Player leaves Final Fantasy XIV after 150 hours because he only likes the MMO content

The MMORPG Final Fantasy XIV is one of the largest and most popular in its genre. A player on Reddit has recently gained attention for quitting the game. The reason? It is simply too little MMO.

What is the player complaining about? A post in the MMORPG subreddit recently went quite viral and gathered over 330 comments within just 24 hours. A heated discussion arose about what drives a former fan of Final Fantasy to feel this way.

He writes that he loves the MMO aspects of FFXIV, but they are simply not easily accessible. To play the things that are meant to be fun, you have to slog through hundreds of quests, which the thread creator Cumulonimbus has labeled as boring and too easy.

He mentions that he spent nearly 150 hours in the MMORPG and has only just played the beginnings of the first expansion, Heavensward. He only really had fun in the Crystal Tower, as he describes.

But instead of taking this experience as an opportunity to continue playing to have more such moments, he set the game aside. He writes that it annoys him to hide such a good quest line behind a mass of main quests. Which, according to him, aren’t even that good.

Start video
Final Fantasy XIV Trailer for Update 6.3

Where is his problem with the story? In detail, he is dissatisfied that Final Fantasy XIV not only prioritizes the “RPG aspect over the MMO aspect” but even feels as if it places the “TV series aspect” above everything else.

At the same time, he criticizes that the story, at least at the beginning, does not offer enough. He argues that the main quest and thus the story are really good but are not well told. Too many annoying side tasks interrupt the actually good story and prolong it unnecessarily, according to the thread creator.

To at least score points on the gameplay side, the main quests and dungeons are then also too easy. “If you just want to tell a story, just make a Final Fantasy series,” he writes in his last point.

“I only play FFXIV for the story”

How are people reacting? In fact, the user receives a lot of support in the comments but, of course, also some backlash. However, the latter often argue that the story will get really good later on. His general frustration with the base story, namely A Realm Reborn, can even be understood by fans of the game.

Some people also point out that you can pay to skip parts of the main story, to which the thread creator wonders why “MMO content” is hidden behind a main quest and not behind a certain level.

What are people saying? To give you a sense of the mood, we would like to present some of the comments that have come up under the post (via Reddit):

  • TheVagrantWarrior writes: “It’s not an MMORPG. It’s much more a visual novel with MMO-lite gameplay.”
  • Puppetmaster says: “There’s a psychological decision behind it. If a person plays through the whole long story, they’re more likely to build a connection to the game and sign up for a long-term subscription. […] I personally only play FFXIV for the story and enjoy it.”
  • Varnn writes: “FFXIV is designed to be played by Final Fantasy players who have never touched an MMORPG before. You best catch them with the story. […] And to answer your question as to why everything is locked behind story instead of level – Spoilers.”
  • rtrs_bastiat says briefly: “Then the game is just not for you, that’s okay. It’s not for everyone.”

So far, there hasn’t been a clear point to the discussion, feel free to let us know in the comments here at MeinMMO how you feel about Final Fantasy XIV and the statement of the user, we look forward to your opinions!

This is an AI-powered translation. Some inaccuracies might exist.

“If you want to hate your game – become really efficient at it” – Streamer explains how to kill the love for the game

More power, more efficiency – the best of the best. That is the goal for many players. But that kills the fun of the game faster than you can blink.

In MMORPGs, most want to be “the best.” Especially in games like World of Warcraft, personal performance is important for the group’s success.

Guides for one’s own class are studied, “BiS lists” for the best gear are checked, and every new item is first run through the simulation to see if it provides an improvement.

This mindset led me to lose interest in World of Warcraft a few months ago – at least regarding PvE content like dungeons or raids.

I had to weigh: Do I want to play the mathematically “best” shadow priest or do I want to play one that is fun for me? Do I want to try out new trinkets for a while or would I rather look up if it’s a damage loss or gain for me?

For many, the answer is probably quite simple, but it wasn’t for me. In the back of my mind, I always have a competitive thought, which naturally includes team aspects. I want to be useful to my raid group and as useful as possible. That means I should actually pick a clear set of talents and see which items are “Best in Slot” for me or which trinket “simulates best”.

I chose to go against the “optimal” playstyle. I picked the talents that I personally enjoy – even if the numbers at the end are not that impressive and I could be one or two ranks higher on the damage meter.

WoW Draenei shock angry people titel title 1280x720
“Be perfect” or have fun? They don’t always go together.

The thought that you kill the fun of the game when you try to play a game too efficiently is, of course, not new. The creators of Civilization figured this out years ago and said: “If you give players the opportunity, they will optimize the fun out of a game.”

A truth that the rather analytical YouTuber Josh Strife Hayes often emphasizes:

If you want to kill your love for a game, be efficient. Unfortunately, that is the truth. If you want to kill your love for a game, if you want to suddenly hate your hobby, be really efficient at it. (…)

The process of finding something optimal can be fun. The process of figuring out what works and why it works. That in itself is a fun process. But note that I am saying: The process.

If you just tell someone what works, that’s not part of the process. That’s just you saying: “Hey, I did that already. I’ve done all that. Here’s what you should do.” That’s why it’s usually a bit boring.

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The path to achieving the best playstyle with the greatest efficiency is fun. However, just copying that efficiency from guides – that leads to a loss of fun.

And of course, these boundaries vary by game. Looking up a guide for a raid boss in a game like World of Warcraft I still see as a necessary condition for a raid night.

But when I notice how players around me have to run simulations on their character for every loot distribution to see whether the new trinket is a 1.2% or 1.4% increase, I roll my eyes internally.

I also see it every time a new patch is released. Immediately, acquaintances install addons that mark all treasures and secrets on the world map with explanations so that they can check them off quickly. Then for one night, you get the good feeling of being “done” again – and wonder two nights later why there is actually so little to do.

It helped me to sacrifice my quest for perfection for the fun of the game in WoW. Does that make me a slightly worse group member? Mathematically definitely. But the alternative would be that I am no group member at all because I have optimized the fun out of the game.

Do you share this view? Or do MMOs and other games only bring you joy when you can get the maximum out of them and delve deeply into guides?

This is an AI-powered translation. Some inaccuracies might exist.

„So bad as Dragonball Evolution“ – Hollywood has probably messed up the next anime adaptation

The next live-action adaptation of an anime seems to have been ruined. Even prominent actors can’t help – childhood dreams are stifled in their infancy.

Some of the best stories in entertainment media are told in anime and manga. Therefore, the film industry keeps trying to turn these works into blockbusters that are supposed to be successful at the box office. But fans know that this has almost always been doomed to fail in recent years. And the same fate has now befallen “Knights of the Zodiac” – a series that many might still remember from their childhood.

What is “Knights of the Zodiac” about? In the world of “Saint Seiya” or “Knights of the Zodiac,” the goddess Athena is reborn among humans every few centuries to protect the world from impending disaster. She is supported by the titular “Saints” – humans who are elevated to the legendary status of a Knight of Athena. The series follows the protagonist Seiya, who is assigned exactly such a role.

