imp heads in my Demon Hunter’s bedroom.

When the topic didn’t even come up in the presentation for Dragonflight, I felt a bit heavy-hearted. That’s when I realized how much I had actually been looking forward to it. From a purely selfish player perspective, I find it absolutely unbelievable that World of Warcraft still doesn’t have housing, especially since it has become an absolute standard of the genre.

WoW Dragonflight Alexstrasza Hazzikostas titel title 1280x720
Dragonflight fulfills some wishes – but no housing.

Housing would be a mega project – and would cost many features

On the other hand, with a more sober view, I believe Game Director Ion Hazzikostas when he says that the necessary resources for such a feature in World of Warcraft would be gigantic and would probably cost very, very many other features. He explained this in an interview with Hazel a few days ago. The decision to bring housing would be simultaneously the decision not to be able to create many other features.

Just what the art team would have to handle would be enormous. After all, World of Warcraft now has 24 different races (including allied races). If we were to assume the absolute “minimum” and say that each race would have 3 different house designs, that would already be 72 houses.

And that would only be the house itself. All the numerous collectible items, decorations, furniture that would have to fit all races, trophies, and so much more – all of that would consume a gigantic amount of work.

Of course, many of these assets already exist in the game, and one could presumably simply copy a lot of it – one would think. But it wouldn’t be that easy. Because some graphics come from Vanilla, others from Battle for Azeroth. The difference in quality alone would ensure that players would rise up.

Also, the argument that “other games manage that easily” simply falls apart when you look at it. Other games were often developed with housing in mind. If that’s planned from the beginning, implementation is much easier. If one knows from the start that each object later has to function as a “housing item” with 360° rotation, then one plans it in.

A little house in WoW – players still dream of it. And probably will for a while.

A gigantic number of objects in World of Warcraft have not been developed with that in mind. Anyone who plays a little with programs like the “Model Viewer” or simply rotates the camera in World of Warcraft will notice that. Many objects, such as pillars, crates, or entire buildings have, for example, no texture from below and from the inside. Simply because it was never intended that one would encounter the pillar at an angle other than exactly where it is in the game.

Additionally, all items would also need to be provided with their own hitboxes for collision – that is already not the case in the open world, where often the walls for the collision check are simply placed “over” the completed game world afterward.

Also, the various races, whose sizes vary drastically (compare gnomes with taurens) would all have to function equally in such a system, and collision adjustments would also need to be worked on so that taurens do not simply clip through gates that gnomes can jump through.

These are just a few points. The longer one engages with the workload of this topic, the easier it is to understand why WoW has not yet taken the step towards housing. The effort would be enormous. And probably even much greater in reality than we can currently imagine.

Better no housing than bad housing

Games like SWTOR, which added it later, also show in my opinion how bad housing can look. Even though I’m going to make a few enemies in the SWTOR community with this: Fixed sockets for objects, crazy limitations, and comparatively monotonous designs have rather put me off and caused SWTOR as a whole to drop in my esteem.

I would also be quite picky about housing in WoW. Anything that offers fewer customization options and stricter limitations than WildStar did back then, I would hardly accept. I don’t want half-baked housing. If it’s done, I want it right, with all the freedom that should come with such a feature.

Wildstar Room
WildStar had cool housing – WoW would just have to copy it 1:1.

So yes: The absence of housing in Dragonflight is a point of criticism that I’m sure I will have to chew on for a while. However, I’m a fundamentally positive person demon and believe that we can wait a few more years for housing.

However, I think it’s important to continue advocating for this feature. The survey from a few days ago showed that the desire for housing is not a niche topic, but something that an increasing part of the player base desires. So we should keep bringing the topic up and maintain the pressure in a friendly but firm manner.

The developers at Blizzard have emphasized in recent years that they are essentially just “stewards” for Azeroth and want to create the game that the community wants.

After all, a small victory: Just a few years ago, Game Director Ion Hazzikostas sounded far more opposed to housing and tied it to many questions that today apparently no longer matter. Things are moving, albeit slowly.

I am convinced that it is no longer a question of whether we WoW players will ever get housing – but only a question of “when”.

I would prefer it sooner rather than later, but if they want to get it “right” from the start, I can wait another one or two expansions. Let’s just make sure they don’t forget it.

This is an AI-powered translation. Some inaccuracies might exist.

The controversial subscription “GTA+” for GTA Online is likely coming to PC as well

The controversial subscription service for GTA Online is said to be expanding for a larger audience.

