After a leak, it’s now official: The release date of Wrath of the Lich King for WoW Classic is September 27, 2022. A short trailer is supposed to get you excited for the upcoming expansion.
When is the release? As Blizzard revealed in a tweet and a somewhat longer blog post, WotLK Classic is set to launch on September 27 at 12:01 AM German time. This confirms the leak, and you now have just about 2 months to prepare for the release.
WotLK is considered by many players to be one of the best expansions of World of Warcraft or even the absolute peak of WoW. The addon introduced Arthas, one of the most popular antagonists from Warcraft, as the final boss of the expansion.
There is also a release trailer for the official release announcement:
Start video
WoW Classic: Der Trailer zu Wrath of the Lich King
WotLK Classic – What’s in one of the best expansions?
Here are the features: With Wrath of the Lich King, a new class and the first hero class of WoW was introduced, the Death Knight. This class had its own starting area and did not have to start at level 1 like all the others, but instead began at level 55.
Northrend as the new area with Dalaran as the capital
The Icecrown Citadel as the final major raid with Arthas as the main boss
You will start your journey in Northrend either in the Boreal Tundra or in the Howling Fjord and then fight through the areas until you reach Icecrown, where ultimately Arthas will await you.
What changes compared to earlier? As with Classic and TBC, WotLK will also launch with the last patch 3.3.5. This means that many bugs have already been fixed and class balancing is somewhat improved. Death Knights are no longer absolutely dominant, but still one of the strongest classes. Additionally, several other things have changed compared to earlier:
Otherwise, WotLK Classic should closely resemble the expansion you remember from 2008. And one of the most coveted mounts from WoW will definitely be available again: Invincible, the undead horse of Arthas Menethil. This mount is still farmed today and brings honest nerd joy:
Currently, the current season model in Destiny 2 is under criticism for being exhausted too quickly. Therefore, we wanted to know from our community if you would like to see the old DLC model return instead. Your answers are clear but also show where the community currently sees the most potential for improvement.
What is the survey about? In July, there was strong criticism of the season model of Destiny 2. Especially after the current season of the Haunted brought back some well-known content and characters into the game. Players increasingly felt that Bungie uses its seasonsonly as soulless fillers between good content.
Therefore, we wanted to know in a survey from you, the German MeinMMO Destiny 2 community, whether you currently see a return to the pure “once-a-year DLC model” as an alternative solution, or whether you would keep the current season model despite everything.
By now, Destiny 2 can showcase a variety of seasons.
Players believe in the potential of the season model
In our survey, 1,625 MeinMMO readers have voted as of 25.07.2022, 09:30 AM. Each had only one vote available. The distribution is as follows:
Thus, 49% of our readers believe in the current season model in Destiny 2 and its potential.
The remaining votes are distributed as follows:
Only 652 MeinMMO readers were in favor of a return to the pure DLC model. That is 40% and therefore second place in the voting.
The rest, namely 180 MeinMMO readers, or 11%, do not care what content model Bungie uses in its space shooter.
The community has changed its opinion: In 2020, MeinMMO wanted to know from you how the season model in Destiny 2 is perceived. At that time, however, individual annual DLCs won with 51% of the votes. Players preferred to have a lot of content at once rather than just a little bit at a time.
After a few seasons behind the guardians, in 2022, despite all the criticism of the system, it is exactly the opposite model that wins our evaluation. The season model can now score more with players than pure DLCs, and our readers have also justified this in their comments.
We wanted to know from you: Seasons or DLCs, which do you prefer?
Your arguments for the season model are solid: Destiny 2 player Chris has recognized for himself that a return to the DLC model would likely set Bungie back years.
I am […] realistic enough to say that DLCs are no longer an optimal option for Bungie [at this point]. They have long since taken that path, and to switch back now would probably set us back years in terms of the state of the game. After all, many systems and concepts have been adapted to the season model.
And player Fly says the season model is simply a relaxed thing that he personally likes quite well.
Personally, I find it quite good at the moment; you can check in every week, get a decent story now, and can do something, but also relax and play other games. For someone who only wants to play Destiny, it may become boring faster, but there are also so many other (good) games that you can play (besides Destiny).
That’s why you want DLCs again in 2022: However, there are also good arguments that our readers put forward for the return to the DLC model, like player huhu_2345.
The DLC model was much better for me. A DLC comes out, and I game until I have completed the content and grind here and there until I’m no longer interested. After that, I wait for the next DLC. […] With the season model, I “have to” play regularly. Weekly completing the same missions and after three months everything repeats and repeats, the eternal cycle starts all over again.
describes huhu_2345 his arguments against the season model on MeinMMO
Even with the DLC model, there were times of “doing nothing” and boredom.
Without content, however, both are irrelevant for many players
One thing is clear from the comments: Despite many preferring the season model at the moment, they are also dissatisfied with some content Bungie currently provides.
Particularly the currently active Season 17 has added to the frustration of long-time players from the community. Player Sleeping-Ex sums it up when he comments that without content, both are irrelevant.
The question of whether seasons or DLC is irrelevant. If Bungie can’t manage to provide appropriate content, which is admittedly difficult with some hardcore players, it doesn’t matter whether I am bored until the next DLC or the next season.
And he is not alone. The Destiny 2 player and MeinMMO reader Zavarius sees it similarly and writes: “A DLC every 6 months is just as much a death sentence as worn-out copy-and-paste seasons every week.”
There’s still potential for improvement in the season model: Essentially, the community is satisfied with the season model itself. But many players still want a space shooter that excites them with creative content, even in its seasons.
Reheated “between seasons” spoil this experience and feel as if Bungie is just stalling until they can get back to the big story.
For many players, it wouldn’t even take the big story beats that Bungie brings into the game during the smaller seasons. They would be satisfied with something fresh that invites them on surprising exploratory adventures or entertains them with a new, yet unknown activity per season and unknown locations.
How do you find the result? Would you have thought that players prefer the season model by now? And if seasons remain in Destiny 2, what would be your wish for what Bungie should change about the current model to make it more entertaining for you? Feel free to let us know in the comments.
It remains to be seen whether Bungie will keep an eye on these criticisms from its community for the future of Destiny.
Many Destiny veterans who have been playing the game for years still remember how painfully boring the DLC model used to be. This includes guardian Devgru, who remembers it well:
[…] keep me away from this ‘One DLC per year would be much better.’ [The DLC “The Taken King”], for many still the best expansion of all time, was also “done” after a few months, and people were waiting for the [“The Rise of Iron” DLC] and were gone. […] Without [Triumphs], there would have also been yawning emptiness after [a] few months, and people still complained back then that there was nothing to do.
[…] sure, they could also simply pump everything into one DLC per year, and maybe then something would come out with the quality of Forsaken or Witch Queen, but they have also managed that. And without something like [“The Black Armory” from the old annual pass], players would have gotten bored after half a year even in Forsaken.
And player Fly says the season model is simply a relaxed thing that he personally likes quite well.
Personally, I find it quite good at the moment; you can check in every week, get a decent story now, and can do something, but also relax and play other games. For someone who only wants to play Destiny, it may become boring faster, but there are also so many other (good) games that you can play (besides Destiny).
That’s why you want DLCs again in 2022: However, there are also good arguments that our readers put forward for the return to the DLC model, like player huhu_2345.