The manga of “Saint Seiya” has existed since the 1980s. Anime adaptations appeared shortly after, with the latest currently available on Netflix.

Start video
Knights of the Zodiac Trailer

Here is the criticism of the film: The film has already been released in Japan and the first reviews are mostly devastating. It is even compared to the “Dragonball Evolution” film – in the anime scene, this is considered the worst adaptation of all time, which was rated 2.2 / 10 on IMDb. As stated on 3D Juegos Latam:

Knights of the Zodiac repeats the same mistakes as Dragonball Evolution and feels like a film from 15 years ago. (…)

[There are] plenty of meaningless action sequences, special effects from the early 2000s, and a script with lousy character development. (…) The more the film progresses, the more one notices the absence of a coherent narrative. (…)
For some, just seeing Seiya training with Marin or building the armor may be enough to justify a cinema ticket. But those are just brief emotional bursts in a slow, boring production that is far from what one remembers from their childhood.

Not even the fact that they managed to recruit prominent actors like Sean Bean (Game of Thrones, Lord of the Rings) seems to save the film.

It’s almost ironic that “Knights of the Zodiac Movie” is abbreviated to “Kotzmovie” – by the way, that’s also the title of the official website for the film.

In Germany, the film will only be released in theaters on May 16. Until then, you have plenty of time to weigh whether you really want to see this adaptation.

Why do adaptations mostly fail? It is difficult to pinpoint exactly. One of the biggest problems is the representation of drama. In manga, anime – and generally Asian entertainment – drama is often pushed to the extreme. Internal, long monologues and seemingly “exaggerated” reactions are more reminiscent of theater performances than of Western films, which are usually told in a more sober manner.

Additionally, anime adaptations almost always have a rather “cheap” touch. This is often due to the costumes, which try to capture the colorful original, but just work better in animation. Outdated special effects then ensure that many of these films often feel more like an episode of “Power Rangers.”

That live-action adaptations of popular anime are doomed to fail and often turn into a “cringe-fest” will likely remain a reality. But fans of Death Note or Cowboy Bebop can sing a song about it by now…

Will you still go see the film in theaters and give it a chance? Or are you afraid of tarnishing the beautiful childhood memories?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3djuegos.com

Pokémon GO: New event ‘bold hero’ finally brings Mega Pinsir and rare shiny chance

Pokémon GO has introduced the third Hero Event. This time, you are to help Candela, and in return, you will receive a rare Ponita. The release of Mega-Pinsir will also take place during this event.

What kind of event is this? In the past weeks, Niantic held the event “A Wise Hero” featuring a special Lapras, followed by “An Intuitive Hero” with a special Elekid. Next up is the event “A Daring Hero” featuring a special Ponita.

We show you in the overview the candy bonuses, the new Pokémon, and why this event might be worth it.

Event Overview “A Daring Hero”

When does the event take place? From Thursday, May 11 at 10:00 AM until Wednesday, May 17 at 8:00 PM local time.

New Pokémon: For the first time, Mega-Pinsir will be available in Pokémon GO. You will encounter it in Mega Raids. At the same time, the shiny version of this Mega Evolution will also be activated. Some trainers have been waiting a long time for the release of this Pokémon.

Mega-Pinsir

What bonuses are there? The bonuses of the event will affect your candies. Niantic states the following changes:

  • Double the amount of candies for catching Pokémon
  • Twice the chance for trainers at level 31 and above to receive XL candies when catching Pokémon

Rare Shiny Chance: As with the last two events of this kind, you can expect a special research task this time as well. You will be rewarded with a Ponita that carries an accessory (a scarf) in the style of Candela. You have the chance to catch this Pokémon as shiny. This season, it is your only chance, and therefore this Pokémon is rare for now.

Pokémon-GO-Wagemutiger-Held-Ponita-Tuch

Raids: During the event, you will encounter certain bosses at various difficulty levels of raids in Pokémon GO. These are:

  • Level 1: Hisui-Fukano, Galar-Ponita* and Hoothoot*
  • Level 3: Galar-Flunschlick*, Shardrago*, Hisui-Washakwil* and Hisui-Arktilas*
  • Level 5: Kapu-Kime*
  • Mega: Mega-Pinsir*
  • (Pokémon marked with a star * may be encountered as shiny)

Research: A Timed Research task awaits you, rewarding you with a Fast TM and a Charged TM. Some field research tasks that you receive during the event will reward you with stardust, revives, hyper potions, and Ponita encounters.

What do you think of the preview for the new event? Are you satisfied with the candy bonuses or would you prefer something else instead? Let us know your opinion here on MeinMMO in the comments and exchange views with other players.

An overview of all events in May 2023 for Pokémon GO can also be found with us.

This is an AI-powered translation. Some inaccuracies might exist.

Win one of a total of 100 gamescom tickets!

We are giving away one of 100 day tickets for gamescom for Thursday and Friday. Here’s how you can participate.

The gamescom will once again take place as a physical fair in Cologne this year. From August 23 to August 27, 2023, the gamescom will open its doors again and invite all gaming enthusiasts. And you can also be a part of it!

Because we are giving away a total of 100 day tickets for Thursday, the 24th and Friday, the 25th of August. You just need to enter our contest, and you have the chance to grab one of the tickets. Since we know not everyone may be available on both days, we have divided the action into two sub-contests. There are 50 Thursday tickets and 50 Friday tickets.

This way, you can freely decide whether you want to enter the lottery for tickets on both days or if you are only interested in winning a ticket for a specific day. If you can attend both days, just enter both contests. 

Important: If you are drawn as a winner, the prize is valid for the day on which you entered. Therefore, the likelihood of winning a ticket for both days, even with a double entry, is very low.

The contest ends on May 8 at 08:00 AM. We will draw the winners shortly after the contest ends. All winners will be contacted by us via email.

Important: The tickets are for private visitors. These tickets do not grant access to trade visitor areas.

Anyone who does not want to rely on Fortune’s blessing and wants to buy a ticket as a precaution or plans to visit gamescom on the weekend can secure a ticket now from the official ticket shop .

There you will find all types of tickets, as well as prices and possible discounts and group rates. You can also find information on age restrictions, directions, and ticket support there.

We look forward to your participation, wish you good luck, and maybe we’ll see you at gamescom 2023!

This is an AI-powered translation. Some inaccuracies might exist.

Steam: Players of Counter-Strike 2 are getting kicked out of the beta – Is the release coming soon?

The beta of Counter-Strike 2 only granted access to a few players. Now, some of the lucky ones are reporting that they are being kicked from the servers.

Valve created a buzz among players of the popular tactical shooter with the major announcement of Counter-Strike 2. Then, the development studio launched a testing phase, and many players hoped they would gain access to the beta to test the revamped version of the shooter.

