Pokémon GO: All Events in June 2022 – Dates and Bonuses

In the following overview, you will find all events taking place in June 2022 in Pokémon GO. We at MeinMMO will tell you which dates you should keep free and which bonuses you can look forward to.

What does our overview show? In Pokémon GO, numerous events await you every month, and June 2022 will feature several of them. We have listed all the events that you can expect in the coming weeks in the following overview.

We will show you the really big events, such as the Pokémon GO Fest, as well as shorter events like the weekly Raid and Spotlight Hours. Additionally, we will discuss the changes in the GO Battle League.

All Events in June 2022 at a Glance

In the coming weeks, there will be several events in Pokémon GO. You can find out which ones in the table below. At the end of the article, we will also show you which contents are particularly worth it.

Since not all information about the individual events is yet known at this point, we will regularly update the article.

DateEvent
01. JuneStart of the new season:
Season of GO
01. JuneRaid Hour with
Kyogre*
01. June –
01. July
Research Breakthrough
with Klikk*
01. June –
07. June
5-Star Raids with
Kyogre*
01. June –
07. June
Mega Raids with
Mega-Steelix*
01. June –
08. June
PvP: Great League and
Great League Remix
04. June –
05. June
Pokémon GO Fest 2022
07. JuneSpotlight Hour with
Nasgnet* and double
Catching Candy
07. June –
12. June
Adventure Week
07. June –
16. June
5-Star Raids with
Groudon*
07. June –
16. June
Mega Raids with
Mega-Aggron*
08. JuneRaid Hour with
Groudon*
08. June –
22. June
PvP: Ultra League and
Catching Cup: Pokémon GO
Fest Edition
14. JuneSpotlight Hour with
Mantax* and double
Sending Candy
15. JuneRaid Hour with
Groudon*
15. June –
22. June
PvP: Master League and
Fossil Cup
16. June –
30. June
Crossover Event
16. June –
23. June
5-Star Raids with
Mewtwo*
(Charge Attack: Shadow Ball)
16. June –
23. June
Mega Raids with
Mega-Venusaur*
18. JunePvP: GO Battle Day
21. JuneSpotlight Hour with
Spinarak* and double
Evolution XP
22. JuneRaid Hour with
Mewtwo*
22. June –
29. June
PvP: Great League and
Retro Cup
23. June –
01. July
5-Star Raids with
Mewtwo*
(Charge Attack: Psychic)
23. June –
01. July
Mega Raids with
Mega-Blastoise*
25. JulyCommunity Day with
Kapuno*
28. JuneSpotlight Hour with
Hat-Pikachu
29. JuneRaid Hour with
Mewtwo*
29. June –
06. July
PvP: Ultra League and
Kanto Cup

Pokémon marked with a (*) can also be caught in their shiny form with a bit of luck.

Which Events are Particularly Worth It in June?

The Themed Events:

  • Pokémon GO Fest 2022 (June 4 and 5): The GO Fest is one of the biggest events in Pokémon GO. You will encounter numerous spawns and cool shinies, as well as receive great bonuses. This year, the mysterious Pokémon Shaymin celebrates its debut, and you can expect the Ultra Beast Anego, a completely new type of monsters.
  • Adventure Week (June 7 to June 12): During Adventure Week, you will encounter Fossil and Rock Pokémon much more frequently in Pokémon GO. Although which ones will be present is not yet known, in the past, they have included monsters like Kabuto, Amonitas, Anorith, or Lileep. These can only be found occasionally in the game but are needed for completing the special research on Meltan.
  • Crossover Event (June 16 to June 30): The Crossover Event takes place on the occasion of the collaboration with the Pokémon Trading Card Game. Pokémon GO is set to receive its own edition. However, what exactly you can expect at the event is still unknown.

Raids: In June, you will find three strong raid bosses in the Level 5 Raids: Kyogre, Groudon, and Mewtwo. All three belong to the best attackers in Pokémon GO, so you should capture these raid bosses. With a bit of luck, you might even catch them in their shiny form.

Spotlight Hours: The weekly spotlight hours include rather average Pokémon. However, the Pokémon from the last spotlight hour is still unknown but is rumored by Niantic to be a shiny. So a new Pokémon might make its (shiny) debut. But this remains to be seen.

What do you think of the planned events in June? Which one are you most looking forward to? Let us know in the comments.

Do you play the GO Fest with or without a ticket? We have summarized the differences for you.

This is an AI-powered translation. Some inaccuracies might exist.

Summer Game Fest 2022: All News and Trailers – „What is The Rock doing there?“

Today, on Thursday, 09.06., the most important gaming event of the year takes place: the Summer Game Fest 2022 replaces what used to be the giant press conferences of E3. Joining us is the MeinMMO live ticker. We bring you all the news and important information about the trailer fireworks of the new games.

What kind of event is this?

  • The journalist, host, and Doritos friend Geoff Keighley is known for his live events. He regularly hosts the Video Game Awards.
  • Keighley, who was part of E3 himself in the past, has been presenting the “Summer Game Fest” since 2020: It is something like a “compressed E3 press conference.”
  • The show is a trailer fireworks, with only a few minutes allocated per game, and the show lasts 90 minutes. Somewhere the games have to be introduced.

All trailers and announcements from SGF 2022

21:53: “The Last of Us” was the last segment. The show ends. June 2023 is expected to see the event return – probably directly against E3.

In our survey, you can explain how you rate the event:

Creators of “Last of Us” are making a multiplayer game

21:51: The Last of Us is apparently getting the minutes that were saved during the indie quick run now, just like Call of Duty.

21:49: The remaster of Last of Us is shown, with many wondering why such a recent game needs a remaster: “Built from the ground up for the PS5” – so for the people who were able to buy a PS5.

Start video
One of the best PS4 games of all time is getting a remake on PS5 and PC

21:42: Naughty Dog is making a multiplayer game. The game is supposed to be “very large” and made by many veterans from Uncharted and Last of Us. We are supposed to learn more in 2023. It is said to connect Naughty Dog’s storytelling with multiplayer.

There are still some warm words about how great the HBO series of “Last of Us” will be. The special gag is that the voice actors of the main characters from “The Last of Us” are also starring in the TV series: “No cameos – real roles.”

You can always tell that it is a pure PR show. Everyone has the best experiences. Everything is always something very special. And everyone is incredibly excited to be part of exactly the project they are currently promoting. This applies to The Rock, the game developers, and Troy Baker.

21:38: Gotham Knights is shown: A recorded message from Montreal comes in, which doesn’t really create a lot of excitement. The hero “Nightwing” is apparently something like Robin but cooler, the modern Batman sidekick.

This is the most important information about Gotham Knights:

  • Gotham Knights is an action game where you take on the role of the famous superheroes from Gotham City.
  • You can embark on the game in seamless co-op with up to 4 players. The co-op only works online. There is no split-screen.
  • Investigate crimes and chase known supervillains like Mister Freeze.
Start video
Gotham Knights in the Character Trailer

21:37: “Layers of Fears” is getting its 2 minutes in the spotlight.

  • A new psycho-horror game called Layers of Fear is coming in Unreal Engine 5 – it carries the creative title Layers of Fears.
  • Layers of Fear is a psychedelic horror game in first-person, focusing on story and exploration.
  • Layers of Fears is set to be released in early 2023.
Start video
Layers of Fears Reveal Trailer

21:35: I actually just want to see more of this fantasy-Destiny. Outriders!

21:33: The 90-minute mark has been crossed: Warhammer 40k: Vermintide is being shown. Even the show itself seems overwhelmed, not sending trailers fast enough – Keighley is overclocking too hard for its own infrastructure.

  • In Darktide, you play co-op with a group of up to 4 players.
  • You hack your way through the underworld of one of the massive hive cities of Warhammer 40K.
  • Futuristic weapons, hordes of enemies, huge bosses, and even some psychic abilities are in focus.
Start video
Warhammer 40K: Darktide im Gameplay-Trailer

21:33: The new game is sending watchdog vibes, but it is the new Saint’s Row. Loudly bizarre people walk especially cool somehow into nothing.

Read the preview of Saints Row by GamePro:

Start video
Saints Row presents character editor in Boss Factory trailer

21:29: Nightingale. This is a game for us, so for MMO players, what has been heard so far. Oh dear, the game makes the typical mistake of actually explaining gameplay. That is not something one is used to at the Summer Game Fest.

Apparently, it is very important to make “Realm Cards.”

  • Nightingale will be a new survival game in a Victorian fantasy world.
  • The game focuses entirely on PvE and co-op, you play solo or with friends against wild fairy creatures.
  • Crafting and building are central.
  • Survive, build an entire city, and protect it from attacks.
More on the topic
A new survival game for Steam looks like what New World dared not to be
von Benedict Grothaus
Start video
Nightingale shows new trailer with PvE gameplay, looks more and more like Valheim

21:28: It looks like “The Quarry” – annoying teenagers die gruesomely in an 80s style. Somehow “Cabin in The Woods – the game.” Supposedly extremely good – that’s what people are saying at least. But what does the street really know?

