If you are too impatient in a new game on Steam and PS5, it punishes you by making everything worse

If you are too impatient in a new game on Steam and PS5, it punishes you by making everything worse

A new game on Steam and PS5 aims to make life even harder for particularly impatient players. If you skip too much, a penalty awaits you.

What does the game do to impatient players? In the new and chaotic game called Baby Steps, you step into the shoes of the unemployed Nate with a lot of crude humor and theoretically have to do just one thing – put one foot in front of the other.

But if you skip too many cutscenes, the game takes offense and punishes you with a 28-minute cutscene. YouTuber “Cuttyflame” shows this in his video, having skipped about 30 sequences.

But that’s not all: the special cutscene shows protagonist Nate sitting down with the character Moose and simply giving up. He realizes that the player is not interested in the story. What follows is a 28-minute dialogue between speakers Gabe Cuzzillo and Bennett Foddy, philosophizing about everything under the sun.

From the definition of a stalk cabbage to their rewatch of Game of Thrones, to the fact that the player will probably just cheekily skip this sequence too, they discuss with a huge amount of humor. And thus, they punish players who were already so impatient to want to skip the sequences.

An interesting additional fact: To be able to skip sequences in Baby Steps, you must complete mini-games. The game puts story-averse players to a true test and does not take itself seriously in the process.

A rough walking simulator from well-known veterans

What kind of game is Baby Steps? Baby Steps was released on September 23, 2025, for PS5 and Steam and was created by Gabe Cuzzillo, Maxi Boch, and Bennett Foddy. You play as Nate, a clumsy man who must move each leg individually while trudging through a foggy mountain landscape.

The game emphasizes deliberately awkward controls and physics mechanics, where tripping, falling, and physical humor are intentional components. There is no mini-map, no fast travel system, and hardly any clear waypoints. Instead, the game encourages exploration on your own.

The story involves not only walking but also personal insecurity, a lack of motivation, and dealing with expectations, all wrapped in a satirical crude tone with a plethora of references to pop culture media.

Who are the developers? If something sounds familiar to you here, you are not mistaken – because the three developers bring some experience with games in this direction:

  • Gabe Cuzzillo is known for the indie game Ape Out, a top-down beat ’em up with stylized graphics and a strong jazz soundtrack.
  • Bennett Foddy made a name for himself with QWOP and Getting Over It with Bennett Foddy – games that focus on very deliberately frustrating and challenging movement mechanics.
  • Maxi Boch was involved in Ape Out, especially in the areas of music and design.

Especially QWOP and Getting Over It are likely familiar to many and evoke a direct connection when looking at Baby Steps.

Another simulator recently garnered attention because the developers proved to be particularly approachable and helped two kids who couldn’t continue playing their beloved game due to a bug. As compensation, there was even a reward on top: Two kids can’t continue playing their popular simulator on Steam due to a bug, developers respond with the best possible support

Source(s): PC Gamer
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