Some even begged on Twitter for an invite to the beta.

Now, all of a sudden, some players are reporting that they can no longer play.

Start video
Counter-Strike 2 heralds a new era – The most important changes in the video

CS2 asks players to deactivate the beta version

What are the players reporting? A post appeared on Reddit on May 3rd, where a user asks if their access to CS2 has been revoked. He shared a screenshot showing an in-game message that says: “Matchmaking cannot be started because the Counter-Strike beta version is running on your client, please deactivate the Counter-Strike beta version and restart.”

The post garnered attention in the Counter-Strike subreddit, collecting over 1,200 upvotes and 147 comments within a day.

We embed the user’s Reddit post here:

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Reddit user jalalinator about matchmaking errors in CS2

In the comments of the post, other users reported similar experiences. One wrote: “I got the same error message yesterday (via Reddit).” Another user added that he and a friend were experiencing the same thing.

Additionally, some players speculated that the testing phase of Counter-Strike 2 might be over and the servers shut down.

Is CS2’s release imminent? A near release of CS2 seems rather unlikely at this stage. There is no indication that a potential release of the CS:GO successor is on the horizon.

Valve has also not commented or shared new, precise information. In the original announcement that Counter-Strike 2 will be released, Valve mentioned a release in the summer of 2023.

So it is quite possible that it may take some weeks or even months. Initially, the developers will likely analyze the findings of the testing phase and address some bugs or issues.

Counter-Strike 2: Release, Beta, and changes to the successor of CS:GO

This is an AI-powered translation. Some inaccuracies might exist.

Apex Legends fundamentally changes the weapon system – Brings levels and rewards

The popular “Battle Royal” shooter Apex Legends is set to receive a fundamental change to its weapon system with Season 17. There will be weapon XP, levels, and rewards. The goal is to increase the long-term motivation of the game.

What changes will be made to the weapon system? The developers of Apex Legends announced that the shooter will receive a so-called “Weapon Mastery” system.

This system will have individual weapons that possess their own levels, in which they can progress.

Weapon Mastery will be the first long-term progression system in Apex Legends, alongside account levels.

Start video
Apex Legends – Stories from the Outlands – “Encore”

What are the effects of weapon level? With the new weapon level, you will have the opportunity to earn a range of rewards.

You start at level 1 and then unlock a challenge every 20 levels that tests your skills with the weapon being used.

If you pass the test, you will receive a reward. One such challenge could be, for example, to down an enemy with the Flatline from at least 25 meters away while aiming through the weapon’s scope.

There will not be any disadvantages associated with weapon level for you. This means, for example, that it will not be necessary to reach a certain level to use a weapon or attachment.

In total, you can complete five challenges with each weapon and earn the corresponding reward. The maximum level of a weapon is 100. If you reach this, you have mastered the weapon and will receive some final rewards.

According to Respawn, the final rewards for weapon mastery include weapon-specific badges, lifetime performance trackers, legendary weapon mastery banner frames, and a guaranteed legendary skin.

How can a weapon level up? A weapon levels up when you collect weapon XP. You get weapon XP when you actively hold a weapon, deal damage with it, or achieve kills.

The respective level of your weapon will also remain permanently and will not be reset with the release of a new season – it is tied to your account.

In addition to the weapon level, Apex Legends will also receive a pistol with Season 17 that was already feared in Titanfall.

Apex Legends is set to receive a new weapon that completely dominated another popular shooter

This is an AI-powered translation. Some inaccuracies might exist.

In a state, crypto miners will soon have to pay high taxes – For “the damage they have caused to society”

The US President wants to impose higher taxes on crypto miners and companies, as they otherwise would not generate any benefits for society. The initial proposals involve around 30% taxes.

The government under US President Joe Biden has proposed a new tax aimed at taxing cryptocurrency miners more heavily. This is referred to as a DAME tax. Specifically, it states: “The DAME tax encourages companies to better account for the damage they inflict on society.” The first draft from the White House is titled “The DAME Tax: Crypto Miners Pay for Costs They Impose on Others.”

“Societal benefits of cryptocurrencies are not yet in sight”

What is it exactly about? The acronym DAME stands for Digital Asset Mining Energy, which means “Energy for the mining of digital assets.” in English.

This DAME tax is intended to force companies to pay a tax of 30% on the cost of the electricity they use for mining cryptocurrencies:

The main goal of the DAME tax, which is expected to raise approximately $3.5 billion over a period of 10 years, is for the crypto economy to assume its fair share of the costs imposed on local communities and the environment.

This would massively reduce the profits of such companies in the end and, in the worst-case scenario, could even wipe them out completely.

Some companies are likely to be hardly affected by this, as some crypto miners have already become independent from official electricity providers: They have built their own power plant and sell excess electricity

What is the idea behind it? According to various sources, the aim is to avoid extreme price fluctuations. Because when crypto companies need a lot of electricity, the local authority has to supply it. In other regions, however, the prices for electricity would then rise.

According to the US government, cryptocurrency mining is already the fourth largest consumer of electricity in the USA:

  • Number 1 is refrigerators and freezers.
  • Number 2 is lighting
  • And number 3 is television

The White House also states that it doubts the societal benefits of these currencies:

Apart from these known costs and risks, cryptocurrency mining does not yield the local and national economic benefits typically associated with companies that consume similar amounts of electricity. Instead, the energy is used to generate digital values whose broader societal benefits are not yet in sight.

Also, due to rising electricity prices in the USA, many mining firms are becoming independent of the domestic supplier and are relying on their own energy supply. However, one company has now gone too far and used an old drill hole for its purposes. This made the residents anything but happy:

Company hides crypto mine in old drill hole, driving thousands of innocent people crazy

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamer.com

The Xbox Chief explains why the new 70-euro game from Bethesda has become such a big flop

Redfall (Xbox, PC) was supposed to be a hit for Xbox, Bethesda, and developer Arkane. Instead, the new co-op game with vampires has launched poorly and is crashing on Xbox and Steam. Phil Spencer has now spoken up to explain what went wrong – and what’s next.

What kind of game is this? In Redfall, you play as one of four heroes and must free the city of Redfall from vampires, either alone or with a team of up to 4 players. Following an incident, everything has become tainted, the sun is dark, and many surviving humans are now cultists.

At its core, Redfall is a loot shooter where you find progressively better gear. Your characters also have special abilities that allow them to fight vampires and explore the area.

In various missions and special activities, you collect more loot, become stronger, and discover more of the world and the story. You’ll also face powerful vampire bosses that you are supposed to take down in epic battles.

How is Redfall received? Not well. The initial reviews for Redfall are miserable, with official reports still painting the best picture:

  • The Metascore for PC is 57, and for Xbox, it is 62
  • User scores range between 1.9 and 2.6
  • On Steam, the game is “mostly negative” with 30%

The biggest criticism consists of technical issues. Low FPS, graphical glitches, and stuttering are among the most common complaints. However, some players also criticize that the world is simply too empty and boring. There’s little to do, enemies lack challenge, and the sense of a dangerous “vampire city” is completely missing.