The most important points about The Quarry:

  • The Quarry is an interactive horror game and the spiritual successor of Until Dawn.
  • The release is tomorrow, on June 10, for PC, PS4, PS5, Xbox One, Xbox Series X/S.
  • You play from a third-person perspective and can control up to 9 different characters who must survive a night in Hackett’s Quarry.
Start video
The Quarry in the Launch Trailer

Slaughter enemies to the music of System of a Down

21:24: In a new game, you are supposed to rhythmically slaughter enemies to music, accompanied by the growling of System of a Down. This is apparently called: Clearly tailored to a target audience.

The most important points about Metal: Hellsinger:

  • Metal: Hellsinger is a rhythm first-person shooter.
  • Half human, half demon, and driven by revenge. You play as the nameless and fight your way through hell.
  • Each track has been specifically composed for the game, and metal icons such as Serj Tankian (System of a Down), Matt Heafy (Trivium), Mikael Stanne (Dark Tranquillity), Randy Blythe (Lamb of God), Alissa White-Gluz (Arch Enemy), and Tatiana Shmailyuk (Jinjer) have grabbed the microphone.
  • The release of Metal: Hellsinger is in 2022.
Start video
Metal: Hellsinger in the Gameplay Trailer

21:22: A feature of the Summer Game Fest: It is impossible to distinguish between advertising and show. Right now, several games are being blasted through simultaneously – apparently ads for the Xbox Game Pass.

For space and performance reasons, the start of the ticker can be found on page 2.

This is an AI-powered translation. Some inaccuracies might exist.

A new survival game for Steam looks like what New World dared not to be

The new trailer for the upcoming survival game Nightingale excites MeinMMO editor Benedict Grothaus. As a survival expert, he is thrilled and sees many similarities to New World and Valheim. Only that Nightingale probably does many things better.

The gameplay of Nightingale looks like exactly the things that New World so much trimmed. Amazon’s MMO was early in development a kind of survival game with a PvP focus, but was later transformed into a PvE MMO.

New World, however, shied away from fully committing to survival. Why? One can only speculate. Instead, there is now a system that relies partly on classes and weapons and is more oriented towards MMORPGs.

Remnants of the original idea can still be found in New World. You have to chop down thousands of trees and mine stones to achieve something in crafting. Cities are built, but only through tasks, not through actual ‘building’.

But it wasn’t fully realized. Maybe they didn’t trust themselves or the players to have that much ambition.

I personally had a lot of fun with the system of New World, but I know from some MMO fans that they hated this strange mix. Nightingale now takes these ‘remnants’ and turns them into a new game. But see the trailer for yourself:

Start video
Nightingale shows new trailer with PvE gameplay, looks more and more like Valheim

What makes the new trailer so special: The latest trailer shows gameplay from Nightingale. Particularly exciting is a short scene from minute 1:30, where the players apparently have created an entire city, over which a airship later flies.

New World also allows for the ownership of an entire city for guilds, but only according to predefined parameters. Nightingale (hopefully) lets us build everything ourselves as we imagine.

The second point that immediately grabbed me is the crazy monsters. From minute 0:47 you can briefly see some wild swamp creature. Nightingale is supposed to be full of fairy beings. If they all not only sparkle, but also come with a decent portion of horror, the world can only be brilliant.

And then there is of course the end. Right at the very end of the trailer, a creepy automaton woman appears, her head transforming into a skull. Story and survival create a mix that just always works.

PvE, Coop and Survival – The Perfect Mix

What is Nightingale at all? The new survival game by Inflexion Games, where former BioWare developers also work, focuses entirely on PvE. The game itself describes itself as “First-Person PvE Open World Survival-Crafting Game” that should be played solo or in cooperative mode.

The focus is on exploration, crafting and communal building. You should explore the world and take root there, as your old world will soon be destroyed by a magical storm. However, new dangers also threaten in this new place.

In further gameplay that I was able to preview, there are attacks from giants and horned satyrs that destroy your buildings.

What makes the game special is the setting. Nightingale takes place in a Victorian fantasy world, called “Gaslamp Fantasy.” Here, elements of industrialized England are mixed with fairy beings and monsters.

When will the game be released? Nightingale is supposed to be released in early access for PC on Steam and Epic Games still in 2022. However, an exact date is still open.

After the successes of Valheim and most recently V Rising, I see Nightingale as the next potential hit for survival fans. The mix of survival, PvE, and a fantastic setting has worked well before and will certainly do so again.

In general, indie games have a good knack for realizing their own vision well. Some of the best survival games come from self-publishing studios like the one behind Nightingale:

The best survival games of 2022 for PlayStation, PC, and Xbox

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Community Day in June 2022 brings Kapuno – All Bonuses

The Pokémon GO Community Day for June 2022 is now known. The dragon Pokémon Kapuno will be the star of the day.

What kind of Pokémon is this? Kapuno has long been one of the rarest monsters in Pokémon GO and was made a bit more available in recent months through occasional events or the research breakthrough in December 2021.

The Community Day in June now brings the big opportunity to catch the little dragon and also collect enough candy for its evolutions Duodino and Trikephalo.

In addition, the shiny rate of Kapuno will also be increased. You can also get the coveted monster in its shiny form:

Pokemon Go Kapuno
Kapuno and its shiny family

Furthermore, there are additional bonuses and content that we will show you here in the overview. There are also special raids.

All information about the Community Day in June 2022 with Kapuno

When does the Community Day take place? The Community Day with Kapuno will be held on June 25, 2022, from 11:00 AM to 2:00 PM local time.

All bonuses: The Community Day brings several bonuses that you can benefit from.

  • Four times hatching speed for eggs during the event
  • Double chance for XL candies when catching Kapuno
  • Double catching candies
  • 3 hours of lure modules
  • 3 hours of incense
  • Surprises from snapshot
  • One additional special trade during and up to 5 hours after the event
  • 50% less stardust cost for trading during and up to 5 hours after the event
  • If several trainers catch enough monsters on a lure module, Duodino will appear there
  • The special attack “Wirbler” when evolving Duodino to Trikephalo during or up to 5 hours after the event.
  • The Kapuno hat is returning to the shop. The scared a few players before.
  • The usual field research for 1 Euro is available

Special Level 4 Raids after the Community Day – But only on-site

This is new: On the event day, you will find special level 4 raids from 2:00 PM to 7:00 PM, right after the event.

You can challenge Duodino there. But there is a catch: You can only use raid passes at the gym, no remote raid passes.

Additionally, there is a special reward: If you defeat Duodino, wild Kapuno will appear within a 300-meter radius of the gym for 30 minutes after the raid.

What do you think about the new four-player raids? Tell us in the comments!

Otherwise, the Pokémon GO Fest recently took place. However, there was some trouble regarding the shiny rate – here you can see the result of our survey on it.

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG has been re-released for the third time and it gets worse with each release

Kritika Online was released in 2017 in the West and has since gone through a turbulent history. The MMORPG has been completely shut down twice. It made a return on June 8, but has not generated much enthusiasm. Some believe that the game is getting worse with each new release.

What has been the history of the game so far?

Since yesterday, the MMORPG can be played again under the new title Kritika Global. However, the initial impression of players is more than negative.

https://www.youtube.com/watch?v=cGnAHxrEE0g

Kritika is now a Play2Earn game with 50 dollar character slots

What’s new in Kritika Global? Quite a bit. The new version focuses on Play2Earn and blockchain. The basic idea is that you can earn diamonds by participating in PvP tournaments and sieges or by selling items on the in-game market to receive diamonds from other players.

For the diamonds, you then receive C2X tokens, a cryptocurrency. One token is currently worth 0.84 euros.

Another new feature is that you can initially only create one character, as reported by the colleagues at MMOFallout. If you want to buy a second character slot, you have to spend 50 dollars.

However, even aside from Play2Earn and the shop, there is criticism. The game is reportedly going to offer the same content as Kritika: Reboot at least at the start, but the performance is said to be significantly worse. Additionally, some content will only be released later, including the important PvP tournaments for Play2Earn. These will start only on July 3.

How can I play Kritika? If you want to try out the new MMORPG yourself, you can simply visit the official website, create an account for free, and download the game. It is free to play.

If you want to play a current and good MMORPG, you should take a look at the titles on this list:

The 15 currently best MMOs and MMORPGs 2022

This is an AI-powered translation. Some inaccuracies might exist.

Report casts a grim light on the development of Fallout 76 – Speaks of crunch and layoffs

Fallout 76 was heavily criticized at release for struggling with bugs and issues. Also, there were some content pieces missing that players had expected, including NPCs. Kotaku has now spoken with former employees about the development. They report of crunch time before release, lack of coordination in management, and layoffs of developers.

What does the report say? The website Kotaku has spoken with ten former employees from Bethesda and the parent company ZeniMax Media. They report difficult conditions during the development of Fallout 76:

  • The management is said to have underestimated the development of a service and multiplayer game. Some issues encountered during implementation were reportedly dismissed by management.
  • QA testers are said to have worked ten hours a day in the months leading up to the release and six days a week. Furthermore, they reportedly received very little pay.
  • Some managers involved in the development allegedly showed no interest in the game at all.
  • Some long-term senior developers are said to have quit during the course of development.

The report is reminiscent in many ways of what BioWare was accused of during the development of Anthem.

We at MeinMMO contacted Bethesda and requested a statement regarding the allegations.

Start video
Everything you need to know about Fallout 76 – in 2 minutes

Additional money and pizza were supposed to motivate on weekends

What do the former employees report? Especially the QA testers are said to have suffered under the conditions. They generally have a hard time in the industry, as they are expected to “just” play content and point out errors.

