New SF MMO on Steam lets hundreds of players fight in wars that last for a month

New SF MMO on Steam lets hundreds of players fight in wars that last for a month

Huge battles with hundreds of players being part of a larger war – and it lasts an entire month: This is the promise of a new sci-fi MMO on Steam.

What kind of game is it? Warborne Above Ashes is a sci-fi MMO from Pumpkin Studio, a developer based in Taiwan. Players choose sides from one of 6 factions and fight both in and out of large battles for supremacy.

You’ll soon discover what such a war looks like in Warborne. A free playtest will start on April 24, 2025, on Steam. It will run for a whole month and depict an entire war.

A specific release date has not yet been set. So far, the goal is to release the title sometime in 2025.

You can watch the trailer for the announcement of the playtest here:

Eternal conflict in a destroyed sci-fi world

In terms of gameplay, Warborne is very similar to Foxhole: However, while the latter offers a historical setting with World War II, Warborne takes place in a post-apocalyptic sci-fi world, caught in an eternal conflict between 6 factions.

Players plunge into large 100-vs-100 battles as so-called Drift Masters from a top-down perspective. These can occur anytime and anywhere on the map. Whether you join a guild or prefer to go solo into battle is up to you.

Your success on the battlefield depends not only on the fighters on your side but also on strategic decisions. Good preparation and logistics can make the difference between victory and defeat.

The enemy of your enemy is your friend: Sometimes it is smarter to cooperate with another faction to defeat a stronger opponent. However, keep in mind that there can only be one winner in the end – betrayal is therefore inevitable.

Each war lasts one month, after which the map resets. Each side starts anew, assembling armies and defenses. With regular updates, the developers aim to ensure that the wars never become boring.

Foxhole already provides a very good example of what makes MMOs like this appealing. However, unlike in Warborne, the developers there do not decide when a war is over – at least not typically. Once, the developers of Foxhole had to intervene: 70 days and 9 million dead: Developers have to stop a war in an MMO on Steam

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