The DLC model was much better for me. A DLC comes out, and I game until I have completed the content and grind here and there until I’m no longer interested. After that, I wait for the next DLC. […] With the season model, I “have to” play regularly. Weekly completing the same missions and after three months everything repeats and repeats, the eternal cycle starts all over again.
describes huhu_2345 his arguments against the season model on MeinMMO
Even with the DLC model, there were times of “doing nothing” and boredom.
Without content, however, both are irrelevant for many players
One thing is clear from the comments: Despite many preferring the season model at the moment, they are also dissatisfied with some content Bungie currently provides.
Particularly the currently active Season 17 has added to the frustration of long-time players from the community. Player Sleeping-Ex sums it up when he comments that without content, both are irrelevant.
The question of whether seasons or DLC is irrelevant. If Bungie can’t manage to provide appropriate content, which is admittedly difficult with some hardcore players, it doesn’t matter whether I am bored until the next DLC or the next season.
And he is not alone. The Destiny 2 player and MeinMMO reader Zavarius sees it similarly and writes: “A DLC every 6 months is just as much a death sentence as worn-out copy-and-paste seasons every week.”
There’s still potential for improvement in the season model: Essentially, the community is satisfied with the season model itself. But many players still want a space shooter that excites them with creative content, even in its seasons.
Reheated “between seasons” spoil this experience and feel as if Bungie is just stalling until they can get back to the big story.
For many players, it wouldn’t even take the big story beats that Bungie brings into the game during the smaller seasons. They would be satisfied with something fresh that invites them on surprising exploratory adventures or entertains them with a new, yet unknown activity per season and unknown locations.
How do you find the result? Would you have thought that players prefer the season model by now? And if seasons remain in Destiny 2, what would be your wish for what Bungie should change about the current model to make it more entertaining for you? Feel free to let us know in the comments.
It remains to be seen whether Bungie will keep an eye on these criticisms from its community for the future of Destiny.
17-year-old Cody “Clix” Conrod is a Fortnite pro and one of the leading streamers for the online shooter on Twitch. In a stream on July 21, he met the highly controversial kickboxer Andrew Tate (35), who is known for his misogynistic views. Clix wanted to use Tate as a “wingman”, someone to help him land a woman – but it went horribly wrong.
Who is Clix?
Clix is somewhat like the “teenage version” of Tfue and Ninja. The two Twitch streamers were big during the early days of Fortnite but lost interest in Fortnite around 2019 or could no longer keep up with the best players: At the World Championship, there was nothing left for players over 25, teenagers dominated. It was Clix’s time to shine.
Clix made headlines around 2019 when he qualified for the Fortnite World Championship. He is considered one of the best “1 vs 1” players in the online shooter and was one of the youngest pros. He also likes to place bets with fans. He has gotten into trouble with Fortnite developers Epic for some harsh behavior.
Fortnite: The One Time a Black Hole Swallowed You All
Clix proudly announces that he lost his “E-virginity”
This was Clix’s plan: It is unclear how he envisioned it all, but Clix invited kickboxer Andrew Tate (35) for a “chat” on Twitch.
Tate is an extremely controversial person known for his misogynistic statements. There are also allegations that he is involved in human trafficking, which Tate denies. He explained (via thetab) that it was just a jealous boyfriend who became nervous because his girlfriend went missing in the Tate brothers’ house.
Misogynistic figure supposed to give 17-year-old tips on how to land women
Clix apparently wanted tips from Tate on how to attract a woman who means a lot to him. Clix had also invited a friend of the same age and found himself clearly superior to his colleague, BuckeFPS:
I am richer, I am stronger, and I have had more women than he has … – Well, I should say E-women.
Clix
When he is mocked by his rival about being a softie, the 17-year-old admitted that he has never really been with a woman, but he already lost his “E-virginity”.
Tate can’t relate to “E-virginity”: such a thing doesn’t exist, he tells the young man.
But Clix explains to the man twice his age: That might not exist in the kickboxer’s world, but in “your” world it does. E-sex is like real sex, with kisses and all, just over the internet.
Tate apparently can’t relate to that. When asked if men and women can only be friends, Tate replied:
Men and women who are just friends – that is a bunch of worms who are too scared to tell each other they want to sleep together and are sitting in the friend zone.
Andrew Tate
In such a situation, men are the idiots being exploited, Tate confidently explains. Because women know that the man likes them but are basking in the attention. In his world, that doesn’t exist.
Tate makes a move on Clix’s underage girlfriend – He freaks out
What went wrong? Armed with so much wisdom, Clix was looking forward to the visit of a same-age girlfriend who makes his heart race, as he said. He probably envisioned super macho Tate acting as a wingman and giving him tips on how to attract the woman.
That seemed to work as well. Tate had the valuable tip: “Look at how she smiles at you. Lean over to her and kiss her.”
But when Clix started panicking and the young woman looked at him in confusion, Tate lost patience.
He then turned to Clix’s friend: Tate expressed his dissatisfaction with his student Clix, who didn’t listen to him. He told Clix to kiss her “like a man”. After all, she is a “beautiful young lady” who deserves a decent kiss. Maybe he needs to fly to Clix and slap him in the face.
But then the tone changed quickly. Now Tate told the young woman: “When you turn 18 and want to get yourself a real man, I know someone.” Who exactly he was referring to he did not elaborate – but Clix clearly saw the “real man” as a reference to himself.
Clix felt betrayed by his “wingman” and launched into a tirade against the smiling Tate, questioning what gives him the right to hit on his underage girlfriend. That was just plain weird.
Reality TV on Twitch for the “Fortnite” generation
What’s behind it: It feels like a “reality show” where the roles are clearly defined: the young, naive hero, his peer competitor, the experienced man.
But the roles seem somewhat warped. The role of the young woman is particularly strange, as she is present during the conversation but somehow serves as prey to be hunted.
It is bizarre that the “Fortnite” generation is presented with Andrew Tate as a role model for masculinity, who stands as a symbol of “toxic masculinity”.
One wonders what tips Clix expected when he invited the guy. The stunt definitely brought him content for his social media channels.
After the meeting with Tate, Clix proudly posted on Twitter that he lost his virginity – only to realize shortly after that the woman had already cheated on him.
The drama for the Fortnite generation thus continues.
Years ago, content creators discovered that Fortnite works even better when they provide the target audience with some enticing stimuli:
Webedia is looking for reinforcement for the affiliate team of MeinMMO, GamePro, and GameStar – Apply now as an Online Marketing Manager Affiliate (m/f/d).
Is your heart beating for tech, hardware, and gaming? Are you familiar with SEO, analytics, the customer journey, and affiliate marketing? If you are also good at keeping an overview at all times and working carefully even under pressure, you should definitely keep reading, because we are looking for an online marketing talent as an Online Marketing Manager Affiliate (m/f/d).
Online Marketing Manager Affiliate (m/f/d)
WHAT YOU CAN LOOK FORWARD TO:
You will work daily with key figures and independently derive development measures
A button gets too few clicks or an article too few views? You find out why and help authors and content managers to do better next time
You will regularly conduct A/B tests in coordination with the entire affiliate team, evaluate the results, and translate them into actionable recommendations
You will continuously work together with our SEO team on our SEO strategy
You will be significantly involved in creating guidelines and guides and check whether they are being used and adhered to
You will be part of a large team of experts in tech, hardware, affiliate, SEO, and marketing
WHAT WE LOOK FORWARD TO:
You have experience in online marketing, e-commerce, or online journalism
Google Analytics, Data Studio, and Search Console are your playground, and you can use these tools to trace the customer journey of users on our websites and optimize key figures
Independent work, high initiative & stress resistance, teamwork, and flexibility
German at native speaker level (spoken and written) and good English skills
Proficient use of MS or Google Office, especially Excel
Basic knowledge of HTML / CSS and technical understanding
ADDITIONALLY, YOU WILL RECEIVE FROM US:
Comprehensive onboarding and targeted development of your expertise in the areas relevant to your job (skills & tools)
Very good working atmosphere and direct communication in a friendly team with flat hierarchies
Flexible working hours and centrally located office (stop: Munich Heimeranplatz) with very good connections to public transport and the highway
If we have piqued your interest, we look forward to receiving your complete application including a cover letter, resume, testimonials, and possibly work samples via our online portal!