The report states that the testers had little earnings per hour and were regularly called to work on weekends. As compensation, there was $200 and free pizza. While this may have been sufficient motivation at first, it led to mental and health issues.

The reason for this was said to be that while the game kept growing, the developers were not given more time. After the announcement at E3 2018, the release date was not postponed.

Crunch is an ongoing issue in the gaming industry. It refers to massive overtime becoming the norm, with developers or employees working so much and experiencing so much stress that they become ill or have problems with their personal lives. This has also been reported with games like Cyberpunk 2077 or Red Dead Redemption 2.

How is management said to have reacted? According to Kotaku, employees from other studios were repeatedly brought in, such as from The Elder Scrolls Online or from Arkane Studios, the developer of Redfall.

However, although these teams already had experience with online games, their feedback was reportedly ignored by management.

A former employee says:

During development, our design director Emil [Pagliarulo] seemed to want nothing to do with the product. He didn’t want to have any contact with it… or read anything we presented to him.

Death threats against testers and developers

In addition to the crunch and management issues, the release version of Fallout 76 received strong criticism. For example, the NPCs were missing, which testers had also pointed out.

There were death threats against developers. In a bug report, it reportedly stated: “I will take a gun, go into the QA department and shoot them all.”

Updates have since been brought out

Recently, interest in Fallout 76 has nevertheless declined.

There are also problems under Microsoft

Will it get better under Microsoft now? In September 2020, Microsoft bought the company ZeniMax, the parent company of Bethesda, for $7.5 billion. However, an improvement is reportedly not expected initially.

The report states that employees were looking forward to bonuses, such as more parental leave or better handling of health insurance. However, management reportedly informed them that these benefits did not apply to Bethesda employees. Whether this is still the case is unknown to Kotaku. After all, the interviewed employees are no longer part of the company.

The English site PCGamer also reports that Microsoft, according to its sources, largely stays out of Bethesda to not disturb the balance in the studio.

Despite the criticism at release and the reports about the crunch among the employees, Fallout 76 has developed into a good game since 2019. The reviews have become increasingly better, especially since the release on Steam. On MeinMMO, it even ranks among the best survival games:

The best survival games 2022 for PlayStation, PC, and Xbox

It is also said that the work was referred to as “voluntary,” but if it was not done, the entire team had to come.

Fallout 76 Fallout 1st Überlebenszelt 1
Fallout 76 had many good concepts, but could never convince the larger audience, also because it appeared incomplete.

However, not only QA testers are said to have had problems. According to the report, several senior developers left the studio under pressure or due to health issues during development. Some had been part of the company since the development of Fallout 3 and Skyrim.

The reason for this was said to be that while the game kept growing, the developers were not given more time. After the announcement at E3 2018, the release date was not postponed.

Crunch is an ongoing issue in the gaming industry. It refers to massive overtime becoming the norm, with developers or employees working so much and experiencing so much stress that they become ill or have problems with their personal lives. This has also been reported with games like Cyberpunk 2077 or Red Dead Redemption 2.

How is management said to have reacted? According to Kotaku, employees from other studios were repeatedly brought in, such as from The Elder Scrolls Online or from Arkane Studios, the developer of Redfall.

However, although these teams already had experience with online games, their feedback was reportedly ignored by management.

A former employee says:

During development, our design director Emil [Pagliarulo] seemed to want nothing to do with the product. He didn’t want to have any contact with it… or read anything we presented to him.

Death threats against testers and developers

In addition to the crunch and management issues, the release version of Fallout 76 received strong criticism. For example, the NPCs were missing, which testers had also pointed out.

There were death threats against developers. In a bug report, it reportedly stated: “I will take a gun, go into the QA department and shoot them all.”

Updates have since been brought out

Recently, interest in Fallout 76 has nevertheless declined.

There are also problems under Microsoft

Will it get better under Microsoft now? In September 2020, Microsoft bought the company ZeniMax, the parent company of Bethesda, for $7.5 billion. However, an improvement is reportedly not expected initially.

The report states that employees were looking forward to bonuses, such as more parental leave or better handling of health insurance. However, management reportedly informed them that these benefits did not apply to Bethesda employees. Whether this is still the case is unknown to Kotaku. After all, the interviewed employees are no longer part of the company.

The English site PCGamer also reports that Microsoft, according to its sources, largely stays out of Bethesda to not disturb the balance in the studio.

Despite the criticism at release and the reports about the crunch among the employees, Fallout 76 has developed into a good game since 2019. The reviews have become increasingly better, especially since the release on Steam. On MeinMMO, it even ranks among the best survival games:

The best survival games 2022 for PlayStation, PC, and Xbox

This is an AI-powered translation. Some inaccuracies might exist.

Fan shows the best farming spot in Diablo Immortal: “Was Level 60 on Day 2”

In Diablo Immortal, everything revolves around grinding for higher levels and better loot. There are various methods for this, but one player has revealed how he and his clan progressed particularly quickly. MeinMMO shows you how it’s done.

Where is the farm spot? The player ColorClick showed a point on reddit where he reached the maximum level 60 within a day. The farm spot is located in the Berg Zavain zone.

The mountain can only be accessed from level 46, so this method is especially worthwhile if you want to bridge the long grind phases. According to ColorClick, however, he and his clan reached the maximum level 60 on the second day and achieved massacre bonuses (“killstreaks”) of over 1,000 enemies.

Massacre bonuses are one of the best methods for leveling up because they grant a huge chunk of XP each time. You farm around the Monastery of the Holy Earth, north of the center of the map:

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How does farming work? You should have a group of 4 players here splitting up. At the northwestern and southwestern point of the monastery, you’ll farm the most spawns, in the northeast and southwest secondary spots.

Massacre bonuses, which you maintain through constant kills, are crucial. Use primary attacks or weaker spells to continue the massacre. Your goal is always massacres of at least 100 kills in a row for the maximum bonus.

This requires some practice. The only exception are XP shrines that can appear. Tip: even rare enemies are not worth interrupting your killstreak for.

If your kill streak is about to break, take the paths in the northeast and southwest to find more enemies. If the massacre stops, use the pause to salvage your loot in the next town.

Depending on whether you’re after experience or loot, you should prioritize kills or picking up items. You can find more tips and leveling builds for all classes in our level guide for Diablo Immortal.

You can find gameplay for all 6 classes in the video. We have also prepared a tier list with the best classes in Diablo Immortal for you

Start video
Diablo Immortal: All 6 Classes in Brief Overview with Gameplay

3 Alternatives for Fast XP and Legendaries

Where else can I farm? If Berg Zavain is overcrowded, many players have found other locations that are excellent for farming. Among them are also some spots that are worthwhile even from lower levels or later for Hell I-V:

  • Zoltun Kull’s Archive – The Hidden Niche or Hall of Transmutation (normal from level 35-41)
  • Rotting Marsh – Hermit’s Outpost or Plagued Swamp (normal from level 40-45)
  • Ashwold Cemetery – The Ossuary (normal from level 8-22)

Due to the number of enemies, you can easily farm experience points, monster essences, or simply items here. Everything should be abundant. If you want to force a specific spot, log out and back in. You will usually find yourself in a different phase. With a bit of luck, nothing will be going on there anymore.

More on the topic
Diablo Immortal: Guide to the Hell’s Reliquary – How Raids Work
von Benedict Grothaus

However, it is important that the legendary counter apparently works separately for each activity. This is especially important when you’re looking for loot. If a legendary drops for you in the overworld, it takes longer on average until the next one. However, this does not apply to dungeons, rifts, bounties, and contracts. Here it is counted individually.

If you have trouble getting kills quickly at the farm spots, you may need a higher combat rating. This also helps you in the harder content of the game:

Diablo Immortal: How to Increase Your Combat Rating

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamerant

Most expensive MMORPG character was sold for 8,800 € – Wrote WoW history

In some MMORPGs like World of Warcraft it is prohibited, while in others it is allowed. Trading with real money and characters is somehow a topic in almost every online game. But what was actually the most expensive MMORPG character ever sold? We at MeinMMO have done some research.

It is difficult to make a clear statement: Quickly, a major problem becomes clear during our research – it is difficult to make a definitive statement. This is mainly because in most titles this trade is prohibited and buyers and sellers try to keep it undiscovered. Additionally, there can be different interpretations about what was actually the most expensive.

Therefore, we want to show you not only our idea of the most expensive trade but also mention some other deals that, under different conditions, could also deserve this title. For example, there are also deals that took place through cryptocurrency or those that were worth much more than their selling price.

Furthermore, some characters are listed on certain websites for more than €8,800. However, since they apparently have not been purchased yet, they will not be mentioned here. Also, our article is solely about characters. Items, buildings, and “places” have sometimes achieved much higher values.

In our video, you can see the 5 MMORPGs where your sold character looks the best:

Start video
5 MMORPGs with the most beautiful graphics

Rogue in WoW changes hands for €8,800 – Banned immediately

What was sold? The deal we classify as the most expensive MMORPG character sale ever occurred in 2007. It involved the rogue Zeuzo, who is certainly known to many WoW players. The Night Elf character was level 70 and thus at the highest rank achievable in 2007.

