Elden Ring: Nightreign – Everything about the current server downtime and patch 1.01.3

Elden Ring: Nightreign – Everything about the current server downtime and patch 1.01.3

On June 18, 2025, Patch 1.01.3 for Elden Ring: Nightreign will be released. You can find out when the servers will be down, when you can play again, and the patch notes here.

What happens during a server downtime? The servers are shut down. During this time, you can only play Nightreign offline and solo. However, the servers are back online now. If you experience issues, restart the game and log in again.

Server downtime in Nightreign – from when? The servers were shut down on June 18, 2025, at 10:00 CEST (17:00 JST, 01:00 PDT) on all platforms.

When can I play Nightreign again? According to a post on X.com, the maintenance and implementation of the patch will take around 3 hours. We will inform you as soon as the servers are available again.

What is included in the patch will be covered in the next section.

Update from June 18, 2025, 13:10 MESZ: The patch notes have been added.

Full Patch Notes for 1.01.3

What are the Patch Notes about? Now that the servers are back online, FromSoftware has also shared the patch notes. The focus is mainly on balance adjustments and fixing known issues:

General Adjustments

  • Increased chance to obtain weapons with the Madness status.

Bug Fixes

  • The visibility of the Whirlwind skill effect has been adjusted when the relic effect “[Guardian] Increased Duration for Character Skills” is active.
  • A bug has been fixed that allowed the Demon Merchant to spawn near the Night Flood when the “Curse of the Demon Merchant” event occurred.
  • A bug has been fixed where the damage dealt to some enemies when destroying weak points created by Ironeye’s “Marking” skill was higher or lower than expected.
  • A bug has been fixed that nullified the lightning damage taken by enemies when influenced by the passive effect “Might of the Great Old Dragon” of the weapon “Gransax Bolt”.
  • A bug has been fixed that caused the display of the Ultimate Art to fill more than expected when some enemies were attacked.
  • A bug has been fixed where the relic effect “Weapon Switch Adds an Affinity Attack” did not correctly represent the attribute when applied to bows and crossbows.
  • A bug has been fixed that caused the amount of runes needed to purchase Uncommon weapons from merchants to be calculated incorrectly.
  • A bug has been fixed that caused players to lose a fight against a Nightlord or other Night bosses after being revived from the brink of death.
  • A bug has been fixed that caused the camera not to display at the correct angle during some multiplayer fights against a Nightlord when no enemy was targeted.
  • A bug has been fixed that caused lingering character phantoms in Limveld not to appear.
  • Information about the staff has been added to the game credits.

Adjustments on Steam

  • A bug has been fixed where the game could freeze temporarily or for an extended period in some environments.

In the future, Nightreign is also set to receive additional content such as a major DLC. This will likely bring new bosses and characters for a fresh breeze. What else awaits you, what the latest status of the planned content is, and when you can expect them, you can read here: Elden Ring: Nightreign – Roadmap and upcoming content

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