This is an AI-powered translation. Some inaccuracies might exist.
The community of Final Fantasy XIV is considered one of the friendliest and nicest among MMORPG communities. The party chat is not toxic, newcomers are always helped, and players are generally great. Is that true?
Insults and toxic behavior are part of everyday life in many online games. When a match or dungeon goes badly, tempers often flare faster than a CPU without thermal paste, and insults are plentiful.
But not in FFXIV. In the forums and on social media in the MMORPG bubble, it is often said that the FFXIV community is one of the friendliest overall. It is praised for having a non-toxic chat and for always helping new players.
The community itself also likes to emphasize that it welcomes new players and that toxicity in group content is not tolerated. Indeed, the average experience for newcomers in this MMORPG is more positive than in most other online games.
However, since the world is a complicated place and people are complicated beings, this is only one side of the coin.
Positive experience for newcomers – at least in comparison
In general, you can trust the tales about the friendliness of FFXIV players online. When you dive into the MMORPG and do group content for the first time, the chances are good that the fights will be briefly explained to you in the dungeons upon request without much fuss.
After wipes, there are no insults even at higher levels and only very rare rage quits. In most cases, someone will quickly ask what the problem is, and you just try again.
In the newcomer chat, the questions of new players are answered constructively (even if not always entirely correctly), and no one has to justify themselves or hear that they are a noob. Occasionally, experienced players join newcomers and help them master the content.
From my own experience, I can say that in the 900 days of playtime in FFXIV, I cannot remember ever being insulted in the FFXIV chat. The worst were passive-aggressive comments or jibes, and I can count such cases on one hand.
On reddit and social media, numerous comments can be found specifically praising the friendliness of FFXIV players.
Even in self-experiments, where I played a completely fresh character on a test account, almost all groups were perfectly fine. For example, when I, as a new healer, asked not to aggro too many enemies, this was usually adhered to (though sometimes with grumbling).
Group content runs in a much more civil manner than in games like Lost Ark or League of Legends, which are notorious for their insults and rampant toxicity in chat.
Gameplay promotes better atmosphere
The absence of constant tirades in FFXIV is not because the MMORPG simply attracts very nice people. The developers contribute their part and reinforce this openness towards new players with appropriate gameplay mechanics:
In dungeons, there are EXP and token bonuses when a player is in the group who is experiencing the content for the first time.
Players who performed especially well can be voted MVP at the end of the dungeon (provided they don’t leave early). If you accumulate a certain number of such recommendations, you receive mounts and titles as rewards.
The mentorship system allows experienced players to answer questions from newcomers in the designated chat and help them.
Through the special random content mentor roulette, you can also receive cool rewards.
Furthermore, FFXIV is designed such that the risk and penalty for failure in 95% of the content are not very high. After dying in a raid, you can easily be revived and continue. The “punishment” is a temporary debuff to your stats.
You don’t lose valuable resources that you had to farm beforehand, but only some time. Even food and potions used for epic raids can be purchased for a small sum at the market board. Hardly anyone will shed a tear over the loss.
On the other hand, however, there is also the ruthless chat moderation. Harassment and insults are punished with temporary bans, which can become permanent for repeated offenses.
If you believe stories from the community, SE even occasionally goes overboard and punishes people in the heat of the moment, such as those who have just made jokes among friends. I personally have not experienced this yet.
People are people
Now it sounds like absolute harmony prevails in FFXIV and players spend all day petting puppies together. This is, of course, nonsense.
Even though the community likes to take pride in its friendliness and helpfulness, it is ultimately just made up of people – and people can be very unpleasant.
In cases of shitstorms, FFXIV players behave not much differently than the rest of the gaming community.
Here too, people are attacked if they do not represent the opinions popular within the community (for example, that the story of FFXIV is the absolute revelation).
Unpopular personalities are often chased out of the game, as experienced by WoW streamer Asmongold.
Even the popular YouTuber JoCat, who is a big FFXIV fan, emphasizes that the community is not without its dark sides.
So basically, the game has everything you would find in other gaming communities.
Most of the time, confrontations do not take place directly in the game, which is a consequence of the strict banning policy, but happen “behind the scenes” on social media and in Discords.
While I almost never see direct disputes with complete strangers in the chat, I repeatedly witness how conflicts arise behind the scenes in private chats outside of FFXIV. Sometimes on a weekly basis.
This happens, by the way, in both the casual part of the community, which is generally considered more relaxed, and among raiders. The two sides are equally matched.
Learn more about the FFXIV community on MeinMMO here:
The praises that are often read about the friendliness and kindness of the FFXIV community should therefore always be approached with caution.
It is true that new players in the MMORPG will have a much more pleasant experience without harsh insults and bashing. FFXIV players also often host fantastic community events and projects, such as the 1,000 Voices Song for composer Soken or the ArtBash art party.
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However, if you play the game for an extended period, you will inevitably come to know the negative aspects of the FFXIV community as well. And don’t let anyone tell you that it’s “the bad WoW players” who have “migrated over the past year.” The aforementioned problems have always existed.
It is important not to let the positive statements about the FFXIV community overly influence you, only to wake up to a harsh reality. In the end, as in any other case, it ultimately depends on which people you encounter while playing.
What have been your experiences with the FFXIV community? Have you ever experienced toxicity, or has everything been fine so far? Share your responses in the comments.
On July 19, the book “You Can’t Make It” by Gnu, who is actually named Jasmin, was released. She is the first German-speaking gamer to surpass 1 million subscribers on YouTube. MeinMMO editor-in-chief Leya read her book and wished someone had handed it to her 14-year-old self. Maybe then she wouldn’t have been so hard on herself regarding her own nerdiness and insecurities.
I’m glad that the gaming landscape is becoming a bit more diverse at the top. But then comes what has to come. The comment section under the article and on our social media posts quickly fills up with stupid remarks along the lines of: “Well, it’s obvious why she made it. Wink, wink.”
Of course, the comments imply that Gnu is an attractive young woman and that her success primarily comes from that. You won’t find most of these comments anymore because we’ve deleted them. I was furious about each and every one of those comments back then.
In her book, Gnu recounts her long struggle and hard fight to get to where she is today.
I wish I had such a book when I was 14. Maybe then I would have recognized earlier that with my passion for the nerd cosmos, I’m not a total freak, that I’m not alone in my insecurities, and that I could have seen a perspective for myself. It’s hard to find role models for young girls like me in the 90s and 2000s. I am 32 years old now.
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About Escapism and Beauty Standards
By now, I have a large stack of books that are supposed to teach me something. Among them are management, communication, problem-solving, team leadership, and a lot of other stuff that wants to help me be successful.
These books are always similarly structured. A person who made it shares a brief insight about the difficulties they faced and how they solved them. It makes sense. After all, you want to benefit from the solution yourself.