What kind of subscription is this? A few weeks ago, Rockstar Games introduced the paid subscription “GTA+”. Initially available only for PS5 or Xbox Series X|S, the subscription offers certain benefits. Players are said to receive a monthly sum of money, along with cars, discounts, and additional bonuses.

However, the announcement of the subscription was not well received. Nevertheless, Rockstar intends to continue based on a job listing and is now looking to bring the subscription to PC players.

GTA+ on PC?

What’s new: On Twitter , videotech_, who deals with content related to Rockstar Games’ titles, writes that GTA+ is not going away. The team is currently looking for a product manager for it.

The job description also suggests that the service will eventually appear on PC. It states:

The subscription product manager will help drive the program and product strategy by implementing features in our own online shops, our PC application, and in-game stores, as well as stores with our game partners. […]

Source: Rockstargames.com

This is not a direct confirmation for GTA+ on PC, but it is very likely that they want to expand the service to this target group. However, as they are currently only looking for a product manager, the release on PC seems to be further away.

How the subscription is received: Our colleagues at GameStar write: Rockstar’s subscription service “GTA+” is more dangerous than you think.

Shortly after the announcement, the community thought it was a bad April Fool’s joke. Players couldn’t believe that the big announcement was not about more information on GTA 6 or new content for Red Dead Online. The relatively meager rewards for a price of €6 per month caused a bad mood.

We conducted a survey on MeinMMO regarding the new service for the game. Over 2,000 people participated and showed their attitude towards GTA+. Spoiler: You are not interested at all.

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 22: All 18 Bundesliga clubs in the TOTW ranking – How close is this to the real table?

The Bundesliga season is coming to an end and the clubs are fighting to secure good positions on the table. In line with this, we take a look at the current TOTW table of the Ultimate Team season in FIFA 22.

Every week FIFA 22 distributes “Team of the Week” cards to players who have excelled with outstanding performances in real football. However, over the course of such a long season, some cards may be forgotten – especially since there are many other special cards that are less related to real performances.

We will take a look at how the Bundesliga appears in the TOTW ranking. Which club has gathered the most Inform players? Who is at the bottom? And how does your club perform?

Here is the overview as of the current date (April 23, 2022).

TOTW Ranking: The relegation zone from rank 18 to 14

Who is in 18th place? In fact, there is currently only one Bundesliga club that has not received a single TOTW card throughout FIFA 22: Arminia Bielefeld. The club also finds itself at the bottom of the Bundesliga standings, currently in 17th place and facing relegation. A few TOTW-worthy performances by the players could help secure their class in real football.

Places 17 – 14: These positions are shared by four clubs, each with a single TOTW card.

  • The SpVgg Greuther Fürth received a card for Branimir Hrgota. Currently, Fürth is at the bottom of the Bundesliga table.
  • Forward Gerrit Holtmann is the owner of the only VfL Bochum TOTW card so far. In the actual standings, Bochum is in a slightly more comfortable 12th place – mid-table.
  • At VfB Stuttgart, Wataru Endo received a TOTW card. VfB is currently on the relegation spot in the basement.
  • And with Union Berlin, a surprise is in the TOTW cellar: there was only one card here for Christopher Trimmel.
    However, in the real table, Union is in 6th place, with hopes for European competition. Here, individual performances seem to play less of a role than the team structure.
TOTW FIFA 22
Trimmel has been Union’s only TOTW card so far

The TOTW midfield – ranks 13 to 7

Ranks 13 – 12: Two clubs were able to secure two cards each: Hertha BSC and 1. FSV Mainz 05. Hertha currently stands further down in the real table, in 15th place, facing acute relegation danger. Mainz, on the other hand, is fairly safe in 9th place.

Ranks 11 – 10: Two more clubs managed to secure three cards each and are thus in the middle of the table: VfL Wolfsburg and FC Augsburg. They are tied in 11th and 10th place. Interestingly, they are also current neighbors in the real table – but in 13th and 14th place. Close call!

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FIFA 22: 10 helpful tips that will improve your gameplay

Ranks 9 – 8: Here too, two teams can be found with an equal number of cards: Eintracht Frankfurt and 1. FC Köln have both earned 4 TOTW cards so far. Köln is even slightly higher in the actual table, in 7th place. Frankfurt, however, is in 10th place, just behind their own TOTW position. After their victory over Barcelona, the Frankfurters are likely focusing more on Europe than on the Bundesliga.

Rank 7: The seventh place is held by SC Freiburg with exactly 7 TOTW cards. Here, offensive player Vincenzo Grifo stands out as a repeat offender: he has already collected three TOTW cards. In real football, things are looking even better for Freiburg, as they are in 5th place in the table, looking upwards, and have also reached the DFB-Pokal final. It is quite possible that they will not remain at 7 cards until the end of the season.