Zeuzo carried many extremely rare items that could only be obtained by completing various quests and defeating hard bosses. This included the highly sought-after Twin Blades of Azzinoth, which could be obtained by defeating Illidan Stormrage.

As reported by therichest.com, the account had to be sold at that time because its owner was experiencing financial difficulties. Zeuzo was one of the best rogues in the entire game in 2007, which is why the sale of the coveted character could command high sums.

Several sources mention $9,500, which corresponds to approximately €8,800. However, there is also a source that only mentions $9,000, which would not change the record.

How did Blizzard react? In World of Warcraft, trading accounts or items for real money is prohibited. Consequently, the operator of the MMORPG acted accordingly and banned Zeuzo’s account just a few days after the transfer. This primarily annoyed the buyer, but many players were also sad that Zeuzo could no longer be found in WoW.

WoW-Illidan
The valuable blades were the weapons of Illidan

Character in Pay2Earn grinder sold for €127,000

How is the amount determined? In the MMORPG and Pay2Earn grinder MIR4, you play not just for fun, but also earn a cryptocurrency. This cryptocurrency can then be exchanged for real money, at least in theory. Even though the currency is currently falling continuously, many people play the game to earn a few euros.

Or rather than exchanging the hard-earned cryptocurrency for euros, one buys a character. In this case, it was a Lancer at level 104 with a power score of 175,730. It changed hands on December 22, 2021, for 13,000 of the so-called WEMIX. At the time of the trade, that was around €127,000.

Currently, on June 8, 2022, the WEMIX stands at €3.15, which would correspond to a character value of €40,950 if the tokens were sold. However, since we cannot verify whether this WEMIX was ever converted to real money, the expensive Lancer only gets mentioned here.

How does the developer react? Not at all. In MIR4, trading characters is not only allowed, the operator even offers its own platform in the game where players can buy and offer characters for WEMIX. Thus, the deal was likely safe and profitable for both sides.

What do you think about this? Have you ever heard of an account being sold for such a high price? Have you ever been in such a situation? What do you generally think about paying such horrendous prices for an MMORPG? Feel free to share your thoughts in the comments here at MeinMMO.

If you are interested not only in characters, we have also researched the 8 most expensive items in MMOs sold for real money.

This is an AI-powered translation. Some inaccuracies might exist.

Every player hates constant updates, but why are they actually called patches?

Anyone gaming on PC, PS5, Switch or Xbox must regularly download updates for their games. But why are these updates actually called “patches”?

Very few games today are released in a finished state. Often, content is delivered later or developers push important fixes after the fact. You have to download these patches.

Some games even want to download huge patches right away. For the new 3rd season in CoD, you have to download about 40 GB from the servers. This annoys many players who just want to game. Instead, they end up spending hours on the download.

But why are updates that can be massive referred to as patches?

The term “patch” comes from a time when people didn’t even think about PC games

Where does “patch” come from? In the past, instead of hard drives or discs, so-called punch cards were used to store data. A punch card is made of thin cardboard and is no bigger than a page of a paperback.

A punch card is a data carrier made of sturdy thin cardboard that was primarily used in data processing to store data and programs.

However, errors could also occur when developing a punch card. With dozens of holes, it was easy to make a mistake. If you punched a wrong hole and didn’t want to redo all that work with dozens of holes, you would tape a sort of adhesive over the wrong hole. Thus, the term patch refers to physically covering up an error.

Even today, a patch is used to fix errors, but this happens “only” digitally and not in a physical way anymore.

This is how a punch card with patches looks (Source: Arnold Reinhold, via wikipedia.org)

When did the era end? From the mid-1960s onwards, magnetic tapes were increasingly used to store data. They were faster and offered significantly more space in a smaller volume. With punch cards, you could fill entire libraries. Patches were also no longer delivered with adhesive tape, but instead, you sent your colleague the floppy disk with the new data.

Today, PCs use hard drives, but patches still exist

Today, hard drives are hardly much larger than two stacked BluRay cases. And for many users it is even worth installing an SSD in their PC. But 50 years ago, everything looked different.

Because the first commercial hard drive was so large that it had to be transported by plane. The hard drive weighed nearly a ton and was about as tall as a person. The IBM hard drive was first used at the 1960 Winter Olympics. Here, the IBM computer was used as the first electronic data processing system and could even process the old punch cards.

1 TB hard drive for gaming 2022 – Too little or more than enough?

This is an AI-powered translation. Some inaccuracies might exist.

The best legendary gem in Diablo Immortal and why everyone wants it

The Legendary Gems in Diablo Immortal divide opinions on Pay2Win. But which of the coveted 5-star gems is actually the best and what does it bring to the table? MeinMMO has the answer.

Which gem are we talking about? In total, there are 6 Legendary Gems that can be socketed in your equipment, and each gem has its own special effect.

MeinMMO has looked at tier lists and evaluations from players, and there is one of the ?/5-star gems that is consistently at the top of the list:

  • Blood-Soaked Jade
    • Increases resonance & combat rating according to stars and gem rank
    • Increases your damage dealt by up to 8% and your movement speed by 10%. The bonus damage decreases when your health is low, down to a minimum of 4%.
    • From rank 5: 15% better chance to find magical items.
    • From rank 3: Takes 2% less damage when your health is below 50%.
diablo immortal legendary gems blood-soaked jade

Why is the Jade gem so powerful? The gem is considered extremely strong shortly after the release of Diablo Immortal and fits every class.

You get an immediate 8% increase in damage without any prerequisites. Even with low health, you still have at least 4% damage, which is already quite significant. A bit of damage reduction comes on top.

Compared to most other Legendary Gems with potential 5 stars, “Blood-Soaked Jade” does not rely on chance, and that makes the difference in the end.

If you want to see details about the gems in the video, check it out here:

Start video
Diablo Immortal: What are legendary gems? Facts and locations in 3 minutes

Which Legendary Gems (?/5 stars) are also considered very strong? Also at the top is “Dripping Gall”. A gem that offers a lot of reliance on chance, but spreads damage over time and jumps to nearby enemies:

  • Dripping Gall
    • Increases resonance & combat rating according to stars and gem rank
    • Attacks have a 4% chance to poison enemies. Deals 25% base damage and 263 damage per second for 6 seconds. If an affected enemy dies, the poison spreads. A target can only be affected by the poison once every 20 seconds.
    • From rank 5: 15% better chance to find magical items.
    • From rank 3: Poison reduces enemy movement speed by 6%.
diablo immortal legendary gems dripping gall

Especially in large groups, the Gall causes terror. Due to the relatively low chance of poisoning, this Legendary Gem does not surpass the Top Jade.

How do I get Legendary Gems (?/5 stars)? There are 4 main sources for Legendary Gems:

  • Ancient portals with activated emblems
  • Player market
  • In-game shop
  • Crafting

Through the Ancient portals with emblem, you always have a chance of Legendary Gems. However, to have a chance for the good ?/5-star gems, you need to use a “Legendary Emblem.” You can buy these emblems in the shop or limited from the so-called “Hilt Trader.”

However, the 5-star gems can also drop as 1-star gems with reduced values for resonance and combat rating. That’s why we write the “?” next to the gems.

The actual chance of getting a “real” 5-star gem is minuscule.

  • 4.5% chance for a ?/5-star gem
    • 1% chance that this gem has 5 stars
    • 75% chance that this gem has 2 stars

On the player market, other players offer their found gems for Platinum. However, for the really good gems, you have to dig deep into your pockets. At the time of the article, a Blood-Soaked Jade with 4 stars costs 320,000 Platinum on the El’Druin server.

Sometimes offers in the real money shop also provide you with a Legendary Gem. Shortly after release, you can find among the items “Special Offers” for 25.99 euros a package with the Legendary Gem “Blessing of the Worthy” with 2 out of 5 possible stars. Emblems and gem dust are included.

diablo immortal legendary gems blessing of the worthy buy

You can also craft the Legendary Gem at the jeweler, but you need many valuable resources for that.

The Legendary Gems with 5 out of 5 stars fuel the discussion about Pay2Win in Diablo Immortal due to their absurd rarity.

The main bonuses – that is, the special effects – are the same for all gems, and the advantage of a gem with 5/5 stars is limited.

Feel free to leave a comment on the topic and tell us which Legendary Gem is your favorite. If you want to know which gems you need for your Necromancer, check this out: Diablo Immortal: Necromancer build deals brutal damage – skills, attributes, equipment

This is an AI-powered translation. Some inaccuracies might exist.

Twitch ban as vacation for streamers – The eternal grind for great success and its problems

Successful, large streamers on Twitch or YouTube are live multiple times a week for several hours. Many of them get so deep into the grind that only a ban gives them the much-needed vacation. For large streamers, however, this is not so wild, but even lucrative. Some suspect that they even intentionally induce their temporary bans.

Back then, many people started streaming because it was fun for them; the big money was not yet to be made. Nowadays, numerous streamers are self-employed and earn millions.

In some cases, streaming is even seen as a career path, and students aspire to become major influencers, top YouTubers, or streamers, without realizing what is actually behind it.

A daily online compulsion is imminent, countless hours and days that one must spend actively on the internet, social media, and Twitch or YouTube. Even then, it is difficult to stand out in the crowd and earn high amounts. Fortnite streamer Ninja even reported that he was the slave of his streams.