Sometimes, however, it’s frustrating. Because for me, it often seems in the compressed version that it was all rather easy.
In Gnu’s book, it’s different. She lays everything bare and gives intimate insights that I wouldn’t have expected. She primarily makes space in her book for the problems and struggles to achieve her success.
Without holding back, the YouTuber talks about her inner conflicts of having been an outsider in school and how she started chasing unrealistic ideals. I find it particularly interesting that she mainly oriented herself towards video game characters like Lara Croft or anime characters like Bulma from Dragon Ball. That was her world, which also provided her with a refuge.
This makes me ponder again how harmful these highly exaggerated fictional characters can be for young people. One can only welcome the trend that we now have more diversity and that characters like Aloy from Horizon draw a different picture than just voluptuousness, hourglass figures, make-up, and perfect hair – even if not everyone likes that.
A controversy arose because the heroine Aloy actually looks like she would live in an apocalypse and not like a model, as shown on the right side with image editing.
A major theme of the book is the eating disorder that Gnu developed over her life and which held her firmly in its grips for 10 years. She also openly discusses the cosmetic surgeries she underwent. She is taking them step by step back today as she never wanted the surgeries out of her own, inner motivation.
Her job as a gaming influencer only fueled this disorder further because therein one deals with the public eye and social media – and of course with people who criticize one’s appearance down to the last detail.
Always at Eye Level
I can see my younger self in Gnu’s descriptions. My youth was plagued by bullying, which was strongly connected to my interests in gaming, anime, and nerdy topics.
While I never fell for a crazy beauty ideal, my desperation led to self-harming behavior. Like Gnu describes in her book, I always felt like I could never be enough.
If you are struggling with dark thoughts: You are not alone. Please seek help. For example, at the telephone counseling service at 0800/111 0 111 or the Online Counseling, where you can also use a chat service. It’s free and available nationwide.
I believe such a book would have really helped me as a young girl. Because especially at a young age, it’s particularly hard to talk about insecurities, fears, one’s own sexuality, or the overreach of others.
Such a book could have shown little Leya that she is certainly not alone with her problems. It would have been really great to read something like this from a successful gamer who shares the same nerdy interests!
The book was written by Gnu in collaboration with co-author Lisa Ludwig, the editor-in-chief of Moviepilot and known from the podcast Lästerschwestern. The two succeeded in keeping the book approachable and relatable, maintaining an equal level. The style is casual and easy to understand, making it perfect for a younger audience.
Co-author Lisa Ludwig is editor-in-chief at Moviepilot. The website belongs to Webedia. MeinMMO is also part of Webedia, just like GameStar and GamePro.
Insight Behind the Façade of the Supposedly Perfect Dream Life as a Gaming Influencer
Many young people today have the desire to become big on Twitch, YouTube, TikTok, and Instagram. In the gaming sector, it’s often shown that one gets paid for playing games, is allowed to play games earlier, is at cool events, and constantly receives gifts. Dream job!
However, the reality is somewhat different, and Gnu shows that. It’s about working independently, meeting deadlines, engaging in tough business negotiations, and marketing. Constantly tracking numbers and trends, reacting to them, and absurd work hours that go well beyond a 40-hour work week.
More and more gaming influencers are expressing that they are collapsing under the pressure.
Gnu honestly reports that she could only do it with the support of her family. She started her YouTube career during her studies while also having another job. It takes a lot of ambition.
These are the hidden work and backgrounds that one doesn’t see when simply watching a video or a stream. Exactly this information would surely benefit many young people who are planning a career in this direction.
Who Should Read Gnu’s Book?
I would immediately hand the book to younger people. Because many of the topics discussed here affect us during a difficult age, when we do not yet really know who we are and what we truly want.
The book handles the tough topics, such as the eating disorder, with care and does not provide any instructions on how one could emulate it.
If you are thinking about giving the book to your child, I would recommend reading it yourself first. Especially for a very young audience, the topics may indeed be quite grown-up. You might want to skip one or the other chapter or at least read it together with the child.
I would also highly recommend it to you if you are considering pursuing a career as a gaming influencer. Here you get deep insights that give you a good idea of what kind of job awaits you.
As someone over 30, I’ve also gained a lot from the book. Especially as someone who works in the media field and, well… was also a dumb teenager at one point. I found affirmation and a bit of balm to hold my inner child tightly once again.
Gnu honestly reports that she could only do it with the support of her family. She started her YouTube career during her studies while also having another job. It takes a lot of ambition.
These are the hidden work and backgrounds that one doesn’t see when simply watching a video or a stream. Exactly this information would surely benefit many young people who are planning a career in this direction.
Who Should Read Gnu’s Book?
I would immediately hand the book to younger people. Because many of the topics discussed here affect us during a difficult age, when we do not yet really know who we are and what we truly want.
The book handles the tough topics, such as the eating disorder, with care and does not provide any instructions on how one could emulate it.
If you are thinking about giving the book to your child, I would recommend reading it yourself first. Especially for a very young audience, the topics may indeed be quite grown-up. You might want to skip one or the other chapter or at least read it together with the child.
I would also highly recommend it to you if you are considering pursuing a career as a gaming influencer. Here you get deep insights that give you a good idea of what kind of job awaits you.
As someone over 30, I’ve also gained a lot from the book. Especially as someone who works in the media field and, well… was also a dumb teenager at one point. I found affirmation and a bit of balm to hold my inner child tightly once again.
Hunt: Showdown is considered a hidden gem among shooter fans. A game for true connoisseurs and enthusiasts, so they say. However, fans are now facing a mechanic typically found in more mainstream shooters. They are getting a Battle Pass – and they’re not happy about it.
What kind of pass is this? Hunt: Showdown is receiving a Battle Pass with the new event. The developers announced this via their social media channels, causing very mixed reactions among fans of the gourmet shooter.
The pass is named “The Gilded Path” and will come to the game in both a standard and a premium version. You can unlock new cosmetic items and even a legendary hunter that evolves as you progress through the pass.
It enters the game on July 27 along with the new event “Serpent’s Moon,” which brings two new weapon variants and a new time of day, the titular Serpent’s Moon, to the horror shooter.
How long you have to complete the pass or whether it will remain in the game after the event is currently unclear.
In the video is the trailer for the current event with the Battle Pass
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Horror shooter on Steam shows the current event in the trailer – fans celebrate 2 new versions of the most popular weapons
How has it looked so far? Hunt: Showdown has previously opted out of such a concept. They have relied on individual, cosmetic DLCs and optional, purely cosmetic in-game purchases. The events did not disrupt this, even though during events you could purchase items with real money to complete them faster.
The developer Crytek has always communicated that these boosters are not necessary, but serve the purpose of supporting the studio if desired. You could complete the events just as easily without these boosters.
The community reacts condescendingly – and very divided
Players are complaining about familiar mechanics: The player base of Hunt: Showdown has reacted very divided to the upcoming Battle Pass. Many do not like that their personal hidden gem is becoming like all the other shooters.
Some attribute this to the hiring of David Fifield as the general manager of Hunt: Showdown. He previously worked on Call of Duty and Halo, among others. Some users in the comments draw premature conclusions and mock.
Logan writes (via Facebook): “One of my favorite aspects of Hunt was that it was so unique. That’s now dead.”
Wes also expresses his displeasure (via Facebook): “Your CoD guy David is so original, I’m laughing so hard. I saw this coming from 252 meters away.”