The high price of a whopping €70 for the standard version is particularly painful. That’s simply too expensive for a game that apparently isn’t even finished and has bugs.

Start video
Redfall – Official Launch Trailer

A delay would not have helped

Here’s what the boss says: In the Kinda Funny Xcast, the moderators invited Xbox head Phil Spencer for a discussion (via YouTube). There, Spencer talks extensively about what went wrong with Redfall and what could have gone better.

He begins by stating that he is, of course, not satisfied. He hates disappointing the Xbox community, and he is unhappy with himself: “Nothing is harder for me than to disappoint the Xbox community and see them lose trust.” They promised 60 FPS and were unable to deliver. Such a thing is unacceptable.

They are working on the technical problems and want to fix them soon. They have already proven with Sea of Thieves and Grounded that such efforts are their aim. But what a delay would not have fixed is the idea of the game itself, which isn’t necessarily well-received either:

What I will not do is work against the creative ambitions of our teams. […] I am a huge supporter of Arkane Austin; their track record is excellent, and I love many of their games. [Redfall] is one where they did not meet their internal goals. It may be oversimplified to say: “If you had just delayed it by 3 months, the core idea of the game would have delivered something different than what it was.” […]

If we have more bugs than we should, we are open to delays. But at some point, we need to have a creative vision and release the game. Then reviewers and players tell us what they think.

Phil Spencer

What could have been done differently? Spencer says he wants to give teams the freedom to do what they want, even if the games that result are not what one would expect from this studio. Redfall is such an example, as Arkane is primarily known for single-player story games like Prey and Dishonored.

Later, Spencer takes the blame on himself and Xbox as a whole: “We did not do a good job of interacting with Arkane Austin and helping them understand what it means to be part of Xbox. We just let them work on the game.” However, Spencer admits they should have been more supportive of the team.

But all of this is no excuse for what happened earlier; it’s just an explanation. Spencer himself seems quite affected by the recent days and states that he can’t adopt a positive outlook right now. His mind is too full for that.

What MeinMMO editor Maik Schneider thinks of Redfall can be read here:

Redfall played: The new co-op shooter does so much right – but fails in the fundamentals

This is an AI-powered translation. Some inaccuracies might exist.

Steam: Player loses bet on “1:10,000” pet in MMORPG – Actually settles painful betting debt

A player of the MMORPG Oldschool RuneScape (Steam) made a reckless bet on reddit. He proposed an extremely painful bet because he thought an MMORPG player could not possibly find a rare pet the next day. He was wrong.

What was the bet?

  • In the MMORPG Oldschool RuneScape, there is a player known on reddit as “crazy penguin guy”. The user “heytomsmyname” began on October 5, 2022, a grind to get a rare pet: the “Giant Squirrel”, a giant squirrel.
  • Anyone who completes an “Agility” course with penguins in Oldschool RuneScape has a chance of 1:9779 to get this pet. The penguin course has the best chances for the pet; other agility routes have a chance of 1:35,609.
  • So the player decided to run this course 100 times a day and post a “Penguin Fact” on reddit daily.
Start video
3 MMORPGs that are still played a lot even 20 years after release

“If you find the pet tomorrow, then …”

What was the bet? The reddit user TessaHolly responded to one of these “Penguin Facts” with the bet:

If you get it tomorrow, my fiancée will spray hot coffee into my asshole.

That was on May 1st. Unfortunately for the reddit user, the crazy penguin guy actually got his pet on May 2nd.

Fiancée beamed with joy when she heard what she could do to her fiancé

This is how the bet concluded: On May 2nd, the player finally published the post he had been waiting for 200 days: He found the pet and can now escape his “icy prison”.

The player says he ended up running 25,000 rounds in the course, and still had a few “Penguin Facts” left to share.

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Did the reddit user fulfill his bet? Yes, he did. After people on reddit encouraged him to definitely fulfill his bet, it was time. As seen in a clip, he actually gave himself the coffee enema and reacted accordingly (via reddit).

In an interview with the site gamesradar he says his girlfriend was excited about the idea of spraying coffee into his butt. He says the look on his fiancée’s face lit up as if it were Christmas, and she said, “Okay!!!! Can I show it to my friends afterwards?”

Ultimately, his fiancée was less concerned about his health, but about the risk of a neighbor seeing the action. The neighbor always smokes on the balcony.

When asked how the coffee felt, the reddit user said: About the same as how the roof of the mouth feels after eating pizza that’s too hot.

Every day, people make trivial and quite crazy bets in MMORPGs or online forums. Here, someone actually fulfilled such a bet.

In the MMORPG RuneScape, strange things happen:

Streamer bets that no one can kill him in an MMORPG – Rewards the killer after 605 days with 16 billion gold

This is an AI-powered translation. Some inaccuracies might exist.

EA: Server down? That’s why you can’t currently play FIFA, Apex Legends or Jedi Survivor

The EA servers seem to be having issues right now. Anyone who wants to play some of the popular games from the publisher on PC, PS5, or Xbox has no access to online modes. Especially frustrating: even single-player games are affected.

What is going on with EA? Apparently, EA’s servers are currently unavailable. Anyone trying to play FIFA or Apex Legends or buy a game will be greeted with errors or a timeout. Downloads seem to work but are extremely slow.

The official support from Electronic Arts has confirmed on Twitter that there is an outage that is currently being worked on. In the meantime, one cannot access online modes or log into their account.

When will the servers be back online? This cannot be said at the moment. The team has been working on a solution for several hours already, but there is still no update on the situation. As soon as we know more, you will find an update here.

Update at 6:10 PM: According to EA, the servers are back online (via Twitter), but users are still complaining that they cannot log in. For some, it took longer than the message; others still cannot play.

Also affected: The new Star Wars: Jedi Survivor:

Start video
Star Wars Jedi: Survivor – Trailer Game Awards

“That’s why we need offline modes”

But it’s not just multiplayer games that suffer from the current server down, but also solo games like Sims or the new Star Wars: Jedi Survivor. Both games require a connection to the EA servers and have no offline mode.

This frustrates many fans who are already annoyed by the constant online requirement. RedGamingTech writes on Twitter: “And that’s why offline modes for single-player campaign games, for which we… well, paid, are very welcome?”

Jedi Survivor just came out on April 28, and many fans want to play now. The PC port is already facing major technical issues, which the server down will likely contribute to further bad moods. And exactly on May 4, the international Star Wars day.

Accordingly, many users are frustrated under EA’s tweet. There are complaints that nothing is still working. Some are trying to create some distraction with their art or are demanding free weekends for the new Star Wars game.

