The tactical shooter Ghost Recon: Breakpoint is getting a new feature. Fans have wished for this even before the game was released. The feature comes late, but the fact that it’s coming is really good for Breakpoint.
What is this feature? It involves AI teammates that you can fill your team with when playing solo. Ubisoft announced the AI feature during the Forward event, where the game company also showcased new games like Watch Dogs: Legion.
In total, you can have three bots in your squad with the next update, which will follow your commands and assist you. The three have fixed names, their “Callsigns”: Fury, Fixit, and Vasily.
The feature is available whenever you are playing solo in regular, Immersive, or Custom mode and can be activated or deactivated as you wish. You have the option to play either as a squad of four or as a lone wolf.
When will AI teammates arrive? With the next Title Update 2.1 on Wednesday, July 15, you can deploy AI teammates in Breakpoint.
AI Comrades: Finally play together – even alone
How does the feature work? You can visually customize the three bots as you wish. Options are available such as gender, hairstyle, tattoos, and more. Their appearance does not affect their performance.
The AI players follow all your commands and can be equipped with any primary weapons. Only their secondary weapon is always a designated assault rifle, as they need this for the Sync-Shot feature. By default, they carry the following:
- Fury: Primary: Vector, Secondary: 553
- Fixit: Primary: M4, Secondary: 805 Bren
- Vasily: Primary: Scorpio, Secondary: 416
You can give them commands like to go to a specific point or to follow you. The most recent command generally applies, so you can inadvertently cancel previously given commands. The bots also follow your approach and never break your stealth, for example. If an enemy has not detected you yet, the bots will not cause that to happen either.
How good they are and how they behave, however, can depend on which weapons you give them. The weapon type of the primary weapon determines for example:
- the distance at which they can engage (e.g., larger distance equipped with a sniper rifle)
- the damage dealt
- the rate of fire
- shooting patterns, such as single shot, burst, or full auto
- the reload pattern
In a video, Ubisoft shows how the new AI comrades work:
Why is this important? The absence of AI teammates is one of the biggest criticisms that Breakpoint faced at its release. The game struggled with a weak launch and received poor player scores.
Especially in comparison to its direct predecessor Wildlands, fans of the Ghost Recon series saw weaknesses in the fact that popular features like AI teammates were missing.
Breakpoint has thus turned out to be a relatively strong flop that could not convince at its release and needed a lot of reworking. Ubisoft is now delivering this continuously, including with the new AI feature that brings further advantages from the predecessor.
Sync-Shots: Up to seven kills at once
If you play with AI teammates in a squad, you will have the ability to synchronize your shots with them again. This is something that was appreciated in Wildlands and was quite important.
Since you, as a Ghost, often have to fight alone or with a small group against many enemies, it is important that they do not notice you. The “Sync-Shots” help with this, allowing you to mark targets that will be simultaneously taken out at your signal.
In Breakpoint, this was not possible before, but it will be again. You can mark up to seven targets: four that you and your bots will kill and three more that your drone will take out. This way, you can clear heavily guarded areas without being noticed.
Those who want to see this live can play Breakpoint for free from July 16 to July 19, as Ubisoft offers you the chance to test the game during this period. Additionally, on July 16, the new live event “Resistance” begins, where you will attack enemy troops together with the rebels.
If you like Breakpoint and want to continue playing it but can’t find much of interest in the features, simply do what MeinMMO author Maik Schneider does. He just plays Breakpoint as a role-playing game and has fun that way.