Humberto writes (via Facebook): “Really? First, they found fewer Bloodbonds, then skins became more expensive, and now a Battle Pass for a full-price game? Just make Hunt Free2Play already.”
Mansour also receives a lot of support (via Facebook): “I’ve lost all hope in the game. It was bad enough that new content came out so slowly and that you’re adding multiple currencies to the game. Now you’re denying people access to content, preferring they spend their money on your DLCs and skins rather than a Battle Pass. I’m done with the game.”
However, the camp of negatively inclined fans shares the poor overall sentiment about the Battle Pass with those who are actually looking forward to it.
Other fans support the idea: On the other hand, there is a large part of the community that is eager to purchase the Battle Pass. Ironically, many of them are not enthusiastic about the mechanic itself but wish to support the developers and their favorite shooter.
In fact, fans are almost indifferent about what is actually included in the Battle Pass. Many users feel a deep connection to the unusual horror shooter and want to ensure that Hunt: Showdown continues to live on and develop for a long time.
Toothybrushman writes (via reddit): “I think this is a good idea. Crytek has tried to monetize the game in the weirdest ways. […] Battle Passes have shown that they can be a successful system in many games. If they must monetize the game more, this is the way they should go.”
Jan writes (via Facebook): “Many people seem not to understand that Hunt is a multiplayer game. It needs resources. You wouldn’t work for free either.”
Marc agrees (via Facebook): “I’m buying the Battle Pass, but only to support the game I love and to keep it alive for as long as possible.”
Jordan says (via Facebook): “I’m supporting the game and the team as much as I can, but I don’t believe that a Battle Pass is the right way for Hunt. It can ruin games and lead to burnout for fans. We’ll see what happens.”
What do you think about it? Are you actively playing Hunt and think a Battle Pass is exactly what the shooter needs? Or are you on the other side and criticize the developers for introducing such a system? Feel free to let us know in the comments here at MeinMMO.
Actually, the new monster Voltriant is not supposed to arrive in Pokémon GO until early August. However, a trainer reports an early catch – but may have to forgo another monster for it.
What kind of Pokémon is this? Voltriant belongs to the Ultra Beasts. These are strange, parasitic monsters from another dimension, comparable in strength to legendary Pokémon. They are characterized not only by strong stats but also by rather unusual designs.
Masskito appeared at the most recent GO Fest in Seattle
Voltriant, a creepy tree monster of the Electric type, is expected to show up as an exclusive bonus at the GO Fest Sapporo – between August 5 and 7. However: The first Voltriant in Pokémon GO has apparently already been caught.
No Shaymin, but Voltriant – Trainer reports strange error
This is the find: As user “SnooPredictions” describes on reddit, there appears to have been an error during the GO Fest in Seattle. Instead of receiving the Sky Forme of Shaymin, which one was supposed to get there, he received Voltriant (eng.: Xurkitree).
He shows among other things the catch screen including CP (1669), the special Ultra Ball and the Pokédex registration. It looks quite like there was indeed an error – there is, however, no official information from Niantic on this yet.
On the Pokémon GO subreddit, user “SnooPredictions” posts their catch (via reddit).
This is what other trainers say: Overall, the error is considered unusual and quirky.
However, some also note that it might even be unfortunate to get Voltriant instead of Sky Forme Shaymin. They assume that Voltriant will anyway come into Raids in the long run – regarding Sky Forme Shaymin they are not so sure.
As soon as there is more information on how the error will be handled, we will keep you updated. For now, it seems the trainer is the first to be able to call a Voltriant their own.
Soon, even more new Pokémon will enter the game. The “Hisui discoveries” event brings several monsters from the eponymous region. And thanks to the new Ultra Bonus, some bonuses will even be added.
This is an AI-powered translation. Some inaccuracies might exist.
Like previous Diablo games, Diablo Immortal features various difficulty levels. However, as the first MMO in the series, it is now facing challenges with this system, as it divides the community – more or less literally.
What kind of system is that? Hell levels are increasing difficulty levels in Diablo Immortal. There are 5 levels where enemies deal more damage, have more hit points, but also drop better loot.
The system is actually meant to ensure longer gameplay enjoyment. Contrary to some tips, it is even advisable to always play at the highest possible Hell level for you, as the quality of the items is simply better there.
The Hell has been around since Diablo 1, where it represented the last area. In Diablo 2 it became the highest difficulty level and in Diablo 3 it was replaced by Torment levels. The idea of Hell as a challenge has been part of the series for 26 years.
In Diablo Immortal, however, this ancient system is now a problem because it forces groups that are not always available.
In our video, we reveal everything you need to know about Diablo Immortal – in 3 minutes:
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Everything you need to know about Diablo Immortal – in 3 minutes
An ancient system blocks set items in Diablo Immortal
This annoys players: Threads are repeatedly popping up on reddit demanding solo dungeons. This is because players simply cannot find groups. Those signing up for a dungeon from Hell 1 are automatically put into the dungeon finder.
Saturday night and 0 players are running dungeons on an allegedly active server. What is the point of forcing me into groups when I can’t find players? I know there are many posts about this, but I am frustrated. Thank you all and have a nice weekend.
This post is one of the most popular in the Diablo Immortal subreddit. The problem is that players can only find groups in their Hell level. A large part is currently stuck on Hell 2 trying to reach Hell 3. This means: Players who have already reached Hell 3 or are still in Hell 1 are currently finding hardly any teammates.
Diablo Immortal is popular among casual players – especially one group enjoys playing: fathers of young children. If they could play solo, they wouldn’t need groups and could grind anytime.
That’s why dungeons are so important: Only in dungeons do the coveted set pieces drop, some of them only starting from higher Hell levels. Since sets are important for almost all builds, you need them to become stronger. But if you cannot even enter the dungeons, you also cannot get better items.
reddit user High_On_Genocide is therefore even demanding to completely separate sets from dungeons to make the game better for solo players. Whether this will ever happen remains to be seen.
Diablo Immortal: All 6 Classes in Brief Overview with Gameplay
As Diablo Immortal is a service game, things can change at any time due to player feedback. On July 25, the game was also released in China and is now available in all planned regions. Fans hope that updates will occur more frequently in the future, now that there is only one version of the game to maintain.
Diablo Immortal still has fans who play a lot and extensively since its release. We spoke with one of these hardcore players:
The 19-year-old Twitch streamer Scarlett, known as “xoQueenScar”, showcases games like Counter Strike: Global Offensive on her channel. She is also active on TikTok, posting short clips from her streams. Recently, one of her videos went viral, where she was kicked from the game by her teammates, apparently due to her gender.
This is the situation:
With just over 1000 followers, Scarlett is among the smaller streamers on Twitch
On TikTok, she posts highlights from her streams and short clips for her more than 6000 followers
These often address experiences she faces as a woman online
A clip went viral in which she is allegedly kicked from a game in CS:GO due to her gender
On Twitch, “clips” of streamers are often made: short recordings that are not infrequently taken out of context. Here is the most popular clip on Twitch:
Start video
Twitch: This is the quirky story behind the most popular clip of all time
Team kicks streamer after she speaks up
What is shown in the clip: In the short excerpt, the streamer shows how she is voted out of the game by her teammates during a match. This happens immediately after she said something in voice chat.
One of her teammates reacted to her voice with the repeated question “Did I hear a girl?”, another one says she should disappear from “his” game. Scarlett interprets the kick as a reaction to her gender.