The topic of offline modes and single-player games has been following the industry for a long time, most recently with the upcoming Diablo 4. However, the EA chief has a clear position on this:

EA finds people stupid who only play single-player games – Even the employees shake their heads

This is an AI-powered translation. Some inaccuracies might exist.

Guardians play only one class at the Guardians Games 2023 in Destiny 2 to honor a lost voice

Destiny-2 players have not forgotten and have now launched a moving action to honor their lost hero Commander Zavala at the Guardian Games 2023.

Why are Guardians planning this action? In March 2023, Lance Reddick, the voice of Commander Zavala and “John Wick” star unexpectedly passed away at the age of 60. At that time, the Guardians, especially the Titan class, showed their condolences in-game with vigils, remembering a great actor who was one of them.

It was during those days that the idea arose to set up a memorial for Lance Reddick at the Guardian Games 2023. Because if the Titans win, Bungie will honor this with a gold plating of the Titan symbol on the Guardian Games statue for 1 year.

This week the Guardian Games are underway, and the players have not forgotten their plan.

Start video
Destiny 2: Lightfall – Trailer to the Guardian Games 2023

Guardians call to participate in the action: Well-known Destiny 2 streamers, like GernaderJake and Uhmaayyze, already believe in a victory for the Titans. Others, such as Knitehawk, encouraged actively realizing this tribute under the motto “We do this for Commander Zavala”.

We do this for Commander Zavala! I am participating in the Guardian Games Cup as a Titan. You can expect the best TITAN content you’ve ever seen!

shared Destiny 2 streamer Knitehawk via Twitter
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Even players who are not typically Titan mains want to participate and honor Reddick’s memory by playing as the class in the game that represents Zavala.

But is the Titan even the right class? Some Guardians pointed out that Lance Reddick was actually more of a Warlock player. There is a video showing the actor playing Destiny 2 with his Warlock.

However, if you look at Lance Reddick’s profile at Bungie and his gameplay history, it becomes clear that in Lightfall it was indeed the Titan he spent the most time playing. For him, it was like many other Guardians: They play the class that is strong or brings them the most fun.

But it can be said: Lance Reddick was still a true Titan. Because as Commander Zavala, he touched the hearts of Guardians more than once – and this was also outside of his official job at Bungie.

Zavala-Reddick
Every line of Commander Zavala has been voiced by Lance Reddick since 2014 – and more

What does this mean for the Guardian Games 2023? The call to play only one class could have implications for the Olympic competition in Destiny 2 this year. Because the games could become a pure homage to Commander Zavala and Lance Reddick.

The Titans are currently in the lead. But whether this will hold for the next 3 weeks of the event is uncertain:

  • Some fans fear that playing only one class might decrease the chances of winning in the Guardian Games 2023.
  • Others argue that it is more important to honor Commander Zavala and unite the community than to care about the competition.

What do you think about this? Should Guardians in Destiny 2 play only the Titan class at the Guardian Games 2023 to honor Commander Zavala? Or should they try to win in every category with their favorite class at all costs? Please share your opinion in the comments.

By the way, the Guardian Games in Destiny 2 can be played for free by everyone:

Destiny 2: All Free Events 2023 Overview and How They Work

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

A single line of code has been driving players crazy in Apex Legends for over 10 weeks

Season 17 of Apex Legends is starting soon, but the developer studio has recently fixed an annoying bug from the current season. A single line of code caused massive audio issues – the source was a new weapon aptly named “Nemesis”.

The fact that a developer studio had to conduct weeks of detective work to find a small bug is something Apex studio Respawn probably didn’t anticipate. The problem: grenades that don’t explode, weapons that don’t fire, damage without an apparent source.

Here you can see the story trailer for the new Apex Legends hero of the upcoming season:

Start video
Apex Legends – Stories from the Outlands – “Encore”

At the start of the season, the studio received reports about grenades that did not explode but still added damage to players. In live gameplay, it was hard to reconstruct the sequence of events, as the cause was not always visible in the player’s field of view, according to Respawn community manager Amy Thiessen in a Reddit thread from May 3rd.

After a preliminary investigation, it turned out that the main culprit is the system used by our servers to send start/stop commands for various effects (like explosions and physical impacts).

Amy Thiessen in the Reddit thread
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During gameplay, the server limit for particle and sound effects was overloaded, causing some sounds to be discarded. The conclusion was that the requested effects were overwhelming the engine. With each seasonal update, thousands of changes to codes, scripts, and levels were added.

Amy Thiessen compares the search for the bug to finding a needle in a haystack.

Respawn faced a complex problem that had never occurred in this form before, as despite detailed reports, it was difficult to reproduce the sequence of events but had enormous effects on the community.

In a tweet on April 26th, Respawn addressed the community’s frustration:

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Tweet translation: A fix for significant audio and effects issues that have occurred since Season 16 launched has been provided by @PlayApex. We share your frustration. While this won’t resolve all the issues raised by the community, we are committed to improving the “experience” on the battlefield.

What happened next? Respawn decided to test the theory of overloaded effects on the Apex Legends servers, which they intentionally damaged. In a test, they spawned 50 characters who simultaneously fired their weapons and used their abilities until the server practically collapsed. It worked.

This allowed the team to reproduce the audio drops described by players. However, how it happened remained a mystery. According to the community manager, this is “proof that the sound effects drop, but only in completely unrealistic test situations.”

A breakthrough finally achieved

Respawn found that the reports about the sound issues tended to come from high-level players. The idea of providing a server update to track new metrics in games led immediately to a breakthrough.

With the completion of the server update, we found it. A single line of code was identified as the main cause of the problem: the new weapon from Season 16.

Amy Thiessen in the Reddit thread

The new energy assault rifle named “Nemesis” features a unique mechanic. The weapon “charges” with each burst and can shoot faster as indicated by an energy indicator on the barrel. However, this charge drops when not triggered.

And here’s the catch.

According to Respawn, every player on the server with an uncharged Nemesis created a stop effect of the charge with every frame, even if the weapon was not equipped at all.

Interestingly, this was also the explanation for why the audio drops occurred more frequently with high-level players. “14 users with a Nemesis in their inventory and a framerate of 180 FPS would be enough to cause the sound issues.”

In tests, there may not have been enough players with such a high FPS count or sufficiently equipped Nemesis weapons. A new weapon, which dominated another popular shooter, will also appear in the new season.

A bug that brings benefits

A patch provided last week was able to eliminate the bug once and for all. One benefit is certainly that an annoying audio bug with a complicated cause can help Respawn recognize similar bugs before they reach players. At least they want to keep this in mind.

Amy Thiessen concludes the Reddit thread with the note: “One minute of players playing Apex is equivalent to 10 testers playing the same game for a year.”

The weapon system will be fundamentally reworked with the new season to provide more long-term motivation.

(Ironically, Nemesis is the name of the Greek goddess of vengeance. The term primarily refers to retribution, compensatory justice, or just punishment in today’s language.)