An important source of income on Twitch is Twitch Prime – learn all about it in our video:

Start video
Prime Gaming, the secret behind Twitch’s success

Twitch Ban as a Lucrative Method and Paid Vacation

What benefits does a ban have? The Twitch streamer Amouranth has been banned several times and stated during one of these bans that she has more time for OnlyFans because of it. The ban does not bother her. She can produce more content for the platform and simultaneously gain significantly more subscribers.

Alinity was also accidentally banned for violating the guidelines regarding sexual content. She said: “It’s a nice vacation (…) and free advertising (…) (via Dexerto)”.

The YouTuber and streamer itmeJP also stated on Twitter that the bans even bring more success and represent an additional vacation for the content creators. He wrote:

It’s really strange to be a streamer with any amount of success and be temporarily banned. Usually, the ban is seen as a vacation and when the ban is lifted, they’re welcomed back with a huge first stream and a ton of subs/donations/whatever. Not sure how to solve it.

Is a ban therefore intentional? Some in the community suspect that some streamers intentionally induce their bans to benefit from them or take a break. A famous example of this is the bathroom incident of DrDisrespect. During a livestream from E3, the Doc went to the bathroom and took his viewers with him.

As a result, he was banned from Twitch, but received massive attention and his channel grew. Many believe he did it intentionally.

Between 2020 and 2022, the community often spoke of a “paid vacation” when streamers were banned. The Twitch streamer shroud also stated that the big names on the platform had nothing to fear and termed it a “best-case scenario” (via Dexerto).

It would be a forced vacation if it were not a permanent ban. After serving the sentence, one could return to work.

Viewers usually miss their favorite streamer and celebrate when he returns. Not infrequently, a large amount of donations and subscriptions are collected during this time.

Ban from Twitch as Necessary, Forced Vacation

A ban by Twitch is normally unwanted or surprising for most streamers. However, some reported afterwards or during that it felt like a vacation they desperately needed.

When sodapoppin was banned for 2 weeks, he said that while he could fight against it, he did not and saw it as a vacation.

The eternal cycle of sleeping, eating, and streaming could only be interrupted by a ban.

The Problems of the Grind to Success

Why can a vacation be necessary? Due to constant comparison, subscription and follower numbers create additional pressure for content creators. YouTube and Twitch constantly inform them how successful or poorly their last video or stream performed.

Many build up pressure this way, wondering why some things perform better than others, and usually look for the fault within themselves. Not a few drift into depression, burnout, or alcohol addiction.

The grind is risky, said one of Germany’s biggest streamers: MontanaBlack. He reported that he lost sight of important things like friends and family. He only saw streaming and had a kind of “tunnel vision”. He changed this and is currently only live “when he feels it”.

The successful Twitch streamer DansGaming also reports similar experiences and said that he cut off all social contacts for streaming.

Furthermore, the streamer sodapoppin went so far as to take an attention drug to keep himself fit and continue streaming. He even gave up food and a lot of sleep, as the medication suppressed appetite and fatigue.

Moreover, influencers automatically take on the role of a role model. Many minors are active on social media, and content creators are constantly demanded to behave accordingly. This bothers some of them because they just want to do what they enjoy and not raise other people’s children.

Kalle Koschinsky also reported that he was at his wit’s end due to the constant content production and needed a break. Learn all about it on MeinMMO:

Twitch is eating its children – A German streamer says “It’s breaking me”

This is an AI-powered translation. Some inaccuracies might exist.

Diablo Immortal is being torn apart – But is it a financial success for Blizzard, especially in Germany

Blizzard’s new game, Diablo Immortal, is receiving terrible player reviews on Metacritic and provoking many negative reactions, especially for its Pay2Win mechanics. However, early reports indicate that the game has already made more than 10 million USD in revenue within a few days. And that doesn’t even include the PC version and revenues from China.

This is the negative reaction to Diablo Immortal:

  • The developer Blizzard launched its mobile game Diablo Immortal on June 1. The game was originally presented at the BlizzCon 2018 under unusual circumstances
  • The discussion in the gaming world about the game is predominantly negative: On Metacritic, the game received 62% from reviewers on PC and 75% for iOS, but a disastrous 5% from users. Especially Pay2Win discussions overshadow the reception of the game.
  • Nevertheless, the game seems to be a financial success for Blizzard.
More on the topic
German expert says: „Diablo Immortal is incredibly good and one of the best mobile games, but…“
von Marko Jevtic

How much money has Diablo Immortal already earned? There are initial figures about the sales. It should be noted that the numbers relate to the two mobile versions (iOS, Android) and apparently do not include China. It is assumed that China will be an important market for Diablo Immortal:

  • Diablo Immortal earned 793,678 USD in the first 24 hours
  • On June 6, after 5 days, it was already 6.3 million USD
  • Currently, the game has already exceeded 10 million USD in revenue, reports the site appmagic

So it seems: The negative press does not seem to lead to a drop in revenue after a few days, they remain consistently high, if anything, they are rising.

We show you the 6 classes from Diablo Immortal – in our tier list for Diablo Immortal you can see who is currently in the lead:

Start video
Diablo Immortal: All 6 Classes in Brief Overview with Gameplay

Every 12th Euro earned by Diablo Immortal comes from Germany

Where does the game make money? The revenue on mobile is distributed as follows (via appmagic):

  • 46% USA
  • 19% South Korea
  • 8% Japan
  • 6% Germany
  • 3% Canada
  • 18% Others

China does not seem to be included in the numbers yet.

Giant revenue with €1 microtransactions

What is sold the most? According to data from Sensortower, the small microtransactions are mainly purchased in the App Store (iOS). The top 3 purchases are:

  • Beginner’s Pack for €0.99
  • Empowered Battle Pass €4.99
  • Fund: Breach of the Mad King €0.99

In 10th place comes a real blockbuster: ‘Pack with 1650 Eternal Orbs’ – €24.99

South Korea has the highest interest in the world for Diablo Immortal

Where is the game particularly popular? According to the website Google Trends, Diablo Immortal is especially popular in South Korea: About 3 times more popular than in Germany.

On the South Korean gaming site Inven, the exact same discussions about Diablo Immortal are taking place in the comments as in Germany: It’s about Pay2Win, that you can also have fun without it and that some are indifferent to the game – they are waiting for Diablo 4.

In South Korea, the game is so popular that Blizzard is holding special promotional events. They are teaming up with Burger King, for example:

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Diablo Immortal is more popular in Germany than in the USA, where so much money comes from. The Germans seem to have a weakness for Diablo.

Blizzard says: Number 1 in downloads

How are the downloads going? In the first 48 hours, Diablo Immortal was the number one in the store on Google – Blizzard then reported it was also number one in the Apple App Store.

According to appmagic, the game is already said to have achieved over 5 million downloads at this point.

In Germany, Diablo Immortal remains number one in the App Store among games.

In the USA, Diablo Immortal had already fallen to 2nd place on June 8 and is now at 4. It seems the hype is diminishing, perhaps due to the negative reactions.

Twitch streamer sinks €6,000 into Diablo Immortal, plays for 13 hours – does not get the item he wants

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesworldobserver

WoW nerfs 4 dungeons at once, including your 3 hate mobs

A new round of nerfs weakens the toughest dungeons in World of Warcraft. Four of them will be significantly easier to handle from now on.

With Patch 9.2.5, players have received some new content, primarily small but engaging content like the new Dark Rangers that are drawing attention. The ability to finally play together with Horde and Alliance in Cross-Faction Play is also making waves. However, this also invites more players into endgame content, such as the ‘Mythic+’ dungeon with its scaling strength.

However, these dungeons are currently causing some issues, as some abilities are hitting significantly harder than the developers intended – at least up to now. A hotfix has now weakened a total of 4 of the 10 available dungeons and resolved a few points of friction.

Which dungeons have been nerfed? Overall, while there are not many changes, some enemies in 4 dungeons will be weaker. The changes affect:

  • Necrotic Wake
    • Nalthor the Icebinder
      • Icebound Aegis absorbs 20% less damage on Mythic difficulty.
  • Spooky Depths
    • Executioner Tarvold
      • Reckoning deals 20% less damage.
    • Grand Overseer Beryllia
      • Torture deals 20% less damage.
      • A bug has been fixed where some abilities scaled with the Fortified affix instead of the Tyrannical affix.
  • Peaks of Ascension
    • Astronos, Lakesis, and Klotos
      • Health points have been reduced by 20%.
      • Aura of Intimidation deals 20% less damage.
  • Theater of Pain
    • Xav the Unyielding
      • Seismic Jump deals 20% less damage.

What are the implications of the nerfs? The nerfs serve multiple purposes. A relief for healers, a bit more margin for error, or a reduction in fight duration in particularly challenging battles.

The aim behind these nerfs is to make the difficulty of the dungeons more uniform. Especially in the case of the 3 enemies “Astronos”, “Lakesis”, and “Klotos”, it often happened that these opponents were significantly stronger than the rest of the dungeon. For some groups, this was quite a considerable hurdle, and some teams broke under this pressure and had to leave the dungeon unfinished right before the end.

What do you think about these nerfs? Good and sensible reductions? Or was it all already easy enough before?

Those who want to learn to tank can now do so: Because tanking in WoW has become much easier!