It’s not the first time: Scarlett posted the clip titled “Why CS:GO is not for women, Part 3”. In other videos, she had shown similar events. These incidents seem not to be limited to Counter-Strike. (via TikTok)
The clip goes viral: Four days after Scarlett posted the video on TikTok, it already has 2.2 million views (as of 25.07.2022). In comparison, her videos usually reach several hundred to a few thousand viewers.
On 24.07., the clip was also posted in the CS:GO subreddit and received almost 30,000 upvotes there (as of 25.07.2022). The comments are full of discussions about the content. The video has also appeared in other subreddits.
These are the reactions: The video has thousands of comments on TikTok and Reddit. Many seem to find the behavior of the teammates simply funny or even support it.
Sad reality: Others don’t see anything unusual about it. They say it’s just an average CS:GO lobby. Some even find the team relatively nice. The shooter has had a reputation for a particularly toxic community for a long time. (via Reddit, TikTok)
What other women say: Especially female gamers seem to recognize themselves in the clip. They report their own experiences. Sometimes, like Scarlett, they would be kicked out immediately. In other cases, the teammates would keep them in the team but be overbearing in voice chat.
Some even state that they would never use the voice chat of a game for these reasons or would not play online at all. They express their frustration that such behavior rarely has consequences for the players. (via Reddit)
Whether the recordings are staged or if there might be other reasons for the kick cannot be determined from the short clip. However, the comments reveal that it struck a nerve.
In this context, the voting system is also criticized. This allows players – as here seemingly without cause – to be kicked from the match by a simple vote. Other games have already abolished it for this reason. Whether CS:GO will take consequences from this and similar incidents remains to be seen.
The mobile game Marvel Snap is currently in closed beta and is set to release in 2022. The community criticized the in-game monetization. Now, the former Hearthstone chief has spoken out and promised improvements.
Which game is it about? Marvel Snap will be an online card game that is expected to release in 2022. Currently, the game is in closed beta. It will be free-to-play but will include in-game purchases.
Who is developing the game? The game is developed by Second Dinner. A prominent name within the team is developer Ben Brode.
Ben Brode is known as the former Hearthstone chief at Blizzard and was very popular among players. However, he is currently under criticism with the game Marvel Snap.
Why is the game being criticized? The monetization of video games is a widely discussed topic in the gaming community. Especially, prices in Marvel Snap are not well received by some users.
Here you can see a trailer for the Marvel game Midnight Suns:
Start video
Midnight Suns shows new trailer, enticing with a true thunderstorm of Marvel stars
How does monetization work in the game? There are so-called “Nexus Events”. These are time-limited. Players can invest real money and convert it into the in-game currency. With the in-game currency, special cards or avatars can be purchased.
For example, there are two ultra-rare cards in a Nexus Event Pack. These are the Jane Foster Thor card and a Destroyer (the latter can also be obtained for free). Per spin, the player has only a 1.5% chance of obtaining either of the two cards. The alternative: Both cards can be purchased for about 490 euros.
Another problem is that the normal rewards in the game consist only of in-game currency and resources for improving existing cards. New cards, on the other hand, are not received as regular rewards.
What does the community say about this? In a reddit thread, the high costs of some items in Marvel Snap were discussed. Under the title: “PSA: Any game that asks for $450 for two skins before the official launch is not worth your time”. User Tac0Destroyer provided a list of things that players should instead buy with that money. It included, among other things, a Playstation 5, the entire Hearthstone expansion, and a donation to an animal shelter.
Here you can see the entire English list:
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savagedrago: “The term ‘Beta’ has lost its meaning lately (there wasn’t much left anyway). Gone are the days when you bought a game and it was FINISHED”.
TheNoetherian: “I think the problem isn’t the two skins… Although they are ridiculously expensive, I have nothing against the existence of ridiculously expensive skins. I believe the problem is that there’s an exclusive card that you can only get by spending huge amounts of money on the Nexus Event […] The pricing is absolutely crazy. There is no way for a competitive player to keep up with the new card releases without spending hundreds of dollars every two weeks”.
Other users mitigate the criticism but agree:
“The thing is, we can still play for free, right? Lol, just don’t spend money on the scammy Nexus Events; they will likely change it before the global launch. We experienced the same with Hearthstone’s reward track when it was first introduced”.
What did Ben Brode respond to the criticism? The developer posted a Discord screenshot on Twitter on July 22 (via Twitter). He wrote in a statement: The launch of Marvel Snap in New Zealand and Australia included the monetization system that was intended to be tested: Nexus Events.
The criticism of Nexus Events has not gone unnoticed by Brode. He wrote in English:
“It’s clear that many of you are disappointed with the Nexus Events, and we hear you. We have missed the mark here. Internally, we are having discussions about next steps and how we can implement your feedback. We are here for the long haul and are focusing on creating a great game that is fair and that you will love. Stay tuned to hear more from us”.
What do you think of Marvel Snap? Feel free to let us know in the comments.
The online game Neopets focuses on cute pets that players can breed and improve. Now the popular game has been hacked. Millions of accounts are said to be affected.
In the game Neopets, you take care of small, cuddly creatures, of which you are allowed to raise a handful. You raise them and can interact with other pets. The game has a loyal community that regularly visits.
But now hackers have stolen the data of millions of accounts and are demanding a lot of money for it.
Hackers steal around 70 million data from pet owners
What exactly happened? As the online magazine Polygon reports, the popular game Neopets is said to have been hacked. The hackers allegedly stole data from more than 69 million accounts.
The development team behind Neopets has now confirmed the issues on Twitter and explained that both email addresses and passwords are said to be affected (via twitter.com).
Neopets recently learned that customer data may have been stolen. We immediately launched an investigation supported by a leading forensics firm. We are also involving law enforcement and improving the protection of our systems and user data.
However, the hackers have allegedly already contacted and are only demanding 4 Bitcoins for their “support”. That is currently about 100,000 euros, but the value of Bitcoin is declining. This has also led to many miners selling their graphics cards at very low prices and you can buy high-end graphics cards like the RTX 3080 again at the original price.
This announcement shows Neopets to its users.
What is still unclear? It is currently unknown whether credit card information or other payment data may have fallen into the hands of the hackers. Because in Neopets you can subscribe with real money and also store the data of a credit card.
What should I do if I am affected? If you have an account with Neopets, then quickly change your password. If you have used the password for Neopets with other providers, you should also change the password there to keep other accounts safe.
If you are looking for tips and help for a new, strong password, then take a look at our article. Here we present you with a handful of helpful tips and explain why you need a strong password:
A chess robot played against a 7-year-old boy at a tournament in Moscow: An accident occurred. The young chess talent got his finger caught in the robot’s grip, and the robot wouldn’t let go. The operators of the robot appeared confused and ineffectively fiddled with the controls. Men rushed in and had to free the boy from the robot’s grip, but his index finger was broken.
What happened there?
From July 13 to July 21, the “Moscow Chess Open” took place in Moscow.
The 7-year-old Christopher is one of the 30 best chess players in Moscow in the under-9 category.
Christopher played against an experienced chess robot, whose AI has been moving pieces for 15 years and is operated by specialists. But there was an accident.
How the accident occurred: A 30-second clip of the accident shows that the chess robot had just made its move but still seemed to be in motion.
The boy makes his move but gets caught in the movement of the robot. The robot holds onto his hand and won’t let go.
The operators at the side of the table fumble with the control pad, but accomplish nothing; men rush in to try to free the boy from the grip of the chess robot.
Once they finally succeed, a man takes the apparently crying boy away.
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The clip shows the incident and is being hotly debated.
