Legendary developer brings his new game to Steam after 13 years, looks just as disturbing as the first one

Legendary developer brings his new game to Steam after 13 years, looks just as disturbing as the first one

The already disturbing roguelike hit The Binding of Isaac has made developer Edmund McMillen legendary. Now he is releasing his next game on Steam – 13 years after he first hinted at it: And it looks just as disturbing.

Which game are we talking about? The game is called “Mewgenics” and is being developed by Edmund McMillen and Tyler Glaiel. The two describe it as an “endless Cat Breeding RPG”.

A new trailer for the game was presented at the PC Gaming Show:

Developers promise “enemies and bosses that will upset your mom”

What does the trailer show? In the trailer, McMillen himself plays a veterinarian. What appears to be his practice is visited by a person with their sick cat. The list of ailments seems endless, ranging from “she has diarrhea” to “her soul was stolen by a candarian demon”.

Gameplay scenes are interspersed throughout this narrative. From these, we know that the cats will be involved in turn-based combat during the game – including against aliens and demons. On Steam, the developers also promise:

  • Over 200 hours of gameplay
  • More than 6 classes with over 50 unique abilities each
  • Over 200 enemies and bosses that “will upset your mom”

On their adventures, your kitties will collect special items and mutations. The latter are likely to play an important role in the actual cat breeding process. However, we don’t yet know how exactly that will work.

When will the game be released? Originally, Mewgenics was supposed to be released in 2025. However, the game has been postponed to February 10, 2026. According to McMillen, this is not due to the state of the game – it would have been ready by November, he says in a Steam post. The reason is the tough winter business.

Launching in Nov–Dec is hard. We want this game to get the attention it deserves and don’t want to compete with holidays and holiday AAA releases. 

“And honestly, adding a few more months to dev means launching with an even more heavily tested and polished experience!”, McMillen adds.

The great success of The Binding of Isaac is also due to the fact that it is just fun: plunging into horror, trying new builds, and starting run after run. MeinMMO editor Nikolas Hernes even finds: Building in games like Diablo 4 or Monster Hunter Wilds is boring, but one genre does it just right

Source(s): PC Gamer, Steam
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