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The great MMOs of the 2000s are dying and the thought of saying goodbye to my favorites is hard for me

Alberto Lloria, author at our Spanish partner site 3DJuegos, recognizes a concerning trend among MMORPGs from the 2000s. In an opinion article, he explains why even the thought of saying goodbye to his current favorite games is hard. We have translated his article for you here.

Video games are not a uniform thing, just as players and users who spend many hours each day with their favorite games are not uniform. There is a vast range of genres, while others are a mix of ideas and concepts that have proven themselves, and the question of “Why wouldn’t it work if we mix them?”

It is a spectacular art, but also very unstable. If you are playing single-player games, that is, adventures where you plunge into another project after about 10 hours – maybe even 100 if it’s a big RPG – then it might be hard for you to understand. But with MMOs and big multiplayer experiences, there is an implicit fear, a feeling of “What will happen?”

I’m not talking about them saying goodbye overnight. Or whether they manage to reach the player community or if they disappear into obscurity; I’m talking about games that have been around for a few years and that will inevitably have to say goodbye one day and leave their players behind.

Final Fantasy 14 is the rare example of a dead game that has experienced a “rebirth”. This trailer shows you what the game now offers:

Start video
Final Fantasy XIV shows new trailer for the start of the next adventure

Everything lives, everything dies. “Games as a Service,” multiplayer games, and MMOs are just that: ideas that were conceived with a minimal base and expand in form and content until one day the development studio decides to close permanently; either due to a lack of players, of money or simply because it has come to an end.

Lately, I’ve been thinking a lot about what will happen when my favorite online game shuts down, and the story my friend told me about the closure of Final Fantasy XIV, at least the first version, is to blame for that.

Yes, we’re talking about it again, but Square Enix’s MMO couldn’t make it and was closed forever until it rose like a phoenix from the ashes. However, that is a “luck” that many other games do not have. The closure means for many projects no new chance, but to turn off the light, hang up the hat and walk out the door without looking back.

If EverQuest, Albion Online, or Fortnite were to say goodbye tomorrow – three completely different examples with more than five years behind them – many might not lose sleep, but there is a significant part of the players who do. Multiplayer titles, particularly these MMOs, are nourished by and live off the experiences that have developed over the years on their servers.

In “Massively Multiplayer Games,” due to the enormous interaction with the game world and the possibilities of the game, it is much easier to feel those bonds with friends, acquaintances, or people you only see in these games. However, strong communities form even in the more archetypical online games with multiplayer matches that start and end within minutes. Even these players feel the pain of farewell.

TERA Group Photo
Tera, a decades-old MMO, will shut down forever this June.
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TERA is considered one of the best action MMORPGs – But in 2 months it will close forever
von Alexander Leitsch

This fear – I want to express it dramatically – has thus grown in the games in which I have invested the most hours and time. Years ago, this was something that I underestimated. When a new MMO came out, I had no problem trying it out, pushing it aside, and moving on.

Today, the situation seems different. I attribute part of that to having grown up as a person and no longer seeing certain games as experiences in which to “invest hours”; perhaps also because games have evolved with us. What I mean is that a reality that felt foreign to me years ago has now become more important: the inevitable shutdown of the game that I love.

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In games like City of Heroes or Matrix Online, many players flocked to the servers to protest against the announced end of their games.

Of course, I try not to fixate on the thought of “invested time.” Even though I sometimes hear that naughty little voice saying: “You might be investing time in something that has an expiration date,” I try to push it out of my head.

That’s why we play, right? We want to have fun, distance ourselves from the world around us, and have a good time, because that’s what we like to do. Still, Apex Legends – one of the online games I’ve spent the most hours on lately – will one day take its last breath, and Electronic Arts will decide to bury it, and there’s nothing I can do about it, because once someone hits the button, there will be no choice left.

I feel that this way of viewing farewell is now less “alive.” The industry has turned multiplayer games into quick consumption titles. We know that if Warzone or the aforementioned Apex Legends are shut down, neither Activision nor EA will have an issue releasing another game, but that doesn’t change what they once meant to us.

The community’s reaction to this is primarily strange. Many give games that are already years old no chance out of “fear,” perhaps out of laziness, of a not-so-distant closure; others, however, who witnessed the MMO boom in the 2000s, think about it constantly, and many have seen more than one game close forever, with all that entails.

One of the cases I have read about the most recently is, for example, City of Heroes. The community received a small warning before the possible closure, and many returned to vigil protests – and I mean that literally – to protest against the disappearance.

There were many farewells and emotional confessions from groups of friends who, once they said goodbye to the game, would probably never speak to each other again. Ultimately, NCSoft shut down the forums and took them down in the moment when the game no longer worked, breaking the community that had formed.

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This can lead to a great aversion to the future and a feeling of loneliness on the part of the player. We are no longer talking about the hours spent, but about the fact that their refuge, the place where they conversed or met friends, where they pursued their hobby for hours, is gone.

So, it’s not just about the MMO. Destiny 2 cannot be considered as such, and I know from a reliable source that my friend and colleague here at 3DJuegosPC, Mario, will get dizzy at the question of what comes next; my esteemed colleague Ivan Lerner, on the other hand, will feel the same when saying goodbye to Final Fantasy XIV.

If one of the titles I am currently playing shuts down, I may not feel the same way, but that doesn’t make its perspective any less important than mine. Once you experience the closure of an online game, you gain a new perspective. You personally strive to keep what is important to you in sight, but you know it can suddenly disappear – just like everything else.

This opinion article is by Alberto Lloria (@al_lloria on Twitter) and originally appeared on the gaming site 3DJuegos, our partner. 3DJuegos belongs to the Webedia network, which includes MeinMMO, GameStar, and GamePro.

We have already translated one article from our partners at 3DJuegos. You can find this special here: How a programming error led to a brilliant mechanic in one of the greatest games of all time

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO Fest 2022: How bad was the Shiny yield really?

Last weekend, the big Pokémon GO Fest 2022 took place, but not all trainers were satisfied with their haul. In particular, the shiny rate came under criticism. We at MeinMMO wanted to know how many shinies you caught and show you how poor the rate really was.

What kind of event is it? Every year, a big Pokémon GO Fest takes place in Pokémon GO. On June 4th and 5th, it was that time again, and you could look forward to numerous spawns, raids, bonuses, and research.

Especially ticket holders were supposed to receive an increased shiny chance and thus hoped for a variety of colorful specimens. However, this rate is now criticized by many players. We will show you what happened.

What are shinies? Shinies have a different color compared to the normal forms of the respective Pokémon. For example, a regular Gyarados is blue, while the shiny form is red. It takes some luck to encounter such a specimen, making them particularly coveted among trainers.

Survey shows your shiny yield at GO Fest 2022

During the two-day “GO Fest” weekend, trainers in Pokémon GO could enjoy a lot of special features. The Ultra Beast Anego made its debut in the game, and some shiny specimens, like Milza, also celebrated their debut.

Those who bought a ticket in advance for about 17 euros could also enjoy additional goodies and even had an encounter with the mysterious Pokémon Shaymin. For many trainers, a high shiny yield was most important.

However, even during the event, the shiny rate sparked a lot of discussions on social media. Some reported that despite playing actively, they could hardly catch any shiny monsters.

For this reason, we wanted to know how many shinies you caught at GO Fest 2022 and whether you played with or without a ticket.

Majority caught less than 7 shinies

As of today (June 9, 2022, 12:45 PM), a total of 6,666 people participated in our survey about your shiny yield. Of these, 5,474 participants reported playing with a ticket. The other 1,192 players were without a ticket.

Here are the results: We wanted to know how many shinies you caught during GO Fest. The following answers you provided:

  • 1,868 votes (28%) “0 to 3 (With Ticket)”
  • 1,486 votes (22%) “4 to 6 (With Ticket)”
  • 1,041 votes (16%) “0 to 3 (Without Ticket)”
  • 934 votes (14%) “7 to 10 (With Ticket)”
  • 691 votes (10%) “11 to 20 (With Ticket)”
  • 253 votes (4%) “21 to 30 (With Ticket)”
  • 242 votes (4%) “More than 30 (With Ticket)”
  • 83 votes (1%) “4 to 6 (Without Ticket)”
  • 37 votes (1%) “7 to 10 (Without Ticket)”
  • 14 votes (<1%) “More than 30 (Without Ticket)”
  • 10 votes (<1%) “11 to 20 (Without Ticket)”
  • 7 votes (<1%) “20 to 30 (Without Ticket)”

What does the survey show? This result makes it clear that a large part of ticket holders caught less than 7 shinies. The share among trainers without tickets is similarly low. When looking solely at the numbers of trainers without tickets, as many as 87% caught a maximum of 3 shinies at the event.

Among ticket holders, it was only 34%. Thus, the chance of finding a shiny was still somewhat higher for ticket holders compared to players without a ticket. Additionally, it can be noted from the provided data that 8% of all survey participants were able to catch more than 20 shiny specimens. Again, the ratio of ticket holders was higher than that of those without.

However, only about a third of trainers (with and without tickets) were able to catch 7 shinies or more.