What happened next? The boy broke his index finger during the incident but was able to continue participating in the tournament the next day – his finger was in a protective sleeve, as the organizers stated. Helpers took over the documentation of his moves.
The parents reportedly contacted local law enforcement to file a report.
This is what the event organizers say: The head of the Moscow Chess Federation, Sergey Lazarev, commented on the incident:
The robot broke the child’s finger – that’s, of course, bad. We rented the robot, it has been exhibited at many places for a long time with specialists. Apparently, the specialists overlooked this. The child made a move, and then the robot needs time to respond, but the boy was too quick, and the robot grabbed. We have nothing to do with the robot.
Another member of the chess federation stated that the robot has been playing chess for 15 years: “This is an extremely rare incident, the first that I can remember.”
The organizers also stated that the operators of the robot would need to consider strengthening the safety measures to prevent such a situation from occurring again.
“The 1st Law of Robotics was violated!”
How is this being discussed? The incident is being discussed on Twitter, where defenders of humanity express concerns that the AI is rebelling:
People ask why the robot is strong enough to break fingers when it only needs to pick up chess pieces: “Why build a robot for chess moves that can also be used in warfare?”
One user expresses concern that the fundamental law of robotics is being violated. This refers to the “Asimov Laws” which state that a robot must not harm a human – another user points out that these laws are purely fictional.
A third user reassures: “Before the Twitter experts start again [..] We are not at a level with AI where robots start fighting humanity or can feel anger.”
What lies behind it: Due to extremely popular science fiction films like Matrix or Terminator, there is a widespread fear that the advancement of artificial intelligence will inevitably lead to the extinction of humanity because AI recognizes that humans harm humanity and that humanity would be better off without humans – or that AI simply subjugates humanity out of self-interest.
This literary motif is so pervasive in pop culture that any news about an AI somehow arouses concern or worry. Even a chess robot with apparently too strong an arm.
Who doesn’t know it? You buy a game, but it’s completely different than expected and you have no fun at all. Steam allows you to return a game in such cases. A horror game is now taking advantage of this option and challenges its players to get a refund.
What game is it? Refund Me If You Can – here the name is the program. The developers challenge you to complete the game in less than two hours and then return it.
Refund Me If You Can is a horror game from the indie developer Sungame Studios.
If you manage to complete the challenge and finish the game in less than 2 hours, you can get the strange title along with the purchase price of €3.99 refunded on Steam.
What is the game about? In Refund Me If You Can, you play as Sarah and are trapped in a nightmare. You can only escape in one way: You have to find the exit from a maze.
The maze consists according to the Steam page of Refund Me If You Can of over 100 different paths, but only one of them leads you to the goal.
To ensure you don’t forget which path you have already taken in the maze, you can toss glow sticks that serve as markers.
What do the players say? Refund Me If You Can only released on July 22, 2022, but already has 28 reviews on Steam that could give a first impression of the game’s quality. Overall, 75% of the reviews are positive, but opinions are still divided.
GapSix via Steam: “No, I don’t think I’m going to do that.” – the player’s response to the challenge of returning the game
Elle TGC via Steam: “It’s a challenge, but it’s not fun. It’s easy to achieve, but the game is not good in the slightest. […] Also, it’s way too loud and there are no volume options.”
TRIGEN via Steam: “The game is good and has a fun concept to reach the end in 2 hours. I probably won’t even refund it, I want to support this developer.”
What do you think of the idea of designing a game with the challenge of completing it in less than 2 hours to get a refund? Will you try to escape the maze?
Roguelites are also titles that put their players in difficult challenges and thus have their own fan base. MeinMMO editor Benedict Grothaus even explains to you why he is really fond of the genre.
In 2019, Pearl Abyss announced the new MMO Crimson Desert. The game was originally intended to be the successor to Black Desert, but the structure has changed somewhat during development. Now it is supposed to combine a single-player campaign with a multiplayer world. However, there has been little news about the game for several months.
After the campaign, you should be able to create your own character and experience multiplayer content. You can expect:
Fortress battles that are supposed to scale with large player numbers
Open world events for multiple players
Dungeons
Trade between players
The official announcement states that the main story content will be seamlessly intertwined with the multiplayer and that there will be character customization that is supposed to set a new standard in the gaming industry. For example, enemies will be able to pick up and use dropped weapons from others.
Overall, it sounds a lot like GTA Online or Red Dead Redemption Online – you first play a solo campaign and then experience further adventures in an open world over the long term.
The game was first introduced in 2019 with this cinematic trailer:
Start video
Crimson Desert – Cinematic zur Ankündigung
Crimson Desert was supposed to be released in 2021, but has been postponed indefinitely
What is the status of the game? At the end of 2020, there was a lot of new information. Details about the content were shared, a gameplay trailer was released, and a release date of “late 2021” was given. In addition, there were some lore texts that were supposed to introduce the history of the game world Pywel.
We are currently working hard on the development of Crimson Desert. However, we have decided that it needs more time to implement all the new ideas and deeper gameplay. Therefore, to provide the best possible experience for everyone and to ensure the health and safety of all employees, we have decided to postpone the release of Crimson Desert.
A glimpse into the gameplay is provided by this trailer, which was released at the end of 2020:
Start video
Crimson Desert shows the crazy open world in the gameplay trailer
The game deliberately references Game of Thrones to appeal to the West
Why does it remind of Game of Thrones? In Crimson Desert, things are dark and bloody, as shown in the first seconds of the cinematic trailer. In the gameplay trailer, there are also some scenes that clearly hint at betrayal and intrigue. Intrigues are also mentioned in the lore texts.
Notably, the main character Macduff is shown entirely in black, with fur on his shoulders and curly hair. He is also not supposed to be a typical hero but rather initially struggles with problems. However, through his companions and decisions, he grows continuously. This immediately evokes an association with Jon Snow.
But aside from that, there are also several hints towards the successful television series:
There is a contrast between the wild ones from the icy cold and the “fancy” people from the warmer regions.
Large cities are supposed to be repulsive, which immediately reminds of King’s Landing.
There are slight forms of magic and alchemy, but that is not as dominant as in other fantasy MMORPGs.
Is this all just coincidence? Probably not. These images are likely used intentionally to make the game particularly interesting in the West. Pearl Abyss already makes more money with Black Desert in NA/EU than in the entire Asian market.
Crimson Desert is also supposed to be released directly for next-gen consoles, which are also significantly more popular in the West than in Asia. The game clearly has a western target audience.
What do you think of Crimson Desert? Does this MMO appeal to you? Or would you rather stick with Black Desert or your existing games?
In addition to Crimson Desert, Pearl Abyss is currently also working on another open-world adventure:
The newest perk Winded/Serpentine from Call of Duty: Warzone is considered unfair and too strong. However, there is a strong counter that you can find on the old weapons of CoD MW 2019.
The damage reduction while sprinting is 20%. Too strong, many players of the free Battle Royale think. This makes the game harder, and players with good movement have an advantage.
However, there is an effective counter in the game: If the perk is really annoying you, then pick an old weapon from CoD MW and a specific weapon perk: Fragile – Impede.
By the way, Season 4 got CoD Warzone a new map. See more of it in the trailer:
Start video
CoD Warzone finally shows more of the new map in Season 4 – Trailer and images of Fortune’s Keep
CoD Warzone: Extra from CoD MW makes OP perk useless
How does the weapon extra help? With “Fragile – Impede” you drive your “Winded” enemies insane. The skill impairs your opponents’ sprinting ability and is an extra attachment on weapons from CoD MW 2019.