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Source(s):
  1. PC Gamer
  2. Reddit

New game with massive open world, good graphics and many MMO features launching on Steam – Immediately gets terrible reviews

The publisher CubeGame honors us on Steam with another installment of the series after the Battle Royale The Swordsmen X in the West, which garnishes elements of its predecessor with survival ingredients. Sounds great, but for many, the interface is a real challenge.

What kind of game is this? After The Swordsmen X is already represented with a Battle Royale on Steam, publisher GameCube is now trying with another installment of the series, namely The Swordsmen X: Survival, to combine the tested elements with survival components.

In addition to sword fighting, this now includes gathering, crafting, and exploring an open world that – to be fair – still looks quite nice despite the now aging Unreal Engine 4. An update to UE4 has also been received by Blade & Soul.

You can watch a trailer of Swordsmen X: Survival here:

Start video
The Swordsmen X: Survival – Trailer

What is the problem? Looking at the Steam reviews of the title reveals a sobering picture: The reviews are “Mostly Negative” (via Steam). Some comments from Steam users shed light on this. For example:

  • User Explicable: “The translation is ridiculously poor, much worse than anything Google Translator would do for free […]”.
  • User Dr. Raw says: “90% Chinese. Unplayable!”

However, some comments also repeatedly criticize existing bugs, animations, or objects in the game world.

What Makes The Swordsmen X: Survival Interesting Anyway

What the game offers you: On the one hand, with a bit of skill, you can set the language to English. However, this translation unfortunately brings you back to User Explicable’s statement.

On the other hand, there are indeed some details worth mentioning:

  • You can expect a lovingly designed martial-arts open world in Unreal Engine 4
  • To survive, you must withstand both extreme heat and extreme cold as well as hunger
  • In addition to gathering and hunting, other skills such as forging, weaving, making furniture, and cooking are important components for survival
  • You can accomplish all this in your own home through housing
  • You can expect a lot of martial arts paired with Chinese sword fighting
  • In addition to the dangers in the open world, you will encounter ruins and bosses
  • Last but not least, you can also form clans and experience the adventure together

You will also receive a similar setting with the MMORPG Swords of Legends, which recently seemed to have a bit of a hard time. Other games with this setting have also failed in the past and have been subsequently closed.

If you like Swordsmen X: Survival after the presentation, don’t let the language barriers stop you. With tools like capture2text (via sourceforge.net), you can extract the text from screenshots and use tools like Google Translate. Some smartphones also offer functions to translate text on an image directly.

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Source(s):
  1. Steam

Video Game Author Created Fantastic Worlds with Dragon Age at BioWare, now says: No one values good stories anymore

A former leading writer at the development studio BioWare has complained on Twitter about a trend that should make all fans of story-driven games think. David Gaider believes that writing is undervalued. A rather dangerous development in a business that relies on immersion.

In a detailed statement on Twitter, a well-known author of video game stories criticizes the industry’s attitude toward good stories. He believes that even BioWare, a studio that became famous for great stories, now assigns much less priority to storytelling.

The statements come from David Gaider. He worked for BioWare for over 17 years and left the company in 2016. Gaider was at one time the lead writer for the Dragon Age series, but also worked on Baldur’s Gate, Neverwinter Nights, and Star Wars: Knights of the Old Republic.

As a video game writer, one creates the story, writes interesting characters, and brings the world to life on paper, which then gets implemented by developers.

However, there seems to be a trend in the industry that portrays video game writing as increasingly unimportant. Gaider appears to want to draw attention to this trend with his post, as he finds it concerning.

A current game with a focus on the story is the German MMO Coreborn. Check out the story trailer here:

Start video
Coreborn: Nations of the Ultracore – The Story Trailer

What criticism does Gaider express? On Twitter, the author summarizes his thoughts in a total of 5 tweets (via twitter.com).

He states, “Writing is one of the disciplines that are constantly undervalued.” Everyone would claim they can write well – the difference between “good” and “bad” writing is often not recognized by many.

“So why pay a lot for it, right?” he asks the audience.

In the gaming sector, he sees the problem particularly acutely. He criticizes the attitude: “I have no REAL skills… I have no idea about design, I can’t program, so I’ll be an author? That’s better than quality assurance!”.

As an example of this development, Gaider cites his former employer BioWare. With games like Dragon Age or Mass Effect, the studio set standards in terms of storytelling and character development. Today, that would probably no longer be possible, Gaider implies.

Even BioWare, which built its success on a reputation for good stories and characters, slowly transformed from a company that explicitly valued its writers to a company where we… were secretly rejected because expensive narratives were seen more as a problem that held the company back.

David Gaider on Twitter

He is aware of how harsh that sounds. But Gaider felt this clearly before his departure from BioWare in 2016: “Suddenly, all the decision-makers were asking: ‘How can we WRITE LESS?'” He believes that a good story emerges with priority and support, not by magic.

Gaider concludes with the statement that one can say they like good writing, but if they do not prioritize and support it, then they do not appreciate it enough. He also addresses the issue of payment: “And yes – pay writers what they deserve…”.

A deep look into the industry can be exciting, and the development that Gaider describes sounds like a real problem. But one must also differentiate – what value does the statement have concerning the entire industry? This is very difficult to assess.

Currently, it is rather the technical problems that are making headlines for many new games – Hogwarts Legacy, Redfall, or Jedi Survivors frustrated many players on PC.

But does this also apply to the story? How do you perceive the developments of recent years regarding the stories, characters, and the “magic of narration” in video games? Leave a comment with your opinion on the topic.

If you prefer to focus on another topic, check this out: If you want to be “the best” in games, you ruin your own fun

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

If everyone is currently annoying you with “You have to watch this anime”, there are good reasons for it

On Discord servers, meme pages, and in pretty much every circle of friends, people are trying to push everyone into the anime “Oshi no Ko” – what is behind this hype?

That there are usually one or two big “hype anime” every year among anime fans has become a norm. But it is rare for a series to achieve what “Oshi no Ko” (Eng.: “My*Star”) has accomplished. One single episode was enough to literally make the internet “explode.” For several weeks, there were memes, reaction videos, and numerous discussions about the “hype anime of 2023.”

How did “Oshi no Ko” manage this? The series has many reasons for its success. Not only the emotional and gripping storyline (more about this in the “spoiler” section), but also the unvarnished and realistic portrayal of star life, with all its lies and rivalries, contributed to the series coming across as unusually dark and serious despite humorous moments.

Instead of starting with an episode of around 24 minutes, as is usual for anime, Oshi no Ko released the first episode with a runtime of over 80 minutes. Thus, Episode 1 is more like a standalone film, having almost four times as much time to capture viewers and excite them for the story. Accordingly, the episode had ample time to introduce the characters and their motivations and to narrate the backstory for the rest of the series.