“I’m really disappointed”

The fact that this result is unsatisfactory for most trainers is also reflected in the comments below our survey on MeinMMO as well as in our Facebook group. These vary widely. While a majority was very dissatisfied with the shiny yield, other trainers still found it to be a successful event. Here are some comments:

We have adjusted the grammar and spelling in the following comments for better understanding when reading. The content has not been changed.
  • Celine: “So, I thought for a long time and ended up buying the ticket … Catastrophe … 2 shinies in 2 days … very disappointing … Some caught 5–10 shinies and some 0–3 … The money was absolutely not worth it … Such a shame … And yes, I used incense and also activated a lure module at a PokéStop … I walked a lot, totaling 25–30 kilometers on Saturday and 15–20 on Sunday … nothing, just nothing … The chance was not increased … Never again …”
  • Mr. Silver: “This is the 3rd time in a row I bought a ticket for the Go Fest and I ultimately have to say: Never again! The chances of shiny Pokémon are too unequal. I am one of those trainers who comfortably walks 20 km a day at such events and catches hundreds of Pokémon. It seems, however, that some trainers (and always the same ones) catch a ton of shinies and others (also always the same) get at most 5 shiny Pokémon a day with similar effort. For me, I caught around 900 Pokémon over the two days – of which only 6 were shiny. No shiny Milza despite over 30 raids and only 3 new shinies that I didn’t already have. Other trainers had 40 shinies with the same catch rate. I will not participate in this again in the future. I’d rather spend my money more reasonably and wait for the Community Day with the relevant Pokémon.”
More on the topic
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von Schuhmann
  • Sebastian: “I’m really curious about how people play who don’t catch a single shiny with a ticket. Do they just stay at home with incense or do they also move around in a larger area where there are stops with lure modules? It’s hardly achievable if you play somewhat decently. Personally, I found the shiny chance perfectly fine. The crux of the matter was simply that many of the spawns were not available as shinies (Mollimorba, Toxiped, Arktip, Gelatini, Tropius, Pantimos, Qurtel, Golbit, Stalobor, Algitt, Pam-Pam). That was up to 50% of all spawns, especially from incense.”
  • Darkmagician: “Shinies were scarce, totally accurate. At such an event, every trainer (player) should be relatively satisfied. The assumption is that Niantic forgot to increase the normal rate. It seems they’ve not changed the normal gameplay flow. Very frustrating and somewhat disappointing. The event itself was very visually appealing. I found it successful and there were many good ideas in it.”
  • Tiquy: “Unbelievable … I’m really disappointed! With a ticket from my 7 wild shinies, 6 were old (2x Samurzel, 3x Meditie, and 1x Bummelz). I expected more from the 2 days with a ticket; I walked for 8 full hours on Saturday.”
  • Klaus S.: “That was the worst event.”
  • Dine S.: “Honestly, we actually found the event pretty cool! On Sunday, the many XP in raids and 2 Rocket encounters, aside from the 2 new monsters, we also had 2 regionals that we didn’t have before. We had fun!”

Too short spawn time: Another point of criticism that repeatedly arises in the comments is the short spawn time of the respective monsters. There are numerous reports on social media that Pokémon in the incense sometimes appeared for only a few seconds and immediately disappeared when clicked.

A meme under the name “Accurate Promo Image” is even circulating on reddit:

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And EricMeqithorn also writes on MeinMMO: “I was really annoyed by the especially short spawn time from incense. I could hardly catch anything.”

Whether the poor shiny rate possibly has to do with this short spawn time cannot be determined. Niantic has not yet commented on the criticism regarding the low shiny yield. If there are any new updates, you can find out on MeinMMO.

How satisfied are you with the shiny yield at GO Fest 2022? Let us know in the comments and discuss with other trainers.

In the upcoming weeks, a lot will be happening in Pokémon GO. We will show you all events in June and which ones are worth it.

This is an AI-powered translation. Some inaccuracies might exist.

Lost Ark: Update today comes with 4 hours of server down and completely disappoints fans

The weekly update on June 9 is particularly small in Lost Ark. It disappoints fans not only because of what it brings but mainly due to a previous teaser. We at MeinMMO summarize.

What’s in the update? Strictly speaking, almost nothing. The update this week is extremely small. It involves only a single change, which is likely to affect only a fraction of western players.

The patch today on June 9 improves some issues with the Korean audio track, provided fans have installed it. This audio track was only implemented after the release because many players requested it. Nevertheless, today’s update should only reach a very small part of the community.

This is mainly because in the June roadmap two weeks ago, the new Legion Raid Vykas was announced. Just yesterday, Lost Ark posted a teaser on Twitter showing the new boss:

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Players were accordingly hyped and expected that Vykas would appear with the update today and are now disappointed that the patch is indeed so small.

How long will the server status be offline? The Lost Ark servers go offline, as usual, at 9:00 AM German time and will remain down for approximately four hours this week. If everything goes according to plan, you can start again at 1:00 PM.

Update 1:05 PM: The servers are back online, and you can continue to play without worries. Have fun!

It is currently unclear whether you need a download if you haven’t installed the Korean language pack at all. We will keep you updated on downtime and downloads and update this article in a timely manner.

At least Vykas looks nice, just like 4 other MMORPGs you can see in our video:

Start video
5 MMORPGs with the most beautiful graphics

The community is annoyed by the bugs

What do fans want? Not only had players looked forward to Vykas after the teaser on Twitter, but also to an important bug fix. A bug where parts of the user interface simply stick to your mouse cursor and you can no longer move at all is still in the game – and that for 3 weeks now.

Last week, Lost Ark mentioned in the patch notes that they are already working on it. However, today’s update includes neither a bug fix nor current information on the progress of the bug resolution. The first reactions from the community are correspondingly negative.

What does the community say? The first reactions to the update are trickling in through the comment function on Twitter. Some of these we would like to summarize:

  • NiklasRingling writes: “Still no fix for the cursor bug, and people are losing loot weekly because of it. Still no fix for the problem with the boss portals in South Vern, where support has to reset your character. For two weeks now.”
  • highlikearii writes: “I hope you prepare the Vykas release with the update at least better than the previous Valtan release.”
  • Shuii says: “Can you please just fix the cursor bug? Please?”

What do you think about the update? Are you also bothered by the current bugs, and did you expect a fix this week? Are you eagerly waiting for Vykas and were you also a bit disappointed by the teaser? Feel free to share your thoughts in the comments here on MeinMMO.

Besides the bugs, the game has other issues: MMORPG Lost Ark has nearly 800,000 active players on Steam – But many of them are disrupting the economy.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. playlostark

Developer who invented the Monk in WoW now brings new MMORPG – Supported by major Twitch streamers

Project Honor is the new and first game from the studio Notorious. It is being developed by many former WoW developers, with the aim of creating a high-fantasy MMORPG. They are supported not only by Riot Games (LoL, Valorant) but also by big names on Twitch.

What kind of game is it? Currently, not much is known about that. Project Honor is supposed to be a high-fantasy MMORPG that strongly focuses on various class roles. The developers emphasize that the player experience should be at the center. They aim to make players continue talking about the game and sharing memories of exciting events even outside of the testing phases.

In addition to the sophisticated classes and the players’ experiences, a gigantic, new world will be the third pillar of Project Honor. In a video, the developers show various races, some of which look like elves, goblins, and orcs. Whether all of these will be playable remains to be seen.

Why is this exciting? Behind the new name Notorious are some already known figures in the MMORPG world. Especially many long-time developers from World of Warcraft are now working on Project Honor.

In this video, the developers present their game for the first time:

Start video
The announcement of the new online RPG ‘Project Honor’ in the Dev Talk

Co-founder of the studio is Chris Kaleiki. He worked on World of Warcraft for 13 years and was primarily responsible for designing the Monk class. He was also involved in various PvP systems and skills between 2007 and 2020. Additionally, there are other exciting developers on board with a lot of MMORPG experience:

  • Cole Eastburn – Worked for 14 years as a Concept Artist at World of Warcraft, giving many characters their look
  • Colin Volrath – Before working as a Senior Level Designer at WoW, he created the maps Tuscan and Russka in Counter-Strike
  • Jason Kanagaratnam – Brings a lot of MMORPG experience. As a gameplay engineer, he has worked not only on World of Warcraft but also on Elder Scrolls Online.
  • John Liberto – The former Lead System Designer for New World at Amazon Games has previously designed gameplay systems for Bulletstorm and Gears of War

Studio can attract major investors and well-known supporters

Who are the investors? Unlike some MMORPGs from new studios, Notorious is not relying on crowdfunding. The approximately one-year-old developer studio has managed to attract some major investors. Besides Galaxy Interactive, Riot Games and OTK have also financially supported the team.

This is particularly interesting in light of the fact that Riot Games has its own MMORPG in the pipeline, about which we also don’t know much yet.

However, the development team is focusing on collaboration with OTK, which was announced on June 9, 2022.

Who is OTK? Behind the name is a large influencer network, where you can find some of the most well-known streamers in the world. Among others, the “best MMORPG streamer on Twitch” is part of this network – Asmongold.

But other huge names like Mizkif, Emiru, and Esfand are also part of OTK.

In this video, we introduce you to the MMORPG streamer Asmongold in more detail:

Start video
Career and life of Asmongold in 3 minutes – What makes him special?

What do you think of the announcement of Project Honor? Is it too early for you to form a real opinion, or are you already caught up in the hype? The team from Notorious certainly brings a lot of MMORPG experience, making it exciting to look forward to the title.

Feel free to share your opinion here in the comments on MeinMMO.

An MMORPG revolutionized the genre 23 years ago – Now the chief designer is working on a new game.