FIFA 22 Grifo
Grifo has already been featured 3 times

The TOTW top: ranks 6 to 1

Ranks 6 and 5: Here are two teams that have both reached 8 cards. The first is TSG 1899 Hoffenheim, who owe much to defender David Raum: he earned 3 TOTW cards personally. In real football, Hoffenheim is currently lower down, in 8th place.

The second team is the actual real table second from Dortmund. At BVB, the cards are distributed quite well: Haaland, Meunier, Akanji, Can, Brandt, and Reus each collected one card. Only Jude Bellingham, one of the top talents in FIFA 22, received 2 TOTW cards.

By the way: You can currently win one of two original BVB jerseys in the MeinMMO raffle.

Rank 4: Bayer Leverkusen can celebrate a double-digit number of TOTW cards, as 10 cards have been awarded to the “Werkself” so far. Here too, there is an MVP: winger Moussa Diaby collected 3 cards. In the Bundesliga, Leverkusen is also in 4th place – “Viererkusen” instead of “Vizekusen”.

Rank 3: Here stands – just like in the real table – RB Leipzig. Keeper Gulácsi collected 2 of them, and forward Nkunku likewise. Nkunku has made a name for himself in FIFA 22 as a player who constantly gets special cards. It is quite possible that more will come.

Rank 2: The most impressive leap: In 2nd place is Borussia Mönchengladbach with a total of 11 TOTW cards. Notably, goalkeeper Yann Sommer collected 3 of these cards. Even more notably: In the real Bundesliga table, Gladbach is in 11th place and has nothing to do with the title race or European competition.

Rank 1: A big surprise: FC Bayern Munich stands 1st in the TOTW ranking, just like in the real Bundesliga. With 15 cards, the record champion has more TOTW cards than the combined total of ranks 18 to 11.

FIFA 22 Kimmich
Kimmich collected the most Bayern cards

In particular, Joshua Kimmich stands out here, having received 3 TOTW cards. He is followed by double cards for Müller, Coman, Lewandowski, and Upamecano. Gnabry, Goretzka, Neuer, and Süle each secured one.

Here is everything once again in the overview:

The TOTW table:

  1. FC Bayern Munich – 15 TOTW cards
  2. Borussia Mönchengladbach – 11 TOTW cards
  3. RB Leipzig – 11 TOTW cards
  4. Bayer Leverkusen – 10 TOTW cards
  5. TSG 1899 Hoffenheim – 8 TOTW cards
  6. Borussia Dortmund – 8 TOTW cards
  7. Freiburg – 7 TOTW cards
  8. Eintracht Frankfurt – 4 TOTW cards
  9. 1. FC Köln – 4 TOTW cards
  10. VfL Wolfsburg – 3 TOTW cards
  11. FC Augsburg – 3 TOTW cards
  12. 1. FSV Mainz 05 – 2 TOTW cards
  13. Hertha BSC – 2 TOTW cards
  14. Union Berlin – 1 TOTW card
  15. VfB Stuttgart – 1 TOTW card
  16. VfL Bochum – 1 TOTW card
  17. SpVgg Greuther Fürth – 1 TOTW card
  18. Arminia Bielefeld – 0 TOTW cards

How does your club rank in the TOTW table? Have you been able to celebrate many Inform cards for your favorite club this year, or are you also at the bottom? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

WoW Dragonflight: The alpha starts earlier than expected, is already on the servers

The first Alpha of Dragonflight seems to be on the starting blocks. Version 10.0 of World of Warcraft has already appeared.

A few days ago, when the next expansion for World of Warcraft was presented, many believed that Dragonflight would take a long time to arrive. After all, there was only little gameplay to see, which is mostly a sign that development is not far along.

However, this may have been a mistake. Because the Alpha of Dragonflight seems to already be in the starting blocks.

What happened? The colleagues from wowhead have noticed a change on the various servers. The internal “wowdev server” has been updated with a new version of World of Warcraft. The version has changed from 9.2.5 to 10.0 – this is the version number for the upcoming expansion “Dragonflight”.

Although the server and the data on it are still encrypted, making data mining impossible, the mere act of updating the server suggests that the Alpha test for Dragonflight will begin soon.

When exactly does it start? There is no concrete date for the start of the Alpha yet. If Blizzard adheres to the process of previous expansions, then there will first be a “Friends & Family” Alpha, where the families and close friends of the developers can take a peek. However, this phase usually does not last long, and shortly thereafter, streamers and press representatives will also be invited, before regular players are invited in waves.