This is not only a treat for fans of the manga source material, but also shows how much energy and confidence the production studio has invested in this anime – you can see the high production quality and detailed animations. Here, they definitely did not skimp on costs.

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What is “Oshi no Ko” about? We summarize the plot of the first episode (heavily detail-reduced) here, hence a warning:

Spoiler warning: We recommend diving into “Oshi no Ko” with as little prior knowledge as possible. So consider whether you really want to read the spoiler box about the story of the first episode.

Oshi no Ko – Episode 1: “A Mother and Her Children”

“Ai Hoshino” is a young, rising idol (comparable to a pop star) in Japan, who is gathering more and more fans around her. Among them is also the gynecologist Goro, who became aware of her through one of his now-deceased patients, a young girl named Salina.

After Salina’s death, Goro continues to follow Ai’s career – until Ai suddenly appears at his hospital with her manager. The 16-year-old Ai is pregnant, decides to carry her children to term, and Goro is supposed to conduct the birth. The pregnancy and the children are to be kept hidden from the public.

However, on the calculated due date, a man shows up at the hospital, whom Goro immediately recognizes as Ai’s stalker. When Goro wants to confront him, he is overwhelmed, falls off a cliff, and dies.

But instead of leaving this world, Goro finds himself alive shortly thereafter – reborn as Ai’s son, now named “Aqua.” Just like his sister “Ruby,” the reborn Salina, both still have all the memories and knowledge from their previous lives.

Oshi no Ko Ai after birth

To protect her idol career, Ai hides her motherhood from the public. Because if it were to come out that the 16-year-old already has children, her career would likely be over – most idols are not even allowed to have relationships.

Ruby and Aqua try, with their limited abilities as children, to support Ai’s career in the coming months and also enjoy being able to be so close to their star and getting to know Ai’s personal side.

A few months later, there is a knock at Ai’s door, which she carelessly opens, suddenly facing her stalker. The stalker pulls out a knife and stabs her in the stomach while accusing her of “betraying the fans” and being a “cheap whore playing with her fans’ feelings.”

Aqua and Ruby can only watch in shock in their child bodies as their mother slips away from them and dies after finally managing to utter a sincere “I love you.”

Several days go by during which it becomes clear that the stalker took his own life after his act. Aqua and Ruby are adopted, and the boy reflects on the events. He comes to the conclusion that only one person could have told the stalker Ai’s address: her previously unknown father.

Aqua’s new goal is clear: he will use his new life to find his father and kill him with his own hands as soon as he is able.

Oshi no Ko Aqua Killer

After a time jump, Aqua and Ruby reach the age of young adults – and that is where the series continues with Episode 2.

The series thus abruptly shifts from a cute star adoration to a dark thriller.

How successful is Oshi no Ko? An “extreme” would be an understatement. The first episode was enough to catapult Oshi no Ko directly to 1st place of the “most popular anime of all time” on the rating site “MyAnimeList” with a rating of 9.11 out of 10. Even if the rating has since dropped to 9.08 after 3 more episodes, the series remains at 2nd place – just ahead of legendary titles like “Attack on Titan,” “Steins;Gate,” or “Bleach” and just behind “Fullmetal Alchemist: Brotherhood.”

Even more general rating sites, like IMDB, rate the anime at 9.0 / 10 points – the first episode even at a rarely reached 9.5 / 10.

But not only has Oshi no Ko taken the anime charts by storm, the accompanying music – in this case, the “opening” – has also made it to the mainstream. The song “Idol” by Yaosobi reached over 60 million views on YouTube in less than 3 weeks and even secured 6th place in week 2 for “most popular music videos worldwide” – something that songs with Japanese lyrics hardly ever achieve:

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Is the anime really worth it? Ultimately, it depends on whether one can get excited about anime aesthetics at all. Oshi no Ko is (forgive me the cliché) a wild rollercoaster ride of emotions and is already a series that will undoubtedly go down in history as one of the “Top 3” of 2023. The first episode can comfortably be regarded as a standalone and even reasonably complete film that can be unreservedly recommended.

It is to be expected that the hype around the series will likely diminish. The themes are still very tailored to anime fans, and the basic setting could long-term scare off many “non-anime fans.”

However, anyone who is willing to embrace a new experience or carries a little enthusiasm for anime or emotional stories in their heart receives a clear recommendation here.

Where can you watch Oshi no Ko? It all depends on your preferences. Currently, Oshi no Ko can be legally watched in Germany through the provider “Hidive” or “Akiba Pass TV” – on Hidive with English subtitles, on Akiba also with German. If you want to watch the whole series as cheaply as possible, it’s best to wait until June when the last episodes are released and then watch the series all at once.

We have presented the best series based on video games here.

This is an AI-powered translation. Some inaccuracies might exist.

Star Wars Jedi Survivor: Tomb of Uhrma Solution and Rewards

In addition to the main story of the new Star Wars Jedi Survivor, there are also many puzzles and optional tasks with which you can earn rewards for Cal and his companion BD-1. One of these puzzles can be found on the planet Jedha in the form of the tomb of Uhrma.

Where can you find the tomb of Uhrma? The tomb itself will automatically encounter you during the main mission. If you have the Boost ability, you can reach a chasm with an improved jump at the “stormy table mountain,” where you will find a cave with hanging talismans. There is the tomb of Uhrma. Just leave the starting pantheon and go down the stairs behind it.

In the tomb itself, you will face a wall with 8 coffins that you can pull out with your power ability. If you do this in a certain pattern, the wall will open and reveal a larger room.

Solution to the Uhrma Puzzle

What do you have to do? You need to pull out a total of 4 tombs to create a specific pattern. The order does not matter. Just the following tombs need to be pulled out:

  • The first tomb from the top left
  • The first tomb from the top right
  • The second tomb from the bottom left
  • The second tomb from the bottom right

What it should look like can be seen here in the video by HarryNinetyFour:

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Contents of the Tomb of Uhrma

When the wall in the tomb opens, you can reach a chest with a new stim pack for BD-1 with a small jump. To the right of the chest stands a druid where you can collect an echo for the database. If you jump down from the height, you can remove a grate with your power abilities and reach a long corridor to the surface.

Upon reaching the surface, you can either activate the zipline on the right to reach a shortcut to the meditation point, or you go left and can circumvent a barrier with the ability “Merrin’s Boost.” Here Sutuban-Alpha awaits you. One of the legendary opponents in the game. If you defeat him, you can secure a power essence with which you can upgrade Cal.

If you are looking for more content for your console, then check out our Top 10 of the most popular PS5 games 2023.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Game Rant

After controversial raid changes: The revenues of Pokémon GO are falling sharply

Pokémon GO had a critically viewed month in April due to the raid changes. Now it seems to be reflected in the game’s revenues.

Update from May 4, 2023: Developer Niantic has commented on the numbers to the portal “Eurogamer“. A spokesperson from Niantic stated that revenue in 2023 is higher than in the same period in 2022: “We usually do not comment on third-party estimates of our revenues, as these are often incorrect, which is the case here,” said the statement.