Every hit on the enemy slows them down. The Winded perk is thus deactivated. If you hit the legs of the opponent, the tactical sprint is also unavailable for a short time.
Practiced Winded opponents expect their sprint and the reduced damage. If the perk suddenly becomes unavailable and there is also a slow down, it leads to uncertainties and a strong advantage for you in the weapon fight.
In return, however, you have to forgo a Vanguard weapon.
The NZ-41 is currently considered a top weapon – But it has no Winded counter.
Which weapons from CoD MW are usable? The weapons from the newest CoD have, after some initial difficulties, taken over the meta in Warzone. However, the differences are not in the “OP range”. Weapons from CoD MW 2019 are also valid and strong.
It is important that you have enough bullets in the magazine and choose a weapon that has little recoil. Here are a few stable MW weapons in the current meta:
Why is “Winded” considered OP? The damage reduction is too strong for some players. Warzone combines extremely stable weapons with fast movement, and Winded ensures that movement becomes even stronger.
There was a discussion on Reddit that the increased health points together with the perk make the battle royale significantly harder (via reddit.com). Here Winded is referred to as “the dumbest perk in CoD history”.
Whether a nerf will come is still uncertain. Once the patch notes for Mid-Season 4 are online, you will learn more about it on MeinMMO.
If you also have an opinion on the Winded perk in Warzone, leave a comment.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO the Hisui event is coming soon. It is being significantly enhanced, as trainers were able to unlock the new Hyperbonus over the weekend.
What is a Hyperbonus? Last weekend, the local “GO Fest” in Seattle took place, which also featured a global challenge for all trainers around the world. The challenge was: Participate in a total of 15,000,000 raids.
This task was successfully completed over the weekend, unlocking the so-called “Hyperbonus”. This will now be used in the “Hisui Discoveries” event and provides it with some extra bonuses.
We will show you how the event is improved here.
Hisui-Washakwil makes its debut – Even shiny
This is the monster: Washakwil is already known from Pokémon GO, where it is the evolution of Geronimatz.
Now the Hisui variant of the great eagle is coming into play – the version known from Pokémon Legends: Arceus. The monster will be available in raids for the first time.
In addition, there will be a new raid tag under the motto “Hisui Discoveries.”
The raid tag will take place on Sunday, July 31, 2022, from 11:00 AM to 2:00 PM.
There is an increased chance of XL candies in local raids.
50% more XP for winning raids.
5 free raid passes from gym photo discs – during the event and up to two hours after.
Additionally, the chance of encountering a shiny Hisui-Washakwil will be increased. A post on reddit shows how the shiny version looks:
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These bonuses are added: In addition to Hisui-Washakwil, Icognito S will also appear in raids during the event. There is also a chance of encountering a shiny, but the rate is not increased.
In addition, the regional Pokémon Sodamak will be available worldwide in raid battles and the wild. It can also be encountered as shiny.
Riot Games, the developer of League of Legends, bought the sandbox MMORPG Hytale in 2020. This game resembles Minecraft in its fundamentals but aims to do things differently. The release, initially planned for early 2023, has now been postponed indefinitely.
What kind of game is this? Hytale was developed by a group of former Minecraft modders. They formed their own development studio and drew a lot of attention with a trailer in early 2019.
In 2020, the studio was then purchased by Riot Games. The former indie studio with 30 developers has now become an independent company with over 100 employees, who are still working in parallel with the rest of Riot. Together, they want to create an interesting game:
Hytale is supposed to offer you three options:
A creative mode with mods.
A social hub to showcase achievements and experience mini-games and events.
Orbis, a mode reminiscent of an MMORPG.
You will create your own avatar that represents you in all three modes. This avatar is very important to the developers, and there will be many options for it.
In the MMORPG world, you can expect story quests, a developer-created environment, boss monsters, dungeons, other players, and of course, the option to build freely. It is somewhat unclear whether you can also gather all resources in the world.
Orbis is designed for “competitive play.” There is a distinction between PvE and PvP servers, and anti-cheat will be needed to use Hytale.
The developers want to offer many public servers, but it should also be possible to host your own, as in Minecraft.
Originally, the sandbox game was supposed to be released at the end of 2021. However, after the acquisition by Riot Games, the year 2023 was targeted for release. But even that is no longer being met.
A first glimpse is provided by the original announcement trailer, which has garnered over 59 million views since 2018:
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Hytale – Trailer zum Minecraft-MMORPG
Hytale receives a new engine to be released on multiple platforms
What is causing the delay? In the major summer update of 2022, the developers announced that they are completely overhauling the engine of Hytale. This aims to strengthen performance, facilitate future updates, and allow Hytale to be released on other platforms besides PC.
However, this is causing a delay in the release of the game. The blog states:
It definitely has an impact, but the redevelopment of the engine is progressing swiftly and we are reaching our internal milestones. However, the game will not come to market in 2023, which was the earliest release date we mentioned last year.
Currently, everything indicates that Hytale will be released at the earliest in 2024. However, there is no new release timeframe yet.
Additionally, there is currently significant work being done on the UI, which will likely differ more clearly from Minecraft in the future.
An image with artworks of the various biomes in Hytale.
Why is the game so interesting? Essentially, Hytale resembles Minecraft in many ways – and not just because of the visuals. A sandbox game where players can gather resources, fight monsters, and use mods is likely not a completely new invention.
However, Hytale delivers things that Minecraft cannot. Especially character customization, story content, and generally more features, such as fixed mini-games or planned events in social hubs, stand out.
What do you think of Hytale? Does the idea appeal to you, or are you not interested in a Minecraft MMORPG? What content does the game need to attract you? Feel free to write it in the comments.
In the latest edition of our podcast, we discussed the most promising MMORPGs:
On the weekend of July 23rd and 24th, there were such significant issues in League of Legends that Riot now wants to refund players their money. Numerous bugs plagued the amateur tournament “League of Legends – Shadow Isles Clash.” Riot wants to refund players their entry fees, but that is not enough for those who were successful in the tournament.
What happened in LoL over the weekend?? From July 23rd to 24th, the “League of Legends – Shadow Isles Clash” took place, a special competitive game mode that one must pay to access. It is a kind of “LoL tournament for amateurs”:
5 players compete on a team: A team captain takes care of the organization. Teams are classified into different tiers based on their skill level: Signing up with a “valid mobile number” aims to prevent strong players from registering with weak accounts, known as “smurfing.”
You need a ticket and must therefore pay an entry fee: There are “Basic Tickets” and “Premium Tickets” with better prizes. The tickets can be purchased in the store, where they can be bought with “Blue Essence” (the in-game currency) or Riot Points (the cash currency). A Premium Ticket costs 975 points – about €7.
The rewards include trophies, orbs, victory points, and capsules: With the victory points, banners can be unlocked.
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Numerous bugs plague the Clash tournament in LoL
What went wrong? There were major issues in the tournament that disrupted the proceedings. Due to a multitude of glitches and bugs, players missed their games or did not receive their rewards after victories. There are also reports of long waiting times in line.
Players received messages that they could not join a team because they were already in one.
However, the biggest problem for many was: after successes, the rewards did not come.
Riot promises refunds – players want their victory prizes
This is Riot’s response: Executive Producer “Riot Brightmoon” assured on Sunday via Twitter: they are aware of the problems and are currently investigating the cause of the issues. They want to refund players their fees if they were affected by the issues.
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