As soon as Dragonflight is playable in any version, we will, of course, report on it.

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Everything you need to know about the new WoW expansion “Dragonflight” in 3 minutes

How can you participate? If you want to take a look at Dragonflight before it officially releases, you should sign up with your Battle.net account for the Beta. We have explained how this works in the post about signing up for the Dragonflight Beta.

However, please note that there is no guarantee that you will get into the Beta after signing up – there is only a chance of participation.

Are you excited about the Alpha and Beta of Dragonflight? Or would you rather wait for the full release and avoid spoilers as much as possible?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Pokémon GO: “Wild Catch” for 1 € – All rewards in the Velursi ticket

Today, the Community Day with Velursi takes place in Pokémon GO and brings the special research “Wild Catch” for 1 €. We show you all tasks and rewards in the ticket.

What is it about? Today, on April 23, the Community Day with Velursi runs from 2:00 PM to 5:00 PM. Anyone who wants can buy a ticket in the shop for about 1 € (price varies by shop). Here we show you all the content of the ticket at a glance, so you can decide if the purchase is worth it.

Where can I get the ticket? Open Pokémon GO and visit the shop there. At the top, above the boxes, you will find the category “Worldwide Events”. Here you will find the ticket “Wild Catch”.

Ticket for Community Day with Velursi – The Research

Where does the information come from? Due to the time difference, the Community Day with Velursi is already active in some regions. Trainers published the research for the 1 € ticket among others on reddit. In the following overview, we compile them for you (via Leekduck.com).

Velursi Research “Wild Catch” 1/4

TaskReward
Catch 15 Velursi20 Razz Berries
Use 10 Power-Ups
on Pokémon
Encounter with
Velursi
Send 10 Pokémon50 Velursi Candies

Stage Reward: If you complete all three tasks and claim the respective rewards, you can expect an additional 2,000 Stardust, an encounter with Velursi, and a Star Piece.

Velursi Research “Wild Catch” 2/4

TaskReward
Use 5 Razz Berries when
catching Pokémon
50 Velursi Candies
Use 5 Pinap Berries when
catching Pokémon
Encounter with
Velursi
Take 3 snapshots
of wild Velursi
15 Poké Balls

Stage Reward: If you complete all three tasks and claim the respective rewards, you can expect an additional 1,500 experience points, an encounter with Velursi, and a Lucky Egg.

Tip: You take snapshots in the wild right after tapping a wild Velursi. Then use the camera button on the screen and press the shutter three times. You can take the three snapshots on the same Pokémon.

Velursi Research “Wild Catch” 3/4

TaskReward
Land 3 great
curveball throws
Encounter with
Velursi
Catch 15 Velursi1 Incense
Evolve 1 Velursi15 Ultra Balls

Stage Reward: If you complete all three tasks and claim the respective rewards, you can expect an additional 2,500 experience points, a Rocket Radar, and 15 Hyper Balls.

Velursi Research “Wild Catch” 4/4

TaskReward
Already completed2 Silver Razz Berries
Already completed2 Golden Pinap Berries
Already completed3,500 XP

Stage Reward: If you complete all three tasks and claim the respective rewards, you can expect an additional 3,000 Stardust, an encounter with Ursaluna, and 100 Velursi Candies.

Is the purchase of the ticket worth it?

You need to consider: The actual value of the items you receive through the rewards exceeds the purchase price of 1 €.

  • A Rocket Radar costs regularly 200 coins, which is about 2 €
  • A single Star Piece costs 100 coins, which is about 1 €
  • In addition, Stardust, Balls, Berries, and XP

If you want to buy these items anyway, then you get them through the ticket in combination with easy tasks cheaper. It is worth it for you to buy. Additionally, you get Candies and encounters with Velursi.

If you are not interested in these items and the Candies for Velursi, then the purchase is not worth it for you.

How do you like the ticket for the Community Day this time? Is it something you want to buy, or do you play the event for free? Let us know your opinion here in the comments on MeinMMO and exchange ideas with other trainers about it. An additional free box improved the C-Day with Velursi with the help of players.

This is an AI-powered translation. Some inaccuracies might exist.

How is Destiny 2 Witch Queen, 2 months after release?

It has been two months since the release of Destiny 2. Players have had time to extensively explore the Throne World, tackle the new raid, and complete many new tasks. But how has Destiny 2 fared during this time, and has Bungie been able to maintain or even increase its player base?

When was Witch Queen released? Witch Queen was released on February 22, 2022. Players had to endure the longest season before the worm of Savathûn could finally be exorcised. Until then, many Guardians had high expectations of Bungie, as they had touted Witch Queen as the most impressive expansion with a good story.