It was not denied that the monthly revenues from the App Store have decreased, however, Niantic explained: “We do not focus on month-to-month trends as they fluctuate due to large live events. This year’s changes have already increased in-person raiding, and we are looking forward to introducing exciting new features in the coming months.”

Here continues the original article.

What’s going on in Pokémon GO? In early April 2023, the developers of Pokémon GO made a change that made the remote raid passes more expensive. These allow players to participate in raids without being on-site.

Additionally, a “5 per day” limit for remote raids was introduced. These decisions caused confusion and frustration among many players. An open letter to Niantic and a petition was created aiming to have the changes reversed.

So far, there are still no signs of a further adjustment. Nevertheless, the situation seems to have an impact – namely on the game’s revenues.

Here are the numbers: The portal “mobilegamer.biz” publishes a list of the top-grossing mobile games monthly. In April, Pokémon GO is now in 12th place, after being in the top 10 previously.

In April, Pokémon GO recorded a revenue of $34.7 million, which is a lot, but noticeably less than in the previous months.

  • In March, revenues were still at $42.8 million (via mobilegamer.biz).
  • In February, with the GO Tour and the Proto-Grolle Event, even at $57.9 million (via mobilegamer.biz).

The new level of $34.7 million is reportedly the lowest monthly figure since February 2018, thus for over 5 years.

How exactly and from what types of purchases the revenue is made up is currently unknown. However, some players have announced that they want to leave the game due to the raid changes, or at least not invest any more money. It is conceivable that the cut is related to this.

How the situation develops remains to be seen for now. Already in mid-April, we wanted to know from you if the raid changes have altered your way of playing. Here you can find the results of the survey on the changes in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mobilegamer.biz

The police find Nvidia graphics cards worth 70,000 euros – The GPUs are guarded by stinking, living lobsters

A smuggling gang wanted to smuggle Nvidia graphics cards into China and hid the GPUs in a box of lobsters. But things went wrong.

The Chinese police intercepted a truck that was trying to smuggle graphics cards into the country. The GPUs worth 70,000 Euros were hidden in a box with large lobsters.

As The Register reports, the vehicle was intercepted last week (end of April). However, the officers found a strange cargo, which included not only live lobsters but also 70 Nvidia graphics cards. The Register humorously noted that the combination of seafood and graphics cards was somehow odd – “unless the delivery was meant for a fancy restaurant where seafood is grilled on old GPUs.”

The authorities in Hong Kong estimated the value of the graphics cards at $76,500. That translates to about 70,000 Euros. However, particularly interesting is the type of graphics cards that were to be smuggled across the border. Because they are not gaming graphics cards, which are currently in high demand.

No real gaming graphics cards

What exactly was smuggled? According to various statements, the smuggled GPUs are said to be Nvidia Quadro graphics cards. In the pictures, the Nvidia logo and the lettering “Quadro” are clearly visible. Such GPUs are mainly installed and used in workstations.

Some of the graphics cards are already a few years old and do not reach the performance and capabilities of a modern RTX graphics card and are not really used for gaming.

Why are so many people smuggling? Despite heavy penalties, smugglers keep trying to bring hardware into China. This is mainly due to the value-added tax of 13% that must be paid in China. Many smugglers find the risk worth it to transport hardware through various means into the big country in the east. Sometimes it goes so far that fraudsters want to smuggle goods that could equip an entire small town.

The ingenuity knows no bounds:

However, all these attempts have one thing in common: the authorities catch the fraudsters and the images of them end up on the internet. Also as a warning of what happens to such people.

How many people succeed with their smuggling operation is not known, as such figures are, unsurprisingly, not published. However, the authorities regularly report that they repeatedly catch people trying to get through with expensive hardware.

And people sometimes use the craziest methods to get hardware past customs:

A guy wants to smuggle 239 gaming processors and then makes a really stupid mistake at customs

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dexerto.com

Diablo 4 will take over the best features of its predecessors – Hundreds of fans are now arguing about how much should be included

Diablo 2 is considered the pinnacle of the series, and time and again, isolated voices call for the new Diablo 4 to please be just like it. A fan now says: It will not be, and that’s a good thing. Hundreds join the discussion and explain what is good and what is bad about it.

Where does the discussion come from?

  • Many fans found Diablo 3 “too colorful,” while Immortal is “not a real part of the series”. The hardcore fans long for the time of Diablo 2.
  • It became clear relatively early in Diablo 4 that it wants to be darker again and is oriented towards the style of Diablo 1 and Diablo 2.
  • The boss has already promised that Diablo 4 will feature the best elements from its predecessors, but this apparently leads to different interpretations of the “best elements”.

This is what is being discussed: In a thread on Reddit, the creator has already accumulated over 640 comments with the simple statement: “Diablo 4 is not Diablo 2 or 3.” A tremendous volume for the subreddit.

His idea was actually just that he had played all 3 predecessors (excluding Immortal) but had no interest in seeing the old mechanics again: “Why can’t people just move forward in their lives?”

Apart from a few joking responses, the creator receives much support, but also criticism from other users.

In our hub, you can find all the info about the new Diablo 4. In the video, we have compiled once more what it means that Diablo 4 gets “the best features” from the predecessors:

Start video
<strong>Diablo 4 takes the best features from the predecessors – Here is what it looks like so far</strong>

“Diablo 4 feels like what Diablo 3 should have been”

Some comments address the bad aspects of the past. The famous “inventory Tetris,” which some would like to see again, is simply brutal. It’s good that Diablo 4 does not adopt such features.

Nevertheless, the new installment is closer to Diablo 2 than to its immediate predecessor Diablo 3. It feels more like a part of the franchise. That you cannot skill freely. or that items have significance again provides more replayability, as it suddenly becomes more important how you build your character. And in doubt, it must be rebuilt. In a detailed comment, it says:

Regarding mechanics, I think we have the right amount of previous iterations to create a strong basis for a really solid Diablo game. I would like to see spells [Note from the editor: meant are “charms” from Diablo 2], a real cube (hopefully Horadric) that can hold the inventory, runes, and other things […] But Diablo 4 is closer to Diablo 2 than Diablo 3 was.

It is especially welcome that Diablo 4 brings back the overwhelming, dark feeling of the first two parts. Tight spaces where deadly danger can lurk at any moment – that’s exactly what makes Diablo.

In general, there is nothing wrong with taking good things from the past. Comparisons help to better orient oneself, and there is nothing wrong with that. Only the constant arguing about it brings nothing.

If you haven’t looked at Diablo 4 yet, you can take a last look before release. From May 12-14, Blizzard will test the stability of the servers, and you can play one last time:

Diablo 4: Open Beta and Server Slam in May – Everything about the start of the final test

This is an AI-powered translation. Some inaccuracies might exist.