This is an AI-powered translation. Some inaccuracies might exist.

LoL team from HandOfBlood develops genius plan to become first in the league

On May 31, the Summer Split of the German Strauss Prime League began. Teams such as Schalke 04, GamerLegion, or the LoL team of YouTuber HandOfBlood are participating. After the first three match days, there is a curious situation that led to the team Eintracht Spandau deciding to rename itself.

What is the curious situation? After three match days, there are currently four teams in the Prime League that have won all matches. This leads to a special situation in the standings. While all teams are tied for first place, the order is displayed alphabetically:

  • At the top is Berlin international Gaming (BiG)
  • Next is Eintracht Spandau
  • In third place is MOUZ
  • Fourth is Schalke 04

The management of Eintracht Spandau does not want to let this situation pass. After all, BiG, as the Berlin team, is the major competitor of Spandau and the derbies between the two teams polarize. Seeing the “rival” team in first place has caused much discontent on Twitter.

Therefore, the management has now decided to rename the team.

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From Eintracht to Aintracht

What is the team’s plan? Eintracht Spandau announced on June 9 that they will rename themselves. From now on, the team will be called Aintracht Spandau, thus starting with the letter “A”.

In line with the announcement, all team logos have also been adjusted. Johannes Gorzel, the co-CEO of INSTINCT 3, revealed to us that the league has also been informed and will make an adjustment to the name for the next match day.

In future ties, the HandOfBlood team will always be shown at the top of the standings.

How is this being received? The idea seems totally crazy at first glance, but it is being received very positively by the fans of Aintracht. After all, they want to see their team always at the top.

Find out more about Eintracht Spandau in our video about the team:

Start video
Everything you need to know about the LoL team Eintracht Spandau – in 4 minutes

Tie at the top could last until the 5th match day

How has the new split been so far? While E WIE EINFACH E-SPORTS and Aintracht Spandau have remained loyal to their roster, all other teams in the league have made changes. Especially for the three teams in first place, the changes seem to have paid off:

  • BiG, which finished only 6th in the standings and 4th in the playoffs in spring, has undergone significant restructuring. Three positions have been newly filled – Toplane, Botlane, and Support.
  • MOUZ has brought back the German jungler Maurice “Amazing” Stückenschneider. The 28-year-old played for TSM, Fnatic, and Schalke 04 in the highest LoL leagues from 2014 to 2018.
  • Schalke 04, in turn, signed Samuel “Lilipp” Englert. The supporter gained player experience in the LEC with SK Gaming in 2021.

What’s next in the Prime League? Today, on June 9, the fourth match day of the German league takes place. However, since none of the four leading teams face each other, there could still be four teams at the top by the end of the day.

The apparently easiest matchup is for Aintracht Spandau. They will face the team Penta 1860 around 10:00 PM, who have lost all three games of the Summer Split so far. You can watch all matches on Twitch or YouTube.

Update: Aintracht Spandau managed to win the match clearly. One reason for this was the strong performance of supporter Prime, who even stole the dragon.

On the 5th match day, Schalke 04 and BiG will face off, and the leading quartet will certainly be torn apart.

Those interested in the course of the Spring Split of Aintracht Spandau can find a summary of all important events here:

LoL team of HandOfBlood loses the big Spring final – struggles with bad luck and mishaps

This is an AI-powered translation. Some inaccuracies might exist.

Back 4 Blood gets a toxic feature after 8 months because everyone wanted it

In Back 4 Blood is now what the developers resisted for months. A beloved feature that can be toxic.

Back 4 Blood is slowly approaching its one-year anniversary, and for some players, it is simply unimaginable that the game has been without an essential feature for so long. Until a few days ago, it was impossible to exclude disruptive players from a match. Now there is finally a “kick feature” that addresses this problem – at least a little.

Why was there no kick feature before? The ability to kick players from a game has been exploited in the past in other games. Especially in Left 4 Dead or its successor Left 4 Dead 2, the kick function led to issues. Players were often excluded for a single mistake or simply removed shortly before the end of the match just to troll them.

A kick function can be used not only against disruptive players but also by them.

What does the kick feature look like in Back 4 Blood? The kick function cannot be manually selected by the players. It is automatically offered as an action when the game identifies “problematic behavior.” Currently, there are mainly two conditions:

  • A Cleaner has been AFK for a long time and is not moving.
  • A Cleaner is dealing unusually high team damage.

If one of the conditions is met, the rest of the team can decide on the kick. However, it requires the agreement of all three remaining players for the kick to be executed.

By the way, the developers are still unsure whether they want to keep the feature in the game. This is now a first “test” on the live game, and they want to make further adjustments in the future, as they are aware of the dangers of a kick function.

The first major DLC for Back 4 Blood released some time ago:

Start video
Back 4 Blood: The long-awaited DLC “Tunnels of Terror” starts today

Community is dissatisfied: Players are not yet really happy with the kick feature. While it is good to finally have a way to deal with the obvious trolls, the new kick feature still allows for too many toxic play styles. For instance, one could easily circumvent “being inactive” by simply holding down a key or placing something on that key. Toxic players can also abuse “friendly fire” by running in front of the sniper player.

The desire for a more comprehensive kick feature is great.

How is Back 4 Blood doing right now? It is probably difficult to assess. If one only looks at the player numbers on Steam, one can assume “moderate”. In May, the average concurrent players on Valve’s platform were 3,268 (via Steamcharts.com).

However, the fact that the developers continue to bring free and, above all, quite extensive patches, like the latest one, should at least make it clear that they have plans for Back 4 Blood in the long term. Moreover, several DLC releases are also upcoming, which are supposed to bring new content.

One must also not forget that player numbers on other platforms are not accurately determined or not publicly available. Since Back 4 Blood is also in the Xbox Game Pass, PC and Xbox players can play the game for relatively little money without having to purchase it on Steam.

Therefore, it is difficult to specify exact player numbers.

Do you still sometimes check in on Back 4 Blood? Have you already written off the shooter? Or are you waiting for all announced DLCs to be released before you check back in?

This is an AI-powered translation. Some inaccuracies might exist.

After 25 complaints and VR porn in the office: The ‘Golden Boy’ of Xbox Kinect and HoloLens leaves Microsoft

Alex Kipman, the technology expert at Microsoft, who invented Xbox Kinect and the ‘Mixed Reality’ glasses HoloLens, is leaving the company. He was considered an ‘untouchable golden boy’ at the corporation. Officially, Kipman is leaving Microsoft of his own accord and due to a ‘restructuring,’ however, serious allegations have reportedly been raised against him.

Who is the developer? Alex Kipman, the Brazilian tech expert at Microsoft, is leaving the company after 21 years. With Xbox Kinect and the HoloLens, Kipman has made a name for himself particularly in the area of augmented reality. 

His departure became known after Geekwire was leaked an internal email. In this email, the head of the Cloud and AI department at Microsoft, Scott Guthrie, mentions ‘restructuring measures’ as a result of which Kipman will vacate his position.

What are the reasons for his departure? Guthrie thanks Kipman in the leaked email for his ‘vision,’ his successes at Microsoft, as well as for his contribution to Microsoft’s metaverse project. But now is ‘the right time’ for Kipman to take on new challenges outside of Microsoft.

Thus, Kipman’s voluntary resignation has occurred after discussions in recent months, according to the email. The HoloLens developer is expected to stay at Microsoft for another 2 months.

What is not mentioned in this email is that serious allegations have been made against Kipman. In a ‘Business Insider’ article from May 25, Kipman was referred to as an ‘untouchable’ employee and ‘golden boy’ at Microsoft because he was allowed to keep his job despite numerous complaints and many alleged wrongdoings.

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Report: Women should not be left alone near Kipman

What were the complaints? Kipman was accused of often being sexually inappropriate.

The collaboration with Kipman reportedly became so bad that over 25 employees jointly compiled a report detailing all his inappropriate behaviors and misconducts. This document was sent to Microsoft CEO Satya Nadella.

According to three sources, managers even warned others not to leave women alone with Kipman. He allegedly massaged a woman’s shoulder without permission. When she tried to stop him, Kipman continued, which she found to be ‘very uncomfortable.’

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The word ‘uncomfortable’ was also used by a source for an incident involving VR pornography. One evening in 2015, when the company’s mixed-reality team was experimenting with a prototype, Kipman reportedly put on a VR headset to try it out.

During this, he allegedly watched a virtual reality porn that featured an ‘overtly sexist pillow fight.’ All employees in the room could also involuntarily see this video on a monitor in the room, according to the report.

Microsoft does not comment on allegations

What does Microsoft say about these allegations? Neither in the internal email nor in responses to journalists since the first report about Kipman’s behavior has Microsoft commented on these allegations.

Microsoft remains silent even now that Kipman’s planned departure has become public. To Kotaku, a Microsoft spokesperson only stated that there have been organizational changes in the mixed-reality team and that Kipman will leave the company to ‘pursue other interests,’ after he agreed to a two-month transition period.

Time and again, a sexism scandal overshadows the industry. Besides Activision Blizzard, which will soon also be part of Microsoft, there has also been a lawsuit against Sony:

PlayStation chief criticizes Activision Blizzard – Now Sony faces its own sexism lawsuit

This is an AI-powered translation. Some inaccuracies might exist.