Although Witch Queen has sold well, the question remains how successful Destiny 2 still is after Witch Queen, how many players Bungie has managed to retain, and whether more active players are journeying through the space shooter than before the deceptive Witch Queen DLC.

Bungie’s success with Witch Queen

To show you how successful Witch Queen actually was, we derive our numbers from Steam Charts. This gives us a small insight into how many players were at least active on Steam and allows us to make comparisons to previous months.

Unfortunately, we cannot track the player numbers for console players, as there is no reliable site that reveals where their numbers and statistics come from.

Destiny-2-Witch-Queen-Savathun-Trailer-Titelbild
Could the Witch Queen surpass the Beyond Light expansion?

How successful was Witch Queen? At the launch of Witch Queen on February 22, 2022, there were 289,895 players online in Destiny 2. The average number in February was 75,169 players on Steam. In March, even 88,605 average players were active in Destiny 2.

Comparing the average active player numbers to those at the “Beyond Light” release, the icy DLC on Europa performs better with 99,900 players. However, Beyond Light never reached the peak of Witch Queen, achieving only 241,843 concurrent players.

Witch Queen has been able to retain more players over time than Beyond Light. The peak in the last 30 days was 102,186 active players, while January 2021 shows only 79,290 for Beyond Light.

Thus, it is evident that more players were gained on Steam compared to the previous DLC on Europa. However, Witch Queen did not create a huge boom or lead to exorbitant player numbers. While the space shooter remains steadily present, the developers of Destiny 2 have not been able to ignite a massive hype in the hearts of the players.

On consoles, however, more players may have been active, but these cannot be corroborated from a reliable source and are therefore not considered by us.

Will Destiny 2 continue to gain players? It’s hard to predict whether further DLCs or seasons could lead to a continuous increase. Especially since for new players, “Witch Queen” was the last chance to catch up story-wise on what they missed.

For newcomers, it will consequently become increasingly difficult to catch up, and that deters many from diving in. Nevertheless, Destiny 2 has a large core player base that keeps the loot shooter alive despite problems and content droughts.

As long as these players exist, the loot shooter will continue to survive. It remains to be seen what Bungie will conjure up next. Much is still open in the story of Destiny 2, and even though the end of the saga is still far away, the question arises: what happens after the battle with the Darkness?

Even if the future is uncertain, one can trust Bungie to bring a unique story to light or into the darkness in its future DLCs.

Do you think Destiny 2 will keep getting content after the end of the saga, or do you think Bungie will only work on a low flame and sporadically provide content to focus on new projects? Will you still play Destiny 2? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam Charts

We now know when the new PS Plus is coming – Everything about the subscription start on PS5 / PS4

The subscription for PlayStation Plus is being fundamentally revamped. The launch date for Germany is now known and is set to take place in June 2022. We will show you the details of the new subscription.

When does the new PS Plus start? In a blog update, Sony has now announced the specific launch date. On June 22, 2022, the new PS Plus is set to launch. So at least that’s the plan so far. Sony CEO Jim Ryan states in the blog post (via PlayStation.com) that they are making “fantastic progress” with the launch preparations and therefore will bring the offering a bit earlier to selected markets in Asia and then Japan.

It’s quite possible that the launch date gets moved forward.

All launch dates and details about the new PS Plus

When and where does it start? Europe is currently the last region on the schedule to receive the new subscription. Players in other parts of the world can therefore get in earlier.

  • Asian markets (excluding Japan): Scheduled for May 23, 2022
  • Japan: Scheduled for June 1, 2022
  • North, Central and South America: Scheduled for June 13, 2022
  • Europe: Scheduled for June 22

The blog post also states that they thank the community for their support and further information will follow as they approach the release.

More on the topic
PS Plus Subscription: Essential, Extra or Premium – Which package is right for me?
von Maik Schneider

Which games are included? The games that the new PS Plus will launch with have not yet been revealed. This is likely one of the pieces of information that will follow as they approach the release. Already in the announcement, the team stated that with the premium model of the subscription for €17 per month, over 740 games can be downloaded or streamed. The cheaper package for €14 per month then includes only 400 games to stream or download.

What happens with PS Plus in May? While the official candidates for the upcoming game rotation have not yet been confirmed, there are already some speculations and rumors about PS Plus in May 2022. Included is a lawnmowing simulator, a Lego game, and a survival game that is regularly hyped on Twitch. Are you looking forward to the upcoming PS Plus?

This is an AI-powered translation. Some inaccuracies might exist.